05-17 12:21:32.152 6315 6357 D UE4 : [2016.05.17-11.21.32:151][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0 05-17 12:21:29.211 6315 6315 D UE4 : In the JNI_OnLoad function 05-17 12:21:29.212 6315 6315 D UE4 : Path found as '/storage/emulated/0' 05-17 12:21:29.212 6315 6315 D UE4 : Font Path found as '/system/fonts/' 05-17 12:21:29.212 6315 6315 D UE4 : In the JNI_OnLoad function 5 05-17 12:21:29.227 6315 6357 D UE4 : Entering native app glue main function 05-17 12:21:29.236 6315 6357 D UE4 : Created event thread 05-17 12:21:29.236 6315 6358 D UE4 : Entering event processing thread engine entry point 05-17 12:21:29.236 6315 6358 D UE4 : Prepared looper for event thread 05-17 12:21:29.236 6315 6358 D UE4 : Passed callback initialization 05-17 12:21:29.236 6315 6357 D UE4 : Entered AndroidMain() 05-17 12:21:29.238 6315 6358 D UE4 : Passed sensor initialization 05-17 12:21:29.238 6315 6357 D UE4 : Controller interface supported 05-17 12:21:29.273 6315 6315 D UE4 : Found DepthBufferPreference = 0 05-17 12:21:29.273 6315 6315 D UE4 : Found bPackageDataInsideApk = 0 05-17 12:21:29.273 6315 6315 D UE4 : Found ProjectName = GESGame 05-17 12:21:29.273 6315 6315 D UE4 : Found bHasOBBFiles = 1 05-17 12:21:29.273 6315 6315 D UE4 : Found bVerifyOBBOnStartUp = false 05-17 12:21:29.273 6315 6315 D UE4 : UI hiding set to true 05-17 12:21:29.273 6315 6315 D UE4 : No GearVR mode detected. 05-17 12:21:29.273 6315 6315 D UE4 : Asking if osOBBInAPK? false 05-17 12:21:29.275 6315 6315 D UE4 : ExternalFilePath found as '/storage/emulated/0/Android/data/com.Stormtide.SatelliteCommand/files' 05-17 12:21:29.276 6315 6315 D UE4 : App is running in Landscape 05-17 12:21:29.276 6315 6315 D UE4 : Android version is 5.1.1 05-17 12:21:29.276 6315 6315 D UE4 : Android manufacturer is Sony 05-17 12:21:29.276 6315 6315 D UE4 : Android model is D5803 05-17 12:21:29.276 6315 6315 D UE4 : OS language is set to en_GB 05-17 12:21:29.290 6315 6315 D UE4 : ==============> GameActive.onCreate complete! 05-17 12:21:29.291 6315 6358 D UE4 : LogAndroidEvents: EnqueueAppEvent : 9, 0, tid = 6358 05-17 12:21:29.292 6315 6315 D UE4 : ==================================> Inside onStart function in GameActivity 05-17 12:21:29.292 6315 6358 D UE4 : Case APP_CMD_RESUME 05-17 12:21:29.292 6315 6358 D UE4 : LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 6358 05-17 12:21:29.292 6315 6315 D UE4 : App is running in Landscape 05-17 12:21:29.292 6315 6315 D UE4 : ==============> Starting activity to check files and download if required 05-17 12:21:29.298 6315 6315 D UE4 : ==============> GameActive.onResume complete! 05-17 12:21:29.323 6315 6358 D UE4 : Case APP_CMD_PAUSE 05-17 12:21:29.323 6315 6358 D UE4 : LogAndroidEvents: EnqueueAppEvent : 6, 0, tid = 6358 05-17 12:21:29.324 6315 6315 D UE4 : ==============> GameActive.onPause complete! 05-17 12:21:29.358 6315 6315 D UE4 : Starting DownloaderActivity... 05-17 12:21:29.487 6315 6315 D UE4 : ... UI setup. Checking for files. 