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Questions in topic: vr use focus

0
answers
Votes: 0 Views: 23

Optimizing VR landscape

Section: VR
Product Version: UE 4.20
Comment Nov 20 '18 at 04:19 AM
1
answer
Votes: 1 Views: 34

VR image not consistent

Section: VR
Product Version: UE 4.19
Answer Sep 04 '18 at 10:08 AM
1
answer
Votes: 0 Views: 22

VR Preview crosseyed

Section: VR
Product Version: UE 4.19
Answer Sep 04 '18 at 10:06 AM
1
answer
Votes: 0 Views: 51

ForEach Loop losing data in array RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Aug 23 '18 at 03:35 PM
0
answers
Votes: 0 Views: 29

Launch photo taken with cardboard camera in cardboard app

Section: VR
Product Version: UE 4.15
Question Jul 23 '18 at 12:54 PM
2
answers
Votes: 4 Views: 926

Animation Blueprint with IK has latency of 1 frame compared to rest of scene

Section: Bug Reports
Product Version: UE 4.13
Comment Jul 16 '18 at 09:25 AM
0
answers
Votes: 0 Views: 371

How to use UMG navigation with world space widget?

Section: Using UE4
Product Version: UE 4.14
Comment Jun 28 '18 at 03:51 AM
0
answers
Votes: 0 Views: 65

Using a Steering Wheel with UE4

Section: Using UE4
Product Version: UE 4.19
Question May 25 '18 at 10:08 AM
0
answers
Votes: 0 Views: 16

How to make game direct2rift compatible

Section: VR
Product Version: UE 4.19
Question Apr 15 '18 at 09:35 AM
1
answer
Votes: 0 Views: 108

How to add a delay/trail to Collision?

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Feb 23 '18 at 06:16 PM
1
answer
Votes: 0 Views: 95

UE4 Packaging HTML5 taking over 6 hours

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Feb 02 '18 at 06:36 PM
juj
2
answers
Votes: 0 Views: 86

Using UE4 for demos of a product RESOLVED

Section: Legal & Licensing
Product Version: UE 4.18
Answer Jan 29 '18 at 03:16 PM
atypic STAFF
0
answers
Votes: 0 Views: 96

Play in VR preview using TrinusVR

Section: VR
Product Version: UE 4.16
Comment Jan 10 '18 at 03:58 AM
1
answer
Votes: 0 Views: 131

Editor Pops Up In Front of VR Preview and Takes Focus RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 09 '18 at 06:41 PM
1
answer
Votes: 0 Views: 268

How to detect if player wearing Vive headset

Section: Blueprint Scripting
Product Version: UE 4.18
Answer Jan 04 '18 at 08:22 PM
3
answers
Votes: 0 Views: 645

VR template not grabbing or teleporting even in the preview mode.. only HMD is working fine?

Section: VR
Product Version: UE 4.17
Comment Dec 28 '17 at 11:04 PM
2
answers
Votes: 0 Views: 94

Can Truesky be used for mobile games?

Section: Packaging & Deployment
Product Version: UE 4.18
Answer Dec 25 '17 at 10:40 AM
1
answer
Votes: 0 Views: 443

How to quit game when a sequence ends

Section: Using UE4
Product Version: UE 4.15
Comment Dec 06 '17 at 05:20 AM
1
answer
Votes: 0 Views: 259

HTC VR headset not calibrating height

Section: VR
Product Version: UE 4.16
Answer Nov 15 '17 at 02:27 PM
0
answers
Votes: 0 Views: 157

How to add new interaction in VR template?

Section: VR
Product Version: UE 4.17
Comment Nov 06 '17 at 04:41 PM
1
answer
Votes: 3 Views: 452

Steam Chaperone Component - Get Bounds not working once packaged. RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Nov 02 '17 at 05:21 PM
Rudy Q STAFF
4
answers
Votes: 0 Views: 48

Can a prostetic limb sensor be used to transmit body movements to pc?

Section: VR
Product Version: Not Selected
Comment Nov 02 '17 at 03:19 PM
0
answers
Votes: 1 Views: 354

xgen to unreal

Section: Using UE4
Product Version: UE 4.15
Question Sep 19 '17 at 06:52 PM
0
answers
Votes: 0 Views: 153

Movement of character in cardboard VR based on your head movement

Section: VR
Product Version: UE 4.16
Comment Aug 14 '17 at 06:15 PM
0
answers
Votes: 0 Views: 44

Too much offset between left & right VR scene

Section: VR
Product Version: UE 4.16
Question Jun 30 '17 at 05:05 AM
0
answers
Votes: 0 Views: 188

How to use Nvidia Flex to create Cake Cream?

Section: Using UE4
Product Version: UE 4.13
Comment Jun 17 '17 at 08:51 AM
0
answers
Votes: 0 Views: 345

VIVE focus problem

Section: VR
Product Version: UE 4.13
Question Mar 28 '17 at 08:06 AM
1
answer
Votes: 1 Views: 51

Can I modify example game projects and utilize the source for commercial use?

Section: Using UE4
Product Version: Not Selected
Comment Mar 25 '17 at 07:48 PM
0
answers
Votes: 0 Views: 218

Building a mechanical assembly in UE4

Section: Blueprint Scripting
Product Version: UE 4.15
Question Mar 17 '17 at 12:04 AM
56 questions
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