Disabling instance culling completely on a UInstancedStaticMeshComponent
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0
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41
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April 21, 2024
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How to get Niagara Particle hit data for a Mesh with WPO/PivotPainter material?
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1
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119
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April 1, 2024
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How can a mesh be detected by shooting from Line Trace and hitting a WPO material?
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2
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88
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March 31, 2024
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Material Based Tire Deformation
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0
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76
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February 18, 2024
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Animation jitter when far away from world origin
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19
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4839
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December 25, 2023
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Rotate mesh through material using World Position Offset
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8
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5693
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December 20, 2023
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Vertex color for WPO character deformation?
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4
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1015
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November 24, 2023
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simple grass wind material not working on a specific static mesh
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2
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1245
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November 17, 2023
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The Shadow Problem of Nanite Mesh Using WPO Materials
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2
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260
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October 10, 2023
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Update Landscape Material to use "Bake Material Position Offset Into Collision" at runtime
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2
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420
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September 21, 2023
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World Position Offset in Clip Space
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5
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3436
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December 17, 2020
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Occlusion Culling and Material world position offset
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3
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1299
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May 26, 2023
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Boyancy using world position offset
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1
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1875
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May 24, 2023
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Has anyone solved the dark artifacts on RTX foliage yet?
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2
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1133
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March 27, 2023
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New vertex normal after WPO
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5
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704
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February 19, 2023
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WPO shadows are very bad
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5
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833
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February 4, 2023
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UE4 4.26 New Water system access to displacement map?
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1
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835
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October 6, 2022
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4.18 - Leap Motion : Position to WorldPosition
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2
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1046
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September 20, 2022
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Mesh particle(use local space) with world position offset (local space to world space) is not working properly
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2
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1904
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June 16, 2022
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Camera facing foliage for trees via material
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1
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1352
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June 3, 2022
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How to fix angular offset with "look at cursor" function in the top down template
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4
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673
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June 1, 2022
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4.26 Water Plugin: How to find the accurate Z-Height of the surface of the water?
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2
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1419
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April 23, 2022
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"World position offset" Causing weird black shadow in foliage when using RTX render.
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3
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2878
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November 25, 2021
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How to save the location of a player with world origin shifting
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1
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347
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November 12, 2021
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Sliding an object on x axis in VR
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0
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317
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November 2, 2021
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Snow/Mud Trails - Explanation of PC/Mobile Differences
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1
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1032
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October 28, 2021
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World Position Offset Creating Grey Artifacts on Two Sided Material
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0
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533
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October 13, 2021
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Changing world position offset normals
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4
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7055
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October 12, 2021
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Solution for World Position in PostProcess Materials being affected/stretched by TAAU and ScreenPercentage?
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5
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1973
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September 15, 2021
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Absolute World Position (Excluding Material Offsets) breaks a tesselated material on Vulkan
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0
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956
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August 21, 2021
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