LogInit:Display: RandInit(-1631761727) SRandInit(-1631761726). LogTaskGraph: Started task graph with 4 named threads and 7 total threads. LogStats: Stats thread started LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 LogInit: API Version: 2579680 LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 LogInit: Compiled with Visual C++: 18.00.21005.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.8 LogInit: Command line: LogInit: Base directory: C:/Program Files/Epic Games/4.8/Engine/Binaries/Win64/ LogInit: Rocket: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogOnline:Warning: No default platform service specified for OnlineSubsystem LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' LogConsoleResponse:Warning: Found in ini file 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' LogConsoleResponse:Warning: Found in ini file 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' LogConsoleResponse:Warning: Found in ini file 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: PAURU-PC LogInit: User: PauRu LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =2.141503 MHz LogMemory: Memory total: Physical=7.9GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 54.32 MB used, 54.32 MB peak LogMemory: Process Virtual Memory: 26.61 MB used, 26.61 MB peak LogMemory: Physical Memory: 3926.84 MB used, 8139.86 MB total LogMemory: Virtual Memory: 290.22 MB used, 8388608.00 MB total LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GT 555M (Feature Level 11_0) LogD3D11RHI: Adapter has 3034MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory, 1 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogD3D11RHI: InitD3DDevice LogD3D11RHI: !Direct3DDevice LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP DesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.05s 53MB C:/Users/PauRu/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/PauRu/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/PauRu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogObj: 26273 objects as part of root set at end of initial load. LogUObjectAllocator: 5409248 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0 LogHMD:Warning: SteamVR failed to initialize. Error: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.03s 53MB C:/Users/PauRu/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Disabled LogAnalytics: Creating configured Analytics provider AnalyticsET LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.3-2634408+++depot+UE4-Releases+4.8 LogAnalytics: [UEEditor.Rocket.Release] SetUserId e8c9597f45f654599753f687c1fb5f2b|e1e088dd800b46909308a46d881f8d10|bf4c900d-a033-4590-bb59-e3cd312773b7 LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LogAssetRegistry: FAssetRegistry took 0.0101 seconds to start up LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni') LogCook:Display: Done creating registry. It took 0.00s. SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Content/Maps/Main_Menu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000017A6E200 LogAIModule: Creating AISystem for world Main_Menu LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 77.887ms to complete. LogFileHelpers: Loading map 'Main_Menu' took 0.677 LogCollectionManager: Loaded 0 collections in 0.002995 seconds LogContentBrowser: Native class hierarchy populated in 0.0078 seconds. Added 1792 classes and 301 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogD3D11RHI: InitD3DDevice LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogLoad: Full Startup: 14.95 seconds (BP compile: 0.46 seconds) LogContentStreaming: Texture pool size is 0.000000MB LogContentStreaming: Texture pool size now 400 MB LogRenderer: Reallocating scene render targets to support 1208x576 (Frame:2). LogAssetRegistry: Asset discovery search completed in 3.8011 seconds LogD3D11RHI: InitD3DDevice LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . LogBlueprint:Warning: [compiler Classic_Mode] Warning [0057.48] Compile of Classic_Mode successful, but with 1 Warning(s) [in 24 ms] LogBlueprint:Warning: [compiler Classic_Mode] Warning [0057.48] Compile of Classic_Mode successful, but with 2 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler Classic_Mode] Warning [0057.48] Compile of Classic_Mode successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . LogBlueprint:Warning: [compiler Classic_Mode] Warning [0057.51] Compile of Classic_Mode successful, but with 1 Warning(s) [in 24 ms] LogBlueprint:Warning: [compiler Classic_Mode] Warning [0057.51] Compile of Classic_Mode successful, but with 2 Warning(s) [in 0 ms] LogD3D11RHI: InitD3DDevice LogLinker:Warning: Asset '../../../Engine/Content/ArtTools/RenderToTexture/Macros/RenderToTextureMacros.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogLinker:Warning: Asset '../../../Engine/Content/ArtTools/RenderToTexture/Enums/RenderToTexture_Enum.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. LogD3D11RHI: InitD3DDevice BlueprintLog: New page: Compile Classic_Mode LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . LogBlueprint:Warning: [compiler Classic_Mode] Warning [0083.09] Compile of Classic_Mode successful, but with 1 Warning(s) [in 209 ms] BlueprintEditorCompileResults:Warning: Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . BlueprintEditorCompileResults: Info The execution path doesn't end with a return node. Cast Failed BlueprintEditorCompileResults:Warning: Warning [0083.09] Compile of Classic_Mode successful, but with 1 Warning(s) [in 209 ms] LogD3D11RHI: InitD3DDevice Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UMG/Classic_Mode" FILE="../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Content/UMG/Classic_Mode.uasset" SILENT=true LogSavePackage: Save=37.621708ms LogSavePackage: Moving '../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Classic_Mode009ECB444883D8A92D9646B2A6FE2A0C.tmp' to '../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Content/UMG/Classic_Mode.uasset' BlueprintLog: New page: Compile Classic_Mode LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . LogBlueprint:Warning: [compiler Classic_Mode] Warning [0084.80] Compile of Classic_Mode successful, but with 1 Warning(s) [in 104 ms] BlueprintEditorCompileResults:Warning: Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . BlueprintEditorCompileResults: Info The execution path doesn't end with a return node. Cast Failed BlueprintEditorCompileResults:Warning: Warning [0084.80] Compile of Classic_Mode successful, but with 1 Warning(s) [in 104 ms] BlueprintLog: New page: Compile Classic_Mode LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . LogBlueprint:Warning: [compiler Classic_Mode] Warning [0092.45] Compile of Classic_Mode successful, but with 1 Warning(s) [in 108 ms] BlueprintEditorCompileResults:Warning: Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . BlueprintEditorCompileResults: Info The execution path doesn't end with a return node. Cast Failed BlueprintEditorCompileResults:Warning: Warning [0092.45] Compile of Classic_Mode successful, but with 1 Warning(s) [in 108 ms] LogD3D11RHI: InitD3DDevice Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UMG/Classic_Mode" FILE="../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Content/UMG/Classic_Mode.uasset" SILENT=true LogSavePackage: Save=38.524345ms LogSavePackage: Moving '../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Classic_ModeB505326340E7ECBB071930A570111CA8.tmp' to '../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Content/UMG/Classic_Mode.uasset' LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Android (All)): Running AutomationTool... MainFrameActions: Packaging (Android (All)): Program.Main: Running on WindowsHostPlatform MainFrameActions: Packaging (Android (All)): Program.Main: CWD=C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET MainFrameActions: Packaging (Android (All)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=C:/Users/PauRu/Documents/Unreal Projects/Android_01/Android_01.uproject -cook -stage -archive -archivedirectory=G:/Android_01 -package -clientconfi MainFrameActions: Packaging (Android (All)): g=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -CrashReporter -utf8output -NoCompile MainFrameActions: Packaging (Android (All)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Android (All)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Android (All)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Android (All)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Android (All)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Android (All)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Android (All)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Android (All)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/PauRu/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.8 MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat. MainFrameActions: Packaging (Android (All)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\PauRu\AppData\Local\Temp\HarvestEnvVars.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\AppData\Local\Temp\HarvestEnvVars.bat=True MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: C:\Users\PauRu\AppData\Local\Temp\HarvestEnvVars.bat MainFrameActions: Packaging (Android (All)): HarvestEnvVars: MainFrameActions: Packaging (Android (All)): HarvestEnvVars: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET>call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat" MainFrameActions: Packaging (Android (All)): HarvestEnvVars: MainFrameActions: Packaging (Android (All)): HarvestEnvVars: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET>set 1>"C:\Users\PauRu\AppData\Local\Temp\HarvestEnvVars.txt" MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: Took 1.4610836s to run HarvestEnvVars.bat, ExitCode=0 MainFrameActions: Packaging (Android (All)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\Windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Android (All)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\Windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Android (All)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\Windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Android (All)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Android (All)): CommandEnvironment.SetupBuildEnvironment: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\IDE\Devenv.com does not exist. MainFrameActions: Packaging (Android (All)): CommandEnvironment.SetupBuildEnvironment: Assuming no solution compilation capability. MainFrameActions: Packaging (Android (All)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True MainFrameActions: Packaging (Android (All)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Android (All)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: HasCapabilityToCompile=True MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: LogFolder=C:/Users/PauRu/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.8 MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: MsDevExe= MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: TimestampAsString=2015-08-04_17.47.59 MainFrameActions: Packaging (Android (All)): CommandEnvironment.LogSettings: UATExe=C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe MainFrameActions: Packaging (Android (All)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Android (All)): Automation.Process: Compiling scripts. LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Android (All)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Android (All)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. MainFrameActions: Packaging (Android (All)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Android (All)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Android (All)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Android (All)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Android (All)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Android (All)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Android (All)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Android (All)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Android (All)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Android (All)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): ProjectUtils.DetectTargetsForProject: Looking for targets for project C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): ProjectUtils.DetectTargetsForProject: Searching for target rule files in C:\Users\PauRu\Documents\Unreal Projects\Android_01 MainFrameActions: Packaging (Android (All)): ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=G:\Android_01 MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Clean= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Android MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CookAll=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.8\Engine\Binaries\Android MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.8\Engine\Binaries\Android MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.8\Engine\Binaries\Android\UE4Game MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.8\Engine\Binaries\Android\UE4Game MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Android MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: ShortProjectName=Android_01 MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Android (All)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Android (All)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject" -run=Cook -I18NPreset= -TargetPlatform=Android -buildmachine -fileopenlog -abslog="C MainFrameActions: Packaging (Android (All)): :\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: LogInit:Display: Running engine for game: Android_01 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: LogInit:Display: RandInit(-1312673368) SRandInit(-1312673367). MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 7 total threads. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: LogStats: Stats thread started MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:194][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: API Version: 2579680 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Build Configuration: Development MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Command line: "C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject" -run=Cook -I18NPreset= -TargetPlatform=Android -buildmachine -fileopenlog -abslog="C:\Program Files\Epic Games\ MainFrameActions: Packaging (Android (All)): 4.8\Engine\Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Base directory: C:/Program Files/Epic Games/4.8/Engine/Binaries/Win64/ MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:195][ 0]LogInit: Rocket: 1 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: Using libcurl 7.41.0 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - built for x86_64-pc-win32 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - supports SSL with WinSSL MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - other features: MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: CURL_VERSION_SSL MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: CURL_VERSION_IPV6 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: CURL_VERSION_ASYNCHDNS MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: CURL_VERSION_LARGEFILE MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: CURL_VERSION_IDN MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: CurlRequestOptions (configurable via config and command line): MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:228][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:248][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:271][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:280][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:281][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:281][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:282][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:282][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:282][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:282][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:282][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:282][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:292][ 0]LogInit: Computer: PAURU-PC MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:292][ 0]LogInit: User: PauRu MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:292][ 0]LogInit: CPU Page size=4096, Cores=4 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:292][ 0]LogInit: High frequency timer resolution =2.141503 MHz MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:292][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:293][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:293][ 0]LogMemory: Process Physical Memory: 53.10 MB used, 53.10 MB peak MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:293][ 0]LogMemory: Process Virtual Memory: 28.68 MB used, 28.68 MB peak MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:293][ 0]LogMemory: Physical Memory: 4557.86 MB used, 8139.86 MB total MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:293][ 0]LogMemory: Virtual Memory: 292.34 MB used, 8388608.00 MB total MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:350][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:606][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.05:989][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:545][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:574][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:604][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:639][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:667][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:691][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:713][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:736][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:759][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:782][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:805][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:830][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:909][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:932][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:955][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:982][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.07:983][ 0]LogTargetPlatformManager:Display: Building Assets For Android MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:378][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:440][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 53MB C:/Users/PauRu/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:440][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/PauRu/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:440][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:440][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:440][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/DerivedDataCache/Compressed.ddp not found, will not use a pak cache MainFrameActions: Packaging (Android (All)): . MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:440][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:639][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:650][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/PauRu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:953][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:960][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),Imp MainFrameActions: Packaging (Android (All)): actPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.08:960][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0. MainFrameActions: Packaging (Android (All)): 0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.09:149][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.09:149][ 0]LogMeshUtilities: No automatic mesh merging module available MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.09:329][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:200][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:201][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:219][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:237][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:647][ 0]LogObj: 25656 objects as part of root set at end of initial load. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:647][ 0]LogUObjectAllocator: 5183872 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:647][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:648][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:648][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:760][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:794][ 0]LogDerivedDataCache: Saved boot cache 0.03s 55MB C:/Users/PauRu/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:800][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:829][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.10:877][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.11:246][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 1237 assets in 0.3688 seconds MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.11:248][ 0]LogCook:Display: Done creating registry. It took 0.37s. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.12:885][ 0]LogPackageDependencyInfo:Display: Package Info not found for ../../../Android_01/CookedIniVersion! MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:837][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:837][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:838][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:838][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:838][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:838][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:838][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:838][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:839][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:839][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:839][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:839][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:840][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:840][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:840][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:840][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:841][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:841][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:841][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:841][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:842][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:842][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:842][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:842][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:842][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:842][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:843][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:843][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:843][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:843][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:843][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:844][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:844][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:844][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:844][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:844][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:844][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:845][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:845][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:845][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:845][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:845][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:846][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:846][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:846][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:846][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:846][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:847][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:847][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:849][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:849][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:849][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:849][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:850][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:850][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:855][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:855][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:860][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:860][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:861][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:861][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:873][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:873][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:878][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:878][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:883][ 0]LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:884][ 0]LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2, Default Material will be used in game. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:884][ 0]LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:885][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:885][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:900][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:900][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:906][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:906][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:907][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:907][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:914][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:914][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:918][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:918][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:923][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:923][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:927][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:927][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:930][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:930][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:935][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:935][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:943][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:943][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:948][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:948][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:948][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:948][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:952][ 0]LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:953][ 0]LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2, Default Material will be used in game. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:953][ 0]LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:954][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:954][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:955][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:955][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:959][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:959][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:959][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:959][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:960][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:960][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:960][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:961][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:961][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:961][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:962][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:962][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameInstance' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:962][ 0]LogRedirectors: Resolved to '/Script/Engine.GameInstance' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.13:962][ 0]LogRedirectors: String Asset Reference '/Game/Blueprints/MyGame.MyGame_C' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:023][ 0]LogRedirectors: Resolved to '/Game/Blueprints/MyGame.MyGame_C' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:023][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:039][ 0]LogMaterial: Missing cached shader map for material M_GreyBall, compiling. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:093][ 0]LogMaterial: Missing cached shader map for material M_ColorGrid, compiling. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:106][ 0]LogMaterial: Missing cached shader map for material M_ClearCoatBlack, compiling. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:115][ 0]LogMaterial: Missing cached shader map for material M_ClearCoat, compiling. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:125][ 0]LogMaterial: Missing cached shader map for material M_ChromeBall, compiling. