08-02 10:44:25.797: A/DEBUG(3733): pid: 16040, tid: 16062, name: Thread-195 >>> com.YourCompany.MyProject <<< 08-02 10:44:25.901: A/DEBUG(3733): #12 pc 0496395c /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (FSLESSoundSource::Stop()+200) 08-02 10:44:25.901: A/DEBUG(3733): #13 pc 01e5a9a4 /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (FAudioDevice::StopSources(TArray&, int)+600) 08-02 10:44:25.901: A/DEBUG(3733): #14 pc 01e5c19c /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (FAudioDevice::Update(bool)+1836) 08-02 10:44:25.902: A/DEBUG(3733): #15 pc 01e7ddb0 /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (FAudioDeviceManager::UpdateActiveAudioDevices(bool)+228) 08-02 10:44:25.902: A/DEBUG(3733): #16 pc 0213cad8 /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (UGameEngine::Tick(float, bool)+12436) 08-02 10:44:25.902: A/DEBUG(3733): #17 pc 017fe0fc /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (FEngineLoop::Tick()+14500) 08-02 10:44:25.902: A/DEBUG(3733): #18 pc 017f749c /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (AndroidMain(android_app*)+3768) 08-02 10:44:25.902: A/DEBUG(3733): #19 pc 01802734 /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so (android_main+220) 08-02 10:44:25.902: A/DEBUG(3733): #20 pc 01825604 /data/app/com.YourCompany.MyProject-1/lib/arm/libUE4.so 08-02 10:44:27.252: W/ActivityManager(5099): Force finishing activity com.YourCompany.MyProject/com.epicgames.ue4.GameActivity