05-17 12:21:29.488 6315 6315 D UE4 : Checking for file : main.15.com.Stormtide.SatelliteCommand.obb 05-17 12:21:29.488 6315 6315 D UE4 : which is really being resolved to : /storage/emulated/0/Android/obb/com.Stormtide.SatelliteCommand/main.15.com.Stormtide.SatelliteCommand.obb 05-17 12:21:29.488 6315 6315 D UE4 : Or : /storage/emulated/0/obb/com.Stormtide.SatelliteCommand/main.15.com.Stormtide.SatelliteCommand.obb 05-17 12:21:29.489 6315 6315 D UE4 : ... Can has! Check 'em Dano! 05-17 12:21:29.489 6315 6315 D UE4 : Checking for file : main.15.com.Stormtide.SatelliteCommand.obb 05-17 12:21:29.498 6315 6315 D UE4 : DownloadActivity Returned with Download Files Present 05-17 12:21:29.498 6315 6358 D UE4 : Case APP_CMD_RESUME 05-17 12:21:29.499 6315 6358 D UE4 : LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 6358 05-17 12:21:29.499 6315 6315 D UE4 : App is running in Landscape 05-17 12:21:29.499 6315 6315 D UE4 : ==============> Resuming main init 05-17 12:21:29.503 6315 6357 D UE4 : Final commandline: 05-17 12:21:29.503 6315 6357 D UE4 : Created sync event 05-17 12:21:29.509 6315 6315 D UE4 : ==============> GameActive.onResume complete! 05-17 12:21:29.511 6315 6357 D UE4 : Mounted OBB '/storage/emulated/0/obb/com.Stormtide.SatelliteCommand/main.15.com.Stormtide.SatelliteCommand.obb' 05-17 12:21:29.530 6315 6358 D UE4 : Case APP_CMD_INIT_WINDOW 05-17 12:21:29.531 6315 6358 D UE4 : LogAndroidEvents: EnqueueAppEvent : 0, 3029530120, tid = 6358 05-17 12:21:29.727 6315 6357 D UE4 : EGL Extensions: 05-17 12:21:29.727 6315 6357 D UE4 : EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_image EGL_KHR_image_base EGL_KHR_lock_surface EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_create_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_wait_sync EGL_ANDROID_recordable 05-17 12:21:30.245 6315 6357 D UE4 : FOnlineSubsystemAndroid::Init 05-17 12:21:30.358 6315 6357 D UE4 : ***** RequestedContentScaleFactor different 1.000000 != -1.000000, not using res cache 05-17 12:21:30.359 6315 6357 D UE4 : ***** Window different, not using res cache 05-17 12:21:30.359 6315 6357 D UE4 : ***** WindowWidth is -1, not using res cache 05-17 12:21:30.363 6315 6357 D UE4 : FAndroidGPUInfo 05-17 12:21:30.363 6315 6357 D UE4 : AndroidEGL::InitSurface 1, 1 05-17 12:21:30.365 6315 6357 D UE4 : AndroidEGL::CreateEGLSurface() 0x995f8300 05-17 12:21:30.365 6315 6357 D UE4 : AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 8x8 05-17 12:21:30.447 6315 6357 D UE4 : Registering volume receiver 05-17 12:21:30.448 6315 6357 D UE4 : startVolumeReceiver: 0 05-17 12:21:30.449 6315 6357 D UE4 : Registering battery receiver 05-17 12:21:30.450 6315 6357 D UE4 : Registering headset receiver 05-17 12:21:30.450 6315 6315 D UE4 : Battery: status = 2, rawlevel = 60, scale = 100 05-17 12:21:30.450 6315 6315 D UE4 : nativeBatteryEvent(stat = 2, lvl = 60, t = 33.50) 05-17 12:21:30.450 6315 6357 D UE4 : startHeadsetReceiver: 0 05-17 12:21:30.450 6315 6357 D UE4 : nativeHeadsetEvent(0) 05-17 12:21:30.651 6315 6357 D UE4 : ***** RequestedContentScaleFactor different 1.500000 != 1.000000, not using res cache 05-17 12:21:30.652 6315 6357 D UE4 : FPlatformOpenGLDevice:Init 05-17 12:21:30.652 6315 6357 D UE4 : AndroidEGL::InitSurface 0, 1 05-17 12:21:30.652 6315 6357 D UE4 : [JAVA] - SetDesiredViewSize width=1280 and height=720 05-17 