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:177][ 0]LogRedirectors: Resolved to '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:177][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:177][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:177][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:178][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:178][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:178][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:178][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:178][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:179][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:179][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:179][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:179][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:179][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:180][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:180][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:180][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:180][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:180][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:180][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:181][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:181][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:181][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:181][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:182][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:182][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:182][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:182][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:182][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:183][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:183][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:183][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:183][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:183][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:184][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:184][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:184][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:184][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:185][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:185][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:186][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:186][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:186][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:186][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:187][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:187][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:188][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:188][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:189][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:189][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:189][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:189][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:190][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:190][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:191][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:191][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:191][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:192][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:192][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:192][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:193][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:193][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:194][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:194][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:195][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:195][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:195][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:195][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:196][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:196][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:196][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:197][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:197][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:197][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:198][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:198][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:199][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:199][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:199][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:199][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:200][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:200][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:200][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:200][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:201][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:201][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:202][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:202][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:202][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:202][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:203][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:203][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:203][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:204][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:204][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:204][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:204][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:205][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:205][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:205][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:206][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:206][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:206][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:206][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:207][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:207][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:207][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:207][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:208][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:208][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:208][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:208][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:208][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:209][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:209][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:209][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:209][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:209][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:209][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:210][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:210][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:210][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:210][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:210][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:210][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:211][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:212][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:212][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:212][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:212][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:213][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:213][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:213][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:213][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:214][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:214][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:215][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:215][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:215][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:216][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:216][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:216][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:217][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:217][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:217][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:217][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:218][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:218][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:219][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:219][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:220][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:220][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:220][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:220][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:221][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:221][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:222][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:222][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:222][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:223][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:223][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:223][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:224][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:224][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:225][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:225][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:225][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:225][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:226][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:226][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:226][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:227][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:227][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:227][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:228][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:228][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:228][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:229][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:229][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:229][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:230][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:230][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:231][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:231][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:231][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:231][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:232][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:232][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:232][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:233][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:233][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:233][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:234][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:234][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:234][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:234][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:235][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:235][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:235][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:235][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:236][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:236][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:236][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:236][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:237][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:237][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:237][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:237][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:237][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:237][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:238][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:238][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:238][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:238][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:239][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:239][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:239][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:239][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:239][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:239][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:240][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:240][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:240][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:240][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:240][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:241][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:241][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:241][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:242][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:242][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:242][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:242][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:243][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:243][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:243][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:244][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:244][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:244][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:245][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:245][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:245][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:245][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:246][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:246][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:246][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:247][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:247][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:247][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:248][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:248][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:248][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:249][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:249][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:249][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:250][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:250][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:250][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:251][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:251][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:251][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:252][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:252][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:253][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:253][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:254][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:254][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:255][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:255][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:256][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:256][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:256][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:256][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:257][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:257][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:257][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:258][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:258][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:258][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:259][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:259][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:259][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:259][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:260][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:260][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:260][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:261][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:261][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:261][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:262][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:262][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:262][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:262][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:263][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:263][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:263][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:263][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:264][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:264][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:264][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:264][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:265][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:265][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:265][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:265][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:265][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:265][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:266][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:266][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:266][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:266][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:266][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:266][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:267][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:267][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:267][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:267][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:268][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:268][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:268][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:268][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:268][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:268][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:269][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:269][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:270][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:270][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:270][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:270][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:271][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:271][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:271][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:271][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:272][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:272][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:272][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:273][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:273][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:273][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:274][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:274][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:274][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:274][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:275][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:275][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:275][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:276][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:276][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:276][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:277][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:277][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:277][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:278][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:278][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:278][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:279][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:279][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:279][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:279][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:280][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:280][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:281][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:281][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:281][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:282][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:282][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:282][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:283][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:283][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:283][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:284][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:284][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:284][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:285][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:285][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:286][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:286][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:286][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:287][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:287][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:287][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:288][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:288][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:288][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:288][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:289][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:289][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:289][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:290][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:290][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:290][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:290][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:290][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:291][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:291][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:291][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:292][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:292][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:292][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:292][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:292][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:292][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:293][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:293][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:293][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:293][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:293][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:293][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:294][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:295][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:295][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:295][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:295][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:295][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:295][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:296][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:296][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:296][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:296][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:297][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:297][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:297][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:297][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:298][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:298][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:298][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:299][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:299][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:299][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:300][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:300][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:300][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:300][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:301][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:301][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:301][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:302][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:302][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:302][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:303][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:303][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:304][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:304][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:305][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:305][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:305][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:305][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:306][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:306][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:307][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:307][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:308][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:308][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:308][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:309][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:309][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:309][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:310][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:310][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:310][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:311][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:311][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:311][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:311][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:312][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:312][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:312][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:313][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:313][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:314][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:314][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:314][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:314][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:315][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:315][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:315][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:315][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:316][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:316][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:317][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:317][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:317][ 0]LogRedirectors: Resolved to '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:317][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:318][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:318][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:318][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:318][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:319][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:319][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:320][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:320][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:320][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:321][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:321][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:321][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:321][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:321][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:322][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:323][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:323][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:323][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:323][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:323][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:324][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:324][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:324][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:324][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:324][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:325][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:325][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:325][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:325][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:326][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:326][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:326][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:327][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:327][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:327][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:327][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:328][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:328][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:329][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:329][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:330][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:330][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:330][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:330][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:331][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:331][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:332][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:332][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:333][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:333][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:334][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:334][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:334][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:334][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:335][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:335][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:336][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:336][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:337][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:337][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:337][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:338][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:338][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:338][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:339][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:339][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:339][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:340][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:340][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:340][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:341][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:342][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:342][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:342][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:343][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:343][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:343][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:343][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:344][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:344][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:344][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:345][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:345][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:345][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:345][