Running AutomationTool... Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Unreal Projects/13/MyProject13/MyProject13.uproject" BuildCookRun -project="D:/Unreal Projects/13/MyProject13/MyProject13.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompileeditor -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Android_PVRTC -targetplatform=Android -cookflavor=PVRTC -build -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline=" -Messaging" -device=Android_PVRTC@F9AZFG00X480 -addcmdline="-SessionId=936F0FBB4192986F662328B59D9A91D3 -SessionOwner='Alex' -SessionName='ASUS_Z00AD (F9AZFG00X480)' " -run -compile Automation.Process: Setting up command environment. ScriptCompiler.FindAndCompileScriptModules: Compiling scripts. MSBuild: DotNETUtilities -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\DotNETUtilities.dll MSBuild: UnrealBuildTool -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MSBuild: AutomationUtils.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationUtils.Automation.dll MSBuild: AllDesktop.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll MSBuild: GUBP.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\GUBP.Automation.dll MSBuild: Localization.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll MSBuild: OneSkyLocalization.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll MSBuild: AutomationScripts.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MSBuild: Android.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MSBuild: BuildGraph.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll MSBuild: HTML5.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MSBuild: IOS.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MSBuild: Linux.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MSBuild: Mac.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MSBuild: TVOS.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll MSBuild: Win.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MSBuild: XLocLocalization.Automation -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll CommandUtils.Run: Run: Took 13,5367832s to run MSBuild.exe, ExitCode=0 BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Projects\13\MyProject13\MyProject13.uproject Project.Build: ********** BUILD COMMAND STARTED ********** CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\MSBuild.exe D:/UnrealEngine-4.13/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:minimal /nologo /target:Rebuild /property:Configuration=Development /property:Platform=AnyCPU MSBuild: DotNETUtilities -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\DotNETUtilities.dll MSBuild: UnrealBuildTool -> D:\UnrealEngine-4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe CommandUtils.Run: Run: Took 3,1991855s to run MSBuild.exe, ExitCode=0 CommandUtils.Run: Run: D:\UnrealEngine-4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject13 Android Development -Project="D:\Unreal Projects\13\MyProject13\MyProject13.uproject" "D:\Unreal Projects\13\MyProject13\MyProject13.uproject" -remoteini="D:\Unreal Projects\13\MyProject13" -noxge -generatemanifest -NoHotReload UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: building WITHOUT VULKAN define UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android CommandUtils.Run: Run: Took 19,9631561s to run UnrealBuildTool.exe, ExitCode=0 CommandUtils.Run: Run: D:\UnrealEngine-4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject13 Android Development -Project="D:\Unreal Projects\13\MyProject13\MyProject13.uproject" "D:\Unreal Projects\13\MyProject13\MyProject13.uproject" -remoteini="D:\Unreal Projects\13\MyProject13" -noxge -NoHotReload -ignorejunk UnrealBuildTool: Creating makefile for MyProject13 (UnrealBuildTool.exe is newer) UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: building WITHOUT VULKAN define UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android UnrealBuildTool: Compiling Native code with NDK API 'android-19' UnrealBuildTool: Performing 2 actions (4 in parallel) UnrealBuildTool: [1/2] clang++.exe UELinkerExceptions.cpp [x86-es2] UnrealBuildTool: [2/2] clang++.exe MyProject13-x86-es2.so UnrealBuildTool: Total build time: 101,42 seconds UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: Receipt Filename: D:\Unreal Projects\13\MyProject13\Binaries\Android\MyProject13.target UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UnrealBuildTool: UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UnrealBuildTool: UnrealBuildTool: ====21.11.2016 21:01:03====PREPARING TO MAKE APK================================================================= UnrealBuildTool: UnrealBuildTool: ==== Writing to shim file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UnrealBuildTool: UnrealBuildTool: ==== Shim data file up to date so not writing. ==== UnrealBuildTool: UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\AlarmReceiver.java ==== UnrealBuildTool: UnrealBuildTool: ==== Template target file up to date so not writing. ==== UnrealBuildTool: UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\DownloaderActivity.java ==== UnrealBuildTool: UnrealBuildTool: ==== Template target file up to date so not writing. ==== UnrealBuildTool: UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\OBBDownloaderService.java ==== UnrealBuildTool: UnrealBuildTool: ==== Template target file up to date so not writing. ==== UnrealBuildTool: Cleaning up files based on template dir D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13 UnrealBuildTool: Building Java with SDK API level 'android-19' UnrealBuildTool: Previous .apk file(s) were made with different build settings, forcing repackage. UnrealBuildTool: UPL Init: x86 UnrealBuildTool: GearVR init UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK UnrealBuildTool: On build machine. UnrealBuildTool: bPackageDataInsideApk = False UnrealBuildTool: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\google\m2repository UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\android\m2repository UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0 UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0 UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0 UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0 UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0 UnrealBuildTool: UnrealBuildTool: ====21.11.2016 21:01:08====PREPARING NATIVE CODE================================================================= UnrealBuildTool: On build machine. UnrealBuildTool: UnrealBuildTool: ====21.11.2016 21:01:08====UPDATING BUILD CONFIGURATION FILES==================================================== UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0... UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0... UnrealBuildTool: UnrealBuildTool: ==== Writing new GameActivity.java file to D:\Unreal Projects\13\MyProject13\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== UnrealBuildTool: UnrealBuildTool: Copying new .so D:\Unreal Projects\13\MyProject13\Binaries\Android\MyProject13-x86-es2.so file to jni folder... UnrealBuildTool: Preparing native code for debugging... UnrealBuildTool: UnrealBuildTool: ====21.11.2016 21:03:48====PERFORMING FINAL APK PACKAGE OPERATION================================================ UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UnrealBuildTool: [javac] 3 warnings UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UnrealBuildTool: [javac] 3 warnings UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UnrealBuildTool: [javac] 3 warnings UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UnrealBuildTool: [javac] 3 warnings UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UnrealBuildTool: [javac] 3 warnings UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UnrealBuildTool: [javac] Note: Some input files use or override a deprecated API. UnrealBuildTool: [javac] Note: Recompile with -Xlint:deprecation for details. UnrealBuildTool: [javac] 3 warnings UnrealBuildTool: UnrealBuildTool: BUILD SUCCESSFUL UnrealBuildTool: Total time: 59 seconds UnrealBuildTool: ================================================================================================================================ UnrealBuildTool: Non-default apk(s) have been made: If you are debugging, you will need to manually select one to run in the debugger properties! UnrealBuildTool: ================================================================================================================================ CommandUtils.Run: Run: Took 327,6285773s to run UnrealBuildTool.exe, ExitCode=0 CommandUtils.Run: Run: D:\UnrealEngine-4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject13 Android Development -prepfordeploy -project="D:\Unreal Projects\13\MyProject13\MyProject13.uproject" -NoHotReload -ignorejunk UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: building WITHOUT VULKAN define UnrealBuildTool: Receipt Filename: D:\Unreal Projects\13\MyProject13\Binaries\Android\MyProject13.target UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UnrealBuildTool: UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UnrealBuildTool: UnrealBuildTool: ====21.11.2016 21:04:56====PREPARING TO MAKE APK================================================================= UnrealBuildTool: UnrealBuildTool: ==== Writing to shim file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UnrealBuildTool: UnrealBuildTool: ==== Shim data file up to date so not writing. ==== UnrealBuildTool: UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\AlarmReceiver.java ==== UnrealBuildTool: UnrealBuildTool: ==== Template target file up to date so not writing. ==== UnrealBuildTool: UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\DownloaderActivity.java ==== UnrealBuildTool: UnrealBuildTool: ==== Template target file up to date so not writing. ==== UnrealBuildTool: UnrealBuildTool: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\OBBDownloaderService.java ==== UnrealBuildTool: UnrealBuildTool: ==== Template target file up to date so not writing. ==== UnrealBuildTool: Cleaning up files based on template dir D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13 UnrealBuildTool: Building Java with SDK API level 'android-19' UnrealBuildTool: UPL Init: x86 UnrealBuildTool: GearVR init UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK UnrealBuildTool: On build machine. UnrealBuildTool: Output .apk file(s) are up to date (dependencies and build settings are up to date) UnrealBuildTool: ================================================================================================================================ UnrealBuildTool: Non-default apk(s) have been made: If you are debugging, you will need to manually select one to run in the debugger properties! UnrealBuildTool: ================================================================================================================================ CommandUtils.Run: Run: Took 6,9934051s to run UnrealBuildTool.exe, ExitCode=0 Project.Build: ********** BUILD COMMAND COMPLETED ********** Project.Cook: ********** COOK COMMAND STARTED ********** CommandUtils.Run: Run: D:\UnrealEngine-4.13\Engine\Binaries\Win64\UE4Editor.exe "D:\Unreal Projects\13\MyProject13\MyProject13.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -FORCELOGFLUSH -log -abslog=C:\Users\Alex\AppData\Local\Temp\D+UnrealEngine-4.13\Logs\Server.log -SessionId=936F0FBB4192986F662328B59D9A91D3 -SessionOwner="Alex" -SessionName="ASUS_Z00AD (F9AZFG00X480)" Project.Cook: Waiting a few seconds for the server to start... Project.Cook: ********** COOK COMMAND COMPLETED ********** Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** Project.WriteStageCommandline: Creating UE4CommandLine.txt Project.CreateStagingManifest: Creating Staging Manifest... Project.CleanStagingDirectory: Cleaning Stage Directory: D:\Unreal Projects\13\MyProject13\Saved\StagedBuilds\Android_PVRTC Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\Unreal Projects\13\MyProject13\Saved\StagedBuilds\Android_PVRTC Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: D:\Unreal Projects\13\MyProject13\Saved\StagedBuilds\Android_PVRTC CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell "echo $EXTERNAL_STORAGE" CommandUtils.Run: Run: Took 0,2390138s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 pull /storage/emulated/legacy/UE4Game/MyProject13/Manifest_UFSFiles_Android.txt "D:\Unreal Projects\13\MyProject13\Saved\StagedBuilds\Android_PVRTC\Manifest_UFSFiles_Android.txt_F9AZFG00X480" CommandUtils.Run: Run: Took 0,2440139s to run adb.exe, ExitCode=1 Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** Project.Package: ********** PACKAGE COMMAND STARTED ********** Project.Package: ********** PACKAGE COMMAND COMPLETED ********** Project.Deploy: ********** DEPLOY COMMAND STARTED ********** CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell getprop ro.product.cpu.abi CommandUtils.Run: Run: Took 0,2570119s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell dumpsys SurfaceFlinger CommandUtils.Run: Run: Took 0,3020175s to run adb.exe, ExitCode=0 AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UnrealPluginLanguage..ctor: UPL: Engine\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UEDeployAndroid.MakeApk: ====21.11.2016 21:05:04====PREPARING TO MAKE APK================================================================= UEDeployAndroid.WriteJavaOBBDataFile: ==== Writing to OBB data file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\OBBData.java ==== UEDeployAndroid.WriteJavaOBBDataFile: ==== OBB data file up to date so not writing. ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to shim file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Shim data file up to date so not writing. ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\AlarmReceiver.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Template target file up to date so not writing. ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\DownloaderActivity.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Template target file up to date so not writing. ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13\OBBDownloaderService.