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Questions in topic: uobject

1
answer
Votes: 0 Views: 58

PostInitProperties funcitonality for a USTRUCT

Section: C++ Programming
Product Version: UE 4.19
Question yesterday
1
answer
Votes: 0 Views: 18

Passing a UObject derived object to an RPC function RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer May 08 '18 at 11:29 PM
4
answers
Votes: 1 Views: 733

RPC doesn't work on repicated UObject RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Answer May 04 '18 at 12:30 PM
0
answers
Votes: 0 Views: 21

UObjects cannot call functions from Function Libraries implemented in BP

Section: Using UE4
Product Version: UE 4.18
Comment Apr 29 '18 at 05:29 PM
1
answer
Votes: 4 Views: 10.8k

Is this the correct practice with UObjects and smart pointers?

Section: C++ Programming
Product Version: Not Selected
Comment Apr 25 '18 at 12:30 AM
2
answers
Votes: 0 Views: 463

Should Nonphysical Classes Inherit from UObject or UActor?

Section: Blueprint Scripting
Product Version: Not Selected
Answer Apr 20 '18 at 01:18 PM
0
answers
Votes: 0 Views: 13

How to decide whether to save an object when cooking

Section: C++ Programming
Product Version: Not Selected
Question Apr 17 '18 at 10:15 PM
1
answer
Votes: 0 Views: 62

How to instantiate UObject in BP? RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Mar 28 '18 at 10:56 AM
2
answers
Votes: 0 Views: 87

Create UObject in StartupModule()

Section: C++ Programming
Product Version: UE 4.17
Answer Mar 08 '18 at 09:51 PM
2
answers
Votes: 0 Views: 137

Why is my UObject created with NewObject crashing the engine? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Feb 17 '18 at 02:06 PM
1
answer
Votes: 1 Views: 404

Is there any way to achieve what PCIP.SetDefaultSubobjectClass does in blueprint? RESOLVED CLOSED

Section: C++ Programming
Product Version: Not Selected
Comment Feb 11 '18 at 01:13 PM
1
answer
Votes: 0 Views: 76

How to get name of UPhysicalMaterial (From FHitResult) RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Feb 04 '18 at 01:08 PM
1
answer
Votes: 0 Views: 87

Crash on Editor startup after adding empty UObject to Plugin RESOLVED

Section: Bug Reports
Product Version: UE 4.16
Answer Jan 10 '18 at 11:41 AM
eXi
1
answer
Votes: 0 Views: 40

The management class in game should be inherited from Uobject or Use traditional c++ class? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jan 03 '18 at 09:02 AM
1
answer
Votes: 0 Views: 57

Should Any Class Inherit Uobject? Is

Section: C++ Programming
Product Version: Not Selected
Answer Dec 22 '17 at 09:18 PM
2
answers
Votes: 1 Views: 61

Reference being added to defaults container RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Dec 22 '17 at 03:28 PM
2
answers
Votes: 1 Views: 1.3k

Create new asset from code (save UObject to asset)

Section: C++ Programming
Product Version: UE 4.8
Comment Dec 14 '17 at 12:44 PM
4
answers
Votes: 10 Views: 3k

Editable Sub-Object Component Pointers

Section: C++ Programming
Product Version: Not Selected
Answer Dec 13 '17 at 05:58 PM
1
answer
Votes: 1 Views: 1k

UObject* Outer

Section: C++ Programming
Product Version: UE 4.12
Comment Dec 09 '17 at 10:00 AM
1
answer
Votes: 0 Views: 485

Making a UObject tickable makes it tick in-editor

Section: C++ Programming
Product Version: UE 4.16
Answer Dec 05 '17 at 07:41 PM
1
answer
Votes: 1 Views: 87

Assign object that inherits UObject "cannot access private member" RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Nov 09 '17 at 11:54 AM
2
answers
Votes: 0 Views: 239

Memory Management of local UObject * pointer RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Nov 04 '17 at 03:58 PM
1
answer
Votes: 2 Views: 559

Property serialization vs Binary serialization RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Nov 02 '17 at 08:46 PM
1
answer
Votes: 0 Views: 95

Media source C++ not visible in BP

Section: C++ Programming
Product Version: UE 4.17
Answer Oct 24 '17 at 03:40 PM
gmpreussner STAFF
1
answer
Votes: 0 Views: 125

When to use a struct, uobject, or actor? RESOLVED

Section: Using UE4
Product Version: UE 4.17
Answer Sep 29 '17 at 12:48 AM
2
answers
Votes: 0 Views: 155

Problem with Cast

Section: C++ Programming
Product Version: UE 4.17
Comment Sep 19 '17 at 04:33 PM
2
answers
Votes: 0 Views: 78

Create Blueprint class and use UGameplayStatics RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.17
Comment Sep 05 '17 at 04:18 PM
1
answer
Votes: 0 Views: 431

Change an Object's Outer? RESOLVED

Section: Using UE4
Product Version: UE 4.13
Comment Sep 03 '17 at 12:53 PM
1
answer
Votes: 0 Views: 134

Missing ; before RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Sep 01 '17 at 04:35 PM
2
answers
Votes: 3 Views: 124

[Bug?]Timers do not work in the Uobject, in 4.17p3

Section: Blueprint Scripting
Product Version: UE 4.17 Preview
Comment Sep 01 '17 at 02:05 AM
150 questions
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