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Questions in topic: uproperty

3
answers
Votes: 0 Views: 57

UMeshComponent specification to Skeletal/Static in children

Section: C++ Programming
Product Version: Not Selected
Comment 3 days ago
0
answers
Votes: 0 Views: 14

UPROPERTY meta specifier not working

Section: C++ Programming
Product Version: UE 4.18
Question Feb 16 '18 at 08:16 PM
Answer Feb 16 '18 at 10:14 AM
1
answer
Votes: 0 Views: 26

Is make edit widget meta broken?

Section: C++ Programming
Product Version: UE 4.17
Comment Feb 15 '18 at 05:02 AM
1
answer
Votes: 0 Views: 107

EditAnywhere does not work with staticmesh? RESOLVED

Section: C++ Programming
Product Version: UE 4.8
Comment Feb 12 '18 at 03:24 PM
1
answer
Votes: 1 Views: 56

Does every variable have the UPROPERTY() mark? RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Feb 05 '18 at 05:11 PM
1
answer
Votes: 3 Views: 5.2k

UStruct: type must be a UCLASS, USTRUCT or UENUM RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Comment Jan 27 '18 at 11:14 PM
3
answers
Votes: 5 Views: 3.7k

Reference to a component for another component RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Jan 25 '18 at 01:38 PM
3
answers
Votes: 3 Views: 7.5k

UPROPERTY meta specifiers? RESOLVED

Section: C++ Programming
Product Version: UE 4.9
Answer Jan 21 '18 at 03:24 PM
1
answer
Votes: 0 Views: 41

EditAnywhere vs VisibleAnywhere RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Answer Jan 20 '18 at 06:08 PM
1
answer
Votes: 0 Views: 48

UPROPERTY values within Component lost after new c++ compilation RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jan 17 '18 at 02:18 PM
1
answer
Votes: 0 Views: 295

Have C++ UMG property show up in the Designer Editor

Section: C++ Programming
Product Version: UE 4.8
Comment Jan 10 '18 at 09:01 PM
2
answers
Votes: 1 Views: 1.3k

UProjectileMovementComponent RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Jan 07 '18 at 07:46 PM
1
answer
Votes: 0 Views: 475

UProperty wrapped by Marco(#if) doesn't work

Section: C++ Programming
Product Version: UE 4.12
Comment Dec 31 '17 at 04:47 AM
0
answers
Votes: 0 Views: 42

C++ UPROPERTY actor component variable being set to null

Section: C++ Programming
Product Version: UE 4.18
Question Dec 26 '17 at 08:45 PM
0
answers
Votes: 0 Views: 30

Editor mode UPROPERTY for Actor

Section: C++ Programming
Product Version: UE 4.18
Comment Dec 21 '17 at 03:01 PM
1
answer
Votes: 0 Views: 24

C++ property is missing from blueprint if project is launched from Launcher RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Answer Nov 29 '17 at 09:10 AM
2
answers
Votes: 1 Views: 1.5k

Set/Get UProperty inside of USTRUCT directly

Section: C++ Programming
Product Version: Not Selected
Answer Nov 21 '17 at 08:28 PM
1
answer
Votes: 0 Views: 304

What does the AllowPrivateAccess specifiers do? RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Nov 14 '17 at 10:42 AM
2
answers
Votes: 0 Views: 590

How do I hide a property of a parent class?

Section: C++ Programming
Product Version: UE 4.11
Answer Nov 02 '17 at 04:14 PM
1
answer
Votes: 1 Views: 469

Editor only UFUNCTIONS and UPROPERTIES

Section: C++ Programming
Product Version: UE 4.14
Answer Oct 27 '17 at 08:23 AM
2
answers
Votes: 0 Views: 225

Can't edit Mesh in the Editor with UPROPERTY RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment Oct 17 '17 at 08:50 PM
Matthew J STAFF
0
answers
Votes: 0 Views: 69

GC & UPROPERTY, working with CreateDefaultSubobject / NewObject

Section: C++ Programming
Product Version: UE 4.17
Question Oct 11 '17 at 09:14 AM
1
answer
Votes: 0 Views: 4.4k

How to write UPROPERTY?

Section: C++ Programming
Product Version: Not Selected
Comment Oct 07 '17 at 11:51 AM
1
answer
Votes: 0 Views: 176

Setting value of UProperty RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Oct 02 '17 at 12:44 PM
Jamie Dale STAFF
1
answer
Votes: 0 Views: 405

TArray = type must be a UCLASS, USTRUCT or UENUM- RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Sep 28 '17 at 03:22 PM
1
answer
Votes: 0 Views: 134

UProperty Components showing up oddly in the details panel RESOLVED

Section: C++ Programming
Product Version: UE 4.16
Answer Sep 21 '17 at 09:13 PM
0
answers
Votes: 0 Views: 25

Have a default if EditCondition is unchecked

Section: C++ Programming
Product Version: UE 4.17
Question Sep 21 '17 at 06:53 PM
2
answers
Votes: 0 Views: 104

Can I cast FScriptArray to TArray? RESOLVED

Section: C++ Programming
Product Version: UE 4.17
Comment Sep 04 '17 at 04:13 PM
Steve Robb STAFF
1
answer
Votes: 0 Views: 106

Expose a pointer to UActorComponent via UProperty?

Section: C++ Programming
Product Version: UE 4.16
Comment Aug 29 '17 at 09:38 PM
214 questions
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