Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Unreal projelerim/Parasite/Parasite.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Unreal projelerim/Parasite/Parasite.uproject -cook -stage -archive -archivedirectory=C:/Users/Kemal/Desktop/Yeni klasör (4) -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -compressed -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC2 -build -utf8output Automation.Process: Setting up command environment. InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\AutomationTool.exe=True InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Program Files (x86)/Epic Games/4.12 CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=D:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Program Files (x86)/Epic Games/4.12 InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UAT_Log.txt InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UBTManifest.0.xml InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UnrealBuildTool-2016.08.10-16.17.04.txt InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UnrealBuildTool-2016.08.10-16.17.06.txt InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UnrealBuildTool-2016.08.10-16.17.07.txt InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\AutomationTool.exe=True InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=D:/Program Files (x86)/Epic Games/4.12 InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=D:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=D:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CSVFile= InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=C:/Users/Kemal/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Program+Files+(x86)+Epic+Games+4.12 InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\robocopy.exe=True InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\mount.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\cmd.exe=True CommandUtils.SetEnvVar: SetEnvVar MallocNanoZone=0 InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Local\Temp\UAT\D+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules1792167270.dll InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Local\Temp\UAT\D+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules1792167270.pdb InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kemal\AppData\Local\Temp\UAT\D+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules1792167270SourceFiles.txt InternalUtils.SafeFileExists: SafeFileExists D:\Unreal projelerim\Parasite\Parasite.uproject=True InternalUtils.SafeFileExists: SafeFileExists D:\Unreal projelerim\Parasite\Parasite.uproject=True BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal projelerim\Parasite\Parasite.uproject InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kemal\AppData\Local\Temp\UAT\D+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules1792167270.dll=False ProjectParams.ValidateAndLog: Project Params ************** ProjectParams.ValidateAndLog: AdditionalServerMapParams= ProjectParams.ValidateAndLog: Archive=True ProjectParams.ValidateAndLog: ArchiveMetaData=False ProjectParams.ValidateAndLog: CreateAppBundle=True ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Kemal\Desktop\Yeni klasör (4) ProjectParams.ValidateAndLog: BaseStageDirectory=D:\Unreal projelerim\Parasite\Saved\StagedBuilds ProjectParams.ValidateAndLog: Build=True ProjectParams.ValidateAndLog: Cook=True ProjectParams.ValidateAndLog: Clean=True ProjectParams.ValidateAndLog: Client=False ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development ProjectParams.ValidateAndLog: ClientCookedTargets=Parasite ProjectParams.ValidateAndLog: ClientTargetPlatform=Android ProjectParams.ValidateAndLog: Compressed=True ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False ProjectParams.ValidateAndLog: CookFlavor=ETC2 ProjectParams.ValidateAndLog: CookOnTheFly=False ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False ProjectParams.ValidateAndLog: UnversionedCookedContent=True ProjectParams.ValidateAndLog: SkipCookingEditorContent=False ProjectParams.ValidateAndLog: NumCookersToSpawn=0 ProjectParams.ValidateAndLog: GeneratePatch=False ProjectParams.ValidateAndLog: CreateReleaseVersion= ProjectParams.ValidateAndLog: BasedOnReleaseVersion= ProjectParams.ValidateAndLog: DLCName= ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False ProjectParams.ValidateAndLog: DiffCookedContentPath= ProjectParams.ValidateAndLog: AdditionalCookerOptions= ProjectParams.ValidateAndLog: DedicatedServer=False ProjectParams.ValidateAndLog: DirectoriesToCook= ProjectParams.ValidateAndLog: CulturesToCook= (Use Defaults) ProjectParams.ValidateAndLog: EditorTargets= ProjectParams.ValidateAndLog: Foreign=False ProjectParams.ValidateAndLog: IsCodeBasedProject=True ProjectParams.ValidateAndLog: IsProgramTarget=False ProjectParams.ValidateAndLog: IterativeCooking=False ProjectParams.ValidateAndLog: CookAll=False ProjectParams.ValidateAndLog: CookMapsOnly=False ProjectParams.ValidateAndLog: Deploy=False ProjectParams.ValidateAndLog: IterativeDeploy=False ProjectParams.ValidateAndLog: FastCook=False ProjectParams.ValidateAndLog: LogWindow=False ProjectParams.ValidateAndLog: Manifests=False ProjectParams.ValidateAndLog: MapToRun= ProjectParams.ValidateAndLog: NoClient=False ProjectParams.ValidateAndLog: NumClients=0 ProjectParams.ValidateAndLog: NoDebugInfo=True ProjectParams.ValidateAndLog: NoCleanStage=False ProjectParams.ValidateAndLog: NoXGE=False ProjectParams.ValidateAndLog: MapsToCook= ProjectParams.ValidateAndLog: Pak=False ProjectParams.ValidateAndLog: Package=True ProjectParams.ValidateAndLog: NullRHI=False ProjectParams.ValidateAndLog: FakeClient=False ProjectParams.ValidateAndLog: EditorTest=False ProjectParams.ValidateAndLog: RunAutomationTests=False ProjectParams.ValidateAndLog: RunAutomationTest= ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 ProjectParams.ValidateAndLog: CrashIndex=0 ProjectParams.ValidateAndLog: ProgramTargets= ProjectParams.ValidateAndLog: ProjectBinariesFolder=D:\Unreal projelerim\Parasite\Binaries\Android ProjectParams.ValidateAndLog: ProjectBinariesPath=D:\Unreal projelerim\Parasite\Binaries\Android ProjectParams.ValidateAndLog: ProjectGameExeFilename=D:\Unreal projelerim\Parasite\Binaries\Android\Parasite ProjectParams.ValidateAndLog: ProjectGameExePath=D:\Unreal projelerim\Parasite\Binaries\Android\Parasite ProjectParams.ValidateAndLog: Distribution=False ProjectParams.ValidateAndLog: Prebuilt=False ProjectParams.ValidateAndLog: Prereqs=True ProjectParams.ValidateAndLog: NoBootstrapExe=False ProjectParams.ValidateAndLog: RawProjectPath=D:\Unreal projelerim\Parasite\Parasite.uproject ProjectParams.ValidateAndLog: Run=False ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development ProjectParams.ValidateAndLog: ServerCookedTargets= ProjectParams.ValidateAndLog: ServerTargetPlatform=Android ProjectParams.ValidateAndLog: ShortProjectName=Parasite ProjectParams.ValidateAndLog: SignedPak=False ProjectParams.ValidateAndLog: SignPak= ProjectParams.ValidateAndLog: SkipCook=False ProjectParams.ValidateAndLog: SkipCookOnTheFly=False ProjectParams.ValidateAndLog: SkipPak=False ProjectParams.ValidateAndLog: SkipStage=False ProjectParams.ValidateAndLog: Stage=True ProjectParams.ValidateAndLog: bUsesSteam=False ProjectParams.ValidateAndLog: bUsesCEF3=False ProjectParams.ValidateAndLog: bUsesSlate=True ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False ProjectParams.ValidateAndLog: bTreatNonShippingBinariesAsDebugFiles=False ProjectParams.ValidateAndLog: UploadSymbols=False ProjectParams.ValidateAndLog: NativizeAssets=False ProjectParams.ValidateAndLog: Project Params ************** InternalUtils.SafeFileExists: SafeFileExists D:\Unreal projelerim\Parasite\Parasite.uproject=True InternalUtils.SafeFileExists: SafeFileExists D:\Unreal projelerim\Parasite\Parasite.uproject=True InternalUtils.SafeFileExists: SafeFileExists D:\Unreal projelerim\Parasite\Parasite.uproject=True Project.Build: ********** BUILD COMMAND STARTED ********** InternalUtils.SafeFileExists: SafeFileExists D:\Program Files\Side Effects Software\Houdini 15.5.544\python27\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists D:\Program Files\Side Effects Software\Houdini 15.5.544\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists D:\Program Files\Side Effects Software\Houdini 15.5.544\toolkit\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\ProgramData\Oracle\Java\javapath\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\Wbem\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\WindowsPowerShell\v1.0\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Skype\Phone\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kemal\.dnx\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft DNX\Dnvm\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft SQL Server\130\Tools\Binn\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\jdk1.7.0_71\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-ndk-r11c\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\extras\android\support\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\build-tools\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\tools\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\adb\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\GtkSharp\2.12\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\Wbem\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\WindowsPowerShell\v1.0\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Git\cmd\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft SQL Server\120\Tools\Binn\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\jdk1.7.0_71\bin\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-ndk-r11c\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\extras\android\support\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\build-tools\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\xgConsole.exe=False InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\tools\xgConsole.exe=False UE4Build.Build: XGE was requested, but is unavailable, so we won't use it. UE4Build.Build: ************************* UE4Build: UE4Build.Build: ************************* ForceMonolithic: False UE4Build.Build: ************************* ForceNonUnity:False UE4Build.Build: ************************* ForceDebugInfo: False UE4Build.Build: ************************* UseXGE: False UE4Build.Build: ************************* UseParallelExecutor: False InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe Parasite Android Development -Project="D:\Unreal projelerim\Parasite\Parasite.uproject" -clean "D:\Unreal projelerim\Parasite\Parasite.uproject" -remoteini="D:\Unreal projelerim\Parasite" -nobuilduht -NoHotReloadFromIDE UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: building WITHOUT VULKAN define CommandUtils.Run: Run: Took 1,4605379s to run UnrealBuildTool.exe, ExitCode=0 InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal projelerim\Parasite\Intermediate\Build\Manifest.xml InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe Parasite Android Development -Project="D:\Unreal projelerim\Parasite\Parasite.uproject" "D:\Unreal projelerim\Parasite\Parasite.uproject" -remoteini="D:\Unreal projelerim\Parasite" -noxge -generatemanifest -NoHotReloadFromIDE -ignorejunk UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: building WITHOUT VULKAN define CommandUtils.Run: Run: Took 1,24393s to run UnrealBuildTool.exe, ExitCode=0 InternalUtils.SafeFileExists: SafeFileExists D:\Unreal projelerim\Parasite\Intermediate\Build\Manifest.xml=True InternalUtils.SafeCopyFile: SafeCopyFile D:\Unreal projelerim\Parasite\Intermediate\Build\Manifest.xml C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UBTManifest.0.xml UE4Build.PrepareManifest: Copied UBT manifest to C:\Users\Kemal\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+Epic+Games+4.12\UBTManifest.0.xml InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal projelerim\Parasite\Binaries\Android\Parasite-armv7-es2.so InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal projelerim\Parasite\Binaries\Android\Parasite-armv7-es2.apk InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Unreal projelerim\Parasite\Binaries\Android\Parasite.target InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True InternalUtils.SafeFileExists: SafeFileExists D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe Parasite Android Development -Project="D:\Unreal projelerim\Parasite\Parasite.uproject" "D:\Unreal projelerim\Parasite\Parasite.uproject" -remoteini="D:\Unreal projelerim\Parasite" -noxge -NoHotReloadFromIDE -ignorejunk UnrealBuildTool: Creating makefile for Parasite (no existing makefile) UnrealBuildTool: Performing full C++ include scan (no include cache file) UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UnrealBuildTool: building WITHOUT VULKAN define UnrealBuildTool: Compiling Native code with NDK API '19' UnrealBuildTool: Performing 3 actions (4 in parallel) UnrealBuildTool: [1/3] clang++.exe UELinkerFixupsName.h [armv7-es2] UnrealBuildTool: [2/3] clang++.exe UELinkerFixups.cpp [armv7-es2] UnrealBuildTool: [3/3] clang++.exe Parasite-armv7-es2.so UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lz UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lc UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lm UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -llog UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -ldl UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lGLESv2 UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lEGL UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lOpenSLES UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -landroid UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld: error: cannot find -lz UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::mutex::lock(): error: undefined reference to 'pthread_mutex_lock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::lock_guard::~lock_guard(): error: undefined reference to 'pthread_mutex_unlock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::unique_lock::~unique_lock(): error: undefined reference to 'pthread_mutex_unlock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::__shared_ptr::SharedState, (__gnu_cxx::_Lock_policy)2>::__shared_ptr::SharedState>>(std::_Sp_make_shared_tag, std::allocator::SharedState> const&): error: undefined reference to 'memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::cv_status std::condition_variable::__wait_until_impl > >(std::unique_lock&, std::chrono::time_point > > const&): error: undefined reference to 'pthread_cond_timedwait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::GameServices::Builder::Create(gpg::AndroidPlatformConfiguration const&): error: undefined reference to 'pthread_mutex_lock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::GameServices::Builder::Create(gpg::AndroidPlatformConfiguration const&): error: undefined reference to 'pthread_mutex_unlock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::GameServices::Builder::Create(gpg::AndroidPlatformConfiguration const&): error: undefined reference to 'pthread_mutex_unlock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::BuilderImpl::BuilderImpl(): error: undefined reference to 'memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::_Rb_tree_iterator std::_Rb_tree, std::less, std::allocator >::_M_insert_(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::string const&): error: undefined reference to 'memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::thread::~thread(): error: undefined reference to 'pthread_equal' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function std::function** std::__copy_move::__copy_m*>(std::function* const*, std::function* const*, std::function**): error: undefined reference to 'memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function void std::deque, std::allocator > >::_M_push_back_aux >(std::function&&): error: undefined reference to 'memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::EventManager::FetchAllResponse::FetchAllResponse(gpg::EventManager::FetchAllResponse&&): error: undefined reference to 'memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::BlockingHelper::WaitFor(std::chrono::duration >, gpg::FlushStatus&&): error: undefined reference to 'pthread_cond_timedwait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::PthreadSpecific, std::deque, std::allocator > > > >::~PthreadSpecific(): error: undefined reference to 'pthread_getspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::PthreadSpecific, std::deque, std::allocator > > > >::~PthreadSpecific(): error: undefined reference to 'pthread_setspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::PthreadSpecific, std::deque, std::allocator > > > >::~PthreadSpecific(): error: undefined reference to 'pthread_key_delete' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:logging.cc:function gpg::CallbackStack(): error: undefined reference to 'pthread_key_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:logging.cc:function gpg::CallbackStack(): error: undefined reference to 'pthread_getspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:logging.cc:function gpg::CallbackStack(): error: undefined reference to 'pthread_setspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::Log(gpg::LogLevel, char const*, ...): error: undefined reference to 'vasprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::Log(gpg::LogLevel, char const*, ...): error: undefined reference to 'free' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::InternalCallback** std::__copy_move::__copy_m*>(gpg::InternalCallback* const*, gpg::InternalCallback* const*, gpg::InternalCallback**): error: undefined reference to 'memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function void std::deque, std::allocator > >::_M_push_back_aux const&>(gpg::InternalCallback const&): error: undefined reference to 'memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::ContentMD5AtPath(std::string const&, std::string const&): error: undefined reference to 'memcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::OperationQueue::Impl::RunLoop(gpg::InternalCallback): error: undefined reference to 'pthread_cond_timedwait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::SnapshotMetadata::IsOpen() const: error: undefined reference to 'pthread_mutex_lock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&): error: undefined reference to 'memcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::GetThreadDebugName(): error: undefined reference to 'pthread_self' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::GetThreadDebugName(): error: undefined reference to 'pthread_self' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::GetThreadDebugName(): error: undefined reference to 'pthread_equal' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::SetThreadDebugName(std::string const&): error: undefined reference to 'pthread_self' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::SetThreadDebugName(std::string const&): error: undefined reference to 'pthread_setname_np' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::SetThreadDebugName(std::string const&): error: undefined reference to 'pthread_self' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::TimestampString(): error: undefined reference to 'localtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::TimestampString(): error: undefined reference to 'strftime' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::TimestampString(): error: undefined reference to 'snprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::TimeSinceEpoch(): error: undefined reference to 'gettimeofday' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::TurnBasedMatch::SuggestedNextParticipant() const: error: undefined reference to 'memcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::DefaultLogHandler(google::protobuf::LogLevel, char const*, int, std::string const&): error: undefined reference to 'fprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::DefaultLogHandler(google::protobuf::LogLevel, char const*, int, std::string const&): error: undefined reference to '__sF' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::DefaultLogHandler(google::protobuf::LogLevel, char const*, int, std::string const&): error: undefined reference to 'fflush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::VersionString(int): error: undefined reference to 'snprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::LogMessage::operator<<(char): error: undefined reference to 'snprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::LogMessage::operator<<(int): error: undefined reference to 'snprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::Mutex::Mutex(): error: undefined reference to 'pthread_mutex_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::Mutex::~Mutex(): error: undefined reference to 'pthread_mutex_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::Mutex::Unlock(): error: undefined reference to 'strerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::Mutex::Lock(): error: undefined reference to 'pthread_mutex_lock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::Mutex::Lock(): error: undefined reference to 'strerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::GoogleOnceInitImpl(int*, google::protobuf::Closure*): error: undefined reference to 'sched_yield' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::RepeatedPtrFieldBase::Reserve(int): error: undefined reference to 'memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::WireFormatLite::ReadPackedEnumNoInline(google::protobuf::io::CodedInputStream*, bool (*)(int), google::protobuf::RepeatedField*): error: undefined reference to 'memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::WireFormatLite::ReadString(google::protobuf::io::CodedInputStream*, std::string*): error: undefined reference to 'memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::internal::WireFormatLite::ReadBytes(google::protobuf::io::CodedInputStream*, std::string*): error: undefined reference to 'memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::GzipInputStream::~GzipInputStream(): error: undefined reference to 'inflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:gzip_stream.cc:function google::protobuf::io::internalInflateInit2(z_stream_s*, google::protobuf::io::GzipInputStream::Format): error: undefined reference to 'inflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::GzipInputStream::Inflate(int): error: undefined reference to 'inflate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::GzipInputStream::Next(void const**, int*): error: undefined reference to 'inflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::GzipOutputStream::Init(google::protobuf::io::ZeroCopyOutputStream*, google::protobuf::io::GzipOutputStream::Options const&): error: undefined reference to 'deflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::GzipOutputStream::Deflate(int): error: undefined reference to 'deflate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::GzipOutputStream::Close(): error: undefined reference to 'deflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:zero_copy_stream_impl.cc:function google::protobuf::io::(anonymous namespace)::close_no_eintr(int): error: undefined reference to 'close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:zero_copy_stream_impl.cc:function google::protobuf::io::(anonymous namespace)::close_no_eintr(int): error: undefined reference to '__errno' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileInputStream::CopyingFileInputStream::Read(void*, int): error: undefined reference to 'read' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileInputStream::CopyingFileInputStream::Read(void*, int): error: undefined reference to '__errno' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileInputStream::CopyingFileInputStream::Read(void*, int): error: undefined reference to '__errno' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileInputStream::CopyingFileInputStream::Skip(int): error: undefined reference to 'lseek' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileOutputStream::CopyingFileOutputStream::Write(void const*, int): error: undefined reference to 'write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileOutputStream::CopyingFileOutputStream::Write(void const*, int): error: undefined reference to '__errno' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileInputStream::CopyingFileInputStream::~CopyingFileInputStream(): error: undefined reference to 'strerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function google::protobuf::io::FileOutputStream::CopyingFileOutputStream::~CopyingFileOutputStream(): error: undefined reference to 'strerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::AndroidGameServicesImpl::AchievementFetchOperation::Translate(gpg::JavaReference&&): error: undefined reference to 'memcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::AndroidGameServicesImpl::ResolveConnection(): error: undefined reference to 'nanosleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::FileDescriptor::~FileDescriptor(): error: undefined reference to 'close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::JavaClass::Register(_JNIEnv*, gpg::JavaReference const&): error: undefined reference to 'strncmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'stat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'opendir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'readdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'unlink' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'readdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'closedir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::RegisterEmbeddedDexClasses(gpg::JavaReference const&): error: undefined reference to 'write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:jni_helper.cc:function gpg::GetJNIWrapper(): error: undefined reference to 'pthread_key_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:jni_helper.cc:function gpg::GetJNIWrapper(): error: undefined reference to 'pthread_getspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:jni_helper.cc:function gpg::GetJNIWrapper(): error: undefined reference to 'pthread_setspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::PthreadSpecific::~PthreadSpecific(): error: undefined reference to 'pthread_getspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::PthreadSpecific::~PthreadSpecific(): error: undefined reference to 'pthread_setspecific' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::PthreadSpecific::~PthreadSpecific(): error: undefined reference to 'pthread_key_delete' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v1.1/gpg-cpp-sdk/android/lib/gnustl/ARMv7//libgpg.a:turn_based_match_impl.pb.cc:function gpg::DEFAULT_ON_LOG(gpg::LogLevel, std::string const&): error: undefined reference to 'dlsym' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::GetInstance(): error: undefined reference to 'pthread_mutex_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::GetInstance(): error: undefined reference to 'pthread_mutex_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::Tick(): error: undefined reference to '__stack_chk_fail' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::Tick(): error: undefined reference to '__stack_chk_guard' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::ResumeRendering(): error: undefined reference to '__cxa_atexit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::ResumeRendering(): error: undefined reference to 'gettimeofday' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::ResumeRendering(): error: undefined reference to '__cxa_atexit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::ResumeRendering(): error: undefined reference to 'gettimeofday' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FFunctionGraphTask::CreateAndDispatchWhenReady(TFunction, TStatId const&&, TRefCountPtr const&, ENamedThreads::Type): error: undefined reference to '__stack_chk_fail' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FFunctionGraphTask::CreateAndDispatchWhenReady(TFunction, TStatId const&&, TRefCountPtr const&, ENamedThreads::Type): error: undefined reference to '__stack_chk_guard' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::PauseRendering(): error: undefined reference to '__cxa_atexit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::PauseRendering(): error: undefined reference to 'gettimeofday' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::PauseRendering(): error: undefined reference to '__cxa_atexit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::FAppEventManager(): error: undefined reference to 'pthread_mutex_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FAppEventManager::EnqueueAppEvent(EAppEventState, void*): error: undefined reference to 'gettid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function EngineCrashHandler(FGenericCrashContext const&): error: undefined reference to 'strlen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function EngineCrashHandler(FGenericCrashContext const&): error: undefined reference to '__stack_chk_fail' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function EngineCrashHandler(FGenericCrashContext const&): error: undefined reference to '__stack_chk_guard' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_GetInputDeviceInfo(int, FAndroidInputDeviceInfo&): error: undefined reference to 'strlen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_GetInputDeviceInfo(int, FAndroidInputDeviceInfo&): error: undefined reference to 'strlen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_GetMetaDataString(FString const&): error: undefined reference to 'strlen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_ShowConsoleWindow(): error: undefined reference to 'towlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_ShowConsoleWindow(): error: undefined reference to 'towlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_ShowConsoleWindow(): error: undefined reference to '__aeabi_memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_ShowConsoleWindow(): error: undefined reference to '__aeabi_memclr4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_ShowConsoleWindow(): error: undefined reference to '__aeabi_memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function Java_com_epicgames_ue4_GameActivity_nativeVirtualKeyboardResult: error: undefined reference to '__stack_chk_fail' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function Java_com_epicgames_ue4_GameActivity_nativeVirtualKeyboardResult: error: undefined reference to '__stack_chk_guard' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidThunkCpp_GetAssetManager(): error: undefined reference to 'AAssetManager_fromJava' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'ANativeActivity_setWindowFormat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'getrlimit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'setrlimit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'getrlimit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'dlopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'dlsym' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to '__aeabi_memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to '__aeabi_memcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'fopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'fopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'fgets' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to 'fclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidMain(android_app*): error: undefined reference to '_ctype_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(int, wchar_t**, wchar_t const*): error: undefined reference to '__aeabi_memclr4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::Init(): error: undefined reference to 'gettid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::Tick(): error: undefined reference to 'gettid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::Tick(): error: undefined reference to 'gettid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function android_main: error: undefined reference to 'pthread_attr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function android_main: error: undefined reference to 'pthread_attr_setdetachstate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function android_main: error: undefined reference to 'pthread_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ALooper_prepare' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ALooper_addFd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ASensorManager_getInstance' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ASensorManager_getDefaultSensor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ASensorManager_getDefaultSensor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ASensorManager_createEventQueue' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'ALooper_pollAll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function AndroidEventThreadWorker(void*): error: undefined reference to 'sleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function ParseGameProjectFromCommandLine(wchar_t const*, FString&, FString&): error: undefined reference to 'towlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function ParseGameProjectFromCommandLine(wchar_t const*, FString&, FString&): error: undefined reference to 'towlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function LaunchSetGameName(wchar_t const*, FString&): error: undefined reference to '__aeabi_memclr4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function LaunchSetGameName(wchar_t const*, FString&): error: undefined reference to '__aeabi_memclr4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(wchar_t const*): error: undefined reference to 'srand48' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(wchar_t const*): error: undefined reference to 'srand48' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(wchar_t const*): error: undefined reference to 'towupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(wchar_t const*): error: undefined reference to 'towupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(wchar_t const*): error: undefined reference to 'setvbuf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::PreInit(wchar_t const*): error: undefined reference to '__sF' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FEngineLoop::ProcessLocalPlayerSlateOperations() const: error: undefined reference to '__aeabi_memclr8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FShaderCompilingManager::~FShaderCompilingManager(): error: undefined reference to 'pthread_mutex_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function UE4Function_Private::FFunctionStorage::FFunctionStorage(UE4Function_Private::FFunctionStorage&&): error: undefined reference to '__aeabi_memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function TArray, TInlineAllocator<4u, FDefaultAllocator> >::ResizeGrow(int): error: undefined reference to '__aeabi_memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function TArray, TInlineAllocator<4u, FDefaultAllocator> >::ResizeGrow(int): error: undefined reference to '__aeabi_memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'ASensorEventQueue_enableSensor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'ASensorEventQueue_setEventRate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'ASensorEventQueue_enableSensor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'ASensorEventQueue_setEventRate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'ASensorEventQueue_disableSensor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'ASensorEventQueue_disableSensor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function OnAppCommandCB(android_app*, int): error: undefined reference to 'AConfiguration_getOrientation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AInputEvent_getType' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AInputEvent_getSource' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AKeyEvent_getKeyCode' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getAction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AInputEvent_getDeviceId' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AInputEvent_getDeviceId' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AKeyEvent_getAction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AKeyEvent_getAction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AKeyEvent_getMetaState' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AKeyEvent_getAction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getPointerCount' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getPointerId' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getX' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getY' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getPointerId' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getX' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleInputCB(android_app*, AInputEvent*): error: undefined reference to 'AMotionEvent_getY' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleSensorEvents(int, int, void*): error: undefined reference to 'ASensorEventQueue_getEvents' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function HandleSensorEvents(int, int, void*): error: undefined reference to 'sqrtf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FOutputDeviceStdOutput::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&): error: undefined reference to 'wprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FOutputDeviceStdOutput::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&): error: undefined reference to 'fflush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function FOutputDeviceStdOutput::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&): error: undefined reference to '__sF' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function TCString::Stristr(wchar_t const*, wchar_t const*): error: undefined reference to 'towupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function TCString::Stristr(wchar_t const*, wchar_t const*): error: undefined reference to 'towupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function TBitArray::Realloc(int): error: undefined reference to '__aeabi_memmove' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(Module.Launch.cpp-armv7-es2.o):function TBitArray::Realloc(int): error: undefined reference to '__aeabi_memclr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_read_cmd: error: undefined reference to 'read' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_read_cmd: error: undefined reference to 'free' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_read_cmd: error: undefined reference to '__android_log_print' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'pthread_cond_broadcast' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'AInputQueue_detachLooper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'AInputQueue_attachLooper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'pthread_cond_broadcast' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'pthread_cond_broadcast' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'AConfiguration_fromAssetManager' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'AConfiguration_getLanguage' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_pre_exec_cmd: error: undefined reference to 'AConfiguration_getCountry' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_post_exec_cmd: error: undefined reference to 'free' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_post_exec_cmd: error: undefined reference to 'pthread_cond_broadcast' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'malloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'pthread_cond_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'malloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'pipe' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to '__android_log_print' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'pthread_attr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'pthread_attr_setdetachstate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'pthread_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function ANativeActivity_onCreate: error: undefined reference to 'pthread_cond_wait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to '__android_log_print' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'pthread_cond_wait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'pthread_cond_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'pthread_mutex_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onDestroy: error: undefined reference to 'free' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onStart: error: undefined reference to 'write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onStart: error: undefined reference to '__android_log_print' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onStart: error: undefined reference to 'pthread_cond_wait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function onResume: error: undefined reference to 'pthread_cond_wait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'AConfiguration_new' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'AConfiguration_fromAssetManager' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'AConfiguration_getLanguage' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'AConfiguration_getCountry' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'ALooper_prepare' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'ALooper_addFd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'AInputQueue_detachLooper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function android_app_entry: error: undefined reference to 'AConfiguration_delete' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function process_cmd: error: undefined reference to 'read' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function process_input: error: undefined reference to 'AInputQueue_getEvent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function process_input: error: undefined reference to 'AInputQueue_preDispatchEvent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function process_input: error: undefined reference to 'AInputQueue_finishEvent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Launch-armv7-es2.a(android_native_app_glue.c-armv7-es2.o):function process_input: error: undefined reference to 'AInputQueue_getEvent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidInputInterface::SendControllerEvents(): error: undefined reference to '__aeabi_memcpy8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidInputInterface::SendControllerEvents(): error: undefined reference to '__aeabi_memcpy8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::GetScreenRect(): error: undefined reference to '__android_log_write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::GetScreenRect(): error: undefined reference to 'ANativeWindow_getWidth' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::GetScreenRect(): error: undefined reference to 'ANativeWindow_getHeight' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidApplication::GetJavaEnv(bool): error: undefined reference to 'pthread_key_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidApplication::GetJavaEnv(bool): error: undefined reference to '__android_log_write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::LowLevelOutputDebugString(wchar_t const*): error: undefined reference to '__android_log_write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FPThreadsCriticalSection::~FPThreadsCriticalSection(): error: undefined reference to 'pthread_mutex_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to 'pthread_mutexattr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to 'pthread_mutexattr_settype' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to 'pthread_mutexattr_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to 'pthread_mutexattr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to 'pthread_mutexattr_settype' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to 'pthread_mutexattr_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function _GLOBAL__sub_I_Module.Core.1_of_8.cpp: error: undefined reference to '__aeabi_memclr8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformMemory::Init(): error: undefined reference to 'sysconf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformMemory::Init(): error: undefined reference to 'sysconf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformMemory::GetConstants(): error: undefined reference to 'sysconf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformMemory::GetConstants(): error: undefined reference to 'sysconf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformMemory::BinnedAllocFromOS(unsigned int): error: undefined reference to 'memalign' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::LocalPrint(wchar_t const*): error: undefined reference to '__android_log_write' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetSystemErrorMessage(wchar_t*, int, int): error: undefined reference to 'strerror_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to 'fopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to 'fgets' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to 'sscanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to 'strncmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to 'fgets' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to 'fclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::GetCPUState(): error: undefined reference to '__aeabi_memclr8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTestUtime::FTestUtime(): error: undefined reference to 'fopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTestUtime::FTestUtime(): error: undefined reference to 'fclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTestUtime::FTestUtime(): error: undefined reference to 'stat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTestUtime::FTestUtime(): error: undefined reference to 'utime' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTestUtime::FTestUtime(): error: undefined reference to 'unlink' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function RestorePreviousSignalHandlers(): error: undefined reference to 'sigaction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function RestorePreviousSignalHandlers(): error: undefined reference to 'sigaction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function RestorePreviousSignalHandlers(): error: undefined reference to 'sigaction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function RestorePreviousSignalHandlers(): error: undefined reference to 'sigaction' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidMisc::SetCrashHandler(void (*)(FGenericCrashContext const&)): error: undefined reference to '__aeabi_memclr8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function unwind_backtrace_signal_arch(void*, backtrace_frame_t*, unsigned int, unsigned int): error: undefined reference to 'dl_unwind_find_exidx' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function unwind_backtrace_signal(void*, unsigned long long*, int): error: undefined reference to '__aeabi_memclr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformStackWalk::ProgramCounterToSymbolInfo(unsigned long long, FProgramCounterSymbolInfo&): error: undefined reference to 'dladdr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformStackWalk::ProgramCounterToSymbolInfo(unsigned long long, FProgramCounterSymbolInfo&): error: undefined reference to 'strrchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformStackWalk::ProgramCounterToSymbolInfo(unsigned long long, FProgramCounterSymbolInfo&): error: undefined reference to 'strcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function TCString::Sprintf(char*, char const*, ...): error: undefined reference to 'vsnprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*): error: undefined reference to '__aeabi_memclr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::Printf(wchar_t const*, ...): error: undefined reference to 'iswalpha' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::Printf(wchar_t const*, ...): error: undefined reference to 'iswalpha' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::Printf(wchar_t const*, ...): error: undefined reference to 'iswalpha' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::TrimTrailing(): error: undefined reference to 'wcschr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function iswspace: error: undefined reference to 'wcschr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function vswprintf(wchar_t*, int, wchar_t const*, std::__va_list): error: undefined reference to 'atoi' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function vswprintf(wchar_t*, int, wchar_t const*, std::__va_list): error: undefined reference to 'printf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function vswprintf(wchar_t*, int, wchar_t const*, std::__va_list): error: undefined reference to 'printf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformSurvey::GetSurveyResults(FHardwareSurveyResults&, bool): error: undefined reference to 'ANativeWindow_getWidth' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformSurvey::GetSurveyResults(FHardwareSurveyResults&, bool): error: undefined reference to 'ANativeWindow_getHeight' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::CalculateSurfaceSize(void*, int&, int&): error: undefined reference to 'ANativeWindow_getWidth' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::CalculateSurfaceSize(void*, int&, int&): error: undefined reference to 'ANativeWindow_getHeight' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::AcquireWindowRef(ANativeWindow*): error: undefined reference to 'ANativeWindow_acquire' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidWindow::ReleaseWindowRef(ANativeWindow*): error: undefined reference to 'ANativeWindow_release' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_mutexattr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_mutexattr_settype' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_mutexattr_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_mutexattr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_mutexattr_settype' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_mutexattr_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::FTaskGraphImplementation(int): error: undefined reference to 'pthread_key_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function TLockFreeFixedSizeAllocator_TLSCacheBase<256, TLockFreePointerListUnordered, FNoopCounter>::~TLockFreeFixedSizeAllocator_TLSCacheBase(): error: undefined reference to 'pthread_key_delete' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function TLockFreeFixedSizeAllocator_TLSCacheBase<36, TLockFreePointerListUnordered, FNoopCounter>::~TLockFreeFixedSizeAllocator_TLSCacheBase(): error: undefined reference to 'pthread_key_delete' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function TaskGraphBenchmark(TArray const&): error: undefined reference to '__aeabi_memclr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::Find(wchar_t const*, ESearchCase::Type, ESearchDir::Type, int) const: error: undefined reference to 'strstr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::Trim(): error: undefined reference to 'wcschr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::ToBlob(FString const&, unsigned char*, unsigned int): error: undefined reference to 'atoi' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::ToHexBlob(FString const&, unsigned char*, unsigned int): error: undefined reference to 'strtol' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::IsNumeric() const: error: undefined reference to 'iswdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::ParseIntoArray(TArray&, wchar_t const*, bool) const: error: undefined reference to 'strstr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::Replace(wchar_t const*, wchar_t const*, ESearchCase::Type) const: error: undefined reference to 'strstr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FString::ReplaceInline(wchar_t const*, wchar_t const*, ESearchCase::Type): error: undefined reference to 'strstr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function TCString::Snprintf(wchar_t*, int, wchar_t const*, ...): error: undefined reference to 'iswalpha' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::Initialize(IPlatformFile*, wchar_t const*): error: undefined reference to 'mkdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::Initialize(IPlatformFile*, wchar_t const*): error: undefined reference to 'mkdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IsAsset(wchar_t const*): error: undefined reference to 'access' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IsAsset(wchar_t const*): error: undefined reference to 'AAssetManager_open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IsAsset(wchar_t const*): error: undefined reference to 'AAsset_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileStartOffset(wchar_t const*): error: undefined reference to 'access' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileStartOffset(wchar_t const*): error: undefined reference to 'AAssetManager_open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileStartOffset(wchar_t const*): error: undefined reference to 'AAsset_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileStartOffset(wchar_t const*): error: undefined reference to 'AAssetManager_open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileStartOffset(wchar_t const*): error: undefined reference to 'AAsset_openFileDescriptor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileStartOffset(wchar_t const*): error: undefined reference to 'AAsset_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileRootPath(wchar_t const*): error: undefined reference to 'access' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileRootPath(wchar_t const*): error: undefined reference to 'AAssetManager_open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileRootPath(wchar_t const*): error: undefined reference to 'AAsset_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileExists(wchar_t const*, bool): error: undefined reference to 'stat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::OpenRead(wchar_t const*, bool, bool): error: undefined reference to 'access' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::OpenRead(wchar_t const*, bool, bool): error: undefined reference to 'open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FFileHandleAndroid::FFileHandleAndroid(FString const&, int): error: undefined reference to 'lseek' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FFileHandleAndroid::FFileHandleAndroid(FString const&, int): error: undefined reference to 'lseek' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FFileHandleAndroid::FFileHandleAndroid(FString const&, AAsset*): error: undefined reference to 'AAsset_openFileDescriptor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FFileHandleAndroid::Read(unsigned char*, long long): error: undefined reference to 'pread' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FFileHandleAndroid::Write(unsigned char const*, long long): error: undefined reference to 'pwrite' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileSize(wchar_t const*, bool): error: undefined reference to 'stat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::FileSize(wchar_t const*, bool): error: undefined reference to 'AAsset_getLength' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::DeleteFile(wchar_t const*, bool): error: undefined reference to 'unlink' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::MoveFile(wchar_t const*, wchar_t const*, bool): error: undefined reference to 'rename' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::SetReadOnly(wchar_t const*, bool, bool): error: undefined reference to 'chmod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FManifestReader::Read(): error: undefined reference to 'open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FManifestReader::Read(): error: undefined reference to 'read' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FManifestReader::Write(): error: undefined reference to 'open' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FManifestReader::Write(): error: undefined reference to 'strncpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FManifestReader::Write(): error: undefined reference to 'strncat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::DirectoryExists(wchar_t const*, bool, bool): error: undefined reference to 'AAssetManager_openDir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::DirectoryExists(wchar_t const*, bool, bool): error: undefined reference to 'AAssetDir_getNextFileName' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::DirectoryExists(wchar_t const*, bool, bool): error: undefined reference to 'AAssetDir_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::CreateDirectory(wchar_t const*, bool): error: undefined reference to 'mkdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::DeleteDirectory(wchar_t const*, bool): error: undefined reference to 'rmdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::GetStatData(wchar_t const*, bool): error: undefined reference to 'AAssetManager_openDir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::GetStatData(wchar_t const*, bool): error: undefined reference to 'AAssetDir_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::GetStatData(wchar_t const*, bool): error: undefined reference to 'AAsset_getLength' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'opendir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'readdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'readdir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'closedir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'AAssetManager_openDir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'AAssetDir_getNextFileName' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'AAssetDir_getNextFileName' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryCommon(wchar_t const*, TFunctionRef const&, TFunctionRef const&, TFunctionRef const&, bool, bool): error: undefined reference to 'AAssetDir_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function UE4Function_Private::TFunctionRefCaller::Call(void*, char const*&): error: undefined reference to 'AAssetManager_openDir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function UE4Function_Private::TFunctionRefCaller::Call(void*, char const*&): error: undefined reference to 'AAssetDir_close' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FAndroidPlatformFile::IterateDirectoryStat(wchar_t const*, IPlatformFile::FDirectoryStatVisitor&, bool, bool)::{lambda(char const*)#1}::operator()(char const*) const: error: undefined reference to 'AAsset_getLength' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::CreateInternal(FRunnable*, wchar_t const*, unsigned int, EThreadPriority, unsigned long long): error: undefined reference to 'pthread_detach' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::SetThreadPriority(long, EThreadPriority): error: undefined reference to 'pthread_getschedparam' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::SetThreadPriority(long, EThreadPriority): error: undefined reference to 'pthread_setschedparam' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::CreateThreadWithName(long*, pthread_attr_t*, void* (*)(void*), void*, char const*): error: undefined reference to 'pthread_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadAndroid::PreRun(): error: undefined reference to 'pthread_setname_np' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::SpinPthread(long*, void* (*)(void*), unsigned int, void*): error: undefined reference to 'pthread_attr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::SpinPthread(long*, void* (*)(void*), unsigned int, void*): error: undefined reference to 'pthread_attr_setstacksize' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::SpinPthread(long*, void* (*)(void*), unsigned int, void*): error: undefined reference to 'pthread_attr_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FRunnableThreadPThread::_ThreadProc(void*): error: undefined reference to 'pthread_exit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.1_of_8.cpp-armv7-es2.o):function FTaskGraphImplementation::QueueTask(FBaseGraphTask*, ENamedThreads::Type, ENamedThreads::Type): error: undefined reference to '__aeabi_memcpy4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMallocCrash::Malloc(unsigned int, unsigned int): error: undefined reference to 'pause' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMallocCrash::IsOnCrashedThread() const: error: undefined reference to 'pause' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FMallocCrashPool::AllocateFromPool(unsigned int): error: undefined reference to '__aeabi_memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMisc::LowLevelOutputDebugStringf(wchar_t const*, ...): error: undefined reference to 'malloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMisc::LowLevelOutputDebugStringf(wchar_t const*, ...): error: undefined reference to 'malloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMallocCrash::Realloc(void*, unsigned int, unsigned int): error: undefined reference to 'pause' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMallocCrash::Free(void*): error: undefined reference to 'pause' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMallocCrash::Free(void*): error: undefined reference to '__aeabi_memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMath::AutoTest(): error: undefined reference to 'sqrtf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMath::AutoTest(): error: undefined reference to 'sqrtf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMisc::LocalPrint(wchar_t const*): error: undefined reference to 'printf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMisc::RequestExit(bool): error: undefined reference to 'abort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMisc::CreateGuid(FGuid&): error: undefined reference to 'lrand48' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformMisc::CreateGuid(FGuid&): error: undefined reference to 'localtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformTime::SystemTime(int&, int&, int&, int&, int&, int&, int&, int&): error: undefined reference to 'localtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformProcess::Sleep(float): error: undefined reference to 'usleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformProcess::Sleep(float): error: undefined reference to 'sched_yield' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformProcess::SleepNoStats(float): error: undefined reference to 'usleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformProcess::SleepNoStats(float): error: undefined reference to 'sched_yield' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformProcess::ConditionalSleep(TFunctionRef, float): error: undefined reference to 'usleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformProcess::ConditionalSleep(TFunctionRef, float): error: undefined reference to 'sched_yield' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FPThreadEvent::Wait(unsigned int, bool): error: undefined reference to 'pthread_cond_timedwait' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformStackWalk::SymbolInfoToHumanReadableString(FProgramCounterSymbolInfo const&, char*, unsigned int): error: undefined reference to 'strrchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformStackWalk::SymbolInfoToHumanReadableString(FProgramCounterSymbolInfo const&, char*, unsigned int): error: undefined reference to 'strrchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformStackWalk::SymbolInfoToHumanReadableString(FProgramCounterSymbolInfo const&, char*, unsigned int): error: undefined reference to 'strncpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformStackWalk::SymbolInfoToHumanReadableString(FProgramCounterSymbolInfo const&, char*, unsigned int): error: undefined reference to 'strncpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformStackWalk::SymbolInfoToHumanReadableString(FProgramCounterSymbolInfo const&, char*, unsigned int): error: undefined reference to 'strncpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function TCString::Snprintf(char*, int, char const*, ...): error: undefined reference to 'vsnprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformTime::UtcTime(int&, int&, int&, int&, int&, int&, int&, int&): error: undefined reference to 'gmtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FGenericPlatformTime::StrDate(wchar_t*, unsigned int): error: undefined reference to 'localtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FConsoleVariable::GetInt() const: error: undefined reference to 'atoi' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FConsoleVariable::GetFloat() const: error: undefined reference to 'strtod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FFileManagerGeneric::FindFiles(TArray&, wchar_t const*, wchar_t const*): error: undefined reference to '_tolower_tab_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FThreadHeartBeat::Run(): error: undefined reference to 'usleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FPThreadEvent::Create(bool): error: undefined reference to 'pthread_cond_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FPThreadEvent::Trigger(): error: undefined reference to 'pthread_cond_signal' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FPThreadEvent::~FPThreadEvent(): error: undefined reference to 'pthread_cond_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FFeedbackContextAnsi::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&): error: undefined reference to 'printf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FFeedbackContextAnsi::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&): error: undefined reference to 'fflush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FFeedbackContextAnsi::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&): error: undefined reference to '__sF' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FFeedbackContextAnsi::YesNof(FText const&): error: undefined reference to 'fgets' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function FConsoleVariableBitRef::Set(wchar_t const*, EConsoleVariableFlags): error: undefined reference to 'atoi' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.2_of_8.cpp-armv7-es2.o):function LexicalConversion::FromString(float&, wchar_t const*): error: undefined reference to 'strtod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FMemory::TestMemory(): error: undefined reference to 'lrand48' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FMemory::TestMemory(): error: undefined reference to 'lrand48' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FastDecimalFormat::Internal::FractionalToString_SplitAndRoundNumber(bool, double, int, ERoundingMode, double&, double&): error: undefined reference to 'modf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FastDecimalFormat::Internal::FractionalToString_SplitAndRoundNumber(bool, double, int, ERoundingMode, double&, double&): error: undefined reference to 'ceil' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FastDecimalFormat::Internal::FractionalToString_SplitAndRoundNumber(bool, double, int, ERoundingMode, double&, double&): error: undefined reference to 'floor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FastDecimalFormat::Internal::FractionalToString(double, FDecimalNumberFormattingRules const&, FNumberFormattingOptions): error: undefined reference to '__aeabi_memmove4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FText::AsCurrencyBase(long long, FString const&, TSharedPtr const&): error: undefined reference to 'powf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function ExpressionParser::ConsumeNumber(FExpressionTokenConsumer&): error: undefined reference to 'strtod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FBoxSphereBounds::TransformBy(FMatrix const&) const: error: undefined reference to 'sqrtf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::FLinearColor(FFloat16Color const&): error: undefined reference to 'logf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::FLinearColor(FFloat16Color const&): error: undefined reference to 'logf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::FLinearColor(FFloat16Color const&): error: undefined reference to 'logf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::FLinearColor(FFloat16Color const&): error: undefined reference to 'logf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToRGBE() const: error: undefined reference to 'frexp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'powf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'powf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'powf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'floorf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'floorf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'floorf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::ToFColor(bool) const: error: undefined reference to 'floorf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FColor::FromRGBE() const: error: undefined reference to 'ldexp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FLinearColor::MakeRandomColor(): error: undefined reference to 'lrand48' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function FMallocPurgatoryProxy::Free(void*): error: undefined reference to '__aeabi_memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function UE4Function_Private::TFunctionRefCaller::Call(void*, wchar_t&): error: undefined reference to 'iswdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function UE4Function_Private::TFunctionRefCaller::Call(void*, wchar_t&): error: undefined reference to 'iswdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.3_of_8.cpp-armv7-es2.o):function UE4Function_Private::TFunctionRefCaller::Call(void*, wchar_t&): error: undefined reference to 'iswdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Log() const: error: undefined reference to 'acosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Log() const: error: undefined reference to 'sinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Exp() const: error: undefined reference to 'sinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Exp() const: error: undefined reference to 'cosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Slerp_NotNormalized(FQuat const&, FQuat const&, float): error: undefined reference to 'acosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Slerp_NotNormalized(FQuat const&, FQuat const&, float): error: undefined reference to 'sinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Slerp_NotNormalized(FQuat const&, FQuat const&, float): error: undefined reference to 'sinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::SlerpFullPath_NotNormalized(FQuat const&, FQuat const&, float): error: undefined reference to 'acosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::Squad(FQuat const&, FQuat const&, FQuat const&, FQuat const&, float): error: undefined reference to 'acosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FQuat::CalcTangents(FQuat const&, FQuat const&, FQuat const&, float, FQuat&): error: undefined reference to 'cosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function ComputeProjectedSphereShaft(float, float, float, FMatrix const&, FVector const&, float, int&, int&): error: undefined reference to 'ceilf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function ComputeProjectedSphereShaft(float, float, float, FMatrix const&, FVector const&, float, int&, int&): error: undefined reference to 'ceilf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::GetAzimuthAndElevation(FVector const&, FVector const&, FVector const&, FVector const&): error: undefined reference to 'asinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::VRandCone(FVector const&, float, float): error: undefined reference to 'cosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function MathRoundingUtil::TruncateToHalfIfClose(float): error: undefined reference to 'modff' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function MathRoundingUtil::TruncateToHalfIfClose(double): error: undefined reference to 'modf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToEven(float): error: undefined reference to 'modff' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToEven(float): error: undefined reference to 'ceilf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToEven(double): error: undefined reference to 'modf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToEven(double): error: undefined reference to 'floor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToEven(double): error: undefined reference to 'ceil' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToEven(double): error: undefined reference to 'floor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfFromZero(float): error: undefined reference to 'modff' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfFromZero(float): error: undefined reference to 'ceilf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfFromZero(double): error: undefined reference to 'modf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfFromZero(double): error: undefined reference to 'ceil' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfFromZero(double): error: undefined reference to 'floor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToZero(float): error: undefined reference to 'modff' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FMath::RoundHalfToZero(double): error: undefined reference to 'ceil' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FConfigCacheIni::GetFloat(wchar_t const*, wchar_t const*, float&, FString const&): error: undefined reference to 'strtod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function bool FName::operator==(wchar_t const*) const: error: undefined reference to '_tolower_tab_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function appUncompressMemoryZLIB(void*, int, void const*, int, int): error: undefined reference to 'inflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function appUncompressMemoryZLIB(void*, int, void const*, int, int): error: undefined reference to 'inflate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function appUncompressMemoryZLIB(void*, int, void const*, int, int): error: undefined reference to 'inflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemoryBound(ECompressionFlags, int, int): error: undefined reference to 'compressBound' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'compress' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FCompression::CompressMemory(ECompressionFlags, void*, int&, void const*, int, int): error: undefined reference to 'deflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FConfigFile::GetInt64(wchar_t const*, wchar_t const*, long long&) const: error: undefined reference to 'strtoll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.4_of_8.cpp-armv7-es2.o):function FConfigCacheIni::InitializeConfigSystem(): error: undefined reference to 'exit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.6_of_8.cpp-armv7-es2.o):function FAsyncIOSystemBase::QueueIORequest(FString const&, long long, long long, long long, void*, ECompressionFlags, FThreadSafeCounter*, EAsyncIOPriority): error: undefined reference to '__aeabi_memcpy8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.6_of_8.cpp-armv7-es2.o):function FAsyncIOSystemBase::QueueDestroyHandleRequest(FString const&): error: undefined reference to '__aeabi_memcpy8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.6_of_8.cpp-armv7-es2.o):function FStatsUtils::FromEscapedFString(wchar_t const*): error: undefined reference to 'strtoll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.6_of_8.cpp-armv7-es2.o):function FStatGroupEnableManager::GetHighPerformanceEnableForStat(FName, char const*, char const*, bool, bool, EStatDataType::Type, wchar_t const*, bool, FGenericPlatformMemory::EMemoryCounterRegion): error: undefined reference to 'strcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestRotatorToQuaternion(FRotator const&): error: undefined reference to 'cosf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestQuaternionToRotator(FQuat const&): error: undefined reference to 'atan2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestQuaternionToRotator(FQuat const&): error: undefined reference to 'atan2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestQuaternionToRotator(FQuat const&): error: undefined reference to 'atan2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestQuaternionToRotator(FQuat const&): error: undefined reference to 'atan2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestQuaternionToRotator(FQuat const&): error: undefined reference to 'asinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FindBetween_Old(FVector const&, FVector const&): error: undefined reference to 'asinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestReferenceMod(VectorRegister const&, VectorRegister const&): error: undefined reference to 'fmodf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestReferenceMod(VectorRegister const&, VectorRegister const&): error: undefined reference to 'fmodf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestReferenceMod(VectorRegister const&, VectorRegister const&): error: undefined reference to 'fmodf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function TestReferenceMod(VectorRegister const&, VectorRegister const&): error: undefined reference to 'fmodf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FVectorRegisterAbstractionTest::RunTest(FString const&): error: undefined reference to 'exp2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FNameEntry::IsEqual(char const*, ENameCase) const: error: undefined reference to 'strcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FNameEntry::IsEqual(char const*, ENameCase) const: error: undefined reference to '_tolower_tab_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FNameEntrySerialized::FNameEntrySerialized(FNameEntry const&): error: undefined reference to 'strcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function unsigned short GetRawNonCasePreservingHash(char const*): error: undefined reference to '_toupper_tab_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FName::NameToDisplayString(FString const&, bool): error: undefined reference to 'iswlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FName::NameToDisplayString(FString const&, bool): error: undefined reference to 'iswupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FName::NameToDisplayString(FString const&, bool): error: undefined reference to 'iswupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FName::NameToDisplayString(FString const&, bool): error: undefined reference to 'iswlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FName::Compare(FName const&) const: error: undefined reference to '_tolower_tab_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function bool FName::SplitNameWithCheckImpl(wchar_t const*, wchar_t*, int, int&): error: undefined reference to 'strtoll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FInterpolationFunctionTests::RunTest(FString const&)::$_10::__invoke(float): error: undefined reference to 'exp2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FInterpolationFunctionTests::RunTest(FString const&)::$_10::__invoke(float): error: undefined reference to 'exp2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function FInterpolationFunctionTests::RunTest(FString const&)::$_11::__invoke(float): error: undefined reference to 'exp2f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function bool FName::SplitNameWithCheckImpl(char const*, char*, int, int&): error: undefined reference to 'strtoll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function bool FName::InitInternal_FindOrAddNameEntry(char const*, EFindName, ENameCase, unsigned short, int&): error: undefined reference to 'strcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function bool FName::InitInternal_FindOrAddNameEntry(char const*, EFindName, ENameCase, unsigned short, int&): error: undefined reference to 'strcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.7_of_8.cpp-armv7-es2.o):function bool FName::InitInternal_FindOrAddNameEntry(char const*, EFindName, ENameCase, unsigned short, int&): error: undefined reference to 'strcpy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.2_of_5.cpp-armv7-es2.o):function UScriptStruct::PrepareCppStructOps(): error: undefined reference to '__aeabi_memset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.2_of_5.cpp-armv7-es2.o):function FLinkerLoad::CreateExportHash(): error: undefined reference to '__aeabi_memset4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.3_of_5.cpp-armv7-es2.o):function UPropertyHelpers::ReadToken(wchar_t const*, FString&, bool): error: undefined reference to 'iswalnum' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.3_of_5.cpp-armv7-es2.o):function UPropertyHelpers::ReadToken(wchar_t const*, FString&, bool): error: undefined reference to 'iswalnum' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.3_of_5.cpp-armv7-es2.o):function UPropertyHelpers::ReadToken(wchar_t const*, FString&, bool): error: undefined reference to 'iswalnum' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.3_of_5.cpp-armv7-es2.o):function UMapProperty::SerializeItem(FArchive&, void*, void const*) const: error: undefined reference to '__aeabi_memset4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.3_of_5.cpp-armv7-es2.o):function UMapProperty::ImportText_Internal(wchar_t const*, void*, int, UObject*, FOutputDevice*) const: error: undefined reference to '__aeabi_memset4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.3_of_5.cpp-armv7-es2.o):function UMapProperty::ClearValueInternal(void*) const: error: undefined reference to '__aeabi_memset4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a(Module.CoreUObject.4_of_5.cpp-armv7-es2.o):function LexicalConversion::FromString(unsigned long long&, wchar_t const*): error: undefined reference to 'strtoull' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function FAudioEffectsManager::VolumeToDeciBels(float): error: undefined reference to 'log10f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function FAudioEffectsManager::VolumeToMilliBels(float, int): error: undefined reference to 'log10f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function ACameraActor::Serialize(FArchive&): error: undefined reference to '__aeabi_memcpy4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function ACameraActor::Serialize(FArchive&): error: undefined reference to '__aeabi_memcpy4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function UCameraComponent::GetCameraView(float, FMinimalViewInfo&): error: undefined reference to '__aeabi_memcpy4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function FMinimalViewInfo::CalculateProjectionMatrixGivenView(FMinimalViewInfo const&, TEnumAsByte, FViewport*, FSceneViewProjectionData&): error: undefined reference to 'tanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function FMinimalViewInfo::CalculateProjectionMatrixGivenView(FMinimalViewInfo const&, TEnumAsByte, FViewport*, FSceneViewProjectionData&): error: undefined reference to 'tanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function FMinimalViewInfo::CalculateProjectionMatrixGivenView(FMinimalViewInfo const&, TEnumAsByte, FViewport*, FSceneViewProjectionData&): error: undefined reference to 'tanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.6_of_34.cpp-armv7-es2.o):function FMinimalViewInfo::CalculateProjectionMatrixGivenView(FMinimalViewInfo const&, TEnumAsByte, FViewport*, FSceneViewProjectionData&): error: undefined reference to 'tanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.7_of_34.cpp-armv7-es2.o):function ConvertQueryImpactHit(UWorld const*, physx::PxLocationHit const&, FHitResult&, float, physx::PxFilterData const&, FVector const&, FVector const&, physx::PxGeometry const*, physx::PxTransform const&, bool, bool): error: undefined reference to '__isfinitef' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.7_of_34.cpp-armv7-es2.o):function ConvertQueryImpactHit(UWorld const*, physx::PxLocationHit const&, FHitResult&, float, physx::PxFilterData const&, FVector const&, FVector const&, physx::PxGeometry const*, physx::PxTransform const&, bool, bool): error: undefined reference to '__isfinitef' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.7_of_34.cpp-armv7-es2.o):function ConvertQueryImpactHit(UWorld const*, physx::PxLocationHit const&, FHitResult&, float, physx::PxFilterData const&, FVector const&, FVector const&, physx::PxGeometry const*, physx::PxTransform const&, bool, bool): error: undefined reference to '__isfinitef' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.7_of_34.cpp-armv7-es2.o):function ConvertQueryImpactHit(UWorld const*, physx::PxLocationHit const&, FHitResult&, float, physx::PxFilterData const&, FVector const&, FVector const&, physx::PxGeometry const*, physx::PxTransform const&, bool, bool): error: undefined reference to '__isfinitef' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.9_of_34.cpp-armv7-es2.o):function FDirectionalLightSceneProxy::GetShadowSplitBoundsDepthRange(FSceneView const&, FVector, float, float, FShadowCascadeSettings*) const: error: undefined reference to 'atanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.9_of_34.cpp-armv7-es2.o):function FPointLightSceneProxy::GetWholeSceneProjectedShadowInitializer(FSceneViewFamily const&, TArray >&) const: error: undefined reference to '__aeabi_memmove8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.10_of_34.cpp-armv7-es2.o):function UReflectionCaptureComponent::PostLoad(): error: undefined reference to 'sqrt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.10_of_34.cpp-armv7-es2.o):function USkeletalMeshComponent::DebugDrawBones(UCanvas*, bool) const: error: undefined reference to 'atanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.10_of_34.cpp-armv7-es2.o):function FDerivedDataCacheInterface::SanitizeCacheKey(wchar_t const*): error: undefined reference to 'iswalnum' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.11_of_34.cpp-armv7-es2.o):function FSpotLightSceneProxy::GetWholeSceneProjectedShadowInitializer(FSceneViewFamily const&, TArray >&) const: error: undefined reference to '__aeabi_memmove8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.16_of_34.cpp-armv7-es2.o):function UKismetMathLibrary::Asin(float): error: undefined reference to 'asinf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.16_of_34.cpp-armv7-es2.o):function UKismetMathLibrary::Atan(float): error: undefined reference to 'atanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.16_of_34.cpp-armv7-es2.o):function UKismetMathLibrary::DegAtan(float): error: undefined reference to 'atanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.16_of_34.cpp-armv7-es2.o):function UKismetMathLibrary::Exp(float): error: undefined reference to 'expf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.20_of_34.cpp-armv7-es2.o):function FOpusAudioInfo::ReadCompressedInfo(unsigned char const*, unsigned int, FSoundQualityInfo*): error: undefined reference to 'strcmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.26_of_34.cpp-armv7-es2.o):function FPrecomputedLightVolume::DebugDrawSamples(FPrimitiveDrawInterface*, bool) const: error: undefined reference to '__aeabi_memmove8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.27_of_34.cpp-armv7-es2.o):function SeparableSSS_Profile(float, FLinearColor): error: undefined reference to 'exp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.27_of_34.cpp-armv7-es2.o):function SeparableSSS_Profile(float, FLinearColor): error: undefined reference to 'exp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.27_of_34.cpp-armv7-es2.o):function SeparableSSS_Profile(float, FLinearColor): error: undefined reference to 'exp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.27_of_34.cpp-armv7-es2.o):function SeparableSSS_Profile(float, FLinearColor): error: undefined reference to 'exp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Engine-armv7-es2.a(Module.Engine.33_of_34.cpp-armv7-es2.o):function FCanvas::Construct(): error: undefined reference to '__aeabi_memmove8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Slate-armv7-es2.a(Module.Slate.3_of_5.cpp-armv7-es2.o):function FTextLayout::CreateBreakCandidate(int&, FTextLayout::FLineModel&, int, int): error: undefined reference to 'iswpunct' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Slate-armv7-es2.a(Module.Slate.3_of_5.cpp-armv7-es2.o):function FTextLayout::CreateBreakCandidate(int&, FTextLayout::FLineModel&, int, int): error: undefined reference to 'iswlower' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemAndroid::GetLocalHostAddr(FOutputDevice&, bool&): error: undefined reference to 'socket' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemAndroid::GetLocalHostAddr(FOutputDevice&, bool&): error: undefined reference to 'ioctl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemAndroid::GetLocalHostAddr(FOutputDevice&, bool&): error: undefined reference to 'ioctl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Close(): error: undefined reference to 'shutdown' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Bind(FInternetAddr const&): error: undefined reference to 'bind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Connect(FInternetAddr const&): error: undefined reference to 'connect' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Listen(int): error: undefined reference to 'listen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::HasPendingData(unsigned int&): error: undefined reference to 'ioctl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Accept(FString const&): error: undefined reference to 'accept' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Accept(FInternetAddr&, FString const&): error: undefined reference to 'accept' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SendTo(unsigned char const*, int, int&, FInternetAddr const&): error: undefined reference to 'sendto' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Send(unsigned char const*, int, int&): error: undefined reference to 'send' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::RecvFrom(unsigned char*, int, int&, FInternetAddr&, ESocketReceiveFlags::Type): error: undefined reference to 'recvfrom' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::Recv(unsigned char*, int, int&, ESocketReceiveFlags::Type): error: undefined reference to 'recv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::GetAddress(FInternetAddr&): error: undefined reference to 'getsockname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::GetPeerAddress(FInternetAddr&): error: undefined reference to 'getpeername' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SetNonBlocking(bool): error: undefined reference to 'fcntl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SetNonBlocking(bool): error: undefined reference to 'fcntl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SetBroadcast(bool): error: undefined reference to 'setsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::JoinMulticastGroup(FInternetAddr const&): error: undefined reference to 'setsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::LeaveMulticastGroup(FInternetAddr const&): error: undefined reference to 'setsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SetMulticastLoopback(bool): error: undefined reference to 'setsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SetSendBufferSize(int, int&): error: undefined reference to 'getsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::SetReceiveBufferSize(int, int&): error: undefined reference to 'getsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::GetPortNo(): error: undefined reference to 'getsockname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::HasState(ESocketBSDParam, FTimespan): error: undefined reference to 'select' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemBSD::CreateSocket(FName const&, FString const&, bool): error: undefined reference to 'socket' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemBSD::CreateSocket(FName const&, FString const&, bool): error: undefined reference to 'socket' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemBSD::GetHostByName(char const*, FInternetAddr&): error: undefined reference to 'getaddrinfo' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketSubsystemBSD::GetHostName(FString&): error: undefined reference to 'gethostname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::~FSocketBSD(): error: undefined reference to 'shutdown' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Sockets-armv7-es2.a(Module.Sockets.cpp-armv7-es2.o):function FSocketBSD::~FSocketBSD(): error: undefined reference to 'shutdown' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ShaderCore-armv7-es2.a(Module.ShaderCore.cpp-armv7-es2.o):function FShaderCache::MergePlatformCaches(FShaderCache::FShaderPlatformCache&, FShaderCache::FShaderPlatformCache const&): error: undefined reference to '__aeabi_memset8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Renderer-armv7-es2.a(Module.Renderer.7_of_9.cpp-armv7-es2.o):function GetReflectionCaptureData_RenderingThread(FRHICommandListImmediate&, FScene*, UReflectionCaptureComponent const*, FReflectionCaptureFullHDR*): error: undefined reference to 'ldexpf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Renderer-armv7-es2.a(Module.Renderer.8_of_9.cpp-armv7-es2.o):function FSystemTextures::InitializeTextures(FRHICommandListImmediate&, ERHIFeatureLevel::Type): error: undefined reference to 'pow' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Renderer-armv7-es2.a(Module.Renderer.8_of_9.cpp-armv7-es2.o):function FSystemTextures::InitializeTextures(FRHICommandListImmediate&, ERHIFeatureLevel::Type): error: undefined reference to 'pow' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Renderer-armv7-es2.a(Module.Renderer.2_of_9.cpp-armv7-es2.o):function TDynamicSkyLightDiffusePS::SetParameters(FRHICommandList&, FSceneView const&, FRHITexture*, IPooledRenderTarget*, FDistanceFieldAOParameters const&, FSkyLightSceneProxy const*): error: undefined reference to 'expf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Renderer-armv7-es2.a(Module.Renderer.2_of_9.cpp-armv7-es2.o):function TDynamicSkyLightDiffusePS::SetParameters(FRHICommandList&, FSceneView const&, FRHITexture*, IPooledRenderTarget*, FDistanceFieldAOParameters const&, FSkyLightSceneProxy const*): error: undefined reference to 'expf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Renderer-armv7-es2.a(Module.Renderer.2_of_9.cpp-armv7-es2.o):function TDynamicSkyLightDiffusePS::SetParameters(FRHICommandList&, FSceneView const&, FRHITexture*, IPooledRenderTarget*, FDistanceFieldAOParameters const&, FSkyLightSceneProxy const*): error: undefined reference to 'expf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function duDumpPolyMeshToObj(rcPolyMesh&, duFileIO*): error: undefined reference to 'puts' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function ioprintf(duFileIO*, char const*, ...): error: undefined reference to 'vsnprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function duDumpPolyMeshDetailToObj(rcPolyMeshDetail&, duFileIO*): error: undefined reference to 'puts' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function duDumpContourSet(rcContourSet&, duFileIO*): error: undefined reference to 'puts' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function duReadContourSet(rcContourSet&, duFileIO*): error: undefined reference to 'puts' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtNavMesh::addTile(unsigned char*, int, int, unsigned long long, unsigned long long*): error: undefined reference to 'qsort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtNavMesh::addTile(unsigned char*, int, int, unsigned long long, unsigned long long*): error: undefined reference to 'qsort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtNavMesh::addTile(unsigned char*, int, int, unsigned long long, unsigned long long*): error: undefined reference to 'qsort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtNavMesh::addTile(unsigned char*, int, int, unsigned long long, unsigned long long*): error: undefined reference to 'qsort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtCrowd::updateMoveRequest(float): error: undefined reference to '__aeabi_memmove4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtCrowd::updateTopologyOptimization(dtCrowdAgent**, int, float): error: undefined reference to '__aeabi_memmove4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.1_of_3.cpp-armv7-es2.o):function dtCrowd::updateStepProximityData(float, dtCrowdAgentDebugInfo*): error: undefined reference to '__aeabi_memmove4' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.2_of_3.cpp-armv7-es2.o):function dtBuildTileCachePolyMesh(dtTileCacheAlloc*, dtTileCacheLogContext*, dtTileCacheContourSet&, dtTileCachePolyMesh&): error: undefined reference to '__aeabi_memset8' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Navmesh-armv7-es2.a(Module.Navmesh.2_of_3.cpp-armv7-es2.o):function dtTileCacheLogContext::dtLog(char const*, ...): error: undefined reference to 'vsnprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-GameplayTags-armv7-es2.a(Module.GameplayTags.cpp-armv7-es2.o):function TagPackingTest(): error: undefined reference to 'ldexpf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-GameplayTags-armv7-es2.a(Module.GameplayTags.cpp-armv7-es2.o):function TagPackingTest(): error: undefined reference to 'ldexpf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-GameplayTags-armv7-es2.a(Module.GameplayTags.cpp-armv7-es2.o):function UGameplayTagsManager::PrintReplicationFrequencyReport(): error: undefined reference to 'ldexpf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::ResetDisplay(): error: undefined reference to 'eglMakeCurrent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::DestroySurface(): error: undefined reference to 'eglDestroySurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::DestroySurface(): error: undefined reference to 'eglDestroySurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::TerminateEGL(): error: undefined reference to 'eglTerminate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglGetCurrentContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'glFlush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglMakeCurrent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglCreatePbufferSurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglMakeCurrent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SetCurrentContext(void*, void*): error: undefined reference to 'eglGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::GetCurrentContext(): error: undefined reference to 'eglGetCurrentContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglMakeCurrent' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglDestroyContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglDestroyContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglDestroyContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglDestroySurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglDestroySurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Terminate(): error: undefined reference to 'eglTerminate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::CreateEGLSurface(ANativeWindow*, bool): error: undefined reference to 'eglCreateWindowSurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::CreateEGLSurface(ANativeWindow*, bool): error: undefined reference to 'eglQuerySurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::CreateEGLSurface(ANativeWindow*, bool): error: undefined reference to 'eglQuerySurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::CreateEGLSurface(ANativeWindow*, bool): error: undefined reference to 'eglCreatePbufferSurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::CreateEGLSurface(ANativeWindow*, bool): error: undefined reference to 'eglCreatePbufferSurface' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglGetDisplay' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglInitialize' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglQueryString' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglBindAPI' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglChooseConfig' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglChooseConfig' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglGetConfigAttrib' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglGetConfigAttrib' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglGetConfigAttrib' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitEGL(AndroidEGL::APIVariant): error: undefined reference to 'eglGetConfigAttrib' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::DestroyBackBuffer(): error: undefined reference to 'glDeleteFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::DestroyBackBuffer(): error: undefined reference to 'glDeleteRenderbuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitSurface(bool, bool): error: undefined reference to 'ANativeWindow_setBuffersGeometry' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::ReInit(): error: undefined reference to 'eglGetCurrentContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::ReInit(): error: undefined reference to 'glFlush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Init(AndroidEGL::APIVariant, unsigned int, unsigned int, bool): error: undefined reference to 'eglCreateContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Init(AndroidEGL::APIVariant, unsigned int, unsigned int, bool): error: undefined reference to 'eglCreateContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::Init(AndroidEGL::APIVariant, unsigned int, unsigned int, bool): error: undefined reference to 'eglCreateContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::InitContexts(): error: undefined reference to 'eglCreateContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::DestroyContext(void*): error: undefined reference to 'eglDestroyContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::SwapBuffers(): error: undefined reference to 'eglSwapBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function AndroidEGL::IsCurrentContextValid(): error: undefined reference to 'eglGetCurrentContext' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FPlatformOpenGLDevice::~FPlatformOpenGLDevice(): error: undefined reference to 'glDeleteFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FPlatformOpenGLDevice::~FPlatformOpenGLDevice(): error: undefined reference to 'glDeleteRenderbuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FPlatformOpenGLDevice::LoadEXT(): error: undefined reference to 'eglGetProcAddress' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FPlatformOpenGLDevice::LoadEXT(): error: undefined reference to 'eglGetProcAddress' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FPlatformOpenGLDevice::LoadEXT(): error: undefined reference to 'eglGetProcAddress' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FPlatformOpenGLDevice::LoadEXT(): error: undefined reference to 'eglGetProcAddress' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function PlatformBlitToViewport(FPlatformOpenGLDevice*, FOpenGLViewport const&, unsigned int, unsigned int, bool, bool, int): error: undefined reference to 'eglSwapBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function PlatformNULLContextSetup(): error: undefined reference to 'glFlush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function PlatformResizeGLContext(FPlatformOpenGLDevice*, FPlatformOpenGLContext*, unsigned int, unsigned int, bool, bool, unsigned int, unsigned int): error: undefined reference to 'glViewport' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function PlatformGlGetError(): error: undefined reference to 'glGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glGetString' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glGetString' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glGenFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glBindFramebuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glGenTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glBindTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glFramebufferTexture2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glCheckFramebufferStatus' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glDeleteTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidOpenGL::ProcessExtensions(FString const&): error: undefined reference to 'glDeleteFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateRasterizerStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glEnable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateRasterizerStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glCullFace' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateRasterizerStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDisable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateRasterizerStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDisable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateRasterizerStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glEnable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateRasterizerStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glPolygonOffset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateViewportInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glViewport' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateViewportInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDepthRangef' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::CachedSetupTextureStage(FOpenGLContextState&, int, unsigned int, unsigned int, int, int): error: undefined reference to 'glActiveTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::CachedSetupTextureStage(FOpenGLContextState&, int, unsigned int, unsigned int, int, int): error: undefined reference to 'glBindTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::CachedSetupTextureStage(FOpenGLContextState&, int, unsigned int, unsigned int, int, int): error: undefined reference to 'glBindTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function void FOpenGLDynamicRHI::SetupTexturesForDraw >(FOpenGLContextState&, TRefCountPtr, int): error: undefined reference to 'glActiveTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function void FOpenGLDynamicRHI::SetupTexturesForDraw >(FOpenGLContextState&, TRefCountPtr, int): error: undefined reference to 'glBindTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function void FOpenGLDynamicRHI::SetupTexturesForDraw >(FOpenGLContextState&, TRefCountPtr, int): error: undefined reference to 'glActiveTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glEnable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDisable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDepthMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDepthFunc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glEnable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glDisable' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilFuncSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilOpSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilFuncSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilOpSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilFunc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilOp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateDepthStencilStateInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glStencilMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetPendingBlendStateForActiveRenderTargets(FOpenGLContextState&): error: undefined reference to 'glBlendFuncSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetPendingBlendStateForActiveRenderTargets(FOpenGLContextState&): error: undefined reference to 'glBlendEquationSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetPendingBlendStateForActiveRenderTargets(FOpenGLContextState&): error: undefined reference to 'glBlendEquationSeparate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetPendingBlendStateForActiveRenderTargets(FOpenGLContextState&): error: undefined reference to 'glBlendFunc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetPendingBlendStateForActiveRenderTargets(FOpenGLContextState&): error: undefined reference to 'glBlendEquation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetPendingBlendStateForActiveRenderTargets(FOpenGLContextState&): error: undefined reference to 'glColorMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIClearMRT(bool, int, FLinearColor const*, bool, float, bool, unsigned int, FIntRect): error: undefined reference to 'glColorMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIClearMRT(bool, int, FLinearColor const*, bool, float, bool, unsigned int, FIntRect): error: undefined reference to 'glDepthMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIClearMRT(bool, int, FLinearColor const*, bool, float, bool, unsigned int, FIntRect): error: undefined reference to 'glStencilMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::EnableVertexElementCached(FOpenGLContextState&, FOpenGLVertexElement const&, int, void*, unsigned int): error: undefined reference to 'glEnableVertexAttribArray' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::EnableVertexElementCached(FOpenGLContextState&, FOpenGLVertexElement const&, int, void*, unsigned int): error: undefined reference to 'glBindBuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::EnableVertexElementCached(FOpenGLContextState&, FOpenGLVertexElement const&, int, void*, unsigned int): error: undefined reference to 'glVertexAttribPointer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArrays(FOpenGLContextState&, unsigned int, FOpenGLStream*, unsigned int, unsigned int): error: undefined reference to 'glDisableVertexAttribArray' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArrays(FOpenGLContextState&, unsigned int, FOpenGLStream*, unsigned int, unsigned int): error: undefined reference to 'glVertexAttrib4fv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArrays(FOpenGLContextState&, unsigned int, FOpenGLStream*, unsigned int, unsigned int): error: undefined reference to 'glDisableVertexAttribArray' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArraysVAB(FOpenGLContextState&, unsigned int, FOpenGLStream*, unsigned int, unsigned int): error: undefined reference to 'glVertexAttrib4fv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArraysVAB(FOpenGLContextState&, unsigned int, FOpenGLStream*, unsigned int, unsigned int): error: undefined reference to 'glDisableVertexAttribArray' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArraysVAB(FOpenGLContextState&, unsigned int, FOpenGLStream*, unsigned int, unsigned int): error: undefined reference to 'glEnableVertexAttribArray' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::SetupVertexArraysUP(FOpenGLContextState&, void*, unsigned int): error: undefined reference to 'glDisableVertexAttribArray' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIDrawPrimitive(unsigned int, unsigned int, unsigned int, unsigned int): error: undefined reference to 'glBindBuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIDrawPrimitive(unsigned int, unsigned int, unsigned int, unsigned int): error: undefined reference to 'glDrawArrays' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::UpdateScissorRectInOpenGLContext(FOpenGLContextState&): error: undefined reference to 'glScissor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIDrawIndexedPrimitive(FRHIIndexBuffer*, unsigned int, int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int): error: undefined reference to 'glBindBuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIDrawIndexedPrimitive(FRHIIndexBuffer*, unsigned int, int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int): error: undefined reference to 'glDrawElements' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIEndDrawPrimitiveUP(): error: undefined reference to 'glBindBuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIEndDrawPrimitiveUP(): error: undefined reference to 'glDrawArrays' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIEndDrawIndexedPrimitiveUP(): error: undefined reference to 'glDrawElements' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glColorMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glClearColor' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glDepthMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glClearDepthf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glStencilMask' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glClearStencil' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ClearCurrentFramebufferWithCurrentScissor(FOpenGLContextState&, signed char, int, FLinearColor const*, float, unsigned int): error: undefined reference to 'glClear' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidGPUInfo::FAndroidGPUInfo(): error: undefined reference to 'glGetString' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FAndroidGPUInfo::FAndroidGPUInfo(): error: undefined reference to 'glGetString' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glBufferSubData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glGenBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glBufferData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glBufferData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glBufferSubData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::Lock(unsigned int, unsigned int, bool, bool): error: undefined reference to 'glBufferData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::Unlock(): error: undefined reference to 'glBufferData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::Unlock(): error: undefined reference to 'glBufferSubData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::~TOpenGLBuffer(): error: undefined reference to 'glDeleteBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLTexture::~TOpenGLTexture(): error: undefined reference to 'glDeleteRenderbuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLTexture::~TOpenGLTexture(): error: undefined reference to 'glDeleteTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function TOpenGLTexture::~TOpenGLTexture(): error: undefined reference to 'glDeleteTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ApplyTextureStage(FOpenGLContextState&, int, FTextureStage const&, FOpenGLSamplerState*): error: undefined reference to 'glActiveTexture' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ApplyTextureStage(FOpenGLContextState&, int, FTextureStage const&, FOpenGLSamplerState*): error: undefined reference to 'glTexParameteri' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ApplyTextureStage(FOpenGLContextState&, int, FTextureStage const&, FOpenGLSamplerState*): error: undefined reference to 'glTexParameteri' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ApplyTextureStage(FOpenGLContextState&, int, FTextureStage const&, FOpenGLSamplerState*): error: undefined reference to 'glTexParameteri' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.1_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ApplyTextureStage(FOpenGLContextState&, int, FTextureStage const&, FOpenGLSamplerState*): error: undefined reference to 'glTexParameteri' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function BeginFrame_UniformBufferPoolCleanup(): error: undefined reference to 'glDeleteBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLGPUProfiler::EndFrame(): error: undefined reference to 'glGetIntegerv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function InitDebugContext(): error: undefined reference to 'glGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::FOpenGLDynamicRHI(): error: undefined reference to 'glGetIntegerv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::FOpenGLDynamicRHI(): error: undefined reference to 'glGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::FOpenGLDynamicRHI(): error: undefined reference to 'glGetIntegerv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::FOpenGLDynamicRHI(): error: undefined reference to 'glGetError' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::FOpenGLDynamicRHI(): error: undefined reference to 'glGetIntegerv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::FOpenGLDynamicRHI(): error: undefined reference to 'glGetBooleanv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Init(): error: undefined reference to 'glFlush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Init(): error: undefined reference to 'glCreateProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Init(): error: undefined reference to 'glAttachShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Init(): error: undefined reference to 'glAttachShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Init(): error: undefined reference to 'glLinkProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Init(): error: undefined reference to 'glGetProgramiv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::Cleanup(): error: undefined reference to 'glDeleteBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function DestroyShadersAndPrograms(): error: undefined reference to 'glDeleteShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLES2::ProcessExtensions(FString const&): error: undefined reference to 'glGetShaderPrecisionFormat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLES2::ProcessExtensions(FString const&): error: undefined reference to 'glGetShaderPrecisionFormat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLES2::ProcessExtensions(FString const&): error: undefined reference to 'glGetShaderPrecisionFormat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glBufferSubData' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLBuffer::TOpenGLBuffer(unsigned int, unsigned int, unsigned int, void const*, bool, unsigned int, unsigned int): error: undefined reference to 'glGenBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glGenFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glBindFramebuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferTexture2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferTexture2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glGenRenderbuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glBindRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glBindRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glFramebufferTexture2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glDeleteFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::GetOpenGLFramebuffer(unsigned int, FOpenGLTextureBase**, unsigned int*, unsigned int*, FOpenGLTextureBase*): error: undefined reference to 'glBindFramebuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHICopyToResolveTarget(FRHITexture*, FRHITexture*, bool, FResolveParams const&): error: undefined reference to 'glBindFramebuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glGenFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glGenRenderbuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glBindRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glRenderbufferStorage' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glBindRenderbuffer' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glPixelStorei' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glReadPixels' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glReadPixels' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glReadPixels' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glPixelStorei' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::ReadSurfaceDataRaw(FOpenGLContextState&, FRHITexture*, FIntRect, TArray&, FReadSurfaceDataFlags): error: undefined reference to 'glDeleteRenderbuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glPixelStorei' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glCompressedTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glCompressedTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glPixelStorei' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIReadSurfaceFloatData(FRHITexture*, FIntRect, TArray&, ECubeFace, int, int): error: undefined reference to 'glGenFramebuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIReadSurfaceFloatData(FRHITexture*, FIntRect, TArray&, ECubeFace, int, int): error: undefined reference to 'glReadPixels' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIRead3DSurfaceFloatData(FRHITexture*, FIntRect, FIntPoint, TArray&): error: undefined reference to 'glGenTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHIRead3DSurfaceFloatData(FRHITexture*, FIntRect, FIntPoint, TArray&): error: undefined reference to 'glDeleteTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function (anonymous namespace)::MoveHashLines(TArray&, TArray&): error: undefined reference to 'strchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function (anonymous namespace)::MoveHashLines(TArray&, TArray&): error: undefined reference to '_ctype_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCreateShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glShaderSource' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCompileShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderiv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderiv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderInfoLog' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCreateShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glShaderSource' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCompileShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderiv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderiv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderInfoLog' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCreateShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glShaderSource' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCompileShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderInfoLog' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCreateShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glShaderSource' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glCompileShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLShader* CompileOpenGLShader >(TArray const&): error: undefined reference to 'glGetShaderInfoLog' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::BindUniformBufferBase(FOpenGLContextState&, int, TRefCountPtr*, unsigned int, bool): error: undefined reference to 'glGenBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLLinkedProgram::ConfigureShaderStage(int, unsigned int): error: undefined reference to 'glGetUniformLocation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLLinkedProgram::ConfigureShaderStage(int, unsigned int): error: undefined reference to 'glGetUniformLocation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLLinkedProgram::ConfigureShaderStage(int, unsigned int): error: undefined reference to 'glGetUniformLocation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLLinkedProgram::ConfigureShaderStage(int, unsigned int): error: undefined reference to 'glGetUniformLocation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLLinkedProgram::ConfigureShaderStage(int, unsigned int): error: undefined reference to 'glUniform1i' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function LinkProgram(FOpenGLLinkedProgramConfiguration const&): error: undefined reference to 'glCreateProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function LinkProgram(FOpenGLLinkedProgramConfiguration const&): error: undefined reference to 'glAttachShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function LinkProgram(FOpenGLLinkedProgramConfiguration const&): error: undefined reference to 'glAttachShader' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function LinkProgram(FOpenGLLinkedProgramConfiguration const&): error: undefined reference to 'glBindAttribLocation' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function LinkProgram(FOpenGLLinkedProgramConfiguration const&): error: undefined reference to 'glLinkProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function LinkProgram(FOpenGLLinkedProgramConfiguration const&): error: undefined reference to 'glUseProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLLinkedProgram::~FOpenGLLinkedProgram(): error: undefined reference to 'glDeleteProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::BindPendingShaderState(FOpenGLContextState&): error: undefined reference to 'glUseProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::BindPendingComputeShaderState(FOpenGLContextState&, FRHIComputeShader*): error: undefined reference to 'glUseProgram' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLShaderParameterCache::CommitPackedGlobals(FOpenGLLinkedProgram const*, int): error: undefined reference to 'glUniform4fv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLShaderParameterCache::CommitPackedGlobals(FOpenGLLinkedProgram const*, int): error: undefined reference to 'glUniform4iv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLShaderParameterCache::CommitPackedUniformBuffers(FOpenGLLinkedProgram*, int, TRefCountPtr*, TArray const&): error: undefined reference to 'glUniform4fv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLShaderParameterCache::CommitPackedUniformBuffers(FOpenGLLinkedProgram*, int, TRefCountPtr*, TArray const&): error: undefined reference to 'glUniform4iv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::CreateOpenGLTexture(unsigned int, unsigned int, bool, bool, unsigned char, unsigned int, unsigned int, unsigned int, unsigned int, FClearValueBinding const&, FResourceBulkDataInterface*): error: undefined reference to 'glGenTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::CreateOpenGLTexture(unsigned int, unsigned int, bool, bool, unsigned char, unsigned int, unsigned int, unsigned int, unsigned int, FClearValueBinding const&, FResourceBulkDataInterface*): error: undefined reference to 'glTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::CreateOpenGLTexture(unsigned int, unsigned int, bool, bool, unsigned char, unsigned int, unsigned int, unsigned int, unsigned int, FClearValueBinding const&, FResourceBulkDataInterface*): error: undefined reference to 'glTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHICreateTexture2DArray(unsigned int, unsigned int, unsigned int, unsigned char, unsigned int, unsigned int, FRHIResourceCreateInfo&): error: undefined reference to 'glGenTextures' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glCompressedTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glCompressedTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glCompressedTexSubImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function TOpenGLTexture::Unlock(unsigned int, unsigned int): error: undefined reference to 'glCompressedTexImage2D' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLUniformBuffer::~FOpenGLUniformBuffer(): error: undefined reference to 'glDeleteBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OpenGLDrv-armv7-es2.a(Module.OpenGLDrv.2_of_3.cpp-armv7-es2.o):function FOpenGLDynamicRHI::RHICreateUniformBuffer(void const*, FRHIUniformBufferLayout const&, EUniformBufferUsage): error: undefined reference to 'glGenBuffers' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a(Module.AndroidAudio.cpp-armv7-es2.o):function FSLESAudioDevice::InitializeHardware(): error: undefined reference to 'slCreateEngine' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a(Module.AndroidAudio.cpp-armv7-es2.o):function FSLESAudioDevice::InitializeHardware(): error: undefined reference to 'SL_IID_ENGINE' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a(Module.AndroidAudio.cpp-armv7-es2.o):function FSLESSoundSource::CreatePlayer(): error: undefined reference to 'SL_IID_VOLUME' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a(Module.AndroidAudio.cpp-armv7-es2.o):function FSLESSoundSource::CreatePlayer(): error: undefined reference to 'SL_IID_BUFFERQUEUE' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a(Module.AndroidAudio.cpp-armv7-es2.o):function FSLESSoundSource::CreatePlayer(): error: undefined reference to 'SL_IID_PLAY' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a(Module.AndroidAudio.cpp-armv7-es2.o):function FSLESSoundSource::Update(): error: undefined reference to 'log10f' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Plugins/Runtime/GearVR/Binaries/Android/UE4-GearVR-armv7-es2.a(Module.GearVR.cpp-armv7-es2.o):function FGearVR::GetStereoProjectionMatrix(EStereoscopicPass, float) const: error: undefined reference to 'tan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Plugins/Runtime/GearVR/Binaries/Android/UE4-GearVR-armv7-es2.a(Module.GearVR.cpp-armv7-es2.o):function FGearVR::GetStereoProjectionMatrix(EStereoscopicPass, float) const: error: undefined reference to 'tan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Android/UE4-GoogleVRHMD-armv7-es2.a(Module.GoogleVRHMD.cpp-armv7-es2.o):function FGoogleVRHMD::PreRenderViewFamily_RenderThread(FRHICommandListImmediate&, FSceneViewFamily&): error: undefined reference to 'glGetFramebufferAttachmentParameteriv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Android/UE4-GoogleVRHMD-armv7-es2.a(Module.GoogleVRHMD.cpp-armv7-es2.o):function