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:346][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:346][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:346][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:347][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:347][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:348][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:348][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:348][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:348][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:349][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:349][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:349][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:349][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:349][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:350][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:350][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:350][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:350][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:350][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:350][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:351][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:351][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:351][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:351][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:351][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:352][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:352][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:352][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:352][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:353][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:353][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:353][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:353][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:353][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:353][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:354][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:354][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:354][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:354][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:355][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:355][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:355][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:355][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:356][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:356][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:356][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:356][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:357][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:357][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:357][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:357][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:358][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:358][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:358][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:359][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:359][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:359][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:360][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:360][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:360][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:361][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:361][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:361][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:362][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:362][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:362][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:363][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:363][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:363][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:364][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:364][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:364][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:365][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:365][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:365][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:366][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:366][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:367][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:367][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:367][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:368][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:368][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:368][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:369][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:369][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:370][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:370][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:370][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:371][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:371][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:371][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:372][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:372][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:372][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:373][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:373][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:373][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:374][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:374][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:374][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:375][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:375][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:375][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:376][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:376][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:376][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:376][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:377][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:377][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:377][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:377][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:378][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:378][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:378][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:378][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:378][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:379][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:380][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:380][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:380][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:380][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:380][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:380][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:381][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:381][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:381][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:381][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:381][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:381][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:382][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:382][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:382][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:382][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:383][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:383][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:383][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:383][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:384][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:384][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:385][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:385][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:385][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:385][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:386][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:386][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:386][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:386][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:387][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:387][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:387][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:388][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:388][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:388][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:389][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:389][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:389][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:390][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:390][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:390][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:391][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:391][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:391][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:392][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:392][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:392][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:393][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:393][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:394][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:394][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:394][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:394][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:395][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:395][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:396][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:396][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:396][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:396][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:397][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:397][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:398][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:398][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:398][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:398][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:399][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:399][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:399][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:400][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:400][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:400][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:401][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:401][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:401][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:401][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:402][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:414][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:416][ 0]LogSavePackage: Save=0.793835ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:416][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:416][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:418][ 0]LogSavePackage: Save=1.755309ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:419][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:419][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:422][ 0]LogSavePackage: Save=2.033618ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:422][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:423][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:427][ 0]LogTexture:Display: Building textures: PSysThumbnail_NoImage (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:642][ 0]LogTexture:Display: Building textures: PSysThumbnail_NoImage (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:787][ 0]LogSavePackage: Save=363.203308ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:787][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:789][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysT MainFrameActions: Packaging (Android (All)): humbnail_OOD.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:792][ 0]LogTexture:Display: Building textures: PSysThumbnail_OOD (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:867][ 0]LogTexture:Display: Building textures: PSysThumbnail_OOD (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:876][ 0]LogSavePackage: Save=86.450500ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:877][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:878][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:879][ 0]LogSavePackage: Save=0.440812ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:879][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:880][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:946][ 0]LogSavePackage: Save=65.129494ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:946][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:947][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Tra MainFrameActions: Packaging (Android (All)): nslucent.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:949][ 0]LogSavePackage: Save=1.058602ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:949][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:950][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:953][ 0]LogSavePackage: Save=2.725189ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:954][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:955][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/WhiteSquareTexture.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:957][ 0]LogTexture:Display: Building textures: WhiteSquareTexture (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:964][ 0]LogTexture:Display: Building textures: WhiteSquareTexture (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:970][ 0]LogSavePackage: Save=15.277588ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:970][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/WhiteSquareTexture.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:972][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:973][ 0]LogSavePackage: Save=1.377070ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:974][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:975][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:978][ 0]LogSavePackage: Save=3.111833ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:979][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.14:980][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:004][ 0]LogSavePackage: Save=21.815987ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:004][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:006][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:009][ 0]LogSavePackage: Save=3.369596ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:010][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:011][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uas MainFrameActions: Packaging (Android (All)): set MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.15:026][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_M (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.17:116][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_M (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.17:167][ 0]LogSavePackage: Save=2155.005127ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.17:167][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.17:174][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uas MainFrameActions: Packaging (Android (All)): set MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.17:177][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_N (PVRTC4) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.17:197][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/291a0d9240691046f35342a894670cb7RGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/291a0d9240691046f35342a894670cb7RGBToPVROut.pvr" -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.18:078][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/57c186b42c6815f87e8bcb6d776950RGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/57c186b42c6815f87e8bcb6d776950RGBToPVROut.pvr" -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.18:078][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/447cfbb54510deec9d4ce6beea6fddbaRGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/447cfbb54510deec9d4ce6beea6fddbaRGBToPVROut.pvr" -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.18:079][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/d837a80e4d18cd7738dc51976c0c3122RGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Docu MainFrameActions: Packaging (Android (All)): ments/Unreal Projects/Android_01/Intermediate/Cache/d837a80e4d18cd7738dc51976c0c3122RGBToPVROut.pvr" -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.18:264][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/d09c6a36447bdbf72bd1a9a543dea509RGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/d09c6a36447bdbf72bd1a9a543dea509RGBToPVROut.pvr" -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.18:652][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/2db9766148d01353c3b025b2a2bffc68RGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/2db9766148d01353c3b025b2a2bffc68RGBToPVROut.pvr" -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.18:856][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/5e231dba445b2d2d58f9a18e42bdb522RGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Docu MainFrameActions: Packaging (Android (All)): ments/Unreal Projects/Android_01/Intermediate/Cache/5e231dba445b2d2d58f9a18e42bdb522RGBToPVROut.pvr" -m -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.19:287][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/78932a244fe5e657feb35c8be36241bfRGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/78932a244fe5e657feb35c8be36241bfRGBToPVROut.pvr" -m -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.19:694][ 0]LogTemp: Running texturetool with '-i "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/da6483e540aa5036bb41f9a8ba67870fRGBToPVRIn.pvr" -o "../../../../../../Users/PauRu/Documents/Unreal Projects/Android_01/Intermediate/Cache/da6483e540aa5036bb41f9a8ba67870fRGBToPVROut.pvr" -m -legacypvr -q pvrtcfast -f PVRTC1_4' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:314][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_N (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:602][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_N (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:754][ 0]LogSavePackage: Save=3580.591797ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:759][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:761][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMateri MainFrameActions: Packaging (Android (All)): al.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:764][ 0]LogSavePackage: Save=2.804572ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:764][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:765][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.20:917][ 0]LogTexture:Display: Building textures: DefaultDiffuse (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.25:879][ 0]LogTexture:Display: Building textures: DefaultDiffuse (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:240][ 0]LogSavePackage: Save=7474.644531ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:240][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:243][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:245][ 0]LogSavePackage: Save=1.454586ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:246][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:246][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.u MainFrameActions: Packaging (Android (All)): asset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:250][ 0]LogSavePackage: Save=2.824652ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:250][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:250][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_ MainFrameActions: Packaging (Android (All)): MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:252][ 0]LogSavePackage: Save=0.771888ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:252][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:253][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTexture.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:257][ 0]LogTexture:Display: Building textures: DefaultTexture (ETC2_RGB) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:300][ 0]LogTexture:Display: Building textures: DefaultTexture (ETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:334][ 0]LogSavePackage: Save=80.665779ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:334][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTexture.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:335][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassTh MainFrameActions: Packaging (Android (All)): rough_Translucent_OneSided.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:336][ 0]LogSavePackage: Save=0.678028ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:336][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:337][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.u MainFrameActions: Packaging (Android (All)): asset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:338][ 0]LogSavePackage: Save=1.008637ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:338][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:339][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough MainFrameActions: Packaging (Android (All)): _Opaque_OneSided.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:341][ 0]LogSavePackage: Save=0.727059ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:341][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:341][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:343][ 0]LogSavePackage: Save=1.021712ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:343][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:344][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:346][ 0]LogSavePackage: Save=1.575996ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:346][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:346][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:350][ 0]LogSavePackage: Save=2.860141ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:350][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:351][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uas MainFrameActions: Packaging (Android (All)): set MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:354][ 0]LogSavePackage: Save=2.400651ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:354][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:355][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/S_Trigger.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:358][ 0]LogSavePackage: Save=2.870414ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:358][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/S_Trigger.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:359][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/GradientTexture0.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:360][ 0]LogSavePackage: Save=1.207563ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:360][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/GradientTexture0.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:361][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/Black.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:364][ 0]LogTexture:Display: Building textures: Black (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:368][ 0]LogTexture:Display: Building textures: Black (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:373][ 0]LogSavePackage: Save=11.482122ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:373][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/Black.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:375][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups MainFrameActions: Packaging (Android (All)): _Float.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:377][ 0]LogTexture:Display: Building textures: MAT_Groups_Float (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:406][ 0]LogTexture:Display: Building textures: MAT_Groups_Float (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:408][ 0]LogSavePackage: Save=33.099651ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:408][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:409][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Gro MainFrameActions: Packaging (Android (All)): ups_Director.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:411][ 0]LogTexture:Display: Building textures: MAT_Groups_Director (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:441][ 0]LogTexture:Display: Building textures: MAT_Groups_Director (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:442][ 0]LogSavePackage: Save=32.613544ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:442][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:444][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:446][ 0]LogTexture:Display: Building textures: MAT_Groups_Event (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:482][ 0]LogTexture:Display: Building textures: MAT_Groups_Event (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:485][ 0]LogSavePackage: Save=40.522007ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:485][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:486][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:488][ 0]LogTexture:Display: Building textures: MAT_Groups_Anim (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:513][ 0]LogTexture:Display: Building textures: MAT_Groups_Anim (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:515][ 0]LogSavePackage: Save=29.286440ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:516][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:516][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:519][ 0]LogTexture:Display: Building textures: MAT_Groups_Fade (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:520][ 0]LogTexture:Display: Building textures: MAT_Groups_Fade (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:523][ 0]LogSavePackage: Save=5.881383ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:523][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:524][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:527][ 0]LogTexture:Display: Building textures: MAT_Groups_Move (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:559][ 0]LogTexture:Display: Building textures: MAT_Groups_Move (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:561][ 0]LogSavePackage: Save=36.693855ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:561][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:563][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:565][ 0]LogTexture:Display: Building textures: MAT_Groups_Slomo (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:597][ 0]LogTexture:Display: Building textures: MAT_Groups_Slomo (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:599][ 0]LogSavePackage: Save=35.019329ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:599][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:600][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:603][ 0]LogTexture:Display: Building textures: MAT_ColorTrack (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:638][ 0]LogTexture:Display: Building textures: MAT_ColorTrack (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:640][ 0]LogSavePackage: Save=39.571274ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:640][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:641][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:643][ 0]LogTexture:Display: Building textures: MAT_Groups_Toggle (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:676][ 0]LogTexture:Display: Building textures: MAT_Groups_Toggle (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:678][ 0]LogSavePackage: Save=37.349468ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:679][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:680][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_ MainFrameActions: Packaging (Android (All)): Groups_AudioMaster.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:682][ 0]LogTexture:Display: Building textures: MAT_Groups_AudioMaster (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:713][ 0]LogTexture:Display: Building textures: MAT_Groups_AudioMaster (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:715][ 0]LogSavePackage: Save=34.237167ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:715][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:716][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups MainFrameActions: Packaging (Android (All)): _Sound.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:719][ 0]LogTexture:Display: Building textures: MAT_Groups_Sound (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:745][ 0]LogTexture:Display: Building textures: MAT_Groups_Sound (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:747][ 0]LogSavePackage: Save=30.168999ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:747][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:748][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Group MainFrameActions: Packaging (Android (All)): s_Vector.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:751][ 0]LogTexture:Display: Building textures: MAT_Groups_Vector (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:783][ 0]LogTexture:Display: Building textures: MAT_Groups_Vector (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:785][ 0]LogSavePackage: Save=35.873871ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:785][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:787][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:789][ 0]LogTexture:Display: Building textures: MAT_Groups_Visibility (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:815][ 0]LogTexture:Display: Building textures: MAT_Groups_Visibility (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:818][ 0]LogSavePackage: Save=30.451977ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:818][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:819][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTextureCube.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.28:824][ 0]LogTexture:Display: Building textures: DefaultTextureCube (ETC2_RGB) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.29:749][ 0]LogTexture:Display: Building textures: DefaultTextureCube (ETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:615][ 0]LogSavePackage: Save=1795.811646ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:615][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTextureCube.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:617][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:618][ 0]LogSavePackage: Save=0.386177ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:618][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:618][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:619][ 0]LogSavePackage: Save=0.585570ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:619][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Music.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:621][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:621][ 0]LogSavePackage: Save=0.534671ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:622][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/SFX.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:623][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:623][ 0]LogSavePackage: Save=0.353490ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:624][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Normal_Attack.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:624][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:625][ 0]LogSavePackage: Save=0.364697ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:626][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:626][ 0]LogSavePackage: Save=0.428204ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:627][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:628][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:628][ 0]LogSavePackage: Save=0.333411ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:628][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Voice.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:629][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:631][ 0]LogSavePackage: Save=1.445247ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:631][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMeshes/Cylinder.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:631][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:639][ 0]LogSavePackage: Save=7.070268ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:639][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:640][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:641][ 0]LogSavePackage: Save=0.317534ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:641][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineTireTypes/DefaultTireType.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:641][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:644][ 0]LogTexture:Display: Building textures: AICON-Red (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:701][ 0]LogTexture:Display: Building textures: AICON-Red (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:704][ 0]LogSavePackage: Save=62.623775ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:705][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/AICON-Red.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:706][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:709][ 0]LogTexture:Display: Building textures: AICON-Green (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:775][ 0]LogTexture:Display: Building textures: AICON-Green (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:778][ 0]LogSavePackage: Save=72.351051ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:778][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/AICON-Green.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:780][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:781][ 0]LogSavePackage: Save=0.998364ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:781][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:782][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:784][ 0]LogSavePackage: Save=1.519494ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:785][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:785][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:786][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:786][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpr MainFrameActions: Packaging (Android (All)): iteTexture.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:789][ 0]LogTexture:Display: Building textures: DummySpriteTexture (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:854][ 0]LogTexture:Display: Building textures: DummySpriteTexture (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:860][ 0]LogSavePackage: Save=73.301788ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:860][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:861][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:863][ 0]LogSavePackage: Save=1.045994ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:863][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:864][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:866][ 0]LogSavePackage: Save=0.985289ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:866][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:867][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:868][ 0]LogSavePackage: Save=0.972214ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:868][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:869][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:870][ 0]LogSavePackage: Save=1.016576ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:870][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:871][ 0]LogCook:Display: Cooking /LeapMotionController/LM_TorusMesh -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:873][ 0]LogSavePackage: Save=1.526031ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:873][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:874][ 0]LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:876][ 0]LogSavePackage: Save=1.691802ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:876][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:877][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:878][ 0]LogSavePackage: Save=1.056734ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:879][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:879][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:881][ 0]LogSavePackage: Save=1.348119ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:881][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:882][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uas MainFrameActions: Packaging (Android (All)): set MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:885][ 0]LogSavePackage: Save=2.449681ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:885][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:885][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.30:893][ 0]LogTexture:Display: Building textures: InvalidLightmapSettings (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:608][ 0]LogTexture:Display: Building textures: InvalidLightmapSettings (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:990][ 0]LogSavePackage: Save=1103.676270ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:990][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:992][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:994][ 0]LogSavePackage: Save=2.033618ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:994][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:995][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFr MainFrameActions: Packaging (Android (All)): eq.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:997][ 0]LogSavePackage: Save=1.420031ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:997][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.31:998][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultBokeh.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:000][ 0]LogSavePackage: Save=1.431238ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:000][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultBokeh.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:001][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:003][ 0]LogSavePackage: Save=2.160165ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:004][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:004][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/MiniFont.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:006][ 0]LogTexture:Display: Building textures: MiniFont (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:017][ 0]LogTexture:Display: Building textures: MiniFont (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:027][ 0]LogSavePackage: Save=22.878325ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:028][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/MiniFont.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:029][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:030][ 0]LogSavePackage: Save=1.222973ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:031][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:034][ 0]LogTexture:Display: Building textures: DefaultWhiteGrid (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:078][ 0]LogTexture:Display: Building textures: DefaultWhiteGrid (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:108][ 0]LogSavePackage: Save=76.647568ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:108][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:110][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:111][ 0]LogSavePackage: Save=0.366565ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:111][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:111][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:121][ 0]LogSavePackage: Save=9.682919ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:122][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoTiny.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:122][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/BSPVertex.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:125][ 0]LogTexture:Display: Building textures: BSPVertex (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:156][ 0]LogTexture:Display: Building textures: BSPVertex (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:159][ 0]LogSavePackage: Save=35.731445ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:159][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/BSPVertex.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:160][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:162][ 0]LogSavePackage: Save=1.694604ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:162][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:163][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:165][ 0]LogSavePackage: Save=2.272703ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:165][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:166][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:176][ 0]LogSavePackage: Save=9.231367ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:176][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:177][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationU MainFrameActions: Packaging (Android (All)): nlitMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:181][ 0]LogSavePackage: Save=2.811110ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:181][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:182][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/MAT_LevelCol MainFrameActions: Packaging (Android (All)): orationLitLightmapUV.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:184][ 0]LogSavePackage: Save=1.906605ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:184][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:185][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelC MainFrameActions: Packaging (Android (All)): olorationLitMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:196][ 0]LogSavePackage: Save=10.922703ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:197][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:198][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:203][ 0]LogSavePackage: Save=3.799201ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:203][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:204][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasse MainFrameActions: Packaging (Android (All)): t MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:209][ 0]LogSavePackage: Save=4.525794ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:209][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:210][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:211][ 0]LogSavePackage: Save=1.150594ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:211][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:212][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:214][ 0]LogSavePackage: Save=2.035953ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:215][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:216][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:218][ 0]LogSavePackage: Save=1.819283ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:218][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:219][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorView MainFrameActions: Packaging (Android (All)): Mode_GreenOnly.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:221][ 0]LogSavePackage: Save=1.215034ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:221][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:222][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:223][ 0]LogSavePackage: Save=1.321502ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:223][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:224][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:228][ 0]LogSavePackage: Save=2.954000ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:228][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:228][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:231][ 0]LogSavePackage: Save=1.689001ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:231][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:231][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:234][ 0]LogSavePackage: Save=1.795468ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:234][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:235][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMa MainFrameActions: Packaging (Android (All)): terial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:237][ 0]LogSavePackage: Save=1.390612ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:237][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:237][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:241][ 0]LogSavePackage: Save=2.575294ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:241][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:242][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:243][ 0]LogSavePackage: Save=1.030118ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:243][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:244][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCa MainFrameActions: Packaging (Android (All)): librator.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:250][ 0]LogSavePackage: Save=5.129575ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:250][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:253][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uas MainFrameActions: Packaging (Android (All)): set MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:262][ 0]LogSavePackage: Save=9.436363ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:263][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:263][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasse MainFrameActions: Packaging (Android (All)): t MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:269][ 0]LogSavePackage: Save=5.436836ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:269][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:271][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatB MainFrameActions: Packaging (Android (All)): lack.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:279][ 0]LogSavePackage: Save=7.537230ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:279][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:280][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasse MainFrameActions: Packaging (Android (All)): t MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:288][ 0]LogSavePackage: Save=7.334569ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:288][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:289][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:295][ 0]LogTexture:Display: Building textures: T_ColorGrid (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.32:954][ 0]LogTexture:Display: Building textures: T_ColorGrid (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:380][ 0]LogSavePackage: Save=1089.813599ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:380][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:382][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:391][ 0]LogSavePackage: Save=8.347876ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:391][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:391][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:488][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:488][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:488][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:490][ 0]LogSavePackage: Save=1.545177ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:490][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:549][ 0]LogCook:Display: Cooking /Game/Blueprints/MyGame -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/MyGame.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:554][ 0]LogSavePackage: Save=5.162262ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:554][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/MyGame.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:961][ 0]LogCook:Display: Cooking /Game/Maps/Main_Menu -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Maps/Main_Menu.umap MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:973][ 0]LogSavePackage: Save=10.801760ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.33:973][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Maps/Main_Menu.umap' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:084][ 0]LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:087][ 0]LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.04] Compile of Classic_Mode successful, but with 1 Warning(s) [in 22 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:088][ 0]LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.04] Compile of Classic_Mode successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:167][ 0]LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:169][ 0]LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.12] Compile of Classic_Mode successful, but with 1 Warning(s) [in 19 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:169][ 0]LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.12] Compile of Classic_Mode successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:174][ 0]LogCook:Display: Cooking /Game/Maps/Classic_Mode -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Maps/Classic_Mode.umap MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:186][ 0]LogSavePackage: Save=10.883477ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:186][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Maps/Classic_Mode.umap' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:188][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:190][ 0]LogSavePackage: Save=2.227875ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:190][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/EmptyActor.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:192][ 0]LogCook:Display: Cooking /Game/UMG/Main_Menu -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/UMG/Main_Menu.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:204][ 0]LogSavePackage: Save=11.953287ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:204][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/UMG/Main_Menu.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:206][ 0]LogCook:Display: Cooking /Game/UMG/Classic_Mode -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/UMG/Classic_Mode.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:221][ 0]LogSavePackage: Save=14.933437ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:221][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/UMG/Classic_Mode.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:223][ 0]LogCook:Display: Cooking /Game/Blueprints/Set_res -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/Set_res.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:228][ 0]LogSavePackage: Save=4.795697ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:228][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/Set_res.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:230][ 0]LogCook:Display: Cooking /Game/Blueprints/BP_SavedGameActor -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/BP_SavedGameActor.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:248][ 0]LogSavePackage: Save=18.207773ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:248][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/BP_SavedGameActor.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:249][ 0]LogCook:Display: Cooking /Game/Blueprints/BP_MainSave -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/BP_MainSave.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:250][ 0]LogSavePackage: Save=0.774690ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:251][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/BP_MainSave.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:256][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Back MainFrameActions: Packaging (Android (All)): ground.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:257][ 0]LogSavePackage: Save=0.793835ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:257][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:311][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:311][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:311][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:314][ 0]LogSavePackage: Save=2.261496ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:314][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:320][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks MainFrameActions: Packaging (Android (All)): .uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:321][ 0]LogSavePackage: Save=0.718187ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:321][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:376][ 0]LogTexture:Display: Building textures: AnalogHat (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:376][ 0]LogTexture:Display: Building textures: AnalogHat (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:376][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:379][ 0]LogSavePackage: Save=2.243284ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:379][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:526][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:526][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:526][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.u MainFrameActions: Packaging (Android (All)): asset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:529][ 0]LogSavePackage: Save=1.929019ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:529][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:607][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:607][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:607][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasse MainFrameActions: Packaging (Android (All)): t MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:609][ 0]LogSavePackage: Save=1.769785ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:610][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:653][ 0]LogTexture:Display: Building textures: MobileHUDButton3 (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:654][ 0]LogTexture:Display: Building textures: MobileHUDButton3 (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:654][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:656][ 0]LogSavePackage: Save=1.877186ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:656][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:723][ 0]LogTexture:Display: Building textures: MobileHUDButton2_on (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:723][ 0]LogTexture:Display: Building textures: MobileHUDButton2_on (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:724][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:726][ 0]LogSavePackage: Save=1.638569ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.34:726][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.35:518][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.35:519][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.35:519][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.35:524][ 0]LogSavePackage: Save=4.531397ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.35:524][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileMenu2.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:324][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:324][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:325][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:330][ 0]LogSavePackage: Save=5.102958ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:330][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:337][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInn MainFrameActions: Packaging (Android (All)): er.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:338][ 0]LogSavePackage: Save=0.691570ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:338][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:419][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:419][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:419][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:422][ 0]LogSavePackage: Save=1.841697ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:422][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:488][ 0]LogTexture:Display: Building textures: MobileHUDButtonFire (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:488][ 0]LogTexture:Display: Building textures: MobileHUDButtonFire (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:489][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:492][ 0]LogSavePackage: Save=2.523461ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:492][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:629][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:629][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:629][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.u MainFrameActions: Packaging (Android (All)): asset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:632][ 0]LogSavePackage: Save=2.407655ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:632][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:685][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoETC2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:685][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoETC1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:686][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasse MainFrameActions: Packaging (Android (All)): t MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:688][ 0]LogSavePackage: Save=1.652111ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:688][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:691][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOu MainFrameActions: Packaging (Android (All)): tter.uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:692][ 0]LogSavePackage: Save=1.015642ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:693][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:696][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly MainFrameActions: Packaging (Android (All)): .uasset MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:697][ 0]LogSavePackage: Save=0.675694ms MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:697][ 0]LogSavePackage: Async saving from memory to 'C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:702][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:703][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 135, size is 235.20kb MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:704][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:733][ 0]LogCook:Display: Cook by the book total time in tick 22.796641s total time 23.834526 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:733][ 0]LogInit:Display: MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:734][ 0]LogInit:Display: Warning/Error Summary MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:734][ 0]LogInit:Display: --------------------- MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:734][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:735][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2, Default Material will be used in game. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:735][ 0]LogInit:Display: LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:735][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2, Default Material will be used in game. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:736][ 0]LogInit:Display: LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2 MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:736][ 0]LogInit:Display: LogBlueprint:Warning: [compiler Classic_Mode] Warning 'Item' is already a 'BP Saved Game Actor', you don't need Cast To BP_SavedGameActor . MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:736][ 0]LogInit:Display: LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.04] Compile of Classic_Mode successful, but with 1 Warning(s) [in 22 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:736][ 0]LogInit:Display: LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.04] Compile of Classic_Mode successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:737][ 0]LogInit:Display: LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.12] Compile of Classic_Mode successful, but with 1 Warning(s) [in 19 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:737][ 0]LogInit:Display: LogBlueprint:Warning: [compiler Classic_Mode] Warning [0031.12] Compile of Classic_Mode successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:737][ 0]LogInit:Display: MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:737][ 0]LogInit:Display: Success - 0 error(s), 11 warning(s) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:737][ 0]LogInit:Display: MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Execution of commandlet took: 25.88 seconds MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:738][ 0]LogExit: Preparing to exit. