LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1823929787) SRandInit(-1823929773). LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.071463 LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin LiveEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LiveEditorListenServer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.13-CL-3142249 LogInit: Engine Version: 4.13.1-3142249+++UE4+Release-4.13 LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13 LogInit: Net CL: 3142249 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Sep 28 2016 02:12:12 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.13 LogInit: Command line: -EpicPortal LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.13/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: KOELBEDESKTOP LogInit: User: ha1rtr1gg3r LogInit: CPU Page size=65536, Cores=2 LogInit: High frequency timer resolution =14.318180 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 255.84 MB used, 255.84 MB peak LogMemory: Process Virtual Memory: 259.75 MB used, 259.75 MB peak LogMemory: Physical Memory: 10646.29 MB used, 16327.46 MB total LogMemory: Virtual Memory: 621.35 MB used, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 750' (Feature Level 11_0) LogD3D11RHI: 993/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1381 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 750' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 750' (P:0 D:0) LogWindows: 2. 'NVIDIA GeForce GTX 750' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 750' (P:0 D:0) LogWindows: DebugString: FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 750 LogD3D11RHI: Driver Version: 369.09 (internal:21.21.13.6909, unified:369.09) LogD3D11RHI: Driver Date: 8-1-2016 LogRHI: Texture pool is 695 MB (70% of 993 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogShaderCompilers: Guid format shader working directory is -30 characters bigger than the processId version (../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Intermediate/Shaders/WorkingDirectory/34168/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/HA1RTR~1/AppData/Local/Temp/UnrealShaderWorkingDir/9FEB086E4EBAF2F0F54589B38171FE1F/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxClientTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.66s 62MB C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogMaterial: Uniform references updated for custom material expression Custom. LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: thetwentyrebuild, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 1071775377 LogAssetRegistry: FAssetRegistry took 0.0221 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.047372 seconds LogUObjectArray: 29778 objects as part of root set at end of initial load. LogUObjectAllocator: 6125448 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: Failed to initialize OpenVR with code 108 LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using 'Headset Earphone (Corsair Gaming H2100 Headset)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.06s 62MB C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/' took 0.03s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world TargetPractice LogMaterial:Warning: Material /Engine/VREditor/LaserPointer/LaserPointerMaterial.LaserPointerMaterial needed to have new flag set bUsedWithSkeletalMesh ! LogMaterial: Missing cached shader map for material LaserPointerMaterial, compiling. MapCheck:Warning: Warning LaserPointerMaterial Material /Engine/VREditor/LaserPointer/LaserPointerMaterial.LaserPointerMaterial was missing the usage flag bUsedWithSkeletalMesh. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix LogMaterial: Missing cached shader map for material LaserPointerMaterial, compiling. LogMaterial: 0.08 seconds spent updating 1 materials, 1 interfaces, 0 instances, 1 with static permutations. LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 1 Warning(s), took 101.607ms to complete. LogFileHelpers: Loading map 'TargetPractice' took 22.777 LogCollectionManager: Loaded 0 collections in 0.003243 seconds LogFileCache: Scanning file cache for directory 'C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Developers/ha1rtr1gg3r/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000005 seconds LogContentBrowser: Native class hierarchy populated in 0.0182 seconds. Added 2141 classes and 415 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0008 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0009 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0008 seconds. Added 1 classes and 2 folders. LogLoad: (Engine Initialization) Total time: 61.65 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.19 seconds LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 772x340 (Frame:2). LogAssetRegistry: Asset discovery search completed in 49.9823 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000002 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000041 seconds (updated 0 objects) LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: TargetPractice (Oct 16, 2016, 1:13:57 PM) LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice LogPlayLevel: PIE: StaticDuplicateObject took: (1.114263s) LogAIModule: Creating AISystem for world TargetPractice LogPlayLevel: PIE: World Init took: (0.001704s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Blueprints/TargetPractice.TargetPractice to /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice.TargetPractice (1.116348s) LogInit: XAudio2 using 'Headset Earphone (Corsair Gaming H2100 Headset)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0303.83] Compile of ScopeMan successful, but with 2 Warning(s) [in 18 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) LogBlueprint:Warning: [Compiler ScopeMan] Warning [0303.83] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) LogBlueprint:Warning: [Compiler ScopeMan] Warning [0303.83] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0303.86] Compile of ScopeMan successful, but with 2 Warning(s) [in 19 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) LogBlueprint:Warning: [Compiler ScopeMan] Warning [0303.86] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) LogBlueprint:Warning: [Compiler ScopeMan] Warning [0303.86] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) LogWorld: Game class is 'FirstPersonGameMode_C' LogWorld: Bringing World /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice.TargetPractice up for play (max tick rate 0) at 2016.10.16-18.13.59 LogWorld: Bringing up level for play took: 0.237014 LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0007 seconds. Added 11 classes and 0 folders. LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart LogGameState: Match State Changed from EnteringMap to WaitingToStart LogGameMode:Display: Match State Changed from WaitingToStart to InProgress LogGameState: Match State Changed from WaitingToStart to InProgress PIE: Info Play in editor start time for /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice 1.532 LogSavePackage: Save=2611.88ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/TargetPractice476649804D6CC30696D4099D99E6CD25.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap LogSavePackage: Save=2473.36ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/UEDPCTargetPractice076A619C4373016197ED30A01CF58C26.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject " -cook -stage -archive -archivedirectory=C:/Users/ha1rtr1gg3r/Desktop/OurGame/Builds/TheTwentyPercent -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.16-18.14.32.txt UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files (x86)\Epic Games\4.13\Engine\P rograms\AutomationTool\Saved\Cook-2016.10.16-18.14.32.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: TheTwentyRebuild UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1290181051) SRandInit(-1290181044). UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.41:144][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.46:654][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.47:398][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.47:444][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.49:986][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:026][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:057][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:094][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:124][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:150][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:166][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:191][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:213][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:228][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:240][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:261][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:261][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:263][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:290][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:307][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:319][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:330][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:343][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:359][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.50:359][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.53:939][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.53:939][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.54:774][ 0]LogCook:Display: Done creating registry. It took 0.83s. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.54:859][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.54:906][ 0]LogCook:Display: Sandbox cleanup took 0.131 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.14.58:522][ 0]LogCook:Display: Sandbox cleanup took 3.616 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:437][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:438][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:445][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.78] Compile of ScopeMan successful, but with 2 Warning(s) [in 14 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:446][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.78] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:447][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.78] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:462][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:463][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:472][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.81] Compile of ScopeMan successful, but with 2 Warning(s) [in 17 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:473][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.81] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.07:474][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.81] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:238][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:243][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:249][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:252][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:253][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:266][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:270][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:271][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:285][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:378][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:379][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:384][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:399][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:400][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:406][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:412][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:413][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2C omponents.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:415][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:417][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig UATHelper: Packaging (Windows (64-bit)): _Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:421][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:424][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:426][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:429][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:430][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:434][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:438][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:439][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:743][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:744][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:748][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:750][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:755][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:757][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:761][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:762][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:766][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:777][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:783][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:784][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:789][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:790][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:795][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:798][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:800][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:804][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:806][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:811][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:814][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.08:817][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:048][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:049][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:052][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:054][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:063][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:064][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:065][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:066][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:068][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:069][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:070][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:072][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:072][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uas UATHelper: Packaging (Windows (64-bit)): set UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:076][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:079][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:087][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:090][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:091][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:108][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:109][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:110][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:111][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:115][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:117][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:121][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:123][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:129][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:132][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:133][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:137][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:138][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:144][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:145][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:149][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:163][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:168][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:169][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:172][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:173][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:178][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:181][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:183][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:186][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:192][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:194][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:197][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:198][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:200][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:201][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:204][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:208][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging 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UE4Editor-Cmd: [2016.10.16-22.15.09:219][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:220][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:224][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:225][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:233][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:235][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:236][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:241][ 0]LogSavePackage:Display: Finished 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:260][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:272][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:274][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:310][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:319][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:321][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:333][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:337][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:344][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:345][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:353][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:356][ 0]LogCook:Display: Cooking 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:366][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:371][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:372][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:378][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:382][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:383][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:391][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:394][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:395][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:413][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:414][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:423][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:434][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:446][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:447][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:452][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:453][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:460][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:461][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:467][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:469][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:474][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:484][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:496][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:521][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:526][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:543][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:550][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:630][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:634][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:635][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:644][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:663][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:699][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:704][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:709][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:712][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:713][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:714][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:718][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:720][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:722][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:825][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:829][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:830][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:833][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:835][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:838][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:842][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:847][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:850][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:851][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:853][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:856][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_Las UATHelper: Packaging (Windows (64-bit)): erPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:859][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:860][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:863][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:863][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:867][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:868][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:870][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:872][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:875][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:875][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:945][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:946][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:949][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:951][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:953][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:958][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:959][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:960][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:961][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:966][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:969][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:971][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:980][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:982][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:988][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.09:990][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:005][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:013][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:023][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:027][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:029][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:036][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:038][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:039][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:275][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:279][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:282][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:285][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:287][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:294][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:298][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:305][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:309][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:310][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:321][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:327][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:333][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:333][ 0]LogCook:Display: Cooking /Game/BlueTower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:402][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:419][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseBlue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:432][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:433][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:454][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:459][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/MI_Cube_03 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:475][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:490][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:497][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:497][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:497][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:500][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/M_Floor_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:537][ 0]LogCook:Display: Cooking /Game/TargetDM_Blueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:581][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:593][ 0]LogCook:Display: Cooking /Engine/BasicShapes/TargetDM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:706][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:761][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:772][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:775][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:797][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.10:806][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:218][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:220][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:242][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:250][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:256][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:264][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:266][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:270][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:274][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:290][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:294][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:300][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:308][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:309][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:315][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:337][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:357][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:359][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonCharacter. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:360][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/ScopeMan -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:442][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:443][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:471][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:553][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:558][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:562][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:563][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:566][ 0]LogSavePackage:Display: Finished 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C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:581][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:583][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:586][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:587][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:596][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:600][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:615][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:653][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:654][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:659][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:665][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:667][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:672][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/BaseMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:724][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/BaseMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:739][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/Grenade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/Grenade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:779][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/Grenade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:781][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/GrenadeCluster -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/GrenadeCluster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/GrenadeCluster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:798][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhysMat_Rubber -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhysMat_Rubber.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhysMat_Rubber.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:802][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_ModuleDisable_MAT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable_MAT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable_MAT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:811][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/ScopeMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/ScopeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/ScopeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:817][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/ScopeTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/ScopeTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:819][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/ScopeTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:820][ 0]LogCook:Display: Cooking /Engine/VREditor/Tutorial/UMG/Specialized/Materials/flat_black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat_black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Pl astic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:886][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:888][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:899][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:909][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:966][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Gl ossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:971][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.11:976][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plas tic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:045][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:049][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:059][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_ UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML UATHelper: Packaging (Windows (64-bit)): _SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:081][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:089][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:093][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:112][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:113][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:139][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:143][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:159][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:199][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:203][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:212][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:217][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:219][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:229][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:231][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:237][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:239][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:247][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:254][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:255][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:266][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:296][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: TargetPractice (Oct 16, 2016, 1:15:58 PM) LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice LogPlayLevel: PIE: StaticDuplicateObject took: (0.272048s) LogAIModule: Creating AISystem for world TargetPractice LogPlayLevel: PIE: World Init took: (0.001728s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Blueprints/TargetPractice.TargetPractice to /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice.TargetPractice (0.274170s) LogInit: XAudio2 using 'Headset Earphone (Corsair Gaming H2100 Headset)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'FirstPersonGameMode_C' LogWorld: Bringing World /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice.TargetPractice up for play (max tick rate 0) at 2016.10.16-18.15.59 LogWorld: Bringing up level for play took: 0.267785 LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart LogGameState: Match State Changed from EnteringMap to WaitingToStart LogGameMode:Display: Match State Changed from WaitingToStart to InProgress LogGameState: Match State Changed from WaitingToStart to InProgress PIE: Info Play in editor start time for /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice 1.262 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.15.12:366][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/TargetPractice -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:668][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:801][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:804][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:824][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:840][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:841][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:859][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:900][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:903][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:908][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:922][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:925][ 0]LogCook:Display: Cooking /Engine/MapTemplates/T_UDK_Sky_CloudMask03 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_UDK_Sky_CloudMask03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.26:940][ 0]LogSavePackage:Display: Finished 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:051][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:068][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:069][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:073][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:075][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:086][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:087][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_ModuleDisable -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:092][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_R ubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:110][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:115][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_R ubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:128][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:130][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:142][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminu m01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:178][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:180][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Alumi num01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:229][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:262][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:286][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rub ber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:309][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum0 1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:350][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:357][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminu m01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:373][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:379][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:391][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:457][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:466][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:471][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:485][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:514][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:520][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:525][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:529][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:554][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:556][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:584][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:586][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_ General_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:635][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:722][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:737][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:746][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:762][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:776][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:820][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:823][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:825][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:846][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOvervie w.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:849][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:856][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibr ary_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:859][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:909][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:924][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:924][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64 x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:941][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:943][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:957][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.27:966][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:035][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:040][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:059][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:076][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:078][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:154][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:168][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:232][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:238][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:248][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:264][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:265][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:279][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:306][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:398][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:401][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:402][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:404][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:405][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:415][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:416][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:421][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:423][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:425][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:436][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:446][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:456][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:466][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:475][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:508][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:523][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:557][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:566][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:573][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:581][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:587][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/EmptyActor.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:590][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:858][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:861][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:863][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.28:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:048][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:053][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:054][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:063][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:262][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:266][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:268][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:279][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:281][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:286][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle UATHelper: Packaging (Windows (64-bit)): .uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:287][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleto n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:290][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:291][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:320][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:324][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:326][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:348][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:380][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:392][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:393][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:397][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:399][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:406][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:407][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:409][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:417][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:417][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:426][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:435][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:437][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_An imBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:456][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:495][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:505][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Phy sicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.29:518][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:253][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:254][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:254][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:258][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:260][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:262][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:262][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:264][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:267][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:269][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:270][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:273][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:274][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:277][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:280][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:282][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:283][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:286][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:289][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:291][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:294][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:295][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:299][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:300][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:301][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:304][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:306][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:307][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:309][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:311][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:312][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:314][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.30:315][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:320][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:321][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:323][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:324][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:326][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:331][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:333][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:335][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:340][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:342][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:343][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:346][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:366][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:369][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:369][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:371][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:373][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:378][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:385][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:386][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:389][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:392][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:396][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:399][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:400][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:404][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:404][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:405][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:406][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:408][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:412][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:421][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:423][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:426][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:510][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:513][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:518][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:519][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:666][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:667][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:669][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:669][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:672][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:673][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:674][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:675][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:677][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:680][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:683][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:714][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:717][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:720][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:724][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:729][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:731][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:734][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:735][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:737][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:741][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:744][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:746][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:748][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:749][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:752][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:755][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:757][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:759][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:765][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:768][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:769][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:772][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:773][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:774][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:775][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:777][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:778][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:779][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:780][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:781][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:784][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:785][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:790][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:793][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:794][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:798][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:799][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:802][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:803][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:805][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:807][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:811][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:812][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:813][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:816][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:819][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:820][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:822][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:823][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:824][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:826][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:829][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:829][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:831][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:832][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:834][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:834][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:835][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:836][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:838][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:846][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:848][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:852][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:854][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:855][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:858][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:860][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:862][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:863][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:864][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:866][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:867][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:868][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:869][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:872][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:873][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:875][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:879][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:881][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:883][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:885][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:887][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:888][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:888][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:890][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:892][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:893][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:894][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:895][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:896][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:898][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:906][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:907][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:908][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:909][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:910][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:924][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:925][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:931][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:933][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:935][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:937][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:939][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:941][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:945][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:946][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:951][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:952][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:953][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:954][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:955][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:956][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:960][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:962][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:965][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:967][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:970][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:972][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:973][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.31:991][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:004][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:005][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:007][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:008][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:009][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:019][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:023][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:025][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:028][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:032][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:036][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:039][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:040][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:040][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:043][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:045][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:045][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:047][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:048][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:052][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:054][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:055][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:057][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:060][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:061][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:062][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:064][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:065][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:065][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:066][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:067][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:068][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:069][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:069][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:070][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:072][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:073][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:074][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:076][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:077][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:079][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:080][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:082][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:085][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:088][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:089][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:090][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:091][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:092][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:096][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:097][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:102][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:103][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:105][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:109][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:113][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:119][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:121][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:124][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:125][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:126][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:130][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:132][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:134][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:135][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:136][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:137][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:139][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:141][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:145][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:146][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:146][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:148][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:150][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:152][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:154][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:156][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:158][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:162][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:162][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:165][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:168][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:170][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:173][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:175][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:182][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:186][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:187][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:190][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:191][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:191][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:192][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:193][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:194][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:195][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:196][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:197][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:198][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:199][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:199][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:201][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:201][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:202][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:204][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:205][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:209][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:210][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:211][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:212][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:213][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:216][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:218][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:219][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:220][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:223][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:224][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:225][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:229][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:230][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:232][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:232][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:235][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:236][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:240][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:241][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:244][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:246][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:247][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:252][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:255][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:255][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:258][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:260][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:264][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:267][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:268][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:274][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:282][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:291][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:295][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:299][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:301][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:302][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:303][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:306][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:308][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:309][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:313][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:316][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:319][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:320][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:322][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:324][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:326][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:329][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:332][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:334][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:335][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:336][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:340][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:341][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:345][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:346][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:348][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:355][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:356][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:360][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:362][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:364][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:365][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:366][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:369][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:371][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:375][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:376][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:380][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:384][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:386][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:388][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:389][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:392][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:393][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:394][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:395][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:397][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:399][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:401][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:403][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:404][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:405][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:406][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:407][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:408][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:409][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:411][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:412][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:413][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:414][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:415][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:420][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:422][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:422][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:423][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:424][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:426][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:428][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:430][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:432][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:435][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:436][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:438][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:439][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:440][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:441][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:443][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:446][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:452][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:454][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:457][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:460][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:463][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:466][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:468][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:469][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:471][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:474][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:477][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:479][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:480][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:482][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:484][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:487][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:490][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:492][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:492][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:495][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:498][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:499][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:501][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:502][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:503][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:505][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:506][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:508][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:508][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:510][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:513][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:517][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:519][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:522][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:523][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:525][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:526][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:528][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:530][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:534][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:535][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:539][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:540][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:543][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:544][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:546][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:546][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:549][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:551][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:552][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:554][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:556][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:559][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:563][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:565][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:566][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:567][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:569][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:570][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:571][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:573][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:574][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:575][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:576][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:579][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:580][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:581][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:589][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:590][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:593][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:594][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:596][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:597][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:599][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:600][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:604][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:605][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:606][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:607][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:608][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:610][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:610][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:612][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:615][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:620][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:622][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:624][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:625][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:626][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:628][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:629][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:630][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:630][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:632][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:634][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:635][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:637][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:640][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:641][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:643][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:644][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:645][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:646][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:648][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:651][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:655][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:656][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:660][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:668][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:669][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:670][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:671][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:674][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:675][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:676][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:681][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:685][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:686][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:690][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:691][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:694][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:696][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:697][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:700][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:701][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:704][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:705][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:707][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:707][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:708][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:710][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:713][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:716][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:717][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:718][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:720][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:721][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:723][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:725][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:728][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:732][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:734][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:736][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:737][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:739][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:743][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:746][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:749][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:759][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:761][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:764][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:764][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:766][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:767][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:770][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:771][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:773][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:773][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:774][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:776][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:777][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:779][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:786][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:792][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:794][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:797][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:799][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:800][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:804][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:804][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:805][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:807][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:810][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:812][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:816][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:820][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:822][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:823][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:823][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:826][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:827][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:829][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:829][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:831][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:832][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:833][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:833][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:835][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:835][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:836][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:837][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:838][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:840][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:842][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:843][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:846][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:854][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:857][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:858][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:859][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:862][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:863][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:863][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:868][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:870][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:873][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:874][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:876][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:880][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:884][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:885][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:888][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:890][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:893][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:895][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:896][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:899][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:901][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:904][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:905][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:907][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:909][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:916][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:919][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:922][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:924][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:926][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:931][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:934][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:939][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:941][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:945][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:947][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:948][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:949][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:954][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:957][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:958][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:960][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:964][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:966][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:967][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:969][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:971][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:972][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:973][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.32:986][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:000][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:006][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:008][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:014][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:018][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.33:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:768][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:770][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:774][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:780][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:800][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:803][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:804][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:813][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:815][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:817][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:818][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:821][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:822][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:823][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:925][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:930][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:934][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:936][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:943][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:944][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:945][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.35:946][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:146][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:148][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:149][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:150][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:151][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:152][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:153][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:154][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:156][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:157][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:158][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:160][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:160][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:196][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:197][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:198][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:199][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:503][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:505][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:506][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:508][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:509][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:510][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:518][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:519][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:523][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:523][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:525][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:527][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:533][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.36:795][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/showcase_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:057][ 0]LogTexture:Display: Building textures: Texture2D_3 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:075][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:219][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:222][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:230][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:235][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:242][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:252][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:256][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:285][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:317][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:318][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:322][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:333][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:337][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:339][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:370][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:455][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:460][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:462][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:470][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:471][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:476][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:478][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:486][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:489][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:494][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:499][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:500][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:510][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:515][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:516][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:543][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:568][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:628][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:637][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:688][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:692][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:721][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:733][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:766][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:770][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:819][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:836][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:876][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:920][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.37:989][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:129][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:168][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:172][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:205][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:209][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:252][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:258][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:272][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower2 -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:358][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:383][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:389][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:405][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:422][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:428][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:439][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:443][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:449][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:466][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:470][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:483][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:499][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:503][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:513][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:522][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:528][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:531][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:605][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:610][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:691][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:693][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:696][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:702][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:705][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:706][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:708][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:708][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:709][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:710][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:714][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:719][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:720][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:723][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:723][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:724][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:725][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:731][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:734][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.38:734][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:172][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:174][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:176][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:178][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:179][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:182][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:184][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:185][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:206][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:208][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:209][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:840][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 16. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:842][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 17. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:843][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 18. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:846][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 19. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:847][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:853][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 20. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:856][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 21. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:858][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:859][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:861][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:863][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.39:864][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.44:936][ 0]LogTexture:Display: Building textures: Texture2D_5 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.44:939][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.44:954][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.44:958][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.44:993][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.45:003][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.45:051][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.46:097][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.46:106][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.46:133][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.46:136][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_highend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.46:996][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:003][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:025][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:026][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:045][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:047][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:059][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:094][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:193][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke UATHelper: Packaging (Windows (64-bit)): 01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:224][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:273][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.47:274][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.48:888][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.48:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.48:904][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:360][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:365][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:387][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:392][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:450][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:485][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:536][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:557][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:591][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:650][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:652][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.49:663][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:070][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:093][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:106][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:109][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:139][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:151][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:184][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:205][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:206][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:227][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:231][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:246][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:247][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:256][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:257][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:301][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:308][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:317][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:338][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:343][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:368][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:373][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:413][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:425][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:480][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:500][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:547][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:556][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:565][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:577][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:624][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:668][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:690][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:703][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:706][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:724][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:726][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:757][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:773][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:776][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:789][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:845][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:869][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:893][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:938][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:944][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:952][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:956][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:967][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.52:997][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:010][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:031][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:066][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:069][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:075][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:085][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:087][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:093][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:094][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:103][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:105][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:122][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:136][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:153][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:172][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:187][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:194][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:197][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:219][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:223][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:253][ 0]LogCookCommandlet:Display: GarbageCollection... (Exceeded packages per GC) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:263][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:264][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:268][ 0]LogCookCommandlet:Display: Item Free calls = 0 LogEditorViewport: Clicking on Actor (LMB): BlueTower1_C (BlueTower1) LogEditorViewport: Clicking on Actor (context menu): BlueTower1_C (BlueTower1) LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0018 seconds. Added 112 classes and 0 folders. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.16.53:269][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:800][ 0]LogCookCommandlet:Display: Full GC before 58432 available 58432 after 33633 available 58432 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:800][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:800][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:801][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:801][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:836][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:837][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:840][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:843][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:847][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:852][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Run.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.04:861][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset as reloading for cooker because it's been cooked for platforms W UATHelper: Packaging (Windows (64-bit)): indowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:055][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Fire.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:059][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:069][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:074][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/BaseMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:075][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:086][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (64-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:090][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:130][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:135][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/GrenadeCluster.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:159][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:160][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/PhysMat_Rubber.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:162][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/Grenade.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:223][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:226][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:228][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:255][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:257][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:261][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeTexture.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:264][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:269][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:275][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat_black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:285][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:291][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:301][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:311][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:321][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:324][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:328][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:337][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:339][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:345][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:349][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:351][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:358][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:361][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:366][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:370][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:374][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:394][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:400][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:403][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:408][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:415][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:424][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:426][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:428][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:436][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:440][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:444][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:449][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:452][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:455][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:459][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:540][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:541][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:557][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0152.89] Compile of ScopeMan successful, but with 2 Warning(s) [in 30 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:558][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0152.89] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:559][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0152.89] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:577][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:578][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:592][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0152.93] Compile of ScopeMan successful, but with 2 Warning(s) [in 22 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:593][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0152.93] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:594][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0152.93] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:596][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:628][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:649][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:660][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:675][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:678][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:680][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:686][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:701][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:703][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:951][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:954][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.05:983][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.06:028][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.06:033][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:388][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:394][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tes -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tes.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:399][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tes. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:400][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:410][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:419][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:424][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:427][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:771][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:773][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:774][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:960][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.07:961][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.08:257][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.08:258][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.08:259][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.08:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.08:627][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.08:630][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:020][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:022][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:025][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:317][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:320][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:699][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:701][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.09:703][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_leaves_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.10:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.10:254][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.10:255][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap BlueprintLog: New page: Compile BlueTower1 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueTower1" FILE="../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/BlueTower1.uasset" SILENT=true LogSavePackage: Save=79.98ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/BlueTower1C1BD6E8C4EAB797B823522837C522621.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/BlueTower1.uasset' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.10:260][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.12:237][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:174][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:180][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:188][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:189][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_noise -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:195][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:198][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:201][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:202][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_diffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:205][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:206][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_normal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:211][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:304][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:305][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:307][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:954][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:955][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.13:956][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:529][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:531][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:581][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:583][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:586][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:589][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:589][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:594][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:594][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:599][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:605][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:608][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:613][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:614][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:615][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SkySphere) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:649][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:938][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:943][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:944][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.14:946][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:218][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:220][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:223][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:235][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:236][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:258][ 0]LogCook:Display: Marking ../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:282][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:297][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:299][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:319][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:324][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:327][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:404][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst222 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:409][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:423][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:435][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst22 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:454][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:467][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:488][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:506][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:905][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showc UATHelper: Packaging (Windows (64-bit)): ase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.15:911][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:065][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:073][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:075][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:185][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:187][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:190][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:194][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:202][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:206][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:210][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:326][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:341][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:357][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:556][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:559][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:747][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:752][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_M UATHelper: Packaging (Windows (64-bit)): aterial/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:777][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:786][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:794][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:798][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:811][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_pink_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:823][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:857][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:867][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:876][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:890][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:893][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:902][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:905][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.16:982][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:023][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:026][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:030][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:036][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:051][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:059][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:111][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:118][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:126][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:144][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:155][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:168][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:185][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:194][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:199][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:201][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:205][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:209][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:212][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:217][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:218][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:220][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:221][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:224][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:225][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:226][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:227][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:231][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:233][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:235][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:236][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset UATHelper: Packaging (Windows (64-bit)): '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:239][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:239][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:240][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:241][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:243][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:244][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player UATHelper: Packaging (Windows (64-bit)): _Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:246][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:249][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:251][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:252][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:255][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:258][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:260][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:262][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:266][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:268][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:273][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:275][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:283][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/IdleRun_TPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:285][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:329][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:337][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:338][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:353][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:354][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:355][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:357][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:360][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:360][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:366][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:369][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:375][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:380][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:382][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:384][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:385][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:387][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:396][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:400][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:402][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:404][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:406][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:407][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:409][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:410][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:414][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:416][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:417][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:418][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:419][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:423][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:426][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:434][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:437][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:439][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:444][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:448][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:454][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:455][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:460][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:467][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:473][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:478][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:483][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:485][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:490][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:492][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:496][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:506][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:509][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:509][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:510][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:515][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:517][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:519][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:521][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:522][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:523][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:524][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:524][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:526][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:530][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:535][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:538][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:539][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:540][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:541][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:543][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:544][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:548][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:551][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:553][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:554][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:555][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:556][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:556][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:568][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:569][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:571][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:571][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:574][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:575][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:576][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:577][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:580][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:581][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:582][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:584][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:587][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:588][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:591][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:627][ 0]LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:643][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0164.98] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 0 Warning(s) [in 23 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:644][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0164.98] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:649][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0164.98] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:658][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:687][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:691][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/M_Template_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:694][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:695][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:700][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:701][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:702][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:704][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:706][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:707][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:710][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:714][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:745][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:785][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:786][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:787][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:789][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:793][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:794][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:795][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:805][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:808][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:810][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:810][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:812][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:815][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:816][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:817][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:829][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyGame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:850][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:857][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:860][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:867][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:878][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:883][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:884][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:885][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:888][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:889][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:890][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:893][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:893][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:894][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:895][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:902][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:907][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:909][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:910][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:911][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:916][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:916][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:919][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:925][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:927][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:928][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:932][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:934][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.17:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:015][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:040][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0165.37] Compile of MyCharacter successful, but with 1 Warning(s) [in 71 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:041][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0165.38] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:048][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0165.38] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:086][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:120][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0165.45] Compile of MyCharacter successful, but with 1 Warning(s) [in 61 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:122][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0165.46] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:123][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0165.46] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:139][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:224][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:236][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:239][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:240][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:245][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:249][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:255][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:256][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:259][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:263][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:277][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Walk -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:290][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:293][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:293][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:303][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:308][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:309][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:310][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:319][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:324][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:329][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Run -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:339][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:343][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:358][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:361][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:370][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset UATHelper: Packaging (Windows (64-bit)): '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:376][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:378][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:388][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Start -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:393][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:394][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:395][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:400][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:402][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:403][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:404][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:409][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:411][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:417][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:422][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Loop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:427][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:436][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:438][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:439][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:441][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:444][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:451][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:454][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:458][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:460][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:474][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_End -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:478][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:485][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:487][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:489][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:490][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:494][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:505][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:506][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:509][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:510][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:511][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:513][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:518][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:521][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:697][ 0]LogCook:Display: Cooking /Game/TreesDude/Particle/P_leave -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:704][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:707][ 0]LogCook:Display: Cooking /Game/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:748][ 0]LogCook:Display: Cooking /Game/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:790][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:812][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:822][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:825][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:849][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:851][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree9. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:876][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:895][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:901][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree8. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:922][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:987][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.18:989][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree7. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:004][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:057][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:058][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:067][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:077][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:078][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:092][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:131][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:136][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:171][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:283][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:284][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:299][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:321][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:322][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree10. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:337][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:363][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:366][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:375][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:379][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:390][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:393][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:405][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_t UATHelper: Packaging (Windows (64-bit)): ree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:444][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:489][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:552][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:760][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:884][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.19:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:057][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Gra UATHelper: Packaging (Windows (64-bit)): ss/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:060][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:111][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:231][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:238][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:323][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:410][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:460][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:464][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:523][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:603][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:606][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:648][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:655][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:656][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:706][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:712][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:713][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:765][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:771][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:773][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:840][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:846][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:848][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:894][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:901][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:902][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:971][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:978][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.20:979][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:032][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:144][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:238][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:242][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:285][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:291][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:375][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:379][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:440][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:531][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:655][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:732][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:736][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:792][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:846][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:849][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:901][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:905][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:945][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:949][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:989][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.21:999][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:000][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:046][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:053][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:055][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:145][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:152][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:153][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:200][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:207][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:208][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:255][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:263][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:264][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:346][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:354][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:355][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:443][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:446][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:505][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:508][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:574][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:650][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:653][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:740][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:743][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:784][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:791][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:836][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:893][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:896][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:966][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.22:970][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:047][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:050][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:109][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:141][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:144][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:178][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:180][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:199][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:200][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:282][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:285][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:287][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:289][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:324][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:325][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:326][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:328][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:453][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:468][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:492][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:494][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:520][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:680][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:755][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:848][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:859][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.u UATHelper: Packaging (Windows (64-bit)): asset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:955][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.23:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:043][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:223][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:263][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_bark -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:280][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:291][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:304][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:313][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advance UATHelper: Packaging (Windows (64-bit)): d_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:384][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:386][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:394][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:398][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:406][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:441][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:444][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:446][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:456][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:459][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:460][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:461][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:469][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:472][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:480][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:484][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:491][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:494][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:502][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:514][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Ins t.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:526][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:538][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:541][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:551][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:563][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:566][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:574][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:585][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:588][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:612][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Grass_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:633][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Dirt_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:635][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:701][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Leaves_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:951][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Fronds_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.24:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.25:068][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_De UATHelper: Packaging (Windows (64-bit)): sktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.25:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.25:165][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_2_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.25:170][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.25:338][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Billboard_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.25:344][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:953][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:954][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:955][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:957][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:983][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:984][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:990][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_N.uasset 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C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.29:998][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:005][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:006][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:007][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:014][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:015][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterConten UATHelper: Packaging (Windows (64-bit)): t/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.30:022][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:014][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Text UATHelper: Packaging (Windows (64-bit)): ures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:019][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:023][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:023][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:030][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Text UATHelper: Packaging (Windows (64-bit)): ures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:037][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:043][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:044][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:051][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.31:052][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.33:159][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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(64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.33:808][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.33:809][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.33:933][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.33:933][ 0]LogCook:Display: Forcing save package 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because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:148][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:149][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:156][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Gradinet_01.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:157][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:174][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:175][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:176][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:185][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:186][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:192][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:193][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_ground_Moss_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:194][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:217][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Copper_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:218][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:235][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:235][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:242][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:243][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:243][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.34:249][ 0]LogSavePackage:Display: Finished 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.36:094][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.36:095][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.36:096][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.36:801][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:096][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:097][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Tex UATHelper: Packaging (Windows (64-bit)): tures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:496][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:936][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:937][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T UATHelper: Packaging (Windows (64-bit)): _Chair_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:944][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:945][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:952][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging 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Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:966][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:972][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset 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[2016.10.16-22.17.37:984][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:988][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:989][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:989][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:994][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:995][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.37:996][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:010][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:011][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:012][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:019][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:020][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:021][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.38:888][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): 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Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:014][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:077][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_A.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:079][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_A.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:113][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:144][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:244][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:308][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:312][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:368][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:371][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:438][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:441][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:517][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:589][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/ UATHelper: Packaging (Windows (64-bit)): Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:592][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:614][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:618][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:700][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:703][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:759][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:801][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:824][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:833][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:878][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:884][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:944][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.39:950][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:383][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:387][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere. UATHelper: Packaging (Windows (64-bit)): uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:440][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:446][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:472][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:480][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:534][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:579][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:582][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:639][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:642][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:652][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:656][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:738][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:807][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:852][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:884][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:905][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:909][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:988][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.40:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:063][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:068][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:156][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:163][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:274][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:279][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:338][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:391][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:393][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:395][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:465][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:492][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:499][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:533][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:551][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:617][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:619][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:620][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:859][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:878][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:905][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:909][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:912][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:916][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:950][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:953][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:961][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:963][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:993][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.41:996][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:022][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:024][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:301][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:425][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:501][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:512][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:513][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:515][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:527][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:547][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:559][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:567][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:569][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:638][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:640][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:641][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:643][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:686][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:687][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:708][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:719][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:721][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:729][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:732][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:739][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:768][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:770][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400. UATHelper: Packaging (Windows (64-bit)): uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:823][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:867][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:870][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:898][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:900][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:965][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:969][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:986][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.42:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:053][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:320][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:321][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:322][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:326][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:326][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:327][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:327][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:329][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:329][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:330][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:331][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:346][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:348][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:349][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:350][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:352][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:353][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:354][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:355][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:356][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:356][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:357][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:357][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:360][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:363][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:366][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:367][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:368][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:370][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:371][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:371][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:462][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:463][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:463][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:465][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:466][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:467][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:469][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:471][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:472][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:485][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:487][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:487][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:488][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:489][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:490][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:491][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:492][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:492][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:493][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:733][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:733][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.Inst UATHelper: Packaging (Windows (64-bit)): ancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:735][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:735][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:736][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:737][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:738][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:740][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.Inst UATHelper: Packaging (Windows (64-bit)): ancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:741][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:742][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:743][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:744][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:745][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:868][ 0]LogTexture:Display: Building textures: Texture2D_9 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.43:869][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_lowend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:134][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:138][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:141][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:144][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:148][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:151][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Mobi UATHelper: Packaging (Windows (64-bit)): leHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:164][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Background_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:177][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:179][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:181][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:264][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:266][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:269][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:272][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:274][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:276][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:400][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Min UATHelper: Packaging (Windows (64-bit)): imal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:402][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:435][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:438][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:743][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:772][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:773][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:776][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:778][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/BlueTower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:807][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/TargetDM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:811][ 0]LogCook:Display: Marking ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:813][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:834][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/GridMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:838][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:841][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:843][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:845][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset as reloading for cooker because it's been cooked for platforms Windows UATHelper: Packaging (Windows (64-bit)): NoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:856][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:858][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:860][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/T_UDK_Sky_CloudMask03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:861][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:873][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:878][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPerson/Meshes/RampMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:880][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:883][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Billboard_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:886][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_2_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:888][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:892][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_FacingLeaves_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:895][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Fronds_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:898][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Leaves_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:901][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:905][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:908][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:911][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:915][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:919][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:922][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:925][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd UATHelper: Packaging (Windows (64-bit)): itor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:929][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:933][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.44:939][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:609][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:610][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:610][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:612][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:612][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! (Referencer '/Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:617][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:621][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:624][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi UATHelper: Packaging (Windows (64-bit)): tor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:658][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:658][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:659][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Player_Assets/Character/HeroTPP.HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:659][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Player_Assets/Character/HeroTPP.HeroTPP' was not found! (Referencer '/Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.HeroTPP_Skeleton:PreviewSkeleta UATHelper: Packaging (Windows (64-bit)): lMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:660][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:661][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:661][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:661][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:662][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:663][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:682][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:683][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 6.290865 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:684][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:684][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 6.304497 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:851][ 0]LogChunkManifestGenerator:Display: Saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:872][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 814, size is 395.04kb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.46:955][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:190][ 0]LogCook:Display: Cook by the book total time in tick 150.405082s total time 173.249985 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:190][ 0]LogCook:Display: Peak Used virtual 1334 Peak Used phsical 1354 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:191][ 0]LogCook:Display: Hierarchy timer information UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GenerateLongPackageName: 5.441826ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: TickCookOnTheSide: 148483.994540ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ShouldCook: 0.881977ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 33447.254445ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 1290.176440ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedMarkup: 1502.525888ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetObjectsWithOuter: 31.870659ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GeneratePackageNames: 1458.657842ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 1259.714797ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PackageCast: 239.554062ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: FullGCAssetsContains: 228.064511ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetCachedName: 265.731763ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddToPackageList: 743.721839ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingPackages: 112199.565466ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 8.688025ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 1011.596315ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SaveCookedPackage: 110959.185231ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ResolveRedirectors: 4401.385535ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 15.730992ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GEditorSavePackage: 104325.467266ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 15.479133ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: EnqueueUnsavedPackages: 0.653628ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingAssetRegistry: 504.986111ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: IntStats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage=330 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavedPackage=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:197][ 0]LogCookCommandlet:Display: Misc Cook Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:197][ 0]LogCookCommandlet:Display: =============== UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:217][ 0]LogCookCommandlet:Display: ShaderCompiler UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:217][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000006 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:217][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:218][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:218][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:218][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000886 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:234][ 0]LogCookCommandlet:Display: MeshMaterial.