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Template target file up to date so not writing. ==== UEDeployAndroid.MakeApk: Cleaning up files based on template dir D:\Unreal Projects\13\MyProject13\Build\Android\src\com\YourCompany\MyProject13 Building Java with SDK API level 'android-19' UnrealPluginLanguage.Init: UPL Init: x86 UnrealPluginLanguage.ProcessPluginNode: GearVR init UnrealPluginLanguage.ProcessPluginNode: Oculus Signature Files (osig) will be removed from APK UEDeployAndroid.RequiresOBB: APK contains data. UEDeployAndroid.MakeApk: Performing complete package - wiping D:\Unreal Projects\13\MyProject13\Intermediate/Android/APK, except for predexedLibs UEDeployAndroid.MakeApk: bPackageDataInsideApk = False AndroidAARHandler.AddRepositories: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository AndroidAARHandler.AddRepositories: Added repository: D:\UnrealEngine-4.13\Engine\Source\ThirdParty\Android\extras\google\m2repository AndroidAARHandler.AddRepositories: Added repository: D:\UnrealEngine-4.13\Engine\Source\ThirdParty\Android\extras\android\m2repository UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-ads, 9.2.0 UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-auth, 9.2.0 UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-games, 9.2.0 UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-nearby, 9.2.0 UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-plus, 9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-ads-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-ads-lite-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-basement-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR support-v4-23.0.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-base-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-tasks-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-clearcut-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-gass-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-auth-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-auth-base-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-games-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-drive-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-nearby-9.2.0 AndroidAARHandler.ExtractAARs: Extracting AAR play-services-plus-9.2.0 AndroidAARHandler.CopyJARs: Copying JAR support-annotations-23.0.0.jar UEDeployAndroid.MakeApk: ====21.11.2016 21:05:11====PREPARING NATIVE CODE================================================================= UEDeployAndroid.RequiresOBB: APK contains data. UEDeployAndroid.UpdateProjectProperties: ====21.11.2016 21:05:11====UPDATING BUILD CONFIGURATION FILES==================================================== UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for downloader_library... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0... UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0... UEDeployAndroid.UpdateGameActivity: ==== Writing new GameActivity.java file to D:\Unreal Projects\13\MyProject13\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== UEDeployAndroid.MakeApk: Copying new .so D:\Unreal Projects\13\MyProject13\Binaries\Android\MyProject13-x86-es2.so file to jni folder... UEDeployAndroid.RunCommandLineProgramWithException: Preparing native code for debugging... UnrealPluginLanguage.ProcessPluginNode: File D:\UnrealEngine-4.13/Engine/Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_3/Libs/VrApi.jar copied to D:\Unreal Projects\13\MyProject13\Intermediate/Android/APK/libs/VrApi.jar UnrealPluginLanguage.ProcessPluginNode: File D:\UnrealEngine-4.13/Engine/Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_3/Libs/SystemUtils.jar copied to D:\Unreal Projects\13\MyProject13\Intermediate/Android/APK/libs/SystemUtils.jar UEDeployAndroid.MakeApk: ====21.11.2016 21:08:14====PERFORMING FINAL APK PACKAGE OPERATION================================================ UEDeployAndroid.RunCommandLineProgramAndReturnResult: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] 3 warnings [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] 3 warnings BUILD SUCCESSFUL Total time: 3 minutes 4 seconds AndroidPlatform.GetAaptPath: Using this aapt: C:/NVPACK/android-sdk-windows\build-tools\android-7.0\aapt.exe CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell "echo $EXTERNAL_STORAGE" CommandUtils.Run: Run: Took 0,2800174s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 uninstall com.YourCompany.MyProject13 adb: Failure [DELETE_FAILED_INTERNAL_ERROR] adb: CommandUtils.Run: Run: Took 0,864049s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 install "D:\Unreal Projects\13\MyProject13\Binaries/Android\MyProject13-x86-es2.apk" adb: [ 0%] /data/local/tmp/MyProject13-x86-es2.apk adb: pkg: /data/local/tmp/MyProject13-x86-es2.apk adb: adb: Success adb: CommandUtils.Run: Run: Took 