Log file open, 08/30/16 09:06:26 LogInit:Display: Running engine for game: NBT2 LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(2065045313) SRandInit(2065045313). LogInit: Using version manifest at CL 0 with build ID '04669568-bc54-48ce-b143-fcb31a9bbc19' LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.111218 LogPluginManager: Loaded Plugin Paper2D, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin LiveEditor, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LiveEditorListenServer, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin TwitchLiveStreaming, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Unreal/UnrealEngine-source2/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogModuleManager:Warning: No filename provided for module XMPP LogModuleManager:Warning: ModuleManager: Unable to load module 'XMPP' because the file 'C:/Unreal/UnrealEngine-source2/Engine/Binaries/Win64/' was not found. LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: UE4-CL-0 LogInit: Engine Version: 4.13.0-0+UE4 LogInit: Compatible Engine Version: 4.13.0-0+UE4 LogInit: Net CL: 0 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Aug 29 2016 12:36:17 LogInit: Compiled with Visual C++: 19.00.24210.00 LogInit: Build Configuration: Development LogInit: Branch Name: UE4 LogInit: Command line: LogInit: Base directory: C:/Unreal/UnrealEngine-source2/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 0 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2016.08.30-16.06.26:577][ 0]LogInit: Selected Device Profile: [Windows] [2016.08.30-16.06.26:577][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2016.08.30-16.06.26:618][ 0]LogInit: Computer: IUGO-PC-ICB [2016.08.30-16.06.26:618][ 0]LogInit: User: NBTBuild [2016.08.30-16.06.26:618][ 0]LogInit: CPU Page size=65536, Cores=4 [2016.08.30-16.06.26:618][ 0]LogInit: High frequency timer resolution =3.312658 MHz [2016.08.30-16.06.26:618][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2016.08.30-16.06.26:618][ 0]LogMemory: Platform Memory Stats for Windows [2016.08.30-16.06.26:618][ 0]LogMemory: Process Physical Memory: 261.57 MB used, 261.57 MB peak [2016.08.30-16.06.26:618][ 0]LogMemory: Process Virtual Memory: 262.89 MB used, 262.89 MB peak [2016.08.30-16.06.26:618][ 0]LogMemory: Physical Memory: 6008.09 MB used, 16335.20 MB total [2016.08.30-16.06.26:618][ 0]LogMemory: Virtual Memory: 617.00 MB used, 134217728.00 MB total [2016.08.30-16.06.26:651][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. [2016.08.30-16.06.27:265][ 0]LogD3D11RHI: D3D11 adapters: [2016.08.30-16.06.27:292][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GT 635' (Feature Level 11_0) [2016.08.30-16.06.27:292][ 0]LogD3D11RHI: 995/0/8167 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2016.08.30-16.06.27:294][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2016.08.30-16.06.27:294][ 0]LogD3D11RHI: 0/0/8167 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2016.08.30-16.06.27:294][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2016.08.30-16.06.27:297][ 0]LogD3D11RHI: Creating new Direct3DDevice [2016.08.30-16.06.27:297][ 0]LogD3D11RHI: GPU DeviceId: 0x1280 (for the marketing name, search the web for "GPU Device Id") [2016.08.30-16.06.27:297][ 0]LogWindows: EnumDisplayDevices: [2016.08.30-16.06.27:297][ 0]LogWindows: 0. 'NVIDIA GeForce GT 635' (P:0 D:1) [2016.08.30-16.06.27:298][ 0]LogWindows: 1. 'NVIDIA GeForce GT 635' (P:1 D:1) [2016.08.30-16.06.27:298][ 0]LogWindows: 2. 'NVIDIA GeForce GT 635' (P:0 D:0) [2016.08.30-16.06.27:298][ 0]LogWindows: DebugString: FoundDriverCount:3 [2016.08.30-16.06.27:298][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 635 [2016.08.30-16.06.27:298][ 0]LogD3D11RHI: Driver Version: 368.81 (internal:10.18.13.6881, unified:368.81) [2016.08.30-16.06.27:298][ 0]LogD3D11RHI: Driver Date: 7-10-2016 [2016.08.30-16.06.27:298][ 0]LogRHI: Texture pool is 696 MB (70% of 995 MB) [2016.08.30-16.06.27:311][ 0]LogD3D11RHI: Async texture creation enabled [2016.08.30-16.06.27:326][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2016.08.30-16.06.27:326][ 0]LogShaderCompilers: Guid format shader working directory is 20 characters bigger than the processId version (../../../../Projects/NBT2Copy/Intermediate/Shaders/WorkingDirectory/8752/). [2016.08.30-16.06.27:326][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/NBTBUI~1/AppData/Local/Temp/UnrealShaderWorkingDir/A23708CD48B9D00C57022BB5F4D2CB55/'. [2016.08.30-16.06.27:326][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2016.08.30-16.06.28:062][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2016.08.30-16.06.28:069][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2016.08.30-16.06.28:076][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2016.08.30-16.06.28:083][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2016.08.30-16.06.28:089][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2016.08.30-16.06.28:095][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2016.08.30-16.06.28:100][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2016.08.30-16.06.28:105][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2016.08.30-16.06.28:110][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2016.08.30-16.06.28:116][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2016.08.30-16.06.28:121][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2016.08.30-16.06.28:126][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2016.08.30-16.06.28:131][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2016.08.30-16.06.28:132][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2016.08.30-16.06.28:151][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2016.08.30-16.06.28:155][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2016.08.30-16.06.28:159][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2016.08.30-16.06.28:163][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2016.08.30-16.06.28:167][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2016.08.30-16.06.28:171][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2016.08.30-16.06.28:171][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2016.08.30-16.06.28:307][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.08.30-16.06.28:440][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 186MB ../../../../Projects/NBT2Copy/DerivedDataCache/Boot.ddc. [2016.08.30-16.06.28:440][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Projects/NBT2Copy/DerivedDataCache/Boot.ddc [2016.08.30-16.06.28:440][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Projects/NBT2Copy/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.08.30-16.06.28:440][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2016.08.30-16.06.28:440][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.08.30-16.06.28:440][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. [2016.08.30-16.06.28:454][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable [2016.08.30-16.06.28:454][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2016.08.30-16.06.28:454][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2016.08.30-16.06.28:673][ 0]LogInit: Selected Device Profile: [Windows] [2016.08.30-16.06.28:675][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2016.08.30-16.06.28:795][ 0]LogMeshUtilities: No automatic mesh reduction module available [2016.08.30-16.06.28:795][ 0]LogMeshUtilities: No automatic mesh merging module available [2016.08.30-16.06.28:795][ 0]LogMeshUtilities: No distributed automatic mesh merging module available [2016.08.30-16.06.28:870][ 0]LogMaterial: Uniform references updated for custom material expression Custom. [2016.08.30-16.06.29:093][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: nbt2, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 3286135051 [2016.08.30-16.06.29:130][ 0]LogAssetRegistry: FAssetRegistry took 0.0219 seconds to start up [2016.08.30-16.06.29:198][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.062286 seconds [2016.08.30-16.06.29:204][ 0]LogUObjectArray: 29777 objects as part of root set at end of initial load. [2016.08.30-16.06.29:204][ 0]LogUObjectAllocator: 6124704 out of 0 bytes used by permanent object pool. [2016.08.30-16.06.29:204][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2016.08.30-16.06.29:219][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2016.08.30-16.06.29:448][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2016.08.30-16.06.29:448][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2016.08.30-16.06.30:240][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2016.08.30-16.06.30:437][ 0]NBT_FuncEntry: [Standalone] 00000176950A8F00: ANBT2_AIController::ANBT2_AIController [2016.08.30-16.06.34:837][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/Findelin/BP_Findelin01Armour01.BP_Findelin01Armour01_C:InheritableComponentHandler': overridden template is invalid - component 'OutlineMesh' from '/Game/Characters/Serafina/BP_Serafina01Armour01.BP_Serafina01Armour01_C' [2016.08.30-16.06.36:384][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.06.36:385][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0011.59] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 2 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.06.36:385][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0011.59] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.06.36:385][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0011.59] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.06.36:966][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.06.36:967][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.17] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 2 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.06.36:967][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.17] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.06.36:967][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.17] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.06.38:869][ 0]SourceControl: Info Source control is disabled [2016.08.30-16.06.38:916][ 0]SourceControl: Info Source control is disabled [2016.08.30-16.06.38:937][ 0]SourceControl: Info Source control is disabled [2016.08.30-16.06.38:956][ 0]SourceControl: Info Source control is disabled [2016.08.30-16.06.39:574][ 0]LogEngine: Initializing Engine... [2016.08.30-16.06.39:574][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2016.08.30-16.06.41:869][ 0]LogAIModule: Creating AISystem for world Untitled [2016.08.30-16.06.41:874][ 0]LogInit: No audio devices found! [2016.08.30-16.06.41:950][ 0]LogDerivedDataCache: Saved boot cache 0.08s 154MB ../../../../Projects/NBT2Copy/DerivedDataCache/Boot.ddc. [2016.08.30-16.06.41:959][ 0]LogInit: Texture streaming: Enabled [2016.08.30-16.06.42:009][ 0]LogInit: Transaction tracking system initialized [2016.08.30-16.06.42:045][ 0]BlueprintLog: New page: Editor Load [2016.08.30-16.06.42:181][ 0]LocalizationService: Info Localization service is disabled [2016.08.30-16.06.43:023][ 0]LogConsoleResponse:Display: [2016.08.30-16.06.43:131][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2016.08.30-16.06.43:131][ 0]LogCook:Display: Mobile HDR setting 1 [2016.08.30-16.06.43:517][ 0]LogFileCache: Scanning file cache for directory 'C:/Unreal/Projects/NBT2Copy/Content/' took 0.03s [2016.08.30-16.06.43:517][ 0]SourceControl: Info Source control is disabled [2016.08.30-16.06.43:517][ 0]Cmd: MAP LOAD FILE="../../../../Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Zone03.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2016.08.30-16.06.43:517][ 0]LightingResults: New page: Lighting Build [2016.08.30-16.06.43:522][ 0]MapCheck: New page: Map Check [2016.08.30-16.06.43:522][ 0]LightingResults: New page: Lighting Build [2016.08.30-16.06.43:551][ 0]LogTemp: Object TRASH_Default__BP_Berkma_C_0 marked for deletion [2016.08.30-16.06.43:558][ 0]LogTemp: Object Default__REINST_BP_Berkma_C_25 marked for deletion [2016.08.30-16.06.43:558][ 0]LogTemp: Object TRASH_Default__BP_Berkma_C_1 marked for deletion [2016.08.30-16.06.43:561][ 0]LogTemp: Object Default__REINST_BP_Berkma_C_35 marked for deletion [2016.08.30-16.06.43:562][ 0]LogTemp: Object TRASH_Default__BP_Grukmor01_C_0 marked for deletion [2016.08.30-16.06.43:576][ 0]LogTemp: Object Default__REINST_BP_Grukmor01_C_74 marked for deletion [2016.08.30-16.06.43:580][ 0]LogTemp: Object TRASH_Default__BP_Grukmor01_C_1 marked for deletion [2016.08.30-16.06.43:584][ 0]LogTemp: Object Default__REINST_BP_Grukmor01_C_99 marked for deletion [2016.08.30-16.06.43:588][ 0]LogTemp: Object TRASH_Default__BP_Ansgar_C_0 marked for deletion [2016.08.30-16.06.43:599][ 0]LogTemp: Object Default__REINST_BP_Ansgar_C_127 marked for deletion [2016.08.30-16.06.43:601][ 0]LogTemp: Object TRASH_Default__BP_Ansgar_C_1 marked for deletion [2016.08.30-16.06.43:603][ 0]LogTemp: Object Default__REINST_BP_Ansgar_C_144 marked for deletion [2016.08.30-16.06.43:606][ 0]LogTemp: Object TRASH_Default__BP_Elissel_C_0 marked for deletion [2016.08.30-16.06.43:614][ 0]LogTemp: Object Default__REINST_BP_Elissel_C_171 marked for deletion [2016.08.30-16.06.43:616][ 0]LogTemp: Object TRASH_Default__BP_Elissel_C_1 marked for deletion [2016.08.30-16.06.43:618][ 0]LogTemp: Object Default__REINST_BP_Elissel_C_186 marked for deletion [2016.08.30-16.06.43:620][ 0]LogTemp: Object TRASH_Default__BP_Serafina01_C_0 marked for deletion [2016.08.30-16.06.43:630][ 0]LogTemp: Object Default__REINST_BP_Serafina01_C_222 marked for deletion [2016.08.30-16.06.43:632][ 0]LogTemp: Object TRASH_Default__BP_Serafina01_C_1 marked for deletion [2016.08.30-16.06.43:635][ 0]LogTemp: Object Default__REINST_BP_Serafina01_C_243 marked for deletion [2016.08.30-16.06.43:637][ 0]LogTemp: Object TRASH_Default__BP_Dremax_C_0 marked for deletion [2016.08.30-16.06.43:645][ 0]LogTemp: Object Default__REINST_BP_Dremax_C_268 marked for deletion [2016.08.30-16.06.43:647][ 0]LogTemp: Object TRASH_Default__BP_Dremax_C_1 marked for deletion [2016.08.30-16.06.43:649][ 0]LogTemp: Object Default__REINST_BP_Dremax_C_283 marked for deletion [2016.08.30-16.06.43:651][ 0]LogTemp: Object TRASH_Default__BP_Findelin01_C_0 marked for deletion [2016.08.30-16.06.43:660][ 0]LogTemp: Object Default__REINST_BP_Findelin01_C_308 marked for deletion [2016.08.30-16.06.43:661][ 0]LogTemp: Object TRASH_Default__BP_Findelin01_C_1 marked for deletion [2016.08.30-16.06.43:665][ 0]LogTemp: Object Default__REINST_BP_Findelin01_C_323 marked for deletion [2016.08.30-16.06.43:665][ 0]LogTemp: Object TRASH_Default__BP_Owlbear_C_0 marked for deletion [2016.08.30-16.06.43:667][ 0]LogTemp: Object Default__REINST_BP_Owlbear_C_331 marked for deletion [2016.08.30-16.06.43:668][ 0]LogTemp: Object TRASH_Default__BP_Owlbear_C_1 marked for deletion [2016.08.30-16.06.43:668][ 0]LogTemp: Object Default__REINST_BP_Owlbear_C_336 marked for deletion [2016.08.30-16.06.43:670][ 0]LogTemp: Object TRASH_Default__BP_Lizardman_C_0 marked for deletion [2016.08.30-16.06.43:671][ 0]LogTemp: Object Default__REINST_BP_Lizardman_C_349 marked for deletion [2016.08.30-16.06.43:672][ 0]LogTemp: Object TRASH_Default__BP_Lizardman_C_1 marked for deletion [2016.08.30-16.06.43:672][ 0]LogTemp: Object Default__REINST_BP_Lizardman_C_351 marked for deletion [2016.08.30-16.06.43:673][ 0]LogTemp: Object TRASH_Default__BP_Tzenoch_C_0 marked for deletion [2016.08.30-16.06.43:674][ 0]LogTemp: Object Default__REINST_BP_Tzenoch_C_367 marked for deletion [2016.08.30-16.06.43:674][ 0]LogTemp: Object TRASH_Default__BP_Tzenoch_C_1 marked for deletion [2016.08.30-16.06.43:674][ 0]LogTemp: Object Default__REINST_BP_Tzenoch_C_369 marked for deletion [2016.08.30-16.06.43:677][ 0]LogTemp: Object TRASH_Default__BP_Ignus_C_0 marked for deletion [2016.08.30-16.06.43:677][ 0]LogTemp: Object Default__REINST_BP_Ignus_C_375 marked for deletion [2016.08.30-16.06.43:677][ 0]LogTemp: Object TRASH_Default__BP_Ignus_C_1 marked for deletion [2016.08.30-16.06.43:677][ 0]LogTemp: Object Default__REINST_BP_Ignus_C_377 marked for deletion [2016.08.30-16.06.43:678][ 0]LogTemp: Object TRASH_Default__BP_Tower_C_0 marked for deletion [2016.08.30-16.06.43:678][ 0]LogTemp: Object Default__REINST_BP_Tower_C_380 marked for deletion [2016.08.30-16.06.43:678][ 0]LogTemp: Object TRASH_Default__BP_Tower_C_1 marked for deletion [2016.08.30-16.06.43:678][ 0]LogTemp: Object Default__REINST_BP_Tower_C_382 marked for deletion [2016.08.30-16.06.43:729][ 0]LogTemp: Object TRASH_Default__BP_ConquestMagicSource01_C_0 marked for deletion [2016.08.30-16.06.43:730][ 0]LogTemp: Object Default__REINST_BP_ConquestMagicSource01_C_576 marked for deletion [2016.08.30-16.06.43:731][ 0]LogTemp: Object TRASH_Default__BP_ConquestMagicSource01_C_1 marked for deletion [2016.08.30-16.06.43:731][ 0]LogTemp: Object Default__REINST_BP_ConquestMagicSource01_C_578 marked for deletion [2016.08.30-16.06.44:293][ 0]LogTextFormatter:Warning: Failed to parse argument "ImportClass" as a number (using "0" as a fallback). Please check your format string for errors: ": Failed import for {ImportClass}". [2016.08.30-16.06.44:965][ 0]LogAIModule: Creating AISystem for world Zone03 [2016.08.30-16.06.45:142][ 0]LoadErrors:Error: Error /Game/Levels/Zone03_Conquest/Zone03 : Failed import for NavigatorComponent /Game/WayPointSystem/Blueprints/BP_Navigator.Default__BP_Navigator_C:Navigator Component [2016.08.30-16.06.45:858][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2016.08.30-16.06.45:863][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2016.08.30-16.06.46:177][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 314.24ms to complete. [2016.08.30-16.06.46:178][ 0]LogFileHelpers: Loading map 'Zone03' took 2.661 [2016.08.30-16.06.46:299][ 0]LogCollectionManager: Loaded 1 collections in 0.002771 seconds [2016.08.30-16.06.46:362][ 0]LogFileCache: Scanning file cache for directory 'C:/Unreal/Projects/NBT2Copy/Saved/Collections/' took 0.01s [2016.08.30-16.06.46:362][ 0]LogFileCache: Scanning file cache for directory 'C:/Unreal/Projects/NBT2Copy/Content/Developers/NBTBuild/Collections/' took 0.01s [2016.08.30-16.06.46:362][ 0]LogFileCache: Scanning file cache for directory 'C:/Unreal/Projects/NBT2Copy/Content/Collections/' took 0.01s [2016.08.30-16.06.46:362][ 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000014 seconds [2016.08.30-16.06.46:362][ 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000001 seconds [2016.08.30-16.06.46:392][ 0]LogContentBrowser: Native class hierarchy populated in 0.0297 seconds. Added 2352 classes and 432 folders. [2016.08.30-16.06.46:398][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2016.08.30-16.06.46:398][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2016.08.30-16.06.46:415][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0174 seconds. Added 12 classes and 0 folders. [2016.08.30-16.06.46:440][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0177 seconds. Added 0 classes and 0 folders. [2016.08.30-16.06.46:456][ 0]LogFeaturePack:Warning: Error in Feature pack C:/Unreal/UnrealEngine-source2/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Comma token expected, but not found. Line: 31 Ch: 13 [2016.08.30-16.06.46:499][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0184 seconds. Added 0 classes and 0 folders. [2016.08.30-16.06.46:526][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0188 seconds. Added 1 classes and 2 folders. [2016.08.30-16.06.46:550][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2016.08.30-16.06.46:565][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2016.08.30-16.06.46:565][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2016.08.30-16.06.46:619][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0217 seconds. Added 1 classes and 2 folders. [2016.08.30-16.06.46:620][ 0]LogLoad: (Engine Initialization) Total time: 21.82 seconds [2016.08.30-16.06.46:620][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 4.04 seconds [2016.08.30-16.06.46:620][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available. [2016.08.30-16.06.46:629][ 0]LogOcInput: OculusInput pre-init called [2016.08.30-16.06.46:651][ 0]LogContentStreaming: Texture pool size now 400 MB [2016.08.30-16.06.46:841][ 0]LogRenderer: Reallocating scene render targets to support 1208x532 (Frame:2). [2016.08.30-16.06.46:952][ 1]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000002 seconds (found 0 objects) [2016.08.30-16.06.47:040][ 3]LogAssetRegistry: Asset discovery search completed in 17.9319 seconds [2016.08.30-16.06.47:040][ 3]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000001 seconds (updated 0 objects) [2016.08.30-16.07.33:423][ 5]UATHelper: Cooking (Windows): Running AutomationTool... [2016.08.30-16.07.35:190][ 68]UATHelper: Cooking (Windows): Automation.ParseCommandLine: Parsing command line: BuildCookRun -nocompileeditor -nop4 -project=C:/Unreal/Projects/NBT2Copy/NBT2.uproject -cook -ue4exe=UE4Editor-Cmd.exe -targetplatform=Win64 -SKIPEDITORCONTENT -compile [2016.08.30-16.07.35:194][ 68]UATHelper: Cooking (Windows): Automation.Process: Setting up command environment. [2016.08.30-16.07.35:329][ 73]UATHelper: Cooking (Windows): ScriptCompiler.FindAndCompileScriptModules: Compiling scripts. [2016.08.30-16.07.35:813][ 96]UATHelper: Cooking (Windows): MSBuild: DotNETUtilities -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\DotNETUtilities.dll [2016.08.30-16.07.35:864][101]UATHelper: Cooking (Windows): MSBuild: UnrealBuildTool -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\UnrealBuildTool.exe [2016.08.30-16.07.35:907][106]UATHelper: Cooking (Windows): MSBuild: AutomationUtils.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationUtils.Automation.dll [2016.08.30-16.07.35:950][111]UATHelper: Cooking (Windows): MSBuild: AllDesktop.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll [2016.08.30-16.07.36:011][118]UATHelper: Cooking (Windows): MSBuild: GUBP.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\GUBP.Automation.dll [2016.08.30-16.07.36:044][121]UATHelper: Cooking (Windows): MSBuild: Localization.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll [2016.08.30-16.07.36:086][126]UATHelper: Cooking (Windows): MSBuild: OneSkyLocalization.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll [2016.08.30-16.07.36:123][130]UATHelper: Cooking (Windows): MSBuild: AutomationScripts.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2016.08.30-16.07.36:152][133]UATHelper: Cooking (Windows): MSBuild: Android.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2016.08.30-16.07.36:194][138]UATHelper: Cooking (Windows): MSBuild: BuildGraph.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll [2016.08.30-16.07.36:233][142]UATHelper: Cooking (Windows): MSBuild: HTML5.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2016.08.30-16.07.36:271][146]UATHelper: Cooking (Windows): MSBuild: IOS.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2016.08.30-16.07.36:303][150]UATHelper: Cooking (Windows): MSBuild: Linux.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2016.08.30-16.07.36:333][153]UATHelper: Cooking (Windows): MSBuild: Mac.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll [2016.08.30-16.07.36:377][158]UATHelper: Cooking (Windows): MSBuild: TVOS.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll [2016.08.30-16.07.36:407][161]UATHelper: Cooking (Windows): MSBuild: Win.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2016.08.30-16.07.36:445][165]UATHelper: Cooking (Windows): MSBuild: XLocLocalization.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll [2016.08.30-16.07.36:460][167]UATHelper: Cooking (Windows): CommandUtils.Run: Run: Took 0.8541498s to run MSBuild.exe, ExitCode=0 [2016.08.30-16.07.37:100][236]UATHelper: Cooking (Windows): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Unreal\Projects\NBT2Copy\NBT2.uproject [2016.08.30-16.07.37:399][269]UATHelper: Cooking (Windows): Project.Cook: ********** COOK COMMAND STARTED ********** [2016.08.30-16.07.37:403][269]UATHelper: Cooking (Windows): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Unreal\Projects\NBT2Copy\NBT2.uproject [2016.08.30-16.07.37:408][270]UATHelper: Cooking (Windows): CommandUtils.RunCommandlet: Commandlet log file is C:\Unreal\UnrealEngine-source2\Engine\Programs\AutomationTool\Saved\Cook-2016.08.30-09.07.37.txt [2016.08.30-16.07.37:408][270]UATHelper: Cooking (Windows): CommandUtils.Run: Run: C:\Unreal\UnrealEngine-source2\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Unreal\Projects\NBT2Copy\NBT2.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=C:\Unreal\UnrealEngine-source2\Engine\Progr [2016.08.30-16.07.37:408][270]UATHelper: Cooking (Windows): ams\AutomationTool\Saved\Cook-2016.08.30-09.07.37.txt -stdout -FORCELOGFLUSH -CrashForUAT -unattended [2016.08.30-16.07.37:477][277]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.37:492][279]UATHelper: Cooking (Windows): UE4Editor-Cmd: LogInit:Display: Running engine for game: NBT2 [2016.08.30-16.07.39:850][534]UATHelper: Cooking (Windows): UE4Editor-Cmd: LogInit:Display: RandInit(-1989228296) SRandInit(-1989228296). [2016.08.30-16.07.40:379][592]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.39:849][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2016.08.30-16.07.40:530][608]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.40:376][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.08.30-16.07.41:092][669]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.40:529][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Projects/NBT2Copy/DerivedDataCache/Boot.ddc [2016.08.30-16.07.41:101][670]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:087][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2016.08.30-16.07.41:110][671]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:099][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2016.08.30-16.07.41:120][672]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:108][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2016.08.30-16.07.41:128][673]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:117][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2016.08.30-16.07.41:134][673]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:127][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2016.08.30-16.07.41:141][674]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:133][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2016.08.30-16.07.41:148][675]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:141][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2016.08.30-16.07.41:157][676]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:147][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2016.08.30-16.07.41:167][677]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:155][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2016.08.30-16.07.41:176][678]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:164][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2016.08.30-16.07.41:187][679]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:171][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2016.08.30-16.07.41:187][679]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:185][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2016.08.30-16.07.41:188][679]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:185][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2016.08.30-16.07.41:211][682]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:187][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2016.08.30-16.07.41:218][682]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:211][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2016.08.30-16.07.41:225][683]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:216][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2016.08.30-16.07.41:233][684]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:224][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2016.08.30-16.07.41:241][685]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:231][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2016.08.30-16.07.41:245][685]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:237][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2016.08.30-16.07.41:246][685]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:245][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2016.08.30-16.07.48:426][461]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.41:245][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor [2016.08.30-16.07.50:561][693]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.48:425][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/Findelin/BP_Findelin01Armour01.BP_Findelin01Armour01_C:InheritableComponentHandler': overridden template is invalid - component 'OutlineMesh' from '/Game [2016.08.30-16.07.50:561][693]UATHelper: Cooking (Windows): /Characters/Serafina/BP_Serafina01Armour01.BP_Serafina01Armour01_C' [2016.08.30-16.07.50:561][693]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.50:558][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.07.50:561][693]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.50:559][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.11] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 3 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.07.50:562][693]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.50:559][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.11] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.07.51:309][774]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.50:560][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.11] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.07.51:314][775]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.51:309][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.07.51:314][775]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.51:310][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.86] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 3 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.07.51:314][775]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.51:310][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.86] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.07.54:793][151]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.51:311][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.87] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.07.54:793][151]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.54:790][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2016.08.30-16.07.55:148][189]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.54:790][ 0]LogCook:Display: Mobile HDR setting 1 [2016.08.30-16.07.55:210][196]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.55:147][ 0]LogCook:Display: Done creating registry. It took 0.36s. [2016.08.30-16.07.55:222][197]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.55:206][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date [2016.08.30-16.07.56:805][368]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.55:221][ 0]LogCook:Display: Sandbox cleanup took 0.048 seconds [2016.08.30-16.07.57:637][457]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.56:802][ 0]LogCook:Display: Sandbox cleanup took 1.580 seconds [2016.08.30-16.07.57:642][458]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:636][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'None' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2016.08.30-16.07.57:642][458]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:637][ 0]CookResults:Warning: Warning Unable to find package for cooking None [2016.08.30-16.07.57:717][466]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:637][ 0]LogCook:Warning: Unable to find package for cooking None [2016.08.30-16.07.57:789][474]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:715][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/BluePrints/BP_LevelStreamingManager.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:809][476]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:789][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/BP_ConquestControlPoint.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:809][476]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:807][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_PineTree1_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:811][476]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:808][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_PineTreeSparse_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:812][476]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:810][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Arch_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:812][476]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:811][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Ruins_Arch.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:814][476]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:811][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Arch_BasePillar.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:864][482]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:813][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/BP_ConquestControlPointActor.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:866][482]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:862][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/Curves/C_ConquestControlPointCrystalCapture.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:867][482]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:865][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/Meshes/SM_ConquestCapture_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:875][483]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:866][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/Meshes/SM_ConquestCaptureCrystal_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:876][483]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:871][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleProceduralBeam.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:877][483]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:875][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleFlare01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:879][483]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:876][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleFlare01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:885][484]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:878][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleFlare02_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:886][484]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:880][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Textures/T_FlareRound_M.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:886][484]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:881][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleRing01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:886][484]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:883][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleSparks01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:896][485]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:884][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Particles/P_CapturePoint_Captured.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:897][485]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:895][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Textures/Lightning/T_LightningRadialSubUV02_M.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:898][485]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:896][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleSubUVLightning01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:903][486]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:897][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Textures/Lightning/T_LightningRadialSubUV02R_M.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:903][486]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:898][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleSubUVLightning01R_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.57:906][486]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:900][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Particles/P_LightningSubUV02.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:036][500]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.57:904][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/BP_ConquestControlPointActor01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:043][501]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:035][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/WayPointSystem/Blueprints/BP_Navigator.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:049][501]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:041][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/WayPointSystem/Blueprints/BP_PathPoint.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:049][501]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:046][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Dirt_LayerInfo.uasset as reloading for cooker because it was requested as never cook [2016.08.30-16.07.58:049][501]UATHelper: Cooking (Windows): package. [2016.08.30-16.07.58:049][501]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:047][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_ForestGrass_LayerInfo.uasset as reloading for cooker because it was requested as nev [2016.08.30-16.07.58:050][501]UATHelper: Cooking (Windows): er cook package. [2016.08.30-16.07.58:055][502]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:049][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_ForestMosaic_LayerInfo.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:055][502]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:052][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/FogOfWar/T_White_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:057][502]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:053][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Materials/M_Zone03World00.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:057][502]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:056][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Terrain_Tile_1_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:064][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:057][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Terrain_Tile_2_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:064][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:058][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Terrain_Tile_cobblestone_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:064][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:060][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_GrassPlain00AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:064][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:062][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_GrassRocks03AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:066][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:063][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Mosaic01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:067][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:065][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Rock03AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:069][503]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:066][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Materials/M_Zone03World00_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:078][504]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:068][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Turret_Short.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:078][504]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:069][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Turret_Tall.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:078][504]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:071][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_45Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:078][504]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:074][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_45Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:079][504]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:076][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_90Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:088][505]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:078][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_90Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:089][505]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:080][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:089][505]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:082][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:089][505]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:085][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_End_L.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:097][506]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:087][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_End_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:098][506]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:090][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_Ends.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:099][506]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:093][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Short.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:104][507]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:099][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Materials/BaseMaterials/M_BasicLit.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:105][507]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:101][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Materials/M_Basic_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:105][507]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:102][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_SingleRock_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:107][507]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:104][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_RockMoss_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:107][507]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:105][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Rock_Long_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:114][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:106][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_RockLong_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:114][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:107][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_Straight_Long_Ends_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:114][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:109][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_Long_Ends.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:115][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:110][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_45_inner_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:115][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:111][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_45_Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:115][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:112][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_45Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:116][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:114][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_45_outer_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:117][508]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:115][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_45_Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:124][509]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:116][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_45Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:125][509]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:119][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_90_Inner_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:125][509]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:120][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_90_Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:125][509]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:121][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_90Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:132][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:123][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_90Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:132][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:127][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_Straight_Long_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:132][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:128][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:132][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:129][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:133][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:131][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_tall_straight_long_2_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:134][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:132][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_Long_2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:137][510]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:133][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:143][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:136][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_tall_straight_end_L_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:143][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:137][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_End_L.