diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSInputInterface.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSInputInterface.cpp index 1764d9b..9b7ad9c 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSInputInterface.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSInputInterface.cpp @@ -326,6 +326,8 @@ if (Controller.Previous##Gamepad != nil && Gamepad.GCAxis.value != Controller.Pr HANDLE_ANALOG(ExtendedGamepad, leftThumbstick.yAxis, FGamepadKeyNames::LeftAnalogY); HANDLE_ANALOG(ExtendedGamepad, rightThumbstick.xAxis, FGamepadKeyNames::RightAnalogX); HANDLE_ANALOG(ExtendedGamepad, rightThumbstick.yAxis, FGamepadKeyNames::RightAnalogY); + HANDLE_ANALOG(ExtendedGamepad, leftTrigger, FGamepadKeyNames::LeftTriggerAnalog); + HANDLE_ANALOG(ExtendedGamepad, rightTrigger, FGamepadKeyNames::RightTriggerAnalog); [Controller.PreviousExtendedGamepad release]; Controller.PreviousExtendedGamepad = [ExtendedGamepad saveSnapshot];