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:811][ 0]LogExit: Editor shut down MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.36:962][ 0]LogExit: Object subsystem successfully closed. MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:004][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (107) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:004][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (106) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:009][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (105) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:009][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (104) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:009][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (103) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:009][ 0]LogModuleManager: Shutting down and abandoning module AIModule (102) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:010][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (101) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:010][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (100) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:010][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (99) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:010][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (98) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:010][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (97) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:023][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (96) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:023][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (95) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:023][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (94) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:024][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (93) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:024][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (92) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:024][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (91) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:024][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (90) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:024][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (89) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:024][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (88) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:025][ 0]LogModuleManager: Shutting down and abandoning module HotReload (87) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:025][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (86) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:025][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (85) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:025][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (84) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:025][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (83) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:026][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (82) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:026][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (81) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:026][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (80) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:026][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (79) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:026][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (78) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:026][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (77) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:027][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (76) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:027][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (75) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:027][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:027][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:027][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:027][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:028][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:028][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:028][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:028][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:028][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:028][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:029][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:029][ 0]LogModuleManager: Shutting down and abandoning module UMG (63) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:029][ 0]LogModuleManager: Shutting down and abandoning module Slate (62) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:029][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:033][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:033][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:033][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:034][ 0]LogModuleManager: Shutting down and abandoning module Networking (56) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:034][ 0]LogModuleManager: Shutting down and abandoning module Core (55) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:034][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:034][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:034][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:034][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:454][ 0]LogDerivedDataCache: Shutdown MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:455][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:455][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:455][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:455][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:455][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:456][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:456][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:456][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:456][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:456][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:457][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:457][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:457][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:457][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:457][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:457][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:458][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:458][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:458][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:458][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:458][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:459][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:459][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:459][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:459][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:459][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:460][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:460][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:460][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:460][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:460][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:460][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:461][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:461][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:461][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:461][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:461][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:461][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:462][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:462][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:462][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:462][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:462][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:462][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:463][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:463][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:463][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:463][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:463][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2015.08.04-14.48.37:464][ 0]LogExit: Exiting. MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: Took 34.932998s to run UE4Editor-Cmd.exe, ExitCode=0 MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Android (All)): Project.Cook: ********** COOK COMMAND COMPLETED ********** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory G:\Android_01\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ArchiveDirectory = G:\Android_01\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RawProjectPath = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageTargetPlatform = Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.8 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ProjectRoot = C:\Users\PauRu\Documents\Unreal Projects\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: PlatformDir = Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ShortProjectName = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageDirectory = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RelativeProjectRootForStage = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Android_01/Android_01.uproject MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Build build.properties False MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Build build.properties False MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\UAT\Android UE4CommandLine.txt False MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\UAT\Android UE4CommandLine.txt False MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Internationalization\English * True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Internationalization\English * True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Config * True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Config * True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Stats * True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Stats * True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Slate * True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Slate * True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Plugins *.uplugin True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Plugins *.uplugin True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01 *.uproject False MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01 *.uproject False MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Config * True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Config * True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\Cooked\Android * True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\Cooked\Android * True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\Cooked\Android *.json True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\Cooked\Android *.json True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeDeleteDirectory: SafeDeleteDirectory C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest. MainFrameActions: Packaging (Android (All)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PrePak_NonUFSFiles.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PrePak_UFSFiles.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\FileOpenOrder\GameOpenOrder.log=False MainFrameActions: Packaging (Android (All)): Project.RunUnrealPak: Running UnrealPak ******* MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UnrealPak.exe=True MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01\Content\Paks\Android_01-Android.pak" -create="C:\Users\PauRu\AppData\Roami MainFrameActions: Packaging (Android (All)): ng\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PakList_Android_01-Android.txt" -installed -order="C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\FileOpenOrder\EditorOpenOrder.log" -UTF8Output MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Loading response file C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PakList_Android_01-Android.txt MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/cnvalias.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/confusables.cfu Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MP.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_UM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/ibm-1047_P100-1995.cnv Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/ibm-37_P100-1995.cnv Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/keyTypeData.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfc.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfkc.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfkc_cf.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/numberingSystems.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/unames.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/uts46.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zoneinfo64.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/char.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/line.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/sent.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/title.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/word.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/word_POSIX.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/ucadata.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/supplementalData.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MP.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Base.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseCompat.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseDeviceProfiles.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditor.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorKeyBindings.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorLayout.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorPerProjectUserSettings.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorSettings.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEngine.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseGame.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseInput.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseLightmass.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseScalability.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/ConsoleVariables.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/controller.vdf Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Android/AndroidEngine.ini Dest: ../../../Engine/Config/Android/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/Editor.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/EditorTutorials.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/Engine.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/Keywords.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/PortableObjectExport.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/PortableObjectImport.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/PropertyNames.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RegenerateEditor.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RegenerateEditorTutorials.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RegenerateEngine.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RepairData.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/ResourceFileGen.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/ToolTips.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/WordCount.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Windows/WindowsEngine.ini Dest: ../../../Engine/Config/Windows/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Stats/FPSChart_Postamble.html Dest: ../../../Engine/Content/Stats/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Stats/FPSChart_Preamble.html Dest: ../../../Engine/Content/Stats/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Stats/FPSChart_Row.html Dest: ../../../Engine/Content/Stats/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Checkerboard.png Dest: ../../../Engine/Content/Slate/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/BoxShadow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button_Disabled.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button_Pressed.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Check.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Checker.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Circle.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_Mode_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_Separator.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_SliderHandle.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorSpectrum.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorWheel.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader_Arrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ComboArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CursorPing.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DebugBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Delimiter.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DownArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Above.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Below.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Onto.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/EditableTextSelectionBackground.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/EventMessage_Default.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/GroupBorder.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/HeaderSplitterGrip.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/LastColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/NoiseBackground.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Background.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Fill.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Marquee.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_Selected_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_Unselected_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RoundedSelection_16x.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Thumb.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBorderShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBorderShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowLeft.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowRight.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SearchGlass.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Selection.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Selector.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Separator.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheck.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortDownArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortDownArrows.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortUpArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortUpArrows.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SpinArrows.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Fill.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SplitterHandleHighlight.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SubmenuArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TableViewHeader.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TableViewMajorColumn.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBlockHighlightShape.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBoxLabelBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_ReadOnly.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Special.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Special_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Throbber_Piece.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Collapsed.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Expanded.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/UpArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_High.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Low.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Mid.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Muted.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Off.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/X.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowBackground.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowBorder.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowOutline.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/CrashTracker/MouseCursor.png Dest: ../../../Engine/Content/Slate/CrashTracker/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/CrashTracker/Record.png Dest: ../../../Engine/Content/Slate/CrashTracker/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/DockingIndicator_Center.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/OuterDockingIndicator.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/TabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/TabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/DroidSansFallback.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/DroidSansMono.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Google_Android_License.txt Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Last Resort Font.tps Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/LastResort.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Nanum Fonts License.rtf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/NanumGothic TTF.tps Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/NanumGothic.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Bold.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Light.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Regular.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto.tps Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/BackIcon.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/Cross_12x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/cursor_cardinal_cross.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/cursor_grab.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/DefaultAppIcon.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/denied_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/ellipsis_12x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/Empty_14x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/eyedropper_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_Downloads_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_error_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_generic_toolbar.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_help_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_info_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_redo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_undo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_warning_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/NextIcon.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/notificationlist_fail.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/notificationlist_success.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/PlusSymbol_12x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/toolbar_expand_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/TrashCan.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/TrashCan_Small.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Error.png Dest: ../../../Engine/Content/Slate/MessageLog/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Note.png Dest: ../../../Engine/Content/Slate/MessageLog/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Warning.png Dest: ../../../Engine/Content/Slate/MessageLog/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Border.PNG Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Button.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/DashedBorder.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/HyperlinkDotted.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/HyperlinkUnderline.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Menu_Background.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Notification_Border_Flash.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/ToolBar_Background.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/ToolTip_Background.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/ToolTip_BrightBackground.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/White.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/BrushWireframe.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/DefaultPawn_16px.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/FlatColorSquare.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/GammaReference.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Hyperlink.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Lit.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/NewLevelBlank.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/TestRotation.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/UE4Icon.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Unlit.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Wireframe.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Tutorials/TutorialBorder.png Dest: ../../../Engine/Content/Slate/Tutorials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Tutorials/TutorialShadow.png Dest: ../../../Engine/Content/Slate/Tutorials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/en/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/en/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/2D/Paper2D/Paper2D.uplugin Dest: ../../../Engine/Plugins/2D/Paper2D/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/BlankPlugin/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/GitSourceControl/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/KDevelopSourceCodeAccess/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/NullSourceCodeAccess/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/PerforceSourceControl/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/SubversionSourceControl/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/UObjectPlugin/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/XCodeSourceCodeAccess/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin Dest: ../../../Engine/Plugins/Editor/EpicSurvey/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin Dest: ../../../Engine/Plugins/Editor/MacGraphicsSwitching/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin Dest: ../../../Engine/Plugins/Editor/PluginBrowser/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/PluginCreator/PluginCreator.uplugin Dest: ../../../Engine/Plugins/Editor/PluginCreator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin Dest: ../../../Engine/Plugins/Editor/SpeedTreeImporter/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin Dest: ../../../Engine/Plugins/Experimental/BlueprintStats/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin Dest: ../../../Engine/Plugins/Experimental/CharacterAI/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeEditor/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/CodeView/CodeView.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeView/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin Dest: ../../../Engine/Plugins/Experimental/HTML5Networking/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/LiveEditor/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/Phya/Phya.uplugin Dest: ../../../Engine/Plugins/Experimental/Phya/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin Dest: ../../../Engine/Plugins/Experimental/SimpleHMD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/StructBox/StructBox.uplugin Dest: ../../../Engine/Plugins/Experimental/StructBox/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin Dest: ../../../Engine/Plugins/Media/AndroidMedia/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin Dest: ../../../Engine/Plugins/Media/AvfMedia/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin Dest: ../../../Engine/Plugins/Media/MediaPlayerEditor/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin Dest: ../../../Engine/Plugins/Media/WmfMedia/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin Dest: ../../../Engine/Plugins/Messaging/MessagingDebugger/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin Dest: ../../../Engine/Plugins/Messaging/UdpMessaging/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin Dest: ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin Dest: ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin Dest: ../../../Engine/Plugins/Runtime/Advertising/IOSTapJoy/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/IOSApsalar.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/FileLogging/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/IOSFlurry.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidMoviePlayer/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AppleMoviePlayer/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CableComponent/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CustomMeshComponent/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/GearVR/GearVR.uplugin Dest: ../../../Engine/Plugins/Runtime/GearVR/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/LeapMotionController/LeapMotionController.uplugin Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin Dest: ../../../Engine/Plugins/Runtime/LiveEditorListenServer/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin Dest: ../../../Engine/Plugins/Runtime/OculusAudio/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin Dest: ../../../Engine/Plugins/Runtime/OculusRift/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundMod/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundVisualizations/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin Dest: ../../../Engine/Plugins/Runtime/Steam/SteamController/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin Dest: ../../../Engine/Plugins/Runtime/Steam/SteamVR/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin Dest: ../../../Engine/Plugins/Runtime/WebBrowserWidget/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsDeviceProfileSelector/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin Dest: ../../../Engine/Plugins/ScriptGeneratorPlugin/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin Dest: ../../../Engine/Plugins/ScriptPlugin/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin Dest: ../../../Engine/Plugins/Slate/SlateRemote/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Android_01.uproject Dest: ../../../Android_01/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Config/DefaultEditor.ini Dest: ../../../Android_01/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Config/DefaultEngine.ini Dest: ../../../Android_01/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Config/DefaultGame.ini Dest: ../../../Android_01/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Config/DefaultInput.ini Dest: ../../../Android_01/Config/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/AssetRegistry.bin Dest: ../../../Android_01/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/CookedIniVersion.txt Dest: ../../../Android_01/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/BP_MainSave.uasset Dest: ../../../Android_01/Content/Blueprints/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/BP_SavedGameActor.uasset Dest: ../../../Android_01/Content/Blueprints/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/MyGame.uasset Dest: ../../../Android_01/Content/Blueprints/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Blueprints/Set_res.uasset Dest: ../../../Android_01/Content/Blueprints/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Maps/Classic_Mode.umap Dest: ../../../Android_01/Content/Maps/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/Maps/Main_Menu.umap Dest: ../../../Android_01/Content/Maps/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/UMG/Classic_Mode.uasset Dest: ../../../Android_01/Content/UMG/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Android_01/Content/UMG/Main_Menu.uasset Dest: ../../../Android_01/Content/UMG/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/GlobalShaderCache-GLSL_ES2.bin Dest: ../../../Engine/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset Dest: ../../../Engine/Content/EditorLandscapeResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroup MainFrameActions: Packaging (Android (All)): s/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/BSPVertex.