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Questions in topic: vr use focus

0
answers
Votes: 0 Views: 3

About Vive Focus,can only play once.

Section: Using UE4
Product Version: UE 4.21
Question Jun 26 '19 at 10:55 AM
0
answers
Votes: 0 Views: 15

The home menu is not displayed(UE4.21 for vive focus)

Section: VR
Product Version: UE 4.21
Question Jun 18 '19 at 07:32 AM
shm
4
answers
Votes: 0 Views: 1.1k

VR template not grabbing or teleporting even in the preview mode.. only HMD is working fine?

Section: VR
Product Version: UE 4.17
Answer May 10 '19 at 11:35 AM
0
answers
Votes: 0 Views: 21

HTC vive Focus Packing problems,

Section: Packaging & Deployment
Product Version: UE 4.20
Question Mar 20 '19 at 02:11 AM
0
answers
Votes: 0 Views: 36

UI does't work on packaged VR game

Section: VR
Product Version: UE 4.20
Question Mar 13 '19 at 10:15 PM
0
answers
Votes: 0 Views: 19

Emissive Bloom have delay in motion on VIVE Focus

Section: Rendering
Product Version: UE 4.20
Question Feb 21 '19 at 10:44 AM
1
answer
Votes: 0 Views: 423

How to detect if player wearing Vive headset

Section: Blueprint Scripting
Product Version: UE 4.18
Comment Feb 05 '19 at 09:27 AM
0
answers
Votes: 0 Views: 39

VR Subsurface scattering skin shader

Section: VR
Product Version: UE 4.21
Question Feb 04 '19 at 07:17 PM
0
answers
Votes: 0 Views: 103

Optimizing VR landscape

Section: VR
Product Version: UE 4.20
Comment Nov 20 '18 at 04:19 AM
1
answer
Votes: 1 Views: 44

VR image not consistent

Section: VR
Product Version: UE 4.19
Answer Sep 04 '18 at 10:08 AM
1
answer
Votes: 0 Views: 44

VR Preview crosseyed

Section: VR
Product Version: UE 4.19
Answer Sep 04 '18 at 10:06 AM
1
answer
Votes: 0 Views: 79

ForEach Loop losing data in array RESOLVED

Section: Blueprint Scripting
Product Version: UE 4.19
Comment Aug 23 '18 at 03:35 PM
0
answers
Votes: 0 Views: 79

Launch photo taken with cardboard camera in cardboard app

Section: VR
Product Version: UE 4.15
Question Jul 23 '18 at 12:54 PM
2
answers
Votes: 4 Views: 1.2k

Animation Blueprint with IK has latency of 1 frame compared to rest of scene

Section: Bug Reports
Product Version: UE 4.13
Comment Jul 16 '18 at 09:25 AM
0
answers
Votes: 0 Views: 503

How to use UMG navigation with world space widget?

Section: Using UE4
Product Version: UE 4.14
Comment Jun 28 '18 at 03:51 AM
0
answers
Votes: 0 Views: 101

Using a Steering Wheel with UE4

Section: Using UE4
Product Version: UE 4.19
Question May 25 '18 at 10:08 AM
0
answers
Votes: 0 Views: 19

How to make game direct2rift compatible

Section: VR
Product Version: UE 4.19
Question Apr 15 '18 at 09:35 AM
1
answer
Votes: 0 Views: 151

How to add a delay/trail to Collision?

Section: Blueprint Scripting
Product Version: UE 4.16
Comment Feb 23 '18 at 06:16 PM
1
answer
Votes: 0 Views: 152

UE4 Packaging HTML5 taking over 6 hours

Section: Packaging & Deployment
Product Version: UE 4.17
Comment Feb 02 '18 at 06:36 PM
juj
2
answers
Votes: 0 Views: 99

Using UE4 for demos of a product RESOLVED

Section: Legal & Licensing
Product Version: UE 4.18
Answer Jan 29 '18 at 03:16 PM
atypic STAFF
0
answers
Votes: 0 Views: 120

Play in VR preview using TrinusVR

Section: VR
Product Version: UE 4.16
Comment Jan 10 '18 at 03:58 AM
1
answer
Votes: 0 Views: 198

Editor Pops Up In Front of VR Preview and Takes Focus RESOLVED

Section: Bug Reports
Product Version: UE 4.18
Comment Jan 09 '18 at 06:41 PM
2
answers
Votes: 0 Views: 138

Can Truesky be used for mobile games?

Section: Packaging & Deployment
Product Version: UE 4.18
Answer Dec 25 '17 at 10:40 AM
1
answer
Votes: 0 Views: 808

How to quit game when a sequence ends

Section: Using UE4
Product Version: UE 4.15
Comment Dec 06 '17 at 05:20 AM
0
answers
Votes: 0 Views: 334

How to split a texture in 2 so it can be used for Stereo VR viewing

Section: Blueprint Scripting
Product Version: UE 4.17
Question Nov 21 '17 at 01:00 PM
1
answer
Votes: 0 Views: 456

HTC VR headset not calibrating height

Section: VR
Product Version: UE 4.16
Answer Nov 15 '17 at 02:27 PM
0
answers
Votes: 0 Views: 212

How to add new interaction in VR template?

Section: VR
Product Version: UE 4.17
Comment Nov 06 '17 at 04:41 PM
1
answer
Votes: 3 Views: 495

Steam Chaperone Component - Get Bounds not working once packaged. RESOLVED

Section: Bug Reports
Product Version: UE 4.13
Comment Nov 02 '17 at 05:21 PM
Rudy Q STAFF
4
answers
Votes: 0 Views: 61

Can a prostetic limb sensor be used to transmit body movements to pc?

Section: VR
Product Version: Not Selected
Comment Nov 02 '17 at 03:19 PM
0
answers
Votes: 1 Views: 546

xgen to unreal

Section: Using UE4
Product Version: UE 4.15
Question Sep 19 '17 at 06:52 PM
62 questions
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