x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: uproperty

0
answers
Votes: 0 Views: 11

Class members marked with UPROPERTY() not showing up in Details Pane

Section: C++ Programming
Product Version: UE 4.19
Question 10 hours ago
1
answer
Votes: 0 Views: 739

Changing UProperty editability in Runtime

Section: C++ Programming
Product Version: Not Selected
Comment 3 days ago
1
answer
Votes: 0 Views: 12

UPROPERTY TArray of Pointers and Garbage Collection

Section: C++ Programming
Product Version: UE 4.19
Answer 5 days ago
1
answer
Votes: 0 Views: 21

Unrecognized type xxx type must be a UCLASS, USTRUCT or UENUM RESOLVED

Section: C++ Programming
Product Version: UE 4.20
Answer 6 days ago
1
answer
Votes: 0 Views: 20

Can UPROPERTY be a private member?

Section: C++ Programming
Product Version: UE 4.20
Answer Aug 04 '18 at 08:52 PM
2
answers
Votes: 1 Views: 476

Make (meta = (BindWidget)) work with Widget Animations

Section: Using UE4
Product Version: UE 4.13
Answer Aug 04 '18 at 02:07 AM
1
answer
Votes: 0 Views: 12

Procedurally set EditAnywhere (UPROPERTY)

Section: C++ Programming
Product Version: UE 4.20
Answer Jul 30 '18 at 12:21 AM
0
answers
Votes: 0 Views: 13

Extending AActor shows neither components nor properties

Section: C++ Programming
Product Version: UE 4.20
Comment Jul 25 '18 at 11:39 PM
1
answer
Votes: 0 Views: 639

Set UPROPERTY specifiers for members of TArray RESOLVED

Section: C++ Programming
Product Version: UE 4.14
Comment Jul 23 '18 at 06:49 PM
3
answers
Votes: 0 Views: 301

Help with changing wheel radius during runtime

Section: C++ Programming
Product Version: UE 4.16
Answer Jul 22 '18 at 06:50 PM
0
answers
Votes: 0 Views: 23

UPROPERTY is null

Section: C++ Programming
Product Version: UE 4.18
Question Jul 22 '18 at 09:47 AM
1
answer
Votes: 0 Views: 22

Expose C++ UProperty to sequencer? RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment Jul 16 '18 at 04:34 AM
0
answers
Votes: 1 Views: 26

meta = (BindWidget) error in second extension

Section: C++ Programming
Product Version: UE 4.19
Comment Jul 08 '18 at 11:32 PM
2
answers
Votes: 3 Views: 7.3k

UStruct: type must be a UCLASS, USTRUCT or UENUM RESOLVED

Section: C++ Programming
Product Version: UE 4.11
Answer Jul 01 '18 at 11:50 AM
1
answer
Votes: 6 Views: 8k

UProperty min & max values ? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Jun 28 '18 at 08:56 PM
0
answers
Votes: 0 Views: 23

Access UObject Property as Blueprint Variable

Section: C++ Programming
Product Version: UE 4.19
Question Jun 24 '18 at 01:21 PM
0
answers
Votes: 0 Views: 61

Cannot save Map with C++ EditDefaultsOnly

Section: C++ Programming
Product Version: UE 4.19
Comment Jun 23 '18 at 02:35 AM
0
answers
Votes: 1 Views: 1.8k

How is the DisplayName UPROPERTY specifier supposed to work?

Section: C++ Programming
Product Version: UE 4.9
Comment Jun 06 '18 at 07:14 PM
1
answer
Votes: 0 Views: 145

UPROPERTY values within Component lost after new c++ compilation RESOLVED

Section: C++ Programming
Product Version: UE 4.18
Comment Jun 02 '18 at 10:44 PM
1
answer
Votes: 0 Views: 38

C++ Cant' modify struct Component in details/viewport panel RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Answer May 24 '18 at 02:16 PM
1
answer
Votes: 0 Views: 38

Can't edit UPROPERTY from blueprint parented by class RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment May 24 '18 at 04:57 AM
2
answers
Votes: 0 Views: 110

UPROPERTY ERRORS: Member Variable declaration: Missing variable type RESOLVED

Section: C++ Programming
Product Version: UE 4.19
Comment May 23 '18 at 03:17 PM
0
answers
Votes: 0 Views: 25

TArray of AActor children in GameMode as UPROPERTY

Section: C++ Programming
Product Version: UE 4.19
Comment May 21 '18 at 05:18 PM
0
answers
Votes: 0 Views: 52

UPROPERTY not editable in editor

Section: Using UE4
Product Version: UE 4.19
Comment Apr 28 '18 at 03:59 PM
0
answers
Votes: 2 Views: 599

How to get default values from a user-defined struct?

Section: C++ Programming
Product Version: Not Selected
Comment Apr 27 '18 at 01:09 PM
1
answer
Votes: 4 Views: 11.5k

Is this the correct practice with UObjects and smart pointers?

Section: C++ Programming
Product Version: Not Selected
Comment Apr 25 '18 at 12:30 AM
2
answers
Votes: 0 Views: 476

Can't edit Mesh in the Editor with UPROPERTY RESOLVED

Section: Bug Reports
Product Version: UE 4.17
Comment Apr 11 '18 at 08:07 PM
0
answers
Votes: 1 Views: 764

property can not be set in blueprint-defaults if it is from type AActor

Section: Blueprint Scripting
Product Version: Not Selected
Comment Apr 06 '18 at 07:42 AM
1
answer
Votes: 0 Views: 50

Error when trying to use float pointers?

Section: C++ Programming
Product Version: UE 4.19
Answer Mar 29 '18 at 03:07 PM
1
answer
Votes: 1 Views: 60

Can't add elements to TArray

Section: C++ Programming
Product Version: UE 4.18
Comment Mar 08 '18 at 07:48 PM
237 questions
231replies
Subscribe to this topic