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1
answer
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Water Shader Material Shoreline Effect? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 14 '14 at 08:03 PM
2
answers
Votes: 0 Views: 4.4k

Ribbon trail from an actor? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 14 '14 at 12:55 PM
1
answer
Votes: 0 Views: 1.1k

Why the smoke particle shows black texture on mobile after upgrading to 4.2? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 14 '14 at 01:57 AM
1
answer
Votes: 0 Views: 1.4k

Using Ambient Occlusion Map With Layered Material RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 14 '14 at 01:32 AM
1
answer
Votes: 1 Views: 11.1k

Material Scaling RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 14 '14 at 12:02 AM
1
answer
Votes: 0 Views: 358

Why am I getting "empty " brushes when I import an FBX? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 13 '14 at 07:27 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 414

What is the problem with my Lightmap? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 13 '14 at 01:31 PM
3
answers
Votes: 1 Views: 1.3k

Glass Material does not work RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 13 '14 at 12:11 AM
1
answer
Votes: 2 Views: 1.6k

Rotating Decals: how to disable tiling? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 12 '14 at 11:15 PM
1
answer
Votes: 0 Views: 782

Material flickering (default blank mat shows up periodically) RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Jun 12 '14 at 06:01 PM
1
answer
Votes: 0 Views: 3.1k

see through water texture? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 12 '14 at 03:45 PM
2
answers
Votes: 0 Views: 1.5k

Add transparency to existed material RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 12 '14 at 03:44 PM
1
answer
Votes: 0 Views: 2.1k

How do I setup my second UV channel after a re-import? RESOLVED

Section: Rendering
Product Version: Not Selected
Question Jun 11 '14 at 06:45 PM
Lovecraft_K STAFF
1
answer
Votes: 0 Views: 746

How do I use 2 custom UV unwraps in a material setup? RESOLVED

Section: Rendering
Product Version: Not Selected
Question Jun 11 '14 at 06:35 PM
Lovecraft_K STAFF
1
answer
Votes: 0 Views: 2k

How do you achieve Height based Opacity? RESOLVED

Section: Rendering
Product Version: Not Selected
Question Jun 11 '14 at 06:29 PM
Lovecraft_K STAFF
1
answer
Votes: 0 Views: 3.4k

How to adjust graphics settings in ini files? RESOLVED

Section: Rendering
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Comment Jun 11 '14 at 02:35 PM
1
answer
Votes: 0 Views: 580

Is there a way to implement the player's shadow on mobile? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 10 '14 at 10:32 PM
1
answer
Votes: 0 Views: 296

What is causing this strange shadow on my floor seams? RESOLVED

Section: Rendering
Product Version: Not Selected
Question Jun 10 '14 at 06:32 PM
TJ V STAFF
2
answers
Votes: 0 Views: 240

Material instances in realistic rendering example RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 10 '14 at 04:56 PM
1
answer
Votes: 0 Views: 264

Why is the material on mesh scaled wrong? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 10 '14 at 03:34 PM
Tim Hobson STAFF
0
answers
Votes: 0 Views: 566

Paper 2D do not display Animated sprite in 4.2

Section: Rendering
Product Version: Not Selected
Comment Jun 10 '14 at 12:53 AM
1
answer
Votes: 0 Views: 641

How do I make sure lighting works on mobile when having a randomly generated map RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 09 '14 at 11:44 PM
1
answer
Votes: 0 Views: 310

Overlapping UV Question RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Jun 09 '14 at 10:44 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 1.7k

How would I make a Plant material? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 09 '14 at 10:18 PM
1
answer
Votes: 0 Views: 733

Foliage not shown on mobile? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 09 '14 at 09:54 PM
1
answer
Votes: 0 Views: 2.8k

Why am I getting a Lightmass tightly bounding issue when I build lights? RESOLVED

Section: Rendering
Product Version: Not Selected
Question Jun 09 '14 at 08:31 PM
Tim Hobson STAFF
2
answers
Votes: 0 Views: 1.9k

Why are there differences between the editor preview and built lighting in my scene? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 09 '14 at 03:26 PM
Tim Hobson STAFF
1
answer
Votes: 0 Views: 2.3k

How to read float values from a texture? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 09 '14 at 07:54 AM
dsl
1
answer
Votes: 0 Views: 117

Does material texture's manipulations redone every frame, or its baked into separate texture? RESOLVED

Section: Rendering
Product Version: Not Selected
Comment Jun 09 '14 at 12:15 AM
1
answer
Votes: 0 Views: 310

Custom Static Mesh Wrapped Error RESOLVED

Section: Rendering
Product Version: Not Selected
Answer Jun 08 '14 at 09:06 PM
Lovecraft_K STAFF

Rendering

Questions about Materials, Textures, Lighting, Particle Systems, and Post Process Effects.


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