23,1414294s to run adb.exe, ExitCode=0 Project.WriteStageCommandline: Creating UE4CommandLine.txt CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell rm -r /storage/emulated/legacy/UE4Game/MyProject13 adb: rm: /storage/emulated/legacy/UE4Game/MyProject13: No such file or directory adb: CommandUtils.Run: Run: Took 0,3240176s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 push "D:\Unreal Projects\13\MyProject13\Saved\StagedBuilds\Android_PVRTC" "/storage/emulated/legacy/UE4Game/MyProject13" adb: [ 24%] /storage/emulated/legacy/UE4Game/MyProject13/Manifest_NonUFSFiles_Android.txt: 100% adb: [ 24%] /storage/emulated/legacy/UE4Game/MyProject13/Manifest_ObsoleteNonUFSFiles.txtF9AZFG00X480: 0/? adb: [ 24%] /storage/emulated/legacy/UE4Game/MyProject13/Manifest_ObsoleteUFSFiles.txtF9AZFG00X480: 0/? adb: [ 70%] /storage/emulated/legacy/UE4Game/MyProject13/UE4CommandLine.txt: 100% adb: [100%] /storage/emulated/legacy/UE4Game/MyProject13/Engine/Build/Build.version: 100% adb: /storage/emulated/legacy/UE4Game/MyProject13/: 5 files pushed. 0 files skipped. 0.0 MB/s (428 bytes in 0.043s) CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell rm /storage/emulated/legacy/obb/com.YourCompany.MyProject13/main.1.com.YourCompany.MyProject13.obb adb: rm: /storage/emulated/legacy/obb/com.YourCompany.MyProject13/main.1.com.YourCompany.MyProject13.obb: No such file or directory adb: CommandUtils.Run: Run: Took 0,3130826s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell "echo 'APK: 21.11.2016 21:11:19' > /storage/emulated/legacy/UE4Game/MyProject13/APKFileStamp.txt" CommandUtils.Run: Run: Took 0,2990154s to run adb.exe, ExitCode=0 Project.Deploy: ********** DEPLOY COMMAND COMPLETED ********** Project.Run: ********** RUN COMMAND STARTED ********** Project.RunInternal: Waiting a few seconds for the server to start... Project.RunInternal: Starting Client.... <>c__DisplayClass11.b__f: Starting Client.... CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell getprop ro.product.cpu.abi CommandUtils.Run: Run: Took 0,3100179s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell dumpsys SurfaceFlinger CommandUtils.Run: Run: Took 0,3400199s to run adb.exe, ExitCode=0 Apk='D:\Unreal Projects\13\MyProject13\Binaries/Android\MyProject13-x86-es2.apk', ClientApp='D:\Unreal Projects\13\MyProject13\Saved\StagedBuilds\Android_PVRTC\MyProject13\Binaries\Android\MyProject13', ExeName='D:\Unreal Projects\13\MyProject13\Binaries\Android\MyProject13' CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F9AZFG00X480 shell am start -n com.YourCompany.MyProject13/com.epicgames.ue4.SplashActivity Log file open, 11/21/16 21:05:02 LogInit:Display: Running engine for game: MyProject13 LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-2066331556) SRandInit(-2066331556). LogInit: Using version manifest at CL 0 with build ID '209f61aa-7b08-42d6-9b87-e79900770446' LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.311254 LogPluginManager: Loaded Plugin Paper2D, From D:/UnrealEngine-4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From D:/UnrealEngine-4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From D:/UnrealEngine-4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From D:/UnrealEngine-4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From D:/UnrealEngine-4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From D:/UnrealEngine-4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From D:/UnrealEngine-4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From D:/UnrealEngine-4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From D:/UnrealEngine-4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin LiveEditor, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin LogPluginManager: Loaded Plugin OSVR, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From D:/UnrealEngine-4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From D:/UnrealEngine-4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From D:/UnrealEngine-4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From D:/UnrealEngine-4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From D:/UnrealEngine-4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From D:/UnrealEngine-4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From D:/UnrealEngine-4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From D:/UnrealEngine-4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From D:/UnrealEngine-4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From D:/UnrealEngine-4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From D:/UnrealEngine-4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From D:/UnrealEngine-4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From