12:21:30.652 6315 6357 D UE4 : AndroidEGL::CreateEGLSurface() Already initialized: 0x995f8300 05-17 12:21:31.475 6315 6315 D UE4 : Battery: status = 2, rawlevel = 60, scale = 100 05-17 12:21:31.475 6315 6315 D UE4 : nativeBatteryEvent(stat = 2, lvl = 60, t = 35.60) 05-17 12:21:31.501 6315 6315 D UE4 : Battery: status = 2, rawlevel = 60, scale = 100 05-17 12:21:32.114 6315 6357 D UE4 : [2016.05.17-11.21.32:114][ 0]LogEngine:Display: Android Version Make Model Language: 5.1.1 Sony D5803 en_GB 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:114][ 0]LogAndroid: Case APP_CMD_START 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogAndroid: Case APP_CMD_RESUME 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogAndroid: Case APP_CMD_PAUSE 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogAndroid: Case APP_CMD_RESUME 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.115 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED 05-17 12:21:32.116 6315 6357 D UE4 : [2016.05.17-11.21.32:115][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.116 6315 6357 D UE4 : [2016.05.17-11.21.32:116][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.116 6315 6357 D UE4 : [2016.05.17-11.21.32:116][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.116 6315 6357 D UE4 : [2016.05.17-11.21.32:116][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.116 6315 6357 D UE4 : [2016.05.17-11.21.32:116][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW 05-17 12:21:32.116 6315 6357 D UE4 : [2016.05.17-11.21.32:116][ 0]LogInit:Display: RandInit(-246751111) SRandInit(-246751110). 05-17 12:21:32.117 6315 6357 D UE4 : [2016.05.17-11.21.32:117][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads. 05-17 12:21:32.117 6315 6357 D UE4 : [2016.05.17-11.21.32:117][ 0]LogStats: Stats thread started at 0.659565 05-17 12:21:32.117 6315 6357 D UE4 : [2016.05.17-11.21.32:117][ 0]LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11 05-17 12:21:32.117 6315 6357 D UE4 : [2016.05.17-11.21.32:117][ 0]LogInit: API Version: 2927265 05-17 12:21:32.117 6315 6357 D UE4 : [2016.05.17-11.21.32:117][ 0]LogInit: Compiled (32-bit): Apr 18 2016 03:06:43 05-17 12:21:32.117 6315 6357 D UE4 : [2016.05.17-11.21.32:117][ 0]LogInit: Compiled with Clang: 3.3 05-17 12:21:32.118 6315 6357 D UE4 : [2016.05.17-11.21.32:118][ 0]LogInit: Build Configuration: Development 05-17 12:21:32.118 6315 6357 D UE4 : [2016.05.17-11.21.32:118][ 0]LogInit: Branch Name: ++UE4+Release-4.11 05-17 12:21:32.118 6315 6357 D UE4 : [2016.05.17-11.21.32:118][ 0]LogInit: Command line: 05-17 12:21:32.118 6315 6357 D UE4 : [2016.05.17-11.21.32:118][ 0]LogInit: Base directory: 05-17 12:21:32.119 6315 6357 D UE4 : [2016.05.17-11.21.32:118][ 0]LogInit: Installed Engine Build: 0 05-17 12:21:32.119 6315 6357 D UE4 : [2016.05.17-11.21.32:119][ 0]LogInit: Using libcurl 7.46.0 05-17 12:21:32.119 6315 6357 D UE4 : [2016.05.17-11.21.32:119][ 0]LogInit: - built for arm-unknown-linux-androideabi 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:119][ 0]LogInit: - supports SSL with OpenSSL/1.0.1s 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: - other features: 