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/EmptyActor.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EditorResources/S_Trigger.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset Dest: ../../../Engine/Content/EngineDamageTypes/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uasset Dest: ../../../Engine/Content/EngineFonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset Dest: ../../../Engine/Content/EngineFonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoTiny.uasset Dest: ../../../Engine/Content/EngineFonts/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultBokeh.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/MiniFont.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMeshes/Cylinder.uasset Dest: ../../../Engine/Content/EngineMeshes/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset Dest: ../../../Engine/Content/EngineMeshes/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/AICON-Green.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/AICON-Red.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/Black.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTexture.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTextureCube.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/GradientTexture0.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineResources/WhiteSquareTexture.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Music.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Normal_Attack.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/SFX.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Special_Attack_PSM.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineSounds/Voice.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/EngineTireTypes/DefaultTireType.uasset Dest: ../../../Engine/Content/EngineTireTypes/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset Dest: ../../../Engine/Content/Functions/Engine_Mat MainFrameActions: Packaging (Android (All)): erialFunctions01/Opacity/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset Dest: ../../../Engine/Content/Functions/E MainFrameActions: Packaging (Android (All)): ngine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset Dest: ../../../Engine/Content/Maps/Templates/Thumbnails/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset Dest: ../../../Engine/Content/MobileResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileMenu2.uasset Dest: ../../../Engine/Content/MobileResources/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/Plac MainFrameActions: Packaging (Android (All)): eholderTextures/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/ MainFrameActions: Packaging (Android (All)): Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Co MainFrameActions: Packaging (Android (All)): ntent/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/PauRu/Documents/Unreal Projects/Android_01/Saved/Cooked/Android/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Content/ MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added 951 entries to add to pak file. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Loading pak order file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\FileOpenOrder\EditorOpenOrder.log... MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Finished loading pak order file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\FileOpenOrder\EditorOpenOrder.log. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Collecting files to add to pak file... MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Collected 951 files in 0.05s. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Paper2D.uplugin", 881 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin", 487 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin", 481 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin", 486 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin", 534 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin", 425 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin", 431 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin", 519 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin", 507 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin", 473 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin", 422 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin", 532 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin", 422 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginCreator/PluginCreator.uplugin", 511 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin", 435 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin", 370 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin", 559 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin", 449 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeView/CodeView.uplugin", 435 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin", 467 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin", 469 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Phya/Phya.uplugin", 381 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin", 438 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/StructBox/StructBox.uplugin", 425 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin", 562 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin", 672 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin", 573 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin", 720 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin", 472 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin", 632 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin", 524 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin", 546 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin", 425 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin", 623 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin", 656 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/IOSApsalar.uplugin", 561 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin", 469 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/IOSFlurry.uplugin", 558 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin", 604 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin", 555 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin", 541 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin", 412 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin", 532 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin", 562 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/GearVR/GearVR.uplugin", 499 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin", 588 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/LeapMotionController.uplugin", 527 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin", 541 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin", 512 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin", 486 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin", 545 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin", 618 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin", 468 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin", 458 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin", 568 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin", 602 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin", 591 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin", 551 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin", 545 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin", 663 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin", 599 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/cnvalias.icu", 63926 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_US_POSIX.res", 248 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/pool.res", 2960 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_US.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en.res", 16152 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/root.res", 47856 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Base.ini", 0 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEngine.ini", 169297 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Windows/WindowsEngine.ini", 404 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseGame.ini", 2289 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseInput.ini", 15990 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditor.ini", 46095 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorPerProjectUserSettings.ini", 27089 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorSettings.ini", 5311 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorLayout.ini", 0 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorKeyBindings.ini", 5387 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseCompat.ini", 16732 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseLightmass.ini", 9215 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseScalability.ini", 6299 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseDeviceProfiles.ini", 10883 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/ConsoleVariables.ini", 1835 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Regular.ttf", 158604 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansMono.ttf", 78296 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Bold.ttf", 163448 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Light.ttf", 162636 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Android/AndroidEngine.ini", 245 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Actor.uasset", 88412 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Maps/Templates/Thumbnails/Default.uasset", 160966 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset", 199132 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset", 166216 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorLandscapeResources/DataLayer.uasset", 571 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/Roboto.uasset", 392482 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset", 1169 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough.uasset", 8870 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/WhiteSquareTexture.uasset", 5094 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset", 3452 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset", 7398 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WorldGridMaterial.uasset", 1357647 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset", 8749 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset", 2624187 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset", 308644 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset", 13547 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDiffuse.uasset", 3148542 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset", 5458 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset", 24353 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset", 2881 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTexture.uasset", 51486 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset", 6331 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset", 6363 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset", 6172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset", 944 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/numberingSystems.res", 3440 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/supplementalData.res", 25516 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/pool.res", 2064 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en.res", 44732 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/root.res", 772 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Sphere.uasset", 50942 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoDistanceField.uasset", 138344 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset", 97554 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Trigger.uasset", 350592 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/GradientTexture0.uasset", 6536 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/Black.uasset", 5068 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset", 4452 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset", 4458 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset", 4452 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset", 4450 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset", 2638 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset", 4450 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset", 4452 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset", 4693 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset", 4440 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset", 4464 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset", 4452 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset", 4454 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset", 4448 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTextureCube.uasset", 297951 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Master.uasset", 1136 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Music.uasset", 795 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/SFX.uasset", 1158 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Normal_Attack.uasset", 805 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Special_Attack_PSM.uasset", 1190 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset", 1035 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Voice.uasset", 795 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Cylinder.uasset", 18524 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultMaterial.uasset", 589465 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineTireTypes/DefaultTireType.uasset", 476 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/ucadata.icu", 151984 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfc.nrm", 33216 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en_US.res", 100 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en.res", 100 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/root.res", 173968 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/AICON-Red.uasset", 43144 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/AICON-Green.uasset", 43148 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset", 1515 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset", 8626 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset", 166207 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset", 6289 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset", 1131 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset", 2031 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset", 66247 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset", 170259 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset", 76219 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset", 4963 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset", 6373 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset", 89314 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset", 789104 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/GizmoMaterial.uasset", 10764 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset", 5074 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultBokeh.uasset", 22892 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset", 262850 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/MiniFont.uasset", 74770 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset", 770 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset", 51490 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset", 500 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoTiny.uasset", 78463 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset", 17325 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/BSPVertex.uasset", 4424 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset", 48652 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/GeomMaterial.uasset", 8498 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset", 1152208 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset", 48864 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset", 8408 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset", 1248988 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset", 64978 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset", 217223 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset", 17529 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset", 18147 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset", 17906 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset", 17926 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset", 17916 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset", 240491 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset", 5234 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset", 7101 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset", 2133 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset", 350638 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/EditorBrushMaterial.uasset", 5968 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset", 3156782 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset", 130021 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset", 78620 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset", 76127 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset", 136617 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset", 789093 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset", 126670 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset", 43283 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/EmptyActor.uasset", 350684 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset", 263095 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset", 24195 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset", 2271 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/AnalogHat.uasset", 12375 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset", 352201 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset", 51733 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset", 12389 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset", 51731 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileMenu2.uasset", 2624219 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileControls_texture.uasset", 2624379 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset", 17331 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset", 166319 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset", 43275 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset", 352201 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset", 24197 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset", 66485 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset", 1713 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Android_01.uproject", 92 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/AssetRegistry.bin", 240847 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Config/DefaultEditor.ini", 163 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Config/DefaultEngine.ini", 2878 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Config/DefaultGame.ini", 93 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Config/DefaultInput.ini", 1892 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/Blueprints/BP_MainSave.uasset", 1019 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/Blueprints/BP_SavedGameActor.uasset", 7770 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/Blueprints/MyGame.uasset", 2347 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/Blueprints/Set_res.uasset", 3309 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/Maps/Classic_Mode.umap", 6393 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/Maps/Main_Menu.umap", 5780 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/UMG/Classic_Mode.uasset", 14642 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/Content/UMG/Main_Menu.uasset", 28030 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Android_01/CookedIniVersion.txt", 17201 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/controller.vdf", 1528 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Editor.ini", 1978 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/EditorTutorials.ini", 1195 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Engine.ini", 2019 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Keywords.ini", 1259 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectExport.ini", 1457 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectImport.ini", 1457 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PropertyNames.ini", 1292 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditor.ini", 164 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditorTutorials.ini", 200 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEngine.ini", 164 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RepairData.ini", 2645 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/ResourceFileGen.ini", 1552 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/ToolTips.ini", 1343 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/WordCount.ini", 1390 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/char.brk", 16424 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en.res", 432 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en_US.res", 100 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en_US_POSIX.res", 188 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/leet.res", 512 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/line.brk", 115888 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/res_index.res", 136 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/root.res", 500 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/sent.brk", 30640 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/title.brk", 15336 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/word.brk", 42200 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/word_POSIX.brk", 42216 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en_US_POSIX.res", 16020 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/leet.res", 16020 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/res_index.res", 136 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/confusables.cfu", 73248 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_001.res", 148 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_150.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AU.res", 276 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BB.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BE.res", 164 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BM.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BS.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BW.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BZ.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CA.res", 196 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CC.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CK.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CX.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_DG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_DM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ER.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FJ.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FK.res", 232 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GB.res", 3340 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GH.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GI.res", 256 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GM.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GY.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_HK.res", 212 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IM.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IN.res", 164 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_JE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_JM.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KE.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KI.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KY.res", 188 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LR.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LS.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MG.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MO.res", 220 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MT.res", 216 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MU.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MW.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NA.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NF.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NG.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NR.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NU.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NZ.res", 216 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PG.res", 188 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PH.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PK.res", 216 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PN.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_RH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_RW.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SB.res", 188 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SC.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SG.res", 212 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SH.res", 224 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SL.res", 188 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SS.res", 248 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SX.res", 208 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SZ.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TK.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TO.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TT.res", 196 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TV.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TZ.res", 184 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_UG.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VU.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_WS.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZA.res", 180 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZM.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/leet.res", 44732 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/res_index.res", 952 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_001.res", 172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_150.res", 716 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AS.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AU.res", 2484 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BE.res", 716 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BS.res", 192 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BW.res", 692 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BZ.res", 780 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CA.res", 900 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_DG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_DM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ER.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GB.res", 6228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GI.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GU.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_HK.res", 10480 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IE.res", 2188 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IM.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IN.res", 700 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_JE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_JM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KE.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KY.res", 192 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MH.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MP.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MT.res", 596 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NA.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NF.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NZ.res", 2248 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PK.res", 460 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PR.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PW.res", 192 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_RH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_RW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SG.res", 1356 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SH.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SL.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TO.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TT.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TV.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_UG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_UM.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VI.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_WS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZA.res", 880 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZW.res", 684 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/ibm-1047_P100-1995.cnv", 2686 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/ibm-37_P100-1995.cnv", 2786 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/keyTypeData.res", 1260 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en.res", 22440 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_150.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AU.res", 176 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_DG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_DM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ER.