[2015.08.13-19.15.05:896][ 0]Log file open, 08/13/15 21:15:05 [2015.08.13-19.15.05:896][ 0]LogInit:Display: Running engine for game: Fighting_Game [2015.08.13-19.15.05:896][ 0]LogInit:Display: RandInit(-135846304) SRandInit(-135846304). [2015.08.13-19.15.05:896][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads. [2015.08.13-19.15.05:896][ 0]LogStats: Stats thread started [2015.08.13-19.15.05:896][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 [2015.08.13-19.15.05:896][ 0]LogInit: API Version: 2579680 [2015.08.13-19.15.05:896][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 [2015.08.13-19.15.05:896][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 [2015.08.13-19.15.05:896][ 0]LogInit: Build Configuration: Development [2015.08.13-19.15.05:896][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 [2015.08.13-19.15.05:896][ 0]LogInit: Command line: [2015.08.13-19.15.05:896][ 0]LogInit: Base directory: D:/Epic Games/4.8/Engine/Binaries/Win64/ [2015.08.13-19.15.05:896][ 0]LogInit: Rocket: 1 [2015.08.13-19.15.05:905][ 0]LogInit: Using libcurl 7.41.0 [2015.08.13-19.15.05:905][ 0]LogInit: - built for x86_64-pc-win32 [2015.08.13-19.15.05:905][ 0]LogInit: - supports SSL with WinSSL [2015.08.13-19.15.05:905][ 0]LogInit: - other features: [2015.08.13-19.15.05:905][ 0]LogInit: CURL_VERSION_SSL [2015.08.13-19.15.05:905][ 0]LogInit: CURL_VERSION_IPV6 [2015.08.13-19.15.05:905][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2015.08.13-19.15.05:905][ 0]LogInit: CURL_VERSION_LARGEFILE [2015.08.13-19.15.05:905][ 0]LogInit: CURL_VERSION_IDN [2015.08.13-19.15.05:905][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2015.08.13-19.15.05:905][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2015.08.13-19.15.05:905][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2015.08.13-19.15.05:905][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2015.08.13-19.15.05:905][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2015.08.13-19.15.05:913][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2015.08.13-19.15.05:924][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.08.13-19.15.05:931][ 0]LogInit: Object subsystem initialized [2015.08.13-19.15.05:931][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.08.13-19.15.05:931][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.08.13-19.15.05:932][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.08.13-19.15.05:932][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.08.13-19.15.05:932][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.08.13-19.15.05:932][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.08.13-19.15.05:932][ 0]LogInit: Selected Device Profile: [Windows] [2015.08.13-19.15.05:932][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2015.08.13-19.15.05:937][ 0]LogInit: Computer: MSI [2015.08.13-19.15.05:937][ 0]LogInit: User: Archael [2015.08.13-19.15.05:937][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.08.13-19.15.05:937][ 0]LogInit: High frequency timer resolution =2.338345 MHz [2015.08.13-19.15.05:937][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2015.08.13-19.15.05:937][ 0]LogMemory: Platform Memory Stats for Windows [2015.08.13-19.15.05:937][ 0]LogMemory: Process Physical Memory: 51.62 MB used, 51.62 MB peak [2015.08.13-19.15.05:937][ 0]LogMemory: Process Virtual Memory: 24.33 MB used, 24.33 MB peak [2015.08.13-19.15.05:937][ 0]LogMemory: Physical Memory: 3664.75 MB used, 16271.36 MB total [2015.08.13-19.15.05:937][ 0]LogMemory: Virtual Memory: 297.63 MB used, 134217728.00 MB total [2015.08.13-19.15.05:970][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2015.08.13-19.15.06:147][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Localization Resource: (D:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) Localization Resource: (D:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) [2015.08.13-19.15.06:525][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 780M (Feature Level 11_0) [2015.08.13-19.15.06:525][ 0]LogD3D11RHI: Adapter has 3997MB of dedicated video memory, 0MB of dedicated system memory, and 8135MB of shared system memory, 1 output[s] [2015.08.13-19.15.06:548][ 0]LogD3D11RHI: Found D3D11 adapter 1: Intel(R) HD Graphics 4600 (Feature Level 11_0) [2015.08.13-19.15.06:548][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory, 0 output[s] [2015.08.13-19.15.06:549][ 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0) [2015.08.13-19.15.06:549][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s] [2015.08.13-19.15.06:549][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.08.13-19.15.06:553][ 0]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.06:554][ 0]LogD3D11RHI: !Direct3DDevice [2015.08.13-19.15.06:554][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2015.08.13-19.15.06:565][ 0]LogD3D11RHI: Async texture creation enabled [2015.08.13-19.15.06:995][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2015.08.13-19.15.07:694][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform [2015.08.13-19.15.07:705][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2015.08.13-19.15.07:715][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2015.08.13-19.15.07:726][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2015.08.13-19.15.07:737][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2015.08.13-19.15.07:746][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2015.08.13-19.15.07:755][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2015.08.13-19.15.07:764][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2015.08.13-19.15.07:773][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2015.08.13-19.15.07:782][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2015.08.13-19.15.07:792][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2015.08.13-19.15.07:801][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2015.08.13-19.15.07:839][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2015.08.13-19.15.07:848][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2015.08.13-19.15.07:857][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2015.08.13-19.15.07:867][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2015.08.13-19.15.07:868][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.08.13-19.15.08:017][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2015.08.13-19.15.08:064][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 56MB C:/Users/Archael/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. [2015.08.13-19.15.08:064][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Archael/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc [2015.08.13-19.15.08:064][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2015.08.13-19.15.08:064][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2015.08.13-19.15.08:064][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2015.08.13-19.15.08:064][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2015.08.13-19.15.08:202][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2015.08.13-19.15.08:214][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Archael/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2015.08.13-19.15.08:393][ 0]LogInit: Selected Device Profile: [Windows] [2015.08.13-19.15.08:470][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.08.13-19.15.08:470][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.08.13-19.15.08:491][ 0]LogMeshUtilities: No automatic mesh reduction module available [2015.08.13-19.15.08:491][ 0]LogMeshUtilities: No automatic mesh merging module available [2015.08.13-19.15.08:822][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.08.13-19.15.09:612][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2015.08.13-19.15.09:888][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.09:888][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.09:895][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.09:902][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.10:067][ 0]LogObj: 26273 objects as part of root set at end of initial load. [2015.08.13-19.15.10:067][ 0]LogUObjectAllocator: 5409248 out of 0 bytes used by permanent object pool. [2015.08.13-19.15.10:127][ 0]LogEngine: Initializing Engine... [2015.08.13-19.15.10:128][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0 [2015.08.13-19.15.10:129][ 0]LogHMD:Warning: SteamVR failed to initialize. Error: 110 [2015.08.13-19.15.10:249][ 0]LogAIModule: Creating AISystem for world NewWorld [2015.08.13-19.15.10:253][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2015.08.13-19.15.10:262][ 0]LogInit: FAudioDevice initialized. [2015.08.13-19.15.10:287][ 0]LogDerivedDataCache: Saved boot cache 0.02s 56MB C:/Users/Archael/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. [2015.08.13-19.15.10:291][ 0]LogInit: Texture streaming: Disabled [2015.08.13-19.15.10:307][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.08.13-19.15.10:307][ 0]LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.3-2634408+++depot+UE4-Releases+4.8 [2015.08.13-19.15.10:307][ 0]LogAnalytics: [UEEditor.Rocket.Release] SetUserId 5cf0685947c787684d103084f2ac9fb2|b078b7f585b14cd9b5d44760bc0662f3|2e7f4386-b311-410c-8292-d6daadd71b7b [2015.08.13-19.15.10:307][ 0]LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession [2015.08.13-19.15.10:330][ 0]LogInit: Transaction tracking system initialized [2015.08.13-19.15.10:418][ 0]BlueprintLog: New page: Editor Load [2015.08.13-19.15.10:445][ 0]LogAssetRegistry: FAssetRegistry took 0.0104 seconds to start up [2015.08.13-19.15.10:445][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 [2015.08.13-19.15.10:961][ 0]LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni') [2015.08.13-19.15.10:961][ 0]LogConsoleResponse:Display: [2015.08.13-19.15.11:054][ 0]LogCook:Display: Done creating registry. It took 0.00s. [2015.08.13-19.15.11:178][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.11:178][ 0]Cmd: MAP LOAD FILE="../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/Maps/Training_Level.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2015.08.13-19.15.11:178][ 0]LightingResults: New page: Lighting Build [2015.08.13-19.15.11:187][ 0]MapCheck: New page: Map Check [2015.08.13-19.15.11:187][ 0]LightingResults: New page: Lighting Build [2015.08.13-19.15.11:196][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003F6B04A200 [2015.08.13-19.15.15:458][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:458][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:460][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:462][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:464][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:465][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:467][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:565][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning [0010.97] Compile of Ability_System_Ryu successful, but with 7 Warning(s) [in 608 ms] [2015.08.13-19.15.15:570][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning [0010.97] Compile of Ability_System_Ryu successful, but with 8 Warning(s) [in 4 ms] [2015.08.13-19.15.15:571][ 0]LogBlueprint:Warning: [compiler Ability_System_Ryu] Warning [0010.97] Compile of Ability_System_Ryu successful, but with 9 Warning(s) [in 0 ms] [2015.08.13-19.15.15:859][ 0]LogBlueprint:Warning: [compiler Movement_System_Ken] Warning 'Input System Ken' does not inherit from 'Input System' ( Cast To Input_System_Ken would always fail). [2015.08.13-19.15.15:859][ 0]LogBlueprint:Warning: [compiler Movement_System_Ken] Warning 'Collision System Ken' does not inherit from 'Collision System' ( Cast To Collision_System_Ken would always fail). [2015.08.13-19.15.15:859][ 0]LogBlueprint:Warning: [compiler Movement_System_Ken] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.15:874][ 0]LogBlueprint:Warning: [compiler Movement_System_Ken] Warning [0011.28] Compile of Movement_System_Ken successful, but with 3 Warning(s) [in 105 ms] [2015.08.13-19.15.15:874][ 0]LogBlueprint:Warning: [compiler Movement_System_Ken] Warning [0011.28] Compile of Movement_System_Ken successful, but with 4 Warning(s) [in 0 ms] [2015.08.13-19.15.15:874][ 0]LogBlueprint:Warning: [compiler Movement_System_Ken] Warning [0011.28] Compile of Movement_System_Ken successful, but with 5 Warning(s) [in 0 ms] [2015.08.13-19.15.16:089][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning Can't connect pins Ability System Ref and Target : Ability System Ken Reference is not compatible with Ability System Reference. [2015.08.13-19.15.16:089][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning Can't connect pins Ability System Ref and Target : Ability System Ken Reference is not compatible with Ability System Reference. [2015.08.13-19.15.16:090][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning 'Collision System Ken' does not inherit from 'Collision System' ( Cast To Collision_System_Ken would always fail). [2015.08.13-19.15.16:090][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning 'Ability System Ken' does not inherit from 'Ability System' ( Cast To Ability_System_Ken would always fail). [2015.08.13-19.15.16:090][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning Can't connect pins Target and Ability System Ref : Ability System Reference is not compatible with Ability System Ken Reference. [2015.08.13-19.15.16:090][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning Can't connect pins Target and Ability System Ref : Ability System Reference is not compatible with Ability System Ken Reference. [2015.08.13-19.15.16:108][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning [0011.51] Compile of Input_System_Ken successful, but with 6 Warning(s) [in 113 ms] [2015.08.13-19.15.16:110][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning [0011.51] Compile of Input_System_Ken successful, but with 7 Warning(s) [in 1 ms] [2015.08.13-19.15.16:110][ 0]LogBlueprint:Warning: [compiler Input_System_Ken] Warning [0011.51] Compile of Input_System_Ken successful, but with 8 Warning(s) [in 0 ms] [2015.08.13-19.15.23:110][ 0]LogAIModule: Creating AISystem for world Training_Level [2015.08.13-19.15.23:122][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2015.08.13-19.15.23:123][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2015.08.13-19.15.23:216][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 92.433ms to complete. [2015.08.13-19.15.23:216][ 0]LogFileHelpers: Loading map 'Training_Level' took 12.038 [2015.08.13-19.15.23:290][ 0]LogCollectionManager: Loaded 0 collections in 0.001175 seconds [2015.08.13-19.15.23:297][ 0]LogContentBrowser: Native class hierarchy populated in 0.0068 seconds. Added 1792 classes and 301 folders. [2015.08.13-19.15.23:330][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2015.08.13-19.15.23:350][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2015.08.13-19.15.23:394][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. [2015.08.13-19.15.23:547][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2015.08.13-19.15.23:548][ 0]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.23:551][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2015.08.13-19.15.23:573][ 0]LogLoad: Full Startup: 18.98 seconds (BP compile: 7.36 seconds) [2015.08.13-19.15.23:590][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated. [2015.08.13-19.15.23:809][ 0]LogContentStreaming: Texture pool size is 0.000000MB [2015.08.13-19.15.23:833][ 0]LogContentStreaming: Texture pool size now 1000 MB [2015.08.13-19.15.24:031][ 0]LogRenderer: Reallocating scene render targets to support 928x584 (Frame:2). [2015.08.13-19.15.25:045][ 17]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.25:177][ 19]LogAssetRegistry: Asset discovery search completed in 14.7424 seconds [2015.08.13-19.15.38:533][456]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.39:080][488]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.40:012][544]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.40:229][557]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.41:212][616]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.47:785][660]LogD3D11RHI: InitD3DDevice [2015.08.13-19.15.47:812][660]MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... [2015.08.13-19.15.47:865][664]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform [2015.08.13-19.15.47:948][669]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=D:\Epic Games\4.8\Engine\Binaries\DotNET [2015.08.13-19.15.47:967][670]MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=D:/Unreal Projects/Fighting_Game 4.8 - 2/Fighting_Game.uproject -cook -stage -archive -archivedirectory=D:/TESTGAME -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output -NoCompile [2015.08.13-19.15.47:967][670]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False [2015.08.13-19.15.47:967][670]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True [2015.08.13-19.15.47:967][670]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Epic Games/4.8 [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=D:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Epic Games/4.8 [2015.08.13-19.15.47:983][671]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Archael/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Epic+Games+4.8) [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\Cook.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\FinalCopy_NonUFSFiles.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\FinalCopy_UFSFiles.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\Manifest_NonUFSFiles.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PakList_Fighting_Game-WindowsNoEditor.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PrePak_NonUFSFiles.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PrePak_NonUFSFilesDebug.txt [2015.08.13-19.15.47:998][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PrePak_UFSFiles.txt [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\UAT_Log.txt [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\UnrealPak.txt [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Epic Games/4.8 [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=D:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=D:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved [2015.08.13-19.15.47:999][672]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/Archael/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Epic+Games+4.8 [2015.08.13-19.15.48:014][673]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= [2015.08.13-19.15.48:014][673]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= [2015.08.13-19.15.48:014][673]MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. [2015.08.13-19.15.48:014][673]MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\WINDOWS\system32\cmd.exe [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=D:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=False [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=D:/Epic Games/4.8 [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Archael/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Epic+Games+4.8 [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\WINDOWS\system32\mount.exe [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe= [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe= [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\WINDOWS\system32\robocopy.exe [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-08-13_21.15.47 [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder [2015.08.13-19.15.48:015][673]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll [2015.08.13-19.15.48:165][682]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. [2015.08.13-19.15.48:181][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2015.08.13-19.15.48:182][683]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from D:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT [2015.08.13-19.15.48:198][684]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:199][684]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:215][685]MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.15.48:331][692]MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.15.48:597][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=D:\TESTGAME [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=True [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development [2015.08.13-19.15.48:598][708]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False [2015.08.13-19.15.48:617][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=D:\Epic Games\4.8\Engine\Binaries\Win64 [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=D:\Epic Games\4.8\Engine\Binaries\Win64 [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=D:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=D:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.15.48:618][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=Fighting_Game [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:619][709]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:631][710]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:631][710]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.15.48:631][710]MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** [2015.08.13-19.15.48:647][711]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True [2015.08.13-19.15.48:647][711]MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data. [2015.08.13-19.15.48:731][716]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.15.48:731][716]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.2.txt [2015.08.13-19.15.48:731][716]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True [2015.08.13-19.15.48:731][716]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -abslog="D:\Epic Games\4 [2015.08.13-19.15.48:731][716]MainFrameActions: Packaging (Windows (64-bit)): .8\Engine\Programs\AutomationTool\Saved\Cook.2.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output [2015.08.13-19.15.48:814][721]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.48:814][721]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: Fighting_Game [2015.08.13-19.15.49:547][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-32544203) SRandInit(-32544203). [2015.08.13-19.15.49:598][768]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 7 total threads. [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogStats: Stats thread started [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:226][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: API Version: 2579680 [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Build Configuration: Development [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Command line: "D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -abslog="D:\Epic Games\4.8\Engine\Pro [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): grams\AutomationTool\Saved\Cook.2.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output [2015.08.13-19.15.50:231][806]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Base directory: D:/Epic Games/4.8/Engine/Binaries/Win64/ [2015.08.13-19.15.50:247][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:227][ 0]LogInit: Rocket: 1 [2015.08.13-19.15.50:247][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:240][ 0]LogInit: Using libcurl 7.41.0 [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - built for x86_64-pc-win32 [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - supports SSL with WinSSL [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - other features: [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: CURL_VERSION_SSL [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: CURL_VERSION_IPV6 [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: CURL_VERSION_LARGEFILE [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: CURL_VERSION_IDN [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2015.08.13-19.15.50:248][807]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2015.08.13-19.15.50:264][808]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:241][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2015.08.13-19.15.50:264][808]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:250][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:261][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:270][ 0]LogInit: Object subsystem initialized [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:271][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:271][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:271][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:272][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:272][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:272][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:272][ 0]LogInit: Selected Device Profile: [Windows] [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:272][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogInit: Computer: MSI [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogInit: User: Archael [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogInit: High frequency timer resolution =2.338345 MHz [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogMemory: Platform Memory Stats for Windows [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:278][ 0]LogMemory: Process Physical Memory: 49.64 MB used, 49.64 MB peak [2015.08.13-19.15.50:281][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:279][ 0]LogMemory: Process Virtual Memory: 22.23 MB used, 22.23 MB peak [2015.08.13-19.15.50:282][809]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:279][ 0]LogMemory: Physical Memory: 4620.31 MB used, 16271.36 MB total [2015.08.13-19.15.50:314][811]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:279][ 0]LogMemory: Virtual Memory: 295.50 MB used, 134217728.00 MB total [2015.08.13-19.15.50:531][824]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:311][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2015.08.13-19.15.50:531][824]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:515][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): [2015.08.13-19.15.50:531][824]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (D:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) [2015.08.13-19.15.50:831][842]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (D:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) [2015.08.13-19.15.51:614][889]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.50:819][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2015.08.13-19.15.51:614][889]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:600][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform [2015.08.13-19.15.51:630][890]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:611][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2015.08.13-19.15.51:647][891]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:622][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2015.08.13-19.15.51:647][891]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:633][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2015.08.13-19.15.51:664][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:646][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2015.08.13-19.15.51:680][893]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:656][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2015.08.13-19.15.51:680][893]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:665][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2015.08.13-19.15.51:697][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:675][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2015.08.13-19.15.51:697][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:685][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2015.08.13-19.15.51:714][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:695][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2015.08.13-19.15.51:730][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:705][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2015.08.13-19.15.51:765][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:715][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2015.08.13-19.15.51:781][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:755][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2015.08.13-19.15.51:781][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:765][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2015.08.13-19.15.51:798][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:777][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2015.08.13-19.15.51:798][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:788][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2015.08.13-19.15.51:965][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:788][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor [2015.08.13-19.15.52:015][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.51:950][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2015.08.13-19.15.52:015][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:003][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 56MB C:/Users/Archael/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. [2015.08.13-19.15.52:015][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:003][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Archael/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc [2015.08.13-19.15.52:015][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:003][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2015.08.13-19.15.52:015][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:004][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2015.08.13-19.15.52:015][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:004][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2015.08.13-19.15.52:164][922]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:004][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2015.08.13-19.15.52:181][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:157][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2015.08.13-19.15.52:398][936]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:169][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Archael/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2015.08.13-19.15.52:482][941]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:383][ 0]LogInit: Selected Device Profile: [Windows] [2015.08.13-19.15.52:482][941]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:478][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.08.13-19.15.52:548][945]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:478][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0. [2015.08.13-19.15.52:548][945]MainFrameActions: Packaging (Windows (64-bit)): 0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.08.13-19.15.52:548][945]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:540][ 0]LogMeshUtilities: No automatic mesh reduction module available [2015.08.13-19.15.52:631][950]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:540][ 0]LogMeshUtilities: No automatic mesh merging module available [2015.08.13-19.15.53:064][976]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.52:628][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.08.13-19.15.53:064][976]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:062][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.53:081][977]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:063][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.53:081][977]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:070][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.53:281][989]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:077][ 0]SourceControl: Info Source control is disabled [2015.08.13-19.15.53:281][989]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:269][ 0]LogObj: 25656 objects as part of root set at end of initial load. [2015.08.13-19.15.53:281][989]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:269][ 0]LogUObjectAllocator: 5183872 out of 0 bytes used by permanent object pool. [2015.08.13-19.15.53:281][989]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:269][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet [2015.08.13-19.15.53:281][989]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:269][ 0]LogInit: Initializing Editor Engine... [2015.08.13-19.15.53:333][992]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:269][ 0]LogEngine: Initializing Engine... [2015.08.13-19.15.53:365][994]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:326][ 0]LogAIModule: Creating AISystem for world NewWorld [2015.08.13-19.15.53:365][994]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:353][ 0]LogDerivedDataCache: Saved boot cache 0.03s 56MB C:/Users/Archael/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. [2015.08.13-19.15.53:383][995]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:356][ 0]LogInit: Texture streaming: Disabled [2015.08.13-19.15.53:415][997]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:371][ 0]LogInit: Initializing Editor Engine Completed [2015.08.13-19.15.54:049][ 35]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.53:405][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up [2015.08.13-19.15.54:064][ 36]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.54:045][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 1443 assets in 0.6395 seconds [2015.08.13-19.15.54:915][ 87]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.54:050][ 0]LogCook:Display: Done creating registry. It took 0.65s. [2015.08.13-19.15.55:664][132]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.54:912][ 0]LogPackageDependencyInfo:Display: Package Info not found for ../../../Fighting_Game/CookedIniVersion! [2015.08.13-19.15.55:664][132]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.55:651][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameInstance' [2015.08.13-19.15.55:664][132]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.55:652][ 0]LogRedirectors: Resolved to '/Script/Engine.GameInstance' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.15.55:652][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:899][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:900][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:900][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:900][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:900][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:900][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIPerceptionSystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:901][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIPerceptionSystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:901][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:901][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:901][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:901][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:902][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:902][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:902][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:902][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:902][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:903][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:903][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:903][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:903][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' [2015.08.13-19.16.03:917][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:904][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' [2015.08.13-19.16.03:918][627]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.03:905][ 0]LogRedirectors: String Asset Reference 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[2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:152][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:152][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:152][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:152][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' 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'/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:155][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:155][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:156][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' [2015.08.13-19.16.04:165][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:156][ 0]LogRedirectors: String Asset Reference 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[2015.08.13-19.16.04:166][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:160][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' [2015.08.13-19.16.04:166][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:160][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' [2015.08.13-19.16.04:166][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:161][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' [2015.08.13-19.16.04:166][642]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:161][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' [2015.08.13-19.16.04:166][642]MainFrameActions: Packaging (Windows 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[2015.08.13-19.16.04:233][646]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:230][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' [2015.08.13-19.16.04:233][646]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:231][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' [2015.08.13-19.16.04:233][646]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:231][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' [2015.08.13-19.16.04:233][646]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:231][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' [2015.08.13-19.16.04:233][646]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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[2015.08.13-19.16.04:283][649]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:282][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' [2015.08.13-19.16.04:283][649]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:282][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' [2015.08.13-19.16.04:283][649]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:282][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' [2015.08.13-19.16.04:283][649]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:282][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' [2015.08.13-19.16.04:283][649]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:283][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' [2015.08.13-19.16.04:298][650]MainFrameActions: Packaging (Windows 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0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' [2015.08.13-19.16.04:298][650]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:283][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' [2015.08.13-19.16.04:298][650]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:284][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' [2015.08.13-19.16.04:298][650]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:284][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' [2015.08.13-19.16.04:298][650]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:284][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' [2015.08.13-19.16.04:298][650]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:284][ 0]LogRedirectors: String Asset Reference 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'/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:324][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:324][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:325][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:325][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:325][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:325][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:326][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:326][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:326][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:327][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:327][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:327][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:328][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:328][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:329][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:329][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:329][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:329][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:330][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:330][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:330][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:330][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:331][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:331][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:331][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:331][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:332][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:332][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:332][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:333][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:333][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:334][652]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:333][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:333][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:333][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:334][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:334][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:334][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:334][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:335][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:335][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:335][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:336][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:336][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:336][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:336][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:337][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:337][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:337][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:337][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:338][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:338][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:338][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:338][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:339][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:339][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:339][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:339][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:340][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:340][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:340][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:340][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:340][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:348][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:341][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:341][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:341][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:341][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:342][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:343][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:343][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:343][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:344][ 0]LogRedirectors: Not Found! [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:344][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:344][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:349][653]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:344][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:364][654]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:345][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.04:364][654]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:353][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2015.08.13-19.16.04:364][654]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:354][ 0]LogSavePackage: Save=0.694081ms [2015.08.13-19.16.04:364][654]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:354][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' [2015.08.13-19.16.04:414][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:354][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset [2015.08.13-19.16.04:414][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:400][ 0]LogSavePackage: Save=44.996780ms [2015.08.13-19.16.04:414][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:400][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset' [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:400][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Transl [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): ucent.uasset [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:401][ 0]LogSavePackage: Save=0.508907ms [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:401][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset' [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:402][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:403][ 0]LogSavePackage: Save=1.402701ms [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:404][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset' [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:404][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:405][ 0]LogSavePackage: Save=0.589733ms [2015.08.13-19.16.04:415][657]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:405][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:551][ 0]LogSavePackage: Save=0.386598ms [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:551][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset' [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:552][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:553][ 0]LogSavePackage: Save=0.835206ms [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:553][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset' [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:554][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:562][ 0]LogSavePackage: Save=8.287913ms [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:562][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset' [2015.08.13-19.16.04:566][666]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:563][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset' [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:566][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:567][ 0]LogSavePackage: Save=0.608550ms [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:567][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset' [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:568][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:572][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:572][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:573][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySprite [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): Texture.uasset [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:574][ 0]LogSavePackage: Save=0.703489ms [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:574][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset' [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:574][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' [2015.08.13-19.16.04:583][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:578][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2015.08.13-19.16.04:584][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:579][ 0]LogSavePackage: Save=1.069560ms [2015.08.13-19.16.04:584][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:579][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' [2015.08.13-19.16.04:584][667]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:580][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> D:/Unreal Projects/Fighting_Game 4.8 - 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[2015.08.13-19.16.04:600][668]MainFrameActions: Packaging (Windows (64-bit)): uasset [2015.08.13-19.16.04:600][668]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:599][ 0]LogSavePackage: Save=0.884814ms [2015.08.13-19.16.04:615][669]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:600][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' [2015.08.13-19.16.04:616][669]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:600][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2015.08.13-19.16.04:616][669]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:601][ 0]LogSavePackage: Save=0.808264ms [2015.08.13-19.16.04:616][669]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.04:601][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.uasset' [2015.08.13-19.16.05:682][733]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:675][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Meshes/LeftArm_StaticMesh -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset [2015.08.13-19.16.05:683][733]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:680][ 0]LogSavePackage: Save=4.769185ms [2015.08.13-19.16.05:683][733]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:680][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset' [2015.08.13-19.16.05:698][734]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:682][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Meshes/CubeMesh -> D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Bump_StaticMesh.uasset' [2015.08.13-19.16.05:699][734]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:690][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Meshes/Bridge -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Bridge.uasset [2015.08.13-19.16.05:699][734]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:692][ 0]LogSavePackage: Save=0.956232ms [2015.08.13-19.16.05:699][734]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:692][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Bridge.uasset' [2015.08.13-19.16.05:716][735]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:697][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/Training_Stage_Mat_3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_3.uasset [2015.08.13-19.16.05:716][735]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:700][ 0]LogSavePackage: Save=2.319589ms [2015.08.13-19.16.05:716][735]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:700][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_3.uasset' [2015.08.13-19.16.05:716][735]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:706][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/Training_Stage_Mat_2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_2.uasset [2015.08.13-19.16.05:716][735]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:710][ 0]LogSavePackage: Save=3.386156ms [2015.08.13-19.16.05:716][735]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:710][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_2.uasset' [2015.08.13-19.16.05:731][736]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:716][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/Training_Stage_Mat_1 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_1.uasset [2015.08.13-19.16.05:731][736]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:719][ 0]LogSavePackage: Save=2.767342ms [2015.08.13-19.16.05:731][736]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:719][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_1.uasset' [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:726][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/Spechul_Material_Translucent -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_ [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): Material_Translucent.uasset [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:731][ 0]LogSavePackage: Save=5.003111ms [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:732][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material_Translucent.uasset' [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:739][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/Spechul_Material -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material.uas [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): set [2015.08.13-19.16.05:748][737]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:743][ 0]LogSavePackage: Save=3.570046ms [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:744][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material.uasset' [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:751][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/PlanetTut_012 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/PlanetTut_012.uasset [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:753][ 0]LogSavePackage: Save=1.591724ms [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:753][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/PlanetTut_012.uasset' [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:756][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fightin [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): g_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Right.uasset [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:757][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right. Package will not be saved. [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:758][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_LooP_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fi [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): ghting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_LooP_Right.uasset [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:759][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_LooP_Right. Package will not be saved. [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:760][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_FULL_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fi [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): ghting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_FULL_Right.uasset [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:761][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_FULL_Right. Package will not be saved. [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:762][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_End_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fig [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_End_Right.uasset [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:763][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_End_Right. Package will not be saved. [2015.08.13-19.16.05:765][738]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:764][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Right_2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Right_2.uasset [2015.08.13-19.16.05:781][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:765][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right_2. Package will not be saved. [2015.08.13-19.16.05:781][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:766][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighti [2015.08.13-19.16.05:781][739]MainFrameActions: Packaging (Windows (64-bit)): ng_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Right.uasset [2015.08.13-19.16.05:781][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:766][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right. Package will not be saved. [2015.08.13-19.16.05:781][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:767][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Left_2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fight [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): ing_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Left_2.uasset [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:768][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left_2. Package will not be saved. [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:769][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Forward_Left.uasset [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:769][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left. Package will not be saved. [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:770][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Right_2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fig [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Right_2.uasset [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:771][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right_2. Package will not be saved. [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:772][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fight [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): ing_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Right.uasset [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:772][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right. Package will not be saved. [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:773][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Left_2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Figh [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): ting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Left_2.uasset [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:774][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Left_2. Package will not be saved. [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:775][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighti [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): ng_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/NewDash/Dash_Backward_Left.uasset [2015.08.13-19.16.05:782][739]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:776][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Left. Package will not be saved. [2015.08.13-19.16.05:814][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:778][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.05:814][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:805][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.05:814][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:805][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.05:814][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:806][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.05:814][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.05:814][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:806][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.05:815][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.05:815][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:806][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.05:815][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.05:815][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:807][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.05:815][741]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:807][ 0]LogRedirectors: Not Found! [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:807][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:821][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:822][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:822][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:822][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:822][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:823][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Forward_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Forward_Left.uasset [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:825][ 0]LogSavePackage: Save=0.618386ms [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:825][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/ [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): Locomotion/Walk_Forward_Left.uasset' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:826][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:827][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:828][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Backward_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fig [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Backward_Left.uasset [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:829][ 0]LogSavePackage: Save=0.648322ms [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:829][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/ [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): Locomotion/Walk_Backward_Left.uasset' [2015.08.13-19.16.05:832][742]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:831][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/NewBlendSpace1D -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/NewBlendSpace1D.uasset [2015.08.13-19.16.05:848][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:832][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlendSpace1D. Package will not be saved. [2015.08.13-19.16.05:848][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:834][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:848][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:835][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:848][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:835][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:848][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:835][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:848][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:836][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Locomotion_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Locomotion_Left.uasset [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:837][ 0]LogSavePackage: Save=0.557659ms [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:837][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Locomotion_Left.uasset' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:839][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Idle_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Idle_Left.uasset [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:840][ 0]LogSavePackage: Save=0.901492ms [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:840][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Idle_Left.uasset' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:842][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:842][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:843][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Land_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): /Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Land_Left.uasset [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:845][ 0]LogSavePackage: Save=0.729576ms [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:845][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Land_Left.uasset' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:846][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:847][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:848][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Loop_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting [2015.08.13-19.16.05:849][743]MainFrameActions: Packaging (Windows (64-bit)): _Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Loop_Left.uasset [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:849][ 0]LogSavePackage: Save=0.628222ms [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:849][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Loop_Left.uasset' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:851][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:851][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:852][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Left.uasset [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:853][ 0]LogSavePackage: Save=0.598286ms [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:853][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Left.uasset' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:855][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:855][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:856][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Start_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Start_Left.uasset [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:857][ 0]LogSavePackage: Save=0.569206ms [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:857][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/ [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): Jump/Jump_Forward_Start_Left.uasset' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:859][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:859][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:860][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Loop_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fight [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): ing_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Loop_Left.uasset [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:862][ 0]LogSavePackage: Save=0.621380ms [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:862][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Loop_Left.uasset' [2015.08.13-19.16.05:865][744]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:864][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Left2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Left2.uasset [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:865][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Jump_Forward_Left2. Package will not be saved. [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:866][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:867][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:868][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Start_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Start_Left.uasset [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:869][ 0]LogSavePackage: Save=0.690659ms [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:869][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Start_Left.uasset' [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:870][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:871][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:872][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Loop_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Figh [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): ting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Loop_Left.uasset [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:873][ 0]LogSavePackage: Save=0.514894ms [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:873][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Loop_Left.uasset' [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:875][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Start_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Start_Left.uasset [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:875][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Start_Left. Package will not be saved. [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:876][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Loop_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fight [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): ing_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Loop_Left.uasset [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:877][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Loop_Left. Package will not be saved. [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:879][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Left4 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_ [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Left4.uasset [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:879][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left4. Package will not be saved. [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:880][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Left3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_ [2015.08.13-19.16.05:882][745]MainFrameActions: Packaging (Windows (64-bit)): Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Left3.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:881][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left3. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:882][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Left2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_Left2.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:883][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left2. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:884][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_FULL_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fight [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): ing_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_FULL_Left.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:885][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_FULL_Left. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:886][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_End_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighti [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): ng_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Forward_End_Left.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:887][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_End_Left. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:888][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_Start_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_Start_Left.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:888][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Start_Left. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:890][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_Loop_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_Loop_Left.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:890][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Loop_Left. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:892][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_FULL_Left3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fig [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_FULL_Left3.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:892][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_FULL_Left3. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:894][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_FULL_Left2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_FULL_Left2.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:894][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_FULL_Left2. Package will not be saved. [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:896][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_FULL_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Figh [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): ting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Dash/Dash_Backward_FULL_Left.uasset [2015.08.13-19.16.05:899][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:896][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_FULL_Left. Package will not be saved. [2015.08.13-19.16.05:900][746]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:898][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump_Idle_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump_Idle_Right.uasset [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:899][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Jump_Idle_Right. Package will not be saved. [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:900][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump_Forward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump_Forward_Right.uasset [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:901][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Jump_Forward_Right. Package will not be saved. [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:902][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump_Backward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): /Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump_Backward_Right.uasset [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:903][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Jump_Backward_Right. Package will not be saved. [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:904][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Idle_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Chara [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): cter/New_Fighter/Movement_Animations/Idle_Left.uasset [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:904][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Idle_Left. Package will not be saved. [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:908][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Stomach_Light_Hit_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighti [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): ng_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Stomach_Light_Hit_AnimMontage.uasset [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:910][ 0]LogSavePackage: Save=0.632071ms [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:910][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Stomach_Light_Hit_AnimMontage.uasset' [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:911][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): _Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Right.uasset [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:913][ 0]LogSavePackage: Save=0.788592ms [2015.08.13-19.16.05:915][747]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:913][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Right.uasset' [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:914][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Left.uasset [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:916][ 0]LogSavePackage: Save=0.997714ms [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:916][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Left.uasset' [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:920][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Heavy_Hit_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/ [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Heavy_Hit_AnimMontage.uasset [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:921][ 0]LogSavePackage: Save=0.589733ms [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:921][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Hea [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): vy_Hit_AnimMontage.uasset' [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:923][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Right.uasset [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:924][ 0]LogSavePackage: Save=0.772341ms [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:924][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): _Hit_Stomach_Right.uasset' [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:926][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/C [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): ontent/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Left.uasset [2015.08.13-19.16.05:933][748]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:927][ 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[2015.08.13-19.16.05:950][749]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:946][ 0]LogSavePackage: Save=0.757801ms [2015.08.13-19.16.05:950][749]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:946][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Head_Heavy_Hit_AnimMontage.uasset' [2015.08.13-19.16.05:950][749]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:948][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/ [2015.08.13-19.16.05:950][749]MainFrameActions: Packaging (Windows (64-bit)): Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy_Right.uasset [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:949][ 0]LogSavePackage: Save=0.878827ms [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:950][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hi [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): t_Head_Heavy_Right.uasset' [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:951][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy.uasset [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:953][ 0]LogSavePackage: Save=0.804843ms [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:953][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy.uasset' [2015.08.13-19.16.05:967][750]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.05:954][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 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[2015.08.13-19.16.13:932][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:919][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:932][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:919][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:932][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:920][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:933][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:920][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:933][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:920][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:933][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:920][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:933][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:920][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.13:933][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:924][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MP_Detect_Hit -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MP_Detect_Hit.uasset 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[2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:936][ 0]LogSavePackage: Save=0.679113ms [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:936][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_Right.uasset' [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:937][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Th [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): irdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_End.uasset [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:938][ 0]LogSavePackage: Save=0.552955ms [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:938][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumP [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): unch_End.uasset' [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:940][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdP [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): ersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch.uasset [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:941][ 0]LogSavePackage: Save=0.628650ms [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:941][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch.uasset' [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:947][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/Attack_MP_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Cont [2015.08.13-19.16.13:948][229]MainFrameActions: Packaging (Windows (64-bit)): ent/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/Attack_MP_AnimMontage.uasset [2015.08.13-19.16.13:967][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:948][ 0]LogSavePackage: Save=0.964785ms [2015.08.13-19.16.13:967][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:948][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/Attack_ [2015.08.13-19.16.13:967][230]MainFrameActions: Packaging (Windows (64-bit)): MP_AnimMontage.uasset' [2015.08.13-19.16.13:967][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:953][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/MK_Detect_Hit -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Third [2015.08.13-19.16.13:967][230]MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/MK_Detect_Hit.uasset [2015.08.13-19.16.13:967][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:960][ 0]LogSavePackage: Save=6.871527ms [2015.08.13-19.16.13:968][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:960][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/MK_Detec [2015.08.13-19.16.13:968][230]MainFrameActions: Packaging (Windows (64-bit)): t_Hit.uasset' [2015.08.13-19.16.13:968][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:963][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right_End.uasset [2015.08.13-19.16.13:968][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:964][ 0]LogSavePackage: Save=0.651743ms [2015.08.13-19.16.13:968][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:964][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right_End.uasset' [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:966][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right.uasset [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:968][ 0]LogSavePackage: Save=0.754807ms [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:968][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right.uasset' [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:970][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_End.uasset [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:971][ 0]LogSavePackage: Save=0.646611ms [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:971][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_K [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): ick_End.uasset' [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:973][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick.uasset [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:975][ 0]LogSavePackage: Save=0.928434ms [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:975][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_K [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): ick.uasset' [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:979][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Attack_MK_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Attack_MK_AnimMontage.uasset [2015.08.13-19.16.13:982][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:980][ 0]LogSavePackage: Save=0.957087ms [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:980][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Attack_MK_AnimMontage.uasset' [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:984][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/LP_Detect_Hit -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/LP_Detect_Hit.uasset [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:990][ 0]LogSavePackage: Save=4.796555ms [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:990][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/LP_Detec [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): t_Hit.uasset' [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:992][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right_End.uasset [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:994][ 0]LogSavePackage: Save=0.762933ms [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:994][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Pu [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): nch_Right_End.uasset' [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:996][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/T [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): hirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right.uasset [2015.08.13-19.16.13:999][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:998][ 0]LogSavePackage: Save=0.690232ms [2015.08.13-19.16.14:015][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.13:998][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right.uasset' [2015.08.13-19.16.14:015][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:000][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_End.uasset [2015.08.13-19.16.14:015][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:001][ 0]LogSavePackage: Save=0.668421ms [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:001][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Pu [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): nch_End.uasset' [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:003][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch.uasset [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:004][ 0]LogSavePackage: Save=0.618386ms [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:004][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch.uasset' [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:008][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Attack_LP2_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Cont [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): ent/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Attack_LP2_AnimMontage.uasset [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:009][ 0]LogSavePackage: Save=0.998997ms [2015.08.13-19.16.14:016][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:009][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Attack_LP2_AnimMontage.uasset' [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:013][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/LK_Detect_Hit -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/LK_Detect_Hit.uasset [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:019][ 0]LogSavePackage: Save=5.051864ms [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:019][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/LK_Detect [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): _Hit.uasset' [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:021][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right_End.uasset [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:022][ 0]LogSavePackage: Save=0.640196ms [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:022][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right_End.uasset' [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:024][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right.uasset [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:025][ 0]LogSavePackage: Save=0.826653ms [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:025][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kic [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): k_Right.uasset' [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:028][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left_End.uasset [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:029][ 0]LogSavePackage: Save=0.721023ms [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:029][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left_End.uasset' [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:031][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left.uasset [2015.08.13-19.16.14:033][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:032][ 0]LogSavePackage: Save=0.759939ms [2015.08.13-19.16.14:048][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:032][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left.uasset' [2015.08.13-19.16.14:048][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:037][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Attack_LK_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Attack_LK_AnimMontage.uasset [2015.08.13-19.16.14:048][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:038][ 0]LogSavePackage: Save=1.021663ms [2015.08.13-19.16.14:048][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:038][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Attack_LK_AnimMontage.uasset' [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:042][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/HP_Detect_Hit -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Third [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/HP_Detect_Hit.uasset [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:048][ 0]LogSavePackage: Save=5.021072ms [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:048][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/HP_Detec [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): t_Hit.uasset' [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:051][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right_End.uasset [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:052][ 0]LogSavePackage: Save=0.761222ms [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:052][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right_End.uasset' [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:054][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right.uasset [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:055][ 0]LogSavePackage: Save=0.654737ms [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:055][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Pu [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): nch_Right.uasset' [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:057][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_End.uasset [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:058][ 0]LogSavePackage: Save=0.686383ms [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:058][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Pu [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): nch_End.uasset' [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:060][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch.uasset [2015.08.13-19.16.14:065][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:062][ 0]LogSavePackage: Save=0.809119ms [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:062][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Pu [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): nch.uasset' [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:066][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Attack_HP_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Attack_HP_AnimMontage.uasset [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:067][ 0]LogSavePackage: Save=1.071698ms [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:067][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Attack_H [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): P_AnimMontage.uasset' [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:072][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_A2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Thi [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): rdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_A2.uasset [2015.08.13-19.16.14:082][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:077][ 0]LogSavePackage: Save=4.859848ms [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:077][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): _Hit_A2.uasset' [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:082][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_a1 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_a1.uasset [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:088][ 0]LogSavePackage: Save=4.787147ms [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:088][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_a1.uasset' [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging 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[2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:094][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_Right.uasset [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:095][ 0]LogSavePackage: Save=0.903631ms [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:095][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kic [2015.08.13-19.16.14:099][238]MainFrameActions: Packaging (Windows (64-bit)): k_Right.uasset' [2015.08.13-19.16.14:799][280]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:096][ 0]LogCookCommandlet:Display: GC... [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:796][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:824][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:824][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:824][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:825][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:825][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:826][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:826][ 0]LogRedirectors: Not Found! [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:827][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Third [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_End.uasset [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:828][ 0]LogSavePackage: Save=0.992582ms [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:828][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_End.uasset' [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:831][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPers [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): onBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick.uasset [2015.08.13-19.16.14:832][282]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:832][ 0]LogSavePackage: Save=0.790303ms [2015.08.13-19.16.22:882][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.14:832][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick.uasset' [2015.08.13-19.16.22:882][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:873][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:882][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:874][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:882][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:874][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:882][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:874][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:882][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:874][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:875][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:875][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:876][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:876][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:876][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:877][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:877][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:877][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:878][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:878][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:878][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:879][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:879][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:879][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:879][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:880][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:880][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:880][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:881][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:881][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:881][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:881][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:882][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:882][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:882][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:882][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:883][765]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:883][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:883][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:883][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:883][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:884][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:884][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:884][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:884][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:885][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:885][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:899][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:885][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:885][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:886][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:886][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:886][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:886][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:887][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:890][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Attack_HK_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Attack_HK_AnimMontage.uasset [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:892][ 0]LogSavePackage: Save=1.613534ms [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:892][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Attack_HK_AnimMontage.uasset' [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:894][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/NF_Skeleton -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/N [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): F_Skeleton.uasset [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:895][ 0]LogSavePackage: Save=0.586312ms [2015.08.13-19.16.22:900][766]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:895][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_Skeleton.uasset' [2015.08.13-19.16.22:915][767]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:896][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/NF_PhysicsAsset -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_PhysicsAsset.uasset [2015.08.13-19.16.22:915][767]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:900][ 0]LogSavePackage: Save=3.262992ms [2015.08.13-19.16.22:935][768]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:900][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_PhysicsAsset.uasset' [2015.08.13-19.16.22:950][769]MainFrameActions: Packaging 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/Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Test_System -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Test_System.uasset [2015.08.13-19.16.22:982][771]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:971][ 0]LogSavePackage: Save=2.225506ms [2015.08.13-19.16.22:982][771]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:971][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Test_System.uasset' [2015.08.13-19.16.22:982][771]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:975][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Movement_System -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonB [2015.08.13-19.16.22:982][771]MainFrameActions: Packaging (Windows (64-bit)): P/Blueprints/CharacterSystem/Base_Components/Movement_System.uasset [2015.08.13-19.16.22:982][771]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:978][ 0]LogSavePackage: Save=2.953799ms [2015.08.13-19.16.23:000][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:978][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Movement_System.uasset' [2015.08.13-19.16.23:000][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:982][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Input_System -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Input_System.uasset [2015.08.13-19.16.23:000][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:986][ 0]LogSavePackage: Save=3.049593ms [2015.08.13-19.16.23:000][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:986][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Input_System.uass [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): et' [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:988][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System_Ryu_Mk2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System_Ryu_Mk2.uasset [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:989][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Collision_System_Ryu_Mk2. Package will not be saved. [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:990][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System_Mk2_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System_Mk2_Ryu.uasset [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:991][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Collision_System_Mk2_Ryu. Package will not be saved. [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:995][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System.uasset [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:998][ 0]LogSavePackage: Save=2.503052ms [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.22:998][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System.uasset' [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:000][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Base_System_2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/ [2015.08.13-19.16.23:001][772]MainFrameActions: Packaging (Windows (64-bit)): Blueprints/CharacterSystem/Base_Components/Base_System_2.uasset [2015.08.13-19.16.23:015][773]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:000][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Base_System_2. Package will not be saved. [2015.08.13-19.16.23:015][773]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:004][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Ability_System -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Ability_System.uasset [2015.08.13-19.16.23:015][773]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:008][ 0]LogSavePackage: Save=3.452014ms [2015.08.13-19.16.23:015][773]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:008][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Ability_System.uasset' [2015.08.13-19.16.23:032][774]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:010][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Controller -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/ [2015.08.13-19.16.23:032][774]MainFrameActions: Packaging (Windows (64-bit)): CharacterSystem/Fighter_Controller.uasset [2015.08.13-19.16.23:032][774]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:016][ 0]LogSavePackage: Save=5.373458ms [2015.08.13-19.16.23:032][774]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:016][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Controller.uasset' [2015.08.13-19.16.23:065][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:021][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Character -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Character.uasset [2015.08.13-19.16.23:065][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:057][ 0]LogSavePackage: Save=36.288914ms [2015.08.13-19.16.23:065][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:057][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Character.uasset' [2015.08.13-19.16.23:065][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:060][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/CharacterName -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Chara [2015.08.13-19.16.23:065][776]MainFrameActions: Packaging (Windows (64-bit)): cterSystem/CharacterName.uasset [2015.08.13-19.16.23:065][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:061][ 0]LogSavePackage: Save=0.431929ms [2015.08.13-19.16.23:198][784]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:061][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/CharacterName.uasset' [2015.08.13-19.16.23:233][786]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:194][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CameraTypes/Camera_With_Freedom -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_With_Freedom.uasset [2015.08.13-19.16.23:233][786]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:225][ 0]LogSavePackage: Save=30.194004ms [2015.08.13-19.16.23:233][786]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:225][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_With_Freedom.uasset' [2015.08.13-19.16.23:233][786]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:225][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset [2015.08.13-19.16.23:233][786]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:228][ 0]LogSavePackage: Save=2.645461ms [2015.08.13-19.16.23:468][800]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:229][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset' [2015.08.13-19.16.23:532][804]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:453][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CameraTypes/Camera_Training_Stage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_Training_Stage.uasset [2015.08.13-19.16.23:532][804]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:517][ 0]LogSavePackage: Save=63.574024ms [2015.08.13-19.16.23:832][822]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:517][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_Training_Stage.uasset' [2015.08.13-19.16.23:865][824]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:819][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_Builder -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_Builder.uasset [2015.08.13-19.16.23:865][824]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:851][ 0]LogSavePackage: Save=31.076681ms [2015.08.13-19.16.23:865][824]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:851][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_Builder.uasset' [2015.08.13-19.16.23:882][825]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:856][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_BP -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridg [2015.08.13-19.16.23:882][825]MainFrameActions: Packaging (Windows (64-bit)): e_BP.uasset [2015.08.13-19.16.23:882][825]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:880][ 0]LogSavePackage: Save=24.384768ms [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:881][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_BP.uasset' [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:910][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/GameState_New -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/GameState_New.uasset [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:914][ 0]LogSavePackage: Save=3.338686ms [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:914][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/GameState_New.uasset' [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:915][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:916][827]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:915][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:916][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:916][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:917][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:917][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.23:932][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:918][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:918][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:918][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:919][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:919][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:920][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:920][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:920][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:921][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:921][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:921][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by ThirdPersonOverview [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:922][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:922][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by ThirdPersonOverview [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:922][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:923][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by ThirdPersonOverview [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:923][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:923][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by ThirdPersonOverview [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:924][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:924][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:924][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:925][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:925][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:925][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:927][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/ThirdPersonOverview -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/ThirdPersonOverview.uasset [2015.08.13-19.16.23:933][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:927][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ThirdPersonOverview. Package will not be saved. [2015.08.13-19.16.23:934][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:930][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2015.08.13-19.16.23:934][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:931][ 0]LogSavePackage: Save=0.611116ms [2015.08.13-19.16.23:934][828]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:931][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' [2015.08.13-19.16.23:949][829]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:933][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2015.08.13-19.16.23:949][829]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:934][ 0]LogSavePackage: Save=0.496933ms [2015.08.13-19.16.23:949][829]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:935][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' [2015.08.13-19.16.23:965][830]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:939][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset [2015.08.13-19.16.23:965][830]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:960][ 0]LogSavePackage: Save=21.255203ms [2015.08.13-19.16.23:982][831]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:960][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset' [2015.08.13-19.16.23:982][831]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:967][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap [2015.08.13-19.16.23:982][831]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:973][ 0]LogSavePackage: Save=4.469400ms [2015.08.13-19.16.23:982][831]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:973][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap' [2015.08.13-19.16.23:999][832]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:973][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset [2015.08.13-19.16.23:999][832]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:984][ 0]LogSavePackage: Save=9.821049ms [2015.08.13-19.16.24:265][848]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.23:984][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset' [2015.08.13-19.16.24:265][848]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:253][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' [2015.08.13-19.16.24:265][848]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:253][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:257][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/Training_Level -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Training_Level.umap [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:269][ 0]LogSavePackage: Save=11.450406ms [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:269][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Training_Level.umap' [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:270][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:271][ 0]LogSavePackage: Save=0.247183ms [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:271][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset' [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:272][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:272][ 0]LogSavePackage: Save=0.216392ms [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:272][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset' [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:274][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:279][ 0]LogSavePackage: Save=4.669542ms [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:279][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset' [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:280][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:281][ 0]LogSavePackage: Save=0.259158ms [2015.08.13-19.16.24:283][849]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:281][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset' [2015.08.13-19.16.24:351][853]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:282][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset [2015.08.13-19.16.24:351][853]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:333][ 0]LogSavePackage: Save=51.187485ms [2015.08.13-19.16.24:351][853]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:333][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset' [2015.08.13-19.16.24:366][854]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:334][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset [2015.08.13-19.16.24:366][854]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:358][ 0]LogSavePackage: Save=22.817421ms [2015.08.13-19.16.24:366][854]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:358][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset' [2015.08.13-19.16.24:401][856]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:360][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset [2015.08.13-19.16.24:401][856]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:396][ 0]LogSavePackage: Save=36.185421ms [2015.08.13-19.16.24:401][856]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:396][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' [2015.08.13-19.16.24:401][856]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:398][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset [2015.08.13-19.16.24:401][856]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:400][ 0]LogSavePackage: Save=1.110187ms [2015.08.13-19.16.24:401][856]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:400][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset' [2015.08.13-19.16.24:414][857]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:401][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset [2015.08.13-19.16.24:415][857]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:403][ 0]LogSavePackage: Save=0.975476ms [2015.08.13-19.16.24:799][880]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:403][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset' [2015.08.13-19.16.24:983][891]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:791][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/Endless_Bridge_Map -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Endless_Bridge_Map.umap [2015.08.13-19.16.24:983][891]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:979][ 0]LogSavePackage: Save=186.490448ms [2015.08.13-19.16.25:001][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:979][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Endless_Bridge_Map.umap' [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:989][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:991][ 0]LogSavePackage: Save=1.520734ms [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:991][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset' [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:991][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialF [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): unctions02/Texturing/ScreenAlignedUVs.uasset [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:992][ 0]LogSavePackage: Save=0.685955ms [2015.08.13-19.16.25:002][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:993][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset' [2015.08.13-19.16.25:017][893]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.24:993][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset [2015.08.13-19.16.25:018][893]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:009][ 0]LogSavePackage: Save=15.225298ms [2015.08.13-19.16.25:018][893]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:009][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset' [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:010][ 0]LogCook:Display: Cooking /Engine/MapTemplates/T_ScreenDirt02_w -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:020][ 0]LogSavePackage: Save=9.112856ms [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:020][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset' [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:023][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/PostProcessMaterial/85846-bokura-wa-minna-kawaisou-kawai-girls -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPer [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): sonBP/PostProcessMaterial/85846-bokura-wa-minna-kawaisou-kawai-girls.uasset [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:025][ 0]LogSavePackage: Save=0.657302ms [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:025][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/85846-bokura-wa-minna-kawaisou-kawai-girls.uasset' [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:027][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Main3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/F [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): ighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Main3.uasset [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:028][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left_Main3. Package will not be saved. [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:030][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Main2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Main2.uasset [2015.08.13-19.16.25:033][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:030][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Left_Main2. Package will not be saved. [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:032][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Loop -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Loop.uasset [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:033][ 0]LogSavePackage: Save=0.701778ms [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:033][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Loop.uasset' [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:035][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_End.uasset [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:037][ 0]LogSavePackage: Save=0.726155ms [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:037][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forwa [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): rd_Left/Dash_Forward_Left_End.uasset' [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:038][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Start -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEdi [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): tor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Start.uasset [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:040][ 0]LogSavePackage: Save=0.698357ms [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:040][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Start.uasset' [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:042][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Recover -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoE [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): ditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Recover.uasset [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:043][ 0]LogSavePackage: Save=0.674409ms [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:043][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backw [2015.08.13-19.16.25:049][895]MainFrameActions: Packaging (Windows (64-bit)): ards_Right/Dash_Backward_Right_Recover.uasset' [2015.08.13-19.16.25:050][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:045][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Main3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Main3.uasset [2015.08.13-19.16.25:050][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:046][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right_Main3. Package will not be saved. [2015.08.13-19.16.25:050][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:048][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Main2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEdi [2015.08.13-19.16.25:050][895]MainFrameActions: Packaging (Windows (64-bit)): tor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Main2.uasset [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:048][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right_Main2. Package will not be saved. [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:050][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Loop -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Loop.uasset [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:051][ 0]LogSavePackage: Save=0.647466ms [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:051][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backw [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): ards_Right/Dash_Backward_Right_Loop.uasset' [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:053][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_End.uasset [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:054][ 0]LogSavePackage: Save=0.669704ms [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:055][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_End.uasset' [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:056][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Start -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Start.uasset [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:057][ 0]LogSavePackage: Save=0.652171ms [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:057][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backw [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): ards_Left/Dash_Backward_Left_Start.uasset' [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:060][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Recover -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEdi [2015.08.13-19.16.25:066][896]MainFrameActions: Packaging (Windows (64-bit)): tor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Recover.uasset [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:061][ 0]LogSavePackage: Save=0.698357ms [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:061][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backw [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): ards_Left/Dash_Backward_Left_Recover.uasset' [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:063][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Loop -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Loop.uasset [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:064][ 0]LogSavePackage: Save=0.638913ms [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:064][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backw [2015.08.13-19.16.25:067][896]MainFrameActions: Packaging (Windows (64-bit)): ards_Left/Dash_Backward_Left_Loop.uasset' [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:066][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_End.uasset [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:067][ 0]LogSavePackage: Save=0.709476ms [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:067][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backw [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): ards_Left/Dash_Backward_Left_End.uasset' [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:069][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backward_Left_Main3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backward_Left_Main3.uasset [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:070][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Left_Main3. Package will not be saved. [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:072][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backward_Left_Main2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Cont [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): ent/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backward_Left_Main2.uasset [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:072][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Left_Main2. Package will not be saved. [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:074][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_AnimMontage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Thir [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): dPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_AnimMontage.uasset [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:075][ 0]LogSavePackage: Save=1.173480ms [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:076][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_AnimMontage.uasset' [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:078][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Forward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fi [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): ghting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Forward_Right.uasset [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:079][ 0]LogSavePackage: Save=0.700495ms [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:079][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Forward_Right.uasset' [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:082][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Backward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Backward_Right.uasset [2015.08.13-19.16.25:083][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:083][ 0]LogSavePackage: Save=0.661579ms [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:083][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Backward_Right.uasset' [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:086][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Locomotion_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Locomotion_Right.uasset [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:087][ 0]LogSavePackage: Save=0.669277ms [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:087][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): /Locomotion/Locomotion_Right.uasset' [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:089][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Locomotion_Left -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Locomotion_Left.uasset [2015.08.13-19.16.25:099][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:089][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Locomotion_Left. Package will not be saved. [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:091][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Idle_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Idle_Right.uasset [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:092][ 0]LogSavePackage: Save=0.998997ms [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:092][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): /Locomotion/Idle_Right.uasset' [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:094][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Land_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Land_Right.uasset [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:096][ 0]LogSavePackage: Save=0.762505ms [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:096][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Land_Right.uasset' [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:098][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Ga [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): me/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Right.uasset [2015.08.13-19.16.25:100][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:099][ 0]LogSavePackage: Save=0.692798ms [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:099][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): /Jump/Jump_Idle_Right.uasset' [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:101][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Loop_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighti [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): ng_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Loop_Right.uasset [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:102][ 0]LogSavePackage: Save=0.587595ms [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:102][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Loop_Right.uasset' [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:104][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Start_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fi [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): ghting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Start_Right.uasset [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:105][ 0]LogSavePackage: Save=0.585029ms [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:105][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Start_Right.uasset' [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:107][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Loop_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Loop_Right.uasset [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:108][ 0]LogSavePackage: Save=0.501209ms [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:108][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Loop_Right.uasset' [2015.08.13-19.16.25:116][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:110][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Start_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/F [2015.08.13-19.16.25:117][899]MainFrameActions: Packaging (Windows (64-bit)): ighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Start_Right.uasset [2015.08.13-19.16.25:117][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:112][ 0]LogSavePackage: Save=1.134135ms [2015.08.13-19.16.25:117][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:112][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Start_Right.uasset' [2015.08.13-19.16.25:117][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:114][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Loop_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Loop_Right.uasset [2015.08.13-19.16.25:117][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:115][ 0]LogSavePackage: Save=0.623946ms [2015.08.13-19.16.25:117][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:115][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Loop_Right.uasset' [2015.08.13-19.16.25:966][950]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:115][ 0]LogCookCommandlet:Display: GC... [2015.08.13-19.16.25:966][950]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:962][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Start_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fi [2015.08.13-19.16.25:966][950]MainFrameActions: Packaging (Windows (64-bit)): ghting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Start_Right.uasset [2015.08.13-19.16.25:966][950]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:963][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Start_Right. Package will not be saved. [2015.08.13-19.16.25:966][950]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:964][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right4 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fightin [2015.08.13-19.16.25:966][950]MainFrameActions: Packaging (Windows (64-bit)): g_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right4.uasset [2015.08.13-19.16.25:967][950]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:965][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right4. Package will not be saved. [2015.08.13-19.16.25:982][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:966][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right3.uasset [2015.08.13-19.16.25:982][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:967][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right3. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:968][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right2.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:969][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right2. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:970][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): _Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Right.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:970][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:971][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Loop_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fig [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_Loop_Right.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:972][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Loop_Right. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:973][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_FULL_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_FULL_Right.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:973][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_FULL_Right. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:974][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_End_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Forward_End_Right.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:975][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_End_Right. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:976][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Start_Right -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Start_Right.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:977][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Start_Right. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:978][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Right4 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Right4.uasset [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:979][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right4. Package will not be saved. [2015.08.13-19.16.25:983][951]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:980][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Right3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Dash/Dash_Backward_Right3.uasset [2015.08.13-19.16.25:998][952]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:981][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Backward_Right3. Package will not be saved. [2015.08.13-19.16.25:998][952]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:984][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_occlusion -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_occlusion.uasset [2015.08.13-19.16.25:998][952]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:985][ 0]LogSavePackage: Save=0.586312ms [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:985][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_occlusion.uasset' [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.25:998][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ken, compiling. [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:000][ 0]LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.M_UE4Man_Body_Ken for platform PCD3D_SM5, Default Material will be used in game. [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:000][ 0]LogMaterial:Warning: Reentrant expression [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:000][ 0]LogMaterial:Warning: Function MatLayerBlend_NormalBlend: (Node BreakMaterialAttributes) Cannot connect a non MaterialAttributes node to a MaterialAttributes pin. [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:001][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.26:015][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:001][ 0]LogMaterial:Warning: Function MatLayerBlend_Simple: Missing Material Function [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:002][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ken, compiling. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:003][ 0]LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.M_UE4Man_Body_Ken for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:004][ 0]LogMaterial:Warning: Reentrant expression [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:004][ 0]LogMaterial:Warning: Function MatLayerBlend_NormalBlend: (Node BreakMaterialAttributes) Cannot connect a non MaterialAttributes node to a MaterialAttributes pin. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:004][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:004][ 0]LogMaterial:Warning: Function MatLayerBlend_Simple: Missing Material Function [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:006][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ken, compiling. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:006][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.M_UE4Man_ChestLogo_Ken with Base M_UE4Man_Body_Ken for platform PCD3D_SM5, Default Material [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): will be used in game. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:007][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:008][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ken, compiling. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:009][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.M_UE4Man_ChestLogo_Ken with Base M_UE4Man_Body_Ken for platform PCD3D_SM4, Default Material [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): will be used in game. [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:009][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:010][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.uasset [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:012][ 0]LogSavePackage: Save=0.695791ms [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:012][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.uasset' [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:012][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:014][ 0]LogSavePackage: Save=1.089232ms [2015.08.13-19.16.26:016][953]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:014][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset' [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:015][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:016][ 0]LogSavePackage: Save=1.186309ms [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:016][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset' [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:017][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_AO -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:022][ 0]LogSavePackage: Save=5.050153ms [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:022][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset' [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:023][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_M [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): aterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:024][ 0]LogSavePackage: Save=0.931856ms [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:024][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset' [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:029][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ryu, compiling. [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:031][ 0]LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.M_UE4Man_Body_Ryu for platform PCD3D_SM5, Default Material will be used in game. [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:031][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.26:032][954]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:031][ 0]LogMaterial:Warning: Function MatLayerBlend_NormalBlend: (Node BreakMaterialAttributes) Cannot connect a non MaterialAttributes node to a MaterialAttributes pin. [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:031][ 0]LogMaterial:Warning: Function MatLayerBlend_Simple: Missing Material Function [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:033][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ryu, compiling. [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:034][ 0]LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.M_UE4Man_Body_Ryu for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:035][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:035][ 0]LogMaterial:Warning: Function MatLayerBlend_NormalBlend: (Node BreakMaterialAttributes) Cannot connect a non MaterialAttributes node to a MaterialAttributes pin. [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:035][ 0]LogMaterial:Warning: Function MatLayerBlend_Simple: Missing Material Function [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:036][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): /M_UE4Man_Body_Ryu.uasset [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:038][ 0]LogSavePackage: Save=1.610113ms [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:038][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.uasset' [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:039][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): /M_UE4Man_Body_Ken.uasset [2015.08.13-19.16.26:048][955]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:041][ 0]LogSavePackage: Save=1.491653ms [2015.08.13-19.16.26:115][959]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:041][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.uasset' [2015.08.13-19.16.26:115][959]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:099][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage_BP -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage_BP.uasset [2015.08.13-19.16.26:115][959]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:104][ 0]LogSavePackage: Save=5.142098ms [2015.08.13-19.16.26:115][959]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:105][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage_BP.uasset' [2015.08.13-19.16.26:115][959]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:106][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage.uasset [2015.08.13-19.16.26:115][959]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:107][ 0]LogSavePackage: Save=0.935705ms [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.26:107][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage.uasset' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:495][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:496][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:496][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:496][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:496][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:497][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:497][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:497][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:497][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:498][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:498][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:498][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:498][ 0]LogRedirectors: Not Found! [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:498][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.34:499][462]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:499][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.Ryu' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:499][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:500][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:500][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:500][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:500][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:501][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:501][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:501][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:501][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:515][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:502][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:502][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:502][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:502][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:503][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:503][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:503][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:503][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:503][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:504][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:504][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:504][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:505][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:505][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:505][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:505][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:506][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:506][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:506][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:506][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:507][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:507][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:507][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:507][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:508][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:508][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:508][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:508][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:509][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:509][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:509][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:510][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:510][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:510][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:516][463]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:510][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.Ken' [2015.08.13-19.16.34:549][465]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:514][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Static_Bridges/Distance_Checker -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Distance_Checker.uasset [2015.08.13-19.16.34:549][465]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:533][ 0]LogSavePackage: Save=18.265911ms [2015.08.13-19.16.34:549][465]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:533][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Distance_Checker.uasset' [2015.08.13-19.16.34:568][466]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:536][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Special -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Special.uasset [2015.08.13-19.16.34:568][466]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:561][ 0]LogSavePackage: Save=23.904942ms [2015.08.13-19.16.34:615][469]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:561][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Special.uasset' [2015.08.13-19.16.34:635][470]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:609][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Simple -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Simple.uasset [2015.08.13-19.16.34:635][470]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:619][ 0]LogSavePackage: Save=9.472511ms [2015.08.13-19.16.34:635][470]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:619][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Simple.uasset' [2015.08.13-19.16.34:849][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:629][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPers [2015.08.13-19.16.34:849][483]MainFrameActions: Packaging (Windows (64-bit)): onBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ryu.uasset [2015.08.13-19.16.34:849][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:832][ 0]LogSavePackage: Save=203.210388ms [2015.08.13-19.16.34:849][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:833][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ryu.uasset' [2015.08.13-19.16.34:849][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:840][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPers [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): onBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ken.uasset [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:841][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NF_AnimBP_Ken. Package will not be saved. [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:842][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ryu.uasset [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:843][ 0]LogSavePackage: Save=0.228367ms [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:843][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ryu.uasset' [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:845][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Third [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ken.uasset [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:846][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DashDirection_Ken. Package will not be saved. [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:847][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/AttackRecoverStateEnum_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/AttackRecoverStateEnum_Ryu.uasset [2015.08.13-19.16.34:850][483]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:848][ 0]LogSavePackage: Save=0.253171ms [2015.08.13-19.16.34:866][484]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:848][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/AttackRecoverStateEnum_Ryu.uasset' [2015.08.13-19.16.34:966][490]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:854][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ryu.uasset [2015.08.13-19.16.34:966][490]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:952][ 0]LogSavePackage: Save=98.128380ms [2015.08.13-19.16.34:966][490]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:952][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ryu.uasset' [2015.08.13-19.16.34:966][490]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:956][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ken.uasset [2015.08.13-19.16.34:966][490]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:957][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Movement_System_Ken. Package will not be saved. [2015.08.13-19.16.35:066][496]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.34:962][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Input_System_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprint [2015.08.13-19.16.35:066][496]MainFrameActions: Packaging (Windows (64-bit)): s/CharacterSystem/Ryu/Input_System_Ryu.uasset [2015.08.13-19.16.35:066][496]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:061][ 0]LogSavePackage: Save=98.209633ms [2015.08.13-19.16.35:066][496]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:061][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Input_System_Ryu.uasset' [2015.08.13-19.16.35:066][496]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:065][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Input_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Input_System_Ken.uasset [2015.08.13-19.16.35:083][497]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:065][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Input_System_Ken. Package will not be saved. [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:070][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Collision_System_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Bluep [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): rints/CharacterSystem/Ryu/Collision_System_Ryu.uasset [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:155][ 0]LogSavePackage: Save=84.041916ms [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:155][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Collision_System_Ryu.uasset' [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:159][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Collision_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Bluep [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): rints/CharacterSystem/Ryu/Collision_System_Ken.uasset [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:159][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Collision_System_Ken. Package will not be saved. [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:160][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Act_System_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Act_System_Ryu.uasset [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:161][ 0]LogSavePackage: Save=0.484531ms [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:162][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Act_System_Ryu.uasset' [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:164][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Act_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/ [2015.08.13-19.16.35:167][502]MainFrameActions: Packaging (Windows (64-bit)): CharacterSystem/Ryu/Act_System_Ken.uasset [2015.08.13-19.16.35:183][503]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:164][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Act_System_Ken. Package will not be saved. [2015.08.13-19.16.35:682][533]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:178][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ryu.uasset [2015.08.13-19.16.35:682][533]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:677][ 0]LogSavePackage: Save=499.121826ms [2015.08.13-19.16.35:699][534]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:678][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ryu.uasset' [2015.08.13-19.16.35:699][534]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:689][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ken.uasset [2015.08.13-19.16.35:699][534]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:689][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ability_System_Ken. 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[2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:699][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/NF_AnimBP_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/NF_AnimBP_Ken.uasset [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:915][ 0]LogSavePackage: Save=215.348465ms [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:915][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/NF_AnimBP_Ken.uasset' [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:922][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/DashDirection_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/Third [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Blueprints/CharacterSystem/Ken/Animation_System/DashDirection_Ken.uasset [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:922][ 0]LogSavePackage: Save=0.248039ms [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:922][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/DashDirection_Ken.uasset' [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:924][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/AttackRecoverStateEnum_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/AttackRecoverStateEnum_Ken.uasset [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:924][ 0]LogSavePackage: Save=0.193299ms [2015.08.13-19.16.35:932][548]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:925][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/AttackRecoverStateEnum_Ken.uasset' [2015.08.13-19.16.36:050][555]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.35:931][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Movement_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Movement_System_Ken.uasset [2015.08.13-19.16.36:050][555]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:045][ 0]LogSavePackage: Save=112.756241ms [2015.08.13-19.16.36:066][556]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:045][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Bluep [2015.08.13-19.16.36:266][568]MainFrameActions: Packaging (Windows (64-bit)): rints/CharacterSystem/Ken/Collision_System_Ken.uasset [2015.08.13-19.16.36:266][568]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:264][ 0]LogSavePackage: Save=96.539223ms [2015.08.13-19.16.36:283][569]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:264][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Collision_System_Ken.uasset' [2015.08.13-19.16.36:283][569]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:267][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Act_System_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Act_System_Ken.uasset [2015.08.13-19.16.36:283][569]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:268][ 0]LogSavePackage: Save=0.508479ms [2015.08.13-19.16.36:283][569]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:268][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 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[2015.08.13-19.16.36:832][602]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:821][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2015.08.13-19.16.36:832][602]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:822][ 0]LogSavePackage: Save=0.472556ms [2015.08.13-19.16.36:832][602]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:822][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' [2015.08.13-19.16.36:832][602]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:825][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> D:/Unreal Projects/Fighting_Game 4.8 - 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2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Training_Stage.uasset [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:854][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Training_Stage. Package will not be saved. [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:855][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/Material__52 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Material__52.uasset [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:856][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Material__52. Package will not be saved. [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:857][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/Material__51 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Material__51.uasset [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:858][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Material__51. Package will not be saved. [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:859][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/01_-_Default -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/01_-_Default.uasset [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:860][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for 01_-_Default. Package will not be saved. [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:862][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Start -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Start.uasset [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:863][ 0]LogSavePackage: Save=0.770203ms [2015.08.13-19.16.36:866][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:863][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Start.uasset' [2015.08.13-19.16.36:882][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:865][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Recover -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Recover.uasset [2015.08.13-19.16.36:882][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:866][ 0]LogSavePackage: Save=0.684672ms [2015.08.13-19.16.36:882][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:866][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Recover.uasset' [2015.08.13-19.16.36:882][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:869][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Main3 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): /Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Main3.uasset [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:870][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right_Main3. Package will not be saved. [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:872][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Main2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): /Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Main2.uasset [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:872][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Dash_Forward_Right_Main2. Package will not be saved. [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:874][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Loop -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/ [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Loop.uasset [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:875][ 0]LogSavePackage: Save=0.656447ms [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:875][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forwa [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): rd_Right/Dash_Forward_Right_Loop.uasset' [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:877][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_End -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/F [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): ighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_End.uasset [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:878][ 0]LogSavePackage: Save=0.803560ms [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:878][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_End.uasset' [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:881][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Start -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/F [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): ighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Start.uasset [2015.08.13-19.16.36:883][605]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:882][ 0]LogSavePackage: Save=0.733852ms [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:882][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Start.uasset' [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:884][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Recover -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Recover.uasset [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:886][ 0]LogSavePackage: Save=0.668849ms [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:886][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Recover.uasset' [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:889][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_MAT_MASKA -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_MAT_MASKA.uasset [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:890][ 0]LogSavePackage: Save=0.647039ms [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:890][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_MAT_MASKA.uasset' [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:893][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:894][ 0]LogSavePackage: Save=0.490090ms [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:894][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:897][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:898][ 0]LogSavePackage: Save=0.558087ms [2015.08.13-19.16.36:901][606]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:898][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset' [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:900][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ryu.uasset [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:902][ 0]LogSavePackage: Save=0.648749ms [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:902][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ryu.uasset' [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:904][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ken.uasset [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:905][ 0]LogSavePackage: Save=0.526868ms [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:905][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ken.uasset' [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:906][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ryu.uasset [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:907][ 0]LogSavePackage: Save=0.469135ms [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:907][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ryu.uasset' [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:909][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ken -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/ [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): Character/Materials/New_Simple_Materials/Logo_M_Inst_Ken.uasset [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:910][ 0]LogSavePackage: Save=0.526013ms [2015.08.13-19.16.36:916][607]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:910][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ken.uasset' [2015.08.13-19.16.36:932][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:913][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character [2015.08.13-19.16.36:932][608]MainFrameActions: Packaging (Windows (64-bit)): /Materials/New_Simple_Materials/Logo_M.uasset [2015.08.13-19.16.36:932][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:919][ 0]LogSavePackage: Save=6.020497ms [2015.08.13-19.16.36:932][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:919][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M.uasset' [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:924][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ryu, compiling. [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:925][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.M_UE4Man_ChestLogo_Ryu with Base M_UE4Man_Body_Ryu for platform PCD3D_SM5, Default Material will be used in game. [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:925][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:926][ 0]LogMaterial: Missing cached shader map for material M_UE4Man_Body_Ryu, compiling. [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:927][ 0]LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.M_UE4Man_ChestLogo_Ryu with Base M_UE4Man_Body_Ryu for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:927][ 0]LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:929][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Mate [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): rials/M_UE4Man_ChestLogo_Ryu.uasset [2015.08.13-19.16.36:933][608]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:931][ 0]LogSavePackage: Save=1.043901ms [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:931][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.uasset' [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:934][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:935][ 0]LogSavePackage: Save=0.533283ms [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:935][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:937][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:938][ 0]LogSavePackage: Save=0.461865ms [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:938][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:941][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4Man_Logo_N -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Ch [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): aracter/Materials/New_Simple_Materials/UE4Man_Logo_N.uasset [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:942][ 0]LogSavePackage: Save=0.649605ms [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:942][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4Man_Logo_N.uasset' [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:945][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:946][ 0]LogSavePackage: Save=0.533711ms [2015.08.13-19.16.36:949][609]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:946][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:948][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_M -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_M.uasset [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:952][ 0]LogSavePackage: Save=4.279950ms [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:953][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_M.uasset' [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:956][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/Textures/UE4_LOGO_CARD -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_LOGO_CARD.uasset [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:957][ 0]LogSavePackage: Save=0.517460ms [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:957][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_LOGO_CARD.uasset' [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:961][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4_LOGO_CARD2 -> D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4_LOGO_CARD2.uasset [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:963][ 0]LogSavePackage: Save=0.761222ms [2015.08.13-19.16.36:968][610]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:963][ 0]LogSavePackage: Async saving from memory to 'D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4_LOGO_CARD2.uasset' [2015.08.13-19.16.36:983][611]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:967][ 0]LogChunkManifestGenerator:Display: Saving asset registry. [2015.08.13-19.16.36:983][611]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:977][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 312, size is 3692.00kb [2015.08.13-19.16.37:349][633]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.36:979][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. [2015.08.13-19.16.37:349][633]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.37:340][ 0]LogCook:Display: Cook by the book total time in tick 39.028707s total time 42.418736 [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.37:340][ 0]LogCookCommandlet:Display: GC... [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:127][ 0]LogInit:Display: [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:127][ 0]LogInit:Display: Warning/Error Summary [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:127][ 0]LogInit:Display: --------------------- [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:128][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (D:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (D:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:129][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:129][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1': Can't find file '/Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1' [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:129][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ThirdPersonBP/Character/Old_Char/Main_Mesh_1.Main_Mesh_1' [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:130][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.38:133][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:130][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:130][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:131][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset': Can't find file for asset '/Script/IntroTutoria [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): ls' while loading ../../../../../Unreal Projects/Fighting_Game 4.8 - 2/Content/ThirdPersonBP/ThirdPersonOverview.uasset. [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:131][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:131][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:132][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:132][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.M_UE4Man_Body_Ken for platform PCD3D_SM5, Default Material will be used in game. [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:132][ 0]LogInit:Display: LogMaterial:Warning: Reentrant expression [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:132][ 0]LogInit:Display: LogMaterial:Warning: Function MatLayerBlend_NormalBlend: (Node BreakMaterialAttributes) Cannot connect a non MaterialAttributes node to a MaterialAttributes pin. [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:133][ 0]LogInit:Display: LogMaterial:Warning: Missing Material Function [2015.08.13-19.16.38:134][680]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:133][ 0]LogInit:Display: LogMaterial:Warning: Function MatLayerBlend_Simple: Missing Material Function [2015.08.13-19.16.38:148][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:133][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.M_UE4Man_Body_Ken for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.38:148][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:133][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.M_UE4Man_ChestLogo_Ken with Base M_UE4Man_Body_Ken for platform PCD3D_SM5, [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): Default Material will be used in game. [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:133][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.M_UE4Man_ChestLogo_Ken with Base M_UE4Man_Body_Ken for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:134][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.M_UE4Man_Body_Ryu for platform PCD3D_SM5, Default Material will be used in game. [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:134][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.M_UE4Man_Body_Ryu for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:135][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.M_UE4Man_ChestLogo_Ryu with Base M_UE4Man_Body_Ryu for platform PCD3D_SM5, Default Material will be used in game. [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:135][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material Instance /Game/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.M_UE4Man_ChestLogo_Ryu with Base M_UE4Man_Body_Ryu for platform PCD3D_SM4, Default Material will be used in game. [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:136][ 0]LogInit:Display: [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:136][ 0]LogInit:Display: Success - 0 error(s), 91 warning(s) [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:136][ 0]LogInit:Display: [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:149][681]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 44.74 seconds [2015.08.13-19.16.38:232][686]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:136][ 0]LogExit: Preparing to exit. [2015.08.13-19.16.38:348][693]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:230][ 0]LogExit: Editor shut down [2015.08.13-19.16.38:367][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:341][ 0]LogExit: Object subsystem successfully closed. [2015.08.13-19.16.38:367][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:359][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (107) [2015.08.13-19.16.38:367][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:359][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (106) [2015.08.13-19.16.38:367][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:365][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (105) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:365][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (104) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:366][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (103) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:366][ 0]LogModuleManager: Shutting down and abandoning module AIModule (102) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:366][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (101) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:366][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (100) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:366][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (99) [2015.08.13-19.16.38:368][694]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:367][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (98) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:367][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (97) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:378][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (96) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:378][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (95) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:378][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (94) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:378][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (93) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:378][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (92) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:379][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (91) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:379][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (90) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:379][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (89) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:379][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (88) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:379][ 0]LogModuleManager: Shutting down and abandoning module HotReload (87) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:379][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (86) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (85) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (84) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (83) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (82) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (81) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (80) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:380][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (79) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (78) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (77) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (76) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (75) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:381][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:382][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:382][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:382][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:382][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:382][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:382][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:383][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:383][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:383][ 0]LogModuleManager: Shutting down and abandoning module UMG (63) [2015.08.13-19.16.38:383][695]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:383][ 0]LogModuleManager: Shutting down and abandoning module Slate (62) [2015.08.13-19.16.38:398][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:383][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61) [2015.08.13-19.16.38:398][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:385][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:386][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:386][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:386][ 0]LogModuleManager: Shutting down and abandoning module Networking (56) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:386][ 0]LogModuleManager: Shutting down and abandoning module Core (55) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:386][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:386][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) [2015.08.13-19.16.38:399][696]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:387][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:387][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:691][ 0]LogDerivedDataCache: Shutdown [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:691][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:691][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:691][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:691][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:692][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:692][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:692][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:692][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:692][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:692][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:693][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:693][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:693][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:693][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:693][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:693][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:694][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:694][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:694][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:694][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:694][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:694][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:695][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:695][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:695][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:695][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:695][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24) [2015.08.13-19.16.38:699][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:696][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:696][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:696][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:696][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:696][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:696][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:697][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:697][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:697][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:697][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:697][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:698][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:698][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:698][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:698][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:698][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:698][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:699][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:699][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:699][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:699][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) [2015.08.13-19.16.38:700][714]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:699][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) [2015.08.13-19.16.38:783][719]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.13-19.16.38:700][ 0]LogExit: Exiting. [2015.08.13-19.16.38:783][719]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 50.0451648s to run UE4Editor-Cmd.exe, ExitCode=0 [2015.08.13-19.16.38:783][719]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.2.txt C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\Cook.txt [2015.08.13-19.16.38:801][720]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.2.txt [2015.08.13-19.16.38:801][720]MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND COMPLETED ********** [2015.08.13-19.16.38:801][720]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.38:801][720]MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** [2015.08.13-19.16.38:867][724]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = D:\TESTGAME\WindowsNoEditor [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = D:\Epic Games\4.8 [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = D:\Unreal Projects\Fighting_Game 4.8 - 2 [2015.08.13-19.16.38:884][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = Fighting_Game [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Fighting_Game [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = Fighting_Game [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Fighting_Game [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Fighting_Game/Fighting_Game.uproject [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ [2015.08.13-19.16.38:885][725]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** [2015.08.13-19.16.38:916][727]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.exe True [2015.08.13-19.16.38:916][727]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.exe True [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.pdb True [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.pdb True [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.map True [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.map True [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Epic Games\4.8\Engine\Binaries\Win64\BootstrapPackagedGame-Win64-Shipping.exe=True [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Intermediate\Staging [2015.08.13-19.16.38:933][728]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Build\Windows\Application.ico=True [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Intermediate\Staging Fighting_Game.exe False [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Intermediate\Staging Fighting_Game.exe False [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Extras\Redist\en-us UE4PrereqSetup_x64.exe False [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Extras\Redist\en-us UE4PrereqSetup_x64.exe False [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Build build.properties False [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Build build.properties False [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Internationalization\English * True [2015.08.13-19.16.38:949][729]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Internationalization\English * True [2015.08.13-19.16.38:966][730]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Config * True [2015.08.13-19.16.38:966][730]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Config * True [2015.08.13-19.16.38:966][730]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Stats * True [2015.08.13-19.16.38:966][730]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Stats * True [2015.08.13-19.16.38:966][730]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Slate * True [2015.08.13-19.16.38:966][730]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Slate * True [2015.08.13-19.16.38:983][731]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True [2015.08.13-19.16.38:983][731]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True [2015.08.13-19.16.38:983][731]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True [2015.08.13-19.16.38:983][731]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True [2015.08.13-19.16.38:983][731]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Plugins *.uplugin True [2015.08.13-19.16.38:983][731]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Plugins *.uplugin True [2015.08.13-19.16.39:066][736]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2 *.uproject False [2015.08.13-19.16.39:066][736]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2 *.uproject False [2015.08.13-19.16.39:066][736]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Config * True [2015.08.13-19.16.39:066][736]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Config * True [2015.08.13-19.16.39:066][736]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\Cooked\WindowsNoEditor * True [2015.08.13-19.16.39:066][736]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\Cooked\WindowsNoEditor * True [2015.08.13-19.16.39:084][737]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\Cooked\WindowsNoEditor *.json True [2015.08.13-19.16.39:084][737]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\Cooked\WindowsNoEditor *.json True [2015.08.13-19.16.39:084][737]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Slate * True [2015.08.13-19.16.39:099][738]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Slate * True [2015.08.13-19.16.39:099][738]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Shaders\StandaloneRenderer * True [2015.08.13-19.16.39:099][738]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Shaders\StandaloneRenderer * True [2015.08.13-19.16.39:099][738]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Content\Internationalization\English * True [2015.08.13-19.16.39:099][738]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Content\Internationalization\English * True [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU * True [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU * True [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenSSL * True [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenSSL * True [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteDirectory: SafeDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game.exe [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1 [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64 [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudt53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudtd53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuin53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuind53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuio53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuiod53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icule53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculed53.dll [2015.08.13-19.16.39:116][739]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculx53.