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:235][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:235][ 0]LogCookCommandlet:Display: MaterialShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:235][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:236][ 0]LogCookCommandlet:Display: GlobalShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:236][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:236][ 0]LogCookCommandlet:Display: Package.Load UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:236][ 0]LogCookCommandlet:Display: NumPackagesLoaded=552 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:237][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=43.799636 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:254][ 0]LogCookCommandlet:Display: Package.Save UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:254][ 0]LogCookCommandlet:Display: NumPackagesSaved=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:254][ 0]LogCookCommandlet:Display: SavePackageTimeSec=74.122480 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:255][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=34.873756 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:255][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=21.746118 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:255][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.112131 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:256][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.029922 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:256][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.002793 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:256][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:257][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=3.349409 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:257][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=2.547177 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:257][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=2.233044 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:258][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.007972 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:258][ 0]LogCookCommandlet:Display: MBWritten=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:258][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:259][ 0]LogCookCommandlet:Display: Cook Profile UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:259][ 0]LogCookCommandlet:Display: ============ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:259][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=194.532349 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:259][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=21.274087 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:260][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=173.258232 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:260][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=10.559130 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:260][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=150.916368 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:260][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=33.472418 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:261][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=110.966039 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:261][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=4.399435 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:262][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=2.294193 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:262][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.088491 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:262][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=11.531548 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:263][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.029942 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:263][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000132 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:263][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.203224 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:264][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000060 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:264][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:264][ 0]LogCookCommandlet:Display: DDC Summary Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:265][ 0]LogCookCommandlet:Display: ================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:265][ 0]LogCookCommandlet:Display: TotalGetHits = 10398 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:265][ 0]LogCookCommandlet:Display: TotalGets = 10402 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:265][ 0]LogCookCommandlet:Display: TotalHitPct = 0.999615 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:266][ 0]LogCookCommandlet:Display: LocalHitPct = 0.923188 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:266][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:266][ 0]LogCookCommandlet:Display: OtherHitPct = 0.076428 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:266][ 0]LogCookCommandlet:Display: MissPct = 0.000385 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:267][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:267][ 0]LogCookCommandlet:Display: DDC Resource Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:267][ 0]LogCookCommandlet:Display: ======================================================================================================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:268][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:268][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:269][ 0]LogCookCommandlet:Display: Texture (Streaming) 91.11 12.96 0 956.81 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:270][ 0]LogCookCommandlet:Display: LandscapeCollision (Heightfield) 70.34 70.34 0 112.86 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:270][ 0]LogCookCommandlet:Display: Texture (Inline) 16.15 16.15 3 55.62 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:271][ 0]LogCookCommandlet:Display: MaterialShader 4.30 4.30 0 68.60 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:271][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 2.93 2.93 0 11.60 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:272][ 0]LogCookCommandlet:Display: StaticMesh 2.61 2.61 0 29.19 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:273][ 0]LogCookCommandlet:Display: NavCollision 1.65 1.65 1 0.24 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:273][ 0]LogCookCommandlet:Display: SoundWave 0.14 0.14 0 7.22 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:273][ 0]LogCookCommandlet:Display: ReflectionCapture 0.11 0.11 0 7.50 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:274][ 0]LogCookCommandlet:Display: GlobalShader 0.11 0.11 0 6.28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:274][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:304][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:304][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:304][ 0]LogInit:Display: ----------------------------------- UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:312][ 0]LogInit:Display: LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_Ani mBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:313][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:313][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:314][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.78] Compile of ScopeMan successful, but with 2 Warning(s) [in 14 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:314][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.78] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:315][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.78] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:316][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.81] Compile of ScopeMan successful, but with 2 Warning(s) [in 17 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:317][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.81] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:317][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0034.81] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:318][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:319][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:319][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:319][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:320][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:321][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:322][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:322][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:323][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:324][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:324][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:325][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/G UATHelper: Packaging (Windows (64-bit)): ame/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:326][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:327][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:328][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:328][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:330][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:330][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:330][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:332][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:333][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:334][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:334][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:335][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:337][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:337][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:338][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:338][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:340][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:340][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:340][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:341][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/G UATHelper: Packaging (Windows (64-bit)): ame/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:342][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:343][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:343][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:344][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:346][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:346][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:347][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:348][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/G UATHelper: Packaging (Windows (64-bit)): ame/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:349][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:349][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:350][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:350][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:350][ 0]LogInit:Display: Failure - 1 error(s), 1487 warning(s) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:351][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 173.41 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.17.47:914][ 0]LogOnline:Display: Unloading online subsystem: NULL UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 196.2339241s to run UE4Editor-Cmd.exe, ExitCode=1 UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject; see log C:\Users\ha1rtr1gg3r\Ap pData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.13\Cook-2016.10.16-18.17.48.txt UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, St UATHelper: Packaging (Windows (64-bit)): ring UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure LogSavePackage: Save=2381.40ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/UEDPCTargetPractice7F204B1C463A1F8463CF9B8D86A2F082.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject " -cook -stage -archive -archivedirectory=C:/Users/ha1rtr1gg3r/Desktop/OurGame/Builds/TheTwentyPercent -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.16-18.19.13.txt UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files (x86)\Epic Games\4.13\Engine\P rograms\AutomationTool\Saved\Cook-2016.10.16-18.19.13.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: TheTwentyRebuild UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1547748701) SRandInit(-1547748687). UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.22:810][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.28:233][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.29:123][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.29:169][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:133][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:152][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:175][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:196][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:216][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:234][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:252][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:268][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:294][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:310][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:327][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:366][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:366][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:381][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:412][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:431][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:448][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:465][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:485][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:503][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.31:504][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.35:313][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.35:314][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.35:838][ 0]LogCook:Display: Done creating registry. It took 0.52s. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.35:899][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.35:954][ 0]LogCook:Display: Sandbox cleanup took 0.115 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.39:157][ 0]LogCook:Display: Sandbox cleanup took 3.203 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:734][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:736][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:750][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.08] Compile of ScopeMan successful, but with 2 Warning(s) [in 28 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:751][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.08] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:752][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.08] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:775][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:776][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:789][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.12] Compile of ScopeMan successful, but with 2 Warning(s) [in 26 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:790][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.12] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.44:791][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.12] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:703][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:719][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:725][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:728][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:736][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:750][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:752][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:754][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:756][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:760][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:761][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:907][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:933][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.45:969][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:011][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:024][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:033][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2C omponents.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:056][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:120][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:284][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:300][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:357][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:374][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:380][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:416][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:423][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:431][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:780][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:784][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:799][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:807][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:820][ 0]LogSavePackage:Display: Finished SavePackage 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(Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:840][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:848][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:848][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:855][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:857][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:858][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:860][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:862][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:867][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:875][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:888][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:925][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:933][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:936][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:941][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:947][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:966][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:968][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:986][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.46:988][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:021][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:050][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/FirstPersonOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:053][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:057][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:065][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:069][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:070][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:075][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:079][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:085][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:119][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:123][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:141][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:143][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:185][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:227][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:231][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:235][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:237][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:242][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:255][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:277][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:287][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:311][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:316][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:325][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:326][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:328][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:330][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:335][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:347][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:357][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:358][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:369][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:378][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:379][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:381][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:383][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:392][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:396][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:397][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:399][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:401][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:404][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:405][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:412][ 0]LogCook:Display: Cooking 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:424][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:431][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:433][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:468][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:469][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:474][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:479][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:486][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:487][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:496][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:503][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:512][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:518][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:519][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:525][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:529][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:533][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:543][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:551][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:553][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:565][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:587][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:595][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:613][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:689][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:695][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:696][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:701][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:707][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:718][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:720][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:725][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:726][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:736][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:737][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:753][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:753][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:763][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:770][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:771][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:778][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:790][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:796][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:803][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:811][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:812][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:909][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:916][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:918][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:926][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:927][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:939][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.47:942][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:085][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:086][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:094][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:095][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:097][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:102][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:110][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:113][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:114][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:118][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:128][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:141][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:144][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:146][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:152][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:157][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:158][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:179][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:188][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:195][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:198][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:202][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:531][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:536][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:539][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:541][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:551][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:553][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:558][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:565][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:567][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:575][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:580][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:586][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:596][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:601][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:624][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:624][ 0]LogCook:Display: Cooking /Game/BlueTower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:692][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:697][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseBlue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:701][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:703][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:713][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:715][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/MI_Cube_03 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:720][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:722][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:728][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:731][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:732][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:733][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/M_Floor_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:743][ 0]LogCook:Display: Cooking /Game/TargetDM_Blueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:769][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:775][ 0]LogCook:Display: Cooking /Engine/BasicShapes/TargetDM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:828][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:845][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:846][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Casing -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:881][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:904][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.48:925][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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(64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:064][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:070][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:071][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:080][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:608][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:615][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:618][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:682][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:691][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:696][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_t UATHelper: Packaging (Windows (64-bit)): ree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:709][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:724][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:764][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:780][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:811][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:820][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:832][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:863][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:866][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:885][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.49:886][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonCharacter. Package will not be saved. 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[2016.10.16-22.19.50:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.19.50:144][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/TargetPractice -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:259][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:333][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:338][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:378][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:379][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:394][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:397][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:431][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:433][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:439][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:450][ 0]LogCook:Display: Cooking /Engine/MapTemplates/T_UDK_Sky_CloudMask03 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_UDK_Sky_CloudMask03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:460][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_UDK_Sky_CloudMask03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:460][ 0]LogCook:Display: Cooking /Game/Textures/Placeholder/tex_diffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:466][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_leaves_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:478][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:479][ 0]LogCook:Display: Cooking /Game/Textures/Placeholder/tex_normal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:484][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:487][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:490][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:500][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:505][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:515][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:518][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:520][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:533][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Pl astic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:860][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.24:864][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ 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/Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plas tic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:044][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_ModuleDisable -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:063][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_R ubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:084][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:088][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:090][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminu m01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:105][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:115][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:119][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:120][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_ UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:125][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:127][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:130][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:132][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:135][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:137][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:157][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:172][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:184][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:200][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:201][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:217][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:222][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:224][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:234][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:246][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:251][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:252][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:258][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:259][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:270][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:278][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:291][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:292][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:655][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:660][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:662][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:704][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:706][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:712][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:731][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOvervie w.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:747][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:815][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:832][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:843][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:846][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:864][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:869][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:889][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:897][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:928][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.25:931][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:211][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:215][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:226][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:246][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:259][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:261][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:347][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:350][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:364][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:372][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:376][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:377][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:378][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:392][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:393][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:398][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:399][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:405][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:430][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:432][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:433][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuil UATHelper: Packaging (Windows (64-bit)): d/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:443][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:444][ 0]LogCook:Display: Forcing save package 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Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:477][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:482][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:484][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rub ber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:496][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:498][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:499][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rub ber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:513][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:514][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:515][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum0 1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:529][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:530][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:531][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminu m01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:546][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:546][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:769][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:770][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:871][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.26:875][ 0]LogCook:Display: Cooking 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:156][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:161][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:164][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:184][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:194][ 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:202][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:206][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:209][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:234][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:246][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:309][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:344][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:477][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:484][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:885][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/EmptyActor.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:886][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.27:934][ 0]LogCook:Display: 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:258][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:261][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:262][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:264][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:265][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:266][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:273][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:274][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:295][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:303][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:310][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:318][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:322][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:326][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_An imBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:343][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:345][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:371][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:374][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:386][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:387][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Phy sicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:933][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:934][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:934][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:936][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:938][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:939][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:943][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:946][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:948][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:949][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:951][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:953][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:960][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:962][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:963][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:965][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:966][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:967][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:969][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:970][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:970][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:982][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:984][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:992][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:995][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:997][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.28:999][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:000][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:002][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:005][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:007][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:008][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:638][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:640][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:641][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:643][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:643][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:644][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:645][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:646][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:647][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:648][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:650][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:651][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:652][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:654][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:654][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:655][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:657][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:659][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:660][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:662][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:664][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:665][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/show UATHelper: Packaging (Windows (64-bit)): case_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:666][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:669][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:669][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:670][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:670][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:673][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:674][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:675][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:676][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:678][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:680][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:680][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:683][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:683][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:684][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:685][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:697][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:699][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:701][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:811][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:812][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:813][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:815][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:816][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:817][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:818][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:819][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:820][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:841][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:843][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:845][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:845][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:846][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:848][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:849][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:850][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:852][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:854][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:856][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:857][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:858][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:860][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:861][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:863][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:864][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:865][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:869][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:871][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:872][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:876][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:877][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:879][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:881][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:883][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:884][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:886][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:887][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:888][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:891][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:892][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:894][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:896][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:896][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:897][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:899][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:900][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:901][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:903][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:906][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:909][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:911][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:912][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:914][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:916][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:918][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:920][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:922][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:926][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:928][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:930][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:931][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:932][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:934][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:936][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:939][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:941][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:943][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:945][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:947][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:948][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:949][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:951][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:953][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:954][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:959][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:961][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:962][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:964][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:966][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:967][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:968][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:970][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:974][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:996][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:997][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.29:999][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:002][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:005][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:008][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:010][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:012][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:013][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:013][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:014][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:016][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:017][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:018][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:019][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:020][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:021][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:023][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:025][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:026][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:030][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:030][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:031][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:032][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:033][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:036][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:039][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:043][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:046][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:046][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:047][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:050][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:052][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:054][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:055][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:056][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:060][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:060][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:061][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:062][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:063][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:064][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:065][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:066][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:067][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:069][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:070][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:071][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:072][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:075][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:076][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:077][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:078][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:079][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:081][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:082][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:083][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:083][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:085][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:087][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:089][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:090][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:091][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:092][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:093][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:094][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:096][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:097][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:099][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:099][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:101][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:102][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:104][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:108][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:110][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:113][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:113][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:115][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:115][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:116][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:117][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:120][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:122][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:124][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:125][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:126][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:126][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:128][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:129][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:130][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:133][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:134][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:134][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:135][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:136][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:137][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:138][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:141][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:143][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:144][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:145][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:146][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:147][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:149][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:150][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:152][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:153][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:155][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:156][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:157][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:158][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:160][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:162][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:165][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:166][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:167][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:170][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:173][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:175][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:177][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:178][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:181][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:183][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:184][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:188][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:190][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:190][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:192][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:193][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:194][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:195][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:196][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:197][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:198][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:199][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:203][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:203][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:204][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:205][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:206][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:208][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:209][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:211][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:212][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:213][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:215][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:216][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:219][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:219][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:220][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:221][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:224][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:226][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:227][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:228][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:230][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:232][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:234][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:236][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:236][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:238][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:239][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:243][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:244][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:247][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:247][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:249][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:251][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:252][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:253][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:253][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:254][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:259][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:261][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:263][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:263][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:266][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:267][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:270][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:271][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:275][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:278][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:279][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:283][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:284][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:286][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:289][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:293][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:297][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:299][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:301][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:305][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:306][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:309][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:313][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:315][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:315][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:316][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:319][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:321][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:325][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:326][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:327][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:330][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:331][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:332][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:333][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:335][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:337][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:339][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:344][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:345][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:346][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:346][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:349][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:350][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:353][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:353][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:355][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:359][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:361][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:362][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:365][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:365][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:367][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:368][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:369][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:371][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:374][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:376][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:378][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:380][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:383][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:384][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:385][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:387][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:388][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:389][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:392][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:393][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:394][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:395][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:396][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:397][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:399][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:401][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:401][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:403][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:403][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:404][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:405][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:406][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:407][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:409][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:410][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:411][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:412][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:413][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:414][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:416][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:418][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:420][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:420][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:422][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:423][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:424][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:426][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:427][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:427][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:429][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:430][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:432][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:434][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:435][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:436][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:438][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:443][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:443][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:444][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:446][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:449][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:449][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:450][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:451][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:453][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:454][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:457][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:459][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:461][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:464][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:466][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:468][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:472][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:473][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:476][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:477][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:478][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:481][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:483][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:487][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:490][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:491][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:494][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:496][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:496][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:497][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:499][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:499][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:503][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:505][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:505][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:506][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:509][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:510][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:513][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:517][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:521][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:521][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:522][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:523][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:526][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:526][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:528][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:530][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:534][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:536][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:536][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:537][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:543][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:544][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:545][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:546][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:550][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:551][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:552][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:554][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:554][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:556][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:559][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:561][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:562][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:564][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:566][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:566][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:567][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:569][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:576][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:576][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:577][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:578][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:580][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:580][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:581][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:584][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:585][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:586][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:586][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:588][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:589][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:590][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:591][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:594][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:595][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:597][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:598][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:599][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:601][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:601][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:605][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:606][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:607][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:608][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:612][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:614][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:614][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:615][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:616][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:617][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:619][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:619][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:620][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:621][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:623][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:624][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:625][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:626][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:627][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:629][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:631][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:633][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:633][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:634][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:636][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:637][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:643][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:643][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:644][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:645][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:645][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:648][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:649][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:650][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:651][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:652][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:653][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:654][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:655][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:655][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:656][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:658][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:659][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:659][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:660][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:661][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:661][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:662][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:663][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:666][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:668][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:669][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:671][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:672][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:675][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:677][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:679][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:680][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:681][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:681][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:683][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:683][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:685][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:689][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:690][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:691][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:694][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:696][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:697][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:699][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:702][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:703][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:704][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:705][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:710][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:711][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:713][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:714][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:716][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:718][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:720][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:723][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:725][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:726][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:729][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:730][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:733][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:734][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:735][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:738][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:743][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:745][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:747][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:749][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:751][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:753][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:759][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:761][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:763][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:764][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:765][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:766][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:768][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:769][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:769][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:771][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:774][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:774][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:776][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:777][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:778][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:780][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:781][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:782][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:783][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:784][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:786][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:788][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:790][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:792][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:793][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:794][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:796][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:797][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:798][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:800][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:800][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:801][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:803][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:804][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:805][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:806][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:808][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:810][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:810][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:812][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:813][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:815][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:815][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:816][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:817][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:818][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:820][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:822][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:823][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:824][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:824][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:825][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:827][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:829][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:830][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:832][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:832][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:833][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:834][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:835][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:836][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:836][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:837][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:839][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.30:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:898][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:904][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:932][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:937][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:944][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:946][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:947][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:950][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:951][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:953][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:989][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:995][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:996][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.32:998][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:001][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:003][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:004][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:009][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:012][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:013][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:014][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:144][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:146][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:148][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:149][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:151][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:152][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:153][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:153][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:154][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:154][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:155][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:158][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:160][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:161][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:185][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:410][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:411][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:417][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:418][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:420][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:422][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:425][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:427][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:428][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:430][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:431][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:432][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:433][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:581][ 0]LogTexture:Display: Building textures: Texture2D_3 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:583][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/showcase_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:771][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:795][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:909][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:912][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:915][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:922][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:925][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:926][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:952][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:955][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:966][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:969][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.33:984][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:000][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:043][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:046][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:049][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:051][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:062][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:098][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:105][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:106][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:111][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:113][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:117][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:119][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:122][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:127][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:132][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:135][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:138][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:140][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:145][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:146][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:151][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:156][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:162][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:168][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:170][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:181][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:186][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:192][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:193][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:197][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:199][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:205][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:212][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:217][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:219][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:229][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:238][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:243][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:245][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:250][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:256][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:267][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:273][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:315][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:327][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:350][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:360][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:361][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:368][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:370][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:374][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:383][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:390][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:403][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:421][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:443][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:446][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:462][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:463][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:469][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:480][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:513][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:567][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:573][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:574][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:575][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:591][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:594][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:599][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:603][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:604][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:605][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:605][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:611][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:612][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:613][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:615][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:616][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:617][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:621][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:622][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:623][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.34:624][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:067][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:076][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:079][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:079][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:081][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:082][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:083][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:092][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:114][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:115][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:116][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:117][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:633][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 16. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:634][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 17. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:634][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 18. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:635][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 19. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:638][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:639][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 20. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:640][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 21. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:642][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:643][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:646][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:647][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.35:649][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:345][ 0]LogTexture:Display: Building textures: Texture2D_5 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:346][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:355][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:367][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:369][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:387][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:401][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:406][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:411][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:413][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:416][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:417][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:423][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:426][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:446][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:452][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:454][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:476][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:489][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:502][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:514][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:526][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:539][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:559][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:560][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:593][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:601][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:602][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:607][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.38:610][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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UE4Editor-Cmd: [2016.10.16-22.20.38:643][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/screenshot_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:019][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:025][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:028][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:685][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:704][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:856][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:873][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.39:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.40:798][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.40:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.40:812][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:175][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:253][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:452][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:466][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:494][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:511][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:520][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:570][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:582][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:584][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:633][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:637][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:638][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:645][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:647][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:660][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:661][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:669][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:670][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:684][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.41:685][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:417][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_dirt_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:421][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:421][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_dirt_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:432][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_grass_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:437][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:447][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:485][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:490][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:495][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:510][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:518][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:525][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:556][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:565][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:566][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:624][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:630][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:632][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:659][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:660][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:677][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:710][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:721][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:787][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:796][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:828][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:834][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:834][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:860][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:865][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:872][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:873][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:886][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:933][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:937][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:952][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.42:954][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:263][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:265][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:275][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:285][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:296][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:306][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:316][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:322][ 0]LogCookCommandlet:Display: GarbageCollection... (Exceeded packages per GC) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:322][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:327][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:328][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.43:329][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:409][ 0]LogCookCommandlet:Display: Full GC before 58432 available 58432 after 33633 available 58432 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:410][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:410][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:411][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:413][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:442][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:445][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:449][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:452][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:456][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:460][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Run.