D:/UnrealEngine-4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From D:/UnrealEngine-4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From D:/UnrealEngine-4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LiveEditorListenServer, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin LogPluginManager: Loaded Plugin OculusAudio, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin TwitchLiveStreaming, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From D:/UnrealEngine-4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From D:/UnrealEngine-4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From D:/UnrealEngine-4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogInit: Build: UE4-CL-0 LogInit: Engine Version: 4.13.2-0+UE4 LogInit: Compatible Engine Version: 4.13.0-0+UE4 LogInit: Net CL: 0 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Nov 21 2016 03:49:10 LogInit: Compiled with Visual C++: 19.00.24213.01 LogInit: Build Configuration: Development LogInit: Branch Name: UE4 LogInit: Command line: "D:\Unreal Projects\13\MyProject13\MyProject13.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -FORCELOGFLUSH -log -abslog=C:\Users\Alex\AppData\Local\Temp\D+UnrealEngine-4.13\Logs\Server.log -SessionId=936F0FBB4192986F662328B59D9A91D3 -SessionOwner="Alex" -SessionName="ASUS_Z00AD (F9AZFG00X480)" LogInit: Base directory: D:/UnrealEngine-4.13/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 0 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2016.11.21-18.05.02:951][ 0]LogInit: Selected Device Profile: [Windows] [2016.11.21-18.05.02:951][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2016.11.21-18.05.03:035][ 0]LogInit: Computer: BOOTMAN [2016.11.21-18.05.03:035][ 0]LogInit: User: Alex [2016.11.21-18.05.03:035][ 0]LogInit: CPU Page size=65536, Cores=4 [2016.11.21-18.05.03:035][ 0]LogInit: High frequency timer resolution =3.215350 MHz [2016.11.21-18.05.03:036][ 0]LogMemory: Memory total: Physical=10.0GB (10GB approx) [2016.11.21-18.05.03:036][ 0]LogMemory: Platform Memory Stats for Windows [2016.11.21-18.05.03:036][ 0]LogMemory: Process Physical Memory: 255.79 MB used, 255.79 MB peak [2016.11.21-18.05.03:037][ 0]LogMemory: Process Virtual Memory: 264.74 MB used, 264.74 MB peak [2016.11.21-18.05.03:037][ 0]LogMemory: Physical Memory: 6621.23 MB used, 10223.11 MB total [2016.11.21-18.05.03:037][ 0]LogMemory: Virtual Memory: 604.03 MB used, 134217728.00 MB total [2016.11.21-18.05.03:776][ 0]LogTextLocalizationManager: No translations for ('ru-RU') exist, falling back to 'en' for localization and internationalization data. [2016.11.21-18.05.10:904][ 0]LogShaderCompilers: Guid format shader working directory is 3 characters bigger than the processId version (../../../../Unreal Projects/13/MyProject13/Intermediate/Shaders/WorkingDirectory/7552/). [2016.11.21-18.05.10:905][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alex/AppData/Local/Temp/UnrealShaderWorkingDir/165717844D5AF1E89D4F708D618792FC/'. [2016.11.21-18.05.10:905][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2016.11.21-18.05.12:669][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.11.21-18.05.16:198][ 0]LogDerivedDataCache: Loaded boot cache 3.53s 68MB ../../../../Unreal Projects/13/MyProject13/DerivedDataCache/Boot.ddc. [2016.11.21-18.05.16:515][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Unreal Projects/13/MyProject13/DerivedDataCache/Boot.ddc [2016.11.21-18.05.16:516][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Unreal Projects/13/MyProject13/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.11.21-18.05.16:516][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2016.11.21-18.05.16:516][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.11.21-18.05.16:517][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. [2016.11.21-18.05.16:533][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable [2016.11.21-18.05.16:533][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2016.11.21-18.05.16:533][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2016.11.21-18.05.23:669][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2016.11.21-18.05.23:701][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2016.11.21-18.05.23:739][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2016.11.21-18.05.23:774][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2016.11.21-18.05.23:799][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2016.11.21-18.05.23:830][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2016.11.21-18.05.23:877][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2016.11.21-18.05.23:907][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2016.11.21-18.05.23:942][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2016.11.21-18.05.23:977][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2016.11.21-18.05.24:032][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2016.11.21-18.05.24:059][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2016.11.21-18.05.24:098][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2016.11.21-18.05.24:135][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2016.11.21-18.05.24:254][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2016.11.21-18.05.24:261][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2016.11.21-18.05.24:262][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2016.11.21-18.05.24:834][ 