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculxd53.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutu53.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutud53.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuuc53.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuucd53.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\libeay32.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\ssleay32.dll [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013 [2015.08.13-19.16.39:133][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\libeay32.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\ssleay32.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013 [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll [2015.08.13-19.16.39:134][740]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us [2015.08.13-19.16.39:384][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist [2015.08.13-19.16.39:384][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras [2015.08.13-19.16.39:384][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders [2015.08.13-19.16.39:384][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer [2015.08.13-19.16.39:384][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SplashVertexShader.glsl [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content\Paks [2015.08.13-19.16.39:385][755]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content\Paks\Fighting_Game-WindowsNoEditor.pak [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content\Paks [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest. [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PrePak_NonUFSFiles.txt [2015.08.13-19.16.39:399][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PrePak_NonUFSFilesDebug.txt [2015.08.13-19.16.39:400][756]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PrePak_UFSFiles.txt [2015.08.13-19.16.39:416][757]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Build\WindowsNoEditor\FileOpenOrder\GameOpenOrder.log=False [2015.08.13-19.16.39:416][757]MainFrameActions: Packaging (Windows (64-bit)): Project.RunUnrealPak: Running UnrealPak ******* [2015.08.13-19.16.39:433][758]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Epic Games\4.8\Engine\Binaries\Win64\UnrealPak.exe=True [2015.08.13-19.16.39:433][758]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Epic Games\4.8\Engine\Binaries\Win64\UnrealPak.exe "D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content\Paks\Fighting_Game-WindowsNoEditor.pak" -create="C:\Users\Archael\AppData\Roamin [2015.08.13-19.16.39:433][758]MainFrameActions: Packaging (Windows (64-bit)): g\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PakList_Fighting_Game-WindowsNoEditor.txt" -installed -order="D:\Unreal Projects\Fighting_Game 4.8 - 2\Build\WindowsNoEditor\FileOpenOrder\EditorOpenOrder.log" -UTF8Output [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Loading response file C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\PakList_Fighting_Game-WindowsNoEditor.txt [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/cnvalias.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/confusables.cfu Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:799][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MP.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:800][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_UM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/ibm-1047_P100-1995.cnv Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/ibm-37_P100-1995.cnv Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/keyTypeData.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfc.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfkc.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfkc_cf.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/numberingSystems.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/unames.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/uts46.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zoneinfo64.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ [2015.08.13-19.16.39:801][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/char.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/line.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/sent.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/title.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/word.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/word_POSIX.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/ucadata.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:802][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:803][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:803][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:803][780]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:816][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:817][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/supplementalData.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:818][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:819][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:820][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:821][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:822][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:823][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:823][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:823][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:823][781]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:833][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MP.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:834][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Base.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseCompat.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseDeviceProfiles.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseEditor.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseEditorKeyBindings.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseEditorLayout.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseEditorPerProjectUserSettings.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseEditorSettings.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseEngine.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseGame.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseInput.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseLightmass.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/BaseScalability.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/ConsoleVariables.ini Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/controller.vdf Dest: ../../../Engine/Config/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/Editor.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/EditorTutorials.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/Engine.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/Keywords.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/PortableObjectExport.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/PortableObjectImport.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/PropertyNames.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/RegenerateEditor.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/RegenerateEditorTutorials.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/RegenerateEngine.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/RepairData.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/ResourceFileGen.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/ToolTips.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Localization/WordCount.ini Dest: ../../../Engine/Config/Localization/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Config/Windows/WindowsEngine.ini Dest: ../../../Engine/Config/Windows/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Stats/FPSChart_Postamble.html Dest: ../../../Engine/Content/Stats/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Stats/FPSChart_Preamble.html Dest: ../../../Engine/Content/Stats/ [2015.08.13-19.16.39:835][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Stats/FPSChart_Row.html Dest: ../../../Engine/Content/Stats/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Checkerboard.png Dest: ../../../Engine/Content/Slate/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/BoxShadow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Button.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Button_Disabled.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Button_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Button_Pressed.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Check.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Checker.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Circle.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_Mode_16x.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_Separator.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_SliderHandle.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColorSpectrum.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColorWheel.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader_Arrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ComboArrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/CursorPing.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/DebugBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Delimiter.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/DownArrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Above.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Below.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Onto.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/EditableTextSelectionBackground.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/EventMessage_Default.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/GroupBorder.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/HeaderSplitterGrip.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/LastColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/NoiseBackground.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Background.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Fill.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Marquee.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_Selected_16x.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_Unselected_16x.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:836][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/RoundedSelection_16x.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Thumb.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBorderShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBorderShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowLeft.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowRight.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SearchGlass.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Selection.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Selector.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Separator.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheck.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SortDownArrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SortDownArrows.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SortUpArrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SortUpArrows.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SpinArrows.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Fill.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SplitterHandleHighlight.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/SubmenuArrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TableViewHeader.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TableViewMajorColumn.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBlockHighlightShape.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBox.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBoxLabelBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_ReadOnly.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Special.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Special_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Throbber_Piece.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Collapsed.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Expanded.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:837][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/UpArrow.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_High.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Low.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Mid.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Muted.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Off.png Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/X.PNG Dest: ../../../Engine/Content/Slate/Common/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowBackground.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowBorder.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:838][782]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowOutline.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png Dest: ../../../Engine/Content/Slate/Common/Window/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/CrashTracker/MouseCursor.png Dest: ../../../Engine/Content/Slate/CrashTracker/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/CrashTracker/Record.png Dest: ../../../Engine/Content/Slate/CrashTracker/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:851][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/DockingIndicator_Center.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/OuterDockingIndicator.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/TabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/TabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/DroidSansFallback.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/DroidSansMono.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Google_Android_License.txt Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Last Resort Font.tps Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/LastResort.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Nanum Fonts License.rtf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/NanumGothic TTF.tps Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/NanumGothic.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Bold.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Light.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Regular.ttf Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto.tps Dest: ../../../Engine/Content/Slate/Fonts/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/BackIcon.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/Cross_12x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/cursor_cardinal_cross.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/cursor_grab.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/DefaultAppIcon.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/denied_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/ellipsis_12x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/Empty_14x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:852][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/eyedropper_16px.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_Downloads_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_error_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_generic_toolbar.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_help_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_info_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_redo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_undo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/icon_warning_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/NextIcon.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/notificationlist_fail.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/notificationlist_success.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/PlusSymbol_12x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/toolbar_expand_16x.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/TrashCan.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Icons/TrashCan_Small.png Dest: ../../../Engine/Content/Slate/Icons/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Error.png Dest: ../../../Engine/Content/Slate/MessageLog/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Note.png Dest: ../../../Engine/Content/Slate/MessageLog/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Warning.png Dest: ../../../Engine/Content/Slate/MessageLog/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/Border.PNG Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/Button.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/DashedBorder.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/HyperlinkDotted.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/HyperlinkUnderline.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/Menu_Background.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/Notification_Border_Flash.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/ToolBar_Background.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/ToolTip_Background.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/ToolTip_BrightBackground.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Old/White.png Dest: ../../../Engine/Content/Slate/Old/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/BrushWireframe.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/DefaultPawn_16px.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/FlatColorSquare.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/GammaReference.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Hyperlink.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Lit.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/NewLevelBlank.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/TestRotation.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/UE4Icon.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Unlit.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Wireframe.png Dest: ../../../Engine/Content/Slate/Testing/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ [2015.08.13-19.16.39:853][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Tutorials/TutorialBorder.png Dest: ../../../Engine/Content/Slate/Tutorials/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Slate/Tutorials/TutorialShadow.png Dest: ../../../Engine/Content/Slate/Tutorials/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Content/Localization/Engine/en/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/en/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/2D/Paper2D/Paper2D.uplugin Dest: ../../../Engine/Plugins/2D/Paper2D/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/BlankPlugin/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/GitSourceControl/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/KDevelopSourceCodeAccess/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/NullSourceCodeAccess/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/PerforceSourceControl/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/SubversionSourceControl/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/UObjectPlugin/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/XCodeSourceCodeAccess/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin Dest: ../../../Engine/Plugins/Editor/EpicSurvey/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin Dest: ../../../Engine/Plugins/Editor/MacGraphicsSwitching/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin Dest: ../../../Engine/Plugins/Editor/PluginBrowser/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Editor/PluginCreator/PluginCreator.uplugin Dest: ../../../Engine/Plugins/Editor/PluginCreator/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin Dest: ../../../Engine/Plugins/Editor/SpeedTreeImporter/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin Dest: ../../../Engine/Plugins/Experimental/BlueprintStats/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin Dest: ../../../Engine/Plugins/Experimental/CharacterAI/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeEditor/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/CodeView/CodeView.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeView/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin Dest: ../../../Engine/Plugins/Experimental/HTML5Networking/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/LiveEditor/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/Phya/Phya.uplugin Dest: ../../../Engine/Plugins/Experimental/Phya/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin Dest: ../../../Engine/Plugins/Experimental/SimpleHMD/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Experimental/StructBox/StructBox.uplugin Dest: ../../../Engine/Plugins/Experimental/StructBox/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin Dest: ../../../Engine/Plugins/Media/AndroidMedia/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin Dest: ../../../Engine/Plugins/Media/AvfMedia/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin Dest: ../../../Engine/Plugins/Media/MediaPlayerEditor/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin Dest: ../../../Engine/Plugins/Media/WmfMedia/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin Dest: ../../../Engine/Plugins/Messaging/MessagingDebugger/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin Dest: ../../../Engine/Plugins/Messaging/UdpMessaging/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin Dest: ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin Dest: ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin Dest: ../../../Engine/Plugins/Runtime/Advertising/IOSTapJoy/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/IOSApsalar.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/FileLogging/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/IOSFlurry.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidMoviePlayer/ [2015.08.13-19.16.39:854][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AppleMoviePlayer/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CableComponent/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CustomMeshComponent/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/GearVR/GearVR.uplugin Dest: ../../../Engine/Plugins/Runtime/GearVR/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/LeapMotionController/LeapMotionController.uplugin Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin Dest: ../../../Engine/Plugins/Runtime/LiveEditorListenServer/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin Dest: ../../../Engine/Plugins/Runtime/OculusAudio/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin Dest: ../../../Engine/Plugins/Runtime/OculusRift/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundMod/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundVisualizations/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin Dest: ../../../Engine/Plugins/Runtime/Steam/SteamController/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin Dest: ../../../Engine/Plugins/Runtime/Steam/SteamVR/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin Dest: ../../../Engine/Plugins/Runtime/WebBrowserWidget/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsDeviceProfileSelector/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin Dest: ../../../Engine/Plugins/ScriptGeneratorPlugin/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin Dest: ../../../Engine/Plugins/ScriptPlugin/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Epic Games/4.8/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin Dest: ../../../Engine/Plugins/Slate/SlateRemote/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Fighting_Game.uproject Dest: ../../../Fighting_Game/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Config/DefaultEditor.ini Dest: ../../../Fighting_Game/Config/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Config/DefaultEditorUserSettings.ini Dest: ../../../Fighting_Game/Config/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Config/DefaultEngine.ini Dest: ../../../Fighting_Game/Config/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Config/DefaultGame.ini Dest: ../../../Fighting_Game/Config/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Config/DefaultInput.ini Dest: ../../../Fighting_Game/Config/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/GlobalShaderCache-PCD3D_SM4.bin Dest: ../../../Engine/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/GlobalShaderCache-PCD3D_SM5.bin Dest: ../../../Engine/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset Dest: ../../../Engine/Content/BasicShapes/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset Dest: ../../../Engine/Content/EditorBlueprintResources/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset Dest: ../../../Engine/Content/EditorLandscapeResources/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset Dest: ../../../Engine/Content/EditorMaterials/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset Dest: ../../../Engine/Content/EditorMaterials/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset Dest: ../../../Engine/Content/EditorMaterials/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:855][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystem [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): s/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset Dest: ../../../Engine/Content/EditorResources/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset Dest: ../../../Engine/Content/EditorResources/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset Dest: ../../../Engine/Content/EditorResources/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset Dest: ../../../Engine/Content/EditorResources/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset Dest: ../../../Engine/Content/EngineDamageTypes/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ [2015.08.13-19.16.39:856][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal 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2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset Dest: ../../../Engine/Content/EngineFonts/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset Dest: ../../../Engine/Content/EngineFonts/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ [2015.08.13-19.16.39:857][783]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset Dest: ../../../Engine/Content/EngineMeshes/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset Dest: ../../../Engine/Content/EngineMeshes/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset Dest: ../../../Engine/Content/EngineResources/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset Dest: ../../../Engine/Content/EngineSky/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:867][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset Dest: ../../../Engine/Content/EngineSounds/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset Dest: ../../../Engine/Content/EngineTireTypes/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset Dest: ../../../Engine/Content/Functions/Engine_Materi [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): alFunctions01/Opacity/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset Dest: ../../../Engine/Content/Functions/Engine_Ma [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): terialFunctions01/Shading/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset Dest: ../../../Engine/Content/Functions/Engi [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): ne_MaterialFunctions02/Utility/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap Dest: ../../../Engine/Content/Maps/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset Dest: ../../../Engine/Content/Maps/Templates/Thumbnails/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset Dest: ../../../Engine/Content/MapTemplates/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset Dest: ../../../Engine/Content/MapTemplates/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset Dest: ../../../Engine/Content/MobileResources/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset Dest: ../../../Engine/Content/MobileResources/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:868][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/Placeho [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): lderTextures/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/AssetRegistry.bin Dest: ../../../Fighting_Game/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/CookedIniVersion.txt Dest: ../../../Fighting_Game/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/GameState_New.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_BP.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_Builder.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_Training_Stage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_With_Freedom.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/CharacterName.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Character.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Controller.uasset Dest: ../../../Fighting_Game/Content/ThirdPerso [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): nBP/Blueprints/CharacterSystem/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Ability_System.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Input_System.uasset Dest: ../../../Fighting_Game/Content/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Movement_System.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Test_System.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Ability_System_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdP [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): ersonBP/Blueprints/CharacterSystem/Ken/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Act_System_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Collision_System_Ken.uasset Dest: ../../../Fighting_Game/Content/Thir [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): dPersonBP/Blueprints/CharacterSystem/Ken/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Input_System_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Movement_System_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/AttackRecoverStateEnum_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/ [2015.08.13-19.16.39:869][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/DashDirection_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/NF_AnimBP_Ken.uasset Dest: ../../../Fighting_Game/Co [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): ntent/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdP [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): ersonBP/Blueprints/CharacterSystem/Ryu/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Act_System_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPerso [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): nBP/Blueprints/CharacterSystem/Ryu/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Collision_System_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Input_System_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/AttackRecoverStateEnum_Ryu.uasset Dest: ../../../Fig [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Simple.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Special.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Distance_Checker.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): /Blueprints/Static_Bridges/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage_BP.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ryu.uasset Dest: ../../../Fighting_Game/Cont [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): ent/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_M.uasset Dest: ../../../Fighting_Game/Content/Thi [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): rdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4Man_Logo_N.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4_LOGO_CARD2.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_LOGO_CARD.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): /Character/Materials/Textures/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_MAT_MASKA.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_occlusion.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/ [2015.08.13-19.16.39:870][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin__normals.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_PhysicsAsset.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Char [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): acter/New_Fighter/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_Skeleton.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Attack_HK_AnimMontage.uasset Dest: ../../../Fight [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): ing_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_Right_End.uasset Dest: 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[2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Attack_HP_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/HP_Detect_Hit.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Attack_LK_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right_End.uasset Dest: ../../../Fighti [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): ng_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/LK_Detect_Hit.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Attack_LP2_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/LP_Detect_Hit.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Attack_MK_AnimMontage.uasset Dest: ../../../Figh [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): ting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/ [2015.08.13-19.16.39:871][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_End.uasset Dest: ../../../Fighting_G [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): ame/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right_End.uasset Dest: ../../../Figh [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): ting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/MK_Detect_Hit.uasset Dest: ../../../Fighting_Gam [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): e/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/Attack_MP_AnimMontage.uasset Dest: ../../../Fig [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): hting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_Right_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MP_Detect_Hit.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Character_Models/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Character_Models/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/ [2015.08.13-19.16.39:872][784]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy_Right.uasset Dest: ../../.. [2015.08.13-19.16.39:882][785]MainFrameActions: Packaging (Windows (64-bit)): /Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/ [2015.08.13-19.16.39:882][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Head_Heavy_Hit_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/ [2015.08.13-19.16.39:882][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/Get_Hit_Head.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/ [2015.08.13-19.16.39:882][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/Get_Hit_Head_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/Light_Hit_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Heavy_Hit_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Stomach_Light_Hit_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Loop_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Start_Left.uasset Des [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): t: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Loop_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Start_Left.uasset Dest [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): : ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Loop_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Land_Left.uasset Dest: ../../. [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): ./Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Idle_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Locomotion_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Backward_Left.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Forward_Left.uasset Dest [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): : ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Loop_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Start_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Loop_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Start_Right.uasset De [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): st: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:883][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Loop_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Right.uasset Dest: ../.. [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): /../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Land_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Idle_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Locomotion_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Backward_Right.uasset D [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): est: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Forward_Right.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_AnimMontage.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Loop.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Recover.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Start.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Loop.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Recover.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Start.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_End.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Loop.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Recover.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Start.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_End.uasset D [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): est: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Loop.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Recover.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Start.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Endless_Bridge_Map.umap Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Maps/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Maps/Training_Level.umap Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Maps/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/CubeMaterial.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Materials/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/PlanetTut_012.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Materials/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Materials/ [2015.08.13-19.16.39:884][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material_Translucent.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Mat [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): erials/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_1.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Materials/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_2.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Materials/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_3.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Materials/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Bridge.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Bump_StaticMesh.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/CubeMesh.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Ramp_StaticMesh.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/RightArm_StaticMesh.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/Meshes/Sphere_With_Socket.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/Meshes/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/85846-bokura-wa-minna-kawaisou-kawai-girls.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/DepthTest.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: D:/Unreal Projects/Fighting_Game 4.8 - 2/Saved/Cooked/WindowsNoEditor/Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/DepthTest_Inst.uasset Dest: ../../../Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/ [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added 1127 entries to add to pak file. [2015.08.13-19.16.39:885][785]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Loading pak order file D:\Unreal Projects\Fighting_Game 4.8 - 2\Build\WindowsNoEditor\FileOpenOrder\EditorOpenOrder.log... [2015.08.13-19.16.39:899][786]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Finished loading pak order file D:\Unreal Projects\Fighting_Game 4.8 - 2\Build\WindowsNoEditor\FileOpenOrder\EditorOpenOrder.log. [2015.08.13-19.16.39:899][786]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Collecting files to add to pak file... [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Collected 1127 files in 0.05s. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Paper2D.uplugin", 881 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin", 487 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin", 481 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin", 486 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin", 534 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin", 425 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin", 431 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin", 519 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin", 507 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin", 473 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin", 422 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin", 532 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin", 422 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginCreator/PluginCreator.uplugin", 511 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin", 435 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin", 370 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin", 559 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin", 449 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeView/CodeView.uplugin", 435 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin", 467 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin", 469 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Phya/Phya.uplugin", 381 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin", 438 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/StructBox/StructBox.uplugin", 425 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin", 562 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin", 672 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin", 573 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin", 720 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin", 472 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin", 632 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin", 524 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin", 546 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin", 425 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin", 623 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin", 656 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/IOSApsalar.uplugin", 561 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin", 469 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/IOSFlurry.uplugin", 558 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin", 604 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin", 555 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin", 541 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin", 412 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin", 532 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin", 562 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/GearVR/GearVR.uplugin", 499 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin", 588 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/LeapMotionController.uplugin", 527 bytes. [2015.08.13-19.16.39:949][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin", 541 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin", 512 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin", 486 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin", 545 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin", 618 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin", 468 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin", 458 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin", 568 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin", 602 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin", 591 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin", 551 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin", 545 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin", 663 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin", 599 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/cnvalias.icu", 63926 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_US_POSIX.res", 248 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/pool.res", 2960 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_US.res", 96 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en.res", 16152 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/root.res", 47856 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Base.ini", 0 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEngine.ini", 169297 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Windows/WindowsEngine.ini", 404 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseGame.ini", 2289 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseInput.ini", 15990 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditor.ini", 46095 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorPerProjectUserSettings.ini", 27089 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorSettings.ini", 5311 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorLayout.ini", 0 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorKeyBindings.ini", 5387 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseCompat.ini", 16732 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseLightmass.ini", 9215 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseScalability.ini", 6299 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseDeviceProfiles.ini", 10883 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/ConsoleVariables.ini", 1835 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Regular.ttf", 158604 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansMono.ttf", 78296 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Bold.ttf", 163448 bytes. [2015.08.13-19.16.39:950][789]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Light.ttf", 162636 bytes. [2015.08.13-19.16.39:965][790]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/Roboto.uasset", 392482 bytes. [2015.08.13-19.16.39:965][790]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset", 1169 bytes. [2015.08.13-19.16.39:965][790]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough.uasset", 82671 bytes. [2015.08.13-19.16.39:965][790]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/WhiteSquareTexture.uasset", 1548 bytes. [2015.08.13-19.16.39:965][790]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset", 3452 bytes. [2015.08.13-19.16.39:965][790]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset", 7398 bytes. [2015.08.13-19.16.39:982][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WorldGridMaterial.uasset", 5532303 bytes. [2015.08.13-19.16.39:982][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset", 8749 bytes. [2015.08.13-19.16.39:982][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset", 350597 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset", 88650 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset", 73496 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDiffuse.uasset", 700068 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset", 160117 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset", 86300 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset", 2881 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTexture.uasset", 11844 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset", 73492 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset", 37835 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset", 23453 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Actor.uasset", 88412 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Maps/Templates/Thumbnails/Default.uasset", 160966 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset", 44674 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset", 22802 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorLandscapeResources/DataLayer.uasset", 571 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset", 944 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/numberingSystems.res", 3440 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/supplementalData.res", 25516 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/pool.res", 2064 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en.res", 44732 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/root.res", 772 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Sphere.uasset", 63626 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoDistanceField.uasset", 138344 bytes. [2015.08.13-19.16.39:983][791]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset", 232075 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Trigger.uasset", 350592 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/GradientTexture0.uasset", 6536 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/Black.uasset", 1522 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset", 1198 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset", 1204 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset", 1198 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset", 1196 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset", 1012 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset", 1196 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset", 1198 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset", 1439 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset", 1186 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset", 1210 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset", 1198 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset", 1200 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset", 1194 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTextureCube.uasset", 66429 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Master.uasset", 1136 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Music.uasset", 795 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/SFX.uasset", 1158 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Normal_Attack.uasset", 805 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Special_Attack_PSM.uasset", 1190 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset", 1035 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Voice.uasset", 795 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Cylinder.uasset", 23144 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultMaterial.uasset", 1102051 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineTireTypes/DefaultTireType.uasset", 476 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/ucadata.icu", 151984 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfc.nrm", 33216 bytes. [2015.08.13-19.16.39:999][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en_US.res", 100 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en.res", 100 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/root.res", 173968 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/AICON-Red.uasset", 6354 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/AICON-Green.uasset", 6358 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset", 1515 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset", 56987 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset", 22793 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset", 38223 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset", 1131 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset", 2031 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset", 80083 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset", 225567 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset", 127494 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset", 21542 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset", 77651 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset", 137754 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset", 175766 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/GizmoMaterial.uasset", 40848 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset", 5074 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultBokeh.uasset", 22892 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset", 262850 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/MiniFont.uasset", 2720 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset", 770 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset", 11848 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset", 500 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoTiny.uasset", 78463 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset", 17325 bytes. [2015.08.13-19.16.40:000][792]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorBlueprintResources/StandardMacros.uasset", 816 bytes. [2015.08.13-19.16.40:016][793]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/BSPVertex.uasset", 1170 bytes. [2015.08.13-19.16.40:016][793]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset", 1159093 bytes. [2015.08.13-19.16.40:016][793]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/GeomMaterial.uasset", 73845 bytes. [2015.08.13-19.16.40:032][794]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset", 5005403 bytes. [2015.08.13-19.16.40:033][794]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset", 1184770 bytes. [2015.08.13-19.16.40:049][795]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset", 5122127 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset", 5043872 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset", 1170786 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset", 344308 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset", 77982 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset", 78113 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset", 78292 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset", 78350 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset", 78237 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset", 790090 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset", 5234 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset", 78176 bytes. [2015.08.13-19.16.40:066][796]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset", 190303 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset", 1399225 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/EditorBrushMaterial.uasset", 70765 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset", 4056122 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset", 211244 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset", 138374 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset", 126842 bytes. [2015.08.13-19.16.40:083][797]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset", 223235 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset", 175755 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset", 212387 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset", 2271 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset", 263095 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset", 17331 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset", 44795 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset", 2351 bytes. [2015.08.13-19.16.40:099][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset", 6551 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset", 1713 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/AnalogHat.uasset", 2337 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileControls_texture.uasset", 350789 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/BasicShapes/BasicShapeMaterial.uasset", 214478 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset", 3767 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Maps/Entry.umap", 11334 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultNormal.uasset", 1399410 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/BP_Sky_Sphere.uasset", 19253 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset", 1320 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset", 1324 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset", 1403 bytes. [2015.08.13-19.16.40:100][798]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset", 54797 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/T_Sky_Blue.uasset", 2797434 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/T_Sky_Clouds_M.uasset", 700305 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/T_Sky_Stars.uasset", 175847 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/SM_SkySphere.uasset", 206282 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/EmptyActor.uasset", 350684 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset", 3936 bytes. [2015.08.13-19.16.40:115][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/Bokeh_5Sides.uasset", 350575 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset", 1037543 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset", 6609 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset", 6942 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset", 9825 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset", 9272 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset", 66485 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset", 22905 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset", 3765 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset", 6485 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileMenu2.uasset", 350629 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset", 6493 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset", 6549 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset", 44795 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/controller.vdf", 1528 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Editor.ini", 1978 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/EditorTutorials.ini", 1195 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Engine.ini", 2019 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Keywords.ini", 1259 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectExport.ini", 1457 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectImport.ini", 1457 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PropertyNames.ini", 1292 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditor.ini", 164 bytes. [2015.08.13-19.16.40:116][799]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditorTutorials.ini", 200 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEngine.ini", 164 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RepairData.ini", 2645 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/ResourceFileGen.ini", 1552 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/ToolTips.ini", 1343 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/WordCount.ini", 1390 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/char.brk", 16424 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en.res", 432 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en_US.res", 100 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en_US_POSIX.res", 188 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/leet.res", 512 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/line.brk", 115888 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/res_index.res", 136 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/root.res", 500 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/sent.brk", 30640 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/title.brk", 15336 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/word.brk", 42200 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/word_POSIX.brk", 42216 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en_US_POSIX.res", 16020 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/leet.res", 16020 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/res_index.res", 136 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/confusables.cfu", 73248 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_001.res", 148 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_150.res", 112 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AG.res", 116 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AI.res", 116 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AU.res", 276 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BB.res", 176 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BE.res", 164 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BM.res", 176 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BS.res", 176 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BW.res", 172 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BZ.res", 172 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CA.res", 196 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CC.res", 180 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CK.res", 180 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CM.res", 116 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CX.res", 180 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_DG.res", 112 bytes. [2015.08.13-19.16.40:134][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_DM.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ER.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FJ.res", 172 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FK.res", 232 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FM.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GB.res", 3340 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GD.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GG.res", 112 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GH.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GI.res", 256 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GM.res", 172 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GY.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_HK.res", 212 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IE.res", 112 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IM.res", 112 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IN.res", 164 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IO.res", 112 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_JE.res", 112 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_JM.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KE.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KI.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KN.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KY.res", 188 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LC.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LR.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LS.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MG.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MO.res", 220 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MS.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MT.res", 216 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MU.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MW.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NA.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NF.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NG.res", 172 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NH.res", 88 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NR.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NU.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NZ.res", 216 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PG.res", 188 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PH.res", 176 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PK.res", 216 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PN.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PW.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_RH.res", 88 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_RW.res", 172 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SB.res", 188 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SC.res", 180 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SD.res", 116 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SG.res", 212 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SH.res", 224 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SL.res", 188 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SS.res", 248 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SX.res", 208 bytes. [2015.08.13-19.16.40:135][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SZ.res", 176 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TC.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TK.res", 180 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TO.res", 176 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TT.res", 196 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TV.res", 180 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TZ.res", 184 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_UG.res", 180 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VC.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VG.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VU.res", 172 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_WS.res", 172 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZA.res", 180 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZM.res", 172 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZW.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/leet.res", 44732 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/res_index.res", 952 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_001.res", 172 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_150.res", 716 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AG.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AI.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AS.res", 96 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AU.res", 2484 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BB.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BE.res", 716 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BM.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BS.res", 192 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BW.res", 692 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BZ.res", 780 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CA.res", 900 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CC.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CK.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CM.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CX.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_DG.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_DM.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ER.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FJ.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FK.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FM.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GB.res", 6228 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GD.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GG.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GH.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GI.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GM.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GU.res", 96 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GY.res", 116 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_HK.res", 10480 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IE.res", 2188 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IM.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IN.res", 700 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IO.res", 112 bytes. [2015.08.13-19.16.40:136][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_JE.res", 112 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_JM.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KE.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KI.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KN.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KY.res", 192 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LC.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LR.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LS.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MG.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MH.res", 96 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MO.res", 112 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MP.res", 96 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MS.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MT.res", 596 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MU.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MW.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NA.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NF.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NG.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NH.res", 88 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NR.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NU.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NZ.res", 2248 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PG.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PH.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PK.res", 460 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PN.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PR.res", 96 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PW.res", 192 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_RH.res", 88 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_RW.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SB.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SC.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SD.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SG.res", 1356 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SH.res", 112 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SL.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SS.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SX.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SZ.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TC.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TK.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TO.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TT.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TV.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TZ.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_UG.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_UM.res", 96 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VC.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VG.res", 112 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VI.res", 96 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VU.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_WS.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZA.res", 880 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZM.res", 116 bytes. [2015.08.13-19.16.40:137][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZW.res", 684 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/ibm-1047_P100-1995.cnv", 2686 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/ibm-37_P100-1995.cnv", 2786 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/keyTypeData.res", 1260 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en.res", 22440 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_150.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AG.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AI.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AU.res", 176 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BB.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BE.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BM.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BS.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BW.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BZ.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CC.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CK.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CM.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CX.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_DG.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_DM.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ER.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FJ.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FK.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FM.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GB.res", 600 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GD.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GG.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GH.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GI.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GM.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GY.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_HK.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IE.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IM.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IN.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IO.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_JE.res", 112 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_JM.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KE.res", 116 bytes. [2015.08.13-19.16.40:138][800]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KI.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KN.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KY.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LC.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LR.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LS.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MG.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MO.res", 112 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MS.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MT.res", 112 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MU.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MW.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NA.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NF.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NG.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NH.res", 88 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NR.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NU.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NZ.res", 112 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PG.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PH.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PK.res", 112 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PN.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PW.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_RH.res", 88 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_RW.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SB.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SC.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SD.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SG.res", 112 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SH.res", 112 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SL.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SS.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SX.res", 116 bytes. [2015.08.13-19.16.40:150][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SZ.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TC.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TK.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TO.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TT.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TV.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TZ.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_UG.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VC.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VG.res", 112 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VU.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_WS.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZA.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZM.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZW.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/leet.res", 22460 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/pool.res", 4016 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/res_index.res", 932 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/root.res", 204 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/leet.res", 16172 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfkc.nrm", 52224 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfkc_cf.nrm", 48944 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/en.res", 8800 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/leet.res", 8800 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/res_index.res", 112 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/root.res", 13620 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en.res", 7704 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_150.res", 112 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AG.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AI.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AU.res", 152 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BB.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BE.res", 112 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BM.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BS.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BW.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BZ.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CC.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CK.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CM.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CX.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_DG.res", 112 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_DM.res", 116 bytes. [2015.08.13-19.16.40:151][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ER.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FJ.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FK.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FM.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GB.res", 520 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GD.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GG.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GH.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GI.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GM.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GY.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_HK.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IE.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IM.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IN.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IO.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_JE.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_JM.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KE.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KI.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KN.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KY.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LC.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LR.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LS.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MG.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MO.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MS.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MT.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MU.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MW.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NA.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NF.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NG.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NH.res", 88 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NR.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NU.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NZ.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PG.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PH.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PK.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PN.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PW.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_RH.res", 88 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_RW.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SB.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SC.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SD.res", 116 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SG.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SH.res", 112 bytes. [2015.08.13-19.16.40:152][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SL.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SS.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SX.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SZ.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TC.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TK.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TO.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TT.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TV.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TZ.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_UG.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VC.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VG.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VU.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_WS.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZA.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZM.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZW.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/leet.res", 7704 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/pool.res", 1040 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/res_index.res", 932 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/root.res", 96 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/res_index.res", 1076 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/unames.icu", 204208 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/uts46.nrm", 55520 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en.res", 16296 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_001.res", 280 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_150.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AG.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AI.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AU.res", 488 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BB.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BE.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BM.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BS.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BW.res", 228 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BZ.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CA.res", 152 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CC.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CK.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CM.res", 228 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CX.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_DG.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_DM.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ER.res", 228 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FJ.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FK.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FM.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GB.res", 2192 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GD.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GG.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GH.res", 228 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GI.res", 112 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GM.res", 228 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GU.res", 132 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GY.res", 116 bytes. [2015.08.13-19.16.40:153][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_HK.res", 244 bytes. [2015.08.13-19.16.40:154][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IE.res", 144 bytes. [2015.08.13-19.16.40:154][801]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IM.res", 112 bytes. [2015.08.13-19.16.40:165][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IN.res", 224 bytes. [2015.08.13-19.16.40:165][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IO.res", 112 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_JE.res", 112 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_JM.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KE.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KI.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KN.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KY.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LC.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LR.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LS.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MG.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MH.res", 280 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MO.res", 280 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MP.res", 280 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MS.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MT.res", 112 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MU.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MW.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NA.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NF.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NG.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NH.res", 88 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NR.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NU.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NZ.res", 552 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PG.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PH.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PK.res", 208 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PN.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PW.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_RH.res", 88 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_RW.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SB.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SC.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SD.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SG.res", 248 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SH.res", 112 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SL.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SS.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SX.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SZ.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TC.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TK.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TO.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TT.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TV.res", 116 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TZ.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_UG.res", 228 bytes. [2015.08.13-19.16.40:166][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VC.res", 116 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VG.res", 112 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VU.res", 116 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_WS.res", 116 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZA.res", 228 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZM.res", 228 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZW.res", 228 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/leet.res", 16296 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/pool.res", 9408 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/res_index.res", 984 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/root.res", 1480 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zoneinfo64.res", 149844 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/en/Engine.locres", 437384 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Checkerboard.png", 2819 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/BoxShadow.png", 3679 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button.png", 2999 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Disabled.png", 3034 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Hovered.png", 3352 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Pressed.png", 2995 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Check.png", 2930 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox.png", 2871 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked.png", 2993 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png", 2994 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Hovered.png", 2863 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined.png", 2890 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png", 2895 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Checker.png", 2819 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Circle.png", 2843 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Mode_16x.png", 943 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Separator.png", 159 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_SliderHandle.png", 182 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorSpectrum.png", 266833 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorWheel.png", 71817 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader.png", 2837 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Arrow.png", 191 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Hovered.png", 3451 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png", 7386 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png", 7386 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ComboArrow.png", 2824 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CursorPing.png", 18245 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DebugBorder.PNG", 2840 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Delimiter.png", 2871 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DownArrow.png", 2824 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Above.png", 15666 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Below.png", 15470 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Onto.png", 15599 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EditableTextSelectionBackground.png", 2826 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EventMessage_Default.png", 3161 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png", 468 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/GroupBorder.png", 2876 bytes. [2015.08.13-19.16.40:167][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/HeaderSplitterGrip.PNG", 2815 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/LastColumnHeader_Hovered.png", 3453 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/NoiseBackground.png", 5891 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Background.png", 2992 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Fill.png", 2920 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Marquee.PNG", 3032 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Selected_16x.png", 3131 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png", 3031 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Unselected_16x.png", 16867 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RoundedSelection_16x.PNG", 2845 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png", 2784 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png", 2775 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Thumb.png", 2868 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowBottom.png", 2983 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowTop.png", 2989 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowBottom.png", 2983 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowLeft.png", 2960 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowRight.png", 2964 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowTop.png", 2989 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SearchGlass.PNG", 3033 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selection.png", 2802 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selector.png", 2815 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Separator.png", 2812 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheck.png", 2929 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox.png", 2838 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked.png", 2975 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png", 2948 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Hovered.png", 2836 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png", 2858 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png", 2854 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrow.png", 2811 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrows.png", 1217 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrow.png", 2808 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrows.png", 1220 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SpinArrows.png", 2886 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox.PNG", 2873 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill.png", 3019 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png", 3054 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Hovered.png", 2944 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SplitterHandleHighlight.png", 2802 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SubmenuArrow.png", 2833 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewHeader.png", 3072 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewMajorColumn.png", 320 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape.png", 2827 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png", 2843 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox.png", 2874 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Hovered.png", 2877 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_ReadOnly.png", 2851 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special.png", 2898 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special_Hovered.png", 2975 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBoxLabelBorder.PNG", 2871 bytes. [2015.08.13-19.16.40:168][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Throbber_Piece.png", 2928 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed.png", 2838 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png", 2833 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded.png", 2830 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png", 2837 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/UpArrow.png", 2827 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_High.png", 3037 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Low.png", 2985 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Mid.png", 3011 bytes. [2015.08.13-19.16.40:169][802]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Muted.png", 3098 bytes. [2015.08.13-19.16.40:184][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Off.png", 2933 bytes. [2015.08.13-19.16.40:184][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBackground.png", 3051 bytes. [2015.08.13-19.16.40:184][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBorder.png", 15445 bytes. [2015.08.13-19.16.40:184][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png", 3757 bytes. [2015.08.13-19.16.40:184][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png", 786 bytes. [2015.08.13-19.16.40:184][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png", 765 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png", 3100 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png", 3144 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png", 394 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png", 389 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png", 3076 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png", 3113 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png", 367 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png", 355 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png", 3246 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png", 480 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png", 470 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowOutline.png", 2827 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle.png", 2918 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png", 2883 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png", 2823 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/X.PNG", 2945 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/MouseCursor.png", 318 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/Record.png", 2000 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Active.png", 3549 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_ColorOverlay.png", 3192 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Foreground.png", 3549 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Hovered.png", 3401 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Inactive.png", 3390 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabContentArea.png", 2843 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabWellSeparator.png", 2799 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Hovered.png", 3106 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Normal.png", 2906 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Pressed.png", 3027 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/DockingIndicator_Center.png", 3805 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/OuterDockingIndicator.png", 15593 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png", 2828 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png", 2829 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png", 2868 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Active.png", 2866 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_ColorOverlay.png", 2961 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Foreground.png", 2832 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Hovered.png", 2838 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Inactive.png", 2838 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabContentArea.png", 2826 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabWellSeparator.png", 2802 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansFallback.ttf", 3939852 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Google_Android_License.txt", 710 bytes. [2015.08.13-19.16.40:185][803]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Last Resort Font.tps", 1247 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/LastResort.ttf", 5395052 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Nanum Fonts License.rtf", 204849 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic TTF.tps", 864 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic.ttf", 4343844 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto.tps", 804 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/BackIcon.png", 3066 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Cross_12x.png", 2895 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_cardinal_cross.png", 400 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_grab.png", 2888 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/DefaultAppIcon.png", 1489 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/denied_16x.png", 3024 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/ellipsis_12x.png", 2835 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Empty_14x.png", 2823 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/eyedropper_16px.png", 2870 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_Downloads_16x.png", 3012 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_error_16x.png", 1368 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_generic_toolbar.png", 6172 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_help_16x.png", 435 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_info_16x.png", 719 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_redo_16px.png", 3007 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png", 3329 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png", 3439 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png", 5660 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_undo_16px.png", 3009 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_warning_16x.png", 733 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/NextIcon.png", 3061 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_fail.png", 274 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_success.png", 3190 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/PlusSymbol_12x.png", 2854 bytes. [2015.08.13-19.16.40:217][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/toolbar_expand_16x.png", 2885 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan.png", 5568 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan_Small.png", 3447 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Error.png", 3235 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Note.png", 2900 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Warning.png", 2964 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Border.PNG", 2853 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Button.png", 3007 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/DashedBorder.png", 2935 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkDotted.png", 2812 bytes. [2015.08.13-19.16.40:218][805]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkUnderline.png", 2814 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background.png", 2901 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png", 350 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Notification_Border_Flash.png", 15017 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolBar_Background.png", 3017 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_Background.png", 2963 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_BrightBackground.png", 1112 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/White.png", 2791 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/BrushWireframe.png", 3282 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/DefaultPawn_16px.png", 37370 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/FlatColorSquare.png", 2791 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf", 166320 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf", 165864 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf", 160736 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/GammaReference.png", 1155 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Hyperlink.png", 303 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Lit.png", 3487 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/NewLevelBlank.png", 3533 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/TestRotation.png", 854 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/UE4Icon.png", 7992 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Unlit.png", 3440 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Wireframe.png", 3368 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialBorder.png", 3785 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialShadow.png", 3382 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Postamble.html", 96 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Preamble.html", 4675 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Row.html", 3830 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-PCD3D_SM4.bin", 1414230 bytes. [2015.08.13-19.16.40:234][806]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-PCD3D_SM5.bin", 2604569 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/AssetRegistry.bin", 3780609 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Config/DefaultEditor.ini", 251 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Config/DefaultEditorUserSettings.ini", 70 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Config/DefaultEngine.ini", 192572 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Config/DefaultGame.ini", 506 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Config/DefaultInput.ini", 5750 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_BP.uasset", 24542 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Bridge_BP/Bridge_Builder.uasset", 24023 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_Training_Stage.uasset", 37881 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CameraTypes/Camera_With_Freedom.uasset", 24234 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Ability_System.uasset", 6103 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Collision_System.uasset", 3712 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Input_System.uasset", 4735 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Movement_System.uasset", 4753 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Base_Components/Test_System.uasset", 2190 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/CharacterName.uasset", 933 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Character.uasset", 24718 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Fighter_Controller.uasset", 2993 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Ability_System_Ken.uasset", 211769 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Act_System_Ken.uasset", 2029 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/AttackRecoverStateEnum_Ken.uasset", 1414 bytes. [2015.08.13-19.16.40:250][807]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/DashDirection_Ken.uasset", 1197 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Animation_System/NF_AnimBP_Ken.uasset", 176520 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Collision_System_Ken.uasset", 25014 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Input_System_Ken.uasset", 48901 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ken/Movement_System_Ken.uasset", 47538 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Ability_System_Ryu.uasset", 211144 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Act_System_Ryu.uasset", 2029 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/AttackRecoverStateEnum_Ryu.uasset", 1414 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/DashDirection_Ryu.uasset", 1197 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Animation_System/NF_AnimBP_Ryu.uasset", 176575 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Collision_System_Ryu.uasset", 24205 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Input_System_Ryu.uasset", 48901 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/CharacterSystem/Ryu/Movement_System_Ryu.uasset", 47588 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/GameState_New.uasset", 2155 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Simple.uasset", 30417 bytes. [2015.08.13-19.16.40:266][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Bridge_Special.uasset", 50021 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Static_Bridges/Distance_Checker.uasset", 16718 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset", 13841 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage.uasset", 507404 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Blueprints/Training_Stage_BPs/Training_Stage_BP.uasset", 3914 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ken.uasset", 17081 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_Body_Ryu.uasset", 17085 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ken.uasset", 2414 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/M_UE4Man_ChestLogo_Ryu.uasset", 2628 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M.uasset", 802299 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ken.uasset", 2215 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Logo_M_Inst_Ryu.uasset", 2254 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ken.uasset", 2268 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_Inst_Ryu.uasset", 2268 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/Main_Body_M.uasset", 497687 bytes. [2015.08.13-19.16.40:267][808]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4_LOGO_CARD2.uasset", 1399258 bytes. [2015.08.13-19.16.40:283][809]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/New_Simple_Materials/UE4Man_Logo_N.uasset", 350843 bytes. [2015.08.13-19.16.40:283][809]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_LOGO_CARD.uasset", 350712 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin__normals.uasset", 5593793 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_MAT_MASKA.uasset", 700225 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/Materials/Textures/UE4_Mannequin_occlusion.uasset", 175905 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Attack_HK_AnimMontage.uasset", 9614 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick.uasset", 25255 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_End.uasset", 7133 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_Right.uasset", 25267 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/Heavy_Kick_Right_End.uasset", 7145 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_a1.uasset", 4718 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Kick/HK_Detect_Hit_A2.uasset", 4718 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Attack_HP_AnimMontage.uasset", 8356 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch.uasset", 14506 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_End.uasset", 7136 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right.uasset", 14518 bytes. [2015.08.13-19.16.40:300][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/Heavy_Punch_Right_End.uasset", 7148 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Heavy_Punch/HP_Detect_Hit.uasset", 4709 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Attack_LK_AnimMontage.uasset", 9372 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left.uasset", 18401 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Left_End.uasset", 7143 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right.uasset", 18163 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/Light_Kick_Right_End.uasset", 7145 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Kick/LK_Detect_Hit.uasset", 4707 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Attack_LP2_AnimMontage.uasset", 8673 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch.uasset", 8734 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_End.uasset", 7136 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right.uasset", 8746 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/Light_Punch_Right_End.uasset", 7148 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Light_Punch/LP_Detect_Hit.uasset", 4709 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Attack_MK_AnimMontage.uasset", 8356 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick.uasset", 11230 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_End.uasset", 7136 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right.uasset", 11242 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/Medium_Kick_Right_End.uasset", 7148 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Kick/MK_Detect_Hit.uasset", 4709 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/Attack_MP_AnimMontage.uasset", 8364 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch.uasset", 11351 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_End.uasset", 7137 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_Right.uasset", 11363 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MediumPunch_Right_End.uasset", 7149 bytes. [2015.08.13-19.16.40:301][810]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Attack_Animations/Medium_Punch/MP_Detect_Hit.uasset", 4711 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Character_Models/Ken.uasset", 2172255 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Character_Models/Ryu.uasset", 2172255 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy.uasset", 23150 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Get_Hit_Head_Heavy_Right.uasset", 23162 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Heavy/Head_Heavy_Hit_AnimMontage.uasset", 4467 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/Get_Hit_Head.uasset", 25238 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/Get_Hit_Head_Right.uasset", 22850 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Head_Light/Light_Hit_AnimMontage.uasset", 4418 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Left.uasset", 25257 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Get_Hit_Stomach_Right.uasset", 22859 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Heavy/Heavy_Hit_AnimMontage.uasset", 4465 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Left.uasset", 25269 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Get_Hit_Stomach_Light_Right.uasset", 22871 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/GetHit_Animations/To_Stomach_Light/Stomach_Light_Hit_AnimMontage.uasset", 4513 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Loop_Left.uasset", 5471 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Backward_Start_Left.uasset", 11713 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Loop_Left.uasset", 5469 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Forward_Start_Left.uasset", 11951 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Left.uasset", 11753 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Idle_Loop_Left.uasset", 5463 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Jump/Jump_Land_Left.uasset", 16253 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Idle_Left.uasset", 37129 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Locomotion_Left.uasset", 3057 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Backward_Left.uasset", 9787 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Left/Locomotion/Walk_Forward_Left.uasset", 10025 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Loop_Right.uasset", 5474 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Backward_Start_Right.uasset", 12436 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Loop_Right.uasset", 5472 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Forward_Start_Right.uasset", 12434 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Loop_Right.uasset", 5466 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Idle_Right.uasset", 11756 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Jump/Jump_Land_Right.uasset", 16016 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Idle_Right.uasset", 37132 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Locomotion_Right.uasset", 3069 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Backward_Right.uasset", 9790 bytes. [2015.08.13-19.16.40:317][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/Character_at_Right/Locomotion/Walk_Forward_Right.uasset", 10028 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_AnimMontage.uasset", 9284 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_End.uasset", 12434 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Loop.uasset", 5476 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Recover.uasset", 8722 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Left/Dash_Backward_Left_Start.uasset", 15960 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_End.uasset", 12437 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Loop.uasset", 5479 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Recover.uasset", 8725 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Backwards_Right/Dash_Backward_Right_Start.uasset", 15963 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_End.uasset", 11710 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Loop.uasset", 5472 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Recover.uasset", 8718 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Left/Dash_Forward_Left_Start.uasset", 15236 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_End.uasset", 11713 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Loop.uasset", 5475 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Recover.uasset", 8721 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/Movement_Animations/NewDash/Dash_Forward_Right/Dash_Forward_Right_Start.uasset", 15239 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_PhysicsAsset.uasset", 28160 bytes. [2015.08.13-19.16.40:318][811]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Character/New_Fighter/NF_Skeleton.uasset", 9959 bytes. [2015.08.13-19.16.40:350][813]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Maps/Endless_Bridge_Map.umap", 8764242 bytes. [2015.08.13-19.16.40:350][813]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Maps/Training_Level.umap", 22809 bytes. [2015.08.13-19.16.40:350][813]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/CubeMaterial.uasset", 233737 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/PlanetTut_012.uasset", 2797256 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material.uasset", 347152 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/Spechul_Material_Translucent.uasset", 542865 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_1.uasset", 214563 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_2.uasset", 217651 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Materials/Training_Stage_Mat_3.uasset", 216950 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/Bridge.uasset", 545596 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/Bump_StaticMesh.uasset", 7802 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/CubeMesh.uasset", 5581 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset", 7337 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.uasset", 23452 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/Ramp_StaticMesh.uasset", 6442 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/RightArm_StaticMesh.uasset", 7339 bytes. [2015.08.13-19.16.40:366][814]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/Meshes/Sphere_With_Socket.uasset", 104161 bytes. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/85846-bokura-wa-minna-kawaisou-kawai-girls.uasset", 1037648 bytes. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/DepthTest.uasset", 40465 bytes. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Content/ThirdPersonBP/PostProcessMaterial/DepthTest_Inst.uasset", 1409 bytes. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/CookedIniVersion.txt", 17382 bytes. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Fighting_Game/Fighting_Game.uproject", 92 bytes. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added 1127 files, 106126458 bytes total, time 0.43s. [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.955675s to run UnrealPak.exe, ExitCode=0 [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): Project.CreatePak: UnrealPak Done ******* [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\FinalCopy_NonUFSFiles.txt [2015.08.13-19.16.40:383][815]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\FinalCopy_UFSFiles.txt [2015.08.13-19.16.40:399][816]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt [2015.08.13-19.16.40:399][816]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64 [2015.08.13-19.16.40:399][816]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\Win64\CrashReportClient.exe D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\CrashReportClient.exe [2015.08.13-19.16.40:566][826]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.exe [2015.08.13-19.16.41:866][904]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Intermediate\Staging\Fighting_Game.exe D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game.exe [2015.08.13-19.16.41:866][904]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us [2015.08.13-19.16.41:866][904]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe [2015.08.13-19.16.42:149][921]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013 [2015.08.13-19.16.42:149][921]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll [2015.08.13-19.16.42:265][928]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3GpuPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3GpuPROFILE_x64.dll [2015.08.13-19.16.43:033][974]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\Phys [2015.08.13-19.16.43:033][974]MainFrameActions: Packaging (Windows (64-bit)): X-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll [2015.08.13-19.16.43:202][984]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\Phy [2015.08.13-19.16.43:202][984]MainFrameActions: Packaging (Windows (64-bit)): sX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll [2015.08.13-19.16.43:202][984]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll [2015.08.13-19.16.43:202][984]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysXDevice64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysXDevice64.dll [2015.08.13-19.16.43:216][985]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013 [2015.08.13-19.16.43:216][985]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll [2015.08.13-19.16.43:382][995]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll [2015.08.13-19.16.43:416][997]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll [2015.08.13-19.16.43:466][ 0]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll [2015.08.13-19.16.43:466][ 0]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APE [2015.08.13-19.16.43:467][ 0]MainFrameActions: Packaging (Windows (64-bit)): X-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll [2015.08.13-19.16.43:499][ 2]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX [2015.08.13-19.16.43:499][ 2]MainFrameActions: Packaging (Windows (64-bit)): -1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll [2015.08.13-19.16.43:533][ 4]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 [2015.08.13-19.16.43:533][ 4]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll [2015.08.13-19.16.43:533][ 4]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013 [2015.08.13-19.16.43:533][ 4]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_ [2015.08.13-19.16.43:533][ 4]MainFrameActions: Packaging (Windows (64-bit)): 64.dll [2015.08.13-19.16.43:565][ 6]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvor [2015.08.13-19.16.43:565][ 6]MainFrameActions: Packaging (Windows (64-bit)): bisfile_64.dll [2015.08.13-19.16.43:565][ 6]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 [2015.08.13-19.16.43:565][ 6]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll [2015.08.13-19.16.43:583][ 7]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 [2015.08.13-19.16.43:583][ 7]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\open [2015.08.13-19.16.43:583][ 7]MainFrameActions: Packaging (Windows (64-bit)): vr_api.dll [2015.08.13-19.16.43:583][ 7]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64 [2015.08.13-19.16.43:583][ 7]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll [2015.08.13-19.16.43:583][ 7]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Checkerboard.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Checkerboard.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\BoxShadow.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\BoxShadow.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Button.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Button.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Button_Disabled.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Button_Disabled.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Button_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Button_Hovered.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Button_Pressed.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Button_Pressed.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Check.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Check.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CheckBox.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CheckBox.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CheckBox_Checked.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CheckBox_Checked.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CheckBox_Checked_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CheckBox_Checked_Hovered.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CheckBox_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CheckBox_Hovered.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CheckBox_Undetermined.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CheckBox_Undetermined.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CheckBox_Undetermined_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CheckBox_Undetermined_Hovered.p [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): ng [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Checker.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Checker.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Circle.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Circle.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColorPicker_Mode_16x.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColorPicker_Mode_16x.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColorPicker_Separator.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColorPicker_Separator.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColorPicker_SliderHandle.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColorPicker_SliderHandle.png [2015.08.13-19.16.43:602][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColorSpectrum.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColorSpectrum.png [2015.08.13-19.16.43:603][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColorWheel.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColorWheel.png [2015.08.13-19.16.43:603][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColumnHeader.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColumnHeader.png [2015.08.13-19.16.43:603][ 8]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColumnHeaderMenuButton_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColumnHeaderMenuButton_Hovered [2015.08.13-19.16.43:603][ 8]MainFrameActions: Packaging (Windows (64-bit)): .png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColumnHeaderMenuButton_Normal.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColumnHeaderMenuButton_Normal.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColumnHeader_Arrow.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColumnHeader_Arrow.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ColumnHeader_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ColumnHeader_Hovered.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\ComboArrow.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\ComboArrow.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\CursorPing.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\CursorPing.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\DebugBorder.PNG D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\DebugBorder.PNG [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Delimiter.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Delimiter.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\DownArrow.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\DownArrow.png [2015.08.13-19.16.43:616][ 9]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\DropZoneIndicator_Above.png D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\UpArrow.png [2015.08.13-19.16.43:666][ 12]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\VolumeControl_High.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\VolumeControl_High.png [2015.08.13-19.16.43:666][ 12]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\VolumeControl_Low.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\VolumeControl_Low.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\VolumeControl_Mid.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\VolumeControl_Mid.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\VolumeControl_Muted.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\VolumeControl_Muted.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\VolumeControl_Off.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\VolumeControl_Off.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\X.PNG D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\X.PNG [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowBackground.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowBackground.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowBorder.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowBorder.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Close_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Close_Hovered.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Close_Normal.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Close_No [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): rmal.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Close_Pressed.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Close_P [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): ressed.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Disabled.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Max [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): imize_Disabled.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Hovered.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Normal.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Normal.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Pressed.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Maxi [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): mize_Pressed.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Disabled.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Disabled.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Hovered.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Normal.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Minim [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): ize_Normal.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Pressed.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Pressed.png [2015.08.13-19.16.43:683][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Restore_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Resto [2015.08.13-19.16.43:684][ 13]MainFrameActions: Packaging (Windows (64-bit)): re_Hovered.png [2015.08.13-19.16.43:684][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Restore_Normal.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Restor [2015.08.13-19.16.43:684][ 13]MainFrameActions: Packaging (Windows (64-bit)): e_Normal.png [2015.08.13-19.16.43:684][ 13]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowButton_Restore_Pressed.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Restore_Pressed.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowOutline.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowOutline.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowTitle.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowTitle.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowTitle_Flashing.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowTitle_Flashing.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Common\Window\WindowTitle_Inactive.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowTitle_Inactive.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\CrashTracker [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\CrashTracker\MouseCursor.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\CrashTracker\MouseCursor.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\CrashTracker\Record.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\CrashTracker\Record.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTabContentArea.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTabContentArea.png [2015.08.13-19.16.43:699][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTabWellSeparator.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTabWellSeparator.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTab_Active.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTab_Active.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTab_ColorOverlay.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTab_ColorOverlay.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTab_Foreground.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTab_Foreground.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTab_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTab_Hovered.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\AppTab_Inactive.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTab_Inactive.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\CloseApp_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\CloseApp_Hovered.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\CloseApp_Normal.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\CloseApp_Normal.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\CloseApp_Pressed.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\CloseApp_Pressed.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\DockingIndicator_Center.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\DockingIndicator_Center.png [2015.08.13-19.16.43:700][ 14]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\OuterDockingIndicator.