[2015.07.27-03.15.01:413][ 0]Log file open, 07/26/15 23:15:01 [2015.07.27-03.15.01:413][ 0]LogInit:Display: Running engine for game: Orange [2015.07.27-03.15.01:413][ 0]LogInit:Display: RandInit(1206031347) SRandInit(1206031348). [2015.07.27-03.15.01:413][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads. [2015.07.27-03.15.01:413][ 0]LogStats: Stats thread started [2015.07.27-03.15.01:413][ 0]LogInit: Version: 4.8.2-0+++depot+UE4-Releases+4.8 [2015.07.27-03.15.01:413][ 0]LogInit: API Version: 0 [2015.07.27-03.15.01:413][ 0]LogInit: Compiled (64-bit): Jul 18 2015 05:25:42 [2015.07.27-03.15.01:413][ 0]LogInit: Compiled with Visual C++: 18.00.31101.00 [2015.07.27-03.15.01:413][ 0]LogInit: Build Configuration: Development [2015.07.27-03.15.01:413][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 [2015.07.27-03.15.01:413][ 0]LogInit: Command line: [2015.07.27-03.15.01:413][ 0]LogInit: Base directory: V:/UnrealEngine/UnrealEngine/Engine/Binaries/Win64/ [2015.07.27-03.15.01:413][ 0]LogInit: Rocket: 0 [2015.07.27-03.15.01:426][ 0]LogInit: Using libcurl 7.41.0 [2015.07.27-03.15.01:426][ 0]LogInit: - built for x86_64-pc-win32 [2015.07.27-03.15.01:426][ 0]LogInit: - supports SSL with WinSSL [2015.07.27-03.15.01:426][ 0]LogInit: - other features: [2015.07.27-03.15.01:426][ 0]LogInit: CURL_VERSION_SSL [2015.07.27-03.15.01:426][ 0]LogInit: CURL_VERSION_IPV6 [2015.07.27-03.15.01:426][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2015.07.27-03.15.01:426][ 0]LogInit: CURL_VERSION_LARGEFILE [2015.07.27-03.15.01:426][ 0]LogInit: CURL_VERSION_IDN [2015.07.27-03.15.01:426][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2015.07.27-03.15.01:426][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2015.07.27-03.15.01:426][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2015.07.27-03.15.01:426][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2015.07.27-03.15.01:426][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2015.07.27-03.15.01:437][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2015.07.27-03.15.01:451][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.07.27-03.15.01:459][ 0]LogInit: Object subsystem initialized [2015.07.27-03.15.01:460][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.07.27-03.15.01:460][ 0]LogConsoleResponse:Warning: Found in ini file 'E:/Unreal Projects/Projects/Unreal Projects/Orange/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.07.27-03.15.01:460][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.07.27-03.15.01:460][ 0]LogConsoleResponse:Warning: Found in ini file 'E:/Unreal Projects/Projects/Unreal Projects/Orange/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.07.27-03.15.01:460][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.07.27-03.15.01:460][ 0]LogConsoleResponse:Warning: Found in ini file 'E:/Unreal Projects/Projects/Unreal Projects/Orange/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.07.27-03.15.01:460][ 0]LogInit: Selected Device Profile: [Windows] [2015.07.27-03.15.01:460][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2015.07.27-03.15.01:466][ 0]LogInit: Computer: JAMELPC [2015.07.27-03.15.01:466][ 0]LogInit: User: Jamel [2015.07.27-03.15.01:466][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.07.27-03.15.01:466][ 0]LogInit: High frequency timer resolution =3.221689 MHz [2015.07.27-03.15.01:466][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2015.07.27-03.15.01:466][ 0]LogMemory: Platform Memory Stats for Windows [2015.07.27-03.15.01:466][ 0]LogMemory: Process Physical Memory: 49.62 MB used, 49.62 MB peak [2015.07.27-03.15.01:466][ 0]LogMemory: Process Virtual Memory: 23.87 MB used, 23.87 MB peak [2015.07.27-03.15.01:466][ 0]LogMemory: Physical Memory: 4609.10 MB used, 16365.18 MB total [2015.07.27-03.15.01:466][ 0]LogMemory: Virtual Memory: 281.38 MB used, 8388608.00 MB total [2015.07.27-03.15.01:539][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2015.07.27-03.15.01:786][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Localization Resource: (V:/UnrealEngine/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) Localization Resource: (V:/UnrealEngine/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) [2015.07.27-03.15.02:399][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 770 (Feature Level 11_0) [2015.07.27-03.15.02:399][ 0]LogD3D11RHI: Adapter has 4028MB of dedicated video memory, 0MB of dedicated system memory, and 7926MB of shared system memory, 3 output[s] [2015.07.27-03.15.02:399][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.07.27-03.15.02:405][ 0]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.02:405][ 0]LogD3D11RHI: !Direct3DDevice [2015.07.27-03.15.02:405][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2015.07.27-03.15.02:418][ 0]LogD3D11RHI: Async texture creation enabled [2015.07.27-03.15.02:434][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2015.07.27-03.15.03:708][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform [2015.07.27-03.15.03:721][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2015.07.27-03.15.03:733][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2015.07.27-03.15.03:745][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2015.07.27-03.15.03:761][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2015.07.27-03.15.03:784][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2015.07.27-03.15.03:796][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2015.07.27-03.15.03:808][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2015.07.27-03.15.03:820][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2015.07.27-03.15.03:831][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2015.07.27-03.15.03:845][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2015.07.27-03.15.03:860][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2015.07.27-03.15.03:933][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2015.07.27-03.15.03:933][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.07.27-03.15.04:136][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2015.07.27-03.15.04:210][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 53MB E:/Unreal Projects/Projects/Unreal Projects/Orange/DerivedDataCache/Boot.ddc. [2015.07.27-03.15.04:210][ 0]LogDerivedDataCache:Display: Loaded Boot cache: E:/Unreal Projects/Projects/Unreal Projects/Orange/DerivedDataCache/Boot.ddc [2015.07.27-03.15.04:210][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/Projects/Unreal Projects/Orange/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2015.07.27-03.15.04:210][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2015.07.27-03.15.04:210][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2015.07.27-03.15.04:210][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. [2015.07.27-03.15.04:223][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable [2015.07.27-03.15.04:223][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2015.07.27-03.15.04:223][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2015.07.27-03.15.04:525][ 0]LogInit: Selected Device Profile: [Windows] [2015.07.27-03.15.04:534][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.07.27-03.15.04:535][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.07.27-03.15.04:573][ 0]LogMeshUtilities: No automatic mesh reduction module available [2015.07.27-03.15.04:573][ 0]LogMeshUtilities: No automatic mesh merging module available [2015.07.27-03.15.05:257][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.07.27-03.15.06:523][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2015.07.27-03.15.06:920][ 0]SourceControl: Info Source control is disabled [2015.07.27-03.15.06:956][ 0]SourceControl: Info Source control is disabled [2015.07.27-03.15.06:965][ 0]SourceControl: Info Source control is disabled [2015.07.27-03.15.06:974][ 0]SourceControl: Info Source control is disabled [2015.07.27-03.15.07:247][ 0]LogObj: 26266 objects as part of root set at end of initial load. [2015.07.27-03.15.07:247][ 0]LogUObjectAllocator: 5408016 out of 0 bytes used by permanent object pool. [2015.07.27-03.15.07:328][ 0]LogEngine: Initializing Engine... [2015.07.27-03.15.07:333][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0 [2015.07.27-03.15.07:338][ 0]LogHMD:Warning: SteamVR failed to initialize. Error: 110 [2015.07.27-03.15.07:565][ 0]LogAIModule: Creating AISystem for world NewWorld [2015.07.27-03.15.07:571][ 0]LogInit: XAudio2 using 'Speakers (Logitech G930 Headset)' : 8 channels at 48 kHz using 16 bits per sample (channel mask 0x63f) [2015.07.27-03.15.07:577][ 0]LogInit: FAudioDevice initialized. [2015.07.27-03.15.07:623][ 0]LogDerivedDataCache: Saved boot cache 0.05s 53MB E:/Unreal Projects/Projects/Unreal Projects/Orange/DerivedDataCache/Boot.ddc. [2015.07.27-03.15.07:641][ 0]LogInit: Texture streaming: Disabled [2015.07.27-03.15.07:678][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.07.27-03.15.07:678][ 0]LogAnalytics: [UEEditor.UnrealEngine.Release] APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.8.2-0+++depot+UE4-Releases+4.8 [2015.07.27-03.15.07:678][ 0]LogAnalytics: [UEEditor.UnrealEngine.Release] SetUserId 04ad24c44cc096698b35748d54d95846|32d53a62f8004f7e82a355a1ced9a4bb|a2722a45-5127-4bf7-b16f-e7913fe61362 [2015.07.27-03.15.07:678][ 0]LogAnalytics: [UEEditor.UnrealEngine.Release] AnalyticsET::StartSession [2015.07.27-03.15.07:712][ 0]LogInit: Transaction tracking system initialized [2015.07.27-03.15.07:870][ 0]BlueprintLog: New page: Editor Load [2015.07.27-03.15.07:921][ 0]LogAssetRegistry: FAssetRegistry took 0.0132 seconds to start up [2015.07.27-03.15.07:922][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 [2015.07.27-03.15.08:678][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/ThirdPersonOverview' [2015.07.27-03.15.08:678][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/ThirdPersonOverview' [2015.07.27-03.15.08:678][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/ThirdPersonOverview' [2015.07.27-03.15.08:678][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C' [2015.07.27-03.15.08:740][ 0]LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni') [2015.07.27-03.15.08:740][ 0]LogConsoleResponse:Display: [2015.07.27-03.15.08:896][ 0]LogCook:Display: Done creating registry. It took 0.00s. [2015.07.27-03.15.09:117][ 0]SourceControl: Info Source control is disabled [2015.07.27-03.15.09:117][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/Projects/Unreal Projects/Orange/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2015.07.27-03.15.09:118][ 0]LightingResults: New page: Lighting Build [2015.07.27-03.15.09:133][ 0]MapCheck: New page: Map Check [2015.07.27-03.15.09:133][ 0]LightingResults: New page: Lighting Build [2015.07.27-03.15.09:143][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000001AAB0860 [2015.07.27-03.15.11:260][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap [2015.07.27-03.15.11:286][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2015.07.27-03.15.12:831][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2015.07.27-03.15.12:910][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 79.337ms to complete. [2015.07.27-03.15.12:910][ 0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 3.793 [2015.07.27-03.15.13:103][ 0]LogCollectionManager: Loaded 0 collections in 0.001252 seconds [2015.07.27-03.15.13:111][ 0]LogContentBrowser: Native class hierarchy populated in 0.0080 seconds. Added 1791 classes and 299 folders. [2015.07.27-03.15.13:207][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. [2015.07.27-03.15.13:254][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0089 seconds. Added 0 classes and 0 folders. [2015.07.27-03.15.13:290][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 1 classes and 2 folders. [2015.07.27-03.15.13:333][ 0]LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0005 seconds. Added 1 classes and 3 folders. [2015.07.27-03.15.13:450][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2015.07.27-03.15.13:451][ 0]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.13:462][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2015.07.27-03.15.13:494][ 0]LogLoad: Full Startup: 14.09 seconds (BP compile: 0.57 seconds) [2015.07.27-03.15.13:844][ 0]LoadErrors:Error: Error Failed import for StaticMeshComponent /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C:StaticMeshC6BB18B944CE78F8009222B2239D5C34 [2015.07.27-03.15.13:886][ 0]LogContentStreaming: Texture pool size is 0.000000MB [2015.07.27-03.15.13:921][ 0]LogContentStreaming: Texture pool size now 1000 MB [2015.07.27-03.15.13:959][ 0]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.14:136][ 0]LogRenderer: Reallocating scene render targets to support 1208x720 (Frame:2). [2015.07.27-03.15.14:692][ 3]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.15:978][ 6]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.16:973][ 9]LogAssetRegistry: Asset discovery search completed in 9.0655 seconds [2015.07.27-03.15.24:099][ 73]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.24:172][ 73]LogD3D11RHI: InitD3DDevice [2015.07.27-03.15.26:842][126]LogD3D11RHI: InitD3DDevice [2015.07.27-03.16.09:945][482]LogCrashTracker: [2015.07.27-03.16.13:820][482]LogCrashTracker: [2015.07.27-03.16.13:820][482]LogWindows: === Critical error: === Fatal error! Unhandled Exception: EXCEPTION_ILLEGAL_INSTRUCTION UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetView,0,TTypeWrapper __cdecl(UObject * __ptr64,FPropertyChangedEvent & __ptr64)>::IsSameFunction() {0x000007fed2ec93c0} + 26 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-ContentBrowser.dll!TBaseMulticastDelegate::AddDelegateInstance() {0x000007fed2ddc940} + 9 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-ContentBrowser.dll!TBaseMulticastDelegate::AddSP() {0x000007fed2cfd2fe} + 65 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-ContentBrowser.dll!SAssetView::Construct() {0x000007fed2e12e22} + 0 bytes [v:\unrealengine\unrealengine\engine\source\editor\contentbrow UE4Editor-ContentBrowser.dll!TDecl::operator<<=() {0x000007fed2dc441a} + 0 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slatecore\ UE4Editor-ContentBrowser.dll!SAssetPicker::Construct() {0x000007fed2e0dd05} + 974 bytes [v:\unrealengine\unrealengine\engine\source\editor\contentbrow UE4Editor-ContentBrowser.dll!TDecl::operator<<=() {0x000007fed2dc405a} + 0 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slatecore\ UE4Editor-ContentBrowser.dll!FContentBrowserSingleton::CreateAssetPicker() {0x000007fed2e3bfe4} + 181 bytes [v:\unrealengine\unrealengine\engine\source\editor\contentbrow UE4Editor-PropertyEditor.dll!SPropertyMenuAssetPicker::Construct() {0x000007feda473573} + 89 bytes [v:\unrealengine\unrealengine\engine\source\editor\propertyedi UE4Editor-PropertyEditor.dll!TDecl::operator<<=() {0x000007feda2d971a} + 0 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slatecore\ UE4Editor-PropertyEditor.dll!PropertyCustomizationHelpers::MakeAssetPickerWithMenu() {0x000007feda377a82} + 317 bytes [v:\unrealengine\unrealengine\engine\source\editor\propertyedi UE4Editor-PropertyEditor.dll!SPropertyEditorAsset::OnGetMenuContent() {0x000007feda4db2bc} + 176 bytes [v:\unrealengine\unrealengine\engine\source\editor\propertyedi UE4Editor-PropertyEditor.dll!TMemberFunctionCaller (__cdecl SPropertyEditorAsset::*)(void) __ptr64>::operator()<>() {0x000007feda3d4335} + 15 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-PropertyEditor.dll!TTupleImpl >::ApplyAfter_ExplicitReturnType,TMemberFunctionCaller (__cdecl SPropertyEditorAsset::*)(void) __ptr64> >() {0x000007feda3d6be9} + 19 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-PropertyEditor.dll!TBaseSPMethodDelegateInstance<0,SPropertyEditorAsset,0,TSharedRef __cdecl(void)>::Execute() {0x000007feda499979} + 36 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-Slate.dll!TBaseDelegate >::Execute() {0x000007feded2a54a} + 6 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-Slate.dll!SMenuAnchor::SetIsOpen() {0x000007fedee22609} + 16 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Slate.dll!SComboButton::OnButtonClicked() {0x000007fedee054dd} + 0 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Slate.dll!TMemberFunctionCaller::operator()<>() {0x000007feded7af47} + 16 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-Slate.dll!TTupleImpl >::ApplyAfter_ExplicitReturnType >() {0x000007feded7d559} + 19 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-Slate.dll!TBaseSPMethodDelegateInstance<0,SComboButton,0,FReply __cdecl(void)>::Execute() {0x000007fedede1209} + 36 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-Slate.dll!TBaseDelegate::Execute() {0x000007fededdf20a} + 6 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\publi UE4Editor-Slate.dll!SButton::OnMouseButtonDown() {0x000007fedee0bcd4} + 39 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Slate.dll!::operator()() {0x000007fedec12a83} + 21 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Slate.dll!FEventRouter::Route >() {0x000007fedebcb306} + 47 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonDownEvent() {0x000007fedec86af8} + 102 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Slate.dll!FSlateApplication::OnMouseDown() {0x000007fedec74199} + 19 bytes [v:\unrealengine\unrealengine\engine\source\runtime\slate\priv UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() {0x000007fee25498d3} + 32 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\priva UE4Editor-Core.dll!FWindowsApplication::DeferMessage() {0x000007fee2530cc1} + 74 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\priva UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() {0x000007fee254b0a3} + 44 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\priva UE4Editor-Core.dll!FWindowsApplication::AppWndProc() {0x000007fee252a8aa} + 0 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\priva USER32.dll {0x0000000077849bd1} + 0 bytes USER32.dll {0x00000000778498da} + 0 bytes UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() {0x000007fee254c466} + 48 bytes [v:\unrealengine\unrealengine\engine\source\runtime\core\priva UE4Editor.exe!FEngineLoop::Tick() {0x000000013f0d1c8a} + 8 bytes [v:\unrealengine\unrealengine\engine\source\runtime\launch\pri UE4Editor.exe!GuardedMain() {0x000000013f0c29dc} + 0 bytes [v:\unrealengine\unrealengine\engine\source\runtime\launch\pri UE4Editor.exe!GuardedMainWrapper() {0x000000013f0c2a5a} + 5 bytes [v:\unrealengine\unrealengine\engine\source\runtime\launch\pri UE4Editor.exe!WinMain() {0x000000013f0d45e9} + 17 bytes [v:\unrealengine\unrealengine\engine\source\runtime\launch\pri UE4Editor.exe!__tmainCRTStartup() {0x000000013f0d55d9} + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll {0x00000000779459cd} + 0 bytes ntdll.dll {0x0000000077a7b981} + 0 bytes ntdll.dll {0x0000000077a7b981} + 0 bytes