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: CURL_VERSION_SSL 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: CURL_VERSION_LIBZ 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: CURL_VERSION_IPV6 05-17 12:21:32.120 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: CURL_VERSION_ASYNCHDNS 05-17 12:21:32.121 6315 6357 D UE4 : [2016.05.17-11.21.32:120][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP 05-17 12:21:32.121 6315 6357 D UE4 : [2016.05.17-11.21.32:121][ 0]LogInit: Libcurl: using existing PEM file: '/storage/emulated/0/Android/data/com.Stormtide.SatelliteCommand/files/ca-bundle.pem' 05-17 12:21:32.123 6315 6357 D UE4 : [2016.05.17-11.21.32:122][ 0]LogInit: CurlRequestOptions (configurable via config and command line): 05-17 12:21:32.123 6315 6357 D UE4 : [2016.05.17-11.21.32:123][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate 05-17 12:21:32.126 6315 6357 D UE4 : [2016.05.17-11.21.32:126][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy 05-17 12:21:32.126 6315 6357 D UE4 : [2016.05.17-11.21.32:126][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections 05-17 12:21:32.126 6315 6357 D UE4 : [2016.05.17-11.21.32:126][ 0]LogInit: - CertBundlePath = /storage/emulated/0/Android/data/com.Stormtide.SatelliteCommand/files/ca-bundle.pem - Libcurl will set CURLOPT_CAINFO to it 05-17 12:21:32.126 6315 6357 D UE4 : [2016.05.17-11.21.32:126][ 0]LogOnline:Display: OnlineSubsystemGooglePlayModule::StartupModule() 05-17 12:21:32.126 6315 6357 D UE4 : [2016.05.17-11.21.32:126][ 0]LogOnline:Display: FOnlineIdentityAndroid::FOnlineIdentityAndroid() 05-17 12:21:32.128 6315 6357 D UE4 : [2016.05.17-11.21.32:127][ 0]LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. 05-17 12:21:32.128 6315 6357 D UE4 : [2016.05.17-11.21.32:128][ 0]LogInit: Object subsystem initialized 05-17 12:21:32.129 6315 6357 D UE4 : [2016.05.17-11.21.32:129][ 0]LogAndroid: Requires 32BPP Encoding: no 05-17 12:21:32.129 6315 6357 D UE4 : [2016.05.17-11.21.32:129][ 0]LogAndroid: Requires Mosaic: no 05-17 12:21:32.129 6315 6357 D UE4 : [2016.05.17-11.21.32:129][ 0]LogAndroid: Setting Width=1280 and Height=720 (requested scale = 1.000000) 05-17 12:21:32.130 6315 6357 D UE4 : [2016.05.17-11.21.32:130][ 0]LogAndroid: Checking 19 rules from DeviceProfile ini file. 05-17 12:21:32.130 6315 6357 D UE4 : [2016.05.17-11.21.32:130][ 0]LogAndroid: Default profile: Android_Default 05-17 12:21:32.130 6315 6357 D UE4 : [2016.05.17-11.21.32:130][ 0]LogAndroid: GpuFamily: Adreno (TM) 330 05-17 12:21:32.130 6315 6357 D UE4 : [2016.05.17-11.21.32:130][ 0]LogAndroid: GlVersion: OpenGL ES 3.0 V@95.0 AU@05.01.00.042.030 (CL@) 05-17 12:21:32.131 6315 6357 D UE4 : [2016.05.17-11.21.32:130][ 0]LogAndroid: AndroidVersion: 5.1.1 05-17 12:21:32.131 6315 6357 D UE4 : [2016.05.17-11.21.32:131][ 0]LogAndroid: DeviceMake: Sony 05-17 12:21:32.131 6315 6357 D UE4 : [2016.05.17-11.21.32:131][ 0]LogAndroid: DeviceModel: D5803 05-17 12:21:32.131 6315 6357 D UE4 : [2016.05.17-11.21.32:131][ 0]LogAndroid: Selected Device Profile: [Android_Adreno330_Ver53] 05-17 12:21:32.131 6315 6357 D UE4 : [2016.05.17-11.21.32:131][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Adreno330_Ver53] 