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:470][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:596][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Fire.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:600][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:607][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:613][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/BaseMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:614][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:616][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:618][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:656][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:658][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/GrenadeCluster.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:685][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:690][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/PhysMat_Rubber.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:693][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/Grenade.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:743][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:746][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:749][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:768][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:769][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:772][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeTexture.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:774][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:779][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:782][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat_black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:790][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:799][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:802][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:808][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:811][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:813][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:817][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:821][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:824][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:830][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been co UATHelper: Packaging (Windows (64-bit)): oked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:833][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:835][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:840][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:845][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:848][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:853][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:856][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (64-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:864][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:866][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:868][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:873][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:878][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:883][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:885][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:888][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:894][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:896][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:897][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:901][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:904][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:906][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:912][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:969][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:970][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.54:996][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0100.33] Compile of ScopeMan successful, but with 2 Warning(s) [in 35 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:000][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0100.33] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:001][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0100.33] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:020][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:021][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:033][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0100.36] Compile of ScopeMan successful, but with 2 Warning(s) [in 22 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:035][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0100.37] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:036][ 0]LogBlueprint:Warning: [Compiler ScopeMan] Warning [0100.37] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:038][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:052][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:054][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:056][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:066][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:068][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:070][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:076][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:086][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:089][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:310][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:313][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:338][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:359][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:362][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:806][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:814][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tes -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tes.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:816][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tes. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:818][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:825][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:832][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:833][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:839][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:847][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:848][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:855][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:856][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:860][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:873][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:879][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:885][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:886][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:886][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:903][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:905][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:906][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:915][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:916][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:917][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:926][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:927][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_leaves_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:939][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:940][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.55:945][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:601][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:607][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:610][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:620][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_diffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:646][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:646][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_normal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:665][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:697][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:698][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.20.59:699][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:055][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:056][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:409][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:411][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:476][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:480][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:480][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:484][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:485][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:493][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:493][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:499][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:500][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:501][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:513][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:514][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:523][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:526][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_noise -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:544][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:547][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:551][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:559][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:732][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:737][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:740][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.00:741][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:009][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:010][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:011][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:021][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:023][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:043][ 0]LogCook:Display: Marking ../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:055][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:058][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:061][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:072][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:075][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:079][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:112][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst222 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:118][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:124][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:131][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst22 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:138][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:147][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:153][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:161][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:175][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:212][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:300][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:307][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:324][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:330][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:334][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:337][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:341][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:344][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:347][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:351][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:384][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:389][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:394][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:397][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:421][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:425][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:554][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:560][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:560][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:588][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:592][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:598][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:607][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:613][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_pink_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:622][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:628][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:635][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:643][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:650][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:667][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:670][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:677][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:679][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:807][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:815][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:818][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:825][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:829][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:835][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:874][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:887][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.01:893][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:037][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:041][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:049][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:058][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:063][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:064][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:065][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:069][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:069][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:070][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:071][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:073][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:074][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:074][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:078][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:080][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:081][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:084][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:085][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:086][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:087][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:089][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:091][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:094][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:096][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:102][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:104][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:106][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:107][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:112][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:113][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:114][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:115][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:117][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:119][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:119][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:120][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:121][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:123][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:124][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:129][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/IdleRun_TPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:132][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:168][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:170][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:177][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:189][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:191][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:199][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:200][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:202][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:202][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:203][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:206][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:211][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:211][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:214][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:215][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:216][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:218][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:219][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:226][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:227][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:228][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:229][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:230][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:231][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:232][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:235][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:235][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:236][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:237][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:240][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:241][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:243][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:244][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:248][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:249][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:250][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:251][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:254][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:254][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:255][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:257][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:260][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:263][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:266][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:266][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:267][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:268][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:274][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:279][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:281][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:282][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:284][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:285][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:294][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:296][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:297][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:299][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:300][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:302][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:304][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:307][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:312][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:313][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:314][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:315][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:315][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:316][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:317][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:319][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:321][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:321][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:322][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:324][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:326][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:327][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:328][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:329][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:329][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:331][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:332][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:333][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:334][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:335][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:335][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:337][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:347][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:348][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:350][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:355][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:360][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:360][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:361][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:364][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:365][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:367][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:371][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:401][ 0]LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:419][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0107.75] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 0 Warning(s) [in 26 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:421][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0107.75] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:422][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0107.75] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:431][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:463][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:468][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/M_Template_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:470][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:472][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:474][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:477][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:480][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:483][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:485][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:487][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:511][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:546][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:548][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:549][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:552][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:553][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:554][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:555][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:557][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:563][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:565][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:570][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:571][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:573][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:577][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:578][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:590][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyGame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:606][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:613][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:618][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:619][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:629][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:630][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:631][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:633][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:635][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:636][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:638][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:644][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:645][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:646][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:647][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:652][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:654][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:655][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:656][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:658][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:663][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:665][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:668][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:668][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:669][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:670][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:674][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:677][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:679][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:680][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:681][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:682][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:683][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:731][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:741][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0108.07] Compile of MyCharacter successful, but with 1 Warning(s) [in 23 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:745][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0108.08] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:746][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0108.08] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:762][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:774][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0108.10] Compile of MyCharacter successful, but with 1 Warning(s) [in 22 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:774][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0108.11] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:776][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0108.11] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:784][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:840][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:843][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:845][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:849][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:852][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:852][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:853][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:854][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:856][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:858][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:865][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Walk -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:870][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:873][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:874][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:875][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:878][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:879][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:885][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:887][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:888][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:889][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:895][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Run -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:899][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:902][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:906][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:912][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:916][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:918][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:920][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:922][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:930][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Start -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:933][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:935][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:937][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:938][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:942][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:944][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:945][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:949][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:952][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:958][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Loop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:965][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:967][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:968][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:970][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:972][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:973][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.02:974][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:003][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:006][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:013][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_End -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:016][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:019][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:021][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:022][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:023][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:027][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:028][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:029][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:030][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:033][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:034][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:040][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_As UATHelper: Packaging (Windows (64-bit)): sets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:045][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:167][ 0]LogCook:Display: Cooking /Game/TreesDude/Particle/P_leave -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:178][ 0]LogCook:Display: Cooking /Game/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:188][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:189][ 0]LogCook:Display: Cooking /Game/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:213][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:237][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:241][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:244][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:270][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:272][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree9. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:327][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:364][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:366][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree8. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:426][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:500][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:501][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree7. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:516][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:620][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:622][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:631][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:646][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:648][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:670][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:706][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:708][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:733][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:774][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:776][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:794][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:819][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:821][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree10. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:840][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:866][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:868][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:879][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:884][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:898][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:914][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.03:957][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:010][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:073][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:128][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:131][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:233][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:300][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:304][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:380][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:456][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:461][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:524][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:528][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:588][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:698][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:701][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:837][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:940][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:959][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:966][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.04:974][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:017][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:024][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:026][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:041][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:050][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:052][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:065][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:072][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:073][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:081][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:090][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:091][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:107][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:116][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:117][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:134][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:179][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:232][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:280][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:363][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:425][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:431][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:479][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:533][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:538][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:594][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:597][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:655][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:659][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:701][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:758][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:808][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:827][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd UATHelper: Packaging (Windows (64-bit)): itor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:835][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:836][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:852][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:860][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:863][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:873][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:883][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:884][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:900][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:908][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:910][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:922][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:932][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:935][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:949][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:956][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.05:959][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:117][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:121][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:254][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:258][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:379][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:470][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:477][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:546][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:596][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:603][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:609][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:633][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:636][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:669][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:726][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:791][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:850][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:881][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:882][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:912][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:914][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:933][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:934][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:963][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:964][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:965][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.06:966][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:007][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:010][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:010][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:013][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:036][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:114][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:148][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:168][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:245][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:256][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:299][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:370][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:411][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:454][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:477][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:514][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:572][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_bark -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:595][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:610][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:623][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:633][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:636][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:697][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:710][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:714][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:722][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:728][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:745][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:749][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:750][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:757][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:770][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:774][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:776][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:784][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:796][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:814][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:818][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:828][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:843][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:861][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Ins t.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:866][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:875][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:890][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:895][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:904][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:912][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:925][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:938][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:941][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:949][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.07:952][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:002][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Grass_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:005][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:027][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Dirt_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:099][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Leaves_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:110][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:180][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Fronds_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:188][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:245][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:252][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:322][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_2_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:332][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:426][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Billboard_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:436][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:568][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:594][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:618][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:852][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:858][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:870][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:872][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:879][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:893][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:900][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:904][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:910][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:914][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:915][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:918][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:920][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:932][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:940][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:963][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterConten UATHelper: Packaging (Windows (64-bit)): t/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.08:990][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:001][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:031][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:041][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:044][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:053][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:419][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:423][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:471][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:478][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:491][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:494][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.09:995][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.10:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.10:039][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.10:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.10:048][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.10:063][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.10:073][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:060][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:061][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Explosion_SubUV.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:061][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:066][ 0]LogSavePackage:Display: 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:139][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:152][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:153][ 0]LogCook:Display: Cooking 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:204][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:208][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:210][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:264][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:677][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:679][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:687][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.13:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.14:044][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.14:045][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.14:046][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.14:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.14:800][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.14:802][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.15:122][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.15:124][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.15:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.15:618][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.15:619][ 0]LogCook:Display: Forcing save package 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Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:320][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:767][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:767][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:775][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:777][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:779][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:789][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:794][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:798][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:817][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:817][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:829][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:830][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:831][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:840][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:841][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:859][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:860][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:880][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:880][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:894][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:895][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:896][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:916][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:917][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:929][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:932][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:932][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:942][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:945][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:947][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:953][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:954][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:955][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:969][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:970][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.16:989][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:003][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:004][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:015][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:018][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:019][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:022][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:203][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:233][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:242][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:248][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:256][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:260][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.17:261][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:740][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:743][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:744][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:932][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:933][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:941][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:944][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:946][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:963][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:964][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:970][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:984][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.19:985][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:015][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:016][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:024][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:025][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:029][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:046][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:048][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:065][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:066][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:077][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:082][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:090][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:094][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:096][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:104][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:107][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:108][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:119][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:180][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:266][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:309][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:325][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:329][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:339][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:345][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:399][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:420][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:426][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:508][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:512][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:525][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:551][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:568][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:594][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:598][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:612][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:617][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:630][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:633][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:676][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:712][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:720][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:760][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:796][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:829][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:883][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:917][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:939][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:954][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.20:958][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:031][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:038][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:048][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:087][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:098][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:106][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:139][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:145][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:162][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:167][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:233][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:287][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:363][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:373][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:444][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:454][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:464][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:467][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:469][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:555][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:579][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:586][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:587][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:657][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:680][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:737][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:749][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:751][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:845][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:887][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:895][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.21:970][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:007][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:014][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:015][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:046][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:049][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:051][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:074][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:079][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:080][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:083][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:110][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:180][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:212][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:240][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:264][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:272][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:290][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:299][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:595][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:596][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:597][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:598][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:605][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:608][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:611][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:613][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:614][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:616][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:618][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:641][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:643][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:643][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:644][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:645][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:649][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:649][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:651][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:653][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:655][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:658][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:660][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:671][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:675][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:684][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:687][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:689][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:691][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:697][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:700][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:702][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:855][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:861][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:862][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:863][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:865][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:868][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:869][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:870][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:875][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:876][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:877][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:898][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:906][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:912][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:916][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:923][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.22:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:235][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:236][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:238][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:238][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:239][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:240][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:242][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:245][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:246][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:246][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:247][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:248][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:251][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:414][ 0]LogTexture:Display: Building textures: Texture2D_9 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:415][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Background_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:433][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:435][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:439][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:490][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:519][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:550][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:555][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:556][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:561][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:564][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:568][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:937][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:940][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:944][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:948][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:950][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.23:953][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:162][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_lowend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:525][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:534][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:548][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:551][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:557][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:565][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:566][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:576][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:578][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:581][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:582][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:585][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:622][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:706][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:753][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:758][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:800][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:804][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:807][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:811][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/BlueTower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:840][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/TargetDM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:845][ 0]LogCook:Display: Marking ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:847][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:874][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/GridMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:879][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:882][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:884][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:887][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:898][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:900][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:902][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/T_UDK_Sky_CloudMask03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:904][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:916][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:921][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPerson/Meshes/RampMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:925][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:931][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Billboard_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:934][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_2_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:937][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:940][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_FacingLeaves_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:950][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Fronds_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:954][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Leaves_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:958][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:964][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:967][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:971][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:979][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.24:996][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.25:004][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.25:008][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.25:013][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.25:015][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.25:021][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:678][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:681][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:684][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:689][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:690][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:692][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:694][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:694][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! (Referencer '/Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:700][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:707][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:714][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:758][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:761][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:765][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:767][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:767][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:768][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Player_Assets/Character/HeroTPP.HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:769][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Player_Assets/Character/HeroTPP.HeroTPP' was not found! (Referencer '/Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.HeroTPP_Skeleton:PreviewSkeletalMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:769][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:771][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:771][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:772][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:772][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:777][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:779][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 6.300214 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:779][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:780][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 6.313962 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:904][ 0]LogChunkManifestGenerator:Display: Saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:934][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 814, size is 394.99kb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.26:972][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:340][ 0]LogCook:Display: Cook by the book total time in tick 92.909916s total time 112.026131 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:341][ 0]LogCook:Display: Peak Used virtual 1276 Peak Used phsical 1297 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:341][ 0]LogCook:Display: Hierarchy timer information UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GenerateLongPackageName: 7.939558ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: TickCookOnTheSide: 90895.865213ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ShouldCook: 0.825241ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 20684.256904ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 395.906672ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedMarkup: 1913.368575ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetObjectsWithOuter: 44.370085ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GeneratePackageNames: 1860.006880ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 1640.518595ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PackageCast: 319.552757ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: FullGCAssetsContains: 292.194877ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetCachedName: 344.679482ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddToPackageList: 975.037176ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingPackages: 67849.131633ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 5.670097ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 201.985851ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SaveCookedPackage: 67321.170643ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ResolveRedirectors: 4322.063278ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 16.194452ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GEditorSavePackage: 60402.280290ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 15.512913ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: EnqueueUnsavedPackages: 0.653639ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingAssetRegistry: 559.868295ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: IntStats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage=330 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavedPackage=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:346][ 0]LogCookCommandlet:Display: Misc Cook Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:347][ 0]LogCookCommandlet:Display: =============== UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:348][ 0]LogCookCommandlet:Display: ShaderCompiler UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:348][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000005 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:348][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:354][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:354][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:354][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000706 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:355][ 0]LogCookCommandlet:Display: MeshMaterial.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:355][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:355][ 0]LogCookCommandlet:Display: MaterialShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:355][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:356][ 0]LogCookCommandlet:Display: GlobalShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:356][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:357][ 0]LogCookCommandlet:Display: Package.Load UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:357][ 0]LogCookCommandlet:Display: NumPackagesLoaded=559 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:358][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=30.742878 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:359][ 0]LogCookCommandlet:Display: Package.Save UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:360][ 0]LogCookCommandlet:Display: NumPackagesSaved=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:360][ 0]LogCookCommandlet:Display: SavePackageTimeSec=30.373769 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:360][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=15.975700 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:361][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=1.204013 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:361][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.112761 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:362][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.022977 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:363][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.002893 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:363][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:363][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=3.006825 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:364][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=1.913339 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:364][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=1.585735 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:364][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.010908 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:367][ 0]LogCookCommandlet:Display: MBWritten=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:368][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:368][ 0]LogCookCommandlet:Display: Cook Profile UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:369][ 0]LogCookCommandlet:Display: ============ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:369][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=132.676508 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:369][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=20.644001 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:370][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=112.032469 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:370][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=7.197677 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:372][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=93.478847 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:373][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=20.719660 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:374][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=67.326993 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:375][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=4.318016 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:376][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.584962 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:376][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.079338 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:377][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=11.083521 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:377][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.032131 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:378][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000138 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:378][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.231013 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:378][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000040 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:379][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:379][ 0]LogCookCommandlet:Display: DDC Summary Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:379][ 0]LogCookCommandlet:Display: ================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:380][ 0]LogCookCommandlet:Display: TotalGetHits = 10478 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:380][ 0]LogCookCommandlet:Display: TotalGets = 10481 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:380][ 0]LogCookCommandlet:Display: TotalHitPct = 0.999714 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:381][ 0]LogCookCommandlet:Display: LocalHitPct = 0.924530 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:382][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:382][ 0]LogCookCommandlet:Display: OtherHitPct = 0.075184 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:382][ 0]LogCookCommandlet:Display: MissPct = 0.000286 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:383][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:383][ 0]LogCookCommandlet:Display: DDC Resource Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:383][ 0]LogCookCommandlet:Display: ======================================================================================================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:384][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:384][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:385][ 0]LogCookCommandlet:Display: Texture (Streaming) 71.67 11.60 0 1019.72 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:385][ 0]LogCookCommandlet:Display: LandscapeCollision (Heightfield) 32.03 32.03 0 112.86 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:386][ 0]LogCookCommandlet:Display: Texture (Inline) 13.36 13.36 3 55.62 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:387][ 0]LogCookCommandlet:Display: MaterialShader 2.69 2.69 0 68.60 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:388][ 0]LogCookCommandlet:Display: StaticMesh 1.65 1.65 0 29.19 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:389][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 1.62 1.62 0 11.60 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:389][ 0]LogCookCommandlet:Display: NavCollision 1.40 1.40 0 0.24 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:390][ 0]LogCookCommandlet:Display: ReflectionCapture 0.09 0.09 0 7.50 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:392][ 0]LogCookCommandlet:Display: GlobalShader 0.09 0.09 0 6.28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:392][ 0]LogCookCommandlet:Display: SoundWave 0.08 0.08 0 5.63 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:393][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:394][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:394][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:395][ 0]LogInit:Display: ----------------------------------- UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:395][ 0]LogInit:Display: LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_Ani mBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:397][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:398][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:399][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.08] Compile of ScopeMan successful, but with 2 Warning(s) [in 28 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:400][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.08] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:401][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.08] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:403][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.12] Compile of ScopeMan successful, but with 2 Warning(s) [in 26 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:404][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.12] Compile of ScopeMan successful, but with 3 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:405][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler ScopeMan] Warning [0030.12] Compile of ScopeMan successful, but with 4 Warning(s) [in 0 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:406][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:406][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:407][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:408][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:408][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:409][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:410][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:411][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:418][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:418][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:420][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:421][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:423][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:423][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:424][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Tr UATHelper: Packaging (Windows (64-bit)): eesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:425][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:428][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:430][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:430][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:431][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:434][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:435][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:435][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:436][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:438][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:438][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:439][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:440][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:442][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:442][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:444][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:447][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:448][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:449][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:449][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:450][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:451][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:451][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:452][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:454][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../. ./../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:455][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:456][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:457][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:457][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:458][ 0]LogInit:Display: Failure - 1 error(s), 1487 warning(s) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.27:458][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 112.15 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.21.28:346][ 0]LogOnline:Display: Unloading online subsystem: NULL UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 134.9351495s to run UE4Editor-Cmd.exe, ExitCode=1 UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject; see log C:\Users\ha1rtr1gg3r\Ap pData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.13\Cook-2016.10.16-18.21.28.txt UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleIns UATHelper: Packaging (Windows (64-bit)): tance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000004 seconds (found 0 objects) BlueprintLog: New page: Compile ScopeMan LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: BlueprintEditorCompileResults:Warning: Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 BlueprintEditorCompileResults:Warning: Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 LogBlueprint:Warning: [Compiler ScopeMan] Warning [0911.00] Compile of ScopeMan successful, but with 2 Warning(s) [in 289 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) BlueprintLog: New page: Compile ScopeMan LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: BlueprintEditorCompileResults:Warning: Warning Input Axis Event references unknown Axis 'LookUpRate' for K2Node_InputAxisEvent_64 BlueprintEditorCompileResults:Warning: Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 LogBlueprint:Warning: [Compiler ScopeMan] Warning [0925.73] Compile of ScopeMan successful, but with 2 Warning(s) [in 215 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) BlueprintLog: New page: Compile ScopeMan LogBlueprint:Warning: [Compiler ScopeMan] Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: BlueprintEditorCompileResults:Warning: Warning Input Axis Event references unknown Axis 'TurnRate' for K2Node_InputAxisEvent_38 LogBlueprint:Warning: [Compiler ScopeMan] Warning [0933.64] Compile of ScopeMan successful, but with 1 Warning(s) [in 230 ms] (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan) BlueprintLog: New page: Compile ScopeMan ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: ImportText (/Game/FirstPersonBP/Blueprints/ScopeMan.ScopeMan_C:ExecuteUbergraph_ScopeMan.Temp_struct_Variable2): Missing opening parenthesis: LogSavePackage: Save=119.78ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/ScopeMan6434073649CD839DCE68AE84B158F10D.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000006 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000001 seconds LogSavePackage: Save=2464.75ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/TargetPractice_Auto10577EDBC4C43B9BF555A3F8CA62FFD45.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/TargetPractice_Auto1.