x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Questions in topic: world settings

3
answers
Votes: 1 Views: 3.8k

Is it possible to edit GameMode variables in the Editor?

Section: Using UE4
Product Version: Not Selected
Comment Nov 04 '18 at 02:17 PM
1
answer
Votes: 1 Views: 29

Adjust gravity via custom WorldSettings class RESOLVED CLOSED

Section: C++ Programming
Product Version: UE 4.19
Answer Oct 28 '18 at 11:43 PM
1
answer
Votes: 0 Views: 2.3k

Wind direction source or similar affecting all particles?

Section: Using UE4
Product Version: UE 4.8
Comment Aug 10 '18 at 12:27 AM
0
answers
Votes: 0 Views: 530

HLOD does not go by global Settings anymore

Section: Bug Reports
Product Version: UE 4.19
Comment Jul 06 '18 at 02:24 PM
1
answer
Votes: 0 Views: 363

Where are the world settings saved? RESOLVED

Section: Using UE4
Product Version: UE 4.18
Answer Apr 08 '18 at 08:40 AM
0
answers
Votes: 0 Views: 82

Change GameMode defaults in Shooter Game?

Section: C++ Programming
Product Version: UE 4.17
Question Feb 20 '18 at 01:18 PM
2
answers
Votes: 2 Views: 229

Does saving of custom AWorldSettings work?

Section: C++ Programming
Product Version: UE 4.14
Answer Nov 23 '17 at 04:21 AM
1
answer
Votes: 1 Views: 1.2k

Adjust world gravity at runtime?

Section: Using UE4
Product Version: UE 4.17
Answer Oct 22 '17 at 05:13 PM
2
answers
Votes: 0 Views: 873

Specify default World Settings (or bulk change them)?

Section: Using UE4
Product Version: UE 4.13
Comment Oct 21 '17 at 10:26 PM
1
answer
Votes: 0 Views: 538

World Settings: Begin Play called when streaming a level RESOLVED

Section: Bug Reports
Product Version: UE 4.15
Comment May 02 '17 at 08:25 AM
1
answer
Votes: 0 Views: 344

World Meters + VR Hands

Section: VR
Product Version: UE 4.14
Comment Mar 02 '17 at 02:34 PM
1
answer
Votes: 0 Views: 3.8k

Is it possible to customize world settings for each map? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Dec 08 '16 at 09:35 AM
1
answer
Votes: 0 Views: 91

what is caution RESOLVED

Section: Using UE4
Product Version: UE 4.12
Comment Sep 03 '16 at 07:25 AM
0
answers
Votes: 0 Views: 126

UE 4.12.3 Corrupt?: Assets Gone, Lightmap and Static Mesh Settings "Hidden"

Section: Using UE4
Product Version: UE 4.12
Question Jun 21 '16 at 05:15 AM
1
answer
Votes: 0 Views: 244

Building Lighting crashed RESOLVED

Section: Bug Reports
Product Version: UE 4.8
Answer Nov 25 '15 at 02:38 PM
Tim Hobson STAFF
2
answers
Votes: 1 Views: 6.5k

How do you access "World Settings" variables in blueprint event graph?

Section: Blueprint Scripting
Product Version: UE 4.8
Comment Nov 20 '15 at 10:32 AM
1
answer
Votes: 3 Views: 1.6k

Changing "world to meters" during runtime RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Oct 06 '15 at 10:09 AM
1
answer
Votes: 1 Views: 121

Crash in AActor::ExecuteConstruction when it does GetWorld (when executed from UWorld::RepairWorldSettings) RESOLVED

Section: Bug Reports
Product Version: UE 4.9 Preview
Comment Aug 19 '15 at 03:54 PM
3
answers
Votes: 3 Views: 419

Renaming AMyWorldSettings leads to map load crash, bug or feature? RESOLVED

Section: Bug Reports
Product Version: Not Selected
Comment Aug 04 '15 at 08:22 PM
Tim C STAFF
0
answers
Votes: 0 Views: 179

World gravity too low

Section: Using UE4
Product Version: UE 4.8
Question Jul 19 '15 at 10:46 AM
1
answer
Votes: 0 Views: 181

World To Meters broken in 4.8.1 RESOLVED

Section: VR
Product Version: UE 4.8
Answer Jul 14 '15 at 06:56 PM
0
answers
Votes: 0 Views: 468

world override not overriding

Section: Using UE4
Product Version: Not Selected
Question Feb 18 '15 at 12:34 PM
1
answer
Votes: 0 Views: 429

Precomputed Visibibility Cell Height RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Feb 10 '15 at 05:36 PM
2
answers
Votes: 0 Views: 1.5k

SetEnableGravity RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Comment Jan 22 '15 at 11:00 PM
1
answer
Votes: 0 Views: 998

how to use "Environment Intensity" of Lightmass of World Settings from blueprint? RESOLVED

Section: Blueprint Scripting
Product Version: Not Selected
Answer Jan 15 '15 at 07:57 AM
1
answer
Votes: 0 Views: 761

Paper2D Character Dissapearing RESOLVED

Section: Using UE4
Product Version: Not Selected
Comment Nov 22 '14 at 01:59 PM
JJG
1
answer
Votes: 0 Views: 234

World machine import issues RESOLVED

Section: Using UE4
Product Version: Not Selected
Answer Oct 21 '14 at 02:42 PM
Adam Davis STAFF
0
answers
Votes: 0 Views: 156

Why WorldSettings->GameMode is overriden by ProjectSettings->GameMode in standalone app? CLOSED

Section: Using UE4
Product Version: Not Selected
Comment Sep 23 '14 at 10:27 AM
1
answer
Votes: 0 Views: 2k

Completely Dark Map, Terrain Texture Remains Bright

Section: Using UE4
Product Version: Not Selected
Answer Apr 10 '14 at 07:59 AM
29 questions
31replies
Subscribe to this topic