Running AutomationTool... Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="H:/PROJECTS/BlindsCom/BlindsComGame 4.14/BlindsComGame.uproject" BuildCookRun -project="H:/PROJECTS/BlindsCom/BlindsComGame 4.14/BlindsComGame.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -utf8output -platform=HTML5 -build -cook -map=Level1 -unversionedcookedcontent -compressed -stage -deploy -cmdline="Level1 -Messaging" -device="HTML5@C:/Program Files (x86)/Mozilla Firefox/firefox.exe" -addcmdline="-SessionId=64904E3F4F353B170B0BD5A3B8F4225A -SessionOwner='Brandon' -SessionName='BlindsCom' " -run Automation.Process: Setting up command environment. BuildCookRun.SetupParams: Setting up ProjectParams for H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject Project.Build: ********** BUILD COMMAND STARTED ********** CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe BlindsComGame HTML5 Development -Project="H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject" "H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject" -remoteini="H:\PROJECTS\BlindsCom\BlindsComGame 4.14" -noxge -generatemanifest -NoHotReload CommandUtils.Run: Run: Took 1.216443s to run UnrealBuildTool.exe, ExitCode=0 CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe BlindsComGame HTML5 Development -Project="H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject" "H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject" -remoteini="H:\PROJECTS\BlindsCom\BlindsComGame 4.14" -noxge -NoHotReload -ignorejunk UnrealBuildTool: Creating makefile for BlindsComGame (changes to target files) UnrealBuildTool: Setting Emscripten SDK UnrealBuildTool: ERROR: System.ComponentModel.Win32Exception (0x80004005): The requested operation requires elevation UnrealBuildTool: at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) UnrealBuildTool: at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) UnrealBuildTool: at UnrealBuildTool.HTML5SDKInfo.SetUpEmscriptenConfigFile() UnrealBuildTool: at UnrealBuildTool.HTML5ToolChain.PreBuildSync() UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments, FileReference ProjectFile) CommandUtils.Run: Run: Took 22.2321028s to run UnrealBuildTool.exe, ExitCode=5 Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe BlindsComGame HTML5 Development -Project="H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject" "H:\PROJECTS\BlindsCom\BlindsComGame 4.14\BlindsComGame.uproject" -remoteini="H:\PROJECTS\BlindsCom\BlindsComGame 4.14" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.12.13-14.58.51.txt' at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) at BuildCookRun.DoBuildCookRun(ProjectParams Params) at BuildCookRun.ExecuteBuild() at AutomationTool.BuildCommand.Execute() at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) at AutomationTool.Automation.Process(String[] Arguments) at AutomationTool.Program.MainProc(Object Param) at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) at AutomationTool.Program.Main() Program.Main: AutomationTool exiting with ExitCode=5 (5) BUILD FAILED