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GB.res", 600 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GI.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_HK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IM.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IN.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_JE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_JM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KE.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MT.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NA.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NF.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NZ.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_RH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_RW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SH.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SL.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TO.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TT.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TV.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_UG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_WS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZA.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/leet.res", 22460 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/pool.res", 4016 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/res_index.res", 932 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/root.res", 204 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/leet.res", 16172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfkc.nrm", 52224 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfkc_cf.nrm", 48944 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/en.res", 8800 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/leet.res", 8800 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/res_index.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/root.res", 13620 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en.res", 7704 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_150.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AU.res", 152 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_DG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_DM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ER.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GB.res", 520 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GI.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_HK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IM.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IN.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_JE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_JM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KE.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MT.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NA.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NF.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NZ.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_RH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_RW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SH.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SL.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TO.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TT.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TV.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_UG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_WS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZA.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/leet.res", 7704 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/pool.res", 1040 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/res_index.res", 932 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/root.res", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/res_index.res", 1076 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/unames.icu", 204208 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/uts46.nrm", 55520 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en.res", 16296 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_001.res", 280 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_150.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AU.res", 488 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BW.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BZ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CA.res", 152 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CM.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_DG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_DM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ER.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FK.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GB.res", 2192 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GD.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GH.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GI.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GM.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GU.res", 132 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_HK.res", 244 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IE.res", 144 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IM.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IN.res", 224 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IO.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_JE.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_JM.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KE.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KI.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KY.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LR.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LS.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MG.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MH.res", 280 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MO.res", 280 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MP.res", 280 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MT.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MU.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MW.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NA.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NF.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NG.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NR.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NZ.res", 552 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PG.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PH.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PK.res", 208 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PN.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PW.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_RH.res", 88 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_RW.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SB.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SD.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SG.res", 248 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SH.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SL.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SS.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SX.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SZ.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TK.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TO.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TT.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TV.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TZ.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_UG.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VC.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VG.res", 112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VU.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_WS.res", 116 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZA.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZM.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZW.res", 228 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/leet.res", 16296 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/pool.res", 9408 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/res_index.res", 984 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/root.res", 1480 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zoneinfo64.res", 149844 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/en/Engine.locres", 437384 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Checkerboard.png", 2819 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/BoxShadow.png", 3679 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button.png", 2999 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Disabled.png", 3034 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Hovered.png", 3352 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Pressed.png", 2995 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Check.png", 2930 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox.png", 2871 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked.png", 2993 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png", 2994 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Hovered.png", 2863 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined.png", 2890 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png", 2895 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Checker.png", 2819 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Circle.png", 2843 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Mode_16x.png", 943 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Separator.png", 159 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_SliderHandle.png", 182 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorSpectrum.png", 266833 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorWheel.png", 71817 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader.png", 2837 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Arrow.png", 191 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Hovered.png", 3451 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png", 7386 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png", 7386 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ComboArrow.png", 2824 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CursorPing.png", 18245 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DebugBorder.PNG", 2840 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Delimiter.png", 2871 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DownArrow.png", 2824 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Above.png", 15666 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Below.png", 15470 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Onto.png", 15599 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EditableTextSelectionBackground.png", 2826 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EventMessage_Default.png", 3161 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png", 468 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/GroupBorder.png", 2876 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/HeaderSplitterGrip.PNG", 2815 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/LastColumnHeader_Hovered.png", 3453 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/NoiseBackground.png", 5891 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Background.png", 2992 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Fill.png", 2920 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Marquee.PNG", 3032 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Selected_16x.png", 3131 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png", 3031 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Unselected_16x.png", 16867 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RoundedSelection_16x.PNG", 2845 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png", 2784 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png", 2775 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Thumb.png", 2868 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowBottom.png", 2983 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowTop.png", 2989 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowBottom.png", 2983 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowLeft.png", 2960 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowRight.png", 2964 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowTop.png", 2989 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SearchGlass.PNG", 3033 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selection.png", 2802 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selector.png", 2815 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Separator.png", 2812 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheck.png", 2929 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox.png", 2838 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked.png", 2975 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png", 2948 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Hovered.png", 2836 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png", 2858 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png", 2854 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrow.png", 2811 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrows.png", 1217 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrow.png", 2808 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrows.png", 1220 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SpinArrows.png", 2886 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox.PNG", 2873 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill.png", 3019 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png", 3054 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Hovered.png", 2944 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SplitterHandleHighlight.png", 2802 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SubmenuArrow.png", 2833 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewHeader.png", 3072 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewMajorColumn.png", 320 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape.png", 2827 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png", 2843 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox.png", 2874 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Hovered.png", 2877 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_ReadOnly.png", 2851 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special.png", 2898 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special_Hovered.png", 2975 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBoxLabelBorder.PNG", 2871 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Throbber_Piece.png", 2928 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed.png", 2838 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png", 2833 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded.png", 2830 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png", 2837 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/UpArrow.png", 2827 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_High.png", 3037 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Low.png", 2985 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Mid.png", 3011 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Muted.png", 3098 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Off.png", 2933 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBackground.png", 3051 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBorder.png", 15445 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png", 3757 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png", 786 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png", 765 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png", 3100 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png", 3144 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png", 394 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png", 389 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png", 3076 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png", 3113 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png", 367 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png", 355 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png", 3246 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png", 480 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png", 470 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowOutline.png", 2827 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle.png", 2918 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png", 2883 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png", 2823 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/X.PNG", 2945 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/MouseCursor.png", 318 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/Record.png", 2000 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Active.png", 3549 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_ColorOverlay.png", 3192 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Foreground.png", 3549 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Hovered.png", 3401 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Inactive.png", 3390 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabContentArea.png", 2843 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabWellSeparator.png", 2799 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Hovered.png", 3106 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Normal.png", 2906 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Pressed.png", 3027 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/DockingIndicator_Center.png", 3805 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/OuterDockingIndicator.png", 15593 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png", 2828 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png", 2829 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png", 2868 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Active.png", 2866 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_ColorOverlay.png", 2961 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Foreground.png", 2832 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Hovered.png", 2838 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Inactive.png", 2838 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabContentArea.png", 2826 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabWellSeparator.png", 2802 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansFallback.ttf", 3939852 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Google_Android_License.txt", 710 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Last Resort Font.tps", 1247 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/LastResort.ttf", 5395052 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Nanum Fonts License.rtf", 204849 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic TTF.tps", 864 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic.ttf", 4343844 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto.tps", 804 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/BackIcon.png", 3066 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Cross_12x.png", 2895 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_cardinal_cross.png", 400 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_grab.png", 2888 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/DefaultAppIcon.png", 1489 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/denied_16x.png", 3024 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/ellipsis_12x.png", 2835 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Empty_14x.png", 2823 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/eyedropper_16px.png", 2870 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_Downloads_16x.png", 3012 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_error_16x.png", 1368 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_generic_toolbar.png", 6172 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_help_16x.png", 435 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_info_16x.png", 719 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_redo_16px.png", 3007 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png", 3329 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png", 3439 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png", 5660 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_undo_16px.png", 3009 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_warning_16x.png", 733 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/NextIcon.png", 3061 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_fail.png", 274 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_success.png", 3190 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/PlusSymbol_12x.png", 2854 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/toolbar_expand_16x.png", 2885 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan.png", 5568 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan_Small.png", 3447 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Error.png", 3235 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Note.png", 2900 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Warning.png", 2964 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Border.PNG", 2853 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Button.png", 3007 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/DashedBorder.png", 2935 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkDotted.png", 2812 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkUnderline.png", 2814 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background.png", 2901 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png", 350 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Notification_Border_Flash.png", 15017 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolBar_Background.png", 3017 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_Background.png", 2963 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_BrightBackground.png", 1112 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/White.png", 2791 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/BrushWireframe.png", 3282 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/DefaultPawn_16px.png", 37370 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/FlatColorSquare.png", 2791 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf", 166320 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf", 165864 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf", 160736 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/GammaReference.png", 1155 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Hyperlink.png", 303 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Lit.png", 3487 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/NewLevelBlank.png", 3533 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/TestRotation.png", 854 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/UE4Icon.png", 7992 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Unlit.png", 3440 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Wireframe.png", 3368 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialBorder.png", 3785 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialShadow.png", 3382 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Postamble.html", 96 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Preamble.html", 4675 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Row.html", 3830 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-GLSL_ES2.bin", 372810 bytes. MainFrameActions: Packaging (Android (All)): UnrealPak: LogPakFile:Display: Added 951 files, 46700168 bytes total, time 0.72s. MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: Took 1.835105s to run UnrealPak.exe, ExitCode=0 MainFrameActions: Packaging (Android (All)): Project.CreatePak: UnrealPak Done ******* MainFrameActions: Packaging (Android (All)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\FinalCopy_NonUFSFiles.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\FinalCopy_UFSFiles.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\UAT\Android\UE4CommandLine.txt C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\UE4CommandLine.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Manifest_NonUFSFiles.txt=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Manifest_NonUFSFiles.txt C:\Users\PauRu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\Manifest_NonUFS MainFrameActions: Packaging (Android (All)): Files.txt MainFrameActions: Packaging (Android (All)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory G:\Android_01\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ArchiveDirectory = G:\Android_01\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RawProjectPath = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageTargetPlatform = Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.8 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ProjectRoot = C:\Users\PauRu\Documents\Unreal Projects\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: PlatformDir = Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ShortProjectName = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageDirectory = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RelativeProjectRootForStage = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Android_01/Android_01.uproject MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Android (All)): Project.Package: ********** PACKAGE COMMAND STARTED ********** MainFrameActions: Packaging (Android (All)): AndroidPlatform.Package: BaseApkName = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\Android_01.apk MainFrameActions: Packaging (Android (All)): AndroidPlatform.Package: Creating C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android.obb from C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): <>c__DisplayClass1.b__0: [1/1] Adding Android_01/ to OBB MainFrameActions: Packaging (Android (All)): <>c__DisplayClass1.b__0: [2/2] Adding Android_01/Content/ to OBB MainFrameActions: Packaging (Android (All)): <>c__DisplayClass1.b__0: [3/3] Adding Android_01/Content/Paks/ to OBB MainFrameActions: Packaging (Android (All)): <>c__DisplayClass1.b__0: [4/4] Adding Android_01/Content/Paks/Android_01-Android.pak to OBB MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Android\UE4Game-armv7-es2.so=True MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: MainFrameActions: Packaging (Android (All)): ====8/4/2015 5:48:40 PM====PREPARING TO MAKE APK================================================================= MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaOBBDataFile: MainFrameActions: Packaging (Android (All)): ==== Writing to OBB data file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\src\com/YourCompany/Android_01\OBBData.java ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Writing to shim file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Shim data file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Writing to template target file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\src\com/YourCompany/Android_01\AlarmReceiver.java ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Template target file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Writing to template target file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\src\com/YourCompany/Android_01\DownloaderActivity.java ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Template target file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Writing to template target file C:\Users\PauRu\Documents\Unreal Projects\Android_01\Build\Android\src\com/YourCompany/Android_01\OBBDownloaderService.java ==== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.WriteJavaDownloadSupportFiles: MainFrameActions: Packaging (Android (All)): ==== Template target file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): Building Java with SDK API level 'android-19' MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: AndroidManifest.xml that was generated is different than last build, forcing repackage. MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: Performing complete package - wiping C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate/Android/APK, except for predexedLibs MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: bPackageDataInsideApk = False MainFrameActions: Packaging (Android (All)): UEDeployAndroid.UpdateProjectProperties: MainFrameActions: Packaging (Android (All)): ====8/4/2015 5:48:42 PM====UPDATING BUILD CONFIGURATION FILES==================================================== MainFrameActions: Packaging (Android (All)): UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: MainFrameActions: Packaging (Android (All)): ====8/4/2015 5:48:45 PM====PREPARING NATIVE CODE================================================================= MainFrameActions: Packaging (Android (All)): UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Preparing native code for debugging... MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: MainFrameActions: Packaging (Android (All)): ====8/4/2015 5:48:49 PM====PERFORMING FINAL APK PACKAGE OPERATION================================================ MainFrameActions: Packaging (Android (All)): UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) MainFrameActions: Packaging (Android (All)): Buildfile: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\build.xml MainFrameActions: Packaging (Android (All)): -set-mode-check: MainFrameActions: Packaging (Android (All)): -set-debug-files: MainFrameActions: Packaging (Android (All)): -check-env: MainFrameActions: Packaging (Android (All)): [checkenv] Android SDK Tools Revision 22.3.0 MainFrameActions: Packaging (Android (All)): [checkenv] Installed at C:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): -setup: MainFrameActions: Packaging (Android (All)): [echo] Project Name: Android_01 MainFrameActions: Packaging (Android (All)): [gettype] Project Type: Application MainFrameActions: Packaging (Android (All)): -set-debug-mode: MainFrameActions: Packaging (Android (All)): -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): -pre-build: MainFrameActions: Packaging (Android (All)): -build-setup: MainFrameActions: Packaging (Android (All)): [getbuildtools] Using latest Build Tools: 19.0.1 MainFrameActions: Packaging (Android (All)): [echo] Resolving Build Target for Android_01... MainFrameActions: Packaging (Android (All)): [gettarget] Project Target: Android 4.4.2 MainFrameActions: Packaging (Android (All)): [gettarget] API level: 19 MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\rsObj MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\rsLibs MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\gen MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\classes MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Resolving