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/TargetPractice_Auto1.umap LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/ThirdPersonBP/Blueprints/TargetPractice' took 3.370 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 3.370 LogMaterial: Missing cached shader map for material LaserPointerMaterial, compiling. LogMaterial: Missing cached shader map for material LaserPointerMaterial, compiling. LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. LogMaterial: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. LogMaterial: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. LogMaterialEditor: Saving and Compiling material LaserPointerMaterial Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/VREditor/LaserPointer/LaserPointerMaterial" FILE="../../../Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset" SILENT=true LogSavePackage: Save=46.77ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/LaserPointerMaterialA3BE6DD64F68DA82A62B919DB623CABC.tmp' to '../../../Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset' LogSavePackage:Display: Finished SavePackage ../../../Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset LogRenderer: Reallocating scene render targets to support 928x564 (Frame:66630). Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/VREditor/LaserPointer/LaserPointerMaterialInst" FILE="../../../Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset" SILENT=true LogSavePackage: Save=25.76ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/LaserPointerMaterialInstD0D928B64E504936F04A5196E2B7C2B2.tmp' to '../../../Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset' LogSavePackage:Display: Finished SavePackage ../../../Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset LogSavePackage: Save=2360.61ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/TargetPractice518408B5492285C542A5ABB7A6E07739.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap LogSavePackage: Save=2342.28ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/UEDPCTargetPractice3CA186464F15BF06FE06D5B91DCD6D83.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject " -cook -stage -archive -archivedirectory=C:/Users/ha1rtr1gg3r/Desktop/OurGame/Builds/TheTwentyPercent -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.16-18.30.36.txt UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files (x86)\Epic Games\4.13\Engine\P rograms\AutomationTool\Saved\Cook-2016.10.16-18.30.36.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: TheTwentyRebuild UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-361471995) SRandInit(-361471981). UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.45:684][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.51:139][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.51:765][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.51:812][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:758][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:782][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:804][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:823][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:843][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:863][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:880][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:899][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:918][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:940][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.53:960][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:020][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:020][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:023][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:059][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:078][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:095][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:116][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:136][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:156][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.54:156][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.58:965][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.58:965][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.59:653][ 0]LogCook:Display: Done creating registry. It took 0.69s. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.59:752][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.30.59:833][ 0]LogCook:Display: Sandbox cleanup took 0.179 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.05:735][ 0]LogCook:Display: Sandbox cleanup took 5.901 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:684][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:708][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:717][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:718][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:729][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:731][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:745][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:767][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:956][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:958][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:970][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.14:971][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:031][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:083][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:084][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:104][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2C omponents.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:130][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:133][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:180][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:194][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:196][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.15:223][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.16:631][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.16:633][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.16:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.16:744][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.16:749][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.16:780][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:047][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/FirstPersonOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:115][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:122][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:156][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:170][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:186][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:198][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:199][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:200][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:201][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:221][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:296][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:318][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:328][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:329][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:335][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:335][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:389][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:394][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/P UATHelper: Packaging (Windows (64-bit)): articleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:406][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:420][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:423][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:423][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:425][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:478][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:480][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:480][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:514][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:518][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:524][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:531][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:535][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:593][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:595][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:597][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:602][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:612][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:624][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:637][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:639][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:655][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:668][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:686][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:692][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:694][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:715][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:717][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:721][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:724][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:736][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:746][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:746][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:754][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:836][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:841][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:853][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:855][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:899][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:919][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:935][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:944][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:946][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:961][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:963][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:979][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:980][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.17:984][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:001][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:039][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:040][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:047][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:078][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:101][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:103][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:122][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:144][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:146][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:246][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:264][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:304][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:306][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:340][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:345][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:347][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:373][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:386][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:394][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:410][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:440][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:456][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:474][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:497][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:514][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:528][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:641][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:644][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:645][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:649][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:670][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:681][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:796][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:814][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:837][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:853][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:863][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:864][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:870][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:888][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:907][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:916][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:925][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:944][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:963][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:968][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:969][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.18:981][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:014][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:015][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:016][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:363][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:366][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:371][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:372][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:375][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:379][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:395][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:400][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:422][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:432][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:438][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:450][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:458][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:464][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:508][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:563][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:580][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:582][ 0]LogCook:Display: Cooking /Game/BlueTower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:618][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:619][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseBlue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:720][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:723][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:744][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:746][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/MI_Cube_03 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:750][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:751][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:763][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:766][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:769][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:769][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:772][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/M_Floor_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:786][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:787][ 0]LogCook:Display: Cooking /Game/TargetDM_Blueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:812][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:813][ 0]LogCook:Display: Cooking /Engine/BasicShapes/TargetDM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:890][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:892][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:931][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Casing -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.19:955][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:075][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:134][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:145][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:159][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:171][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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UE4Editor-Cmd: [2016.10.16-22.31.20:280][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:296][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:313][ 0]LogSavePackage:Display: Finished 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:398][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:417][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:452][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:935][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_bush_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.20:957][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:086][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:112][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Mat UATHelper: Packaging (Windows (64-bit)): erial/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:207][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:209][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_bark -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:231][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:232][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:239][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Ma UATHelper: Packaging (Windows (64-bit)): terial/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:300][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:385][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:387][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:402][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:463][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:479][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:495][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:528][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:547][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:660][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.31.21:717][ 0]LogCook:Display: Cooking 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.00:840][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.00:867][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.00:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset UATHelper: Packaging (Windows 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.00:970][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.00:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:005][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:063][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:065][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:072][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:075][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:088][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:089][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:101][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Pl astic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:682][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ 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UE4Editor-Cmd: [2016.10.16-22.32.01:819][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:877][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:941][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.01:950][ 0]LogCook:Display: Cooking 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SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:251][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:277][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminu m01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:320][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_ UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:345][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:355][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:393][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:406][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:408][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:485][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:492][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:496][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:507][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:549][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:576][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:597][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:601][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:633][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:659][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:725][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:725][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:774][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:791][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:814][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:829][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:864][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:884][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:967][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:970][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:971][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:988][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.02:989][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:023][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:047][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOvervie w.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:055][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:136][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:149][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:155][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:158][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:181][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:190][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:213][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:221][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:257][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:265][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:384][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:398][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:400][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:418][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:424][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:439][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:554][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:556][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:558][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:564][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:567][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:571][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:585][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:587][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:607][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:609][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:623][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:640][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.03:641][ 0]LogCook:Display: Forcing save package 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Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:126][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rub ber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:144][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:161][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum0 1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:186][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:189][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminu m01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:199][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:200][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:201][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:223][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset because requeued UATHelper: Packaging 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:447][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:448][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:452][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset 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0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64 x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:554][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:577][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:585][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:587][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:593][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:601][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:604][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:613][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:615][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:622][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:645][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:649][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:653][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:654][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:663][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:665][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:690][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:837][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:841][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:842][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:849][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:850][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:857][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleto n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:860][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:861][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:867][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:909][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:911][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:920][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:924][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:925][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:928][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:935][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:940][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:947][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:950][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:960][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:960][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:966][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:966][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors UATHelper: Packaging (Windows (64-bit)): /TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:984][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:986][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.14:988][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_An imBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:005][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:035][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:042][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:044][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Phy sicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:464][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:466][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:467][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:471][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:472][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:473][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:476][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:480][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:481][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:483][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:484][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:486][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:488][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:489][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:492][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:495][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:496][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:499][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:503][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:506][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:507][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:511][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:513][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:514][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:515][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:517][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:520][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:522][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:524][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:527][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.15:528][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:217][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:218][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:219][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:221][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:224][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:225][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:226][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:231][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:232][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:233][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:235][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:235][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:236][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:237][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:240][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:240][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:241][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:243][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:244][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:249][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:249][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:250][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:253][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:253][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:254][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:256][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:258][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:265][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:266][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:270][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:275][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:276][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:277][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:285][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:286][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:291][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:293][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:294][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:305][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:306][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:307][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:308][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:424][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:427][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:431][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:432][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:433][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:434][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:454][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:457][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:460][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:461][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:466][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:467][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:469][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:471][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:473][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:475][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:477][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:483][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:485][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:486][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:487][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:489][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:491][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:492][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:493][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:494][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:494][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:497][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:499][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:501][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:502][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:503][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:506][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:509][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:518][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:521][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:524][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:524][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:526][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:528][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:531][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:533][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:534][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:536][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:537][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:538][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:539][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:541][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:542][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:543][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:544][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:546][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:550][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:553][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:554][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:555][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:556][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:558][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:559][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:561][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:563][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:564][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:566][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:567][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:567][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:570][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:571][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:573][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:576][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:577][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:577][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:578][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:581][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:583][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:585][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:586][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:587][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:588][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:589][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:590][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:591][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:594][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:595][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:600][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:601][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:602][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:603][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:604][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:604][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:605][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:607][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:608][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:610][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:614][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:616][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:619][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:620][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:620][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:621][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:623][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:625][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:626][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:627][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:629][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:630][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:631][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:633][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:634][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:634][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:636][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:637][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:638][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:639][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:641][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:643][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:645][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:649][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:651][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:654][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:655][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:656][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:659][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:659][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:664][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:665][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:666][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:667][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:668][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:671][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:672][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:673][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:674][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:675][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:676][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:677][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:679][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:680][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:681][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:682][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:683][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:684][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:685][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:687][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:688][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:689][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:691][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:693][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:696][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:697][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:699][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:700][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:700][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:701][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:703][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:705][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:705][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:707][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:708][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:709][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:711][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:714][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:716][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:717][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:720][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:722][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:723][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:725][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:729][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:731][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:732][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:733][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:734][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:736][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:737][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:739][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:741][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:744][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:749][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:753][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:755][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:756][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:758][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:766][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:767][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:769][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:771][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:773][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:773][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:776][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:777][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:777][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:780][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:781][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:781][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:783][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:784][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:787][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:790][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:792][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:794][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:795][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:797][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:798][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:799][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:800][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:801][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:803][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:804][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:805][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:806][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:808][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:811][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:811][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:814][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:816][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:816][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:820][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:822][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:823][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:824][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:826][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:827][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:828][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:829][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:830][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:831][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:833][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:834][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:834][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:837][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:837][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:838][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:840][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:842][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:845][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:849][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:851][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:854][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:855][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:856][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:858][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:860][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:861][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:864][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:866][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:868][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:872][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:874][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:877][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:877][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:879][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:882][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:885][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:889][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:890][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:893][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:896][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:899][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:901][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:905][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:906][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:907][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:909][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:911][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:914][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:915][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:916][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:917][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:919][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:923][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:924][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:926][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:927][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:931][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:934][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:938][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:940][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:941][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:942][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:944][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:945][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:949][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:950][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:954][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:956][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:958][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:960][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:965][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:966][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:967][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:968][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:970][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:970][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:971][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:973][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:974][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:987][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:988][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:989][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.16:991][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:002][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:004][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:007][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:014][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:016][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:021][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:023][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:025][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:026][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:027][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:030][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:031][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:032][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:033][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:035][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:036][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:039][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:041][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:043][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:045][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:047][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:049][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:049][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:050][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:053][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:058][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:060][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:061][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:063][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:064][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:065][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:066][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:067][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:070][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:071][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:072][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:073][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:074][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:075][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:076][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:077][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:081][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:081][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:082][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:083][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:086][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:088][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:090][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:092][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:094][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:098][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:099][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:100][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:101][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:105][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:106][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:107][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:108][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:110][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:111][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:117][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:119][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:121][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:122][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:124][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:125][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:126][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:127][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:129][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:132][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:133][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:135][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:135][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:136][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:138][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:140][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:141][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:143][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:144][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:145][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:148][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:149][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:150][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:152][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:153][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:154][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:157][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:157][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:158][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:160][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:161][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:167][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:169][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:170][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:172][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:174][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:177][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:180][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:181][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:183][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:184][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:188][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:190][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:191][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:193][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:194][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:195][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:197][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:199][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:200][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:201][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:201][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:204][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:205][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:206][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:208][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:209][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:210][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:214][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:215][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:216][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:219][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:219][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:221][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:222][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:223][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:224][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:225][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:226][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:231][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:232][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:233][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:233][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:237][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:238][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:239][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:240][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:241][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:242][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:243][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:247][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:249][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:250][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:252][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:252][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:254][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:255][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:256][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:257][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:258][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:260][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:261][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:262][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:266][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:277][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:277][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:298][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:302][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:304][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:306][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:308][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:309][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:310][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:310][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:312][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:316][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:318][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:319][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:320][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:321][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:324][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:326][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:326][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:328][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:330][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:333][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:335][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:337][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:341][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:343][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:344][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:347][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:349][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:351][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:353][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:353][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:358][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:360][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:361][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:361][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:364][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:365][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:367][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:369][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:370][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:373][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:375][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:378][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:380][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:382][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:384][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:386][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:387][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:389][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:391][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:392][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:397][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:399][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:401][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:403][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:403][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:404][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:406][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:406][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:407][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:409][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:413][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:415][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:416][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:417][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:418][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:420][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:420][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:423][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:427][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:433][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:435][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:436][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:439][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:440][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:441][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:442][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:445][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:446][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:450][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:452][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:454][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:455][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:457][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:459][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:461][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:463][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:464][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:466][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:467][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:469][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:471][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:475][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:477][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:481][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:484][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:485][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:487][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:489][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:493][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:494][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:495][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:496][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:497][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:499][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:500][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:501][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:503][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:503][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:504][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:505][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:506][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:509][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:510][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:514][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:515][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:517][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:522][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:523][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:525][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:526][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:535][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:536][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:538][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:539][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:540][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:543][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:545][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:546][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:547][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:549][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:552][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:553][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:554][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:555][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:558][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:559][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:560][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:563][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.17:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:685][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:690][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:697][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:706][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:707][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:708][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:709][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:716][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:719][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:720][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:721][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:723][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:724][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:757][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:763][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:764][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:766][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:767][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:768][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:769][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:775][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:775][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:776][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot UATHelper: Packaging (Windows (64-bit)): _map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:778][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:917][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:923][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:924][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:930][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:931][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:933][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:959][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:961][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.19:962][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:155][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:157][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:158][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:160][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:161][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:168][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:170][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:171][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:173][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:175][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:176][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:178][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:181][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:339][ 0]LogTexture:Display: Building textures: Texture2D_3 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:339][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/showcase_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:525][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:543][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:655][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:657][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:660][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:663][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:674][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:689][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:715][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:717][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:736][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:737][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:754][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:755][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:760][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:761][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:769][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:771][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:783][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:785][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:807][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:809][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:823][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:827][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:829][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:863][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:878][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:881][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:889][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:890][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:900][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:903][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:908][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:921][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:936][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:940][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:942][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:947][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:951][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:955][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:958][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:963][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:965][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.20:975][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:005][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:014][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:025][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:026][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:034][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:039][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:040][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:049][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:059][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:066][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:085][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:088][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:090][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:095][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:101][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:106][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:108][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:120][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:128][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:135][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:139][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:142][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:158][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:173][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:208][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:209][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:231][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:233][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:255][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:260][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:263][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:287][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:315][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:341][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:349][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:357][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:360][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:389][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:440][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:442][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:447][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:448][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:456][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:458][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:459][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:461][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:469][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:471][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:474][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:479][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:482][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/l UATHelper: Packaging (Windows (64-bit)): ayers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:489][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:492][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:494][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:501][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:505][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:506][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:508][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:964][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:966][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:969][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:973][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:974][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:989][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.21:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:005][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:027][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:054][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:060][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:064][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:669][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 16. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:671][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 17. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:675][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 18. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:677][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 19. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:684][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:686][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 20. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:687][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 21. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:690][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:691][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:694][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:695][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.22:698][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:632][ 0]LogTexture:Display: Building textures: Texture2D_5 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:633][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:652][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:653][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:667][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:674][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:677][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:685][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:690][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:695][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:711][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:718][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:719][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:740][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:744][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:747][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:769][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:778][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:783][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:792][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:800][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:803][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:834][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:836][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:861][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:870][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:872][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:876][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:878][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:899][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:909][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:913][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.25:918][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/screenshot_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.26:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.26:324][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.26:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.26:328][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.26:339][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.26:341][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_highend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:101][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:107][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:123][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:128][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:145][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:156][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:158][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:178][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:183][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:204][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:205][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:232][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:236][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:260][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Spark UATHelper: Packaging (Windows (64-bit)): s.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.27:261][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:157][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:199][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:207][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:261][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:337][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:525][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:567][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:570][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:600][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:612][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:614][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:690][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:722][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:725][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:737][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:741][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:743][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:754][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:756][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:766][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:769][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:779][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:783][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:784][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:800][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:811][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:821][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:823][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.29:828][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:781][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:805][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_noise -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:816][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:900][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.30:921][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:060][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:067][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:071][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:079][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:082][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:092][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:095][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:124][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:127][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:141][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:165][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:167][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:176][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:184][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:191][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:208][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:237][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:244][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:254][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:255][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:291][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:321][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:367][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:391][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:399][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:400][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:406][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:407][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:411][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:412][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:434][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:439][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:440][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:780][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:784][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:786][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:788][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:790][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:791][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:806][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:817][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:820][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:828][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:832][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:833][ 0]LogCookCommandlet:Display: GarbageCollection... (Exceeded packages per GC) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:833][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:834][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:834][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.31:835][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:328][ 0]LogCookCommandlet:Display: Full GC before 58340 available 58340 after 33633 available 58340 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:329][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:329][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:329][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:329][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:350][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:352][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:356][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:359][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:364][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:370][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Run.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:379][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:513][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Fire.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:518][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:525][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:533][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/BaseMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:536][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:538][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:541][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:583][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:585][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/GrenadeCluster.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:613][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:616][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/PhysMat_Rubber.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:620][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/Grenade.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:678][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:685][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:687][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:707][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:709][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:712][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeTexture.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:715][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:718][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:720][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat_black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:730][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:736][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:741][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:747][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:754][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:757][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:764][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:770][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:772][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:779][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:783][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:785][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:794][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:799][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:802][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:806][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:810][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:817][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:820][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:822][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:826][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:829][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:835][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:838][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:841][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:845][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:848][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:850][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:860][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:863][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:869][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:873][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.42:990][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:019][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:021][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:024][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:032][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:035][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:037][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:041][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:054][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:056][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:285][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:289][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:311][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:329][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:332][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:820][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:825][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tes -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tes.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:827][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tes. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:829][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:839][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:845][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:857][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:858][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:863][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:864][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:865][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:877][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:879][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:893][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:894][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:903][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:909][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:910][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:916][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:917][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:924][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:925][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:953][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:956][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:956][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_leaves_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:966][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:967][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:967][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.43:974][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:454][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:716][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:740][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:742][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:744][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_diffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:746][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:749][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_normal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:753][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:800][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:803][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.47:803][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.48:238][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.48:241][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.48:244][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:137][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:139][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:140][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:165][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:167][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:179][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:184][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:192][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:194][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:196][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:197][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:200][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:209][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:209][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:210][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:222][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:223][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:229][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_noise -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:249][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:250][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:269][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:274][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:487][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:493][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:494][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:495][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:779][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:780][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:793][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:797][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:816][ 0]LogCook:Display: Marking ../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:827][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:831][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:833][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:842][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:845][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:849][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:893][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst222 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:899][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:902][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:909][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:916][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst22 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:929][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:943][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:949][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.49:953][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:003][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:009][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:160][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:163][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:166][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:205][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:208][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:211][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:215][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:219][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:221][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:224][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:256][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:259][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:264][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:269][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:298][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:309][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:416][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:421][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:450][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:461][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:469][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_pink_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:474][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:478][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:486][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:490][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:496][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:516][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:518][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:525][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:527][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:561][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:570][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:573][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:576][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:581][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:587][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:594][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:635][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:646][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:656][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:659][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:667][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:673][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:683][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:686][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:690][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:691][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:693][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:695][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:696][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:700][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:703][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:705][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:705][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:708][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:710][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:713][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:717][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:718][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:719][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:721][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:722][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:724][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:730][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:732][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:733][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:735][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:737][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:738][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:740][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:742][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:743][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:745][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:746][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:752][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:754][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:756][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:757][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:764][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/IdleRun_TPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:801][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:809][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:831][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:834][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:835][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:835][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:837][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:840][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:843][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:845][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:846][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:847][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:848][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:850][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:852][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:853][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:860][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:861][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:864][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:866][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:868][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:870][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:871][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:874][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:875][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:876][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:877][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:880][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:883][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:885][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:886][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:887][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:893][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:895][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:896][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:900][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:908][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:910][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:911][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:913][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:913][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:915][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:917][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:918][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:919][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:922][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:924][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:925][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:927][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:928][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:935][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:937][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:939][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:940][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:941][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:942][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:944][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:945][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:947][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:949][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:950][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:952][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:953][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:954][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:955][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:956][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:958][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:960][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:962][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:964][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:978][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.50:993][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:005][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:010][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:014][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:015][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:019][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:020][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:021][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:023][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:049][ 0]LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:061][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0133.62] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 0 Warning(s) [in 23 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:062][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0133.62] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:063][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0133.62] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:072][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:109][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:113][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/M_Template_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:119][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:121][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:123][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:124][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:126][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:126][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:127][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:129][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:132][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:133][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:134][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:135][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:162][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:230][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:232][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:233][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:236][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:237][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:237][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:239][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:241][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:242][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:243][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:244][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:246][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:247][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:250][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:251][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:253][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:254][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:263][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyGame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_ UATHelper: Packaging (Windows (64-bit)): Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:280][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:284][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:285][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:293][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:298][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:300][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:304][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:304][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:305][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:307][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:309][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:310][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:311][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:312][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:318][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:318][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:319][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:321][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:321][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:322][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:325][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:329][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:333][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:334][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:335][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:337][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:341][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:345][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:393][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:405][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0133.96] Compile of MyCharacter successful, but with 1 Warning(s) [in 21 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:406][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0133.96] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:407][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0133.96] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:425][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:437][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0133.99] Compile of MyCharacter successful, but with 1 Warning(s) [in 23 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:438][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0133.99] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:439][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0134.00] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:446][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:505][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:513][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:514][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game UATHelper: Packaging (Windows (64-bit)): /Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:516][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:517][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:517][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:519][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:521][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:524][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:524][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:530][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Walk -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:535][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:542][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:543][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:545][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:546][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:547][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:549][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:554][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:555][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:557][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:558][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:560][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:565][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Run -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:568][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:579][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:580][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:581][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:582][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:585][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:586][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:588][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player UATHelper: Packaging (Windows (64-bit)): _Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:589][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:591][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:592][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:594][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:594][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:600][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Start -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:607][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:608][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:610][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:612][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:614][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:616][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:617][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:619][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:620][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:621][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:622][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:626][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Loop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:630][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:634][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:636][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:639][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:641][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:644][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:645][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:646][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:649][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:651][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:652][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:657][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_End -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:661][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:664][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:665][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:669][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:671][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:673][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:674][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:674][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:676][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:680][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:681][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:683][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:691][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:804][ 0]LogCook:Display: Cooking /Game/TreesDude/Particle/P_leave -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:813][ 0]LogCook:Display: Cooking /Game/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:819][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:820][ 0]LogCook:Display: Cooking /Game/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:869][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:873][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:875][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:919][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:921][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree9. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:951][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:973][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.51:975][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree8. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:010][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:067][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:070][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree7. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:084][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:144][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:146][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:155][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:174][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:175][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:188][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:223][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:226][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:257][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:302][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:319][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:340][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:342][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree10. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:361][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:392][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:393][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:404][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:421][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:427][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:442][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:492][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:559][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:624][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:628][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:720][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:724][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:868][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:935][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.52:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:003][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:006][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:084][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:087][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:153][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:157][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:223][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:230][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:308][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:386][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:471][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:476][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:520][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:528][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:529][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:588][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:597][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:600][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:660][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:670][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:671][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:728][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:738][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:740][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:791][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:799][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:800][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:884][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:894][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:895][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.53:944][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:037][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:043][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:114][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:117][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:171][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:254][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:259][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:335][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:340][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:397][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:485][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:571][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:740][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:745][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:813][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:821][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:879][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:937][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.54:944][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:016][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:053][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:061][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:125][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:135][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:137][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:264][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:279][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:281][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:384][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:417][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:421][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:505][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:513][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:516][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:562][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:576][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:580][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:638][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:642][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:712][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:719][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:807][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:883][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:960][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.55:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:075][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:079][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:084][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:109][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:113][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:141][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:219][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:223][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:274][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:279][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:300][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:336][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:338][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:374][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:375][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:392][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:394][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:421][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:423][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:424][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:425][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:458][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:459][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:460][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:461][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:482][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:590][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:637][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:655][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:802][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:842][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:852][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:904][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:915][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:940][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:958][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.56:992][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:010][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:035][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:068][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:097][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_bark -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:129][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:137][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:147][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:152][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:159][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:163][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:204][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:206][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:214][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:217][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:224][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:227][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:252][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:256][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:257][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:268][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:272][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:273][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:281][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:292][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:296][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:303][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:313][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:323][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Ins t.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:333][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:344][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:357][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:360][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:369][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:372][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:380][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:390][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:392][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:415][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Grass_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:437][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Dirt_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:439][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:495][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Leaves_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:502][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:566][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Fronds_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desk UATHelper: Packaging (Windows (64-bit)): top_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:646][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_De UATHelper: Packaging (Windows (64-bit)): sktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:718][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_2_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:723][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:777][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Billboard_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.57:783][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:051][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:062][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:076][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:279][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:282][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:287][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:289][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:292][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:293][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:299][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:304][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:373][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:374][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:406][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:552][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:553][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:554][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.58:585][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:549][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:550][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:558][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:570][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:571][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:579][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:580][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:587][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.32.59:778][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.01:761][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.01:763][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.02:088][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:642][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:643][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:776][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:779][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:781][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:788][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:789][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.07:796][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.08:727][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.08:728][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.08:729][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.09:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.09:055][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.09:055][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:036][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:037][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:066][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:067][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:068][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:073][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:074][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:075][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:085][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:086][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:087][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:094][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:095][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:096][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:102][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:103][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:104][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:111][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:112][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:113][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:119][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:120][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:121][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:130][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:131][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:133][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:137][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:138][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:139][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:148][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Burst_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:149][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:235][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_A.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Wedge_A.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:250][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:254][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:306][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:319][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:322][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:331][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:335][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:384][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:387][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:401][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:404][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:456][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:459][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:471][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:474][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:500][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:514][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:518][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:528][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:542][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:565][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:592][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:599][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:649][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:671][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:696][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:701][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:721][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:729][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:732][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:752][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:756][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:765][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:769][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:780][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:820][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:830][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:854][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:858][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:861][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.10:881][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:133][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:208][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:214][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:243][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:250][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:273][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:312][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:318][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:326][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:329][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:330][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:389][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:404][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:411][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:471][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:476][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:509][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:513][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:514][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:590][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:672][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explo UATHelper: Packaging (Windows (64-bit)): sion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:683][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explo UATHelper: Packaging (Windows (64-bit)): sion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:686][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:736][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:738][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:807][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light UATHelper: Packaging (Windows (64-bit)): 01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:812][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:883][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:886][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.11:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:019][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:022][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:084][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:087][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:154][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:158][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:173][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:191][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:195][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:376][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:378][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:379][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_ UATHelper: Packaging (Windows (64-bit)): Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:383][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:384][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:385][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:386][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:387][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:388][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:406][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (64-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:408][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:409][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_ma UATHelper: Packaging (Windows (64-bit)): p_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:410][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:412][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:412][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:413][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:414][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:415][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:416][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:416][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:417][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:420][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:423][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:425][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:427][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:427][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:429][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:429][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:430][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:431][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:531][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:531][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:532][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:533][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:534][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:534][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:536][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:536][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:537][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:538][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:539][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:539][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:540][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:540][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:556][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:557][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:558][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:559][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:561][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:563][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:563][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:564][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:803][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:804][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:805][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:806][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:808][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:809][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:810][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.Inst UATHelper: Packaging (Windows (64-bit)): ancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:811][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:812][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:813][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.Inst UATHelper: Packaging (Windows (64-bit)): ancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:814][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:815][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:816][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:953][ 0]LogTexture:Display: Building textures: Texture2D_9 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.12:953][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_lowend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:161][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:165][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:167][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:169][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:173][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:176][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:178][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:179][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:181][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:189][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Background_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:200][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:202][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:204][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:229][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:287][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:309][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:328][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:332][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:334][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:337][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset as reloading for cooker because it's been cooked UATHelper: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:341][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:344][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:347][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (64-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:571][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:574][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:577][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:580][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:582][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:585][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:807][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Min UATHelper: Packaging (Windows (64-bit)): imal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:810][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:840][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.13:843][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:007][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:011][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:012][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:014][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:041][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/T_CleanFloorGrunge_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:042][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:045][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:047][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/BlueTower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:071][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/TargetDM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:073][ 0]LogCook:Display: Marking ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:075][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:092][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/GridMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:095][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:097][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:100][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Oak_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:101][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:110][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:112][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:114][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/T_UDK_Sky_CloudMask03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:116][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:125][ 0]LogCook:Display: Marking ../../../Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:129][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPerson/Meshes/RampMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:131][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:134][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Billboard_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:136][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_2_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:139][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:141][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_FacingLeaves_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:144][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Fronds_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:147][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Leaves_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:150][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:152][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:155][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:157][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:160][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:163][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd UATHelper: Packaging (Windows (64-bit)): itor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:166][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:168][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:171][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:174][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd UATHelper: Packaging (Windows (64-bit)): itor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.14:180][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap as reloading for cooker because it's been cooked for platforms Windo UATHelper: Packaging (Windows (64-bit)): wsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:222][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:224][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:227][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:228][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:230][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:230][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:231][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:232][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:232][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! (Referencer '/Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:235][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (64-bit)): dowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:240][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:243][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:274][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:276][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:278][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:279][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:280][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Player_Assets/Character/HeroTPP.HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:280][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Player_Assets/Character/HeroTPP.HeroTPP' was not found! (Referencer '/Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.HeroTPP_Skeleton:PreviewSkeletalMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:282][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:282][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:283][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:284][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:284][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:288][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:289][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 6.213990 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:289][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:289][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 6.227707 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:394][ 0]LogChunkManifestGenerator:Display: Saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:417][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 814, size is 394.99kb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:443][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:735][ 0]LogCook:Display: Cook by the book total time in tick 114.036212s total time 136.769821 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:736][ 0]LogCook:Display: Peak Used virtual 1279 Peak Used phsical 1314 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:736][ 0]LogCook:Display: Hierarchy timer information UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GenerateLongPackageName: 16.495600ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: TickCookOnTheSide: 112762.543049ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ShouldCook: 0.755321ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 21594.810177ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 316.782922ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedMarkup: 1521.146711ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetObjectsWithOuter: 32.047622ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GeneratePackageNames: 1480.580654ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 1289.424296ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PackageCast: 248.358004ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: FullGCAssetsContains: 221.235953ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetCachedName: 264.655404ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddToPackageList: 769.082382ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingPackages: 89284.934033ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 8.794621ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 171.273991ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SaveCookedPackage: 88870.430537ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ResolveRedirectors: 4974.323340ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 13.741702ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GEditorSavePackage: 80192.030344ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 16.687736ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: EnqueueUnsavedPackages: 0.625294ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingAssetRegistry: 445.667256ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: IntStats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage=331 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavedPackage=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:740][ 0]LogCookCommandlet:Display: Misc Cook Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:740][ 0]LogCookCommandlet:Display: =============== UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:740][ 0]LogCookCommandlet:Display: ShaderCompiler UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:741][ 0]LogCookCommandlet:Display: BlockingTimeSec=10.314108 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:741][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=227.257771 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:741][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.082844 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:741][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=33 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:742][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.005164 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:742][ 0]LogCookCommandlet:Display: MeshMaterial.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:742][ 0]LogCookCommandlet:Display: ShadersCompiled=33 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:743][ 0]LogCookCommandlet:Display: MaterialShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:744][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:744][ 0]LogCookCommandlet:Display: GlobalShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:744][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:745][ 0]LogCookCommandlet:Display: Package.Load UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:745][ 0]LogCookCommandlet:Display: NumPackagesLoaded=560 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:745][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=31.622506 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:745][ 0]LogCookCommandlet:Display: Package.Save UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:746][ 0]LogCookCommandlet:Display: NumPackagesSaved=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:746][ 0]LogCookCommandlet:Display: SavePackageTimeSec=47.084519 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:746][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=28.734363 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:747][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=1.454423 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:747][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.116547 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:747][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.022843 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:748][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.002297 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:748][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:748][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=3.366921 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:749][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=2.248128 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:749][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=2.005213 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:750][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.008859 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:750][ 0]LogCookCommandlet:Display: MBWritten=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:750][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:750][ 0]LogCookCommandlet:Display: Cook Profile UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:751][ 0]LogCookCommandlet:Display: ============ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:751][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=158.296684 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:751][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=21.521673 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:751][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=136.774978 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:752][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=11.479607 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:752][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=114.487968 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:752][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=21.616928 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:753][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=88.876739 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:753][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=4.972006 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:753][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.476613 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:754][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.071041 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:754][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=10.494352 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:755][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.074338 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:755][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.003688 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:755][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.231274 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:756][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000046 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:756][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:756][ 0]LogCookCommandlet:Display: DDC Summary Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:757][ 0]LogCookCommandlet:Display: ================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:757][ 0]LogCookCommandlet:Display: TotalGetHits = 10483 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:757][ 0]LogCookCommandlet:Display: TotalGets = 10488 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:757][ 0]LogCookCommandlet:Display: TotalHitPct = 0.999523 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:758][ 0]LogCookCommandlet:Display: LocalHitPct = 0.924580 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:758][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:758][ 0]LogCookCommandlet:Display: OtherHitPct = 0.074943 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:759][ 0]LogCookCommandlet:Display: MissPct = 0.000477 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:759][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:759][ 0]LogCookCommandlet:Display: DDC Resource Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:759][ 0]LogCookCommandlet:Display: ======================================================================================================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:760][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:760][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:761][ 0]LogCookCommandlet:Display: Texture (Streaming) 77.56 12.45 0 1025.05 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:761][ 0]LogCookCommandlet:Display: LandscapeCollision (Heightfield) 35.47 35.47 0 112.86 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:762][ 0]LogCookCommandlet:Display: Texture (Inline) 15.34 15.34 3 55.62 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:763][ 0]LogCookCommandlet:Display: MaterialShader 2.43 2.43 2 69.02 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:764][ 0]LogCookCommandlet:Display: StaticMesh 2.01 2.01 0 29.19 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:764][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 1.57 1.57 0 11.73 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:765][ 0]LogCookCommandlet:Display: NavCollision 1.44 1.44 0 0.24 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:765][ 0]LogCookCommandlet:Display: GlobalShader 0.11 0.11 0 6.28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:766][ 0]LogCookCommandlet:Display: SoundWave 0.09 0.09 0 5.63 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:767][ 0]LogCookCommandlet:Display: ReflectionCapture 0.07 0.07 0 7.50 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:767][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:768][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:769][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:769][ 0]LogInit:Display: ----------------------------------- UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:769][ 0]LogInit:Display: LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/Tree UATHelper: Packaging (Windows (64-bit)): sDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:770][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:771][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:771][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:772][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:773][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:773][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:774][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:774][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:776][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:776][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:777][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:778][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:779][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:779][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:780][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:781][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:782][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:782][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:783][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:784][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:785][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:786][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:786][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Cont UATHelper: Packaging (Windows (64-bit)): ent/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:787][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:788][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:789][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:790][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:791][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:792][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:792][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:793][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:794][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:795][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:795][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:796][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:797][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:798][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:799][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:799][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:800][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../. ./../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:802][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:803][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:803][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:804][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../ ../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:805][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:806][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:806][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:807][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:808][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:809][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:809][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:810][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:810][ 0]LogInit:Display: Failure - 1 error(s), 1467 warning(s) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.15:810][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 136.85 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-22.33.16:732][ 0]LogOnline:Display: Unloading online subsystem: NULL UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 160.541934s to run UE4Editor-Cmd.exe, ExitCode=1 UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject; see log C:\Users\ha1rtr1gg3r\Ap pData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.13\Cook-2016.10.16-18.33.17.txt UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, St UATHelper: Packaging (Windows (64-bit)): ring UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 6 Actors (0.159 secs) LogEditorViewport: Clicking on Actor (LMB): InstancedFoliageActor (InstancedFoliageActor) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: InstancedFoliageActor LogEditorActor: Deleted 1 Actors (0.061 secs) LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: TargetPractice (Oct 16, 2016, 2:07:34 PM) LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice LogPlayLevel: PIE: StaticDuplicateObject took: (0.284317s) LogAIModule: Creating AISystem for world TargetPractice LogPlayLevel: PIE: World Init took: (0.003460s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Blueprints/TargetPractice.TargetPractice to /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice.TargetPractice (0.288482s) LogInit: XAudio2 using 'Headset Earphone (Corsair Gaming H2100 Headset)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'FirstPersonGameMode_C' LogWorld: Bringing World /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice.TargetPractice up for play (max tick rate 0) at 2016.10.16-19.07.35 LogWorld: Bringing up level for play took: 0.216848 LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart LogGameState: Match State Changed from EnteringMap to WaitingToStart LogGameMode:Display: Match State Changed from WaitingToStart to InProgress LogGameState: Match State Changed from WaitingToStart to InProgress PIE: Info Play in editor start time for /Game/ThirdPersonBP/Blueprints/UEDPIE_0_TargetPractice 1.33 LogSavePackage: Save=2460.70ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/TargetPractice936B629A4D9D93CA1E93DA8258402817.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/TargetPractice.umap LogSavePackage: Save=2318.78ms LogSavePackage: Moving '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/UEDPCTargetPractice599DBFE1464B78425038BB93E3FABF07.tmp' to '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/UEDPCTargetPractice.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/ha1rtr1gg3r/Docum UATHelper: Packaging (Windows (64-bit)): ents/Unreal Projects/TheTwentyRebuild/TheTwentyRebuild.uproject" -cook -stage -archive -archivedirectory=C:/Users/ha1rtr1gg3r/Desktop/OurGame/Builds/TheTwentyPercent -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2016.10.16-19.08.01.txt UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files (x86)\Epic Games\4.13\Engine\P rograms\AutomationTool\Saved\Cook-2016.10.16-19.08.01.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: TheTwentyRebuild UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(1716459420) SRandInit(1716459434). UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.09:564][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.14:492][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.14:639][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/ha1rtr1gg3r/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.14:684][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:540][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:564][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:587][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:608][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:628][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:646][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:662][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:682][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:701][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:718][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:738][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:772][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:772][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:775][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:808][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:823][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:842][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:858][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:877][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:894][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.16:894][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.20:442][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.20:444][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.21:264][ 0]LogCook:Display: Done creating registry. It took 0.82s. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.21:359][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.21:441][ 0]LogCook:Display: Sandbox cleanup took 0.174 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.24:632][ 0]LogCook:Display: Sandbox cleanup took 3.190 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:586][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:590][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:604][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:612][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:615][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:620][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:620][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:632][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:633][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:637][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:638][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:641][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:642][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:781][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:796][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:804][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:834][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:857][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:860][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:881][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2C omponents.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:884][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:886][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:889][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:891][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:913][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:915][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:922][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:952][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.30:962][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:015][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:018][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:032][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:125][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:129][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:131][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:141][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:145][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:148][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:156][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:161][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:162][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:181][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:186][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:195][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:196][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:199][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:201][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:205][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:207][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:217][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:222][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:232][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:236][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:569][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:574][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:581][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:585][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:589][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:617][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:628][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:629][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:631][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:632][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:634][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:635][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:638][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:640][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:642][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:643][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:649][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:652][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:657][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:672][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:709][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:710][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:736][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:743][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:744][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:756][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:757][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:766][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:780][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:800][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/FirstPersonOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:805][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:807][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:817][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:818][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:826][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:831][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:834][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:835][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:842][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:845][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:879][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:885][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:889][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:895][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:896][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:902][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:912][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:922][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:924][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:929][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:931][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:938][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:944][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:947][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:950][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:957][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:959][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:968][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:989][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.31:993][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:018][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:023][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:031][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:036][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:036][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:041][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:042][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:049][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:194][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:205][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows 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0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:251][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:257][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:260][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:271][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:278][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:285][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:323][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging 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C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:436][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:448][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:449][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:461][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:466][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:471][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:472][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:476][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:478][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:487][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:488][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:615][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:619][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:620][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:622][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:630][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:652][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:667][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:764][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:773][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:776][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:781][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:794][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:797][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:798][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:806][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:815][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:816][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:824][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:833][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:839][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:847][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:849][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:856][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:863][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:866][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.32:870][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:322][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:325][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:327][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:332][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:340][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:344][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:345][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:350][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:365][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:379][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:396][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:406][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:450][ 0]LogCook:Display: Cooking /Game/BlueTower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:487][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/BlueTower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:488][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseBlue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:517][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:530][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/MI_Cube_03 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/MI_Cube_03.