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\OuterDockingIndicator.png [2015.08.13-19.16.43:716][ 15]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\ShowTabwellButton_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\TabWellSeparator.png [2015.08.13-19.16.43:716][ 15]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\Tab_Active.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Active.png [2015.08.13-19.16.43:716][ 15]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\Tab_ColorOverlay.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_ColorOverlay.png [2015.08.13-19.16.43:716][ 15]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\Tab_Foreground.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Foreground.png [2015.08.13-19.16.43:716][ 15]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Docking\Tab_Hovered.png D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\BackIcon.png [2015.08.13-19.16.43:733][ 16]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\Cross_12x.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\Cross_12x.png [2015.08.13-19.16.43:733][ 16]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\cursor_cardinal_cross.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\cursor_cardinal_cross.png [2015.08.13-19.16.43:733][ 16]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\cursor_grab.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\cursor_grab.png [2015.08.13-19.16.43:733][ 16]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\DefaultAppIcon.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\DefaultAppIcon.png [2015.08.13-19.16.43:733][ 16]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\denied_16x.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\denied_16x.png [2015.08.13-19.16.43:749][ 17]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\ellipsis_12x.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\ellipsis_12x.png [2015.08.13-19.16.43:749][ 17]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\Empty_14x.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\Empty_14x.png [2015.08.13-19.16.43:749][ 17]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Icons\eyedropper_16px.png D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\Notification_Border_Flash.png [2015.08.13-19.16.43:833][ 22]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Old\ToolBar_Background.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\ToolBar_Background.png [2015.08.13-19.16.43:833][ 22]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Old\ToolTip_Background.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\ToolTip_Background.png [2015.08.13-19.16.43:833][ 22]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Old\ToolTip_BrightBackground.png D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\ToolTip_BrightBackground.png [2015.08.13-19.16.43:850][ 23]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Slate\Old\White.png D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_FK.res [2015.08.13-19.16.44:066][ 36]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_FM.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:066][ 36]MainFrameActions: Packaging (Windows (64-bit)): FM.res [2015.08.13-19.16.44:066][ 36]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_GB.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:066][ 36]MainFrameActions: Packaging (Windows (64-bit)): GB.res [2015.08.13-19.16.44:066][ 36]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_GD.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_GI.res [2015.08.13-19.16.44:082][ 37]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_GM.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_GM.res [2015.08.13-19.16.44:082][ 37]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_GY.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:082][ 37]MainFrameActions: Packaging (Windows (64-bit)): GY.res [2015.08.13-19.16.44:082][ 37]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_HK.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:083][ 37]MainFrameActions: Packaging (Windows (64-bit)): JM.res [2015.08.13-19.16.44:083][ 37]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_KE.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:083][ 37]MainFrameActions: Packaging (Windows (64-bit)): KE.res [2015.08.13-19.16.44:083][ 37]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_KI.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:083][ 37]MainFrameActions: Packaging (Windows (64-bit)): KI.res [2015.08.13-19.16.44:083][ 37]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_KN.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_MU.res [2015.08.13-19.16.44:099][ 38]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_MW.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_MW.res [2015.08.13-19.16.44:099][ 38]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_NA.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_NA.res [2015.08.13-19.16.44:099][ 38]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_NF.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:116][ 39]MainFrameActions: Packaging (Windows (64-bit)): SL.res [2015.08.13-19.16.44:116][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_SS.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:116][ 39]MainFrameActions: Packaging (Windows (64-bit)): SS.res [2015.08.13-19.16.44:116][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_SX.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:116][ 39]MainFrameActions: Packaging (Windows (64-bit)): SX.res [2015.08.13-19.16.44:116][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_SZ.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_TO.res [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_TT.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): TT.res [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_TV.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): TV.res [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_TZ.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_TZ.res [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_UG.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_ [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): UG.res [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_VC.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\curr\en_VC.res [2015.08.13-19.16.44:117][ 39]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\curr\en_VG.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_CM.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_CX.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_CX.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_DG.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_ [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): DG.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_DM.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_FK.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_FM.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_ [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): FM.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_GB.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_GB.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_GD.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_HK.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_IE.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_ [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): IE.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_IM.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\lang\en_IM.res [2015.08.13-19.16.44:149][ 41]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\lang\en_IN.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_NR.res [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_NU.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_NU.res [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_NZ.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_NZ.res [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_PG.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): \en_PG.res [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_PH.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_PH.res [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_PK.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_PK.res [2015.08.13-19.16.44:249][ 47]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_PN.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_SL.res [2015.08.13-19.16.44:266][ 48]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_SS.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region [2015.08.13-19.16.44:266][ 48]MainFrameActions: Packaging (Windows (64-bit)): \en_SS.res [2015.08.13-19.16.44:266][ 48]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_SX.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\region\en_SX.res [2015.08.13-19.16.44:266][ 48]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\region\en_SZ.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_AU.res [2015.08.13-19.16.44:283][ 49]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_BB.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:283][ 49]MainFrameActions: Packaging (Windows (64-bit)): BB.res [2015.08.13-19.16.44:283][ 49]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_BE.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_BE.res [2015.08.13-19.16.44:283][ 49]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_BM.res D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_RH.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_RW.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_RW.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SB.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SB.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SC.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SC.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SD.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): SD.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SG.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SG.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SH.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SH.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SL.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SL.res [2015.08.13-19.16.44:333][ 52]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SS.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SS.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SX.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): SX.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_SZ.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_SZ.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_TC.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_TC.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_TK.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): TK.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_TO.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_TO.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_TT.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_TT.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_TV.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_TV.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_TZ.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): TZ.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_UG.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_UG.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_VC.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_VC.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_VG.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): VG.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_VU.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): VU.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_WS.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_WS.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_ZA.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ZA.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_ZM.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ZM.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\en_ZW.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\en_ [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): ZW.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\leet.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\leet.res [2015.08.13-19.16.44:349][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\pool.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\pool [2015.08.13-19.16.44:350][ 53]MainFrameActions: Packaging (Windows (64-bit)): .res [2015.08.13-19.16.44:350][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\res_index.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\res_index.res [2015.08.13-19.16.44:350][ 53]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Content\Internationalization\English\icudt53l\zone\root.res D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Internationalization\icudt53l\zone\root.res [2015.08.13-19.16.44:365][ 54]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:365][ 54]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudt53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:365][ 54]MainFrameActions: Packaging (Windows (64-bit)): \icudt53.dll [2015.08.13-19.16.44:365][ 54]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudtd53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudtd53.dll [2015.08.13-19.16.44:365][ 54]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuin53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:365][ 54]MainFrameActions: Packaging (Windows (64-bit)): \icuin53.dll [2015.08.13-19.16.44:398][ 56]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuind53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuind53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuio53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): \icuio53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuiod53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuiod53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icule53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icule53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculed53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculed53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculx53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): \iculx53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculxd53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculxd53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutu53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): \icutu53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutud53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutud53.dll [2015.08.13-19.16.44:432][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuuc53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuuc53.dll [2015.08.13-19.16.44:482][ 61]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuucd53.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuucd53.dll [2015.08.13-19.16.44:500][ 62]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012 [2015.08.13-19.16.44:516][ 63]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\libeay32.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\libeay32.dll [2015.08.13-19.16.44:549][ 65]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\ssleay32.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\ssleay32.dll [2015.08.13-19.16.44:549][ 65]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013 [2015.08.13-19.16.44:549][ 65]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\libeay32.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\libeay32.dll [2015.08.13-19.16.44:566][ 66]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\ssleay32.dll D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\ssleay32.dll [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt=True [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt C:\Users\Archael\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+4.8\Manifest_NonUFSFiles.txt [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.44:583][ 67]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = D:\TESTGAME\WindowsNoEditor [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = D:\Epic Games\4.8 [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = D:\Unreal Projects\Fighting_Game 4.8 - 2 [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = Fighting_Game [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Fighting_Game [2015.08.13-19.16.44:584][ 67]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = Fighting_Game [2015.08.13-19.16.44:599][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Fighting_Game [2015.08.13-19.16.44:599][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Fighting_Game/Fighting_Game.uproject [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.Package: ********** PACKAGE COMMAND STARTED ********** [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.PrintRunTime: Run: Total 50s to run UE4Editor-Cmd.exe [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.PrintRunTime: Run: Total 0s to run UnrealPak.exe [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.Package: ********** PACKAGE COMMAND COMPLETED ********** [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.Archive: ********** ARCHIVE COMMAND STARTED ********** [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = D:\TESTGAME\WindowsNoEditor [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = D:\Epic Games\4.8 [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = D:\Unreal Projects\Fighting_Game 4.8 - 2 [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Fighting_Game/Fighting_Game.uproject [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor * True [2015.08.13-19.16.44:600][ 68]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor * True [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game.exe D:\TESTGAME\WindowsNoEditor\Fighting_Game.exe [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt D:\TESTGAME\WindowsNoEditor\Manifest_NonUFSFiles.txt [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013 [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudt53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudt53.dll [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudtd53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icudtd53.dll [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuin53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Wi [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): n64\VS2013\icuin53.dll [2015.08.13-19.16.44:650][ 71]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuind53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuind53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuio53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuio53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuiod53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\W [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): in64\VS2013\icuiod53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icule53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Wi [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): n64\VS2013\icule53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculed53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculed53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculx53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculx53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculxd53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\iculxd53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutu53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutu53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icutud53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\W [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): in64\VS2013\icutud53.dll [2015.08.13-19.16.44:667][ 72]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuuc53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuuc53.dll [2015.08.13-19.16.44:685][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuucd53.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2013\icuucd53.dll [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012 [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\libeay32.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\li [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): beay32.dll [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\ssleay32.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2012\ssleay32.dll [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013 [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\libeay32.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\li [2015.08.13-19.16.44:686][ 73]MainFrameActions: Packaging (Windows (64-bit)): beay32.dll [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\ssleay32.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenSSL\Win64\VS2013\ssleay32.dll [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013 [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\ [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll [2015.08.13-19.16.44:700][ 74]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll [2015.08.13-19.16.44:717][ 75]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\Ph [2015.08.13-19.16.44:717][ 75]MainFrameActions: Packaging (Windows (64-bit)): ysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll [2015.08.13-19.16.44:717][ 75]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll [2015.08.13-19.16.44:717][ 75]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll [2015.08.13-19.16.44:717][ 75]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013 [2015.08.13-19.16.44:717][ 75]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Restore_Pressed.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowButton_Restore_Pressed.png [2015.08.13-19.16.45:716][135]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowOutline.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowOutline.png [2015.08.13-19.16.45:716][135]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowTitle.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Common\Window\WindowTitle.png [2015.08.13-19.16.45:716][135]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\CrashTracker\Record.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\CrashTracker\Record.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTabContentArea.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\AppTabContentArea.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\AppTabWellSeparator.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\AppTabWellSeparator.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\ShowTabwellButton_Normal.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\ShowTabwellButton_Normal.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\ShowTabwellButton_Pressed.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\ShowTabwellButton_Pressed.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\TabContentArea.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\TabContentArea.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\TabWellSeparator.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\TabWellSeparator.png [2015.08.13-19.16.45:733][136]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Active.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Active.png [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_ColorOverlay.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_ColorOverlay.png [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Foreground.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Foreground.png [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Hovered.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Hovered.png [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Inactive.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Docking\Tab_Inactive.png [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\DroidSansFallback.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\DroidSansFallback.ttf [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\DroidSansMono.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\DroidSansMono.ttf [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Google_Android_License.txt D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Google_Android_License.txt [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Last Resort Font.tps D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Last Resort Font.tps [2015.08.13-19.16.45:749][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\LastResort.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\LastResort.ttf [2015.08.13-19.16.45:750][137]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Nanum Fonts License.rtf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Nanum Fonts License.rtf [2015.08.13-19.16.45:799][140]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\NanumGothic TTF.tps D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\NanumGothic TTF.tps [2015.08.13-19.16.45:799][140]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\NanumGothic.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\NanumGothic.ttf [2015.08.13-19.16.45:815][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto-Bold.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto-Bold.ttf [2015.08.13-19.16.45:816][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto-Light.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto-Light.ttf [2015.08.13-19.16.45:816][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto-Regular.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto-Regular.ttf [2015.08.13-19.16.45:816][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto.tps D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Fonts\Roboto.tps [2015.08.13-19.16.45:816][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Icons [2015.08.13-19.16.45:816][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\BackIcon.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Icons\BackIcon.png [2015.08.13-19.16.45:816][141]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\TrashCan.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Icons\TrashCan.png [2015.08.13-19.16.45:833][142]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Icons\TrashCan_Small.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Icons\TrashCan_Small.png [2015.08.13-19.16.45:833][142]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\MessageLog [2015.08.13-19.16.45:833][142]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\MessageLog\Log_Error.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\MessageLog\Log_Error.png [2015.08.13-19.16.45:833][142]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\ToolBar_Background.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Old\ToolBar_Background.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\ToolTip_Background.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Old\ToolTip_Background.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\ToolTip_BrightBackground.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Old\ToolTip_BrightBackground.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Old\White.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Old\White.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 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2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Hyperlink.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Hyperlink.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Lit.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Lit.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\NewLevelBlank.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\NewLevelBlank.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\TestRotation.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\TestRotation.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\UE4Icon.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\UE4Icon.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Unlit.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Unlit.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Wireframe.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Wireframe.png [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts\Roboto-BlackItalic.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts\Roboto-BlackItalic [2015.08.13-19.16.45:850][143]MainFrameActions: Packaging (Windows (64-bit)): .ttf [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts\Roboto-BoldItalic.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts\Roboto-BoldItalic.t [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): tf [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts\Roboto-Italic.ttf D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Testing\Fonts\Roboto-Italic.ttf [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Tutorials [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Tutorials\TutorialBorder.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Tutorials\TutorialBorder.png [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Content\Slate\Tutorials\TutorialShadow.png D:\TESTGAME\WindowsNoEditor\Engine\Content\Slate\Tutorials\TutorialShadow.png [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Extras\Redist\en-us [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe D:\TESTGAME\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\D3D [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\D3D\SlateDefaultVertexShader.hlsl D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\D3D\SlateDefaultVertexShader.hlsl [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\D3D\SlateElementPixelShader.hlsl D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\D3D\SlateE [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): lementPixelShader.hlsl [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SlateElementPixelShader.glsl D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SlateElementPixelShader.glsl [2015.08.13-19.16.45:867][144]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SlateVertexShader.glsl D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SlateVertexShader.glsl [2015.08.13-19.16.45:884][145]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SplashFragmentShader.glsl D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SplashFragmentShader.glsl [2015.08.13-19.16.45:884][145]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SplashVertexShader.glsl D:\TESTGAME\WindowsNoEditor\Engine\Shaders\StandaloneRenderer\OpenGL\SplashVertexShader.glsl [2015.08.13-19.16.45:884][145]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory D:\TESTGAME\WindowsNoEditor\Fighting_Game\Content\Paks [2015.08.13-19.16.45:884][145]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal Projects\Fighting_Game 4.8 - 2\Saved\StagedBuilds\WindowsNoEditor\Fighting_Game\Content\Paks\Fighting_Game-WindowsNoEditor.pak D:\TESTGAME\WindowsNoEditor\Fighting_Game\Content\Paks\Fighting_Game-WindowsNo [2015.08.13-19.16.45:884][145]MainFrameActions: Packaging (Windows (64-bit)): Editor.pak [2015.08.13-19.16.45:935][148]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.45:935][148]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists D:\Unreal Projects\Fighting_Game 4.8 - 2\Fighting_Game.uproject=True [2015.08.13-19.16.45:935][148]MainFrameActions: Packaging (Windows (64-bit)): Automation.Execute: BUILD SUCCESSFUL [2015.08.13-19.16.45:935][148]MainFrameActions: Packaging (Windows (64-bit)): Automation.Execute: Script execution successful, exiting. [2015.08.13-19.16.45:935][148]MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. [2015.08.13-19.16.45:935][148]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=0 [2015.08.13-19.16.45:951][149]MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit [2015.08.13-19.16.45:951][149]MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. [2015.08.13-19.16.48:689][312]LogD3D11RHI: InitD3DDevice [2015.08.13-19.16.51:457][428]LogWindowsTextInputMethodSystem:Display: IME system now deactivated. [2015.08.13-19.16.51:711][429]Cmd: QUIT_EDITOR [2015.08.13-19.16.51:970][429]LogExit: Preparing to exit. [2015.08.13-19.16.52:782][429]LogExit: Editor shut down [2015.08.13-19.16.52:782][429]LogExit: Transaction tracking system shut down [2015.08.13-19.16.52:789][429]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003F7952A020 [2015.08.13-19.16.52:789][429]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003F033939C0 [2015.08.13-19.16.52:789][429]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003F0429A5C0 [2015.08.13-19.16.52:789][429]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003F7EB1D440 [2015.08.13-19.16.52:930][429]LogExit: Object subsystem successfully closed. [2015.08.13-19.16.52:941][429]LogD3D11RHI: Shutdown [2015.08.13-19.16.52:941][429]LogD3D11RHI: CleanupD3DDevice [2015.08.13-19.16.52:973][429]LogD3D11RHI: ~FD3D11DynamicRHI [2015.08.13-19.16.52:984][429]LogModuleManager: Shutting down and abandoning module CrashTracker (188) [2015.08.13-19.16.52:984][429]LogModuleManager: Shutting down and abandoning module SceneOutliner (187) [2015.08.13-19.16.52:984][429]LogModuleManager: Shutting down and abandoning module SuperSearch (186) [2015.08.13-19.16.52:984][429]LogModuleManager: Shutting down and abandoning module WidgetCarousel (185) [2015.08.13-19.16.52:984][429]LogModuleManager: Shutting down and abandoning module AddContentDialog (184) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module EditorWidgets (183) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module CollectionManager (182) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module StatsViewer (181) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module FoliageEdit (180) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module LandscapeEditor (179) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module ActorPickerMode (178) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module GeometryMode (177) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module TextureAlignMode (176) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module BspMode (175) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module PlacementMode (174) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module AutomationWorker (173) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module CharacterAI (172) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module SmartSnapping (171) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module ViewportSnapping (170) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module LogVisualizer (169) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (168) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module IntroTutorials (167) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (166) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (165) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (164) [2015.08.13-19.16.52:985][429]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (163) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (162) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (161) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (160) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module MergeActors (159) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module SizeMap (158) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module TreeMap (157) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module ReferenceViewer (156) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (155) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module HardwareTargeting (154) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (153) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module UndoHistory (152) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (151) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module UserFeedback (150) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module XmlParser (149) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module Blutility (148) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (147) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (146) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module InputBindingEditor (145) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (144) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module SettingsEditor (143) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module ProjectLauncher (142) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module SessionFrontend (141) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module ProfilerClient (140) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (139) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module DeviceManager (138) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module AutomationController (137) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module AutomationWindow (136) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module Layers (135) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (134) [2015.08.13-19.16.53:877][429]LogModuleManager: Shutting down and abandoning module DetailCustomizations (133) [2015.08.13-19.16.53:878][429]LogModuleManager: Shutting down and abandoning module PackagesDialog (132) [2015.08.13-19.16.53:878][429]LogModuleManager: Shutting down and abandoning module AssetRegistry (131) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module Persona (130) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module Kismet (129) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module GraphEditor (128) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module ClassViewer (127) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module Toolbox (126) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module ModuleUI (125) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module MovieSceneTools (124) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module OutputLog (123) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module GammaUI (122) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module Documentation (121) [2015.08.13-19.16.53:999][429]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (120) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (119) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module AnalyticsET (118) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module Analytics (117) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module AITestSuite (116) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module GameplayDebugger (115) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module AIModule (114) [2015.08.13-19.16.54:000][429]LogModuleManager: Shutting down and abandoning module ProfilerService (113) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module TaskGraph (112) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module SlateRemote (111) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module SteamVRController (110) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module SteamVR (109) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (108) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module OculusRift (107) [2015.08.13-19.16.54:208][429]LogModuleManager: Shutting down and abandoning module LeapMotionController (106) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (105) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module CableComponent (104) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module MessagingDebugger (103) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (102) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (101) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module PluginBrowser (100) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module EpicSurvey (99) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module DesktopPlatform (98) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (97) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module UObjectPlugin (96) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (95) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (94) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module SourceControl (93) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module GitSourceControl (92) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module BlankPlugin (91) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (90) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (89) [2015.08.13-19.16.54:217][429]LogModuleManager: Shutting down and abandoning module MeshPaint (88) [2015.08.13-19.16.54:218][429]LogModuleManager: Shutting down and abandoning module SlateReflector (87) [2015.08.13-19.16.54:218][429]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (86) [2015.08.13-19.16.54:218][429]LogModuleManager: Shutting down and abandoning module HotReload (85) [2015.08.13-19.16.54:218][429]LogModuleManager: Shutting down and abandoning module MainFrame (84) [2015.08.13-19.16.54:218][429]LogModuleManager: Shutting down and abandoning module LevelEditor (83) [2015.08.13-19.16.54:219][429]LogModuleManager: Shutting down and abandoning module ContentBrowser (82) [2015.08.13-19.16.54:219][429]LogModuleManager: Shutting down and abandoning module Paper2DEditor (81) [2015.08.13-19.16.54:219][429]LogModuleManager: Shutting down and abandoning module UdpMessaging (80) [2015.08.13-19.16.54:320][429]LogModuleManager: Shutting down and abandoning module Paper2D (79) [2015.08.13-19.16.54:320][429]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (78) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module Media (77) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module WmfMedia (76) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (75) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module PropertyEditor (74) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (73) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module FunctionalTesting (72) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (71) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (70) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module MessageLog (69) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module Sequencer (68) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module AssetTools (67) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module UMGEditor (66) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module UMG (65) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module Slate (64) [2015.08.13-19.16.54:322][429]LogModuleManager: Shutting down and abandoning module EditorStyle (63) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module SessionServices (62) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (61) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (60) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module XAudio2 (59) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module Networking (57) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module Core (56) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module KismetCompiler (55) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) [2015.08.13-19.16.54:326][429]LogModuleManager: Shutting down and abandoning module DerivedDataCache (52) [2015.08.13-19.16.54:789][429]LogDerivedDataCache: Shutdown [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (51) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (50) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (49) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (48) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (47) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (46) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (45) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module ImageWrapper (44) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (43) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (42) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (41) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (40) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (39) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (38) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (37) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (36) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Messaging (35) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (34) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (33) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (32) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (31) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (30) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (29) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (28) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (27) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (26) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (25) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (24) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (23) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (22) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (21) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module TargetPlatform (20) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module InputCore (19) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module Settings (18) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) [2015.08.13-19.16.54:789][429]LogModuleManager: Shutting down and abandoning module HTTP (15) [2015.08.13-19.16.54:790][429]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) [2015.08.13-19.16.54:790][429]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) [2015.08.13-19.16.54:790][429]LogModuleManager: Shutting down and abandoning module ShaderCore (12) [2015.08.13-19.16.54:790][429]LogModuleManager: Shutting down and abandoning module Landscape (11) [2015.08.13-19.16.54:790][429]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module Renderer (7) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module Engine (6) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module CoreUObject (5) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module NetworkFile (4) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module StreamingFile (3) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module SandboxFile (2) [2015.08.13-19.16.54:791][429]LogModuleManager: Shutting down and abandoning module PakFile (1) [2015.08.13-19.16.54:792][429]LogExit: Exiting. [2015.08.13-19.16.54:793][429]Log file closed, 08/13/15 21:16:54