05-17 12:21:32.132 6315 6357 D UE4 : [2016.05.17-11.21.32:132][ 0]LogInit: Setting Device Profile CVar: [[r.DisjointTimerQueries:0]] 05-17 12:21:32.132 6315 6357 D UE4 : [2016.05.17-11.21.32:132][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]] 05-17 12:21:32.132 6315 6357 D UE4 : [2016.05.17-11.21.32:132][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:1]] 05-17 12:21:32.132 6315 6357 D UE4 : [2016.05.17-11.21.32:132][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:1]] 05-17 12:21:32.132 6315 6357 D UE4 : [2016.05.17-11.21.32:132][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:1]] 05-17 12:21:32.133 6315 6357 D UE4 : [2016.05.17-11.21.32:133][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:1.5]] 05-17 12:21:32.133 6315 6357 D UE4 : [2016.05.17-11.21.32:133][ 0]LogInit: Setting Device Profile CVar: [[r.ShadowQuality:2]] 05-17 12:21:32.133 6315 6357 D UE4 : [2016.05.17-11.21.32:133][ 0]LogInit: Setting Device Profile CVar: [[r.Streaming.PoolSize:160]] 05-17 12:21:32.133 6315 6357 D UE4 : [2016.05.17-11.21.32:133][ 0]LogInit: Setting Device Profile CVar: [[r.Streaming.UseFixedPoolSize:1]] 05-17 12:21:32.133 6315 6357 D UE4 : [2016.05.17-11.21.32:133][ 0]LogInit:Warning: Failed to find a registered CVar that matches the key: [p.EnableAsyncScene] 05-17 12:21:32.134 6315 6357 D UE4 : [2016.05.17-11.21.32:133][ 0]LogInit:Warning: Failed to find a registered CVar that matches the key: [r.Scalability.MaxTextureQualityForLowVirtualMemory] 05-17 12:21:32.134 6315 6357 D UE4 : [2016.05.17-11.21.32:134][ 0]LogInit: Setting Device Profile CVar: [[r.MaxAnisotropy:1]] 05-17 12:21:32.134 6315 6357 D UE4 : [2016.05.17-11.21.32:134][ 0]LogInit: Memory total: Physical=1775.35MB (2GB approx) Available=1775.35MB PageSize=4.0KB 05-17 12:21:32.134 6315 6357 D UE4 : [2016.05.17-11.21.32:134][ 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used. 05-17 12:21:32.134 6315 6357 D UE4 : [2016.05.17-11.21.32:134][ 0]LogAndroid: Requires 32BPP Encoding: no 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:134][ 0]LogAndroid: Requires Mosaic: no 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:135][ 0]LogAndroid: Setting Width=1280 and Height=720 (requested scale = 1.500000) 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:135][ 0]LogRHI: Initializing OpenGL RHI 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:135][ 0]LogRHI: GL_VENDOR: Qualcomm 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:135][ 0]LogRHI: GL_RENDERER: Adreno (TM) 330 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:135][ 0]LogRHI: GL_VERSION: OpenGL ES 3.0 V@95.0 AU@05.01.00.042.030 (CL@) 05-17 12:21:32.135 6315 6357 D UE4 : [2016.05.17-11.21.32:135][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.00 05-17 12:21:32.136 6315 6357 D UE4 : [2016.05.17-11.21.32:136][ 0]LogRHI: OpenGL Extensions: 05-17 12:21:32.136 6315 6357 D UE4 : [2016.05.17-11.21.32:136][ 0]LogRHI: GL_AMD_compressed_ATC_texture 05-17 12:21:32.136 6315 6357 D UE4 : [2016.05.17-11.21.32:136][ 0]LogRHI: GL_AMD_performance_monitor 05-17 12:21:32.136 6315 6357 D UE4 : [2016.05.17-11.21.32:136][ 0]LogRHI: GL_AMD_program_binary_Z400 05-17 12:21:32.136 6315 6357 D UE4 : [2016.05.17-11.21.32:136][ 0]LogRHI: GL_EXT_debug_label 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:136][ 0]LogRHI: GL_EXT_debug_marker 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:137][ 0]LogRHI: GL_EXT_discard_framebuffer 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:137][ 0]LogRHI: GL_EXT_robustness 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:137][ 0]LogRHI: GL_EXT_texture_format_BGRA8888 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:137][ 0]LogRHI: GL_EXT_texture_type_2_10_10_10_REV 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:137][ 0]LogRHI: GL_NV_fence 05-17 12:21:32.137 6315 6357 D UE4 : [2016.05.17-11.21.32:137][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture 05-17 12:21:32.138 6315 6357 D UE4 : [2016.05.17-11.21.32:138][ 0]LogRHI: GL_OES_depth_texture 05-17 12:21:32.138 6315 6357 D UE4 : [2016.05.17-11.21.32:138][ 0]LogRHI: GL_OES_depth24 05-17 12:21:32.138 6315 6357 D UE4 : [2016.05.17-11.21.32:138][ 0]LogRHI: GL_OES_EGL_image 05-17 12:21:32.138 6315 6357 D UE4 : [2016.05.17-11.21.32:138][ 0]LogRHI: GL_OES_EGL_sync 05-17 12:21:32.138 6315 6357 D UE4 : [2016.05.17-11.21.32:138][ 0]LogRHI: GL_OES_EGL_image_external 05-17 12:21:32.138 6315 6357 D UE4 : [2016.05.17-11.21.32:138][ 0]LogRHI: GL_OES_element_index_uint 05-17 12:21:32.139 6315 6357 D UE4 : [2016.05.17-11.21.32:139][ 0]LogRHI: GL_OES_fbo_render_mipmap 05-17 12:21:32.139 6315 6357 D UE4 : [2016.05.17-11.21.32:139][ 0]LogRHI: GL_OES_fragment_precision_high 05-17 12:21:32.139 6315 6357 D UE4 : [2016.05.17-11.21.32:139][ 0]LogRHI: GL_OES_get_program_binary 05-17 12:21:32.139 6315 6357 D UE4 : [2016.05.17-11.21.32:139][ 0]LogRHI: GL_OES_packed_depth_stencil 05-17 12:21:32.139 6315 6357 D UE4 : [2016.05.17-11.21.32:139][ 0]LogRHI: GL_OES_depth_texture_cube_map 05-17 12:21:32.139 6315 6357 D UE4 : [2016.05.17-11.21.32:139][ 0]LogRHI: GL_OES_rgb8_rgba8 05-17 12:21:32.140 6315 6357 D UE4 : [2016.05.17-11.21.32:140][ 0]LogRHI: GL_OES_standard_derivatives 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_texture_3D 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_texture_float 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_texture_half_float 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_texture_half_float_linear 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_texture_npot 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_vertex_half_float 05-17 12:21:32.141 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_vertex_type_10_10_10_2 05-17 12:21:32.142 6315 6357 D UE4 : [2016.05.17-11.21.32:141][ 0]LogRHI: GL_OES_vertex_array_object 05-17 12:21:32.142 6315 6357 D UE4 : [2016.05.17-11.21.32:142][ 0]LogRHI: GL_QCOM_alpha_test 05-17 12:21:32.142 6315 6357 D UE4 : [2016.05.17-11.21.32:142][ 0]LogRHI: GL_QCOM_binning_control 05-17 12:21:32.142 6315 6357 D UE4 : [2016.05.17-11.21.32:142][ 0]LogRHI: GL_QCOM_driver_control 05-17 12:21:32.142 6315 6357 D UE4 : [2016.05.17-11.21.32:142][ 0]LogRHI: GL_QCOM_perfmon_global_mode 05-17 12:21:32.143 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_QCOM_extended_get 05-17 