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:565][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:567][ 0]LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:569][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:569][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:570][ 0]LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:573][ 0]LogCook:Display: Cooking /Engine/VREditor/BasicMeshes/M_Floor_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/BasicMeshes/M_Floor_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:584][ 0]LogCook:Display: Cooking /Game/TargetDM_Blueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TargetDM_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:617][ 0]LogCook:Display: Cooking /Engine/BasicShapes/TargetDM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/TargetDM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:667][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:750][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:774][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:775][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:780][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:782][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:783][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:786][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:791][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:799][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:800][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:815][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:818][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:819][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:827][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:832][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Casing -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:870][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:878][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:880][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GridMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:886][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:887][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:899][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:907][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/SM_SkySphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:939][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:955][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:960][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:964][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:966][ 0]LogCook:Display: Cooking /Game/ThirdPerson/Meshes/Linear_Stair_StaticMesh -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:970][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:974][ 0]LogCook:Display: Cooking /Game/ThirdPerson/Meshes/RampMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPerson/Meshes/RampMate UATHelper: Packaging (Windows (64-bit)): rial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:997][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/ThirdPerson/Meshes/RampMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.33:999][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:025][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:056][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:098][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:106][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:129][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:130][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:142][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonCharacter. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:144][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/ScopeMan -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:311][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:313][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:386][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.08.34:423][ 0]LogCook:Display: Cooking 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:108][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_ GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:123][ 0]LogCook:Display: Cooking 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:156][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMeta l_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:172][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:181][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:220][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebu UATHelper: Packaging (Windows (64-bit)): ild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:235][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plas tic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:243][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:246][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:249][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Cont UATHelper: Packaging (Windows (64-bit)): ent/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:257][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:262][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:265][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:277][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:307][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:312][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:317][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:318][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:335][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:337][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:351][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:362][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:367][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:369][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:396][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:397][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:415][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:439][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:450][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:451][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:466][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:468][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:484][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:487][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:567][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:582][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:586][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:589][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:594][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:595][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:613][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOvervie w.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:616][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:659][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:663][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:664][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:683][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:699][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:708][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:740][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:751][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:781][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:785][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:899][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:908][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:911][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:916][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:917][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:921][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:933][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_R ubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:945][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:947][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_R ubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:962][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:964][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:966][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminu m01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:983][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.06:997][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Alumi num01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:031][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:034][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:048][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:052][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:054][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rub ber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:065][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:067][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rub ber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:079][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum0 1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:090][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ UATHelper: Packaging (Windows (64-bit)): ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:091][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminu m01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:104][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:448][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:452][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:455][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:457][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:459][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:460][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:461][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:473][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:480][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:490][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:497][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:505][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:514][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:516][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:533][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:534][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:563][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:566][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:567][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:581][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:731][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:740][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:745][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:771][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:775][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:786][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleto n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:791][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:792][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.07:809][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> 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0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:740][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. 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UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:741][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_An imBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:755][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:756][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:779][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:780][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Phy sicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:790][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:907][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:913][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:914][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:917][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:920][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:924][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:926][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:929][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.08:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:354][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:355][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:357][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:362][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:364][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:365][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:369][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:369][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:370][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:371][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:373][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:374][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:376][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:380][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:382][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:383][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:385][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:387][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:388][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:390][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:394][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:395][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:397][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:398][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:399][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:401][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:402][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Asse UATHelper: Packaging (Windows (64-bit)): ts/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:404][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:406][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.09:407][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:106][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:107][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:108][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:113][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:116][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:116][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:118][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:119][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:120][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:121][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:126][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:126][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:127][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:129][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:130][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:132][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:133][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:135][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:136][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:138][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:139][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../.. /Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:141][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:144][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:145][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:147][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:148][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:149][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:150][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rt r1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:151][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:152][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:153][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:155][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:157][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:157][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:159][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:161][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:164][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:165][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:177][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:179][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:180][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:181][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Document s/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:292][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:295][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:298][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:299][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:301][ 0]LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:302][ 0]LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:323][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:325][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:329][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:331][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:332][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:335][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:337][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:341][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:345][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:346][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:347][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:350][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:354][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:357][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:360][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:361][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:363][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:364][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:369][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:370][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:371][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:372][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:376][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:377][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:379][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:380][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:381][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:384][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:386][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:388][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:389][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:393][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:394][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:395][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:399][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:401][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:401][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:403][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:404][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:405][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:406][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:407][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:407][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:410][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:412][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:414][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:416][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:417][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:418][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:420][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:421][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:424][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:430][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:431][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:434][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:435][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:439][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:440][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:440][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:442][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:447][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:449][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:449][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:450][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:451][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:452][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:455][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:458][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:460][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:463][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:465][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:467][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:468][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:470][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:472][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:478][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:482][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:484][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:486][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:487][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:488][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:489][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:490][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:491][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:494][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:495][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:496][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:497][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:498][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:500][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:503][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:505][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:505][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:506][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:508][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:509][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:510][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:512][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:513][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:514][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:517][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:522][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:524][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:525][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:526][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:527][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:529][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:531][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:534][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:536][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:537][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:539][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:541][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:543][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:544][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:545][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:546][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:548][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:549][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:550][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:551][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:552][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:553][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:554][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:555][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:556][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:556][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:560][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:562][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:565][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:566][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:567][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:571][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:572][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:574][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:575][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:579][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:580][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:580][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:581][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:584][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:584][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:585][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:588][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:589][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:590][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:591][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:592][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:595][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:596][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:596][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:597][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:600][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:602][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:604][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:604][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:605][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:606][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:607][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:607][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:609][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:612][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:614][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:615][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:616][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:617][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:618][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:619][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:620][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:621][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:622][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:623][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:624][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:625][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:626][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:627][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:628][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:630][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:630][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:631][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:632][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:634][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:635][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:638][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:640][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:641][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:644][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:645][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:645][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:646][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:650][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:652][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:653][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:654][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:656][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:656][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:659][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:665][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:667][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:668][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:670][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:670][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:671][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:672][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:677][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:678][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:684][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:686][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:688][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:689][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:691][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:694][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:694][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:697][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:699][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:700][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:700][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:701][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:704][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:705][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:705][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:707][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:708][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:709][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:711][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:713][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:715][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:717][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:719][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:720][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:724][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:728][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:730][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:732][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:734][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:736][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:738][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:740][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:742][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:746][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:749][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:751][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:755][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:757][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:761][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:763][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:765][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:765][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:766][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:766][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:768][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:771][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:773][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:774][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:776][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:779][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:780][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:781][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:782][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:783][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:785][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:786][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:788][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:794][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:795][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:796][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:797][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:799][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:800][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:801][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:804][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:805][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:805][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:806][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:811][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:811][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:812][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:813][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:815][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:815][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:816][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:817][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:820][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:820][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:822][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:824][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:825][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:827][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:829][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:830][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:831][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:832][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:835][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:836][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:838][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:840][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:843][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:845][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:846][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:848][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:849][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:850][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:852][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:855][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:857][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:858][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:859][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:862][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:864][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:865][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:867][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:868][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:871][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:874][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:876][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:877][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:879][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:881][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:882][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:884][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:886][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:887][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:889][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:890][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:891][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:892][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:894][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:895][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:896][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:898][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:899][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:900][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:901][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:904][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:905][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:907][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:909][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:911][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:916][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:918][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:921][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:923][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:925][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:927][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:929][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:929][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:932][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:936][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:941][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:944][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:946][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:948][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:951][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:953][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:956][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:959][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:960][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:962][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:964][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:966][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:967][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:969][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:970][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:973][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:974][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:975][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:975][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:988][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.10:997][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:001][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:008][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:010][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:014][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:014][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:015][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:019][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:020][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:021][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:023][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:024][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:025][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:028][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:030][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:031][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:032][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:034][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:036][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:037][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:038][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:040][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:045][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:046][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:047][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:049][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:052][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:054][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:054][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:057][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:061][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:062][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:065][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:066][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:067][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:067][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:069][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:070][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:071][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:072][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:076][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:077][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:079][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:080][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:081][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:084][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:084][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:085][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:087][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:088][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:090][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:092][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:095][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:097][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:100][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:101][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:102][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:104][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:106][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:107][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:109][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:113][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:116][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:117][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:120][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:122][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:125][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:125][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:126][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:127][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:128][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:129][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:130][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:132][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:133][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:134][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:134][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:136][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:136][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:137][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:138][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:139][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:141][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:142][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:143][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:145][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:147][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:148][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:149][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:150][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:152][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:154][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:156][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:156][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:157][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:158][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:158][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:160][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:164][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:165][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:165][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:168][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:171][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:172][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:173][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:175][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:179][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:179][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:180][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:181][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:182][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:184][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:185][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:188][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:189][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:190][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:191][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:193][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:195][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:196][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:197][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:197][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:198][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:199][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:201][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:202][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:204][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:205][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:206][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:208][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:210][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:212][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:212][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:214][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:216][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:218][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:220][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:221][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:222][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:223][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:224][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:228][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:228][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:230][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:233][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:234][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:235][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:236][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:237][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:238][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:242][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:244][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:245][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:246][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:248][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:251][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:252][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:254][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:255][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:257][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:257][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:258][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:261][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:262][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:264][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:266][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:266][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:267][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:268][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:269][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:274][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:276][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:280][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:282][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:284][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:287][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:288][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:289][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:291][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:295][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:297][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:299][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:301][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:306][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:307][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:309][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:312][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:315][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:316][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:317][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:318][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:320][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:322][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:322][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:324][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:326][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:329][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:330][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:332][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:334][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:335][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:336][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:338][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:340][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:341][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:345][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:346][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:347][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:350][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:354][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:357][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:358][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:359][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:362][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:364][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:367][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:368][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:369][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:371][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:373][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:376][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:380][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:382][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:384][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:386][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:387][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:388][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.11:388][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:191][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:193][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:195][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:204][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:205][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:217][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:337][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:339][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:343][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:345][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:352][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:357][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:368][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:409][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:420][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:430][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:431][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:440][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:445][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:451][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:493][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:502][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:509][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:513][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:515][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:533][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:534][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:540][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:542][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:553][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:554][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:560][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_bush_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:565][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:569][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:600][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:602][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:616][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:622][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:625][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:635][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:636][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:651][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:652][ 0]LogCook:Display: Cooking /Game/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:663][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:665][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:670][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:671][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:676][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:683][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:702][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:706][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:707][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:722][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:730][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:731][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:750][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:756][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:757][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:762][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:764][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:797][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:804][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:806][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:808][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:811][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:821][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1r tr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:823][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:827][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:828][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:833][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:835][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:836][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:836][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:839][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:840][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.13:842][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users /ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:082][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:083][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:085][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:088][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:095][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:102][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:106][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:107][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:110][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:133][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:134][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:135][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:136][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:137][ 0]LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:137][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:139][ 0]LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:141][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:142][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:143][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:328][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:329][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:330][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:332][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11 . UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:333][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:335][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:335][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:336][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:340][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:342][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:345][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:346][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_lowend.example_map_lowend:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:347][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:504][ 0]LogTexture:Display: Building textures: Texture2D_9 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:504][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_lowend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:779][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_lowend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:797][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/showcase_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.14:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:028][ 0]LogCook:Display: Cooking /Game/Textures/Placeholder/tex_diffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:031][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:035][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:057][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:064][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:066][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:077][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:080][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:081][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:086][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:088][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_leaves_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:100][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:112][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:115][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:118][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:120][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:123][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:127][ 0]LogCook:Display: Cooking /Game/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:130][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:132][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:137][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:138][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:145][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:150][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:153][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:155][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:158][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:160][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:165][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:168][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:172][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:176][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:181][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:186][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:191][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:194][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:195][ 0]LogCook:Display: Cooking /Game/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:199][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:201][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:205][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:206][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:212][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:223][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:230][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:236][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:241][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:247][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:249][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:254][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:258][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:259][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:264][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:266][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:270][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:271][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:275][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:276][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:285][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:287][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:290][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_bark -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:312][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:326][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:337][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:385][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:394][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:402][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:422][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:439][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:456][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:466][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:472][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:484][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:555][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:559][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:576][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:591][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:603][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:606][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:607][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:608][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:609][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:611][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:612][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:617][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:618][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:619][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:621][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:626][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:628][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:629][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:629][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha 1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:634][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:636][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.15:638][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../User s/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:115][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:117][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:119][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:121][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:122][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:124][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:124][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:125][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:144][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:146][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:672][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 16. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:674][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 17. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:675][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 18. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:680][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 19. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:681][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:682][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 20. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:684][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 21. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:685][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:686][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:687][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:688][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/example_map_highend.example_map_highend:PersistentLevel.InstancedFoliageActor_0.HierarchicalInstancedStaticMeshComponent_ 6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.16:690][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:460][ 0]LogTexture:Display: Building textures: Texture2D_5 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:461][ 0]LogCook:Display: Cooking /Game/Textures/Placeholder/tex_normal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:466][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:468][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:470][ 0]LogCook:Display: Cooking /Game/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:485][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:486][ 0]LogCook:Display: Cooking /Game/Meshes/Trees/SM_tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:508][ 0]LogCook:Display: Cooking /Game/Textures/Grass_Flower/tex_flower_pink_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:521][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:524][ 0]LogCook:Display: Cooking /Game/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:528][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:529][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:548][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.19:551][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/example_map_highend -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:230][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/example_map_highend.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:235][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:276][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:285][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:319][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:334][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:359][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:363][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:385][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:386][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.20:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:367][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:375][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:378][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:867][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:942][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:946][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:957][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.21:989][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:010][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:023][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:025][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:040][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:060][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:070][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:072][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:107][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:117][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:153][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:166][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:169][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:182][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:187][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:201][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:203][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:237][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:264][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:272][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:280][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:282][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:290][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:297][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:317][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:338][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:347][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:357][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:358][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:388][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:406][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:422][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:434][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:451][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:456][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:467][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:472][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:475][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:491][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:498][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.22:506][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:419][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_grass_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:424][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:426][ 0]LogCook:Display: Cooking /Game/Textures/Ground/tex_noise -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:434][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:440][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:443][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:450][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:455][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:467][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:469][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:482][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:483][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:486][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:496][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:502][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:505][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:519][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:535][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:544][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:546][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:559][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:576][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:581][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:597][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:601][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:604][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:613][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:617][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:630][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:631][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:635][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:637][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:651][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:655][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:657][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:662][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:664][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:669][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:670][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:677][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:683][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:688][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:690][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:695][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:699][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:717][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:720][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:723][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:727][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:731][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:908][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:915][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:917][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:919][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:924][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.ua sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:935][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:938][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:945][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:949][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:952][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:956][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:967][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:973][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:974][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.23:993][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:774][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:779][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:780][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:796][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:800][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:805][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:806][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:816][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:825][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:826][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:832][ 0]LogCookCommandlet:Display: GarbageCollection... (Exceeded packages per GC) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:833][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:833][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:834][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.25:836][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:674][ 0]LogCookCommandlet:Display: Full GC before 58195 available 58195 after 33633 available 58195 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:675][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:675][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:676][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:676][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:703][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:705][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Idle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:708][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:713][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:717][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (64-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:721][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Run.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:733][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:844][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPerson_Fire.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:851][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:858][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:864][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/BaseMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:866][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:868][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:870][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:905][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:907][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/GrenadeCluster.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:932][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:935][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/PhysMat_Rubber.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.35:938][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/Grenade.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:007][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:011][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:015][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/ThirdPersonBP/Blueprints/Casing.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:034][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:036][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_ModuleDisable_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:038][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeTexture.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:041][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/ScopeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:044][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:046][ 0]LogCook:Display: Marking ../../../Engine/Content/VREditor/Tutorial/UMG/Specialized/Materials/flat_black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:056][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:062][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:067][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:073][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:076][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:078][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:082][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:087][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:089][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:096][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:100][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:102][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:107][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:110][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:113][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:117][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:121][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:130][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:133][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:135][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:139][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:143][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:147][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:150][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:151][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:156][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:160][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:164][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:170][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:172][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:176][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Explosion02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:183][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/ScopeMan.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:275][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:287][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:290][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:292][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:301][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:306][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:308][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:310][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:323][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:325][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:545][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:548][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:571][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:589][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.36:592][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:152][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_leaves_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:158][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tes -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tes.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:159][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tes. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:167][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:173][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:175][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:181][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:188][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:189][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:420][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:421][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_birchbark_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:645][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_birchbark_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:647][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:648][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_branch_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:892][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_branch_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:893][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.37:893][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:278][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:279][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark1_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:562][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark1_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:563][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:565][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:924][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:925][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.38:926][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_deciduousbark2_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_deciduousbark2_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:234][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:234][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Trees/tex_leaves_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:247][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Trees/tex_leaves_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:248][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:249][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.39:252][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.40:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:191][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_variation_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:200][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:202][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:204][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_diffuse -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:208][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:209][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Placeholder/tex_normal -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:214][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Placeholder/tex_normal.