LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(714938025) SRandInit(714938027). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.066664 LogInit: Version: 4.12.2-3005592+++UE4+Release-4.12 LogInit: API Version: 2992821 LogInit: Net Version: 3005592 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Jun 8 2016 08:57:49 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.12 LogInit: Command line: LogInit: Base directory: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogModuleManager:Warning: No filename provided for module OnlineSubsystemGooglePlay LogModuleManager:Warning: ModuleManager: Unable to load module 'OnlineSubsystemGooglePlay' because the file 'D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/' was not found. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogVoice:Warning: Failed to initialize voice interface LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: SIP-4 LogInit: User: ChadRobertMorgan LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =3.914306 MHz LogMemory: Memory total: Physical=23.9GB (24GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 198.92 MB used, 198.92 MB peak LogMemory: Process Virtual Memory: 200.89 MB used, 200.89 MB peak LogMemory: Physical Memory: 13677.16 MB used, 24514.81 MB total LogMemory: Virtual Memory: 532.27 MB used, 8388608.00 MB total LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA Quadro 4000' (Feature Level 11_0) LogD3D11RHI: 2000/0/12001 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x6dd (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA Quadro 4000' (P:1 D:1) LogWindows: 1. 'NVIDIA Quadro 4000' (P:0 D:1) LogWindows: 2. 'RDPDD Chained DD' (P:0 D:0) LogWindows: 3. 'RDP Encoder Mirror Driver' (P:0 D:0) LogWindows: 4. 'RDP Reflector Display Driver' (P:0 D:0) LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:2 LogD3D11RHI: Adapter Name: NVIDIA Quadro 4000 LogD3D11RHI: Driver Version: 354.56 (internal:10.18.13.5456, unified:354.56) LogD3D11RHI: Driver Date: 12-3-2015 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) LogShaderCompilers: Guid format shader working directory is -50 characters bigger than the processId version (../../../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Intermediate/Shaders/WorkingDirectory/17136/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/CHADRO~1/AppData/Local/Temp/UnrealShaderWorkingDir/4C38FA204F9F88DFA8BBF38D703A2B97/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.04s 63MB C:/Users/Chad Robert Morgan/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Chad Robert Morgan/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Chad Robert Morgan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogAssetRegistry: FAssetRegistry took 0.0202 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.052982 seconds LogUObjectArray: 28722 objects as part of root set at end of initial load. LogUObjectAllocator: 5850456 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogEngine: Initializing Engine... LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (2- Logitech USB Headset)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.02s 43MB C:/Users/Chad Robert Morgan/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized SourceControl: Info Source control is disabled BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 8192mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Content/' took 0.02s SourceControl: Info Source control is disabled LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world StartScreenMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 84.578ms to complete. LogFileHelpers: Loading map 'StartScreenMap' took 2.843 LogCollectionManager: Loaded 1 collections in 0.001828 seconds LogFileCache: Scanning file cache for directory 'D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Content/Developers/ChadRobertMorgan/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000004 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds LogContentBrowser: Native class hierarchy populated in 0.0058 seconds. Added 2040 classes and 354 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0003 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. LogLoad: Full Startup: 9.23 seconds (BP compile: 0.74 seconds) LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 1528x588 (Frame:2). LogAssetRegistry: Asset discovery search completed in 6.3776 seconds LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000004 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 1 collections in 0.000064 seconds (updated 0 objects) LogSavePackage: Save=57.36ms LogSavePackage: Moving '../../../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Saved/UEDPCStartScreenMap962FC1F5432E72D16EC9EA9CCCB66102.tmp' to '../../../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCStartScreenMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCStartScreenMap.umap LogEditorTransaction: Undo Spawn Play From Here Start MainFrameActions: Packaging (Android (All)): Running AutomationTool... MainFrameActions: Packaging (Android (All)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/TLR_EndlessNightmare.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_Endles sNightmare 4.12 - 2/TLR_EndlessNightmare.uproject -cook -stage -archive -archivedirectory=D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/packaged -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -compressed -SKIPEDITORCONTENT -pak -prereqs -distribution -nodebuginfo -targetplatform=Android -build -utf8outp ut MainFrameActions: Packaging (Android (All)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Android (All)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject MainFrameActions: Packaging (Android (All)): Project.Build: ********** BUILD COMMAND STARTED ********** MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe TLR_EndlessNightmare Android Shipping -Project="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" -clean "D:\Users\Chad Robert Morgan\Documents\U nreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" -remoteini="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2" -nobuilduht -NoHotReloadFromIDE MainFrameActions: Packaging (Android (All)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: building WITHOUT VULKAN define MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: Took 1.103s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe TLR_EndlessNightmare Android Shipping -Project="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" "D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" -remoteini="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2" -noxge -generatemanifest -NoHotReloadFromIDE -ignorejunk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: building WITHOUT VULKAN define MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: Took 0.92s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe TLR_EndlessNightmare Android Shipping -Project="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" "D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" -remoteini="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2" -noxge -NoHotReloadFromIDE -ignorejunk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Creating makefile for TLR_EndlessNightmare (no existing makefile) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Performing full C++ include scan (no include cache file) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: building WITHOUT VULKAN define MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Parsing headers for TLR_EndlessNightmare MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Running UnrealHeaderTool "D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" "D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Build\Android\TLR_EndlessNightmare\Shipping\TLR_EndlessNi ghtmare.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Reflection code generated for TLR_EndlessNightmare in 3.3006509 seconds MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Compiling Native code with NDK API 'android-19' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Performing 6 actions (4 in parallel) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [1/6] clang++.exe UELinkerFixupsName.h [armv7-es2] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [3/6] clang++.exe UniversalMobileAds.generated.cpp [armv7-es2] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [2/6] clang++.exe Module.UniversalMobileAds.cpp [armv7-es2] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [4/6] clang++.exe UELinkerFixups.cpp [armv7-es2] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [5/6] arm-linux-androideabi-ar.exe UE4-UniversalMobileAds-Android-Shipping-armv7-es2.a MainFrameActions: Packaging (Android (All)): UnrealBuildTool: D:/NVPACK/android-ndk-r10e\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating D:/Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Plugins/UniversalMobileA MainFrameActions: Packaging (Android (All)): ds/Binaries/Android/UE4-UniversalMobileAds-Android-Shipping-armv7-es2.a MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [6/6] clang++.exe TLR_EndlessNightmare-Android-Shipping-armv7-es2.so MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Total build time: 45.44 seconds MainFrameActions: Packaging (Android (All)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Receipt Filename: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Binaries\Android\TLR_EndlessNightmare-Android-Shipping.target MainFrameActions: Packaging (Android (All)): UnrealBuildTool: AndroidPlugin: ..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds\UniversalMobileAds_APL.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: APL: ..\../../../../Users/Chad Robert Morgan/Documents/Unreal Projects/TLR_EndlessNightmare 4.12 - 2/Plugins/UniversalMobileAds/Source/UniversalMobileAds/UniversalMobileAds_APL.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ====6/10/2016 10:53:51 PM====PREPARING TO MAKE APK================================================================= MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Writing to shim file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Shim data file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Writing to template target file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Build\Android\src\com\SpectralInk\TLR_EndlessNightmare\AlarmReceiver.java ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Writing to template target file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Build\Android\src\com\SpectralInk\TLR_EndlessNightmare\DownloaderActivity.java ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Writing to template target file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Build\Android\src\com\SpectralInk\TLR_EndlessNightmare\OBBDownloaderService.java ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Cleaning up files based on template dir D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Build\Android\src\com\SpectralInk\TLR_EndlessNightmare MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Building Java with SDK API level 'android-22' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Binaries\Android\TLR_EndlessNightmare-Android-Shipping-armv7-es2.apk is out of date due to newer input file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Binaries\Android\TLR_E ndlessNightmare-Android-Shipping-armv7-es2.so MainFrameActions: Packaging (Android (All)): UnrealBuildTool: APL Init: armeabi-v7a MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Universal Mobile Ads init MainFrameActions: Packaging (Android (All)): UnrealBuildTool: bPackageDataInsideApk = False MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ====6/10/2016 10:53:52 PM====PREPARING NATIVE CODE================================================================= MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/Android copied to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediat e/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/AdColony copied to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/AdMob copied to D:\Users\Chad Robert Mor MainFrameActions: Packaging (Android (All)): gan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/Chartboost copied to D:\Users\Chad Rober MainFrameActions: Packaging (Android (All)): t Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/Conversant copied to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.1 2 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/FacebookAudienceNetwork copied to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_Endless Nightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/InMobi copied to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/MillennialMedia copied to D:\Users\Chad MainFrameActions: Packaging (Android (All)): Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/TapJoy copied to D:\Users\Chad Robert Mo MainFrameActions: Packaging (Android (All)): rgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/UnityAds copied to D:\Users\Chad Robert MainFrameActions: Packaging (Android (All)): Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Directory ..