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:143][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:138][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_End_L.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:143][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:141][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_tall_straight_end_R_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:145][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:143][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_End_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:146][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:143][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_End_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:147][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:145][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_Ends.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:148][511]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:146][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Short.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:154][512]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:148][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/ColorMapv2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:875][586]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:151][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Zone03.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.07.58:875][586]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:872][ 0]LogLinker:Warning: Can't find file '/Game/TestContents/Lobby' [2016.08.30-16.07.58:875][586]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TestContents/Lobby': Can't find file '/Game/TestContents/Lobby' [2016.08.30-16.07.58:875][586]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:873][ 0]LogLinker:Warning: Can't find file '/Game/TestContents/Lobby' [2016.08.30-16.07.58:876][586]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TestContents/Lobby': Can't find file '/Game/TestContents/Lobby' [2016.08.30-16.07.58:876][586]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:874][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None./Game/TestContents/Lobby' [2016.08.30-16.07.59:035][602]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.58:874][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TestContents/Lobby' was not found! (Referencer 'None') [2016.08.30-16.07.59:042][603]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:034][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2016.08.30-16.07.59:044][603]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:035][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2016.08.30-16.07.59:046][603]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:043][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset [2016.08.30-16.07.59:046][603]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:045][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset [2016.08.30-16.07.59:054][604]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:046][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset [2016.08.30-16.07.59:055][604]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:048][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset [2016.08.30-16.07.59:062][605]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:048][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset [2016.08.30-16.07.59:062][605]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset [2016.08.30-16.07.59:063][605]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:059][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2016.08.30-16.07.59:063][605]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2016.08.30-16.07.59:066][605]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:062][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2016.08.30-16.07.59:067][605]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:064][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2016.08.30-16.07.59:123][611]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:066][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2016.08.30-16.07.59:123][611]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:117][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2016.08.30-16.07.59:124][611]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:118][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opaci [2016.08.30-16.07.59:124][611]UATHelper: Cooking (Windows): ty/CameraDepthFade.uasset [2016.08.30-16.07.59:124][611]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset [2016.08.30-16.07.59:131][612]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:121][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2016.08.30-16.07.59:131][612]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:123][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2016.08.30-16.07.59:133][612]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:127][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2016.08.30-16.07.59:134][612]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:132][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2016.08.30-16.07.59:145][613]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:133][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2016.08.30-16.07.59:145][613]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2016.08.30-16.07.59:152][614]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:144][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2016.08.30-16.07.59:153][614]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2016.08.30-16.07.59:153][614]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:147][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2016.08.30-16.07.59:154][614]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2016.08.30-16.07.59:161][615]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:152][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2016.08.30-16.07.59:162][615]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:156][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2016.08.30-16.07.59:171][616]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:160][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunction [2016.08.30-16.07.59:172][616]UATHelper: Cooking (Windows): s02/Utility/BreakOutFloat2Components.uasset [2016.08.30-16.07.59:172][616]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:164][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset [2016.08.30-16.07.59:172][616]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:167][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset [2016.08.30-16.07.59:172][616]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:170][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset [2016.08.30-16.07.59:180][617]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:172][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset [2016.08.30-16.07.59:180][617]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset [2016.08.30-16.07.59:182][617]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:176][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset [2016.08.30-16.07.59:183][617]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:181][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset [2016.08.30-16.07.59:190][618]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:182][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset [2016.08.30-16.07.59:191][618]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset [2016.08.30-16.07.59:206][619]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:186][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset [2016.08.30-16.07.59:206][619]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:193][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset [2016.08.30-16.07.59:206][619]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:198][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset [2016.08.30-16.07.59:207][619]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:204][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset [2016.08.30-16.07.59:214][620]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:205][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset [2016.08.30-16.07.59:214][620]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:207][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset [2016.08.30-16.07.59:250][624]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:208][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset [2016.08.30-16.07.59:251][624]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset [2016.08.30-16.07.59:259][625]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:250][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset [2016.08.30-16.07.59:259][625]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset [2016.08.30-16.07.59:260][625]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:254][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2016.08.30-16.07.59:260][625]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:259][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2016.08.30-16.07.59:263][625]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:260][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset [2016.08.30-16.07.59:263][625]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset [2016.08.30-16.07.59:270][626]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:263][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolu [2016.08.30-16.07.59:271][626]UATHelper: Cooking (Windows): tion.uasset [2016.08.30-16.07.59:271][626]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:264][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset [2016.08.30-16.07.59:281][627]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:266][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset [2016.08.30-16.07.59:281][627]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:272][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset [2016.08.30-16.07.59:283][627]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:274][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2016.08.30-16.07.59:290][628]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2016.08.30-16.07.59:290][628]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:282][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset [2016.08.30-16.07.59:299][629]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset [2016.08.30-16.07.59:303][629]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:290][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2016.08.30-16.07.59:303][629]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2016.08.30-16.07.59:304][629]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:294][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset [2016.08.30-16.07.59:304][629]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:296][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset [2016.08.30-16.07.59:304][629]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:297][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset [2016.08.30-16.07.59:313][630]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset [2016.08.30-16.07.59:313][630]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:304][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset [2016.08.30-16.07.59:314][630]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:308][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset [2016.08.30-16.07.59:326][631]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:308][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset [2016.08.30-16.07.59:326][631]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset [2016.08.30-16.07.59:326][631]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:315][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset [2016.08.30-16.07.59:327][631]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset [2016.08.30-16.07.59:334][632]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:323][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2016.08.30-16.07.59:334][632]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:327][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2016.08.30-16.07.59:345][633]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:328][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset [2016.08.30-16.07.59:346][633]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:338][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset [2016.08.30-16.07.59:346][633]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:340][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2016.08.30-16.07.59:346][633]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:342][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2016.08.30-16.07.59:354][634]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:343][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2016.08.30-16.07.59:354][634]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2016.08.30-16.07.59:364][635]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:351][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2016.08.30-16.07.59:365][635]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:353][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2016.08.30-16.08.01:751][882]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.07.59:357][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2016.08.30-16.08.01:752][882]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2016.08.30-16.08.01:756][883]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:751][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset [2016.08.30-16.08.01:757][883]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:753][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset [2016.08.30-16.08.01:759][883]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:754][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset [2016.08.30-16.08.01:759][883]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:756][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset [2016.08.30-16.08.01:767][884]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:757][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2016.08.30-16.08.01:769][884]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2016.08.30-16.08.01:769][884]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:764][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset [2016.08.30-16.08.01:769][884]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset [2016.08.30-16.08.01:780][885]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:766][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset [2016.08.30-16.08.01:786][886]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:773][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset [2016.08.30-16.08.01:788][886]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:774][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset [2016.08.30-16.08.01:789][886]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset [2016.08.30-16.08.01:789][886]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:776][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset [2016.08.30-16.08.01:800][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:777][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset [2016.08.30-16.08.01:800][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:779][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset [2016.08.30-16.08.01:801][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:781][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset [2016.08.30-16.08.01:801][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:783][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset [2016.08.30-16.08.01:801][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:784][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. [2016.08.30-16.08.01:801][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:785][ 0]LogCook:Display: Cooking /Engine/EngineSky/EpicQuadPanorama_CC+EV1 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/EpicQuadPanorama_CC+EV1.uasset [2016.08.30-16.08.01:802][887]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:800][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/EpicQuadPanorama_CC+EV1.uasset [2016.08.30-16.08.01:809][888]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:801][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset [2016.08.30-16.08.01:810][888]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:802][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset [2016.08.30-16.08.01:810][888]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:803][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset [2016.08.30-16.08.01:810][888]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:804][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset [2016.08.30-16.08.01:810][888]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:805][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset [2016.08.30-16.08.01:820][889]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset [2016.08.30-16.08.01:820][889]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:810][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset [2016.08.30-16.08.01:821][889]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset [2016.08.30-16.08.01:827][890]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:814][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset [2016.08.30-16.08.01:828][890]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:821][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset [2016.08.30-16.08.01:828][890]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:823][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2016.08.30-16.08.01:830][890]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:827][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2016.08.30-16.08.01:834][891]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:828][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2016.08.30-16.08.01:834][891]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2016.08.30-16.08.01:837][891]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:832][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2016.08.30-16.08.01:844][892]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:836][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2016.08.30-16.08.01:844][892]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:837][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2016.08.30-16.08.01:844][892]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2016.08.30-16.08.01:844][892]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:840][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2016.08.30-16.08.01:844][892]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2016.08.30-16.08.01:846][892]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:843][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2016.08.30-16.08.01:853][893]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:845][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2016.08.30-16.08.01:856][893]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:846][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2016.08.30-16.08.01:856][893]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2016.08.30-16.08.01:861][894]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:855][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset [2016.08.30-16.08.01:861][894]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset [2016.08.30-16.08.01:862][894]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:859][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2016.08.30-16.08.01:863][894]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2016.08.30-16.08.01:865][894]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:862][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMast [2016.08.30-16.08.01:865][894]UATHelper: Cooking (Windows): er.uasset [2016.08.30-16.08.01:866][894]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:864][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2016.08.30-16.08.01:872][895]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:864][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2016.08.30-16.08.01:873][895]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2016.08.30-16.08.01:881][896]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:872][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2016.08.30-16.08.01:881][896]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:876][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2016.08.30-16.08.01:882][896]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:877][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2016.08.30-16.08.01:883][896]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2016.08.30-16.08.01:884][896]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:881][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset [2016.08.30-16.08.01:885][896]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset [2016.08.30-16.08.01:889][897]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:884][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset [2016.08.30-16.08.01:889][897]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:886][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset [2016.08.30-16.08.01:900][898]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:887][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2016.08.30-16.08.01:900][898]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:899][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2016.08.30-16.08.01:902][898]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:900][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset [2016.08.30-16.08.01:902][898]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset [2016.08.30-16.08.01:909][899]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:901][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset [2016.08.30-16.08.01:909][899]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset [2016.08.30-16.08.01:909][899]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:905][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset [2016.08.30-16.08.01:919][900]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset [2016.08.30-16.08.01:919][900]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:909][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset [2016.08.30-16.08.01:919][900]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset [2016.08.30-16.08.01:921][900]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:918][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset [2016.08.30-16.08.01:921][900]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset [2016.08.30-16.08.01:927][901]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:921][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset [2016.08.30-16.08.01:927][901]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset [2016.08.30-16.08.01:930][901]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:925][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset [2016.08.30-16.08.01:931][901]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:929][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset [2016.08.30-16.08.01:936][902]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:930][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset [2016.08.30-16.08.01:937][902]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:934][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset [2016.08.30-16.08.01:939][902]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:935][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset [2016.08.30-16.08.01:939][902]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset [2016.08.30-16.08.01:947][903]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:938][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset [2016.08.30-16.08.01:947][903]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset [2016.08.30-16.08.01:949][903]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:944][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset [2016.08.30-16.08.01:950][903]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset [2016.08.30-16.08.01:956][904]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:949][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset [2016.08.30-16.08.01:956][904]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:951][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset [2016.08.30-16.08.01:964][905]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:952][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset [2016.08.30-16.08.01:964][905]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset [2016.08.30-16.08.01:965][905]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:963][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset [2016.08.30-16.08.01:967][905]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:964][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset [2016.08.30-16.08.01:969][905]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:966][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset [2016.08.30-16.08.01:974][906]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:968][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset [2016.08.30-16.08.01:975][906]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:969][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset [2016.08.30-16.08.01:977][906]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset [2016.08.30-16.08.01:979][906]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:975][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset [2016.08.30-16.08.01:980][906]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:978][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset [2016.08.30-16.08.01:984][907]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:978][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset [2016.08.30-16.08.01:985][907]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:981][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset [2016.08.30-16.08.01:986][907]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:982][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset [2016.08.30-16.08.01:986][907]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:985][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset [2016.08.30-16.08.01:996][908]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:985][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset [2016.08.30-16.08.01:996][908]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset [2016.08.30-16.08.01:997][908]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:993][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset [2016.08.30-16.08.01:998][908]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:995][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset [2016.08.30-16.08.02:003][909]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.01:997][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset [2016.08.30-16.08.02:003][909]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:000][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset [2016.08.30-16.08.02:012][910]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:001][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset [2016.08.30-16.08.02:013][910]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:008][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset [2016.08.30-16.08.02:013][910]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:009][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset [2016.08.30-16.08.02:013][910]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:011][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset [2016.08.30-16.08.02:016][910]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:013][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset [2016.08.30-16.08.02:016][910]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:015][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset [2016.08.30-16.08.02:023][911]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:016][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset [2016.08.30-16.08.02:023][911]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset [2016.08.30-16.08.02:024][911]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:022][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset [2016.08.30-16.08.02:030][912]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:024][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset [2016.08.30-16.08.02:030][912]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:028][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset [2016.08.30-16.08.02:032][912]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset [2016.08.30-16.08.02:041][913]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:030][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset [2016.08.30-16.08.02:042][913]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:034][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset [2016.08.30-16.08.02:046][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:041][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2016.08.30-16.08.02:047][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:043][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2016.08.30-16.08.02:049][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:043][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset [2016.08.30-16.08.02:049][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset [2016.08.30-16.08.02:051][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:048][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset [2016.08.30-16.08.02:051][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:050][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset [2016.08.30-16.08.02:053][914]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:050][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset [2016.08.30-16.08.02:058][915]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:052][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset [2016.08.30-16.08.02:060][915]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:053][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset [2016.08.30-16.08.02:061][915]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:059][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset [2016.08.30-16.08.02:064][915]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:059][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointer [2016.08.30-16.08.02:064][915]UATHelper: Cooking (Windows): MaterialInst.uasset [2016.08.30-16.08.02:069][916]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:063][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset [2016.08.30-16.08.02:071][916]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:064][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset [2016.08.30-16.08.02:077][917]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:069][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset [2016.08.30-16.08.02:077][917]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:071][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset [2016.08.30-16.08.02:077][917]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:076][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset [2016.08.30-16.08.02:079][917]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:076][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/De [2016.08.30-16.08.02:079][917]UATHelper: Cooking (Windows): nsity/ExponentialDensity.uasset [2016.08.30-16.08.02:080][917]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset [2016.08.30-16.08.02:081][917]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:079][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset [2016.08.30-16.08.02:087][918]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:080][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset [2016.08.30-16.08.02:087][918]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:082][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset [2016.08.30-16.08.02:088][918]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:085][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset [2016.08.30-16.08.02:090][918]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:087][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset [2016.08.30-16.08.02:097][919]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:088][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset [2016.08.30-16.08.02:098][919]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:089][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset [2016.08.30-16.08.02:098][919]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset [2016.08.30-16.08.02:098][919]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:092][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset [2016.08.30-16.08.02:098][919]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:093][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:098][919]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:094][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset [2016.08.30-16.08.02:105][920]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset [2016.08.30-16.08.02:106][920]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:098][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset [2016.08.30-16.08.02:106][920]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:102][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset [2016.08.30-16.08.02:108][920]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:105][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2016.08.30-16.08.02:115][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:107][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2016.08.30-16.08.02:115][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:108][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2016.08.30-16.08.02:116][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:112][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2016.08.30-16.08.02:116][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:113][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset [2016.08.30-16.08.02:116][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:114][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. [2016.08.30-16.08.02:117][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:115][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset [2016.08.30-16.08.02:118][921]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:117][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset [2016.08.30-16.08.02:125][922]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:118][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2016.08.30-16.08.02:125][922]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2016.08.30-16.08.02:126][922]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:123][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2016.08.30-16.08.02:127][922]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:125][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2016.08.30-16.08.02:135][923]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:126][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2016.08.30-16.08.02:135][923]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:130][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2016.08.30-16.08.02:135][923]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:132][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset [2016.08.30-16.08.02:136][923]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:135][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset [2016.08.30-16.08.02:143][924]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:136][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/ActorMacros -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset [2016.08.30-16.08.02:144][924]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:139][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset [2016.08.30-16.08.02:171][927]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:140][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2016.08.30-16.08.02:171][927]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:167][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2016.08.30-16.08.02:171][927]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:168][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Ma [2016.08.30-16.08.02:172][927]UATHelper: Cooking (Windows): keFloat4.uasset [2016.08.30-16.08.02:172][927]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset [2016.08.30-16.08.02:174][927]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:170][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/AddComponents -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/AddCo [2016.08.30-16.08.02:174][927]UATHelper: Cooking (Windows): mponents.uasset [2016.08.30-16.08.02:181][928]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:173][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/AddComponents.uasset [2016.08.30-16.08.02:182][928]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:174][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset [2016.08.30-16.08.02:182][928]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset [2016.08.30-16.08.02:182][928]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:178][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectPivotPoint -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectPivotPoint.uasset [2016.08.30-16.08.02:182][928]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectPivotPoint.uasset [2016.08.30-16.08.02:189][929]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:181][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset [2016.08.30-16.08.02:189][929]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:187][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset [2016.08.30-16.08.02:193][929]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:188][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset [2016.08.30-16.08.02:195][929]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:192][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset [2016.08.30-16.08.02:200][930]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:194][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/LocalPosition -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctio [2016.08.30-16.08.02:201][930]UATHelper: Cooking (Windows): ns02/WorldPositionOffset/LocalPosition.uasset [2016.08.30-16.08.02:202][930]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:196][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/LocalPosition.uasset [2016.08.30-16.08.02:203][930]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:200][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/LowResBlurredNoise -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/LowResBlurredNoise.uasset [2016.08.30-16.08.02:210][931]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/LowResBlurredNoise.uasset [2016.08.30-16.08.02:213][931]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:204][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Textu [2016.08.30-16.08.02:213][931]UATHelper: Cooking (Windows): ring/CustomRotator.uasset [2016.08.30-16.08.02:213][931]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:209][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset [2016.08.30-16.08.02:221][932]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:212][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorPlane -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorPlane.uasset [2016.08.30-16.08.02:221][932]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:214][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorPlane.uasset [2016.08.30-16.08.02:221][932]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:216][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset [2016.08.30-16.08.02:222][932]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:219][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset [2016.08.30-16.08.02:228][933]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:220][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uas [2016.08.30-16.08.02:228][933]UATHelper: Cooking (Windows): set [2016.08.30-16.08.02:228][933]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:225][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset [2016.08.30-16.08.02:231][933]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:227][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Meshes/S_1_Unit_Sphere.uasset [2016.08.30-16.08.02:232][933]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:230][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Meshes/S_1_Unit_Sphere.uasset [2016.08.30-16.08.02:239][934]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:231][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_s [2016.08.30-16.08.02:239][934]UATHelper: Cooking (Windows): ubUV_blackbody.uasset [2016.08.30-16.08.02:247][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:238][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset [2016.08.30-16.08.02:247][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:240][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 [2016.08.30-16.08.02:247][935]UATHelper: Cooking (Windows): .uasset [2016.08.30-16.08.02:247][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:243][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset [2016.08.30-16.08.02:248][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:244][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset [2016.08.30-16.08.02:248][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:246][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset [2016.08.30-16.08.02:250][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:247][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset [2016.08.30-16.08.02:251][935]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset [2016.08.30-16.08.02:256][936]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:250][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ComponentPivotLocation -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ComponentPivotLocation.uasset [2016.08.30-16.08.02:258][936]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ComponentPivotLocation.uasset [2016.08.30-16.08.02:266][937]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:255][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions [2016.08.30-16.08.02:267][937]UATHelper: Cooking (Windows): 02/WorldPositionOffset/ObjectScale.uasset [2016.08.30-16.08.02:267][937]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset [2016.08.30-16.08.02:267][937]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:262][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset [2016.08.30-16.08.02:267][937]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset [2016.08.30-16.08.02:268][937]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:266][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset [2016.08.30-16.08.02:269][937]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset [2016.08.30-16.08.02:275][938]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:268][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset [2016.08.30-16.08.02:278][938]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:272][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset [2016.08.30-16.08.02:280][938]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:277][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset [2016.08.30-16.08.02:280][938]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:279][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset [2016.08.30-16.08.02:285][939]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:280][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2016.08.30-16.08.02:285][939]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2016.08.30-16.08.02:288][939]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:282][ 0]LogCook:Display: Cooking /Engine/MaterialTemplates/Textures/T_Noise01 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MaterialTemplates/Textures/T_Noise01.uasset [2016.08.30-16.08.02:295][940]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:286][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MaterialTemplates/Textures/T_Noise01.uasset [2016.08.30-16.08.02:295][940]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:288][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/Textures/127grey -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset [2016.08.30-16.08.02:295][940]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:290][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset [2016.08.30-16.08.02:297][940]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:291][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset [2016.08.30-16.08.02:297][940]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset [2016.08.30-16.08.02:299][940]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:296][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gr [2016.08.30-16.08.02:299][940]UATHelper: Cooking (Windows): adient/SphereGradient-2D.uasset [2016.08.30-16.08.02:304][941]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D.uasset [2016.08.30-16.08.02:306][941]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:301][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Lerp_Multiple -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Lerp_Multiple.uasset [2016.08.30-16.08.02:307][941]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:304][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Lerp_Multiple. Package will not be saved. [2016.08.30-16.08.02:313][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:305][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Lerp_Multiple_Float3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Lerp_Mul [2016.08.30-16.08.02:313][942]UATHelper: Cooking (Windows): tiple_Float3.uasset [2016.08.30-16.08.02:313][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:308][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Lerp_Multiple_Float3.uasset [2016.08.30-16.08.02:313][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:308][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/TimeWithSpeedVariable -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Ma [2016.08.30-16.08.02:314][942]UATHelper: Cooking (Windows): th/TimeWithSpeedVariable.uasset [2016.08.30-16.08.02:314][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/TimeWithSpeedVariable.uasset [2016.08.30-16.08.02:314][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:311][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset [2016.08.30-16.08.02:314][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:312][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset [2016.08.30-16.08.02:317][942]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:314][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Pi -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset [2016.08.30-16.08.02:323][943]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset [2016.08.30-16.08.02:330][944]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:319][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultParticle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultParticle.uasset [2016.08.30-16.08.02:330][944]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:327][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultParticle.uasset [2016.08.30-16.08.02:332][944]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:328][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/OrientParticle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/OrientParticle.uasset [2016.08.30-16.08.02:333][944]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/OrientParticle.uasset [2016.08.30-16.08.02:336][944]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:331][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset [2016.08.30-16.08.02:340][945]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset [2016.08.30-16.08.02:340][945]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:335][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset [2016.08.30-16.08.02:342][945]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:338][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset [2016.08.30-16.08.02:344][945]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:340][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2016.08.30-16.08.02:344][945]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:342][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2016.08.30-16.08.02:351][946]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:343][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2016.08.30-16.08.02:353][946]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2016.08.30-16.08.02:360][947]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:350][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2016.08.30-16.08.02:360][947]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:356][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2016.08.30-16.08.02:360][947]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:357][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2016.08.30-16.08.02:361][947]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2016.08.30-16.08.02:363][947]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:359][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2016.08.30-16.08.02:365][947]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2016.08.30-16.08.02:372][948]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:363][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset [2016.08.30-16.08.02:372][948]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:370][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset [2016.08.30-16.08.02:382][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:371][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2016.08.30-16.08.02:384][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:372][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2016.08.30-16.08.02:384][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:373][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2016.08.30-16.08.02:385][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:376][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2016.08.30-16.08.02:385][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:377][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset [2016.08.30-16.08.02:385][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:379][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset [2016.08.30-16.08.02:385][949]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:380][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2016.08.30-16.08.02:391][950]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2016.08.30-16.08.02:401][951]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:385][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2016.08.30-16.08.02:401][951]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2016.08.30-16.08.02:402][951]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:391][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2016.08.30-16.08.02:402][951]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:393][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2016.08.30-16.08.02:408][952]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:394][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset [2016.08.30-16.08.02:408][952]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset [2016.08.30-16.08.02:408][952]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:404][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2016.08.30-16.08.02:409][952]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2016.08.30-16.08.02:409][952]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:406][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2016.08.30-16.08.02:416][953]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2016.08.30-16.08.02:416][953]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:410][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2016.08.30-16.08.02:417][953]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2016.08.30-16.08.02:418][953]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:415][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2016.08.30-16.08.02:451][956]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:417][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2016.08.30-16.08.02:452][956]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:439][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2016.08.30-16.08.02:452][956]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:446][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2016.08.30-16.08.02:463][957]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:448][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset [2016.08.30-16.08.02:464][957]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset [2016.08.30-16.08.02:469][958]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:459][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2016.08.30-16.08.02:469][958]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:468][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2016.08.30-16.08.02:485][960]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:469][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset [2016.08.30-16.08.02:486][960]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:479][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset [2016.08.30-16.08.02:486][960]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:480][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset [2016.08.30-16.08.02:486][960]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset [2016.08.30-16.08.02:494][961]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:484][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2016.08.30-16.08.02:494][961]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2016.08.30-16.08.02:494][961]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:491][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset [2016.08.30-16.08.02:496][961]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:494][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset [2016.08.30-16.08.02:502][962]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:495][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2016.08.30-16.08.02:502][962]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2016.08.30-16.08.02:511][963]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:498][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset [2016.08.30-16.08.02:511][963]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset [2016.08.30-16.08.02:512][963]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:507][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset [2016.08.30-16.08.02:513][963]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset [2016.08.30-16.08.02:515][963]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:512][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset [2016.08.30-16.08.02:520][964]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:515][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset [2016.08.30-16.08.02:522][964]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:516][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset [2016.08.30-16.08.02:529][965]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset [2016.08.30-16.08.02:529][965]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:521][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset [2016.08.30-16.08.02:529][965]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset [2016.08.30-16.08.02:530][965]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:528][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset [2016.08.30-16.08.02:531][965]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:529][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset [2016.08.30-16.08.02:539][966]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:530][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset [2016.08.30-16.08.02:539][966]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:535][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset [2016.08.30-16.08.02:548][967]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:536][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset [2016.08.30-16.08.02:549][967]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:540][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset [2016.08.30-16.08.02:549][967]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:542][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprit [2016.08.30-16.08.02:549][967]UATHelper: Cooking (Windows): e_TutorialIcon.uasset [2016.08.30-16.08.02:549][967]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset [2016.08.30-16.08.02:550][967]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:544][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ [2016.08.30-16.08.02:550][967]UATHelper: Cooking (Windows): ShowSkeletalMeshes_40x.uasset [2016.08.30-16.08.02:550][967]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:546][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset [2016.08.30-16.08.02:556][968]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:549][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset [2016.08.30-16.08.02:558][968]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:554][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset [2016.08.30-16.08.02:559][968]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:557][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GreyCheck -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GreyCheck.uasset [2016.08.30-16.08.02:560][968]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:558][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GreyCheck.uasset [2016.08.30-16.08.02:561][968]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:559][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset [2016.08.30-16.08.02:562][968]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:560][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset [2016.08.30-16.08.02:567][969]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:561][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset [2016.08.30-16.08.02:569][969]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:562][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset [2016.08.30-16.08.02:575][970]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:566][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset [2016.08.30-16.08.02:576][970]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:569][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:576][970]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:571][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset [2016.08.30-16.08.02:576][970]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:573][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. [2016.08.30-16.08.02:576][970]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:573][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.u [2016.08.30-16.08.02:576][970]UATHelper: Cooking (Windows): asset [2016.08.30-16.08.02:585][971]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset [2016.08.30-16.08.02:585][971]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:582][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/Blueprint [2016.08.30-16.08.02:585][971]UATHelper: Cooking (Windows): MacroLibrariesEditorOverview.uasset [2016.08.30-16.08.02:585][971]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:583][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. [2016.08.30-16.08.02:587][971]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:584][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/Tutori [2016.08.30-16.08.02:587][971]UATHelper: Cooking (Windows): alAssets/BlueprintMacroLibrary_64x.uasset [2016.08.30-16.08.02:593][972]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:586][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset [2016.08.30-16.08.02:593][972]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:590][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInte [2016.08.30-16.08.02:593][972]UATHelper: Cooking (Windows): rfacesEditorOverview.uasset [2016.08.30-16.08.02:594][972]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:591][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. [2016.08.30-16.08.02:594][972]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:592][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialA [2016.08.30-16.08.02:595][972]UATHelper: Cooking (Windows): ssets/BlueprintInterface_64x.uasset [2016.08.30-16.08.02:595][972]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset [2016.08.30-16.08.02:596][972]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:594][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEdit [2016.08.30-16.08.02:596][972]UATHelper: Cooking (Windows): orOverview.uasset [2016.08.30-16.08.02:604][973]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:595][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. [2016.08.30-16.08.02:606][973]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:603][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.u [2016.08.30-16.08.02:606][973]UATHelper: Cooking (Windows): asset [2016.08.30-16.08.02:613][974]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:605][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:615][974]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:612][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset [2016.08.30-16.08.02:618][974]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:614][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:621][975]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:617][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasse [2016.08.30-16.08.02:621][975]UATHelper: Cooking (Windows): t [2016.08.30-16.08.02:630][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:618][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:630][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:626][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasse [2016.08.30-16.08.02:630][976]UATHelper: Cooking (Windows): t [2016.08.30-16.08.02:630][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:628][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. [2016.08.30-16.08.02:630][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:629][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset [2016.08.30-16.08.02:632][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:630][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:632][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:630][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset [2016.08.30-16.08.02:633][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:631][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. [2016.08.30-16.08.02:634][976]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:632][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFli [2016.08.30-16.08.02:634][976]UATHelper: Cooking (Windows): pbook_TutorialIcon.uasset [2016.08.30-16.08.02:672][980]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:633][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset [2016.08.30-16.08.02:673][980]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:671][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset [2016.08.30-16.08.02:677][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:672][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. [2016.08.30-16.08.02:678][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:675][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset [2016.08.30-16.08.02:678][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:676][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. [2016.08.30-16.08.02:680][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:676][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2016.08.30-16.08.02:683][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2016.08.30-16.08.02:684][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:682][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasse [2016.08.30-16.08.02:684][981]UATHelper: Cooking (Windows): t [2016.08.30-16.08.02:685][981]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:683][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. [2016.08.30-16.08.02:689][982]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:684][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset [2016.08.30-16.08.02:689][982]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:686][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset [2016.08.30-16.08.02:692][982]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:687][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAss [2016.08.30-16.08.02:692][982]UATHelper: Cooking (Windows): ets/Tutorial_BP_MacroLib.uasset [2016.08.30-16.08.02:697][983]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:691][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. [2016.08.30-16.08.02:697][983]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:692][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAs [2016.08.30-16.08.02:698][983]UATHelper: Cooking (Windows): sets/Tutorial_BP_Interface.uasset [2016.08.30-16.08.02:698][983]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset [2016.08.30-16.08.02:707][984]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:695][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset [2016.08.30-16.08.02:707][984]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset [2016.08.30-16.08.02:709][984]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:706][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset [2016.08.30-16.08.02:709][984]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset [2016.08.30-16.08.02:713][984]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:709][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset [2016.08.30-16.08.02:713][984]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:712][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset [2016.08.30-16.08.02:718][985]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:713][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialPa [2016.08.30-16.08.02:718][985]UATHelper: Cooking (Windows): rticleSystem.uasset [2016.08.30-16.08.02:753][989]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset [2016.08.30-16.08.02:755][989]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:753][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEdito [2016.08.30-16.08.02:755][989]UATHelper: Cooking (Windows): rWalkthrough.uasset [2016.08.30-16.08.02:756][989]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:754][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. [2016.08.30-16.08.02:757][989]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:755][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Charact [2016.08.30-16.08.02:757][989]UATHelper: Cooking (Windows): er/NewBlendSpace1D.uasset [2016.08.30-16.08.02:758][989]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:756][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset [2016.08.30-16.08.02:762][990]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:757][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character [2016.08.30-16.08.02:763][990]UATHelper: Cooking (Windows): /Tutorial_Idle.uasset [2016.08.30-16.08.02:763][990]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:760][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset [2016.08.30-16.08.02:763][990]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:761][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Ch [2016.08.30-16.08.02:763][990]UATHelper: Cooking (Windows): aracter/TutorialTPP_Skeleton.uasset [2016.08.30-16.08.02:763][990]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset [2016.08.30-16.08.02:768][990]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:763][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset [2016.08.30-16.08.02:768][990]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset [2016.08.30-16.08.02:774][991]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:767][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset [2016.08.30-16.08.02:774][991]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:771][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. [2016.08.30-16.08.02:780][992]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:773][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset [2016.08.30-16.08.02:780][992]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:779][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. [2016.08.30-16.08.02:785][992]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:780][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset [2016.08.30-16.08.02:787][992]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:784][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. [2016.08.30-16.08.02:790][993]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:786][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2016.08.30-16.08.02:791][993]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:788][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2016.08.30-16.08.02:791][993]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:788][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset [2016.08.30-16.08.02:791][993]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:790][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. [2016.08.30-16.08.02:797][993]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:791][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAsse [2016.08.30-16.08.02:797][993]UATHelper: Cooking (Windows): ts/Character/TutorialTPP_AnimBlueprint.uasset [2016.08.30-16.08.02:801][994]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset [2016.08.30-16.08.02:810][995]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:798][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Chara [2016.08.30-16.08.02:811][995]UATHelper: Cooking (Windows): cter/TutorialCharacter.uasset [2016.08.30-16.08.02:811][995]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset [2016.08.30-16.08.02:811][995]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:806][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/T [2016.08.30-16.08.02:811][995]UATHelper: Cooking (Windows): utorialTPP.uasset [2016.08.30-16.08.02:811][995]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset [2016.08.30-16.08.02:815][995]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:809][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Charact [2016.08.30-16.08.02:815][995]UATHelper: Cooking (Windows): er/TutorialTPP_Mat.uasset [2016.08.30-16.08.02:821][996]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:814][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset [2016.08.30-16.08.02:823][996]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:816][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAsset [2016.08.30-16.08.02:823][996]UATHelper: Cooking (Windows): s/Character/TutorialTPP_PhysicsAsset.uasset [2016.08.30-16.08.02:828][997]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset [2016.08.30-16.08.02:829][997]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:825][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset [2016.08.30-16.08.02:831][997]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset [2016.08.30-16.08.02:832][997]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:830][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2016.08.30-16.08.02:838][998]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2016.08.30-16.08.02:838][998]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:834][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2016.08.30-16.08.02:841][998]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2016.08.30-16.08.02:848][999]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:840][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2016.08.30-16.08.02:848][999]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2016.08.30-16.08.02:849][999]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:843][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2016.08.30-16.08.02:850][999]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2016.08.30-16.08.02:852][999]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:848][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2016.08.30-16.08.02:857][ 0]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:851][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2016.08.30-16.08.02:857][ 0]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:854][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2016.08.30-16.08.02:860][ 0]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:855][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2016.08.30-16.08.02:861][ 0]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:859][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset [2016.08.30-16.08.02:867][ 1]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:860][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset [2016.08.30-16.08.02:870][ 1]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:863][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2016.08.30-16.08.02:876][ 2]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:866][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2016.08.30-16.08.02:876][ 2]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:873][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2016.08.30-16.08.02:879][ 2]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:875][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2016.08.30-16.08.02:880][ 2]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:878][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2016.08.30-16.08.02:914][ 6]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2016.08.30-16.08.02:915][ 6]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:913][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset [2016.08.30-16.08.02:916][ 6]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:914][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset [2016.08.30-16.08.02:917][ 6]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:915][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2016.08.30-16.08.02:918][ 6]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2016.08.30-16.08.02:918][ 6]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:917][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2016.08.30-16.08.02:923][ 7]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:918][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2016.08.30-16.08.02:923][ 7]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:919][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/silver2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:923][ 7]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:921][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/silver3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:931][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:922][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/silver4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:931][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:924][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:932][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:928][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:932][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:929][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:933][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:931][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:934][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:932][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:935][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:933][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:936][ 8]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:934][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:940][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:935][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:941][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:936][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:941][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:938][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:941][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:939][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:943][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:940][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:944][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:942][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:946][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:943][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:946][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:944][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:947][ 9]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:945][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:950][ 10]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:946][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/TestContents/Berkma/SM_Berkma_Helm.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:955][ 10]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:949][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/TestContents/Berkma/SM_Berkma_Shoulderpad_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:959][ 11]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:954][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_FirSimple01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:959][ 11]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:954][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_FirSimple01AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:961][ 11]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:956][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_FirSimple01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:961][ 11]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:959][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Script/NBT2.ChampionType' [2016.08.30-16.08.02:963][ 11]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:959][ 0]LogRedirectors:Warning: String Asset Reference '/Script/NBT2.ChampionType' was not found! (Referencer '/Game/Data/struct_Characters.struct_Characters:UserDefinedStructEditorData_0:SubCategoryObject') [2016.08.30-16.08.02:970][ 12]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:962][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_MeshFXTest.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:970][ 12]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:965][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_MeshFXTest_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:970][ 12]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:969][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Meshes/SM_MeshFXTest01_Skeleton.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:990][ 14]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:970][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Meshes/SM_MeshFXTest01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:990][ 14]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:989][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_BareRock_LayerInfo.uasset as reloading for cooker because it's been cooked for platf [2016.08.30-16.08.02:990][ 14]UATHelper: Cooking (Windows): orms WindowsNoEditor. [2016.08.30-16.08.02:991][ 14]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:989][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_BareRock_LayerInfo.uasset as reloading for cooker because it was requested as never [2016.08.30-16.08.02:992][ 14]UATHelper: Cooking (Windows): cook package. [2016.08.30-16.08.02:992][ 14]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:990][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01_LayerInfo.uasset as reloading for cooker because it's been cooked for platfor [2016.08.30-16.08.02:992][ 14]UATHelper: Cooking (Windows): ms WindowsNoEditor. [2016.08.30-16.08.02:996][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:991][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01_LayerInfo.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.02:996][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:992][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01Coverage_LayerInfo.uasset as reloading for cooker because it's been cooked for [2016.08.30-16.08.02:996][ 15]UATHelper: Cooking (Windows): platforms WindowsNoEditor. [2016.08.30-16.08.02:996][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:993][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01Coverage_LayerInfo.uasset as reloading for cooker because it was requested as [2016.08.30-16.08.02:996][ 15]UATHelper: Cooking (Windows): never cook package. [2016.08.30-16.08.02:997][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:994][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02_LayerInfo.uasset as reloading for cooker because it's been cooked for platfor [2016.08.30-16.08.02:997][ 15]UATHelper: Cooking (Windows): ms WindowsNoEditor. [2016.08.30-16.08.02:997][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:995][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02_LayerInfo.uasset as reloading for cooker because it was requested as never co [2016.08.30-16.08.02:998][ 15]UATHelper: Cooking (Windows): ok package. [2016.08.30-16.08.02:998][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:996][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02Coverage_LayerInfo.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:000][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:997][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02Coverage_LayerInfo.uasset as reloading for cooker because it was requested as [2016.08.30-16.08.03:000][ 15]UATHelper: Cooking (Windows): never cook package. [2016.08.30-16.08.03:002][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.02:999][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Bridge_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:002][ 15]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:001][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Capture_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:007][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:002][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Capture_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:007][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:003][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Capture_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:007][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:005][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Core_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:009][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:006][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Core_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:010][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:007][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Core_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:011][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:009][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Source_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:011][ 16]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:010][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Source_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:016][ 17]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:010][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Source_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:017][ 17]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:013][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Spawn_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:017][ 17]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:014][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Spawn_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:017][ 17]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:015][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Spawn_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:020][ 17]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:016][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_PineTree1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:020][ 17]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:019][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_PineTreeFull_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:024][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:020][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_PineTreeFull_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:024][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:021][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_PineTreeFull.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:025][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:023][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_PlantBush01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:027][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:024][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_PlantBush01AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:029][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:025][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Plant01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:029][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:028][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Plant02AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:030][ 18]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:028][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Plant02AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:035][ 19]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:029][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Plant02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:035][ 19]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:031][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_TerrainWall01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:035][ 19]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:032][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_TerrainWall_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:035][ 19]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:033][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:038][ 19]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:035][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock03AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:039][ 19]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:036][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:043][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:038][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock_Moss.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:043][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:040][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Rock_Tall_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:043][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:041][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Rock_Tall.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:045][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:042][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock_Tall.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:046][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:044][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Shrub01_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:047][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:045][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_SmallShrub01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:049][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:046][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Shrub01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:050][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:048][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Shrub_Long_AD.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:050][ 20]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:049][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Shrub_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:054][ 21]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:050][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Shrub_Long_noTop.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:055][ 21]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:052][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_SpiresLargeAA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:055][ 21]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:053][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_SpiresLarge_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:057][ 21]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:054][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_SpireLarge03AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:062][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:056][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TerrainWall01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:062][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:058][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TerrainWall02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:062][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:059][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TerrainWall03AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:064][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:062][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Tree2Pieces_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:064][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:063][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Tree2Pieces.