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Compile error after successful #include "Online.h" : 'FOnlineSessionSettings' : base class undefined RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:15 AM
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1
answer
Votes: 0 Views: 1.3k

When I left click log windows on task bar they do not become foreground or maximize RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:15 AM
ue4-archive STAFF
2
answers
Votes: 0 Views: 1.4k

Changing components in c++ doesn't remove old ones from blueprint RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:15 AM
ue4-archive STAFF
1
answer
Votes: 0 Views: 423

Possible to have UPROPERTY() that takes a blueprint? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:15 AM
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2
answers
Votes: 0 Views: 639

What #includes for GetNetMode() and appGetGameType() RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:15 AM
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2
answers
Votes: 0 Views: 1.1k

Trying to Completely Duplicate the Working Shootergame code for open IP Multiplayer games RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:15 AM
ue4-archive STAFF
2
answers
Votes: 1 Views: 1.1k

Projectile Spawns Rotated Wrong for Only 1 Frame, Then Corrects Itself RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:14 AM
ue4-archive STAFF
1
answer
Votes: 0 Views: 480

[c++ HUD Color Picker Function Request] Function to get FColor at point on HUD RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:14 AM
ue4-archive STAFF
2
answers
Votes: 0 Views: 321

[Request] C++ Character.h SetBase definition please RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:14 AM
ue4-archive STAFF
1
answer
Votes: 0 Views: 151

Any ETA on cooking + building exes from Rocket? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:14 AM
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1
answer
Votes: 0 Views: 239

Quat Product? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:14 AM
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1
answer
Votes: 0 Views: 824

[Help] Property size mismatch RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:14 AM
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2
answers
Votes: 0 Views: 1.6k

Receiving click messages RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:14 AM
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Comment Mar 11 '14 at 02:14 AM
ue4-archive STAFF
2
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Votes: 0 Views: 1.3k

[c++ or Blueprint] How _detach_ attached particle system RESOLVED

Section: C++ Programming
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Answer Mar 11 '14 at 02:14 AM
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1
answer
Votes: 0 Views: 442

C++ Problem changing location of Partical RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:14 AM
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2
answers
Votes: 0 Views: 1k

"Failed to add class x. Failed to generate project files." RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:14 AM
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1
answer
Votes: 0 Views: 125

[BUG] Error in Actor.h RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:13 AM
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1
answer
Votes: 1 Views: 397

[Very Concerned] What are we supposed to do when VS Express 2012 trial ends? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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1
answer
Votes: 0 Views: 854

Splitscreen Issues RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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2
answers
Votes: 0 Views: 3.1k

[Request] <~* Joyful Code Recommendation *~> ArchiveBase: Please make a >> operator for Archive Reading RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
ue4-archive STAFF
Comment Mar 11 '14 at 02:13 AM
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2
answers
Votes: 0 Views: 923

How do I use a generated class? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
ue4-archive STAFF
1
answer
Votes: 0 Views: 731

C++ How to spawn something from GameInfo RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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2
answers
Votes: 0 Views: 1.7k

C++ Equivalent to Basic Save Object? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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1
answer
Votes: 0 Views: 1.1k

Garbage Collect UStructs() ? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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2
answers
Votes: 0 Views: 2.4k

Problem with generated dependencies? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Answer Mar 11 '14 at 02:13 AM
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1
answer
Votes: 1 Views: 1.5k

Accessing indrect lighting with C++ ? RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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3
answers
Votes: 0 Views: 1.9k

Spawned BP Static Mesh Actors Dont Cast Shadow in PIE or regular game, But Do In Editor Itself RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
ue4-archive STAFF
1
answer
Votes: 0 Views: 725

Make character use camera class RESOLVED

Section: C++ Programming
Product Version: Not Selected
Comment Mar 11 '14 at 02:13 AM
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C++ Programming

Questions about programming in Visual Studio for the Unreal Engine


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