\..\..\..\..\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Plugins\UniversalMobileAds\Source\UniversalMobileAds/../../ThirdPartyLibraries/AndroidAddons/Vungle copied to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ====6/10/2016 10:53:54 PM====UPDATING BUILD CONFIGURATION FILES==================================================== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. 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MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: The system cannot find the path specified. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ==== Writing new GameActivity.java file to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Copying new .so D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Binaries\Android\TLR_EndlessNightmare-Android-Shipping-armv7-es2.so file to jni folder... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Preparing native code for debugging... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: ====6/10/2016 10:54:04 PM====PERFORMING FINAL APK PACKAGE OPERATION================================================ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Making .apk with Ant again to show errors MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Apache Ant(TM) version 1.8.2 compiled on December 20 2010 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying the default build file: build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Buildfile: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected Java version: 1.7 in: D:\NVPACK\jdk1.7.0_71\jre MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected OS: Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\build.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204. MainFrameActions: Packaging (Android (All)): 12%20-%202/Intermediate/Android/APK/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Project base dir set to: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile jar:file:/D:/NVPACK/apache-ant-1.8.2/lib/ant.jar!/org/apache/tools/ant/antlib.xml with URI = jar:file:/D:/NVPACK/apache-ant-1.8.2/lib/ant.jar!/org/apache/tools/ant/antlib.xml from a zip file MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\local.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading Environment env. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "sdk.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightma MainFrameActions: Packaging (Android (All)): re%204.12%20-%202/Intermediate/Android/APK/custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "verbose" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\NVPACK\android-sdk-windows\tools\ant\build.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\NVPACK\android-sdk-windows\tools\ant\build.xml with URI = file:/D:/NVPACK/android-sdk-windows/tools/ant/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "java.target" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "java.source" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to android.antlibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "exe" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "bat" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "key.store" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-not-library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-manifest-hasCode MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro dex-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro package-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro zipalign-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro run-tests-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-key MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-info MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro uninstall-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Build sequence for target(s) `debug' is [-set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-package, -do-debug, -post-build, debug] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Complete build sequence is [-set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-package, -do-debug, -post-build, debug, -set-instrumented-mode, instrument, emma, android_rules.-pre-build, android_rules.-release-obfuscation-check, android_rules.-setup, lint, android_rules.-release-sign, -test-project-check, android_rules.nodeps, android_rules.-set-debug-files, android_rules.-set-debug-mode, -pre-clean, -release-nosign, install, installd, android_rules.installt, android_ rules.-dex, -set-release-mode, android_rules.installr, android_rules.emma, android_rules.-release-nosign, android_rules.-pre-compile, android_rules.instrument, android_rules.uninstall, android_rules.installi, android_rules.lint, android_rules.-obfuscate, android_rules.clean, android_rules.installd, android_rules.-post-build, android_rules.-debug-obfuscation- check, android_rules.-compile, installt, help, -release-obfuscation-check, -release-prompt-for-password, -release-sign, android_rules.release, installr, release, android_rules.-pre-clean, android_rules.-post-compile, installi, android_rules.-code-gen, android_rules.-release-prompt-for-password, android_rules.-package-resources, android_rules.-set-mode-check, android_rules.-test-project-check, test, android_rules.help, android_rules.install, clean, android_rules.-do-debug, android_rules.-check-env, android_rules.-package, android_rules.-set-instrumented-mode, android_rules.-post-package, android_rules.test, android_rules.debug, uninstall, android_rules.-build-setup, nodeps, android_rules.-crunch, , android_rules .-set-release-mode] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -check-env: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.2.0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: TLR_EndlessNightmare MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Application MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "emma.enabled" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -build-setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of property "android.build.tools.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aidl" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aapt" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "dx" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "zipalign" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Unable to find property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for TLR_EndlessNightmare... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 5.1.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 22 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\libs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Created dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\rsObj MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Created dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\rsLibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\gen because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\classes because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\dexedLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for TLR_EndlessNightmare... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Ordered libraries: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Building Libraries with 'debug'... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected Java version: 1.7 in: D:\NVPACK\jdk1.7.0_71\jre MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected OS: Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] calling target(s) [nodeps, debug] in build file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\build.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Inte rmediate/Android/APK/JavaLibs/google-play-services_lib_ver_7_8_0/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Project base dir set to: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\local.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Unable to find property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading Environment env. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "sdk.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\custom_rules.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Proj MainFrameActions: Packaging (Android (All)): ects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\custom_rules.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Do MainFrameActions: Packaging (Android (All)): cuments/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Intermediate/Android/APK/JavaLibs/google-play-services_lib_ver_7_8_0/custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml and again in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\In termediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "verbose" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\NVPACK\android-sdk-windows\tools\ant\build.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\NVPACK\android-sdk-windows\tools\ant\build.xml with URI = file:/D:/NVPACK/android-sdk-windows/tools/ant/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to android.antlibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emmajava MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emma MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "exe" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "bat" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "key.store" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-not-library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-manifest-hasCode MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro dex-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro package-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro zipalign-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro run-tests-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-key MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-info MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro uninstall-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Entering D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Build sequence for target(s) `nodeps', `debug' is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfus MainFrameActions: Packaging (Android (All)): cate, -dex, -crunch, -package-resources, -package, -post-package, -do-debug, -post-build, debug] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Complete build sequence is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-package, -do-debug, -post -build, debug, -set-instrumented-mode, instrument, emma, android_rules.-pre-build, android_rules.-release-obfuscation-check, android_rules.-setup, lint, android_rules.-release-sign, -test-project-check, android_rules.nodeps, android_rules.-set-debug-files, android_rules.-set-debug-mode, -pre-clean, -release-nosign, install, installd, android_rules.installt, android_rules.-dex, -set-release-mode, android_rules.installr, android_rules.emma, android_rules.-release-nosign, android_rules.-pre-compile, android_rules.instrument, android_rules.uninstall, android_rules.installi, android_rules.lint, android_rules.-obfuscate, android_rules.clean, android_rules.installd, android_rules.-post-build, android_rules.-debug-obfu scation-check, android_rules.-compile, installt, help, -release-obfuscation-check, -release-prompt-for-password, -release-sign, android_rules.release, installr, release, android_rules.-pre-clean, android_rules.-post-compile, installi, android_rules.-code-gen, android_rules.-release-prompt-for-password, android_rules.-package-resources, android_rules.-set-mod e-check, android_rules.-test-project-check, test, android_rules.help, android_rules.install, clean, android_rules.-do-debug, android_rules.-check-env, android_rules.-package, android_rules.-set-instrumented-mode, android_rules.-post-package, android_rules.test, android_rules.debug, uninstall, android_rules.-build-setup, android_rules.-crunch, , android_rules .-set-release-mode] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: nodeps: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -check-env: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.2.0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_ver_8_4_0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "emma.enabled" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -build-setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of property "android.build.tools.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aidl" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aapt" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "dx" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "zipalign" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.target" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.instrumented" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.packaging.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.signing.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_ver_8_4_0... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 5.1.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 22 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\rsObj because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\rsLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\gen because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\dexedLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_ver_8_4_0... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -code-gen: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'package' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--non-constant-id' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-f' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-m' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-0' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--output-text-symbols' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-M' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\AndroidManifest.xml' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-I' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-J' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--generate-dependencies' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-G' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\proguard.txt' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] android\UnusedStub.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes\android\UnusedStub.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\gen\R.java.d skipped - don't know how to handle it MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\google\android\gms\BuildConfig.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes\com\google\ MainFrameActions: Packaging (Android (All)): android\gms\BuildConfig.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\google\android\gms\R.java added as com\google\android\gms\R.class is outdated. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Using modern compiler MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compilation arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-d' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-classpath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\go ogle-play-services_lib_ver_7_8_0\libs\google-play-services-analytics.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-ads.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\And roid\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-base.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-games.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2 \Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-plus.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-sourcepath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\src;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-pla y-services_lib_ver_7_8_0\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-target' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-bootclasspath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-encoding' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'UTF-8' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-g' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-source' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] File to be compiled: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\gen\com\google\android\gms\R.java MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] android\UnusedStub.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes.jar:android/UnusedStub.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] android omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes.jar:android/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No Implementation-Title set.No Implementation-Version set.No Implementation-Vendor set. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] Location: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:785: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -obfuscate: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -dex: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -crunch: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'crunch' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-v' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-C' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package-resources: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -do-debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Exiting D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\build.xml. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected Java version: 1.7 in: D:\NVPACK\jdk1.7.0_71\jre MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected OS: Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] calling target(s) [nodeps, debug] in build file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\build.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Intermediate/Android/APK/Java Libs/unity-ads/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Project base dir set to: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\local.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Unable to find property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading Environment env. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "sdk.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\custom_rules.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare MainFrameActions: Packaging (Android (All)): 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\custom_rules.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Intermediate/Android/A PK/JavaLibs/unity-ads/custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml and again in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\In termediate\Android\APK\JavaLibs\unity-ads\custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "verbose" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\NVPACK\android-sdk-windows\tools\ant\build.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\NVPACK\android-sdk-windows\tools\ant\build.xml with URI = file:/D:/NVPACK/android-sdk-windows/tools/ant/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to android.antlibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emmajava MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emma MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "exe" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "bat" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "key.store" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-not-library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-manifest-hasCode MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro dex-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro package-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro zipalign-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro run-tests-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-key MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-info MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro uninstall-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Entering D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Build sequence for target(s) `nodeps', `debug' is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-pa ckage, -do-debug, -post-build, debug] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Complete build sequence is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -p MainFrameActions: Packaging (Android (All)): ackage-resources, -package, -post-package, -do-debug, -post-build, debug, -set-instrumented-mode, instrument, emma, android_rules.-pre-build, android_rules.-release-obfuscation-check, android_rules.-setup, lint, android_rules.-release-sign, -test-project-check, android_rules.nodeps, android_rules.-set-debug-files, android_rules.-set-debug-mode, -pre-clean, -release-nosign, install, installd, android_rules.installt, android_rules.-dex, -set-release-mode, android_rules.installr, android_rules.emma, android_rules.-release-nosign, android_rules.-pre-compile, android_rules.instrument, android_rules.uninstall, android_rules.installi, android_rules.lint, android_rules.-obfu scate, android_rules.clean, android_rules.installd, android_rules.-post-build, android_rules.-debug-obfuscation-check, android_rules.-compile, installt, help, -release-obfuscation-check, -release-prompt-for-password, -release-sign, android_rules.release, installr, release, android_rules.-pre-clean, android_rules.-post-compile, installi, android_rules.-code-g en, android_rules.-release-prompt-for-password, android_rules.-package-resources, android_rules.-set-mode-check, android_rules.-test-project-check, test, android_rules.help, android_rules.install, clean, android_rules.-do-debug, android_rules.-check-env, android_rules.-package, android_rules.-set-instrumented-mode, android_rules.-post-package, android_rules. test, android_rules.debug, uninstall, android_rules.-build-setup, android_rules.-crunch, , android_rules.-set-release-mode] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: nodeps: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -check-env: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.2.0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: unity-ads MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "emma.enabled" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -build-setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of property "android.build.tools.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aidl" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aapt" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "dx" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "zipalign" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.target" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.instrumented" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.packaging.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.signing.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for unity-ads... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 5.1.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 22 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] WARNING: No minSdkVersion value set. Application will install on all Android versions. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\libs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\rsObj because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\rsLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\gen because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\dexedLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for unity-ads... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Ordered libraries: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -code-gen: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'package' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--non-constant-id' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-f' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-m' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-0' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--output-text-symbols' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--auto-add-overlay' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-M' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\AndroidManifest.xml' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-I' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-J' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--generate-dependencies' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-G' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\proguard.txt' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\IUnityAdsListener.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\IUnityAdsListener.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\UnityAds.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\UnityAds.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\UnityAdsDeviceLog.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\UnityAdsDeviceLog.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\UnityAdsDeviceLogEntry.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\UnityAdsDeviceLogEntry.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\UnityAdsDeviceLogLevel.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\UnityAdsDeviceLogLevel.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\UnityAdsUtils.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\UnityAdsUtils.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\cache\UnityAdsCache.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\cache\UnityAdsCache.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\cache\UnityAdsCacheThread.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\cache\UnityAdsCacheThread.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\cache\UnityAdsCacheThreadHandler.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\cache\UnityAdsCacheThreadHandler.class is up to d ate. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\campaign\UnityAdsCampaign.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\campaign\UnityAdsCampaign.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\data\UnityAdsAdvertisingId.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\data\UnityAdsAdvertisingId.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\data\UnityAdsDevice.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\data\UnityAdsDevice.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\item\UnityAdsRewardItem.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\item\UnityAdsRewardItem.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\item\UnityAdsRewardItemManager.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\item\UnityAdsRewardItemManager.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\properties\UnityAdsConstants.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\properties\UnityAdsConstants.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\properties\UnityAdsProperties.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\properties\UnityAdsProperties.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\unity3d\UnityAdsUnityEngineWrapper.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ MainFrameActions: Packaging (Android (All)): ads\android\unity3d\UnityAdsUnityEngineWrapper.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\unity3d\UnityAdsUnityWrapper.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\unity3d\UnityAdsUnityWrapper.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\video\IUnityAdsVideoPlayerListener.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ MainFrameActions: Packaging (Android (All)): ads\android\video\IUnityAdsVideoPlayerListener.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\video\UnityAdsVideoPausedView.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\video\UnityAdsVideoPausedView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\video\UnityAdsVideoPlayView.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\video\UnityAdsVideoPlayView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\video\UnityAdsVideoView.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\video\UnityAdsVideoView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\view\UnityAdsFullscreenActivity.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\view\UnityAdsFullscreenActivity.class is up to dat e. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\view\UnityAdsMainView.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\view\UnityAdsMainView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\view\UnityAdsMuteVideoButton.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\view\UnityAdsMuteVideoButton.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\view\UnityAdsViewUtils.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\view\UnityAdsViewUtils.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\webapp\IUnityAdsWebBridgeListener.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\a MainFrameActions: Packaging (Android (All)): ds\android\webapp\IUnityAdsWebBridgeListener.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\webapp\IUnityAdsWebDataListener.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\webapp\IUnityAdsWebDataListener.class is up to dat e. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\webapp\IUnityAdsWebViewListener.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\webapp\IUnityAdsWebViewListener.class is up to dat e. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\webapp\UnityAdsWebBridge.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\webapp\UnityAdsWebBridge.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\webapp\UnityAdsWebData.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\webapp\UnityAdsWebData.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\webapp\UnityAdsWebView.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\ MainFrameActions: Packaging (Android (All)): webapp\UnityAdsWebView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\zone\UnityAdsIncentivizedZone.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\zone\UnityAdsIncentivizedZone.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\zone\UnityAdsZone.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\zone\UnityAdsZone.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\zone\UnityAdsZoneManager.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\zone\UnityAdsZoneManager.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\gen\R.java.d skipped - don't know how to handle it MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\BuildConfig.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes\com\unity3d\ads\android\BuildConfig.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\unity3d\ads\android\R.java added as com\unity3d\ads\android\R.class is outdated. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Using modern compiler MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compilation arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-d' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-classpath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ve r_7_8_0\bin\classes.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-analytics.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ ver_7_8_0\libs\google-play-services-ads.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-base.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-pla y-services_lib_ver_7_8_0\libs\google-play-services-games.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-plus.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-sourcepath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\src;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-target' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-bootclasspath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-encoding' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'UTF-8' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-g' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-source' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] File to be compiled: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\gen\com\unity3d\ads\android\R.java MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\IUnityAdsListener.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/ MainFrameActions: Packaging (Android (All)): IUnityAdsListener.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAds$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAds$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAds$2.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAds$2.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAds$3.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAds$3.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAds.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAds.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAdsDeviceLog$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAdsDeviceLog$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAdsDeviceLog$UnityAdsLogLevel.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAdsDeviceLog$UnityAdsLogLevel.class i s up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAdsDeviceLog$UnityAdsShowMsg.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAdsDeviceLog$UnityAdsShowMsg.class is up to date. 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MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAdsDeviceLogLevel.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/UnityAdsDeviceLogLevel.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\UnityAdsUtils.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/Unit MainFrameActions: Packaging (Android (All)): yAdsUtils.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\cache\UnityAdsCache$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/cache/UnityAdsCache$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\cache\UnityAdsCache.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/cache/UnityAdsCache.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\cache\UnityAdsCacheThread.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/ MainFrameActions: Packaging (Android (All)): android/cache/UnityAdsCacheThread.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\cache\UnityAdsCacheThreadHandler.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity MainFrameActions: Packaging (Android (All)): 3d/ads/android/cache/UnityAdsCacheThreadHandler.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\campaign\UnityAdsCampaign$UnityAdsCampaignStatus.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\class MainFrameActions: Packaging (Android (All)): es.jar:com/unity3d/ads/android/campaign/UnityAdsCampaign$UnityAdsCampaignStatus.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\campaign\UnityAdsCampaign.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/campaign/UnityAdsCampaign.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsAdvertisingId$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/a MainFrameActions: Packaging (Android (All)): ds/android/data/UnityAdsAdvertisingId$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsAdvertisingId$GoogleAdvertisingInfo$GoogleAdvertisingInfoBinder$GoogleAdvertisingInfoImplementation.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\ classes.jar:com/unity3d/ads/android/data/UnityAdsAdvertisingId$GoogleAdvertisingInfo$GoogleAdvertisingInfoBinder$GoogleAdvertisingInfoImplementation.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsAdvertisingId$GoogleAdvertisingInfo$GoogleAdvertisingInfoBinder.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\ MainFrameActions: Packaging (Android (All)): JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/data/UnityAdsAdvertisingId$GoogleAdvertisingInfo$GoogleAdvertisingInfoBinder.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsAdvertisingId$GoogleAdvertisingInfo.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/data/UnityAdsAdvertisingId$G oogleAdvertisingInfo.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsAdvertisingId$GoogleAdvertisingServiceConnection.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/data/UnityAdsAd vertisingId$GoogleAdvertisingServiceConnection.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsAdvertisingId.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads MainFrameActions: Packaging (Android (All)): /android/data/UnityAdsAdvertisingId.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data\UnityAdsDevice.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/data/UnityAdsDevice.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\item\UnityAdsRewardItem.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/item/UnityAdsRewardItem.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\item\UnityAdsRewardItemManager.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/item/UnityAdsRewardItemManager.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\properties\UnityAdsConstants.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/properties/UnityAdsConstants.class is up to date . MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\properties\UnityAdsProperties.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/properties/UnityAdsProperties.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\unity3d\UnityAdsUnityEngineWrapper$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/unity3d/UnityAdsUnityEngineWrapper$1.cla ss is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\unity3d\UnityAdsUnityEngineWrapper.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/unity3d/UnityAdsUnityEngineWrapper.class i s up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\unity3d\UnityAdsUnityWrapper$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/unity3d/UnityAdsUnityWrapper$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\unity3d\UnityAdsUnityWrapper.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/a MainFrameActions: Packaging (Android (All)): ds/android/unity3d/UnityAdsUnityWrapper.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\IUnityAdsVideoPlayerListener.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/IUnityAdsVideoPlayerListener.class i s up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPausedView.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPausedView.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$1.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$2.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$2.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$3.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ MainFrameActions: Packaging (Android (All)): ads/android/video/UnityAdsVideoPlayView$3.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$4.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ MainFrameActions: Packaging (Android (All)): ads/android/video/UnityAdsVideoPlayView$4.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$5.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ MainFrameActions: Packaging (Android (All)): ads/android/video/UnityAdsVideoPlayView$5.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$6.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ MainFrameActions: Packaging (Android (All)): ads/android/video/UnityAdsVideoPlayView$6.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$7.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$7.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$8.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$8.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$9.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$9.class is up to da te. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$V ideoStateChecker$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker$2.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$V ideoStateChecker$2.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker$3.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classe MainFrameActions: Packaging (Android (All)): s.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$VideoStateChecker$3.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker$4.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$V ideoStateChecker$4.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker$5.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classe MainFrameActions: Packaging (Android (All)): s.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$VideoStateChecker$5.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker$6.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$V ideoStateChecker$6.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView$VideoStateChecker.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes. MainFrameActions: Packaging (Android (All)): jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView$VideoStateChecker.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoPlayView.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoPlayView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video\UnityAdsVideoView.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/UnityAdsVideoView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsFullscreenActivity$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unit MainFrameActions: Packaging (Android (All)): y3d/ads/android/view/UnityAdsFullscreenActivity$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsFullscreenActivity$UnityAdsPlayVideoRunner.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsFullscre enActivity$UnityAdsPlayVideoRunner.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsFullscreenActivity.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsFullscreenActivity.class is up t o date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView$2$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView$2$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView$2.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView$2.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView$3.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView$3.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView$4.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView$4.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView$UnityAdsMainViewState.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView$UnityAdsMai nViewState.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMainView.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMainView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMuteVideoButton$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d MainFrameActions: Packaging (Android (All)): /ads/android/view/UnityAdsMuteVideoButton$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMuteVideoButton$UnityAdsMuteVideoButtonState.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\ MainFrameActions: Packaging (Android (All)): bin\classes.jar:com/unity3d/ads/android/view/UnityAdsMuteVideoButton$UnityAdsMuteVideoButtonState.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsMuteVideoButton.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/a MainFrameActions: Packaging (Android (All)): ds/android/view/UnityAdsMuteVideoButton.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view\UnityAdsViewUtils.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/UnityAdsViewUtils.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\IUnityAdsWebBridgeListener.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unit MainFrameActions: Packaging (Android (All)): y3d/ads/android/webapp/IUnityAdsWebBridgeListener.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\IUnityAdsWebDataListener.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/IUnityAdsWebDataListener.class is up t o date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\IUnityAdsWebViewListener.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/IUnityAdsWebViewListener.class is up t o date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebBridge$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebBridge$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebBridge$UnityAdsWebEvent.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebBridge$UnityAdsWe bEvent.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebBridge.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebBridge.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$2.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/a MainFrameActions: Packaging (Android (All)): ndroid/webapp/UnityAdsWebData$2.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$3.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$3.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$4.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$4.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$5.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/a MainFrameActions: Packaging (Android (All)): ndroid/webapp/UnityAdsWebData$5.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$6.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$6.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$UnityAdsCancelUrlLoaderRunner.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$U nityAdsCancelUrlLoaderRunner.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$UnityAdsRequestType.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar MainFrameActions: Packaging (Android (All)): :com/unity3d/ads/android/webapp/UnityAdsWebData$UnityAdsRequestType.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$UnityAdsUrlLoader.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:c MainFrameActions: Packaging (Android (All)): om/unity3d/ads/android/webapp/UnityAdsWebData$UnityAdsUrlLoader.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$UnityAdsUrlLoaderCreator.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$UnityA dsUrlLoaderCreator.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData$UnityAdsVideoPosition.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData$UnityAdsV ideoPosition.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebData.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebData.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebView$1.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebView$1.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebView$UnityAdsJavascriptRunner.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebView$UnityA dsJavascriptRunner.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebView$UnityAdsViewChromeClient.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classe MainFrameActions: Packaging (Android (All)): s.jar:com/unity3d/ads/android/webapp/UnityAdsWebView$UnityAdsViewChromeClient.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebView$UnityAdsViewClient.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar: MainFrameActions: Packaging (Android (All)): com/unity3d/ads/android/webapp/UnityAdsWebView$UnityAdsViewClient.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp\UnityAdsWebView.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/UnityAdsWebView.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\zone\UnityAdsIncentivizedZone.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ MainFrameActions: Packaging (Android (All)): ads/android/zone/UnityAdsIncentivizedZone.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\zone\UnityAdsZone.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/zone/UnityAdsZone.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\zone\UnityAdsZoneManager.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/zone/UnityAdsZoneManager.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\cache omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/cache/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\campaign omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/campaign/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\data omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/data/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\item omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/item/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\properties omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/properties/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\unity3d omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/unity3d/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\video omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/video/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\view omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/view/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\webapp omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/webapp/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\unity3d\ads\android\zone omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\classes.jar:com/unity3d/ads/android/zone/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No Implementation-Title set.No Implementation-Version set.No Implementation-Vendor set. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] Location: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:785: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -obfuscate: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -dex: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -crunch: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'crunch' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-v' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-C' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package-resources: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -do-debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Exiting D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\build.xml. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected Java version: 1.7 in: D:\NVPACK\jdk1.7.0_71\jre MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected OS: Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] calling target(s) [nodeps, debug] in build file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\build.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Intermediate/Android/A PK/JavaLibs/millennial-media/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Project base dir set to: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\local.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Unable to find property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading Environment env. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "sdk.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\custom_rules.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millenni al-media\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\custom_rules.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Intermediate/An droid/APK/JavaLibs/millennial-media/custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml and again in D:\Users\Chad Robert Morgan MainFrameActions: Packaging (Android (All)): \Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "verbose" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\NVPACK\android-sdk-windows\tools\ant\build.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\NVPACK\android-sdk-windows\tools\ant\build.xml with URI = file:/D:/NVPACK/android-sdk-windows/tools/ant/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to android.antlibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emmajava MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emma MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "exe" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "bat" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "key.store" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-not-library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-manifest-hasCode MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro dex-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro package-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro zipalign-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro run-tests-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-key MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-info MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro uninstall-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Entering D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Build sequence for target(s) `nodeps', `debug' is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-pa ckage, -do-debug, -post-build, debug] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Complete build sequence is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-package, -do-debug, -post -build, debug, -set-instrumented-mode, instrument, emma, android_rules.-pre-build, android_rules.-release-obfuscation-check, android_rules.-setup, lint, android_rules.-release-sign, -test-project-check, android_rules.nodeps, android_rules.-set-debug-files, android_rules.-set-debug-mode, -pre-clean, -release-nosign, install, installd, android_rules.installt, android_rules.-dex, -set-release-mode, android_rules.installr, android_rules.emma, android_rules.-release-nosign, android_rules.-pre-compile, android_rules.instrument, android_rules.uninstall, android_rules.installi, android_rules.lint, android_rules.-obfuscate, android_rules.clean, android_rules.installd, android_rules.-post-build, android_rules.-debug-obfu scation-check, android_rules.-compile, installt, help, -release-obfuscation-check, -release-prompt-for-password, -release-sign, android_rules.release, installr, release, android_rules.-pre-clean, android_rules.-post-compile, installi, android_rules.-code-gen, android_rules.-release-prompt-for-password, android_rules.-package-resources, android_rules.-set-mod e-check, android_rules.-test-project-check, test, android_rules.help, android_rules.install, clean, android_rules.-do-debug, android_rules.-check-env, android_rules.-package, android_rules.-set-instrumented-mode, android_rules.-post-package, android_rules.test, android_rules.debug, uninstall, android_rules.-build-setup, android_rules.-crunch, , android_rules .-set-release-mode] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: nodeps: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -check-env: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.2.0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: millennial-media MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "emma.enabled" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -build-setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of property "android.build.tools.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aidl" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aapt" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "dx" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "zipalign" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.target" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.instrumented" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.packaging.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.signing.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for millennial-media... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 5.1.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 22 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\libs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\rsObj because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\rsLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\gen because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\classes because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\dexedLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for millennial-media... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Ordered libraries: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -code-gen: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'package' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--non-constant-id' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-f' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-m' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-0' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--output-text-symbols' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--auto-add-overlay' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-M' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\AndroidManifest.xml' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-I' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-J' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--generate-dependencies' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-G' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\proguard.txt' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] UnusedStubMillennialMedia.java added as UnusedStubMillennialMedia.class doesn't exist. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\gen\R.java.d skipped - don't know how to handle it MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\millennialmedia\BuildConfig.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\classes\com\millennialmedia\BuildConfig.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\millennialmedia\R.java added as com\millennialmedia\R.class is outdated. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 2 source files to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\classes MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Using modern compiler MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compilation arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-d' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\classes' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-classpath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\classes;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services _lib_ver_7_8_0\bin\classes.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-analytics.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-servic es_lib_ver_7_8_0\libs\google-play-services-ads.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-base.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\goo gle-play-services_lib_ver_7_8_0\libs\google-play-services-games.jar;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\libs\mm-ad-sdk.jar;D:\Users\Chad Robert Mo MainFrameActions: Packaging (Android (All)): rgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\libs\google-play-services-plus.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-sourcepath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\src;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-target' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-bootclasspath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-encoding' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'UTF-8' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-g' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-source' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Files to be compiled: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\src\UnusedStubMillennialMedia.java MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\gen\com\millennialmedia\R.java MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] com\millennialmedia\UnusedStubMillennialMedia.class added as com/millennialmedia/UnusedStubMillennialMedia.class is outdated. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] Building jar: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\classes.jar MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] adding directory META-INF/ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] adding entry META-INF/MANIFEST.MF MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] adding directory com/ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] adding directory com/millennialmedia/ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] adding entry com/millennialmedia/UnusedStubMillennialMedia.class MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No Implementation-Title set.No Implementation-Version set.No Implementation-Vendor set. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] Location: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:785: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -obfuscate: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -dex: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -crunch: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'crunch' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-v' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-C' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package-resources: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -do-debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Exiting D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\build.xml. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected Java version: 1.7 in: D:\NVPACK\jdk1.7.0_71\jre MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected OS: Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] calling target(s) [nodeps, debug] in build file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\build.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/Intermed iate/Android/APK/JavaLibs/google-play-services_lib_rev19/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Project base dir set to: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\local.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Unable to find property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading Environment env. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "sdk.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\Jav aLibs\google-play-services_lib_rev19\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projects/TLR_EndlessNightmare%204.12%20-%202/I ntermediate/Android/APK/JavaLibs/google-play-services_lib_rev19/custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml and again in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\In termediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "verbose" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\NVPACK\android-sdk-windows\tools\ant\build.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\NVPACK\android-sdk-windows\tools\ant\build.xml with URI = file:/D:/NVPACK/android-sdk-windows/tools/ant/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to android.antlibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emmajava MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emma MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "exe" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "bat" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "key.store" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-not-library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-manifest-hasCode MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro dex-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro package-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro zipalign-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro run-tests-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-key MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-info MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro uninstall-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Entering D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Build sequence for target(s) `nodeps', `debug' is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-pa ckage, -do-debug, -post-build, debug] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Complete build sequence is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-package, -do-debug, -post -build, debug, -set-instrumented-mode, instrument, emma, android_rules.-pre-build, android_rules.-release-obfuscation-check, android_rules.-setup, lint, android_rules.-release-sign, -test-project-check, android_rules.nodeps, android_rules.-set-debug-files, android_rules.-set-debug-mode, -pre-clean, -release-nosign, install, installd, android_rules.installt, android_rules.-dex, -set-release-mode, android_rules.installr, android_rules.emma, android_rules.-release-nosign, android_rules.-pre-compile, android_rules.instrument, android_rules.uninstall, android_rules.installi, android_rules.lint, android_rules.-obfuscate, android_rules.clean, android_rules.installd, android_rules.-post-build, android_rules.-debug-obfu scation-check, android_rules.-compile, installt, help, -release-obfuscation-check, -release-prompt-for-password, -release-sign, android_rules.release, installr, release, android_rules.-pre-clean, android_rules.-post-compile, installi, android_rules.-code-gen, android_rules.-release-prompt-for-password, android_rules.-package-resources, android_rules.-set-mod e-check, android_rules.-test-project-check, test, android_rules.help, android_rules.install, clean, android_rules.-do-debug, android_rules.-check-env, android_rules.-package, android_rules.-set-instrumented-mode, android_rules.-post-package, android_rules.test, android_rules.debug, uninstall, android_rules.-build-setup, android_rules.-crunch, , android_rules .-set-release-mode] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: nodeps: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -check-env: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.2.0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_rev19 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "emma.enabled" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -build-setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of property "android.build.tools.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aidl" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aapt" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "dx" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "zipalign" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.target" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.instrumented" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.packaging.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.signing.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_rev19... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 5.1.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 22 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\libs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsObj because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\gen because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\dexedLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_rev19... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -code-gen: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'package' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--non-constant-id' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-f' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-m' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-0' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--output-text-symbols' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-M' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\AndroidManifest.xml' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-I' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-J' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--generate-dependencies' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-G' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\proguard.txt' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] android\UnusedStub.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes\android\UnusedStub.class is up MainFrameActions: Packaging (Android (All)): to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\gen\R.java.d skipped - don't know how to handle it MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\google\android\gms\BuildConfig.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes\com\google\android\gms\BuildConfig.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\google\android\gms\R.java added as com\google\android\gms\R.class is outdated. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Using modern compiler MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compilation arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-d' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-classpath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google -play-services_lib_rev19\libs\google-play-services.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-sourcepath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\src;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-se rvices_lib_rev19\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-target' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-bootclasspath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-encoding' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'UTF-8' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-g' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-source' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] File to be compiled: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\gen\com\google\android\gms\R.java MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] android\UnusedStub.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes.jar:android/UnusedStub.class i MainFrameActions: Packaging (Android (All)): s up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] android omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes.jar:android/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No Implementation-Title set.No Implementation-Version set.No Implementation-Vendor set. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] Location: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:785: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -obfuscate: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -dex: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -crunch: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'crunch' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-v' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-C' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package-resources: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -do-debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Exiting D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\build.xml. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected Java version: 1.7 in: D:\NVPACK\jdk1.7.0_71\jre MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Detected OS: Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] calling target(s) [nodeps, debug] in build file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\build.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%20Projec MainFrameActions: Packaging (Android (All)): ts/TLR_EndlessNightmare%204.12%20-%202/Intermediate/Android/APK/JavaLibs/downloader_library/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Project base dir set to: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\local.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Unable to find property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\ant.properties MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading Environment env. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "sdk.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_Endless MainFrameActions: Packaging (Android (All)): Nightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml with URI = file:/D:/Users/Chad%20Robert%20Morgan/Documents/Unreal%2 MainFrameActions: Packaging (Android (All)): 0Projects/TLR_EndlessNightmare%204.12%20-%202/Intermediate/Android/APK/JavaLibs/downloader_library/custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\custom_rules.xml and again in D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\In termediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "verbose" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Importing file D:\NVPACK\android-sdk-windows\tools\ant\build.xml from D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: parsing buildfile D:\NVPACK\android-sdk-windows\tools\ant\build.xml with URI = file:/D:/NVPACK/android-sdk-windows/tools/ant/build.xml MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to android.antlibs MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task testedprojectclasspath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getuitarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getlibpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task renderscript MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task lint MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dex MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getprojectpaths MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task buildconfig MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aidl MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task propertybyreplace MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task signapk MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettype MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task if MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task dependency MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task xpath MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task zipalign MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task apkbuilder MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getbuildtools MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task aapt MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task getemmafilter MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task checkenv MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task mergemanifest MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task gettarget MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emmajava MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Trying to override old definition of task emma MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "exe" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "bat" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "key.store" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-not-library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro do-only-if-manifest-hasCode MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro dex-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro package-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro zipalign-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro run-tests-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-key MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro record-build-info MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [macrodef] creating macro uninstall-helper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of reference to ant.projectHelper MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Entering D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\build.xml... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Build sequence for target(s) `nodeps', `debug' is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -package-resources, -package, -post-pa ckage, -do-debug, -post-build, debug] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Complete build sequence is [nodeps, -set-mode-check, -set-debug-files, -check-env, -setup, -set-debug-mode, -debug-obfuscation-check, -pre-build, -build-setup, -code-gen, -pre-compile, -compile, -post-compile, -obfuscate, -dex, -crunch, -p MainFrameActions: Packaging (Android (All)): ackage-resources, -package, -post-package, -do-debug, -post-build, debug, -set-instrumented-mode, instrument, emma, android_rules.-pre-build, android_rules.-release-obfuscation-check, android_rules.-setup, lint, android_rules.-release-sign, -test-project-check, android_rules.nodeps, android_rules.-set-debug-files, android_rules.-set-debug-mode, -pre-clean, -release-nosign, install, installd, android_rules.installt, android_rules.-dex, -set-release-mode, android_rules.installr, android_rules.emma, android_rules.-release-nosign, android_rules.-pre-compile, android_rules.instrument, android_rules.uninstall, android_rules.installi, android_rules.lint, android_rules.-obfu scate, android_rules.clean, android_rules.installd, android_rules.-post-build, android_rules.-debug-obfuscation-check, android_rules.-compile, installt, help, -release-obfuscation-check, -release-prompt-for-password, -release-sign, android_rules.release, installr, release, android_rules.-pre-clean, android_rules.-post-compile, installi, android_rules.-code-g en, android_rules.-release-prompt-for-password, android_rules.-package-resources, android_rules.-set-mode-check, android_rules.-test-project-check, test, android_rules.help, android_rules.install, clean, android_rules.-do-debug, android_rules.-check-env, android_rules.-package, android_rules.-set-instrumented-mode, android_rules.-post-package, android_rules. test, android_rules.debug, uninstall, android_rules.-build-setup, android_rules.-crunch, , android_rules.-set-release-mode] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: nodeps: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -check-env: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.2.0 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: downloader_library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "emma.enabled" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -build-setup: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 22.0.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Overriding previous definition of property "android.build.tools.dir" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aidl" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "aapt" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "dx" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "zipalign" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [property] Loading D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.target" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.instrumented" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.packaging.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Override ignored for property "build.last.is.signing.debug" MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 5.1.1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 22 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\libs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsObj because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\gen because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mkdir] Skipping D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\dexedLibs because it already exists. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -code-gen: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'package' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--non-constant-id' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-f' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-m' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-0' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--output-text-symbols' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-M' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\AndroidManifest.xml' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-I' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-J' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--generate-dependencies' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-G' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\proguard.txt' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -pre-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] android\UnusedStubDownloader.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes\android\UnusedStubDownloader.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\gen\R.java.d skipped - don't know how to handle it MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\android\vending\expansion\downloader\BuildConfig.java omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes\com\android\vending\expansion\downloader\BuildConfig.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] com\android\vending\expansion\downloader\R.java added as com\android\vending\expansion\downloader\R.class is outdated. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Using modern compiler MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] Compilation arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-d' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-classpath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-sourcepath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\src;D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-target' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-bootclasspath' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-encoding' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] 'UTF-8' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-g' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '-source' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] '7' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] File to be compiled: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\gen\com\android\vending\expansion\downloader\R.java MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] android\UnusedStubDownloader.class omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes.jar:android/UnusedStubDownloader.class is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No sources found. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] android omitted as D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes.jar:android/ is up to date. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] No Implementation-Title set.No Implementation-Version set.No Implementation-Vendor set. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [jar] Location: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:785: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-compile: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -obfuscate: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -dex: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -crunch: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'crunch' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-v' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] '-C' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package-resources: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-package: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -do-debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -post-build: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: debug: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [subant] Exiting D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\build.xml. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: -code-gen: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] Found 1 AIDL files. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] Compiling 1 AIDL files. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aidl.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-pD:\NVPACK\android-sdk-windows\platforms\android-22\framework.aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-oD:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-ID:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\src' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-ID:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-ID:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-ID:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-ID:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-ID:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] '-a' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\src\com\android\vending\billing\IInAppBillingService.aidl' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aidl] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Property "android.library" has not been set MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Current OS is Windows 7 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] Executing 'D:\NVPACK\android-sdk-windows\build-tools\android-5.1\aapt.exe' with arguments: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'package' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-f' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-m' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-0' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--output-text-symbols' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--auto-add-overlay' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-M' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\AndroidManifest.xml' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\downloader_library\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\millennial-media\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\unity-ads\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-S' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-I' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\NVPACK\android-sdk-windows\platforms\android-22\android.jar' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-J' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\gen' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '--generate-dependencies' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] '-G' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\bin\proguard.txt' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] The ' characters around the executable and arguments are MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] not part of the command. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\values\admob_ads_attrs.xml:10: error: Attribute "adSize" has already been MainFrameActions: Packaging (Android (All)): defined MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\values\admob_ads_attrs.xml:17: error: Attribute "adSizes" has already been defined MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res\values\admob_ads_attrs.xml:20: error: Attribute "adUnitId" has already been defined MainFrameActions: Packaging (Android (All)): UnrealBuildTool: [aapt] MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: BUILD FAILED MainFrameActions: Packaging (Android (All)): UnrealBuildTool: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:653: The following error occurred while executing this line: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:698: null returned: 1 MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.taskdefs.ExecTask.runExecute(ExecTask.java:646) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.taskdefs.ExecTask.runExec(ExecTask.java:672) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.taskdefs.ExecTask.execute(ExecTask.java:498) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at com.android.ant.AaptExecTask.execute(AaptExecTask.java:703) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at java.lang.reflect.Method.invoke(Method.java:606) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Task.perform(Task.java:348) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.taskdefs.Sequential.execute(Sequential.java:68) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at com.android.ant.IfElseTask.execute(IfElseTask.java:120) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at java.lang.reflect.Method.invoke(Method.java:606) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Task.perform(Task.java:348) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.taskdefs.Sequential.execute(Sequential.java:68) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at java.lang.reflect.Method.invoke(Method.java:606) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Task.perform(Task.java:348) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.taskdefs.MacroInstance.execute(MacroInstance.java:398) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at java.lang.reflect.Method.invoke(Method.java:606) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Task.perform(Task.java:348) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Target.execute(Target.java:390) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Target.performTasks(Target.java:411) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1399) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Project.executeTarget(Project.java:1368) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.helper.DefaultExecutor.executeTargets(DefaultExecutor.java:41) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Project.executeTargets(Project.java:1251) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Main.runBuild(Main.java:809) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.Main.startAnt(Main.java:217) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.launch.Launcher.run(Launcher.java:280) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at org.apache.tools.ant.launch.Launcher.main(Launcher.java:109) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: MainFrameActions: Packaging (Android (All)): UnrealBuildTool: Total time: 9 seconds MainFrameActions: Packaging (Android (All)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Could not find file 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK/bin/TLR_EndlessNightmare-debug.apk'. MainFrameActions: Packaging (Android (All)): UnrealBuildTool: File name: 'D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\Intermediate/Android/APK/bin/TLR_EndlessNightmare-debug.apk' MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk ) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget) MainFrameActions: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments) MainFrameActions: Packaging (Android (All)): CommandUtils.Run: Run: Took 67.51s to run UnrealBuildTool.exe, ExitCode=5 MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe TLR_EndlessNightmare Android Shipping -Project="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_E ndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" "D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2\TLR_EndlessNightmare.uproject" -remoteini="D:\Users\Chad Robert Morgan\Documents\Unreal Projects\TLR_EndlessNightmare 4.12 - 2" -noxge -NoHotReloadFromIDE -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.06 .10-22.53.06.txt' MainFrameActions: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) MainFrameActions: Packaging (Android (All)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) MainFrameActions: Packaging (Android (All)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars ) MainFrameActions: Packaging (Android (All)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Di ctionary`2 InTargetToManifest) MainFrameActions: Packaging (Android (All)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) MainFrameActions: Packaging (Android (All)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Android (All)): at AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Android (All)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Android (All)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Android (All)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Android (All)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Android (All)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=5 (5) MainFrameActions: Packaging (Android (All)): Domain_ProcessExit MainFrameActions: Packaging (Android (All)): copying UAT log files... MainFrameActions: Packaging (Android (All)): BUILD FAILED PackagingResults:Error: Error Unknown Error