Dependencies for Android_01... MainFrameActions: Packaging (Android (All)): [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): [dependency] MainFrameActions: Packaging (Android (All)): [dependency] ------------------ MainFrameActions: Packaging (Android (All)): [dependency] Ordered libraries: MainFrameActions: Packaging (Android (All)): [dependency] MainFrameActions: Packaging (Android (All)): [dependency] ------------------ MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Building Libraries with 'debug'... MainFrameActions: Packaging (Android (All)): nodeps: MainFrameActions: Packaging (Android (All)): -set-mode-check: MainFrameActions: Packaging (Android (All)): -set-debug-files: MainFrameActions: Packaging (Android (All)): -check-env: MainFrameActions: Packaging (Android (All)): [checkenv] Android SDK Tools Revision 22.3.0 MainFrameActions: Packaging (Android (All)): [checkenv] Installed at C:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): -setup: MainFrameActions: Packaging (Android (All)): [echo] Project Name: google-play-services_lib_rev19 MainFrameActions: Packaging (Android (All)): [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): -set-debug-mode: MainFrameActions: Packaging (Android (All)): -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): -pre-build: MainFrameActions: Packaging (Android (All)): -build-setup: MainFrameActions: Packaging (Android (All)): [getbuildtools] Using latest Build Tools: 19.0.1 MainFrameActions: Packaging (Android (All)): [echo] Resolving Build Target for google-play-services_lib_rev19... MainFrameActions: Packaging (Android (All)): [gettarget] Project Target: Android 4.4.2 MainFrameActions: Packaging (Android (All)): [gettarget] API level: 19 MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsObj MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsLibs MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\gen MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\dexedLibs MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Resolving Dependencies for google-play-services_lib_rev19... MainFrameActions: Packaging (Android (All)): [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): [dependency] No Libraries MainFrameActions: Packaging (Android (All)): [dependency] MainFrameActions: Packaging (Android (All)): [dependency] ------------------ MainFrameActions: Packaging (Android (All)): -code-gen: MainFrameActions: Packaging (Android (All)): [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): [buildconfig] Generating BuildConfig class. MainFrameActions: Packaging (Android (All)): -pre-compile: MainFrameActions: Packaging (Android (All)): -compile: MainFrameActions: Packaging (Android (All)): [javac] Compiling 3 source files to C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes MainFrameActions: Packaging (Android (All)): [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): [jar] Building jar: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes.jar MainFrameActions: Packaging (Android (All)): -post-compile: MainFrameActions: Packaging (Android (All)): -obfuscate: MainFrameActions: Packaging (Android (All)): -dex: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): -crunch: MainFrameActions: Packaging (Android (All)): [crunch] Crunching PNG Files in source dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res MainFrameActions: Packaging (Android (All)): [crunch] To destination dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_normal_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_normal_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_pressed_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_icon_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_icon_pressed_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_normal_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_normal_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_pressed_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\common_signin_btn_text_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\common_signin_btn_text_pressed_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\ic_plusone_medium_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_medium_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_medium_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\ic_plusone_small_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_small_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_small_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\ic_plusone_standard_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_standard_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_standard_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\ic_plusone_tall_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_tall_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\ic_plusone_tall_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\powered_by_google_dark.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\powered_by_google_dark.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\powered_by_google_dark.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-hdpi\powered_by_google_light.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\powered_by_google_light.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-hdpi\powered_by_google_light.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_normal_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_normal_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_pressed_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_icon_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_icon_pressed_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_normal_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_normal_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_pressed_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\common_signin_btn_text_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\common_signin_btn_text_pressed_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\ic_plusone_medium_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_medium_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_medium_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\ic_plusone_small_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_small_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_small_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\ic_plusone_standard_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_standard_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_standard_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\ic_plusone_tall_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_tall_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\ic_plusone_tall_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\powered_by_google_dark.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\powered_by_google_dark.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\powered_by_google_dark.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-mdpi\powered_by_google_light.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\powered_by_google_light.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-mdpi\powered_by_google_light.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_normal_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_normal_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_pressed_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_icon_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_icon_pressed_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_focus_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_focus_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_normal_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_normal_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_pressed_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\common_signin_btn_text_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\common_signin_btn_text_pressed_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\ic_plusone_medium_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_medium_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_medium_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\ic_plusone_small_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_small_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_small_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\ic_plusone_standard_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_standard_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_standard_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\ic_plusone_tall_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_tall_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\ic_plusone_tall_off_client.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\powered_by_google_dark.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\powered_by_google_dark.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\powered_by_google_dark.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xhdpi\powered_by_google_light.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\powered_by_google_light.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xhdpi\powered_by_google_light.png: 110% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_dark.9.png: 82% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_focus_dark.9.png: 80% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_focus_light.9.png: 80% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_disabled_light.9.png: 82% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_focus_dark.9.png: 62% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_focus_light.9.png: 65% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_normal_dark.9.png: 62% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_normal_light.9.png: 65% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_pressed_dark.9.png: 58% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_icon_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_icon_pressed_light.9.png: 55% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_disabled_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_dark.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_disabled_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_focus_dark.9.png: 73% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_disabled_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_focus_light.9.png: 73% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_disabled_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_disabled_light.9.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_focus_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_focus_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_focus_dark.9.png: 58% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_focus_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_focus_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_focus_light.9.png: 61% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_normal_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_normal_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_normal_dark.9.png: 58% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_normal_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_normal_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_normal_light.9.png: 61% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_pressed_dark.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_pressed_dark.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_pressed_dark.9.png: 54% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\common_signin_btn_text_pressed_light.9.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_pressed_light.9.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\common_signin_btn_text_pressed_light.9.png: 51% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\ic_plusone_medium_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_medium_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_medium_off_client.png: 70% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\ic_plusone_small_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_small_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_small_off_client.png: 95% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\ic_plusone_standard_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_standard_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_standard_off_client.png: 55% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\ic_plusone_tall_off_client.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_tall_off_client.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\ic_plusone_tall_off_client.png: 66% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\powered_by_google_dark.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\powered_by_google_dark.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\powered_by_google_dark.png: 70% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\drawable-xxhdpi\powered_by_google_light.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\powered_by_google_light.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res\drawable-xxhdpi\powered_by_google_light.png: 68% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Crunched 104 PNG files to update cache MainFrameActions: Packaging (Android (All)): -package-resources: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): -package: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): -post-package: MainFrameActions: Packaging (Android (All)): -do-debug: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): [propertyfile] Creating new property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): -post-build: MainFrameActions: Packaging (Android (All)): debug: MainFrameActions: Packaging (Android (All)): nodeps: MainFrameActions: Packaging (Android (All)): -set-mode-check: MainFrameActions: Packaging (Android (All)): -set-debug-files: MainFrameActions: Packaging (Android (All)): -check-env: MainFrameActions: Packaging (Android (All)): [checkenv] Android SDK Tools Revision 22.3.0 MainFrameActions: Packaging (Android (All)): [checkenv] Installed at C:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): -setup: MainFrameActions: Packaging (Android (All)): [echo] Project Name: downloader_library MainFrameActions: Packaging (Android (All)): [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): -set-debug-mode: MainFrameActions: Packaging (Android (All)): -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): -pre-build: MainFrameActions: Packaging (Android (All)): -build-setup: MainFrameActions: Packaging (Android (All)): [getbuildtools] Using latest Build Tools: 19.0.1 MainFrameActions: Packaging (Android (All)): [echo] Resolving Build Target for downloader_library... MainFrameActions: Packaging (Android (All)): [gettarget] Project Target: Android 4.4.2 MainFrameActions: Packaging (Android (All)): [gettarget] API level: 19 MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\libs MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsObj MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsLibs MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\gen MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes MainFrameActions: Packaging (Android (All)): [mkdir] Created dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\dexedLibs MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Resolving Dependencies for downloader_library... MainFrameActions: Packaging (Android (All)): [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): [dependency] No Libraries MainFrameActions: Packaging (Android (All)): [dependency] MainFrameActions: Packaging (Android (All)): [dependency] ------------------ MainFrameActions: Packaging (Android (All)): -code-gen: MainFrameActions: Packaging (Android (All)): [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): [buildconfig] Generating BuildConfig class. MainFrameActions: Packaging (Android (All)): -pre-compile: MainFrameActions: Packaging (Android (All)): -compile: MainFrameActions: Packaging (Android (All)): [javac] Compiling 3 source files to C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes MainFrameActions: Packaging (Android (All)): [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): [jar] Building jar: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes.jar MainFrameActions: Packaging (Android (All)): -post-compile: MainFrameActions: Packaging (Android (All)): -obfuscate: MainFrameActions: Packaging (Android (All)): -dex: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): -crunch: MainFrameActions: Packaging (Android (All)): [crunch] Crunching PNG Files in source dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\res MainFrameActions: Packaging (Android (All)): [crunch] To destination dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\res\drawable-hdpi\notify_panel_notification_icon_bg.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res\drawable-hdpi\notify_panel_notification_icon_bg.png MainFrameActions: Packaging (Android (All)): [crunch] (p MainFrameActions: Packaging (Android (All)): [crunch] rocessed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res\drawable-hdpi\notify_panel_notification_icon_bg.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\res\drawable-mdpi\notify_panel_notification_icon_bg.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res\drawable-mdpi\notify_panel_notification_icon_bg.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res\drawable-mdpi\notify_panel_notification_icon_bg.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Crunched 2 PNG files to update cache MainFrameActions: Packaging (Android (All)): -package-resources: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): -package: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): -post-package: MainFrameActions: Packaging (Android (All)): -do-debug: MainFrameActions: Packaging (Android (All)): [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): [propertyfile] Creating new property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): -post-build: MainFrameActions: Packaging (Android (All)): debug: MainFrameActions: Packaging (Android (All)): -code-gen: MainFrameActions: Packaging (Android (All)): [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): [aidl] Found 1 AIDL files. MainFrameActions: Packaging (Android (All)): [aidl] Compiling 1 AIDL files. MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): [echo] ---------- MainFrameActions: Packaging (Android (All)): [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): [buildconfig] Generating BuildConfig class. MainFrameActions: Packaging (Android (All)): -pre-compile: MainFrameActions: Packaging (Android (All)): -compile: MainFrameActions: Packaging (Android (All)): [javac] Compiling 68 source files to C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\classes MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\auth\GoogleAuthUtil.class(com\google\android\gms\auth:GoogleAuthUtil.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\common\api\GoogleApiClient.class(com\google\android\gms\common\api:GoogleApiClient.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\common\GooglePlayServicesUtil.class(com\google\android\gms\common:GooglePlayServicesUtil.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\ads\AdRequest.class(com\google\android\gms\ads:AdRequest.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\ads\AdView.class(com\google\android\gms\ads:AdView.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\ads\AdSize.class(com\google\android\gms\ads:AdSize.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\ads\AdListener.class(com\google\android\gms\ads:AdListener.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\plus\Plus.class(com\google\android\gms\plus:Plus.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\ads\AdRequest$Builder.class(com\google\android\gms\ads:AdRequest$Builder.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\plus\Account.class(com\google\android\gms\plus:Account.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\auth\UserRecoverableAuthException.class(com\google\android\gms\auth:UserRecoverableAuthException.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] warning: com\google\android\gms\auth\GoogleAuthException.class(com\google\android\gms\auth:GoogleAuthException.class): major version 51 is newer than 50, the highest major version supported by this compiler. MainFrameActions: Packaging (Android (All)): [javac] It is recommended that the compiler be upgraded. MainFrameActions: Packaging (Android (All)): [javac] Note: Some input files use or override a deprecated API. MainFrameActions: Packaging (Android (All)): [javac] Note: Recompile with -Xlint:deprecation for details. MainFrameActions: Packaging (Android (All)): [javac] 12 warnings MainFrameActions: Packaging (Android (All)): -post-compile: MainFrameActions: Packaging (Android (All)): -obfuscate: MainFrameActions: Packaging (Android (All)): -dex: MainFrameActions: Packaging (Android (All)): [dex] input: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\classes MainFrameActions: Packaging (Android (All)): [dex] input: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes.jar MainFrameActions: Packaging (Android (All)): [dex] input: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes.jar MainFrameActions: Packaging (Android (All)): [dex] input: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\libs\vrlib.jar MainFrameActions: Packaging (Android (All)): [dex] input: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\libs\android-support-v4.jar MainFrameActions: Packaging (Android (All)): [dex] input: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\libs\google-play-services.jar MainFrameActions: Packaging (Android (All)): [dex] Pre-Dexing C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes.jar -> classes-9018fd4741072174b87e18c31b7bdb4c.jar MainFrameActions: Packaging (Android (All)): [dex] Pre-Dexing C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes.jar -> classes-3774e5bb5e9e9a43a2ba37e062a209d6.jar MainFrameActions: Packaging (Android (All)): [dex] Using Pre-Dexed vrlib-cf2efed18e38cf96deca60bd8eda293e.jar <- C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\libs\vrlib.jar MainFrameActions: Packaging (Android (All)): [dex] Using Pre-Dexed android-support-v4-509935f5ebfd233ba8da90e7c3bcfd8d.jar <- C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\libs\android-support-v4.jar MainFrameActions: Packaging (Android (All)): [dex] Using Pre-Dexed google-play-services-735ad0fe2322226acffff08ca1f43a30.jar <- C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\libs\google-play-services.jar MainFrameActions: Packaging (Android (All)): [dex] Converting compiled files and external libraries into C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\classes.dex... MainFrameActions: Packaging (Android (All)): [dx] Merged dex A (179 defs/253.2KiB) with dex B (1 defs/0.5KiB). Result is 180 defs/300.9KiB. Took 0.1s MainFrameActions: Packaging (Android (All)): [dx] Merged dex A (180 defs/300.9KiB) with dex B (1 defs/0.4KiB). Result is 181 defs/378.8KiB. Took 0.0s MainFrameActions: Packaging (Android (All)): [dx] Merged dex A (181 defs/378.8KiB) with dex B (27 defs/51.9KiB). Result is 208 defs/572.5KiB. Took 0.0s MainFrameActions: Packaging (Android (All)): [dx] Merged dex A (208 defs/572.5KiB) with dex B (520 defs/562.5KiB). Result is 728 defs/1514.5KiB. Took 0.1s MainFrameActions: Packaging (Android (All)): [dx] Result compacted from 5165.0KiB to 3332.9KiB to save 1832.1KiB MainFrameActions: Packaging (Android (All)): [dx] Merged dex A (728 defs/1514.5KiB) with dex B (2819 defs/2509.3KiB). Result is 3547 defs/3332.9KiB. Took 0.5s MainFrameActions: Packaging (Android (All)): -crunch: MainFrameActions: Packaging (Android (All)): [crunch] Crunching PNG Files in source dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res MainFrameActions: Packaging (Android (All)): [crunch] To destination dir: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable-hdpi\icon.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-hdpi\icon.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-hdpi\icon.png: 40% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable-hdpi\notify_panel_notification_icon_bg.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-hdpi\notify_panel_notification_icon_bg.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-hdpi\notify_panel_notification_icon_bg.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable-ldpi\icon.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-ldpi\icon.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-ldpi\icon.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable-mdpi\icon.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-mdpi\icon.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-mdpi\icon.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable-mdpi\notify_panel_notification_icon_bg.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-mdpi\notify_panel_notification_icon_bg.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-mdpi\notify_panel_notification_icon_bg.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable-xhdpi\icon.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-xhdpi\icon.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable-xhdpi\icon.png: 60% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable\downloadimagev.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable\downloadimagev.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable\downloadimagev.png: 35% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Processing image to cache: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\res\drawable\icon.png => C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable\icon.png MainFrameActions: Packaging (Android (All)): [crunch] (processed image to cache entry C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\res\drawable\icon.png: 0% size of source) MainFrameActions: Packaging (Android (All)): [crunch] Crunched 8 PNG files to update cache MainFrameActions: Packaging (Android (All)): -package-resources: MainFrameActions: Packaging (Android (All)): [aapt] Creating full resource package... MainFrameActions: Packaging (Android (All)): -package: MainFrameActions: Packaging (Android (All)): [apkbuilder] Current build type is different than previous build: forced apkbuilder run. MainFrameActions: Packaging (Android (All)): [apkbuilder] Creating Android_01-debug-unaligned.apk and signing it with a debug key... MainFrameActions: Packaging (Android (All)): -post-package: MainFrameActions: Packaging (Android (All)): -do-debug: MainFrameActions: Packaging (Android (All)): [zipalign] Running zip align on final apk... MainFrameActions: Packaging (Android (All)): [echo] Debug Package: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\Android_01-debug.apk MainFrameActions: Packaging (Android (All)): [propertyfile] Creating new property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\build.prop MainFrameActions: Packaging (Android (All)): [propertyfile] Updating property file: C:\Users\PauRu\Documents\Unreal Projects\Android_01\Intermediate\Android\APK\bin\build.prop MainFrameActions: Packaging (Android (All)): -post-build: MainFrameActions: Packaging (Android (All)): debug: MainFrameActions: Packaging (Android (All)): BUILD SUCCESSFUL MainFrameActions: Packaging (Android (All)): Total time: 41 seconds MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android.obb C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\main.1.com.YourCompany.Android_01.obb MainFrameActions: Packaging (Android (All)): AndroidPlatform.Package: Writing bat for install with separate OBB MainFrameActions: Packaging (Android (All)): CommandUtils.PrintRunTime: Run: Total 1s to run HarvestEnvVars.bat MainFrameActions: Packaging (Android (All)): CommandUtils.PrintRunTime: Run: Total 34s to run UE4Editor-Cmd.exe MainFrameActions: Packaging (Android (All)): CommandUtils.PrintRunTime: Run: Total 1s to run UnrealPak.exe MainFrameActions: Packaging (Android (All)): Project.Package: ********** PACKAGE COMMAND COMPLETED ********** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): Project.Archive: ********** ARCHIVE COMMAND STARTED ********** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory G:\Android_01\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ArchiveDirectory = G:\Android_01\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RawProjectPath = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageTargetPlatform = Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.8 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ProjectRoot = C:\Users\PauRu\Documents\Unreal Projects\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: PlatformDir = Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ShortProjectName = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: StageDirectory = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RelativeProjectRootForStage = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Android_01/Android_01.uproject MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\PauRu\Documents\Unreal Projects\Android_01\Saved\StagedBuilds\Android\Android_01 MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Android (All)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\Android_01-armv7-es2.apk=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\main.1.com.YourCompany.Android_01.obb=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android Android_01-armv7-es2.apk True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android Android_01-armv7-es2.apk True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android main.1.com.YourCompany.Android_01.obb True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android main.1.com.YourCompany.Android_01.obb True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android Install_Android_01_Development-armv7-es2.bat True MainFrameActions: Packaging (Android (All)): InternalUtils.FindFiles: FindFiles C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android Install_Android_01_Development-armv7-es2.bat True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\Android_01-armv7-es2.apk G:\Android_01\Android\Android_01-armv7-es2.apk MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\main.1.com.YourCompany.Android_01.obb G:\Android_01\Android\main.1.com.YourCompany.Android_01.obb MainFrameActions: Packaging (Android (All)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\PauRu\Documents\Unreal Projects\Android_01\Binaries\Android\Install_Android_01_Development-armv7-es2.bat G:\Android_01\Android\Install_Android_01_Development-armv7-es2.bat MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\PauRu\Documents\Unreal Projects\Android_01\Android_01.uproject=True MainFrameActions: Packaging (Android (All)): Automation.Execute: BUILD SUCCESSFUL MainFrameActions: Packaging (Android (All)): Automation.Execute: Script execution successful, exiting. MainFrameActions: Packaging (Android (All)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=0 MainFrameActions: Packaging (Android (All)): Domain_ProcessExit MainFrameActions: Packaging (Android (All)): ProcessManager.KillAll: Trying to kill 0 spawned processes.