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Questions in topic: uv

1
answer
Votes: 0 Views: 2.5k

Understanding Lightmap

Section: Rendering
Product Version: Not Selected
Comment 6 days ago
0
answers
Votes: 0 Views: 17

How to generate a spherical UV ?

Section: Using UE4
Product Version: UE 4.22
Question Apr 12 '19 at 06:08 PM
1
answer
Votes: 0 Views: 24

Light map artifacts on smooth Object

Section: Using UE4
Product Version: UE 4.21
Answer Apr 04 '19 at 09:11 PM
1
answer
Votes: 0 Views: 205

Bad Shading on Meshes RESOLVED

Section: Rendering
Product Version: UE older version
Comment Mar 25 '19 at 02:52 PM
1
answer
Votes: 0 Views: 5.2k

How to scale a texture's UV 'from' the center?

Section: Rendering
Product Version: UE 4.10
Comment Mar 23 '19 at 02:32 PM
1
answer
Votes: 0 Views: 26

UV map from Maya not working

Section: Using UE4
Product Version: UE 4.20
Answer Mar 21 '19 at 09:46 AM
2
answers
Votes: 2 Views: 1.5k

"Find Collision UV" always returns zero for Skeletal Meshes

Section: Using UE4
Product Version: Not Selected
Answer Mar 20 '19 at 07:33 AM
1
answer
Votes: 2 Views: 8.1k

Source Lightmap Index vs Destination Lightmap Index?

Section: Rendering
Product Version: Not Selected
Comment Mar 14 '19 at 11:40 AM
1
answer
Votes: 1 Views: 526

Object has overlapping UV's RESOLVED

Section: Rendering
Product Version: UE 4.18
Comment Mar 13 '19 at 09:52 PM
1
answer
Votes: 0 Views: 33

In Niagara is there a way to randomly flip the UVs of a particle when it spawns?

Section: Everything Else
Product Version: UE 4.21
Comment Mar 07 '19 at 06:51 PM
1
answer
Votes: 0 Views: 21

Does UE4's FBX importer mangle UV coordinates outside of the [0,1] range?

Section: Using UE4
Product Version: UE 4.21
Answer Mar 02 '19 at 12:32 AM
1
answer
Votes: 0 Views: 1.5k

UV Distortion

Section: Rendering
Product Version: Not Selected
Answer Feb 28 '19 at 08:37 PM
1
answer
Votes: 0 Views: 41

What does the UV0 array mean in the Procedural Mesh Component?

Section: C++ Programming
Product Version: UE 4.21
Comment Feb 25 '19 at 08:55 PM
7
answers
Votes: 3 Views: 1.8k

Find Collision UV node doesn't work

Section: Blueprint Scripting
Product Version: UE 4.13
Answer Feb 18 '19 at 08:22 AM
1
answer
Votes: 0 Views: 24

Object black after rebuilding lights (change light map resolution doesn't help)

Section: Using UE4
Product Version: UE 4.19
Comment Feb 17 '19 at 08:10 PM
0
answers
Votes: 0 Views: 20

Do mesh decals need light map uvs?

Section: Using UE4
Product Version: UE 4.21
Question Feb 12 '19 at 12:18 PM
2
answers
Votes: 0 Views: 1.1k

Wrong UV coordinates in Custom node RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Answer Feb 07 '19 at 10:04 AM
3
answers
Votes: 0 Views: 6k

Why am I getting strange shadows on my mesh?

Section: Rendering
Product Version: Not Selected
Answer Feb 05 '19 at 08:08 PM
0
answers
Votes: 0 Views: 17

How do I fix lighting on static mesh created from BSP?

Section: Using UE4
Product Version: UE 4.17
Question Feb 02 '19 at 01:58 AM
0
answers
Votes: 0 Views: 22

Render Targets on Destructible Mesh

Section: Blueprint Scripting
Product Version: UE 4.20
Question Jan 25 '19 at 01:58 PM
0
answers
Votes: 0 Views: 61

FBX static mesh has incorrect uv in UE4

Section: Rendering
Product Version: UE 4.21
Comment Jan 24 '19 at 05:42 AM
1
answer
Votes: 0 Views: 31

How to readjust landscape's UV? RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Jan 12 '19 at 08:58 PM
5
answers
Votes: 0 Views: 889

FBX re-import not updating UVs?

Section: Using UE4
Product Version: UE 4.10
Answer Dec 21 '18 at 06:26 PM
1
answer
Votes: 0 Views: 165

Find Collision UV not working with Get Hit Result Under Finger RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.21
Comment Dec 15 '18 at 09:26 PM
0
answers
Votes: 0 Views: 64

how can i create light map UV in Cinema4D, copy the UV for the texture?

Section: Using UE4
Product Version: UE 4.21
Question Nov 29 '18 at 05:28 AM
1
answer
Votes: 0 Views: 134

Can I have overlapping UV's with a 2-Way Blend Material RESOLVED

Section: Everything Else
Product Version: UE 4.19
Comment Nov 24 '18 at 08:29 PM
1
answer
Votes: 0 Views: 30

Lighting in level turns metal black RESOLVED

Section: Using UE4
Product Version: UE 4.20
Comment Nov 14 '18 at 11:24 PM
1
answer
Votes: 0 Views: 50

Trying to understand PixelNormalWS and its relation to UV0?

Section: Rendering
Product Version: UE 4.20
Answer Oct 26 '18 at 06:36 PM
0
answers
Votes: 0 Views: 57

Find Collision UV: wrong coordinates. Cause?

Section: C++ Programming
Product Version: UE 4.18
Question Oct 26 '18 at 06:07 PM
0
answers
Votes: 0 Views: 20

Best Architecture Engine to pipe models to ue4

Section: Using UE4
Product Version: UE 4.21 Preview
Question Oct 24 '18 at 03:35 PM
332 questions
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