12:21:32.143 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_QCOM_extended_get2 05-17 12:21:32.143 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_QCOM_tiled_rendering 05-17 12:21:32.143 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_QCOM_writeonly_rendering 05-17 12:21:32.143 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_EXT_sRGB 05-17 12:21:32.143 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_EXT_sRGB_write_control 05-17 12:21:32.144 6315 6357 D UE4 : [2016.05.17-11.21.32:143][ 0]LogRHI: GL_EXT_texture_sRGB_decode 05-17 12:21:32.144 6315 6357 D UE4 : [2016.05.17-11.21.32:144][ 0]LogRHI: GL_EXT_texture_filter_anisotropic 05-17 12:21:32.145 6315 6357 D UE4 : [2016.05.17-11.21.32:144][ 0]LogRHI: GL_EXT_multisampled_render_to_texture 05-17 12:21:32.145 6315 6357 D UE4 : [2016.05.17-11.21.32:145][ 0]LogRHI: GL_EXT_color_buffer_float 05-17 12:21:32.145 6315 6357 D UE4 : [2016.05.17-11.21.32:145][ 0]LogRHI: GL_EXT_color_buffer_half_float 05-17 12:21:32.145 6315 6357 D UE4 : [2016.05.17-11.21.32:145][ 0]LogRHI: GL_EXT_disjoint_timer_query 05-17 12:21:32.146 6315 6357 D UE4 : [2016.05.17-11.21.32:145][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 05-17 12:21:32.146 6315 6357 D UE4 : [2016.05.17-11.21.32:146][ 0]LogRHI: GL_MAX_VARYING_VECTORS: 16 05-17 12:21:32.146 6315 6357 D UE4 : [2016.05.17-11.21.32:146][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 256 05-17 12:21:32.146 6315 6357 D UE4 : [2016.05.17-11.21.32:146][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 224 05-17 12:21:32.146 6315 6357 D UE4 : [2016.05.17-11.21.32:146][ 0]LogRHI: Fragment shader lowp precision: 10 05-17 12:21:32.147 6315 6357 D UE4 : [2016.05.17-11.21.32:147][ 0]LogRHI: Fragment shader mediump precision: 10 05-17 12:21:32.147 6315 6357 D UE4 : [2016.05.17-11.21.32:147][ 0]LogRHI: Fragment shader highp precision: 23 05-17 12:21:32.147 6315 6357 D UE4 : [2016.05.17-11.21.32:147][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 4096 05-17 12:21:32.148 6315 6357 D UE4 : [2016.05.17-11.21.32:147][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 05-17 12:21:32.148 6315 6357 D UE4 : [2016.05.17-11.21.32:148][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 256 05-17 12:21:32.148 6315 6357 D UE4 : [2016.05.17-11.21.32:148][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 4096 05-17 12:21:32.148 6315 6357 D UE4 : [2016.05.17-11.21.32:148][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16 05-17 12:21:32.148 6315 6357 D UE4 : [2016.05.17-11.21.32:148][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1 05-17 12:21:32.148 6315 6357 D UE4 : [2016.05.17-11.21.32:148][ 0]LogRHI: GL_MAX_SAMPLES: 1 05-17 12:21:32.149 6315 6357 D UE4 : [2016.05.17-11.21.32:149][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1 05-17 12:21:32.149 6315 6357 D UE4 : [2016.05.17-11.21.32:149][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1 05-17 12:21:32.149 6315 6357 D UE4 : [2016.05.17-11.21.32:149][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1 05-17 12:21:32.150 6315 6357 D UE4 : [2016.05.17-11.21.32:149][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 32 05-17 