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:067][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:063][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Tree2Pieces.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:068][ 22]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:066][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Trees01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:072][ 23]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:067][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Tree_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:072][ 23]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:068][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TreeBare02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:074][ 23]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:071][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Trunk01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:074][ 23]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:072][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Trunk01AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:076][ 23]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:073][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_trunk01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:080][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:075][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_CastlePathSpline_01_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:081][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:076][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_PathAlpha_01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:081][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:077][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Zone3_SplineTexture.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:081][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:079][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_CastlePathSpline_02_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:082][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:080][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_PathAlpha_02.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:085][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:081][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Zone3_SplineTexture2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:086][ 24]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:084][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:398][ 57]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:085][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:402][ 58]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:396][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Stage00/L_Zone03Stage00.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:411][ 59]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:397][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Stage00/L_Zone03Stage00.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:411][ 59]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:410][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area01.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:533][ 72]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:411][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area01.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:533][ 72]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:531][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area02.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:543][ 73]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:532][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area02.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:544][ 73]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:542][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area11.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:555][ 74]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:543][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area11.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:555][ 74]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:554][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area12.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:566][ 75]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:554][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area12.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:570][ 76]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:566][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area13.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:580][ 77]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:566][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area13.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:580][ 77]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:578][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area14.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:592][ 78]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:579][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area14.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:592][ 78]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:590][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area15.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:608][ 80]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:591][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area15.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:608][ 80]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:604][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area16.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:619][ 81]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:605][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area16.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:620][ 81]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:618][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area17.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:632][ 82]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:619][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area17.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:632][ 82]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:631][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area18.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:741][ 94]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:632][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area18.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:741][ 94]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:738][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area19.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:765][ 96]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:739][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area19.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:770][ 97]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:764][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area20.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:796][100]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:765][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area20.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:796][100]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:791][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area03.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:809][101]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:791][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area03.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:814][102]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:808][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area21.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:845][105]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:809][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area21.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:845][105]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:839][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area22.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:867][107]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:840][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area22.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:868][107]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:865][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area23.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:883][109]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:866][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area23.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:883][109]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:881][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area24.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.03:895][110]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:882][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area24.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.03:896][110]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:894][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area25.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:022][124]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.03:895][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area25.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:022][124]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:018][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area26.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:046][126]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:018][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area26.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:046][126]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:044][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area27.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:181][141]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:044][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area27.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:181][141]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:179][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area28.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:318][155]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:179][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area28.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:319][155]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:317][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area29.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:458][170]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:318][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area29.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:458][170]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:457][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area30.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:587][184]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:458][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area30.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:587][184]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:586][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area04.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:604][186]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:587][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area04.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:605][186]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:603][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area31.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:629][188]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:604][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area31.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:629][188]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:627][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area32.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:747][201]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:628][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area32.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:747][201]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:746][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area33.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:764][203]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:746][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area33.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:764][203]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:759][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area34.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:777][204]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:760][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area34.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:778][204]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:776][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area35.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:806][207]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:776][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area35.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:806][207]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:805][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area36.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:840][211]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:806][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area36.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:842][211]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:840][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area37.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:881][215]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:841][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area37.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:881][215]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:879][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area38.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:910][218]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:880][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area38.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:910][218]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:909][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area39.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:928][220]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:909][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area39.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:928][220]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:926][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area40.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:943][222]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:927][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area40.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:944][222]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:939][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area05.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:957][223]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:940][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area05.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:958][223]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:953][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area41.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:973][225]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:954][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area41.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:973][225]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:967][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area42.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.04:992][227]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:968][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area42.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.04:992][227]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:988][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area43.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:016][229]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.04:989][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area43.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:016][229]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:015][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area44.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:045][232]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:016][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area44.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:045][232]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:044][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area45.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:073][235]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:044][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area45.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:080][236]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:073][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area46.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:101][238]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:073][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area46.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:102][238]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:100][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area47.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:120][240]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:100][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area47.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:120][240]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:116][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area48.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:139][242]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:116][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area48.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:139][242]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:133][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area49.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:151][243]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:134][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area49.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:152][243]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:150][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area50.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:168][245]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:151][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area50.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:169][245]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:164][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area06.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:180][246]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:165][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area06.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:181][246]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:179][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area51.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:195][248]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:180][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area51.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:196][248]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:193][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area52.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:208][249]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:194][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area52.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:208][249]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:207][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area53.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:225][251]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:207][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area53.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:225][251]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:220][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area54.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:238][252]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:221][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area54.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:238][252]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:236][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area55.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:256][254]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:237][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area55.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:256][254]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:252][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area56.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:268][255]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:253][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area56.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:269][255]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:268][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area57.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:284][257]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:268][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area57.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:285][257]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:283][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area58.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:298][258]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:284][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area58.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:299][258]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:298][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area59.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:313][260]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:298][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area59.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:313][260]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:312][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area60.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:331][262]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:312][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area60.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:331][262]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:325][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area07.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:341][263]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:326][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area07.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:341][263]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:340][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area61.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:362][265]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:341][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area61.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:362][265]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:356][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area62.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:373][266]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:356][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area62.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:374][266]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:371][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area63.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:391][268]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:372][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area63.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:391][268]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:386][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area64.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:401][269]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:387][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area64.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:402][269]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:400][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area08.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:422][271]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:401][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area08.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:423][271]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:415][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area09.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:434][272]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:416][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area09.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:434][272]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:433][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area10.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.08.05:446][273]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:433][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area10.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.08.05:447][273]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:445][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 [2016.08.30-16.08.05:447][273]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:445][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 3.970184 [2016.08.30-16.08.05:447][273]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:446][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 [2016.08.30-16.08.05:670][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:446][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 3.978607 [2016.08.30-16.08.05:688][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:670][ 0]LogChunkManifestGenerator:Display: Saving asset registry. [2016.08.30-16.08.05:700][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:682][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 443, size is 248.21kb [2016.08.30-16.08.06:327][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.05:698][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. [2016.08.30-16.08.06:327][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:326][ 0]LogCook:Display: Cook by the book total time in tick 7.801934s total time 11.536235 [2016.08.30-16.08.06:327][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:327][ 0]LogCook:Display: Peak Used virtual 1628 Peak Used phsical 1676 [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:327][ 0]LogCook:Display: Hierarchy timer information [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: GenerateLongPackageName: 0.982897ms [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: TickCookOnTheSide: 5272.806030ms [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: ShouldCook: 0.621295ms [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: LoadPackage: 14.099851ms [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 3.537044ms [2016.08.30-16.08.06:329][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:330][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: UnsolicitedMarkup: 73.806286ms [2016.08.30-16.08.06:330][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:330][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: GetObjectsWithOuter: 3.324209ms [2016.08.30-16.08.06:330][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:330][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: GeneratePackageNames: 69.912149ms [2016.08.30-16.08.06:330][363]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:337][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 3.439769ms [2016.08.30-16.08.06:337][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:337][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: PackageCast: 0.585649ms [2016.08.30-16.08.06:337][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: FullGCAssetsContains: 0.393942ms [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: GetCachedName: 60.127858ms [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: AddToPackageList: 67.511646ms [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: SavingPackages: 5149.754977ms [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 4.719801ms [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 55.838538ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: SaveCookedPackage: 5066.222938ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: ResolveRedirectors: 1454.645811ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: LoadPackage: 4.581513ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: GEditorSavePackage: 3306.341320ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 1.868023ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: EnqueueUnsavedPackages: 1.520533ms [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: SavingAssetRegistry: 879.121842ms [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: IntStats [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: LoadPackage=18 [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: SavedPackage=259 [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:330][ 0]LogCookCommandlet:Display: Misc Cook Stats [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:330][ 0]LogCookCommandlet:Display: =============== [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:331][ 0]LogCookCommandlet:Display: ShaderCompiler [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:331][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000001 [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:331][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=6.717032 [2016.08.30-16.08.06:340][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:332][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.870576 [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:332][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=1021 [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:332][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000034 [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:332][ 0]LogCookCommandlet:Display: MeshMaterial.Misc [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:333][ 0]LogCookCommandlet:Display: ShadersCompiled=1021 [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:333][ 0]LogCookCommandlet:Display: MaterialShader.Misc [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:333][ 0]LogCookCommandlet:Display: ShadersCompiled=0 [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:333][ 0]LogCookCommandlet:Display: GlobalShader.Misc [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:333][ 0]LogCookCommandlet:Display: ShadersCompiled=0 [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:334][ 0]LogCookCommandlet:Display: Package.Load [2016.08.30-16.08.06:341][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:334][ 0]LogCookCommandlet:Display: NumPackagesLoaded=702 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:334][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=16.513026 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:335][ 0]LogCookCommandlet:Display: Package.Save [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:335][ 0]LogCookCommandlet:Display: NumPackagesSaved=259 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:335][ 0]LogCookCommandlet:Display: SavePackageTimeSec=3.293751 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:335][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=2.504927 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:336][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.042848 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:336][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.016139 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:336][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.002470 [2016.08.30-16.08.06:342][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:337][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000328 [2016.08.30-16.08.06:343][364]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:337][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 [2016.08.30-16.08.06:349][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:337][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=0.122805 [2016.08.30-16.08.06:349][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:337][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=0.070033 [2016.08.30-16.08.06:349][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.047463 [2016.08.30-16.08.06:349][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.001495 [2016.08.30-16.08.06:349][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][ 0]LogCookCommandlet:Display: MBWritten=0.000000 [2016.08.30-16.08.06:349][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:338][ 0]LogCookCommandlet:Display: [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][ 0]LogCookCommandlet:Display: Cook Profile [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][ 0]LogCookCommandlet:Display: ============ [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=28.884433 [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=17.343995 [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:339][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=11.540423 [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=2.853263 [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=8.686209 [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.014658 [2016.08.30-16.08.06:350][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:340][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=5.067049 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:341][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=1.454602 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:341][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.063379 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:341][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.009315 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:342][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:342][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000224 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:342][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000029 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:343][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000019 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:343][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000005 [2016.08.30-16.08.06:351][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:343][ 0]LogCookCommandlet:Display: [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:343][ 0]LogCookCommandlet:Display: DDC Summary Stats [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:344][ 0]LogCookCommandlet:Display: ================= [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:344][ 0]LogCookCommandlet:Display: TotalGetHits = 1594 [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:344][ 0]LogCookCommandlet:Display: TotalGets = 1603 [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:344][ 0]LogCookCommandlet:Display: TotalHitPct = 0.994386 [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:344][ 0]LogCookCommandlet:Display: LocalHitPct = 0.598877 [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:345][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:345][ 0]LogCookCommandlet:Display: OtherHitPct = 0.395508 [2016.08.30-16.08.06:352][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:345][ 0]LogCookCommandlet:Display: MissPct = 0.005614 [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:345][ 0]LogCookCommandlet:Display: [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:346][ 0]LogCookCommandlet:Display: DDC Resource Stats [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:346][ 0]LogCookCommandlet:Display: ======================================================================================================= [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:346][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:347][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:347][ 0]LogCookCommandlet:Display: MaterialShader 0.74 0.74 0 78.55 [2016.08.30-16.08.06:353][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:348][ 0]LogCookCommandlet:Display: Texture (Streaming) 0.27 0.00 0 21.37 [2016.08.30-16.08.06:354][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:348][ 0]LogCookCommandlet:Display: StaticMesh 0.08 0.08 0 6.29 [2016.08.30-16.08.06:354][365]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:349][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.04 0.04 0 3.46 [2016.08.30-16.08.06:360][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:349][ 0]LogCookCommandlet:Display: GlobalShader 0.03 0.03 0 6.28 [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:350][ 0]LogCookCommandlet:Display: NavCollision 0.02 0.02 0 0.06 [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:350][ 0]LogCookCommandlet:Display: SoundWave 0.01 0.01 0 2.79 [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:350][ 0]LogCookCommandlet:Display: Texture (Inline) 0.00 0.00 0 17.71 [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:351][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:351][ 0]LogInit:Display: [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:351][ 0]LogInit:Display: Warning/Error Summary (Unique only) [2016.08.30-16.08.06:361][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:352][ 0]LogInit:Display: ----------------------------------- [2016.08.30-16.08.06:362][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:352][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'None' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2016.08.30-16.08.06:362][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:352][ 0]LogInit:Display: LogBlueprint:Warning: ValidateTemplates '/Game/Characters/Findelin/BP_Findelin01Armour01.BP_Findelin01Armour01_C:InheritableComponentHandler': overridden template is invalid - component 'OutlineMesh' from '/Game/Characters/Serafina/BP_Serafina01Armour01.BP_Serafina01Armour01_C' [2016.08.30-16.08.06:362][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:353][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.08.06:362][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:354][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.11] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 3 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.08.06:362][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:354][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.11] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.08.06:363][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:355][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.11] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.08.06:363][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:355][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.86] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 3 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.08.06:363][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:356][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.86] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.08.06:363][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:356][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.87] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.08.06:363][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:357][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking None [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:357][ 0]LogInit:Display: LogCook:Warning: Unable to find package for cooking None [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:358][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/TestContents/Lobby' [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:359][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/TestContents/Lobby': Can't find file '/Game/TestContents/Lobby' [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:359][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None./Game/TestContents/Lobby' [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:360][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TestContents/Lobby' was not found! (Referencer 'None') [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:360][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Script/NBT2.ChampionType' [2016.08.30-16.08.06:364][366]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:360][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Script/NBT2.ChampionType' was not found! (Referencer '/Game/Data/struct_Characters.struct_Characters:UserDefinedStructEditorData_0:SubCategoryObject') [2016.08.30-16.08.06:372][367]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:361][ 0]LogInit:Display: [2016.08.30-16.08.06:372][367]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:361][ 0]LogInit:Display: Failure - 1 error(s), 19 warning(s) [2016.08.30-16.08.06:372][367]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:362][ 0]LogInit:Display: [2016.08.30-16.08.06:372][367]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:926][424]UATHelper: Cooking (Windows): UE4Editor-Cmd: Execution of commandlet took: 11.57 seconds [2016.08.30-16.08.07:316][464]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.06:921][ 0]LogUObjectBase:Warning: NULL object [2016.08.30-16.08.07:564][489]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.07:310][ 0]NBT2Editor:Warning: NBT2Editor: Log ended. [2016.08.30-16.08.07:708][504]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.08.07:563][ 0]LogOnline:Display: Unloading online subsystem: NULL [2016.08.30-16.08.07:708][504]UATHelper: Cooking (Windows): CommandUtils.Run: Run: Took 30.2979586s to run UE4Editor-Cmd.exe, ExitCode=1 [2016.08.30-16.08.07:718][505]UATHelper: Cooking (Windows): Project.Cook: Cook failed. Deleting cooked data. [2016.08.30-16.08.07:986][533]UATHelper: Cooking (Windows): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Unreal\Projects\NBT2Copy\NBT2.uproject; see log C:\Unrea [2016.08.30-16.08.07:986][533]UATHelper: Cooking (Windows): l\UnrealEngine-source2\Engine\Programs\AutomationTool\Saved\Logs\Cook-2016.08.30-09.08.07.txt [2016.08.30-16.08.07:986][533]UATHelper: Cooking (Windows): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 361 [2016.08.30-16.08.07:986][533]UATHelper: Cooking (Windows): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 80 [2016.08.30-16.08.07:987][533]UATHelper: Cooking (Windows): at Project.Cook(ProjectParams Params) in c:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 258 [2016.08.30-16.08.07:987][533]UATHelper: Cooking (Windows): --- End of inner exception stack trace --- [2016.08.30-16.08.07:987][533]UATHelper: Cooking (Windows): at Project.Cook(ProjectParams Params) in c:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 271 [2016.08.30-16.08.07:987][533]UATHelper: Cooking (Windows): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in c:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 212 [2016.08.30-16.08.07:987][533]UATHelper: Cooking (Windows): at AutomationTool.BuildCommand.Execute() in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 27 [2016.08.30-16.08.07:987][533]UATHelper: Cooking (Windows): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547 [2016.08.30-16.08.07:988][533]UATHelper: Cooking (Windows): at AutomationTool.Automation.Process(String[] Arguments) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 517 [2016.08.30-16.08.07:988][533]UATHelper: Cooking (Windows): at AutomationTool.Program.MainProc(Object Param) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Program.cs:line 135 [2016.08.30-16.08.07:988][533]UATHelper: Cooking (Windows): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704 [2016.08.30-16.08.07:988][533]UATHelper: Cooking (Windows): at AutomationTool.Program.Main() in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Program.cs:line 59 [2016.08.30-16.08.07:989][533]UATHelper: Cooking (Windows): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2016.08.30-16.08.08:014][536]UATHelper: Cooking (Windows): BUILD FAILED [2016.08.30-16.09.40:800][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:801][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading ../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap. [2016.08.30-16.09.40:801][761]LoadErrors:Error: Error /Game/TestContents/Lobby : Can't find file for asset. /Game/HUD/BP_ScreenManager [2016.08.30-16.09.40:806][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:806][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading ../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap. [2016.08.30-16.09.40:806][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:806][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading ../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap. [2016.08.30-16.09.40:807][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:807][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading NULL. [2016.08.30-16.09.40:808][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:808][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading NULL. [2016.08.30-16.09.40:808][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:808][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading NULL. [2016.08.30-16.09.40:808][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:808][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading NULL. [2016.08.30-16.09.40:810][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:810][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading NULL. [2016.08.30-16.09.40:810][761]LogLinker:Warning: Can't find file '/Game/HUD/BP_ScreenManager' [2016.08.30-16.09.40:810][761]LoadErrors: Info Failed to load /Game/HUD/BP_ScreenManager.BP_ScreenManager_C Referenced by PersistentLevel [2016.08.30-16.09.40:810][761]LogLinker:Warning: Can't find file for asset '/Game/HUD/BP_ScreenManager' while loading NULL. [2016.08.30-16.09.40:847][761]LogMaterial: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling. [2016.08.30-16.09.40:855][761]LogAIModule: Creating AISystem for world Lobby [2016.08.30-16.09.40:909][761]Cmd: MAP LOAD FILE="../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2016.08.30-16.09.40:909][761]LightingResults: New page: Lighting Build [2016.08.30-16.09.40:910][761]LoadErrors: New page: Loading map: Lobby.umap [2016.08.30-16.09.40:937][761]MapCheck: New page: Map Check [2016.08.30-16.09.40:937][761]LightingResults: New page: Lighting Build [2016.08.30-16.09.41:006][761]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2016.08.30-16.09.41:025][761]Cmd: MAP CHECKDEP NOCLEARLOG [2016.08.30-16.09.41:542][761]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 517.99ms to complete. [2016.08.30-16.09.41:545][761]LogFileHelpers: Loading map 'Lobby' took 0.639 [2016.08.30-16.09.41:573][761]LoadErrors:Warning: Warning CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': BP_ScreenManager_C /Game/TestContents/Lobby.Lobby:PersistentLevel.BP_ScreenManager_45 [2016.08.30-16.09.45:792][ 11]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/TestContents/Lobby" FILE="../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2016.08.30-16.09.45:859][ 11]LogSavePackage: Save=14.46ms [2016.08.30-16.09.45:859][ 11]LogSavePackage: Moving '../../../../Projects/NBT2Copy/Saved/LobbyF3402540443F414282CA408E147E13B0.tmp' to '../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap' [2016.08.30-16.09.45:861][ 11]LogSavePackage:Display: Finished SavePackage ../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap [2016.08.30-16.09.49:261][222]MapCheck: New page: Map Check [2016.08.30-16.09.49:289][222]Cmd: MAP REBUILD ALLVISIBLE [2016.08.30-16.09.49:289][222]LogEditorServer: Rebuildmap Clear paths rebuilt [2016.08.30-16.09.49:334][222]LogMaterial: Missing cached shader map for material FDebugViewModeMaterialProxy DefaultMaterial, compiling. [2016.08.30-16.09.49:339][222]LogMaterial: Missing cached shader map for material FDebugViewModeMaterialProxy MaterialInstanceDynamic_4, compiling. [2016.08.30-16.09.49:343][222]LogMaterial: Missing cached shader map for material FDebugViewModeMaterialProxy MaterialInstanceDynamic_5, compiling. [2016.08.30-16.09.49:348][222]LogMaterial: Missing cached shader map for material FDebugViewModeMaterialProxy MatineeCam_mat, compiling. [2016.08.30-16.09.49:818][222]LogLevel:Display: Export Material TexCoord Scales took 0.009 seconds. [2016.08.30-16.09.49:820][222]TextureStreamingBuild:Display: Build Texture Streaming took 0.002 seconds. [2016.08.30-16.09.49:841][222]LightingResults: New page: Lighting Build - Aug 30, 2016, 1:09:49 AM [2016.08.30-16.09.49:887][222]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2016.08.30-16.09.49:926][222]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2016.08.30-16.09.49:934][222]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2016.08.30-16.09.50:441][222]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2016.08.30-16.09.50:441][222]LogSwarmInterface: [TryOpenConnection] Local Process ID is 8752 [2016.08.30-16.09.53:429][222]LogStaticLightingSystem:Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2016.08.30-16.09.53:430][222]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2016.08.30-16.09.53:430][222]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2016.08.30-16.09.53:430][222]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2016.08.30-16.09.53:430][222]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2016.08.30-16.09.53:430][222]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2016.08.30-16.09.53:579][222]Cmd: MAP CHECK DONTDISPLAYDIALOG [2016.08.30-16.09.53:580][222]MapCheck: New page: Lobby - Aug 30, 2016, 1:09:53 AM [2016.08.30-16.09.53:890][222]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 310.315ms to complete. [2016.08.30-16.09.53:912][222]LogEditorBuildUtils: Build time 0:04 [2016.08.30-16.09.53:922][222]LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer DefaultMaterial, compiling. [2016.08.30-16.09.53:929][222]LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer DefaultMaterial, compiling. [2016.08.30-16.09.53:959][223]LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_4, compiling. [2016.08.30-16.09.53:965][223]LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_4, compiling. [2016.08.30-16.09.55:953][255]Job is a success! [2016.08.30-16.09.56:075][256]Lightmass on IUGO-PC-ICB: 605 ms total, 65 ms importing, 2 ms setup, 283 ms photons, 233 ms processing, 0 ms extra exporting [2/2 mappings]. Threads: 1.46 sec total, 155 ms processing. [2016.08.30-16.09.56:079][256]LogStaticLightingSystem: Illumination: 6.19 sec (0 ms encoding lightmaps, 0 ms encoding shadowmaps) [2016.08.30-16.09.56:079][256]LogStaticLightingSystem: Lightmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures [2016.08.30-16.09.56:079][256]LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures [2016.08.30-16.09.56:458][257]Cmd: MAP CHECK NOTIFYRESULTS [2016.08.30-16.09.56:458][257]MapCheck: New page: Lobby - Aug 30, 2016, 1:09:56 AM [2016.08.30-16.09.56:775][257]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 316.948ms to complete. [2016.08.30-16.10.02:907][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/TestContents/Lobby" FILE="../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2016.08.30-16.10.02:965][678]LogSavePackage: Save=12.80ms [2016.08.30-16.10.02:965][678]LogSavePackage: Moving '../../../../Projects/NBT2Copy/Saved/Lobby2200C28C40D772F94FCFB782B7D5BFC3.tmp' to '../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap' [2016.08.30-16.10.02:968][678]LogSavePackage:Display: Finished SavePackage ../../../../Projects/NBT2Copy/Content/TestContents/Lobby.umap [2016.08.30-16.10.07:554][111]UATHelper: Cooking (Windows): Running AutomationTool... [2016.08.30-16.10.09:312][217]UATHelper: Cooking (Windows): Automation.ParseCommandLine: Parsing command line: BuildCookRun -nocompileeditor -nop4 -project=C:/Unreal/Projects/NBT2Copy/NBT2.uproject -cook -ue4exe=UE4Editor-Cmd.exe -targetplatform=Win64 -SKIPEDITORCONTENT -compile [2016.08.30-16.10.09:314][217]UATHelper: Cooking (Windows): Automation.Process: Setting up command environment. [2016.08.30-16.10.09:429][224]UATHelper: Cooking (Windows): ScriptCompiler.FindAndCompileScriptModules: Compiling scripts. [2016.08.30-16.10.09:889][251]UATHelper: Cooking (Windows): MSBuild: DotNETUtilities -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\DotNETUtilities.dll [2016.08.30-16.10.09:934][254]UATHelper: Cooking (Windows): MSBuild: UnrealBuildTool -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\UnrealBuildTool.exe [2016.08.30-16.10.09:969][256]UATHelper: Cooking (Windows): MSBuild: AutomationUtils.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationUtils.Automation.dll [2016.08.30-16.10.10:004][258]UATHelper: Cooking (Windows): MSBuild: AllDesktop.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll [2016.08.30-16.10.10:055][261]UATHelper: Cooking (Windows): MSBuild: GUBP.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\GUBP.Automation.dll [2016.08.30-16.10.10:084][263]UATHelper: Cooking (Windows): MSBuild: Localization.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll [2016.08.30-16.10.10:121][265]UATHelper: Cooking (Windows): MSBuild: OneSkyLocalization.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll [2016.08.30-16.10.10:150][267]UATHelper: Cooking (Windows): MSBuild: AutomationScripts.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2016.08.30-16.10.10:184][269]UATHelper: Cooking (Windows): MSBuild: Android.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2016.08.30-16.10.10:230][272]UATHelper: Cooking (Windows): MSBuild: BuildGraph.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll [2016.08.30-16.10.10:267][274]UATHelper: Cooking (Windows): MSBuild: HTML5.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2016.08.30-16.10.10:300][276]UATHelper: Cooking (Windows): MSBuild: IOS.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2016.08.30-16.10.10:332][278]UATHelper: Cooking (Windows): MSBuild: Linux.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2016.08.30-16.10.10:357][279]UATHelper: Cooking (Windows): MSBuild: Mac.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll [2016.08.30-16.10.10:388][281]UATHelper: Cooking (Windows): MSBuild: TVOS.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll [2016.08.30-16.10.10:417][283]UATHelper: Cooking (Windows): MSBuild: Win.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2016.08.30-16.10.10:452][285]UATHelper: Cooking (Windows): MSBuild: XLocLocalization.Automation -> C:\Unreal\UnrealEngine-source2\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll [2016.08.30-16.10.10:464][286]UATHelper: Cooking (Windows): CommandUtils.Run: Run: Took 0.7735265s to run MSBuild.exe, ExitCode=0 [2016.08.30-16.10.11:086][323]UATHelper: Cooking (Windows): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Unreal\Projects\NBT2Copy\NBT2.uproject [2016.08.30-16.10.11:379][340]UATHelper: Cooking (Windows): Project.Cook: ********** COOK COMMAND STARTED ********** [2016.08.30-16.10.11:384][340]UATHelper: Cooking (Windows): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Unreal\Projects\NBT2Copy\NBT2.uproject [2016.08.30-16.10.11:385][340]UATHelper: Cooking (Windows): CommandUtils.RunCommandlet: Commandlet log file is C:\Unreal\UnrealEngine-source2\Engine\Programs\AutomationTool\Saved\Cook-2016.08.30-09.10.11.txt [2016.08.30-16.10.11:391][341]UATHelper: Cooking (Windows): CommandUtils.Run: Run: C:\Unreal\UnrealEngine-source2\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Unreal\Projects\NBT2Copy\NBT2.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=C:\Unreal\UnrealEngine-source2\Engine\Progr [2016.08.30-16.10.11:391][341]UATHelper: Cooking (Windows): ams\AutomationTool\Saved\Cook-2016.08.30-09.10.11.txt -stdout -FORCELOGFLUSH -CrashForUAT -unattended [2016.08.30-16.10.11:486][347]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.11:500][348]UATHelper: Cooking (Windows): UE4Editor-Cmd: LogInit:Display: Running engine for game: NBT2 [2016.08.30-16.10.13:769][484]UATHelper: Cooking (Windows): UE4Editor-Cmd: LogInit:Display: RandInit(-1479053286) SRandInit(-1479053286). [2016.08.30-16.10.14:271][514]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.13:767][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2016.08.30-16.10.14:439][524]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.14:270][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.08.30-16.10.15:063][562]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.14:438][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Projects/NBT2Copy/DerivedDataCache/Boot.ddc [2016.08.30-16.10.15:072][562]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:062][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2016.08.30-16.10.15:083][563]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:071][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2016.08.30-16.10.15:098][564]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:082][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2016.08.30-16.10.15:101][564]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:091][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2016.08.30-16.10.15:113][565]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:100][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2016.08.30-16.10.15:115][565]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:107][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2016.08.30-16.10.15:121][565]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:114][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2016.08.30-16.10.15:132][566]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:120][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2016.08.30-16.10.15:135][566]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:128][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2016.08.30-16.10.15:140][566]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:134][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2016.08.30-16.10.15:153][567]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:140][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2016.08.30-16.10.15:153][567]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:152][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2016.08.30-16.10.15:154][567]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:152][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2016.08.30-16.10.15:180][569]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:153][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2016.08.30-16.10.15:183][569]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:175][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2016.08.30-16.10.15:189][569]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:183][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2016.08.30-16.10.15:201][570]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:188][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2016.08.30-16.10.15:206][570]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:197][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2016.08.30-16.10.15:215][571]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:205][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2016.08.30-16.10.15:215][571]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:213][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2016.08.30-16.10.21:940][105]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.15:213][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor [2016.08.30-16.10.24:235][259]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.21:938][ 0]LogBlueprint:Warning: ValidateTemplates '/Game/Characters/Findelin/BP_Findelin01Armour01.BP_Findelin01Armour01_C:InheritableComponentHandler': overridden template is invalid - component 'OutlineMesh' from '/Game [2016.08.30-16.10.24:235][259]UATHelper: Cooking (Windows): /Characters/Serafina/BP_Serafina01Armour01.BP_Serafina01Armour01_C' [2016.08.30-16.10.24:235][259]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:022][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.10.24:235][259]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:023][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.57] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 3 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.24:235][259]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:023][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.57] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.24:901][261]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:023][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.57] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.24:902][261]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:616][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.10.24:902][261]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:617][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.17] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 2 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.24:902][261]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:617][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.17] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.27:900][270]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.24:617][ 0]LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.17] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.27:900][270]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.27:602][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2016.08.30-16.10.27:900][270]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.27:602][ 0]LogCook:Display: Mobile HDR setting 1 [2016.08.30-16.10.28:234][271]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.27:892][ 0]LogCook:Display: Done creating registry. It took 0.29s. [2016.08.30-16.10.28:235][271]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.27:944][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date [2016.08.30-16.10.29:567][275]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.27:961][ 0]LogCook:Display: Sandbox cleanup took 0.043 seconds [2016.08.30-16.10.30:234][277]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.29:362][ 0]LogCook:Display: Sandbox cleanup took 1.401 seconds [2016.08.30-16.10.30:234][277]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:163][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'None' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2016.08.30-16.10.30:234][277]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:164][ 0]CookResults:Warning: Warning Unable to find package for cooking None [2016.08.30-16.10.30:567][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:164][ 0]LogCook:Warning: Unable to find package for cooking None [2016.08.30-16.10.30:567][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:236][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/BluePrints/BP_LevelStreamingManager.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:568][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:291][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/BP_ConquestControlPoint.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:568][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:304][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_PineTree1_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:568][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:305][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_PineTreeSparse_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:568][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:306][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Arch_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:568][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:307][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Ruins_Arch.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:569][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:308][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Arch_BasePillar.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:569][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:309][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/BP_ConquestControlPointActor.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:569][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:339][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/Curves/C_ConquestControlPointCrystalCapture.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:569][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:342][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/Meshes/SM_ConquestCapture_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:569][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:343][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/Meshes/SM_ConquestCaptureCrystal_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:347][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleProceduralBeam.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:349][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleFlare01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:350][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleFlare01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:351][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleFlare02_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:352][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Textures/T_FlareRound_M.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:353][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleRing01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:570][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:354][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleSparks01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:355][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Particles/P_CapturePoint_Captured.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:364][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Textures/Lightning/T_LightningRadialSubUV02_M.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:365][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleSubUVLightning01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:367][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Textures/Lightning/T_LightningRadialSubUV02R_M.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:367][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_ParticleSubUVLightning01R_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:368][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Particles/P_LightningSubUV02.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:571][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:372][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/ConquestMode/BP_ConquestControlPointActor01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:572][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:482][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/WayPointSystem/Blueprints/BP_Navigator.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:572][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:487][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/WayPointSystem/Blueprints/BP_PathPoint.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:572][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:494][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Dirt_LayerInfo.uasset as reloading for cooker because it was requested as never cook [2016.08.30-16.10.30:572][278]UATHelper: Cooking (Windows): package. [2016.08.30-16.10.30:572][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:495][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_ForestGrass_LayerInfo.uasset as reloading for cooker because it was requested as nev [2016.08.30-16.10.30:572][278]UATHelper: Cooking (Windows): er cook package. [2016.08.30-16.10.30:573][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:496][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_ForestMosaic_LayerInfo.uasset as reloading for cooker because it was requested as ne [2016.08.30-16.10.30:573][278]UATHelper: Cooking (Windows): ver cook package. [2016.08.30-16.10.30:573][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:500][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/FogOfWar/T_White_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:573][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:502][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Materials/M_Zone03World00.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:573][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:503][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Terrain_Tile_1_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:573][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:504][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Terrain_Tile_2_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:506][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Terrain_Tile_cobblestone_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:507][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_GrassPlain00AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:508][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_GrassRocks03AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:509][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Mosaic01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:510][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Rock03AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:511][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Materials/M_Zone03World00_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:574][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:513][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Turret_Short.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:514][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Turret_Tall.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:516][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_45Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:517][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_45Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:519][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_90Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:520][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_90Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:522][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:575][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:524][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:526][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_End_L.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:528][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_End_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:530][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Long_Ends.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:531][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Low_Straight_Short.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:536][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Materials/BaseMaterials/M_BasicLit.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:538][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Materials/M_Basic_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:539][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_SingleRock_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:576][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:540][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_RockMoss_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:541][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Rock_Long_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:542][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_RockLong_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:544][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_Straight_Long_Ends_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:545][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_Long_Ends.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:546][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_45_inner_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:547][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_45_Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:548][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_45Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:577][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:551][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_45_outer_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:552][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_45_Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:553][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_45Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:555][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_90_Inner_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:556][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_90_Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:556][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_90Inner.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:558][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_90Outer.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:560][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_Tall_Straight_Long_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:561][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:562][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:578][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:564][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_tall_straight_long_2_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:565][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_Long_2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:566][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:569][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_tall_straight_end_L_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:570][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_End_L.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:571][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_End_L.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:574][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Castle_Wall_tall_straight_end_R_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:579][278]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:575][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_Wall_Tall_Straight_End_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:906][279]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:576][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_End_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:907][279]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:577][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Long_Ends.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:907][279]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:579][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Castle_Wall_Tall_Straight_Short.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.30:907][279]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:580][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/ColorMapv2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.31:572][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.30:583][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Zone03.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.31:573][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:289][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/TestContents/Lobby.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.31:573][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:445][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2016.08.30-16.10.31:573][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:447][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2016.08.30-16.10.31:573][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:454][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset [2016.08.30-16.10.31:574][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:456][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset [2016.08.30-16.10.31:574][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:458][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset [2016.08.30-16.10.31:574][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:459][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset [2016.08.30-16.10.31:574][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:460][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset [2016.08.30-16.10.31:574][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:464][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset [2016.08.30-16.10.31:574][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:465][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2016.08.30-16.10.31:575][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:466][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2016.08.30-16.10.31:575][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:467][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2016.08.30-16.10.31:575][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:470][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2016.08.30-16.10.31:575][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:471][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2016.08.30-16.10.31:575][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2016.08.30-16.10.31:576][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:521][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opaci [2016.08.30-16.10.31:576][281]UATHelper: Cooking (Windows): ty/CameraDepthFade.uasset [2016.08.30-16.10.31:576][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:522][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset [2016.08.30-16.10.31:576][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:523][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2016.08.30-16.10.31:577][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2016.08.30-16.10.31:577][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:525][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2016.08.30-16.10.31:577][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2016.08.30-16.10.31:577][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:528][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2016.08.30-16.10.31:577][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2016.08.30-16.10.31:577][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:537][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2016.08.30-16.10.31:578][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:538][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2016.08.30-16.10.31:578][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:539][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2016.08.30-16.10.31:578][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2016.08.30-16.10.31:579][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:544][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2016.08.30-16.10.31:579][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:548][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2016.08.30-16.10.31:579][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:549][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset [2016.08.30-16.10.31:594][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset [2016.08.30-16.10.31:594][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:552][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset [2016.08.30-16.10.31:594][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset [2016.08.30-16.10.31:594][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:557][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset [2016.08.30-16.10.31:594][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:560][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset [2016.08.30-16.10.31:595][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:561][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset [2016.08.30-16.10.31:595][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset [2016.08.30-16.10.31:596][281]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:565][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset [2016.08.30-16.10.31:906][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset [2016.08.30-16.10.31:906][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:572][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset [2016.08.30-16.10.31:907][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset [2016.08.30-16.10.31:907][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:576][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset [2016.08.30-16.10.31:907][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset [2016.08.30-16.10.31:907][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:577][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset [2016.08.30-16.10.31:907][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset [2016.08.30-16.10.31:908][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:579][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset [2016.08.30-16.10.31:908][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:616][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset [2016.08.30-16.10.31:908][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:617][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset [2016.08.30-16.10.31:908][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:619][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset [2016.08.30-16.10.31:908][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:620][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2016.08.30-16.10.31:908][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:624][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2016.08.30-16.10.31:909][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:624][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Te [2016.08.30-16.10.31:909][282]UATHelper: Cooking (Windows): xturing/ScaleUVsByCenter.uasset [2016.08.30-16.10.31:909][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset [2016.08.30-16.10.31:909][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:627][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset [2016.08.30-16.10.31:909][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:628][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset [2016.08.30-16.10.31:909][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:633][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset [2016.08.30-16.10.31:910][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:637][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset [2016.08.30-16.10.31:910][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:637][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2016.08.30-16.10.31:910][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2016.08.30-16.10.31:910][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:639][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2016.08.30-16.10.31:910][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:642][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2016.08.30-16.10.31:910][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:643][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset [2016.08.30-16.10.31:911][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:646][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset [2016.08.30-16.10.31:911][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:647][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset [2016.08.30-16.10.31:911][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset [2016.08.30-16.10.31:911][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:650][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset [2016.08.30-16.10.31:911][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:653][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset [2016.08.30-16.10.31:912][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:653][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset [2016.08.30-16.10.31:912][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:656][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset [2016.08.30-16.10.31:912][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:657][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset [2016.08.30-16.10.31:912][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:661][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset [2016.08.30-16.10.31:912][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:664][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2016.08.30-16.10.31:912][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:667][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2016.08.30-16.10.31:913][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:668][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset [2016.08.30-16.10.31:913][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:670][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset [2016.08.30-16.10.31:913][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:671][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2016.08.30-16.10.31:913][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2016.08.30-16.10.31:913][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:674][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2016.08.30-16.10.31:914][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2016.08.30-16.10.31:914][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:684][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2016.08.30-16.10.31:914][282]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2016.08.30-16.10.33:928][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.31:686][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2016.08.30-16.10.33:929][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2016.08.30-16.10.33:930][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:806][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset [2016.08.30-16.10.33:932][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset [2016.08.30-16.10.33:932][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:808][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset [2016.08.30-16.10.33:935][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset [2016.08.30-16.10.33:948][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:811][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2016.08.30-16.10.33:949][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:818][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2016.08.30-16.10.33:949][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:819][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset [2016.08.30-16.10.33:949][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset [2016.08.30-16.10.33:949][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:826][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset [2016.08.30-16.10.33:950][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:828][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset [2016.08.30-16.10.33:950][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:829][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset [2016.08.30-16.10.33:950][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:833][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset [2016.08.30-16.10.33:950][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:834][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset [2016.08.30-16.10.33:951][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:835][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset [2016.08.30-16.10.33:951][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:836][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset [2016.08.30-16.10.33:951][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset [2016.08.30-16.10.33:951][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:837][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset [2016.08.30-16.10.33:951][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset [2016.08.30-16.10.33:952][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:858][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset [2016.08.30-16.10.33:952][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:859][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. [2016.08.30-16.10.33:952][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:860][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset [2016.08.30-16.10.33:952][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset [2016.08.30-16.10.33:952][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:861][ 0]LogCook:Display: Cooking /Engine/EngineSky/EpicQuadPanorama_CC+EV1 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/EpicQuadPanorama_CC+EV1.uasset [2016.08.30-16.10.33:953][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/EpicQuadPanorama_CC+EV1.uasset [2016.08.30-16.10.33:953][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:872][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset [2016.08.30-16.10.33:953][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:873][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset [2016.08.30-16.10.33:953][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:874][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset [2016.08.30-16.10.33:954][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:875][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset [2016.08.30-16.10.33:954][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:876][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset [2016.08.30-16.10.33:954][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset [2016.08.30-16.10.33:954][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:881][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset [2016.08.30-16.10.33:954][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:889][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset [2016.08.30-16.10.33:954][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:891][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2016.08.30-16.10.33:955][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:892][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2016.08.30-16.10.33:955][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:895][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2016.08.30-16.10.33:955][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2016.08.30-16.10.33:956][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:900][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2016.08.30-16.10.33:956][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2016.08.30-16.10.33:956][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:903][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2016.08.30-16.10.33:957][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2016.08.30-16.10.33:957][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:906][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2016.08.30-16.10.33:957][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2016.08.30-16.10.33:957][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:911][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2016.08.30-16.10.33:957][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2016.08.30-16.10.33:958][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:918][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2016.08.30-16.10.33:958][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2016.08.30-16.10.33:958][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:920][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset [2016.08.30-16.10.33:958][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:922][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset [2016.08.30-16.10.33:958][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:922][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2016.08.30-16.10.33:960][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:924][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2016.08.30-16.10.33:961][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:925][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2016.08.30-16.10.33:961][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:926][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2016.08.30-16.10.33:962][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:928][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2016.08.30-16.10.33:962][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2016.08.30-16.10.33:962][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:930][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2016.08.30-16.10.33:963][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2016.08.30-16.10.33:963][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:934][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2016.08.30-16.10.33:963][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2016.08.30-16.10.33:963][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:938][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset [2016.08.30-16.10.33:963][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:944][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset [2016.08.30-16.10.33:963][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:945][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset [2016.08.30-16.10.33:964][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:949][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset [2016.08.30-16.10.33:964][288]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:949][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2016.08.30-16.10.34:259][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2016.08.30-16.10.34:259][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:961][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset [2016.08.30-16.10.34:260][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:962][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset [2016.08.30-16.10.34:260][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:962][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset [2016.08.30-16.10.34:260][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset [2016.08.30-16.10.34:260][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:966][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset [2016.08.30-16.10.34:263][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:968][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset [2016.08.30-16.10.34:264][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:969][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset [2016.08.30-16.10.34:264][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:977][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset [2016.08.30-16.10.34:264][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:978][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset [2016.08.30-16.10.34:265][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:980][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset [2016.08.30-16.10.34:265][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:981][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset [2016.08.30-16.10.34:265][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:983][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset [2016.08.30-16.10.34:266][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:984][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset [2016.08.30-16.10.34:266][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:986][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset [2016.08.30-16.10.34:266][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:988][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset [2016.08.30-16.10.34:266][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:992][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset [2016.08.30-16.10.34:266][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:993][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset [2016.08.30-16.10.34:267][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:995][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset [2016.08.30-16.10.34:267][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:996][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset [2016.08.30-16.10.34:268][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:998][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset [2016.08.30-16.10.34:268][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.33:999][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset [2016.08.30-16.10.34:268][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:001][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset [2016.08.30-16.10.34:268][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:004][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset [2016.08.30-16.10.34:268][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:009][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset [2016.08.30-16.10.34:269][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:010][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset [2016.08.30-16.10.34:269][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:015][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset [2016.08.30-16.10.34:270][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:016][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset [2016.08.30-16.10.34:270][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset [2016.08.30-16.10.34:270][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:018][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset [2016.08.30-16.10.34:270][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset [2016.08.30-16.10.34:270][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:022][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset [2016.08.30-16.10.34:279][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:025][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset [2016.08.30-16.10.34:279][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:026][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset [2016.08.30-16.10.34:279][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:028][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset [2016.08.30-16.10.34:280][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:029][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset [2016.08.30-16.10.34:280][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:031][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset [2016.08.30-16.10.34:280][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:032][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset [2016.08.30-16.10.34:281][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:038][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset [2016.08.30-16.10.34:281][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:039][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset [2016.08.30-16.10.34:282][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:042][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset [2016.08.30-16.10.34:282][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:043][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset [2016.08.30-16.10.34:288][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:045][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset [2016.08.30-16.10.34:289][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:046][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset [2016.08.30-16.10.34:289][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:048][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset [2016.08.30-16.10.34:289][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:049][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset [2016.08.30-16.10.34:289][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset [2016.08.30-16.10.34:289][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:056][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset [2016.08.30-16.10.34:290][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:059][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset [2016.08.30-16.10.34:290][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:060][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset [2016.08.30-16.10.34:290][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:062][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset [2016.08.30-16.10.34:290][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:062][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset [2016.08.30-16.10.34:290][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:068][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset [2016.08.30-16.10.34:291][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:069][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset [2016.08.30-16.10.34:291][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:071][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset [2016.08.30-16.10.34:291][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:074][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset [2016.08.30-16.10.34:291][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:076][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset [2016.08.30-16.10.34:291][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:077][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset [2016.08.30-16.10.34:291][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset [2016.08.30-16.10.34:292][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:082][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2016.08.30-16.10.34:292][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2016.08.30-16.10.34:292][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:085][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset [2016.08.30-16.10.34:292][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:089][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset [2016.08.30-16.10.34:293][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:090][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset [2016.08.30-16.10.34:293][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset [2016.08.30-16.10.34:293][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:091][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset [2016.08.30-16.10.34:293][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:093][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset [2016.08.30-16.10.34:294][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:094][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset [2016.08.30-16.10.34:294][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:102][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset [2016.08.30-16.10.34:294][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:103][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointer [2016.08.30-16.10.34:294][289]UATHelper: Cooking (Windows): MaterialInst.uasset [2016.08.30-16.10.34:294][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:106][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset [2016.08.30-16.10.34:295][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:106][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset [2016.08.30-16.10.34:295][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:108][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset [2016.08.30-16.10.34:295][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:109][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset [2016.08.30-16.10.34:295][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset [2016.08.30-16.10.34:295][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:115][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset [2016.08.30-16.10.34:295][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:118][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:119][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:121][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:122][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:123][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:124][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:125][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:127][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset [2016.08.30-16.10.34:296][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:132][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:297][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:133][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset [2016.08.30-16.10.34:297][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:134][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset [2016.08.30-16.10.34:297][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:136][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset [2016.08.30-16.10.34:297][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:137][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset [2016.08.30-16.10.34:297][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:137][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2016.08.30-16.10.34:297][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:138][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2016.08.30-16.10.34:298][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:140][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2016.08.30-16.10.34:298][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2016.08.30-16.10.34:298][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:143][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset [2016.08.30-16.10.34:298][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:144][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. [2016.08.30-16.10.34:299][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:144][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset [2016.08.30-16.10.34:299][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:145][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset [2016.08.30-16.10.34:301][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:146][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2016.08.30-16.10.34:302][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2016.08.30-16.10.34:303][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:152][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2016.08.30-16.10.34:303][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:154][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2016.08.30-16.10.34:303][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:154][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2016.08.30-16.10.34:304][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:156][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2016.08.30-16.10.34:304][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:157][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset [2016.08.30-16.10.34:304][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset [2016.08.30-16.10.34:304][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:164][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/ActorMacros -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset [2016.08.30-16.10.34:304][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:168][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset [2016.08.30-16.10.34:305][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:168][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2016.08.30-16.10.34:306][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2016.08.30-16.10.34:306][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:203][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Ma [2016.08.30-16.10.34:307][289]UATHelper: Cooking (Windows): keFloat4.uasset [2016.08.30-16.10.34:307][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:204][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset [2016.08.30-16.10.34:307][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:205][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/AddComponents -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/AddCo [2016.08.30-16.10.34:307][289]UATHelper: Cooking (Windows): mponents.uasset [2016.08.30-16.10.34:307][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:207][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/AddComponents.uasset [2016.08.30-16.10.34:308][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:208][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset [2016.08.30-16.10.34:308][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset [2016.08.30-16.10.34:308][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:211][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectPivotPoint -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunc [2016.08.30-16.10.34:313][289]UATHelper: Cooking (Windows): tions02/WorldPositionOffset/ObjectPivotPoint.uasset [2016.08.30-16.10.34:315][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:212][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectPivotPoint.uasset [2016.08.30-16.10.34:315][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:213][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset [2016.08.30-16.10.34:321][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:217][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset [2016.08.30-16.10.34:321][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:218][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset [2016.08.30-16.10.34:321][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset [2016.08.30-16.10.34:321][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:222][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/LocalPosition -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/LocalPosition.uasset [2016.08.30-16.10.34:322][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:226][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/LocalPosition.uasset [2016.08.30-16.10.34:322][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:228][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/LowResBlurredNoise -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/LowResBlurredNoise.uasset [2016.08.30-16.10.34:322][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:231][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/LowResBlurredNoise.uasset [2016.08.30-16.10.34:322][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:232][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset [2016.08.30-16.10.34:323][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset [2016.08.30-16.10.34:323][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:235][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorPlane -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorPlane.uasset [2016.08.30-16.10.34:323][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorPlane.uasset [2016.08.30-16.10.34:323][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:237][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset [2016.08.30-16.10.34:324][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset [2016.08.30-16.10.34:324][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:242][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset [2016.08.30-16.10.34:324][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:244][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset [2016.08.30-16.10.34:324][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:246][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Meshes/S_1_Unit_Sphere.uasset [2016.08.30-16.10.34:324][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Meshes/S_1_Unit_Sphere.uasset [2016.08.30-16.10.34:325][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:249][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset [2016.08.30-16.10.34:325][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset [2016.08.30-16.10.34:325][289]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:256][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset [2016.08.30-16.10.34:588][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:257][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset [2016.08.30-16.10.34:589][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:259][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset [2016.08.30-16.10.34:589][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset [2016.08.30-16.10.34:589][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:262][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset [2016.08.30-16.10.34:589][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:264][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset [2016.08.30-16.10.34:590][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:265][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ComponentPivotLocation -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ComponentPivotLocation.uasset [2016.08.30-16.10.34:590][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ComponentPivotLocation.uasset [2016.08.30-16.10.34:591][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:268][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset [2016.08.30-16.10.34:591][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:275][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset [2016.08.30-16.10.34:591][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:277][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset [2016.08.30-16.10.34:592][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:280][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset [2016.08.30-16.10.34:592][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:280][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset [2016.08.30-16.10.34:592][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset [2016.08.30-16.10.34:592][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:283][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset [2016.08.30-16.10.34:592][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:288][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset [2016.08.30-16.10.34:593][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:294][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset [2016.08.30-16.10.34:595][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset [2016.08.30-16.10.34:596][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:296][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2016.08.30-16.10.34:596][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2016.08.30-16.10.34:596][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:297][ 0]LogCook:Display: Cooking /Engine/MaterialTemplates/Textures/T_Noise01 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MaterialTemplates/Textures/T_Noise01.uasset [2016.08.30-16.10.34:596][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MaterialTemplates/Textures/T_Noise01.uasset [2016.08.30-16.10.34:596][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:299][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/Textures/127grey -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset [2016.08.30-16.10.34:597][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:302][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset [2016.08.30-16.10.34:597][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:303][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFuncti [2016.08.30-16.10.34:598][290]UATHelper: Cooking (Windows): ons01/Gradient/RadialGradientExponential.uasset [2016.08.30-16.10.34:598][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset [2016.08.30-16.10.34:599][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:307][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gr [2016.08.30-16.10.34:599][290]UATHelper: Cooking (Windows): adient/SphereGradient-2D.uasset [2016.08.30-16.10.34:599][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:308][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D.uasset [2016.08.30-16.10.34:600][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:309][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Lerp_Multiple -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Lerp_Multiple.u [2016.08.30-16.10.34:600][290]UATHelper: Cooking (Windows): asset [2016.08.30-16.10.34:600][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:310][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Lerp_Multiple. Package will not be saved. [2016.08.30-16.10.34:600][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:311][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Lerp_Multiple_Float3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Lerp_Mul [2016.08.30-16.10.34:600][290]UATHelper: Cooking (Windows): tiple_Float3.uasset [2016.08.30-16.10.34:600][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Lerp_Multiple_Float3.uasset [2016.08.30-16.10.34:601][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:314][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/TimeWithSpeedVariable -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Ma [2016.08.30-16.10.34:601][290]UATHelper: Cooking (Windows): th/TimeWithSpeedVariable.uasset [2016.08.30-16.10.34:601][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/TimeWithSpeedVariable.uasset [2016.08.30-16.10.34:601][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:317][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Ma [2016.08.30-16.10.34:601][290]UATHelper: Cooking (Windows): keFloat3.uasset [2016.08.30-16.10.34:602][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:327][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset [2016.08.30-16.10.34:602][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:329][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Pi -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset [2016.08.30-16.10.34:603][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset [2016.08.30-16.10.34:603][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:331][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultParticle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultParticle.uasset [2016.08.30-16.10.34:603][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:337][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultParticle.uasset [2016.08.30-16.10.34:603][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:339][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/OrientParticle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/OrientParticle.uasset [2016.08.30-16.10.34:604][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:340][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/OrientParticle.uasset [2016.08.30-16.10.34:604][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:341][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset [2016.08.30-16.10.34:604][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:343][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset [2016.08.30-16.10.34:604][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:344][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset [2016.08.30-16.10.34:604][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset [2016.08.30-16.10.34:605][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:351][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2016.08.30-16.10.34:605][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:353][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2016.08.30-16.10.34:605][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:354][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2016.08.30-16.10.34:605][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:357][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2016.08.30-16.10.34:606][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:357][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2016.08.30-16.10.34:606][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2016.08.30-16.10.34:606][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:363][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2016.08.30-16.10.34:606][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2016.08.30-16.10.34:607][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:366][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2016.08.30-16.10.34:607][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:368][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2016.08.30-16.10.34:607][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:369][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset [2016.08.30-16.10.34:607][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:372][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset [2016.08.30-16.10.34:608][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:373][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2016.08.30-16.10.34:608][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:374][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2016.08.30-16.10.34:608][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:375][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2016.08.30-16.10.34:608][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2016.08.30-16.10.34:609][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:379][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset [2016.08.30-16.10.34:609][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:381][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset [2016.08.30-16.10.34:609][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:382][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2016.08.30-16.10.34:610][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:385][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2016.08.30-16.10.34:610][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:387][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2016.08.30-16.10.34:611][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:389][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2016.08.30-16.10.34:612][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:390][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2016.08.30-16.10.34:612][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2016.08.30-16.10.34:613][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:391][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset [2016.08.30-16.10.34:613][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset [2016.08.30-16.10.34:613][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:403][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2016.08.30-16.10.34:613][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:406][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2016.08.30-16.10.34:613][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:407][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2016.08.30-16.10.34:614][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2016.08.30-16.10.34:614][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:410][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2016.08.30-16.10.34:616][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:411][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2016.08.30-16.10.34:616][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:412][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2016.08.30-16.10.34:616][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2016.08.30-16.10.34:617][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:443][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2016.08.30-16.10.34:617][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2016.08.30-16.10.34:617][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:446][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset [2016.08.30-16.10.34:617][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset [2016.08.30-16.10.34:618][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:450][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset [2016.08.30-16.10.34:618][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset [2016.08.30-16.10.34:619][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:493][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset [2016.08.30-16.10.34:619][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset [2016.08.30-16.10.34:619][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:494][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset [2016.08.30-16.10.34:619][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset [2016.08.30-16.10.34:620][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:496][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset [2016.08.30-16.10.34:621][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset [2016.08.30-16.10.34:621][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:497][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset [2016.08.30-16.10.34:622][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:508][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset [2016.08.30-16.10.34:622][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:510][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset [2016.08.30-16.10.34:622][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset [2016.08.30-16.10.34:622][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:517][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset [2016.08.30-16.10.34:623][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset [2016.08.30-16.10.34:623][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:522][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset [2016.08.30-16.10.34:623][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset [2016.08.30-16.10.34:623][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:525][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2016.08.30-16.10.34:623][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:528][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2016.08.30-16.10.34:624][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:529][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset [2016.08.30-16.10.34:624][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset [2016.08.30-16.10.34:624][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:537][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset [2016.08.30-16.10.34:625][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:540][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset [2016.08.30-16.10.34:625][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:541][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2016.08.30-16.10.34:625][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:544][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2016.08.30-16.10.34:626][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:547][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset [2016.08.30-16.10.34:626][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:551][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset [2016.08.30-16.10.34:626][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:552][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2016.08.30-16.10.34:627][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:554][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2016.08.30-16.10.34:630][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:555][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset [2016.08.30-16.10.34:630][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:560][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset [2016.08.30-16.10.34:630][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:561][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset [2016.08.30-16.10.34:630][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:566][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset [2016.08.30-16.10.34:630][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:569][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset [2016.08.30-16.10.34:631][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:571][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset [2016.08.30-16.10.34:631][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:572][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset [2016.08.30-16.10.34:631][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset [2016.08.30-16.10.34:631][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:574][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GreyCheck -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GreyCheck.uasset [2016.08.30-16.10.34:632][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GreyCheck.uasset [2016.08.30-16.10.34:632][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:576][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset [2016.08.30-16.10.34:632][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset [2016.08.30-16.10.34:633][290]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:585][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset [2016.08.30-16.10.34:918][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:590][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset [2016.08.30-16.10.34:918][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:591][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset [2016.08.30-16.10.34:918][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:592][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset [2016.08.30-16.10.34:918][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:593][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:597][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:598][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:602][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:602][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:606][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:607][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset [2016.08.30-16.10.34:919][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:609][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:609][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:615][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:617][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:618][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:619][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:620][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): ShowSkeletalMeshes_40x.uasset [2016.08.30-16.10.34:920][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:622][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:622][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:624][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:627][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:632][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:634][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:636][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:636][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.u [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): asset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:638][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset [2016.08.30-16.10.34:921][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:644][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/Blueprint [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): MacroLibrariesEditorOverview.uasset [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:645][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:646][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/Tutori [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): alAssets/BlueprintMacroLibrary_64x.uasset [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:651][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInte [2016.08.30-16.10.34:922][291]UATHelper: Cooking (Windows): rfacesEditorOverview.uasset [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:652][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:653][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialA [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): ssets/BlueprintInterface_64x.uasset [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:655][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEdit [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): orOverview.uasset [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:656][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. [2016.08.30-16.10.34:923][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:662][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset [2016.08.30-16.10.34:924][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:663][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:924][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:670][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset [2016.08.30-16.10.34:924][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:671][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:924][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:674][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasse [2016.08.30-16.10.34:924][291]UATHelper: Cooking (Windows): t [2016.08.30-16.10.34:924][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:675][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:925][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:683][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasse [2016.08.30-16.10.34:925][291]UATHelper: Cooking (Windows): t [2016.08.30-16.10.34:925][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:684][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. [2016.08.30-16.10.34:925][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:684][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset [2016.08.30-16.10.34:925][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:685][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:925][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:686][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset [2016.08.30-16.10.34:926][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:688][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. [2016.08.30-16.10.34:926][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:688][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFli [2016.08.30-16.10.34:926][291]UATHelper: Cooking (Windows): pbook_TutorialIcon.uasset [2016.08.30-16.10.34:926][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset [2016.08.30-16.10.34:926][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:723][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset [2016.08.30-16.10.34:926][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:725][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. [2016.08.30-16.10.34:927][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:727][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset [2016.08.30-16.10.34:927][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:728][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. [2016.08.30-16.10.34:927][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:731][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasse [2016.08.30-16.10.34:927][291]UATHelper: Cooking (Windows): t [2016.08.30-16.10.34:927][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:731][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. [2016.08.30-16.10.34:927][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:732][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:734][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAss [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): ets/Tutorial_BP_MacroLib.uasset [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:737][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:738][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAs [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): sets/Tutorial_BP_Interface.uasset [2016.08.30-16.10.34:928][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset [2016.08.30-16.10.34:929][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:740][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset [2016.08.30-16.10.34:929][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:750][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset [2016.08.30-16.10.34:929][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:750][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset [2016.08.30-16.10.34:929][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset [2016.08.30-16.10.34:929][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:753][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:757][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:758][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:761][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:796][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEdito [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): rWalkthrough.