Running AutomationTool... Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/UE4 Games/Unreal Engine/Unreal Projects/AndroidProject/AndroidProject.uproject BuildCookRun -project=D:/UE4 Games/Unreal Engine/Unreal Projects/AndroidProject/AndroidProject.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Android_ATC -targetplatform=Android -cookflavor=ATC -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline= -Messaging -device=Android_ATC@LGH340na118d6d5 -addcmdline=-SessionId=54A4E47F4E0EA2BC767207B77E34A782 -SessionOwner='Pierre' -SessionName='LG_H340n (LGH340na118d6d5)' -run Automation.Process: Setting up command environment. BuildCookRun.SetupParams: Setting up ProjectParams for D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\AndroidProject.uproject Project.Cook: ********** COOK COMMAND STARTED ********** CommandUtils.Run: Run: D:\Epic Games\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor.exe "D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\AndroidProject.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -FORCELOGFLUSH -log -abslog="C:\Users\Pierre\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+Epic+Games+4.12\Server.log" -SessionId=54A4E47F4E0EA2BC767207B77E34A782 -SessionOwner="Pierre" -SessionName="LG_H340n (LGH340na118d6d5)" Project.Cook: Waiting a few seconds for the server to start... Project.Cook: ********** COOK COMMAND COMPLETED ********** Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** Project.WriteStageCommandline: Creating UE4CommandLine.txt Project.CreateStagingManifest: Creating Staging Manifest... Project.CleanStagingDirectory: Cleaning Stage Directory: D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Saved\StagedBuilds\Android_ATC Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Saved\StagedBuilds\Android_ATC Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Saved\StagedBuilds\Android_ATC CommandUtils.Run: Run: C:\Program Files\NVIDIA CodeWorks\android-sdk-windows\platform-tools\adb.exe -s LGH340na118d6d5 shell "echo $EXTERNAL_STORAGE" CommandUtils.Run: Run: Took 0,3095616s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\Program Files\NVIDIA CodeWorks\android-sdk-windows\platform-tools\adb.exe -s LGH340na118d6d5 pull /storage/emulated/legacy/UE4Game/AndroidProject/Manifest_UFSFiles_Android.txt "D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Saved\StagedBuilds\Android_ATC\Manifest_UFSFiles_Android.txt_Android_ATC@LGH340na118d6d5" CommandUtils.Run: Run: Took 0,0580484s to run adb.exe, ExitCode=1 Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** Project.Package: ********** PACKAGE COMMAND STARTED ********** Project.Package: ********** PACKAGE COMMAND COMPLETED ********** Project.Deploy: ********** DEPLOY COMMAND STARTED ********** CommandUtils.Run: Run: C:\Program Files\NVIDIA CodeWorks\android-sdk-windows\platform-tools\adb.exe -s LGH340na118d6d5 shell getprop ro.product.cpu.abi CommandUtils.Run: Run: Took 0,0515402s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\Program Files\NVIDIA CodeWorks\android-sdk-windows\platform-tools\adb.exe -s LGH340na118d6d5 shell dumpsys SurfaceFlinger CommandUtils.Run: Run: Took 0,0730254s to run adb.exe, ExitCode=0 AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml AndroidPluginLanguage..ctor: APL: Engine\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UEDeployAndroid.MakeApk: ====31/07/2016 14:49:01====PREPARING TO MAKE APK================================================================= UEDeployAndroid.WriteJavaOBBDataFile: ==== Writing to OBB data file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\mrpotatow\AndroidProject\OBBData.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to shim file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\mrpotatow\AndroidProject\AlarmReceiver.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\mrpotatow\AndroidProject\DownloaderActivity.java ==== UEDeployAndroid.WriteJavaDownloadSupportFiles: ==== Writing to template target file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\mrpotatow\AndroidProject\OBBDownloaderService.java ==== UEDeployAndroid.MakeApk: Cleaning up files based on template dir D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\mrpotatow\AndroidProject UEDeployAndroid.MakeApk: Cleaning up file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject\AlarmReceiver.java with path D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject UEDeployAndroid.MakeApk: Cleaning up file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject\DownloaderActivity.java with path D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject UEDeployAndroid.MakeApk: Cleaning up file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject\OBBData.java with path D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject UEDeployAndroid.MakeApk: Cleaning up file D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject\OBBDownloaderService.java with path D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject UEDeployAndroid.MakeApk: Cleaning Directory D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany\AndroidProject as empty. UEDeployAndroid.MakeApk: Cleaning Directory D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Build\Android\src\com\YourCompany as empty. Building Java with SDK API level 'android-19' UEDeployAndroid.MakeApk: Previous .apk file(s) were made with different build settings, forcing repackage. AndroidPluginLanguage.Init: APL Init: armeabi-v7a AndroidPluginLanguage.ProcessPluginNode: GearVR init AndroidPluginLanguage.ProcessPluginNode: Oculus Signature Files (osig) will be removed from APK UEDeployAndroid.MakeApk: Performing complete package - wiping D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Intermediate/Android/APK, except for predexedLibs UEDeployAndroid.MakeApk: bPackageDataInsideApk = False UEDeployAndroid.MakeApk: ====31/07/2016 14:49:18====PREPARING NATIVE CODE================================================================= UEDeployAndroid.UpdateProjectProperties: ====31/07/2016 14:49:18====UPDATING BUILD CONFIGURATION FILES==================================================== UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Updating project.properties, local.properties, and build.xml... UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Updating project.properties, local.properties, and build.xml... UEDeployAndroid.UpdateGameActivity: ==== Writing new GameActivity.java file to D:\UE4 Games\Unreal Engine\Unreal Projects\AndroidProject\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== UEDeployAndroid.MakeApk: Copying new .so D:\Epic Games\Epic Games\4.12\Engine\Binaries\Android\UE4Game-armv7-es2.so file to jni folder... UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Preparing native code for debugging... Program.Main: ERROR: AutomationTool terminated with exception: ERROR: C:/Program Files/NVIDIA CodeWorks/android-ndk-r10e/ndk-build.cmd failed with args APP_ABI="armeabi-v7a " NDK_DEBUG=1 Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) Domain_ProcessExit copying UAT log files... BUILD FAILED