12:21:32.150 6315 6357 D UE4 : [2016.05.17-11.21.32:150][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 05-17 12:21:32.150 6315 6357 D UE4 : [2016.05.17-11.21.32:150][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 05-17 12:21:32.150 6315 6357 D UE4 : [2016.05.17-11.21.32:150][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2, FeatureLevel = ES2 05-17 12:21:32.150 6315 6357 D UE4 : [2016.05.17-11.21.32:150][ 0]LogRHI: PLATFORM_ANDROID 05-17 12:21:32.150 6315 6357 D UE4 : [2016.05.17-11.21.32:150][ 0]LogRHI:Display: Testing for shader compiler compatibility 05-17 12:21:32.151 6315 6357 D UE4 : [2016.05.17-11.21.32:151][ 0]LogRHI:Display: Shaders compile fine no need to enable hacks 05-17 12:21:32.151 6315 6357 D UE4 : [2016.05.17-11.21.32:151][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for Satellite 05-17 12:21:32.151 6315 6357 D UE4 : [2016.05.17-11.21.32:151][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for Satellite 05-17 12:21:32.151 6315 6357 D UE4 : [2016.05.17-11.21.32:151][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for Satellite 05-17 12:21:32.151 6315 6357 D UE4 : [2016.05.17-11.21.32:151][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0 05-17 12:21:32.152 6315 6358 D UE4 : LogAndroidEvents: EnqueueAppEvent : 11, 0, tid = 6358 05-17 12:21:32.153 6315 6357 D UE4 : [2016.05.17-11.21.32:152][ 0]LogAndroid: Case APP_CMD_GAINED_FOCUS 05-17 12:21:32.208 6315 6315 D UE4 : [2016.05.17-11.21.32:208][ 0]LogUObjectArray: 25524 objects as part of root set at end of initial load. 05-17 12:21:32.208 6315 6315 D UE4 : [2016.05.17-11.21.32:208][ 0]LogUObjectAllocator: 3564184 out of 0 bytes used by permanent object pool. 05-17 12:21:32.208 6315 6315 D UE4 : [2016.05.17-11.21.32:208][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool 05-17 12:21:32.208 6315 6315 D UE4 : [2016.05.17-11.21.32:208][ 0]LogHMD: GearVR: not packaged for GearVR 05-17 12:21:32.218 6315 6357 D UE4 : [2016.05.17-11.21.32:218][ 0]LogAndroid:Display: Passed PreInit() 05-17 12:21:32.219 6315 6357 D UE4 : [2016.05.17-11.21.32:219][ 0]LogEngine: Initializing Engine... 05-17 12:21:32.296 6315 6357 D UE4 : [2016.05.17-11.21.32:296][ 0]LogAndroidAudio:Warning: SL Entered Init HW 05-17 12:21:32.296 6315 6357 D UE4 : [2016.05.17-11.21.32:296][ 0]LogAndroidAudio:Warning: OpenSLES Initializing HW 05-17 12:21:32.296 6315 6357 D UE4 : [2016.05.17-11.21.32:296][ 0]LogAndroidAudio:Warning: OpenSLES Initialized 05-17 12:21:32.297 6315 6357 D UE4 : [2016.05.17-11.21.32:297][ 0]LogAndroidAudio:Warning: OpenSLAudioDevice: Allocated 12 sources 05-17 12:21:32.303 6315 6357 D UE4 : [2016.05.17-11.21.32:303][ 0]LogInit: FAudioDevice initialized. 05-17 12:21:32.305 6315 6357 D UE4 : [2016.05.17-11.21.32:305][ 0]LogInit: Texture streaming: Disabled 05-17 12:21:32.307 6315 6357 D UE4 : [2016.05.17-11.21.32:307][ 0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.308 6315 6357 D UE4 : [2016.05.17-11.21.32:307][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.308 6315 6357 D UE4 : [2016.05.17-11.21.32:308][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null. 05-17 12:21:32.308 6315 6357 D UE4 : Signal 11 caught!