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:797][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:798][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Charact [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): er/NewBlendSpace1D.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:799][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset [2016.08.30-16.10.34:930][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:800][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:802][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:803][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Ch [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): aracter/TutorialTPP_Skeleton.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:805][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:809][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:810][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:813][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset [2016.08.30-16.10.34:931][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:821][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. [2016.08.30-16.10.34:932][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:821][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset [2016.08.30-16.10.34:932][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:828][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. [2016.08.30-16.10.34:932][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:829][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2016.08.30-16.10.34:932][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2016.08.30-16.10.34:932][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:831][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset [2016.08.30-16.10.34:932][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:833][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. [2016.08.30-16.10.34:933][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:835][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset [2016.08.30-16.10.34:933][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:836][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset [2016.08.30-16.10.34:933][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:836][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAsse [2016.08.30-16.10.34:933][291]UATHelper: Cooking (Windows): ts/Character/TutorialTPP_AnimBlueprint.uasset [2016.08.30-16.10.34:933][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:843][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset [2016.08.30-16.10.34:933][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:844][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Chara [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): cter/TutorialCharacter.uasset [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:853][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:854][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/T [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): utorialTPP.uasset [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:857][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:862][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset [2016.08.30-16.10.34:934][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:863][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAsset [2016.08.30-16.10.34:935][291]UATHelper: Cooking (Windows): s/Character/TutorialTPP_PhysicsAsset.uasset [2016.08.30-16.10.34:935][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:868][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset [2016.08.30-16.10.34:935][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:870][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2016.08.30-16.10.34:935][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2016.08.30-16.10.34:935][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:874][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:875][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:876][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:878][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:881][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:886][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2016.08.30-16.10.34:936][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:890][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset [2016.08.30-16.10.34:937][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset [2016.08.30-16.10.34:937][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:894][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2016.08.30-16.10.34:937][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:897][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2016.08.30-16.10.34:937][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:903][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2016.08.30-16.10.34:937][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:905][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2016.08.30-16.10.34:937][291]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:907][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2016.08.30-16.10.35:248][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:911][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2016.08.30-16.10.35:248][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:949][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2016.08.30-16.10.35:249][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:950][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2016.08.30-16.10.35:249][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:951][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2016.08.30-16.10.35:249][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:952][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2016.08.30-16.10.35:249][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:953][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2016.08.30-16.10.35:249][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:954][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2016.08.30-16.10.35:250][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:955][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2016.08.30-16.10.35:250][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Unreal/Projects/NBT2Copy/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2016.08.30-16.10.35:250][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:960][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/silver2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:250][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:962][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/silver3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:250][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:963][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/silver4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:251][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:965][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:251][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:966][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:251][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:967][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:251][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:968][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/gold4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:251][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:969][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:252][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:971][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:252][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:972][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:252][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:973][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/titan4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:252][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:974][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:252][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:975][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:252][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:976][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:253][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:977][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/dragon4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:253][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:978][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:253][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:979][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:253][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:980][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend3.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:253][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:981][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/HUD/Rank/Legend4.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:253][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:982][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/TestContents/Berkma/SM_Berkma_Helm.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:985][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/TestContents/Berkma/SM_Berkma_Shoulderpad_R.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:989][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_FirSimple01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:990][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_FirSimple01AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:991][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_FirSimple01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:993][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Script/NBT2.ChampionType' [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:993][ 0]LogRedirectors:Warning: String Asset Reference '/Script/NBT2.ChampionType' was not found! (Referencer '/Game/Data/struct_Characters.struct_Characters:UserDefinedStructEditorData_0:SubCategoryObject') [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:996][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_MeshFXTest.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:254][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:997][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Materials/M_MeshFXTest_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:998][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Meshes/SM_MeshFXTest01_Skeleton.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.34:999][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Effects/Meshes/SM_MeshFXTest01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:009][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_BareRock_LayerInfo.uasset as reloading for cooker because it's been cooked for platf [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): orms WindowsNoEditor. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:009][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_BareRock_LayerInfo.uasset as reloading for cooker because it was requested as never [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): cook package. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:011][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01_LayerInfo.uasset as reloading for cooker because it's been cooked for platfor [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): ms WindowsNoEditor. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:011][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01_LayerInfo.uasset as reloading for cooker because it was requested as never co [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): ok package. [2016.08.30-16.10.35:255][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:012][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01Coverage_LayerInfo.uasset as reloading for cooker because it's been cooked for [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): platforms WindowsNoEditor. [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:013][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile01Coverage_LayerInfo.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:014][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02_LayerInfo.uasset as reloading for cooker because it's been cooked for platfor [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): ms WindowsNoEditor. [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:014][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02_LayerInfo.uasset as reloading for cooker because it was requested as never co [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): ok package. [2016.08.30-16.10.35:256][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:015][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02Coverage_LayerInfo.uasset as reloading for cooker because it's been cooked for [2016.08.30-16.10.35:257][292]UATHelper: Cooking (Windows): platforms WindowsNoEditor. [2016.08.30-16.10.35:257][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:016][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00_sharedassets/Zone3_Tile02Coverage_LayerInfo.uasset as reloading for cooker because it was requested as [2016.08.30-16.10.35:259][292]UATHelper: Cooking (Windows): never cook package. [2016.08.30-16.10.35:259][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:018][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Bridge_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:260][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:020][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Capture_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:260][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:021][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Capture_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:261][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:021][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Capture_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:261][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:023][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Core_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:261][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:024][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Core_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:261][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:025][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Core_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:261][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:027][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Source_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:262][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:028][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Source_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:262][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:029][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Source_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:262][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:031][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Conquest_Spawn_Temp_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:262][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:032][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Conquest_Spawn_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:262][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:033][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Conquest_Spawn_Temp.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:262][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:035][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_PineTree1.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:263][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:038][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_PineTreeFull_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:263][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:039][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_PineTreeFull_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:263][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:040][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_PineTreeFull.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:263][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:042][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_PlantBush01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:263][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:043][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_PlantBush01AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:263][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:044][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Plant01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:264][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:046][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Plant02AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:264][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:047][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Plant02AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:264][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:048][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Plant02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:264][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:050][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_TerrainWall01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:264][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:050][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_TerrainWall_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:264][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:051][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:265][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:053][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock03AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:265][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:054][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:265][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:055][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock_Moss.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:265][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:057][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Rock_Tall_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:265][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:058][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Rock_Tall.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:266][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:059][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Rock_Tall.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:266][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:060][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Shrub01_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:266][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:061][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_SmallShrub01_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:266][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:062][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Shrub01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:267][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:064][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Shrub_Long_AD.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:267][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:065][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Shrub_Long.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:267][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:066][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Shrub_Long_noTop.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:267][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:068][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_SpiresLargeAA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:267][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:069][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_SpiresLarge_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:268][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:070][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_SpireLarge03AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:268][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:071][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TerrainWall01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:268][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:072][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TerrainWall02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:268][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:074][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TerrainWall03AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:269][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:076][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Tree2Pieces_BCA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:269][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:077][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Tree2Pieces.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:269][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:077][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Tree2Pieces.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:269][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:079][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Trees01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:269][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:080][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Tree_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:270][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:081][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_TreeBare02AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:270][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:083][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_Trunk01AA_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:270][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:084][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Trunk01AA_Inst.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:270][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:085][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_trunk01AA.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:270][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:087][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_CastlePathSpline_01_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:271][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:088][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_PathAlpha_01.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:271][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:088][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Zone3_SplineTexture.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:271][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:090][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Textures/T_CastlePathSpline_02_BC.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:271][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:091][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Materials/M_Castle_PathAlpha_02.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:271][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:092][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Environ/Meshes/SM_Zone3_SplineTexture2.uasset as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:271][292]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:095][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:592][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:096][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:593][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:397][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Stage00/L_Zone03Stage00.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:593][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:398][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/Stage00/L_Zone03Stage00.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:593][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:412][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area01.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:594][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:412][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area01.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:594][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:524][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area02.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:594][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:524][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area02.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:594][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:537][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area11.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:595][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:537][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area11.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:595][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:550][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area12.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:595][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:550][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area12.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:595][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:563][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area13.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:595][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:564][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area13.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:596][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:577][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area14.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:596][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:578][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area14.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:596][293]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:590][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area15.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:916][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:591][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area15.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:917][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:604][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area16.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:918][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:605][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area16.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:918][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:618][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area17.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:919][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:618][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area17.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:919][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:631][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area18.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:919][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:632][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area18.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:919][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:744][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area19.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:919][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:745][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area19.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:920][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:771][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area20.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:920][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:772][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area20.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:920][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:797][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area03.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:920][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:798][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area03.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:920][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:818][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area21.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:921][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:819][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area21.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:921][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:846][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area22.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:921][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:847][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area22.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:921][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:870][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area23.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:921][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:871][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area23.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:922][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:885][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area24.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.35:922][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:885][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area24.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.35:922][294]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:898][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area25.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:271][295]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.35:898][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area25.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:272][295]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:009][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area26.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:272][295]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:010][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area26.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:272][295]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:033][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area27.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:273][295]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:034][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area27.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:273][295]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:177][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area28.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:586][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:178][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area28.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:587][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:313][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area29.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:587][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:314][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area29.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:587][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:444][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area30.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:588][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:445][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area30.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:588][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:567][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area04.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:588][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:569][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area04.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:589][296]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:585][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area31.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:928][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:586][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area31.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:928][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:607][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area32.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:929][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:608][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area32.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:929][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:719][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area33.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:929][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:720][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area33.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:929][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:733][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area34.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:930][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:733][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area34.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:930][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:751][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area35.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:930][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:752][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area35.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:930][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:779][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area36.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:931][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:779][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area36.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:931][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:811][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area37.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:934][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:812][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area37.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:935][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:845][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area38.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:935][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:846][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area38.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:935][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:873][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area39.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:935][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:874][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area39.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:935][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:890][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area40.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:936][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:890][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area40.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:936][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:910][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area05.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.36:936][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:911][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area05.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.36:936][297]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:925][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area41.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:274][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:925][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area41.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:275][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:939][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area42.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:275][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:940][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area42.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:275][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:954][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area43.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:275][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:955][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area43.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:277][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:980][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area44.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:277][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.36:981][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area44.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:277][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:008][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area45.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:278][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:008][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area45.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:278][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:034][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area46.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:279][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:035][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area46.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:279][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:057][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area47.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:279][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:057][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area47.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:279][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:070][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area48.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:280][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:070][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area48.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:280][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:084][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area49.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:280][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:084][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area49.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:282][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:097][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area50.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:282][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:098][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area50.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:285][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:111][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area06.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:285][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:111][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area06.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:286][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:124][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area51.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:286][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:125][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area51.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:287][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:138][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area52.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:297][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:139][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area52.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:298][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:152][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area53.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:298][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:153][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area53.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:298][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:166][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area54.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:299][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:166][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area54.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:300][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:179][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area55.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:300][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:180][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area55.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:300][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:193][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area56.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:302][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:193][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area56.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:302][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:207][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area57.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:303][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:207][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area57.