ATHelper: 打包 (Android (ETC2)): UnrealBuildTool: Running UnrealHeaderTool "D:\UnrealWorkPlace414\NibiruPluginDemo414\NibiruPluginDemo414.uproject" "D:\UnrealWorkPlace414\NibiruPluginDemo414\Intermediate\Build\Android\NibiruPluginDemo414\Development\NibiruPluginDemo414.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended - WarningsAsErrors -installed UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: Reflection code generated for NibiruPluginDemo414 in 6.1252737 seconds UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: Compiling Native code with NDK API 'android-21' UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: Performing 9 actions (4 in parallel) UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [2/9] clang++.exe UELinkerFixupsName.h [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [3/9] clang++.exe Module.NibiruHMD.cpp [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [1/9] clang++.exe NibiruPluginDemo414.h [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [4/9] clang++.exe UELinkerFixups.cpp [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(117,8) : error: unknown type name 'PFNGLDRAWELEMENTSINSTANCEDPROC'; did you mean 'PFNGLDRAWELEMENTSINSTANCEDNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLDRAWELEMENTSINSTANCEDNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1631,28) : note: 'PFNGLDRAWELEMENTSINSTANCEDNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(118,8) : error: unknown type name 'PFNGLDRAWARRAYSINSTANCEDPROC'; did you mean 'PFNGLDRAWARRAYSINSTANCEDNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLDRAWARRAYSINSTANCEDNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1630,28) : note: 'PFNGLDRAWARRAYSINSTANCEDNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(119,8) : error: unknown type name 'PFNGLVERTEXATTRIBDIVISORPROC'; did you mean 'PFNGLVERTEXATTRIBDIVISORNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLVERTEXATTRIBDIVISORNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1700,28) : note: 'PFNGLVERTEXATTRIBDIVISORNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(122,8) : error: unknown type name 'PFNGLUNIFORM4UIVPROC' UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLUNIFORM4UIVPROC glUniform4uiv; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(123,8) : error: unknown type name 'PFNGLCLEARBUFFERFIPROC'; did you mean 'PFNGLREADBUFFERNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCLEARBUFFERFIPROC glClearBufferfi; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLREADBUFFERNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1733,28) : note: 'PFNGLREADBUFFERNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(124,8) : error: unknown type name 'PFNGLCLEARBUFFERFVPROC'; did you mean 'PFNGLREADBUFFERNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCLEARBUFFERFVPROC glClearBufferfv; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLREADBUFFERNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1733,28) : note: 'PFNGLREADBUFFERNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(125,8) : error: unknown type name 'PFNGLCLEARBUFFERIVPROC'; did you mean 'PFNGLREADBUFFERNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCLEARBUFFERIVPROC glClearBufferiv; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLREADBUFFERNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1733,28) : note: 'PFNGLREADBUFFERNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(126,8) : error: unknown type name 'PFNGLCLEARBUFFERUIVPROC'; did you mean 'PFNGLREADBUFFERNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCLEARBUFFERUIVPROC glClearBufferuiv; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLREADBUFFERNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1733,28) : note: 'PFNGLREADBUFFERNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(127,8) : error: unknown type name 'PFNGLDRAWBUFFERSPROC'; did you mean 'PFNGLDRAWBUFFERSNVPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLDRAWBUFFERSPROC glDrawBuffers; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLDRAWBUFFERSNVPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1622,28) : note: 'PFNGLDRAWBUFFERSNVPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(128,8) : error: unknown type name 'PFNGLTEXIMAGE3DPROC'; did you mean 'PFNGLTEXIMAGE3DOESPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLTEXIMAGE3DPROC glTexImage3D; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLTEXIMAGE3DOESPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(359,28) : note: 'PFNGLTEXIMAGE3DOESPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(129,8) : error: unknown type name 'PFNGLTEXSUBIMAGE3DPROC'; did you mean 'PFNGLTEXSUBIMAGE3DOESPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLTEXSUBIMAGE3DOESPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(360,28) : note: 'PFNGLTEXSUBIMAGE3DOESPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(130,8) : error: unknown type name 'PFNGLCOMPRESSEDTEXIMAGE3DPROC'; did you mean 'PFNGLCOMPRESSEDTEXIMAGE3DOESPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLCOMPRESSEDTEXIMAGE3DOESPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(362,28) : note: 'PFNGLCOMPRESSEDTEXIMAGE3DOESPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [5/9] clang++.exe NibiruPluginDemo414.cpp [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [6/9] clang++.exe NibiruPluginDemo414GameModeBase.cpp [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: [7/9] clang++.exe NibiruPluginDemo414.generated.cpp [armv7-es2] UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(131,8) : error: unknown type name 'PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC'; did you mean 'PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(363,28) : note: 'PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(132,8) : error: unknown type name 'PFNGLCOPYTEXSUBIMAGE3DPROC'; did you mean 'PFNGLCOPYTEXSUBIMAGE3DOESPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLCOPYTEXSUBIMAGE3DOESPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(361,28) : note: 'PFNGLCOPYTEXSUBIMAGE3DOESPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(137,8) : error: unknown type name 'PFNGLBINDBUFFERRANGEPROC' UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(138,8) : error: unknown type name 'PFNGLBINDBUFFERBASEPROC' UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(139,8) : error: unknown type name 'PFNGLGETUNIFORMBLOCKINDEXPROC'; did you mean 'PFNGLGETNUNIFORMIVEXTPROC'? UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: PFNGLGETNUNIFORMIVEXTPROC UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: C:/NVPACK/android-ndk-r12b/platforms/android-21/arch-arm/usr/include\GLES2/gl2ext.h(1030,28) : note: 'PFNGLGETNUNIFORMIVEXTPROC' declared here UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Intermediate/Build/Android/UE4/Development/NibiruHMD/Module.NibiruHMD.cpp:2: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:\UnrealWorkPlace414\NibiruPluginDemo414\Plugins\NibiruHMD\Source\NibiruHMD\Private\NibiruHMD.cpp:3: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/UnrealWorkPlace414/NibiruPluginDemo414/Plugins/NibiruHMD/Source/NibiruHMD/Private/NibiruHMD.h:23: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\OpenGLDrvPrivate.h:9: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: In file included from Runtime/OpenGLDrv/Public\OpenGLDrv.h:28: UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(140,8) : error: unknown type name 'PFNGLUNIFORMBLOCKBINDINGPROC' UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: D:/Epic Games_UE414/UE_4.14/Engine/Source/Runtime/OpenGLDrv/Private\Android/AndroidOpenGL.h(144,8) : error: unknown type name 'PFNGLVERTEXATTRIBIPOINTERPROC' UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; UATHelper: 打包 (Android (ETC2)): UnrealBuildTool: ^ UATHelper: 打包 (Android (ETC2)): UnrealBu