0]LogInit: Selected Device Profile: [Windows] [2016.11.21-18.05.24:901][ 0]LogMeshUtilities: No automatic mesh reduction module available [2016.11.21-18.05.24:901][ 0]LogMeshUtilities: No automatic mesh merging module available [2016.11.21-18.05.24:901][ 0]LogMeshUtilities: No distributed automatic mesh merging module available [2016.11.21-18.05.24:978][ 0]LogMaterial: Uniform references updated for custom material expression Custom. [2016.11.21-18.05.25:264][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: myproject13, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 339616094 [2016.11.21-18.05.25:301][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up [2016.11.21-18.05.25:314][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.012573 seconds [2016.11.21-18.05.25:334][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2016.11.21-18.05.27:053][ 0]SourceControl: Info Source control is disabled [2016.11.21-18.05.27:535][ 0]SourceControl: Info Source control is disabled [2016.11.21-18.05.27:571][ 0]SourceControl: Info Source control is disabled [2016.11.21-18.05.27:606][ 0]SourceControl: Info Source control is disabled [2016.11.21-18.05.28:612][ 0]LogUObjectArray: 32868 objects as part of root set at end of initial load. [2016.11.21-18.05.28:612][ 0]LogUObjectAllocator: 7333280 out of 0 bytes used by permanent object pool. [2016.11.21-18.05.28:612][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2016.11.21-18.05.28:612][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet [2016.11.21-18.05.28:633][ 0]LogInit: Initializing Editor Engine... [2016.11.21-18.05.28:633][ 0]LogEngine: Initializing Engine... [2016.11.21-18.05.28:682][ 0]LogAIModule: Creating AISystem for world Untitled [2016.11.21-18.05.28:718][ 0]LogDerivedDataCache: Saved boot cache 0.04s 68MB ../../../../Unreal Projects/13/MyProject13/DerivedDataCache/Boot.ddc. [2016.11.21-18.05.28:729][ 0]LogInit: Texture streaming: Disabled [2016.11.21-18.05.28:779][ 0]LogInit: Initializing Editor Engine Completed [2016.11.21-18.05.29:779][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2016.11.21-18.05.29:780][ 0]LogCook:Display: Mobile HDR setting 1 [2016.11.21-18.05.36:045][ 0]LogCook:Display: Done creating registry. It took 6.25s. [2016.11.21-18.05.38:031][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.38:108][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.38:182][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.38:254][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.38:328][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.38:403][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:081][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:161][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:260][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:335][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:419][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:490][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:561][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:636][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:707][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:777][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForX86:True ini setting was out of date [2016.11.21-18.05.39:793][ 0]LogCook:Display: Sandbox cleanup took 3.676 seconds [2016.11.21-18.05.39:839][ 0]LogCook:Display: Generated asset registry size is 1909.79kb [2016.11.21-18.05.39:895][ 0]LogFileServer:Warning: Unreal Network File Server starting up... [2016.11.21-18.05.39:932][ 0]LogInit: WinSock: I am Bootman (192.168.1.88:0) [2016.11.21-18.05.39:943][ 0]LogFileServer:Display: Unreal Network File Server is ready for client connections on 0.0.0.0:41899! [2016.11.21-18.05.39:957][ 0]LogCookCommandlet:Display: GC... adb: Starting: Intent { cmp=com.YourCompany.MyProject13/com.epicgames.ue4.SplashActivity } adb: <>c__DisplayClass11.b__f: Client exited, stopping server.... Project.RunClientWithServer: Server exited.... Project.Run: ********** RUN COMMAND COMPLETED ********** Automation.Execute: BUILD SUCCESSFUL Program.Main: AutomationTool exiting with ExitCode=0 (Success)