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:305][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:220][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area58.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:305][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:221][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area58.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:307][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:234][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area59.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:307][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:234][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area59.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:307][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:248][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area60.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:307][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:248][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area60.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:308][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:260][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area07.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:310][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:261][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area07.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:310][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:272][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area61.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:313][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:273][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area61.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:313][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:286][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area62.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:313][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:286][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area62.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:314][298]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:303][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area63.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:593][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:304][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area63.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:593][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:317][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area64.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:594][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:318][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area64.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:594][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:331][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area08.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:594][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:331][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area08.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:594][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:344][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area09.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:595][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:345][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area09.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:595][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:359][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area10.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. [2016.08.30-16.10.37:595][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:359][ 0]LogCook:Display: Marking C:/Unreal/Projects/NBT2Copy/Content/Levels/Zone03_Conquest/World00/L_Zone03World00Area10.umap as reloading for cooker because it was requested as never cook package. [2016.08.30-16.10.37:595][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:372][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 [2016.08.30-16.10.37:596][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:372][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 3.736342 [2016.08.30-16.10.37:596][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:372][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 [2016.08.30-16.10.37:596][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:372][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 3.744208 [2016.08.30-16.10.37:596][299]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:580][ 0]LogChunkManifestGenerator:Display: Saving asset registry. [2016.08.30-16.10.37:925][300]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:590][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 443, size is 248.26kb [2016.08.30-16.10.38:264][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.37:601][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. [2016.08.30-16.10.38:264][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:182][ 0]LogCook:Display: Cook by the book total time in tick 7.185850s total time 10.579599 [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:182][ 0]LogCook:Display: Peak Used virtual 1620 Peak Used phsical 1668 [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:182][ 0]LogCook:Display: Hierarchy timer information [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: GenerateLongPackageName: 1.065310ms [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: TickCookOnTheSide: 4772.070117ms [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: ShouldCook: 0.719104ms [2016.08.30-16.10.38:265][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: LoadPackage: 11.376958ms [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 3.045892ms [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: UnsolicitedMarkup: 63.911812ms [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: GetObjectsWithOuter: 2.513081ms [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: GeneratePackageNames: 60.941407ms [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:266][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 3.075421ms [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: PackageCast: 0.523105ms [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: FullGCAssetsContains: 0.342641ms [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: GetCachedName: 52.896500ms [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:267][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: AddToPackageList: 58.675559ms [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: SavingPackages: 4657.642299ms [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 3.941910ms [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 57.433899ms [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: SaveCookedPackage: 4576.801762ms [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: ResolveRedirectors: 1335.161343ms [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:268][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: LoadPackage: 3.536509ms [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: GEditorSavePackage: 2978.363343ms [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 1.554627ms [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: EnqueueUnsavedPackages: 1.416991ms [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: SavingAssetRegistry: 809.424939ms [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: IntStats [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: LoadPackage=18 [2016.08.30-16.10.38:269][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: SavedPackage=269 [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:185][ 0]LogCookCommandlet:Display: Misc Cook Stats [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:185][ 0]LogCookCommandlet:Display: =============== [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:185][ 0]LogCookCommandlet:Display: ShaderCompiler [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:186][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000001 [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:186][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=5.647749 [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:186][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.852215 [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:186][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=1023 [2016.08.30-16.10.38:270][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:187][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.007748 [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:187][ 0]LogCookCommandlet:Display: MeshMaterial.Misc [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:187][ 0]LogCookCommandlet:Display: ShadersCompiled=1023 [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:187][ 0]LogCookCommandlet:Display: MaterialShader.Misc [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:187][ 0]LogCookCommandlet:Display: ShadersCompiled=0 [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:188][ 0]LogCookCommandlet:Display: GlobalShader.Misc [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:188][ 0]LogCookCommandlet:Display: ShadersCompiled=0 [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:189][ 0]LogCookCommandlet:Display: Package.Load [2016.08.30-16.10.38:271][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:189][ 0]LogCookCommandlet:Display: NumPackagesLoaded=701 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:189][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=15.283210 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:190][ 0]LogCookCommandlet:Display: Package.Save [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:190][ 0]LogCookCommandlet:Display: NumPackagesSaved=269 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:190][ 0]LogCookCommandlet:Display: SavePackageTimeSec=2.967875 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:190][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=2.267307 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:191][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.042509 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:191][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.017339 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:191][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.002283 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:191][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000181 [2016.08.30-16.10.38:272][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:192][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:192][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=0.122648 [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:192][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=0.060570 [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:192][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.046552 [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:193][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.001239 [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:193][ 0]LogCookCommandlet:Display: MBWritten=0.000000 [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:193][ 0]LogCookCommandlet:Display: [2016.08.30-16.10.38:273][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:193][ 0]LogCookCommandlet:Display: Cook Profile [2016.08.30-16.10.38:274][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:193][ 0]LogCookCommandlet:Display: ============ [2016.08.30-16.10.38:274][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:194][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=26.734867 [2016.08.30-16.10.38:274][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:194][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=16.151576 [2016.08.30-16.10.38:274][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:194][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=10.583277 [2016.08.30-16.10.38:274][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:194][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=2.566906 [2016.08.30-16.10.38:274][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:195][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=7.999504 [2016.08.30-16.10.38:275][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:195][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.011867 [2016.08.30-16.10.38:275][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:195][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=4.577460 [2016.08.30-16.10.38:275][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:195][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=1.335109 [2016.08.30-16.10.38:275][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:196][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.063647 [2016.08.30-16.10.38:275][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:196][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.008365 [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:196][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:197][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.008526 [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:197][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.007743 [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:197][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000023 [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:198][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000004 [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:198][ 0]LogCookCommandlet:Display: [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:198][ 0]LogCookCommandlet:Display: DDC Summary Stats [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:198][ 0]LogCookCommandlet:Display: ================= [2016.08.30-16.10.38:276][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:198][ 0]LogCookCommandlet:Display: TotalGetHits = 1617 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:199][ 0]LogCookCommandlet:Display: TotalGets = 1627 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:199][ 0]LogCookCommandlet:Display: TotalHitPct = 0.993854 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:199][ 0]LogCookCommandlet:Display: LocalHitPct = 0.521819 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:199][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:200][ 0]LogCookCommandlet:Display: OtherHitPct = 0.472034 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:200][ 0]LogCookCommandlet:Display: MissPct = 0.006146 [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:200][ 0]LogCookCommandlet:Display: [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:200][ 0]LogCookCommandlet:Display: DDC Resource Stats [2016.08.30-16.10.38:277][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:200][ 0]LogCookCommandlet:Display: ======================================================================================================= [2016.08.30-16.10.38:278][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:201][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2016.08.30-16.10.38:278][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:201][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2016.08.30-16.10.38:278][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:202][ 0]LogCookCommandlet:Display: MaterialShader 0.48 0.48 1 78.58 [2016.08.30-16.10.38:278][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:202][ 0]LogCookCommandlet:Display: Texture (Streaming) 0.34 0.00 0 34.85 [2016.08.30-16.10.38:278][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:202][ 0]LogCookCommandlet:Display: StaticMesh 0.07 0.07 0 6.60 [2016.08.30-16.10.38:278][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:203][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.04 0.04 0 3.46 [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:203][ 0]LogCookCommandlet:Display: NavCollision 0.03 0.03 0 0.06 [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:204][ 0]LogCookCommandlet:Display: GlobalShader 0.02 0.02 0 6.28 [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:204][ 0]LogCookCommandlet:Display: SoundWave 0.01 0.01 0 2.79 [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:204][ 0]LogCookCommandlet:Display: Texture (Inline) 0.00 0.00 0 17.73 [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:205][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:205][ 0]LogInit:Display: [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:205][ 0]LogInit:Display: Warning/Error Summary (Unique only) [2016.08.30-16.10.38:279][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:206][ 0]LogInit:Display: ----------------------------------- [2016.08.30-16.10.38:280][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:206][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'None' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2016.08.30-16.10.38:280][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:206][ 0]LogInit:Display: LogBlueprint:Warning: ValidateTemplates '/Game/Characters/Findelin/BP_Findelin01Armour01.BP_Findelin01Armour01_C:InheritableComponentHandler': overridden template is invalid - component 'Outline [2016.08.30-16.10.38:280][301]UATHelper: Cooking (Windows): Mesh' from '/Game/Characters/Serafina/BP_Serafina01Armour01.BP_Serafina01Armour01_C' [2016.08.30-16.10.38:280][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:207][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning 'Item' is already a 'HUD Menu Bar', you don't need K2Node_DynamicCast_1481 . [2016.08.30-16.10.38:280][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:208][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.57] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 3 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.38:280][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:208][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.57] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.38:281][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:209][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0012.57] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.38:281][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:209][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.17] Compile of UI_Login_Screen successful, but with 1 Warning(s) [in 2 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.38:281][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:210][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.17] Compile of UI_Login_Screen successful, but with 2 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.38:281][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:211][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler UI_Login_Screen] Warning [0013.17] Compile of UI_Login_Screen successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Menus/UI_Login_Screen.UI_Login_Screen) [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:211][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking None [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:211][ 0]LogInit:Display: LogCook:Warning: Unable to find package for cooking None [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:212][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Script/NBT2.ChampionType' [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:212][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Script/NBT2.ChampionType' was not found! (Referencer '/Game/Data/struct_Characters.struct_Characters:UserDefinedStructEditorData_0:SubCategoryObject') [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:213][ 0]LogInit:Display: [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:213][ 0]LogInit:Display: Failure - 1 error(s), 13 warning(s) [2016.08.30-16.10.38:282][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:213][ 0]LogInit:Display: [2016.08.30-16.10.38:283][301]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:933][303]UATHelper: Cooking (Windows): UE4Editor-Cmd: Execution of commandlet took: 10.61 seconds [2016.08.30-16.10.39:262][304]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.38:662][ 0]LogUObjectBase:Warning: NULL object [2016.08.30-16.10.39:599][305]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.39:030][ 0]NBT2Editor:Warning: NBT2Editor: Log ended. [2016.08.30-16.10.39:933][306]UATHelper: Cooking (Windows): UE4Editor-Cmd: [2016.08.30-16.10.39:476][ 0]LogOnline:Display: Unloading online subsystem: NULL [2016.08.30-16.10.39:933][306]UATHelper: Cooking (Windows): CommandUtils.Run: Run: Took 28.2234221s to run UE4Editor-Cmd.exe, ExitCode=1 [2016.08.30-16.10.39:933][306]UATHelper: Cooking (Windows): Project.Cook: Cook failed. Deleting cooked data. [2016.08.30-16.10.40:264][307]UATHelper: Cooking (Windows): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Unreal\Projects\NBT2Copy\NBT2.uproject; see log C:\Unreal\UnrealEngine-source2\Engine\Programs\AutomationTool\Saved\Logs\Cook-2016.08.30-09.10.39.txt [2016.08.30-16.10.40:264][307]UATHelper: Cooking (Windows): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 361 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 80 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at Project.Cook(ProjectParams Params) in c:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 258 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): --- End of inner exception stack trace --- [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at Project.Cook(ProjectParams Params) in c:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 271 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in c:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 212 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.BuildCommand.Execute() in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 27 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.Automation.Process(String[] Arguments) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 517 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.Program.MainProc(Object Param) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Program.cs:line 135 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): at AutomationTool.Program.Main() in C:\Unreal\UnrealEngine-source2\Engine\Source\Programs\AutomationTool\Program.cs:line 59 [2016.08.30-16.10.40:265][307]UATHelper: Cooking (Windows): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2016.08.30-16.10.40:266][307]UATHelper: Cooking (Windows): BUILD FAILED [2016.08.30-16.10.50:681][337]LogWindowsTextInputMethodSystem:Display: IME system now deactivated. [2016.08.30-16.10.50:869][338]Cmd: QUIT_EDITOR [2016.08.30-16.10.50:908][338]LogExit: Preparing to exit. [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Bot marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Champion marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Ansgar marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Dremax marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Elissel marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Findelin marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Grukmor marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Ignus marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__NPCChampion marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Tower marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Serafina marked for deletion [2016.08.30-16.10.51:498][338]LogTemp: Object Default__Unit marked for deletion [2016.08.30-16.10.51:506][338]LogTemp: Object Default__SKEL_BP_Berkma_C marked for deletion [2016.08.30-16.10.51:506][338]LogTemp: Object Default__BP_Berkma_C marked for deletion [2016.08.30-16.10.51:514][338]LogTemp: Object Default__BP_ChampionMacroLibrary_C marked for deletion [2016.08.30-16.10.51:514][338]LogTemp: Object Default__SKEL_BP_ChampionMacroLibrary_C marked for deletion [2016.08.30-16.10.51:515][338]LogTemp: Object Default__SKEL_BP_Grukmor01_C marked for deletion [2016.08.30-16.10.51:515][338]LogTemp: Object Default__BP_Grukmor01_C marked for deletion [2016.08.30-16.10.51:522][338]LogTemp: Object Default__SKEL_BP_Ansgar_C marked for deletion [2016.08.30-16.10.51:522][338]LogTemp: Object Default__BP_Ansgar_C marked for deletion [2016.08.30-16.10.51:530][338]LogTemp: Object Default__SKEL_BP_Elissel_C marked for deletion [2016.08.30-16.10.51:531][338]LogTemp: Object Default__BP_Elissel_C marked for deletion [2016.08.30-16.10.51:539][338]LogTemp: Object Default__SKEL_BP_Serafina01_C marked for deletion [2016.08.30-16.10.51:539][338]LogTemp: Object Default__BP_Serafina01_C marked for deletion [2016.08.30-16.10.51:546][338]LogTemp: Object Default__SKEL_BP_Dremax_C marked for deletion [2016.08.30-16.10.51:546][338]LogTemp: Object Default__BP_Dremax_C marked for deletion [2016.08.30-16.10.51:555][338]LogTemp: Object Default__SKEL_BP_Findelin01_C marked for deletion [2016.08.30-16.10.51:555][338]LogTemp: Object Default__BP_Findelin01_C marked for deletion [2016.08.30-16.10.51:559][338]LogTemp: Object Default__SKEL_BP_Owlbear_C marked for deletion [2016.08.30-16.10.51:559][338]LogTemp: Object Default__BP_Owlbear_C marked for deletion [2016.08.30-16.10.51:560][338]LogTemp: Object Default__SKEL_BP_Lizardman_C marked for deletion [2016.08.30-16.10.51:560][338]LogTemp: Object Default__BP_Lizardman_C marked for deletion [2016.08.30-16.10.51:562][338]LogTemp: Object Default__SKEL_BP_Tzenoch_C marked for deletion [2016.08.30-16.10.51:562][338]LogTemp: Object Default__BP_Tzenoch_C marked for deletion [2016.08.30-16.10.51:563][338]LogTemp: Object Default__SKEL_BP_Ignus_C marked for deletion [2016.08.30-16.10.51:564][338]LogTemp: Object Default__BP_Ignus_C marked for deletion [2016.08.30-16.10.51:564][338]LogTemp: Object Default__SKEL_BP_Tower_C marked for deletion [2016.08.30-16.10.51:564][338]LogTemp: Object Default__BP_Tower_C marked for deletion [2016.08.30-16.10.51:603][338]LogTemp: Object Default__SKEL_BP_ConquestMagicSource01_C marked for deletion [2016.08.30-16.10.51:604][338]LogTemp: Object Default__BP_ConquestMagicSource01_C marked for deletion [2016.08.30-16.10.51:606][338]LogDirectoryWatcher: A directory notification for 'C:/Unreal/Projects/NBT2Copy/Content/' was aborted. [2016.08.30-16.10.51:634][338]LogExit: Editor shut down [2016.08.30-16.10.51:635][338]LogExit: Transaction tracking system shut down [2016.08.30-16.10.51:656][338]LogUObjectBase:Warning: NULL object [2016.08.30-16.10.51:656][338]NBT_FuncEntry: [Standalone] 00000176950A8F00: ANBT2_AIController::~ANBT2_AIController [2016.08.30-16.10.51:818][338]LogObj: Freed 0b from 0 cluster array pools. [2016.08.30-16.10.51:819][338]LogExit: Object subsystem successfully closed. [2016.08.30-16.10.51:839][338]LogD3D11RHI: Shutdown [2016.08.30-16.10.51:839][338]LogD3D11RHI: CleanupD3DDevice [2016.08.30-16.10.51:913][338]LogD3D11RHI: ~FD3D11DynamicRHI [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (237) [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module UATHelper (236) [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (235) [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module CrashTracker (234) [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module SceneOutliner (233) [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module WidgetCarousel (232) [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module AddContentDialog (231) [2016.08.30-16.10.51:927][338]LogDirectoryWatcher: A directory notification for 'C:/Unreal/UnrealEngine-source2/FeaturePacks/' was aborted. [2016.08.30-16.10.51:927][338]LogModuleManager: Shutting down and abandoning module GameplayTags (230) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module EditorWidgets (229) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module CollectionManager (228) [2016.08.30-16.10.51:928][338]LogDirectoryWatcher: A directory notification for 'C:/Unreal/Projects/NBT2Copy/Content/Collections/' was aborted. [2016.08.30-16.10.51:928][338]LogDirectoryWatcher: A directory notification for 'C:/Unreal/Projects/NBT2Copy/Content/Developers/NBTBuild/Collections/' was aborted. [2016.08.30-16.10.51:928][338]LogDirectoryWatcher: A directory notification for 'C:/Unreal/Projects/NBT2Copy/Saved/Collections/' was aborted. [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module StatsViewer (227) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module FoliageEdit (226) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module LandscapeEditor (225) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (224) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module ActorPickerMode (223) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module GeometryMode (222) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module TextureAlignMode (221) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module BspMode (220) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module HardwareSurvey (219) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (218) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module SequenceRecorder (217) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module AutomationWorker (216) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (215) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module PlacementMode (214) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (213) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (212) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (211) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (210) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (209) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module Media (208) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (207) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (206) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module CharacterAI (205) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module SmartSnapping (204) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module NBT2Editor (203) [2016.08.30-16.10.51:928][338]NBT2Editor:Warning: NBT2Editor: Log ended. [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module SessionServices (202) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module ViewportSnapping (201) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module ViewportInteraction (200) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module LogVisualizer (199) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (198) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module IntroTutorials (197) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (196) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (195) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (194) [2016.08.30-16.10.51:928][338]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (193) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (192) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (191) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (190) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module NiagaraEditor (189) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module MergeActors (188) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module SizeMap (187) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module TreeMap (186) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module ReferenceViewer (185) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module LocalizationService (184) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (183) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module HardwareTargeting (182) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (181) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module UndoHistory (180) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module UserFeedback (179) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module XmlParser (178) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module Blutility (177) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (176) [2016.08.30-16.10.51:989][338]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (175) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module InputBindingEditor (174) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (173) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module SettingsEditor (172) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module ProjectLauncher (171) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module SessionFrontend (170) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module ProfilerClient (169) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (168) [2016.08.30-16.10.51:990][338]LogModuleManager: Shutting down and abandoning module DeviceManager (167) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module AutomationController (166) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module AutomationWindow (165) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module Layers (164) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (163) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module DetailCustomizations (162) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module PackagesDialog (161) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module AnimGraph (160) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module Persona (159) [2016.08.30-16.10.52:034][338]LogModuleManager: Shutting down and abandoning module Kismet (158) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module GraphEditor (157) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module ClassViewer (156) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module Toolbox (155) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module ModuleUI (154) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module MovieSceneTools (153) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module OutputLog (152) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module GammaUI (151) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module Documentation (150) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module Niagara (149) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (148) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module AnalyticsET (147) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module PortalServices (146) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module PortalRpc (145) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module MessagingRpc (144) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module GameplayDebugger (143) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module AITestSuite (142) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module AIModule (141) [2016.08.30-16.10.52:050][338]LogModuleManager: Shutting down and abandoning module ProfilerService (140) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module TaskGraph (139) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module SlateRemote (138) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module SteamVRController (137) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module SteamVR (136) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (135) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (134) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module OculusLibrary (133) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module OculusInput (132) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (131) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module CableComponent (130) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (129) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (127) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module HTML5Networking (126) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (125) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module GeometryCache (124) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module AlembicLibrary (123) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module AlembicImporter (122) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module SuperSearch (121) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module SuperSearchEditor (120) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (119) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module PluginBrowser (118) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (117) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module EpicSurvey (116) [2016.08.30-16.10.52:267][338]LogModuleManager: Shutting down and abandoning module DesktopPlatform (115) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (114) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module UObjectPlugin (113) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (112) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (111) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module SourceControl (110) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module GitSourceControl (109) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (108) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (107) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (106) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module MeshPaint (105) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module FbxAutomationBuilderModule (104) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (103) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module MainFrame (102) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module LevelEditor (101) [2016.08.30-16.10.52:268][338]LogModuleManager: Shutting down and abandoning module ContentBrowser (100) [2016.08.30-16.10.52:269][338]LogModuleManager: Shutting down and abandoning module Paper2DEditor (99) [2016.08.30-16.10.52:269][338]LogModuleManager: Shutting down and abandoning module HotReload (98) [2016.08.30-16.10.52:269][338]LogDirectoryWatcher: A directory notification for 'C:/Unreal/Projects/NBT2Copy/Binaries/Win64' was aborted. [2016.08.30-16.10.52:270][338]LogModuleManager: Shutting down and abandoning module NBT2 (97) [2016.08.30-16.10.52:270][338]LogModuleManager: Shutting down and abandoning module UdpMessaging (96) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module TcpMessaging (95) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (94) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module Paper2D (93) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (92) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module WmfMedia (91) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module MediaAssets (90) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (89) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (88) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module VREditor (87) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (86) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module PropertyEditor (85) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (84) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module FunctionalTesting (83) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (82) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module Sequencer (81) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (80) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module MessageLog (79) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module AssetTools (78) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module UMGEditor (77) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module UMG (76) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module SlateReflector (75) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module Slate (74) [2016.08.30-16.10.52:371][338]LogModuleManager: Shutting down and abandoning module EditorStyle (73) [2016.08.30-16.10.52:373][338]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (72) [2016.08.30-16.10.52:373][338]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (71) [2016.08.30-16.10.52:373][338]LogModuleManager: Shutting down and abandoning module XAudio2 (70) [2016.08.30-16.10.52:373][338]LogModuleManager: Shutting down and abandoning module Networking (68) [2016.08.30-16.10.52:373][338]LogModuleManager: Shutting down and abandoning module Core (67) [2016.08.30-16.10.52:373][338]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (66) [2016.08.30-16.10.52:373][338]LogDirectoryWatcher: A directory notification for '../../../Engine/Content/' was aborted. [2016.08.30-16.10.52:373][338]LogDirectoryWatcher: A directory notification for '../../../../Projects/NBT2Copy/Content/' was aborted. [2016.08.30-16.10.52:374][338]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/2D/Paper2D/Content/' was aborted. [2016.08.30-16.10.52:374][338]LogModuleManager: Shutting down and abandoning module AssetRegistry (65) [2016.08.30-16.10.52:605][338]LogModuleManager: Shutting down and abandoning module KismetCompiler (64) [2016.08.30-16.10.52:605][338]LogModuleManager: Shutting down and abandoning module PhysXFormats (63) [2016.08.30-16.10.52:605][338]LogModuleManager: Shutting down and abandoning module MeshUtilities (62) [2016.08.30-16.10.52:605][338]LogModuleManager: Shutting down and abandoning module DerivedDataCache (61) [2016.08.30-16.10.52:682][338]LogDerivedDataCache: Shutdown [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (60) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (59) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (58) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (57) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (56) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (55) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module ImageWrapper (54) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (53) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (52) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (51) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (50) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (49) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (48) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (47) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (46) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (45) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (44) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (43) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (42) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Messaging (41) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (40) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (39) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_MultiTargetPlatform (38) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (37) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (36) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (35) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (34) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (33) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (32) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (31) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (30) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (29) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (28) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (27) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (26) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module TargetPlatform (25) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module InputCore (24) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module Settings (23) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module OculusRift (22) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module GearVR (21) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (20) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (19) [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (17) [2016.08.30-16.10.52:682][338]LogOnline:Display: Unloading online subsystem: NULL [2016.08.30-16.10.52:682][338]LogModuleManager: Shutting down and abandoning module HTTP (16) [2016.08.30-16.10.52:682][338]LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2016.08.30-16.10.52:682][338]LogHttp:Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B48747BFA-4EF0-8577-8E0B-78A8DECF9353%7D&AppID=UEEditor.UnrealEngine.Release&AppVersion=UE4-CL-0&UserID=b57f53da4e6c9f08fd5ff0ab38800504%7Cf8499d8e2bcd4d46b4e2fe98e7f42df2%7C2aae522b-d295-4e2d-bbb6-f54b6f801f02&AppEnvironment=datacollector-source&UploadType=eteventstream] status=Processing [2016.08.30-16.10.52:708][338]LogModuleManager: Shutting down and abandoning module TextureCompressor (14) [2016.08.30-16.10.52:708][338]LogModuleManager: Shutting down and abandoning module ShaderCore (13) [2016.08.30-16.10.52:708][338]LogModuleManager: Shutting down and abandoning module Landscape (12) [2016.08.30-16.10.52:708][338]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (11) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module D3D11RHI (9) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (8) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module Renderer (7) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module Engine (6) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module CoreUObject (5) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module NetworkFile (4) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module StreamingFile (3) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module SandboxFile (2) [2016.08.30-16.10.52:709][338]LogModuleManager: Shutting down and abandoning module PakFile (1) [2016.08.30-16.10.52:711][338]LogExit: Exiting. [2016.08.30-16.10.52:717][338]Log file closed, 08/30/16 09:10:52