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:215][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_variation_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:238][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_variation_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:239][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:240][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:552][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_pink_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:553][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.41:554][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_flower_red_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:338][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_flower_red_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:340][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:341][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Grass_Flower/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:547][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Grass_Flower/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:551][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:558][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:586][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:591][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_dirt_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_dirt_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:597][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:597][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:606][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:608][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:611][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_grass_n -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:620][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_grass_n.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:621][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:622][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_macro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:627][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_macro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:632][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:636][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Ground/tex_noise -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:641][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Ground/tex_noise.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:642][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:643][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:660][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:871][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:876][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:877][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.42:880][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:011][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:014][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:015][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:019][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:021][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_mask3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:028][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_mask3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:041][ 0]LogCook:Display: Marking ../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FlipbookWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:054][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:061][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:066][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:076][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:079][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/tex_snow_mask3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:081][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_branch_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:118][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst222 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:121][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst222.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:122][ 0]LogCook:Display: Cooking /Game/TreesDude/Textures/tex_snow_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Textures/tex_snow_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:135][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst22 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:138][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst22.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:145][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:149][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:156][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:169][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_tree_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:204][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:207][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:316][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:319][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:321][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:332][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:369][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:372][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_dirt_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:376][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:378][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_grass_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:381][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_macro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:384][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Ground/tex_noise.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:386][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_landscape.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:417][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:425][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:434][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_basic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:439][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_grass_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:468][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:559][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:562][ 0]LogCook:Display: Cooking /Game/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:585][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:588][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_red_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:596][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:606][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:610][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Grass_Flower/tex_flower_pink_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:618][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:624][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:632][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:650][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:656][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:666][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Placeholder/tex_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:668][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_bark.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:675][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:680][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark2_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:711][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:715][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:722][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:725][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_deciduousbark1_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:735][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_deciduousbark1_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:740][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_deciduousbark1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:754][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Master_Material/M_grass_pro.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:785][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:792][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:800][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:807][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:810][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_diff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:814][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Textures/Trees/tex_birchbark_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:820][ 0]LogCook:Display: Cooking /Game/TreesDude/Showcase_Assets/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Showcase_Assets/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:848][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:854][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:855][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:857][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:858][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:859][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:862][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:866][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:867][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:868][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:872][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:873][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:874][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:876][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:877][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:880][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:884][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:886][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Cha UATHelper: Packaging (Windows (64-bit)): racter/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:886][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:889][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:890][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:891][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:893][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:897][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:898][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:900][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file '/Game/Player_Assets/Animations/Idle' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:902][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Idle': Can't find file for asset '/Game/Player_Assets/Animations/Idle' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:905][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file '/Game/Player_Assets/Animations/Walk' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:907][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Walk': Can't find file for asset '/Game/Player_Assets/Animations/Walk' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:909][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file '/Game/Player_Assets/Animations/Run' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:911][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:914][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Run': Can't find file for asset '/Game/Player_Assets/Animations/Run' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:914][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:917][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:924][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/IdleRun_TPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:926][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/IdleRun_TPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:964][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:967][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:968][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:983][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:985][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:985][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:986][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:990][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:991][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:993][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:997][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.43:997][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:000][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:002][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:005][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:006][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:008][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:009][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:017][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:017][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:018][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:019][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loadi ng ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:021][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:023][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:024][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while load ing ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:027][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:027][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:031][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:034][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:036][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:036][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:037][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:040][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:042][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:043][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:044][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:048][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loa ding ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:050][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:053][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:055][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' whil e loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:057][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:059][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:064][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:065][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:066][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:067][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:067][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:069][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:071][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:072][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:073][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:073][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:074][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:076][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:076][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:082][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:083][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:084][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:085][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:087][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:087][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:088][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:089][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:089][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:090][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:096][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:098][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:101][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:104][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:105][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:107][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:107][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:108][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:113][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:115][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:120][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:122][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:124][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:125][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:125][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:127][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:128][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:130][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:132][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:134][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:136][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:137][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:138][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:139][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:148][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:150][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file '/Game/Player_Assets/Character/IdleRun_TPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:151][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:152][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/IdleRun_TPP': Can't find file for asset '/Game/Player_Assets/Character/IdleRun_TPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:155][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file '/Game/Player_Assets/Animations/Jump_Start' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:156][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:157][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Start': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Start' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:159][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:160][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file '/Game/Player_Assets/Animations/Jump_Loop' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:161][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:165][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_Loop': Can't find file for asset '/Game/Player_Assets/Animations/Jump_Loop' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:169][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:170][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file '/Game/Player_Assets/Animations/Jump_End' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:171][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:172][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Animations/Jump_End': Can't find file for asset '/Game/Player_Assets/Animations/Jump_End' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:197][ 0]LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:209][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0101.87] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 0 Warning(s) [in 20 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:214][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0101.88] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:215][ 0]LogBlueprint:Warning: [Compiler HeroTPP_AnimBlueprint] Warning [0101.88] Compile of HeroTPP_AnimBlueprint failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:227][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:254][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:257][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/M_Template_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:260][ 0]LogCook:Display: Marking ../../../Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:264][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:266][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:271][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:276][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:277][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:278][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../. ./../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:281][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:282][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:284][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:304][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Character/HeroTPP -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:309][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Character/HeroTPP.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:364][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:366][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:366][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:372][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:374][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:377][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:380][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:380][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:382][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:385][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:387][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:387][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file '/Game/Player_Assets/Blueprints/MyCharacter' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:388][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:389][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyCharacter': Can't find file for asset '/Game/Player_Assets/Blueprints/MyCharacter' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:397][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyGame -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyGame.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:415][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:421][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:424][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:433][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:434][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:435][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:437][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:439][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:441][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while lo ading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:445][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:447][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:448][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading ../../.. /../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:453][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:454][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:456][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:458][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:460][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:461][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:465][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:466][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:469][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:471][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_AnimBlueprint' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:474][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:475][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:522][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:534][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0102.20] Compile of MyCharacter successful, but with 1 Warning(s) [in 20 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:535][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0102.20] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:535][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0102.20] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:551][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning Input Axis Event references unknown Axis 'UpLook' for K2Node_InputAxisEvent_28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:561][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0102.23] Compile of MyCharacter successful, but with 1 Warning(s) [in 19 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:562][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0102.23] Compile of MyCharacter successful, but with 2 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:563][ 0]LogBlueprint:Warning: [Compiler MyCharacter] Warning [0102.23] Compile of MyCharacter successful, but with 3 Warning(s) [in 0 ms] (/Game/TreesDude/Player_Assets/Blueprints/MyCharacter.MyCharacter) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:573][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Blueprints/MyCharacter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:622][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Blueprints/MyCharacter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:625][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:634][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:635][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:637][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:639][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:641][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:642][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:649][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:649][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:650][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:656][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Walk -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Walk.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:665][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:672][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:673][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:675][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:676][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:680][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:681][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../. ./../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:686][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:688][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:689][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:695][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Run -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Run.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:701][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:702][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:703][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:704][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:706][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:708][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:709][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:713][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:715][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:720][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Start -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:727][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Start.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:732][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:733][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:736][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:738][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:741][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:743][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading . ./../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:746][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:749][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:755][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_Loop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:757][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:760][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:761][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:763][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:768][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:768][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:770][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:771][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading .. /../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:774][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:774][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:775][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:780][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Jump_End -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Jump_End.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:786][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:790][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:791][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:794][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:797][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:799][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:802][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:804][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file '/Game/Player_Assets/Character/HeroTPP_Skeleton' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:805][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:805][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP_Skeleton': Can't find file for asset '/Game/Player_Assets/Character/HeroTPP_Skeleton' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:810][ 0]LogCook:Display: Cooking /Game/TreesDude/Player_Assets/Animations/Idle -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Player_Assets/Animations/Idle.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:920][ 0]LogCook:Display: Cooking /Game/TreesDude/Particle/P_leave -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:924][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Particle/P_leave.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:925][ 0]LogCook:Display: Cooking /Game/Textures/Particle/tex_leave_diff -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/Particle/tex_leave_diff.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:931][ 0]LogCook:Display: Cooking /Game/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.44:950][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:000][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_birchbark_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:005][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_tree_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:007][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:023][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:024][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree9. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:041][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:063][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:064][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree8. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:082][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:141][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:144][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree7. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:182][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:260][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:261][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:274][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:287][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:289][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:319][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:358][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:361][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:405][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:490][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:492][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:508][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree10.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:530][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:532][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree10. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:548][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:574][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:575][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:587][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree9 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree9.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:608][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree8 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:616][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree8.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:633][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree7 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:637][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree7.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:650][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:670][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:691][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:699][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:716][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:720][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:733][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:737][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:748][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree10 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree10.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:768][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Trees/SM_tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:772][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Trees/SM_tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:797][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_grass_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:849][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:853][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:911][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:968][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.45:971][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:054][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:140][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:211][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:297][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:301][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:366][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:369][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:427][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:433][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:500][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:675][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:679][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:794][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/SM_grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:798][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/SM_grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:843][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:852][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:855][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.46:986][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:004][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:005][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:059][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:067][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:068][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:109][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:119][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:120][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:181][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:190][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:191][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:256][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Grass/SM_grass1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:264][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:266][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:291][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_flower_basic_red_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:342][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:395][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:444][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:534][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:538][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:609][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:667][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_patch_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:670][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_patch_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:741][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:745][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:791][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:798][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:861][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.47:867][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:017][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:022][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:166][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:216][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/SM_grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/SM_grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:270][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:279][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:280][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower6. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:333][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:342][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:345][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:397][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:405][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:406][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower4. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:460][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:470][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:471][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:516][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:524][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:525][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:565][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Flowers/SM_grass_flower1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:576][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Flowers/grass_flower1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Flowers/grass_flower1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:577][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_flower1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:619][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:623][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:685][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:688][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:764][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:768][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:826][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:900][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:956][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Field/SM_grass_flower_patch1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Field/SM_grass_flower_patch1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.48:966][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_bush_basic_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:006][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush6 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:011][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush6.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:037][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:042][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:053][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush4 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:064][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush4.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:121][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:124][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:167][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:204][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/Bush/SM_bush1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:207][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/Bush/SM_bush1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:239][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Trees/SM_tree3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:252][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree5 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree5.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:255][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree5. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:287][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:289][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree3. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:315][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/tree1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/tree1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:316][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:345][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:347][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:348][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:351][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass2. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:399][ 0]LogCook:Display: Cooking /Game/TreesDude/Meshes/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Meshes/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:400][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:401][ 0]LogCook:Display: Cooking /Game/Meshes/Grass/grass1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Meshes/Grass/grass1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:403][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:432][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Particle/M_leave_part -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:448][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Particle/M_leave_part.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:471][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/reaction_param_collection -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/reaction_param_collection.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:509][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:617][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:629][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:662][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_tree_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_tree_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:734][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_landscape -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:747][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_landscape.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:777][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_pro -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:799][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_pro.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:820][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_basic -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_basic.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:870][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_grass_advanced -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:889][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_grass_advanced.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:920][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Master_Material/M_bark -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:940][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Master_Material/M_bark.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:953][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:956][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:964][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.49:990][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_tree_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:006][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_tree_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:036][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_landscape_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:039][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_landscape_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:050][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:061][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:065][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:100][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_grass_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:103][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_grass_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:104][ 0]LogCook:Display: Cooking /Game/Textures/tex_variation1 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_variation1.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:106][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_variation1. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:122][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:125][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:130][ 0]LogCook:Display: Cooking /Game/Textures/tex_snow_mask -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/Textures/tex_snow_mask.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:132][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tex_snow_mask. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:146][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_pro_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:159][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:165][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:172][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uass et UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_basic_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:190][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst. uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:196][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_red_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:206][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Ins t.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_flower_advanced_pink_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:220][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_deciduousbark2_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_deciduousbark2_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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[2016.10.16-23.09.50:255][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_pro_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_pro_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:271][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_basic_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_basic_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:286][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_bush_advanced_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:294][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_bush_advanced_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:303][ 0]LogCook:Display: Cooking /Game/TreesDude/Material/Child_Material/M_birchbark_Inst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Material/Child_Material/M_birchbark_Inst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:339][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Grass_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:341][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:363][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/layers/Dirt_LayerInfo -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/layers/Dirt_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:440][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Leaves_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:450][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:518][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Fronds_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:526][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:605][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:616][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:687][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Branches_2_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:796][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop_Billboard_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:804][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:941][ 0]LogCook:Display: Cooking /Game/TreesDude/Conifer_Desktop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:947][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Conifer_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.50:975][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop_Leaves_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:008][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:066][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop_Fronds_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:134][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop_FacingLeaves_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_FacingLeaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_FacingLeaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:218][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop_Branches_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:231][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:259][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop_Branches_2_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:322][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop_Billboard_Mat -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:335][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:373][ 0]LogCook:Display: Cooking /Game/TreesDude/Broadleaf_Desktop -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:381][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Broadleaf_Desktop.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:597][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:602][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:649][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:657][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:661][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:674][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:691][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.ua UATHelper: Packaging (Windows (64-bit)): sset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:695][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:732][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.51:750][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.52:151][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.52:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.52:155][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.54:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.54:737][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_ground_Moss_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.54:737][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:156][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Copper_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:157][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:181][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:183][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:194][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:200][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:200][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:206][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:210][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:218][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:230][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:234][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:246][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:247][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:249][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:256][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:256][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:267][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:268][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:286][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:296][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:302][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:317][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:318][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:325][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:326][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:327][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/T UATHelper: Packaging (Windows (64-bit)): extures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:342][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:344][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:347][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:357][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:358][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:370][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:371][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:372][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:385][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Slate_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:386][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:389][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:399][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:400][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:401][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:791][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:794][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Grass_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:799][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Ground_Grass_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:800][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Shelf_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.55:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.56:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.56:027][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.56:028][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.56:485][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.56:486][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.56:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:211][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:211][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:419][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:420][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:809][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:811][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:853][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:854][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:855][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:867][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:868][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:870][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:878][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:881][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:890][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:891][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:900][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:904][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:905][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:914][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:916][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:918][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:929][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:934][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:936][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:945][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:948][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:951][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:955][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:956][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:969][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.09.59:972][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:020][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:026][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:035][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:038][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:048][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:049][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Door_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:059][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:060][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:062][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:064][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Explosion_SubUV.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:066][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:076][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:077][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:078][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:085][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:085][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:094][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:256][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.00:310][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.01:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.01:915][ 0]LogCook:Display: Forcing save package C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset because requeued UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.01:918][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.01:936][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:452][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:456][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:478][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/ha1rtr1gg3r/Documents/Unreal 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Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:584][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:597][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:624][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:634][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:703][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:734][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:740][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:766][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:774][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:814][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:835][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:853][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:858][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:876][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:930][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:943][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:990][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.02:996][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:003][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Chair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:061][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:067][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:138][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:206][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:270][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:348][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:374][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_SubUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:379][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:383][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:454][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:474][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:487][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:489][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:650][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:667][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:668][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:672][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:677][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:679][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:717][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:798][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:800][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:871][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:943][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:947][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:976][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.03:985][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:021][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:053][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:057][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:083][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:088][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:105][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:108][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:341][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:341][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:344][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:358][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:359][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:360][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:374][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:384][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:385][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers UATHelper: Packaging (Windows (64-bit)): /Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:440][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Material/Child_Material/M_landscape_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:445][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:448][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:450][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading ../../../../../../Users/ha1rtr1g g3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:451][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:452][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:453][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:454][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading ../../../../../../Users/ha1rtr1 gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:459][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:463][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:466][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:471][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:482][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/Meshes/Bush/SM_bush6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:487][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:489][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:489][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:491][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:628][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:632][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:634][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:637][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:640][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:641][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:642][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file '/Game/Maps/layers/Grass_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:644][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:648][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Grass_LayerInfo': Can't find file for asset '/Game/Maps/layers/Grass_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:649][ 0]LogLinker:Warning: Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:649][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file '/Game/Maps/layers/Dirt_LayerInfo' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:650][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/layers/Dirt_LayerInfo': Can't find file for asset '/Game/Maps/layers/Dirt_LayerInfo' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:674][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:674][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file '/Game/Player_Assets/Blueprints/MyGame' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:675][ 0]LogLinker:Warning: Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.04:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Blueprints/MyGame': Can't find file for asset '/Game/Player_Assets/Blueprints/MyGame' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:254][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_0. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:256][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_1. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:258][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_10. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:259][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_11. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:260][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_2. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:260][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_3. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:261][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_4. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:265][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_5. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:266][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_6. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:268][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_7. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:270][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_8. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:270][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map HierarchicalInstancedStaticMeshComponent /Game/TreesDude/Maps/screenshot_map.screenshot_map:PersistentLevel.InstancedFoliageActor_1.HierarchicalInstancedStaticMeshComponent_9. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:272][ 0]MapCheck:Warning: Warning LandscapeComponent_0 : Fixed up deleted layer weightmap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:411][ 0]LogTexture:Display: Building textures: Texture2D_3 (BGRA8) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:411][ 0]LogCook:Display: Cooking /Game/TreesDude/Maps/screenshot_map -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/TreesDude/Maps/screenshot_map.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:671][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:676][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:683][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:685][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:690][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:695][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:696][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:699][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:700][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:721][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Background_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:741][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:746][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Birds01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:750][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Wind06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:850][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:855][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/TheTwentyRebuild/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:901][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:909][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:912][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:918][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Fire01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:922][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Fire_Sparks01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:926][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Steam01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:933][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:939][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/Materials/M_StatueGlass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.05:944][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Props/SM_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:001][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Starter_Music01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:005][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Collapse01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:007][ 0]LogCook:Display: Marking C:/Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/StarterContent/Audio/Collapse02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:009][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:010][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:011][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:012][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:014][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:014][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! (Referencer '/Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:015][ 0]LogLinker:Warning: Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Player_Assets/Character/HeroTPP': Can't find file '/Game/Player_Assets/Character/HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:016][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Player_Assets/Character/HeroTPP.HeroTPP' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:017][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Player_Assets/Character/HeroTPP.HeroTPP' was not found! (Referencer '/Game/TreesDude/Player_Assets/Character/HeroTPP_Skeleton.HeroTPP_Skeleton:PreviewSkeletalMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:052][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:054][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 3.656820 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:054][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:054][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 3.671643 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:157][ 0]LogChunkManifestGenerator:Display: Saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:187][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 814, size is 394.41kb UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:273][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:630][ 0]LogCook:Display: Cook by the book total time in tick 87.993686s total time 106.185570 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:631][ 0]LogCook:Display: Peak Used virtual 1308 Peak Used phsical 1328 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:631][ 0]LogCook:Display: Hierarchy timer information UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GenerateLongPackageName: 7.731777ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: TickCookOnTheSide: 87876.710992ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ShouldCook: 0.790041ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 21001.548328ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 353.265759ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedMarkup: 1818.974897ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetObjectsWithOuter: 38.373850ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GeneratePackageNames: 1767.971035ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 1551.600982ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PackageCast: 270.027172ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: FullGCAssetsContains: 257.012282ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GetCachedName: 317.153525ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: AddToPackageList: 893.197693ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingPackages: 64645.418324ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 5.214565ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 173.828270ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SaveCookedPackage: 64165.512782ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ResolveRedirectors: 3576.522879ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage: 14.790799ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: GEditorSavePackage: 58228.362184ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 14.838144ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: EnqueueUnsavedPackages: 0.530440ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavingAssetRegistry: 574.304696ms UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: IntStats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: LoadPackage=330 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: SavedPackage=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:638][ 0]LogCookCommandlet:Display: Misc Cook Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:639][ 0]LogCookCommandlet:Display: =============== UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:640][ 0]LogCookCommandlet:Display: ShaderCompiler UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:641][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000005 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:641][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:641][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:642][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:642][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000579 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:643][ 0]LogCookCommandlet:Display: MeshMaterial.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:643][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:644][ 0]LogCookCommandlet:Display: MaterialShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:644][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:644][ 0]LogCookCommandlet:Display: GlobalShader.Misc UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:644][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:645][ 0]LogCookCommandlet:Display: Package.Load UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:645][ 0]LogCookCommandlet:Display: NumPackagesLoaded=556 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:646][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=28.157462 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:646][ 0]LogCookCommandlet:Display: Package.Save UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:646][ 0]LogCookCommandlet:Display: NumPackagesSaved=872 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:647][ 0]LogCookCommandlet:Display: SavePackageTimeSec=31.077512 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:647][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=17.755687 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:648][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=1.193866 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:648][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.129117 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:648][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.021831 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:649][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.004098 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:650][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:650][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=2.857734 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:650][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=2.005893 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:651][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=1.640923 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:651][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.007311 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:651][ 0]LogCookCommandlet:Display: MBWritten=0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:651][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:651][ 0]LogCookCommandlet:Display: Cook Profile UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:652][ 0]LogCookCommandlet:Display: ============ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:652][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=124.302611 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:652][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=18.106239 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:652][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=106.196339 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:653][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=7.508695 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:653][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=88.576883 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:654][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=21.036343 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:655][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=64.171252 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:656][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=3.574511 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:656][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.512118 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:657][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.065463 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:657][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=9.840280 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:658][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.027147 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:659][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000158 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:660][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.236185 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:660][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000038 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:660][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:660][ 0]LogCookCommandlet:Display: DDC Summary Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:661][ 0]LogCookCommandlet:Display: ================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:661][ 0]LogCookCommandlet:Display: TotalGetHits = 10313 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:661][ 0]LogCookCommandlet:Display: TotalGets = 10316 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:661][ 0]LogCookCommandlet:Display: TotalHitPct = 0.999709 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:666][ 0]LogCookCommandlet:Display: LocalHitPct = 0.928848 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:668][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:668][ 0]LogCookCommandlet:Display: OtherHitPct = 0.070861 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:668][ 0]LogCookCommandlet:Display: MissPct = 0.000291 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:668][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:669][ 0]LogCookCommandlet:Display: DDC Resource Stats UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:669][ 0]LogCookCommandlet:Display: ======================================================================================================= UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:670][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:670][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:670][ 0]LogCookCommandlet:Display: Texture (Streaming) 73.10 12.90 0 972.91 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:671][ 0]LogCookCommandlet:Display: LandscapeCollision (Heightfield) 28.89 28.89 0 112.86 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:675][ 0]LogCookCommandlet:Display: Texture (Inline) 15.38 15.38 3 55.62 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:675][ 0]LogCookCommandlet:Display: MaterialShader 2.09 2.09 0 62.66 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:676][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 1.76 1.76 0 10.49 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:676][ 0]LogCookCommandlet:Display: StaticMesh 1.47 1.47 0 22.47 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:678][ 0]LogCookCommandlet:Display: NavCollision 1.10 1.10 0 0.22 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:679][ 0]LogCookCommandlet:Display: SoundWave 0.08 0.08 0 5.63 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:680][ 0]LogCookCommandlet:Display: GlobalShader 0.07 0.07 0 6.28 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:681][ 0]LogCookCommandlet:Display: ReflectionCapture 0.06 0.06 0 7.00 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:682][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:683][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:684][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:684][ 0]LogInit:Display: ----------------------------------- UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:686][ 0]LogInit:Display: LogBlueprint:Error: [Compiler HeroTPP_AnimBlueprint] Error HeroTPP_AnimBlueprint - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/TreesDude/Player_Assets/Character/HeroTPP_AnimBlueprint.HeroTPP_Ani mBlueprint UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:687][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:687][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/world/CleanWorld/SM_Floor_01': Can't find file '/Game/world/CleanWorld/SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:687][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:688][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/world/CleanWorld/SM_Floor_01.SM_Floor_01' was not found! (Referencer '/Engine/VREditor/BasicMeshes/M_Floor_01.M_Floor_01:PreviewMesh') UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:690][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:690][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:694][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:694][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:695][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:696][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_bush_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_bush_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:698][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:699][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_bush_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:702][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:703][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark1_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark1_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:704][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:704][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark1_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:705][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:706][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_deciduousbark2_Inst': Can't find file '/Game/Showcase_Assets/M_deciduousbark2_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:706][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:707][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_deciduousbark2_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:709][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:711][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_flower_advanced_pink_Inst': Can't find file '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:715][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:715][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_flower_advanced_pink_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:717][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:718][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_grass_advanced_Inst': Can't find file '/Game/Showcase_Assets/M_grass_advanced_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:719][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:720][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_grass_advanced_Inst' while loading ../../ ../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:722][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:722][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:724][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:726][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst' while loading ../../../../ ../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:728][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:728][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst2': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst2' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:729][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:730][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst2' while loading ../../../.. /../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:733][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:734][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst22': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst22' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:735][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:736][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst22' while loading ../../../. ./../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:738][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:738][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Showcase_Assets/M_tree_pro_Inst222': Can't find file '/Game/Showcase_Assets/M_tree_pro_Inst222' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:740][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:741][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Showcase_Assets/M_tree_pro_Inst222' while loading ../../../ ../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:744][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:744][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file '/Game/Particle/P_leave' UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:745][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase UATHelper: Packaging (Windows (64-bit)): _map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:746][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/ha1rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap': Can't find file for asset '/Game/Particle/P_leave' while loading ../../../../../../Users/ha1 rtr1gg3r/Documents/Unreal Projects/TheTwentyRebuild/Content/TreesDude/Maps/showcase_map.umap. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:750][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:751][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Particle/P_leave': Can't find file for asset '/Game/Particle/P_leave' while loading NULL. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:752][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:754][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:754][ 0]LogInit:Display: Failure - 1 error(s), 1461 warning(s) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.06:755][ 0]LogInit:Display: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 106.31 seconds UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.16-23.10.07:811][ 0]LogOnline:Display: Unloading online subsystem: NULL UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 126.4630742s to run UE4Editor-Cmd.exe, ExitCode=1 UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\ha1rtr1gg3r\Documents\Unreal Projects\TheTwentyRebuild\TheTwentyRebuild.uproject; see log C:\Users\ha1rtr1gg3r\Ap pData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.13\Cook-2016.10.16-19.10.08.txt UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- UATHelper: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure