MachineId:EEE9F5584F94BBCA219442AB5DA58134 EpicAccountId:b9d5db53bbda45a1b0f7bcaa54ba17b9 Unknown exception - code 00000001 (first/second chance not available) Assertion failed: InvocationList[ CurFunctionIndex ] != InDelegate [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.6\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h] [Line: 435] KERNELBASE + 37901 bytes UE4Editor_Core + 3092349 bytes UE4Editor_Core + 1597688 bytes UE4Editor_Core + 1479058 bytes UE4Editor_Engine + 3461394 bytes UE4Editor_Engine + 12940850 bytes UE4Editor_Engine + 13199610 bytes UE4Editor_Engine + 5046642 bytes UE4Editor_Engine + 9772300 bytes UE4Editor_Engine + 10027069 bytes UE4Editor_Engine + 10025809 bytes UE4Editor_Engine + 3543489 bytes UE4Editor_Engine + 9302478 bytes UE4Editor_UnrealEd + 1806471 bytes UE4Editor_UnrealEd + 6686342 bytes UE4Editor!FEngineLoop::Tick() + 3876 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:2214] UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launch.cpp:131] UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]