FGoogleVRHMDCustomPresent::BeginRendering(FRHICommandListImmediate&, FSceneViewFamily&): error: undefined reference to 'glGetFramebufferAttachmentParameteriv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Binaries/Android/UE4-GoogleVRHMD-armv7-es2.a(Module.GoogleVRHMD.cpp-armv7-es2.o):function non-virtual thunk to FGoogleVRHMD::PreRenderViewFamily_RenderThread(FRHICommandListImmediate&, FSceneViewFamily&): error: undefined reference to 'glGetFramebufferAttachmentParameteriv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OnlineSubsystem-armv7-es2.a(Module.OnlineSubsystem.cpp-armv7-es2.o):function FVariantData::FromString(FString const&): error: undefined reference to 'strtoull' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OnlineSubsystem-armv7-es2.a(Module.OnlineSubsystem.cpp-armv7-es2.o):function FVariantData::FromString(FString const&): error: undefined reference to 'strtoull' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::stop_decoding(jpgd::jpgd_status): error: undefined reference to 'longjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::alloc(unsigned int, bool): error: undefined reference to 'longjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::prep_in_buffer(): error: undefined reference to 'longjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::read_dht_marker(): error: undefined reference to 'longjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::decode(void const**, unsigned int*): error: undefined reference to 'setjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::jpeg_decoder(jpgd::jpeg_decoder_stream*): error: undefined reference to 'setjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder::begin_decoding(): error: undefined reference to 'setjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder_file_stream::close(): error: undefined reference to 'fclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpgd::jpeg_decoder_file_stream::read(unsigned char*, int, bool*): error: undefined reference to 'fread' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function FPngImageWrapper::Compress(int): error: undefined reference to 'setjmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-ImageWrapper-armv7-es2.a(Module.ImageWrapper.cpp-armv7-es2.o):function jpge::cfile_stream::put_buf(void const*, int): error: undefined reference to 'fwrite' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-OnlineSubsystemGooglePlay-armv7-es2.a(Module.OnlineSubsystemGooglePlay.cpp-armv7-es2.o):function FOnlineAsyncTaskGooglePlayReadLeaderboard::Tick(): error: undefined reference to 'pthread_create' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_fmod_53: error: undefined reference to 'fmod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_pow_53: error: undefined reference to 'pow' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_pow10_53: error: undefined reference to 'pow' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_log_53: error: undefined reference to 'log' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_tzset_53: error: undefined reference to 'tzset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_tzname_53: error: undefined reference to 'getenv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_tzname_53: error: undefined reference to 'readlink' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_tzname_53: error: undefined reference to 'strncmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_tzname_53: error: undefined reference to 'tzname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function skipZoneIDPrefix(char const**): error: undefined reference to 'strncmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function searchForTZFile(char const*, DefaultTZInfo*): error: undefined reference to 'opendir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function searchForTZFile(char const*, DefaultTZInfo*): error: undefined reference to 'strcat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function searchForTZFile(char const*, DefaultTZInfo*): error: undefined reference to 'opendir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function searchForTZFile(char const*, DefaultTZInfo*): error: undefined reference to 'closedir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function searchForTZFile(char const*, DefaultTZInfo*): error: undefined reference to 'strcat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function searchForTZFile(char const*, DefaultTZInfo*): error: undefined reference to 'closedir' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function u_getDataDirectory_53: error: undefined reference to 'getenv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strrchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strcat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strcat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getDefaultLocaleID_53: error: undefined reference to 'strncat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function u_versionFromString_53: error: undefined reference to 'strtoul' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_dl_open_53: error: undefined reference to 'dlopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_dl_close_53: error: undefined reference to 'dlclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_dlsym_func_53: error: undefined reference to 'dlsym' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getPOSIXIDForCategory(int): error: undefined reference to 'setlocale' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getPOSIXIDForCategory(int): error: undefined reference to 'getenv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function uprv_getPOSIXIDForCategory(int): error: undefined reference to 'getenv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'fseek' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'ftell' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'fseek' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'ftell' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'rewind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'fread' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'rewind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(putil.ao):../../../Source/common/putil.cpp:function compareBinaryFiles(char const*, char const*, DefaultTZInfo*): error: undefined reference to 'fread' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(cmemory.ao):../../../Source/common/cmemory.c:function uprv_realloc_53: error: undefined reference to 'realloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(umapfile.ao):../../../Source/common/umapfile.c:function uprv_mapFile_53: error: undefined reference to 'mmap' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(umapfile.ao):../../../Source/common/umapfile.c:function uprv_unmapFile_53: error: undefined reference to 'munmap' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(ucnv.ao):../../../Source/common/ucnv.c:function ucnv_getCCSID_53: error: undefined reference to 'atol' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uresdata.ao):../../../Source/common/uresdata.c:function res_findResource_53: error: undefined reference to 'strtol' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uresdata.ao):../../../Source/common/uresdata.c:function res_findResource_53: error: undefined reference to 'strtol' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uloc.ao):../../../Source/common/uloc.cpp:function uloc_acceptLanguageFromHTTP_53: error: undefined reference to 'isspace' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uloc.ao):../../../Source/common/uloc.cpp:function uloc_acceptLanguageFromHTTP_53: error: undefined reference to 'isspace' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uloc.ao):../../../Source/common/uloc.cpp:function uloc_acceptLanguageFromHTTP_53: error: undefined reference to 'isspace' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uloc.ao):../../../Source/common/uloc.cpp:function uloc_acceptLanguageFromHTTP_53: error: undefined reference to 'isspace' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(uloc.ao):../../../Source/common/uloc.cpp:function _uloc_strtod(char const*, char**): error: undefined reference to 'sprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(locdispnames.ao):../../../Source/common/locdispnames.cpp:function _getStringOrCopyKey(char const*, char const*, char const*, char const*, char const*, char const*, unsigned short*, int, UErrorCode*): error: undefined reference to 'strtol' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(cstring.ao):../../../Source/common/cstring.c:function T_CString_stringToInteger_53: error: undefined reference to 'strtoul' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(icuplug.ao):../../../Source/common/icuplug.c:function uplug_init_53: error: undefined reference to 'strncat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicuuc.a(icuplug.ao):../../../Source/common/icuplug.c:function uplug_init_53: error: undefined reference to 'strncat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(digitlst.ao):../../../Source/i18n/digitlst.cpp:function icu_53::DigitList::getDouble() const: error: undefined reference to 'sprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(digitlst.ao):../../../Source/i18n/digitlst.cpp:function icu_53::DigitList::set(double): error: undefined reference to 'sprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(choicfmt.ao):../../../Source/i18n/choicfmt.cpp:function icu_53::ChoiceFormat::dtos(double, icu_53::UnicodeString&): error: undefined reference to 'sprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(choicfmt.ao):../../../Source/i18n/choicfmt.cpp:function icu_53::ChoiceFormat::dtos(double, icu_53::UnicodeString&): error: undefined reference to 'isdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(plurrule.ao):../../../Source/i18n/plurrule.cpp:function icu_53::AndConstraint::isFulfilled(icu_53::FixedDecimal const&): error: undefined reference to 'fmod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'sin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'cos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'sin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'cos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'sin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'cos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'tan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'atan2' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToEquatorial(icu_53::CalendarAstronomer::Equatorial&, double, double): error: undefined reference to 'asin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToHorizon(icu_53::CalendarAstronomer::Horizon&, double): error: undefined reference to 'sin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToHorizon(icu_53::CalendarAstronomer::Horizon&, double): error: undefined reference to 'cos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToHorizon(icu_53::CalendarAstronomer::Horizon&, double): error: undefined reference to 'asin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::eclipticToHorizon(icu_53::CalendarAstronomer::Horizon&, double): error: undefined reference to 'atan2' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::trueAnomaly(double, double): error: undefined reference to 'tan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::trueAnomaly(double, double): error: undefined reference to 'sqrt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::trueAnomaly(double, double): error: undefined reference to 'atan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::riseOrSet(icu_53::CalendarAstronomer::CoordFunc&, signed char, double, double, double): error: undefined reference to 'acos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::riseOrSet(icu_53::CalendarAstronomer::CoordFunc&, signed char, double, double, double): error: undefined reference to 'acos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::riseOrSet(icu_53::CalendarAstronomer::CoordFunc&, signed char, double, double, double): error: undefined reference to 'asin' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::getMoonPosition(): error: undefined reference to 'atan2' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/ICU/icu4c-53_1/Android/ARMv7/lib/libicui18n.a(astro.ao):../../../Source/i18n/astro.cpp:function icu_53::CalendarAstronomer::getMoonPosition(): error: undefined reference to 'asin' UnrealBuildTool: type42/t42drivr.c:84: error: undefined reference to 'atol' UnrealBuildTool: cid/cidparse.c:179: error: undefined reference to 'atol' UnrealBuildTool: sfnt/ttbdf.c:214: error: undefined reference to 'memchr' UnrealBuildTool: base/ftsystem.c:249: error: undefined reference to 'fseek' UnrealBuildTool: base/ftsystem.c:250: error: undefined reference to 'ftell' UnrealBuildTool: base/ftsystem.c:258: error: undefined reference to 'fseek' UnrealBuildTool: base/ftsystem.c:217: error: undefined reference to 'fread' UnrealBuildTool: base/ftsystem.c:107: error: undefined reference to 'realloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtDefaultCpuDispatcher.cpp.o):ExtDefaultCpuDispatcher.cpp:function physx::string::sprintf_s(char*, unsigned int, char const*, ...) [clone .constprop.19]: error: undefined reference to 'vsprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function physx::Sn::strToFloat(char const*, char const**): error: undefined reference to '_ctype_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function physx::Sn::stringToFlagsType(char const*, physx::XmlMemoryAllocator&, unsigned int&, physx::PxU32ToName const*): error: undefined reference to 'strcasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function physx::Sn::stringToFlagsType(char const*, physx::XmlMemoryAllocator&, unsigned int&, physx::PxU32ToName const*): error: undefined reference to 'strcasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function unsigned int physx::PxRigidActorGeneratedInfo::visitBaseProperties > >(physx::RepXPropertyFilter >, unsigned int) const: error: undefined reference to 'strtoul' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function unsigned int physx::PxRigidActorGeneratedInfo::visitBaseProperties > >(physx::RepXPropertyFilter >, unsigned int) const: error: undefined reference to 'strtoul' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function unsigned int physx::PxArticulationJointGeneratedInfo::visitInstanceProperties > >(physx::RepXPropertyFilter >, unsigned int) const: error: undefined reference to 'strcasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function unsigned int physx::PxArticulationJointGeneratedInfo::visitInstanceProperties > >(physx::RepXPropertyFilter >, unsigned int) const: error: undefined reference to 'strcasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtExtensions.cpp.o):ExtExtensions.cpp:function bool physx::Sn::readAllProperties(physx::PxRepXInstantiationArgs, physx::profile::ProfileArray&, physx::profile::ProfileArray&, physx::XmlReader&, physx::PxHeightFieldGeometry*, physx::XmlMemoryAllocator&, physx::PxCollection&, physx::PxHeightFieldGeometryGeneratedInfo&): error: undefined reference to 'strtoull' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(SnSerialUtils.cpp.o):SnSerialUtils.cpp:function physx::string::sprintf_s(char*, unsigned int, char const*, ...) [clone .constprop.2]: error: undefined reference to 'vsprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(SnRepXCoreSerializer.cpp.o):SnRepXCoreSerializer.cpp:function physx::Sn::StrToImpl::strto(physx::PxClothFabricPhase&, char const*&) [clone .isra.54]: error: undefined reference to '_ctype_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(SnRepXCoreSerializer.cpp.o):SnRepXCoreSerializer.cpp:function void physx::Sn::readStridedFlagsProperty(physx::XmlReader&, char const*, void*&, unsigned int&, unsigned int&, physx::XmlMemoryAllocator&, physx::PxU32ToName const*): error: undefined reference to 'strtok' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(SnRepXCoreSerializer.cpp.o):SnRepXCoreSerializer.cpp:function void physx::Sn::readStridedFlagsProperty(physx::XmlReader&, char const*, void*&, unsigned int&, unsigned int&, physx::XmlMemoryAllocator&, physx::PxU32ToName const*): error: undefined reference to 'strtok' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtDefaultStreams.cpp.o):ExtDefaultStreams.cpp:function physx::PxDefaultFileOutputStream::write(void const*, unsigned int): error: undefined reference to 'fwrite' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3ExtensionsPROFILE.a(ExtDefaultStreams.cpp.o):ExtDefaultStreams.cpp:function physx::PxDefaultFileInputData::tell() const: error: undefined reference to 'ftell' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsFoundation.cpp.o):PsFoundation.cpp:function physx::string::sprintf_s(char*, unsigned int, char const*, ...): error: undefined reference to 'vsprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixMutex.cpp.o):PsUnixMutex.cpp:function physx::shdfnd::MutexImpl::trylock(): error: undefined reference to 'pthread_mutex_trylock' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSync.cpp.o):PsUnixSync.cpp:function physx::shdfnd::SyncImpl::SyncImpl(): error: undefined reference to 'pthread_cond_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSync.cpp.o):PsUnixSync.cpp:function physx::shdfnd::SyncImpl::~SyncImpl(): error: undefined reference to 'pthread_cond_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::(anonymous namespace)::PxThreadStart(void*): error: undefined reference to 'syscall' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::waitForQuit(): error: undefined reference to 'pthread_join' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::quit(): error: undefined reference to 'pthread_exit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::sleep(unsigned int): error: undefined reference to 'nanosleep' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setAffinityMask(unsigned int): error: undefined reference to 'syscall' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setAffinityMask(unsigned int): error: undefined reference to 'syscall' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setName(char const*): error: undefined reference to 'pthread_setname_np' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setPriority(physx::shdfnd::ThreadPriority::Enum): error: undefined reference to 'pthread_getschedparam' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setPriority(physx::shdfnd::ThreadPriority::Enum): error: undefined reference to 'sched_get_priority_max' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setPriority(physx::shdfnd::ThreadPriority::Enum): error: undefined reference to 'sched_get_priority_min' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setPriority(physx::shdfnd::ThreadPriority::Enum): error: undefined reference to 'roundf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::setPriority(physx::shdfnd::ThreadPriority::Enum): error: undefined reference to 'pthread_setschedparam' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::getPriority(unsigned int): error: undefined reference to 'pthread_getschedparam' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::getPriority(unsigned int): error: undefined reference to 'sched_get_priority_max' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::getPriority(unsigned int): error: undefined reference to 'sched_get_priority_min' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::getPriority(unsigned int): error: undefined reference to 'roundf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::start(unsigned int, physx::shdfnd::Runnable*): error: undefined reference to 'pthread_attr_init' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::start(unsigned int, physx::shdfnd::Runnable*): error: undefined reference to 'pthread_attr_setstacksize' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixThread.cpp.o):PsUnixThread.cpp:function physx::shdfnd::ThreadImpl::start(unsigned int, physx::shdfnd::Runnable*): error: undefined reference to 'pthread_attr_destroy' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memmem' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memmem' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memmem' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_cpuInit: error: undefined reference to 'memmem' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_getCpuFamily: error: undefined reference to 'pthread_once' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_getCpuFeatures: error: undefined reference to 'pthread_once' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_getCpuCount: error: undefined reference to 'pthread_once' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(cpu-features.c.o):cpu-features.c:function android_setCpu: error: undefined reference to 'pthread_once' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysXVisualDebuggerSDKPROFILE.a(PvdNetworkStreams.cpp.o):PvdNetworkStreams.cpp:function (anonymous namespace)::FStreamNetworkOutStream::flush(): error: undefined reference to 'fflush' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysXVisualDebuggerSDKPROFILE.a(PvdNetworkStreams.cpp.o):PvdNetworkStreams.cpp:function (anonymous namespace)::FStreamNetworkOutStream::write(unsigned char const*, unsigned int): error: undefined reference to 'fwrite' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(easy.o):function global_init: error: undefined reference to 'realloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(easy.o):function global_init: error: undefined reference to 'strdup' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(easy.o):function global_init: error: undefined reference to 'calloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(easy.o):Curl_crealloc: error: undefined reference to 'realloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(easy.o):Curl_cstrdup: error: undefined reference to 'strdup' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(easy.o):Curl_ccalloc: error: undefined reference to 'calloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function Curl_printable_address: error: undefined reference to 'inet_ntop' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function Curl_printable_address: error: undefined reference to 'inet_ntop' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function Curl_hostcache_prune: error: undefined reference to 'time' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function fetch_addr: error: undefined reference to 'time' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function Curl_cache_addr: error: undefined reference to 'time' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function Curl_loadhostpairs: error: undefined reference to 'sscanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(hostip.o):function Curl_loadhostpairs: error: undefined reference to 'sscanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(mprintf.o):function curl_mprintf: error: undefined reference to 'fputc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(mprintf.o):function curl_mfprintf: error: undefined reference to 'fputc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(mprintf.o):function curl_mvprintf: error: undefined reference to 'fputc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(mprintf.o):function curl_mvfprintf: error: undefined reference to 'fputc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(select.o):function Curl_wait_ms: error: undefined reference to 'poll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(select.o):function Curl_socket_check: error: undefined reference to 'poll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(select.o):function Curl_poll: error: undefined reference to 'poll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(sendf.o):function Curl_send_plain: error: undefined reference to 'send' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(sendf.o):function Curl_recv_plain: error: undefined reference to 'recv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(sendf.o):function Curl_read_plain: error: undefined reference to 'recv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(sendf.o):function showit: error: undefined reference to 'fwrite' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(strerror.o):function Curl_strerror: error: undefined reference to 'strerror_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(timeval.o):function curlx_tvnow: error: undefined reference to 'clock_gettime' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(transfer.o):function Curl_follow: error: undefined reference to 'sscanf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(url.o):function Curl_connect: error: undefined reference to 'strpbrk' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(url.o):function Curl_connect: error: undefined reference to 'if_nametoindex' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(url.o):function Curl_connect: error: undefined reference to 'inet_pton' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(version.o):function curl_version: error: undefined reference to 'zlibVersion' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(version.o):function curl_version_info: error: undefined reference to 'zlibVersion' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(smb.o):function smb_connection_state: error: undefined reference to 'getpid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(smb.o):function smb_request_state: error: undefined reference to 'getpid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(smb.o):function smb_request_state: error: undefined reference to 'getpid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(smb.o):function smb_request_state: error: undefined reference to 'getpid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(asyn-thread.o):function Curl_resolver_getaddrinfo: error: undefined reference to 'inet_pton' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(asyn-thread.o):function Curl_resolver_getaddrinfo: error: undefined reference to 'inet_pton' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function Curl_updateconninfo: error: undefined reference to 'getpeername' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function Curl_updateconninfo: error: undefined reference to 'getsockname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function getaddressinfo: error: undefined reference to 'inet_ntop' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function getaddressinfo: error: undefined reference to 'inet_ntop' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function verifyconnect: error: undefined reference to 'getsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function singleipconnect: error: undefined reference to 'inet_pton' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function singleipconnect: error: undefined reference to 'bind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function singleipconnect: error: undefined reference to 'bind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function singleipconnect: error: undefined reference to 'getsockname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function singleipconnect: error: undefined reference to 'connect' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function Curl_getconnectinfo: error: undefined reference to 'recv' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(connect.o):function Curl_socket: error: undefined reference to 'socket' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(content_encoding.o):function Curl_unencode_deflate_write: error: undefined reference to 'inflateInit_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(content_encoding.o):function inflate_stream: error: undefined reference to 'inflate' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(content_encoding.o):function inflate_stream: error: undefined reference to 'inflateEnd' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(content_encoding.o):function inflate_stream: error: undefined reference to 'inflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(content_encoding.o):function Curl_unencode_gzip_write: error: undefined reference to 'zlibVersion' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(content_encoding.o):function Curl_unencode_gzip_write: error: undefined reference to 'inflateInit2_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(cookie.o):function Curl_cookie_add: error: undefined reference to 'time' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(cookie.o):function Curl_cookie_add: error: undefined reference to 'strtok_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(cookie.o):function Curl_cookie_add: error: undefined reference to 'strtok_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(cookie.o):function Curl_cookie_add: error: undefined reference to 'memrchr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_addrinfo.o):function Curl_getaddrinfo_ex: error: undefined reference to 'getaddrinfo' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_addrinfo.o):function Curl_getaddrinfo_ex: error: undefined reference to 'freeaddrinfo' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_core.o):function Curl_ntlm_core_mk_ntlmv2_hash: error: undefined reference to '_toupper_tab_' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_ntlm_wb_cleanup: error: undefined reference to 'waitpid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_ntlm_wb_cleanup: error: undefined reference to 'kill' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'strpbrk' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'socketpair' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'fork' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'dup2' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'dup2' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'execl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function Curl_output_ntlm_wb: error: undefined reference to 'exit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_ntlm_wb.o):function ntlm_wb_response: error: undefined reference to 'send' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_sasl.o):function Curl_sasl_create_digest_md5_message: error: undefined reference to 'strtok_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_sasl.o):function Curl_sasl_create_digest_md5_message: error: undefined reference to 'strtok_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_threads.o):function Curl_thread_destroy: error: undefined reference to 'pthread_detach' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_threads.o):function Curl_thread_join: error: undefined reference to 'pthread_join' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(file.o):function file_do: error: undefined reference to 'fstat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(file.o):function file_do: error: undefined reference to 'fstat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(file.o):function file_do: error: undefined reference to 'lseek' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ftp.o):function ftp_state_use_port: error: undefined reference to 'bind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ftp.o):function ftp_state_use_port: error: undefined reference to 'listen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ftp.o):function AcceptServerConnect: error: undefined reference to 'accept' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(if2ip.o):function Curl_if2ip: error: undefined reference to 'ioctl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(netrc.o):function Curl_parsenetrc: error: undefined reference to 'geteuid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(netrc.o):function Curl_parsenetrc: error: undefined reference to 'getpwuid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(nonblock.o):function curlx_nonblock: error: undefined reference to 'fcntl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(nonblock.o):function curlx_nonblock: error: undefined reference to 'fcntl' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(parsedate.o):function Curl_gmtime: error: undefined reference to 'gmtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(strequal.o):function curl_strnequal: error: undefined reference to 'strncasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(telnet.o):function send_negotiation: error: undefined reference to 'send' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(tftp.o):function tftp_multi_statemach: error: undefined reference to 'recvfrom' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(tftp.o):function tftp_state_machine: error: undefined reference to 'sendto' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(tftp.o):function tftp_rx: error: undefined reference to 'sendto' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(tftp.o):function tftp_rx: error: undefined reference to 'sendto' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ssl_sess.o):function ssl_get_prev_session: error: undefined reference to 'abort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ameth_lib.o):function EVP_PKEY_asn1_find_str: error: undefined reference to 'strncasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(bss_sock.o):function sock_free: error: undefined reference to 'shutdown' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(cryptlib.o):function OpenSSLDie: error: undefined reference to 'abort' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(cryptlib.o):function OPENSSL_showfatal: error: undefined reference to 'vfprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(tb_asnmth.o):function ENGINE_get_pkey_asn1_meth_str: error: undefined reference to 'strncasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(tb_asnmth.o):function look_str_cb: error: undefined reference to 'strncasecmp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(mem_dbg.o):function print_leak_LHASH_DOALL_ARG: error: undefined reference to 'localtime' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(pem_lib.o):function PEM_def_callback: error: undefined reference to 'fprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(rand_egd.o):function RAND_query_egd_bytes: error: undefined reference to 'connect' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(rand_egd.o):function RAND_query_egd_bytes: error: undefined reference to 'connect' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(randfile.o):function RAND_load_file: error: undefined reference to 'setvbuf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(randfile.o):function RAND_write_file: error: undefined reference to 'fdopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(randfile.o):function RAND_write_file: error: undefined reference to 'chmod' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(txt_db.o):function TXT_DB_read: error: undefined reference to 'fprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ui_openssl.o):function write_string: error: undefined reference to 'fputs' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ui_openssl.o):function read_string: error: undefined reference to 'fprintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ui_openssl.o):function read_string: error: undefined reference to 'fputs' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ui_openssl.o):function read_string: error: undefined reference to 'fputs' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ui_openssl.o):function read_string: error: undefined reference to 'fputs' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(ui_openssl.o):function read_string_inner: error: undefined reference to 'bsd_signal' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(uid.o):function OPENSSL_issetugid: error: undefined reference to 'getuid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(uid.o):function OPENSSL_issetugid: error: undefined reference to 'geteuid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(uid.o):function OPENSSL_issetugid: error: undefined reference to 'getgid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(uid.o):function OPENSSL_issetugid: error: undefined reference to 'getegid' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(curl_gethostname.o):function Curl_gethostname: error: undefined reference to 'gethostname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(formdata.o):function formdata_add_filename: error: undefined reference to 'basename' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_load: error: undefined reference to 'dlopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_load: error: undefined reference to 'dlerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_load: error: undefined reference to 'dlclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_unload: error: undefined reference to 'dlclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_bind_var: error: undefined reference to 'dlsym' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_bind_var: error: undefined reference to 'dlerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_bind_func: error: undefined reference to 'dlerror' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_globallookup: error: undefined reference to 'dlopen' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(dso_dlfcn.o):function dlfcn_globallookup: error: undefined reference to 'dlclose' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(o_time.o):function OPENSSL_gmtime: error: undefined reference to 'gmtime_r' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(rand_unix.o):function RAND_poll: error: undefined reference to 'fstat' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(rand_unix.o):function RAND_poll: error: undefined reference to 'poll' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/libcurl/lib/Android/ARMv7/libcurl.a(rand_unix.o):function RAND_poll: error: undefined reference to 'getuid' UnrealBuildTool: jni/../../../Src/SystemActivities.cpp:284: error: undefined reference to 'abort' UnrealBuildTool: jni/../../../../../LibOVRKernel/Src/Kernel/OVR_Std.h:142: error: undefined reference to 'strlcpy' UnrealBuildTool: jni/../../../../../LibOVRKernel/Src/Kernel/OVR_Std.h:142: error: undefined reference to 'strlcpy' UnrealBuildTool: jni/../../../../../LibOVRKernel/Src/Kernel/OVR_Std.h:380: error: undefined reference to 'vsprintf' UnrealBuildTool: jni/../../../Src/SystemActivities.cpp:571: error: undefined reference to 'exit' UnrealBuildTool: jni/../../../../../LibOVRKernel/Src/Kernel/OVR_Std.h:142: error: undefined reference to 'strlcpy' UnrealBuildTool: png.c:110: error: undefined reference to 'crc32' UnrealBuildTool: png.c:137: error: undefined reference to 'crc32' UnrealBuildTool: png.c:639: error: undefined reference to 'inflateReset' UnrealBuildTool: png.c:1123: error: undefined reference to 'frexp' UnrealBuildTool: pngread.c:169: error: undefined reference to 'inflateInit_' UnrealBuildTool: pngread.c:664: error: undefined reference to 'inflate' UnrealBuildTool: pngwrite.c:434: error: undefined reference to 'gmtime' UnrealBuildTool: pngwrite.c:870: error: undefined reference to 'deflate' UnrealBuildTool: pngrutil.c:364: error: undefined reference to 'inflateReset' UnrealBuildTool: pngrutil.c:3371: error: undefined reference to 'inflateReset' UnrealBuildTool: pngwutil.c:635: error: undefined reference to 'deflateInit2_' UnrealBuildTool: pngwutil.c:439: error: undefined reference to 'deflateReset' UnrealBuildTool: pngwutil.c:1995: error: undefined reference to 'deflateReset' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSocket.cpp.o):PsUnixSocket.cpp:function physx::shdfnd::SocketImpl::connect(char const*, unsigned short, unsigned int): error: undefined reference to 'gethostbyname' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSocket.cpp.o):PsUnixSocket.cpp:function physx::shdfnd::SocketImpl::connect(char const*, unsigned short, unsigned int): error: undefined reference to 'inet_addr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSocket.cpp.o):PsUnixSocket.cpp:function physx::shdfnd::SocketImpl::connect(char const*, unsigned short, unsigned int): error: undefined reference to 'gethostbyaddr' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSocket.cpp.o):PsUnixSocket.cpp:function physx::shdfnd::SocketImpl::connect(char const*, unsigned short, unsigned int): error: undefined reference to 'select' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixSocket.cpp.o):PsUnixSocket.cpp:function physx::shdfnd::SocketImpl::read(unsigned char*, unsigned int): error: undefined reference to 'getsockopt' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/PhysX/PhysX-3.3/lib/Android/ARMv7/libPhysX3CommonPROFILE.a(PsUnixTime.cpp.o):PsUnixTime.cpp:function physx::shdfnd::Time::getCurrentCounterValue(): error: undefined reference to 'clock_gettime' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(block.o):lib/block.c:function vorbis_block_init: error: undefined reference to 'calloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(block.o):lib/block.c:function vorbis_block_init: error: undefined reference to 'calloc' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(info.o):lib/info.c:function vorbis_comment_query: error: undefined reference to 'toupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(info.o):lib/info.c:function vorbis_comment_query: error: undefined reference to 'toupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(info.o):lib/info.c:function vorbis_comment_query_count: error: undefined reference to 'toupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(info.o):lib/info.c:function vorbis_comment_query_count: error: undefined reference to 'toupper' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(mdct.o):lib/mdct.c:function mdct_init: error: undefined reference to 'log' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(mdct.o):lib/mdct.c:function mdct_init: error: undefined reference to 'rint' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'log' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'rint' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'log' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'rint' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'atan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'atan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function _vp_psy_init: error: undefined reference to 'atan' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(psy.o):lib/psy.c:function noise_normalize: error: undefined reference to 'rint' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(sharedbook.o):lib/sharedbook.c:function _float32_pack: error: undefined reference to 'ldexp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(sharedbook.o):lib/sharedbook.c:function _float32_unpack: error: undefined reference to 'ldexp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(sharedbook.o):lib/sharedbook.c:function _book_unquantize: error: undefined reference to 'ldexp' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(sharedbook.o):lib/sharedbook.c:function vorbis_book_init_encode: error: undefined reference to 'rintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(sharedbook.o):lib/sharedbook.c:function vorbis_book_init_encode: error: undefined reference to 'rintf' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(floor1.o):lib/floor1.c:function floor1_fit: error: undefined reference to 'exit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(lsp.o):lib/lsp.c:function vorbis_lpc_to_lsp: error: undefined reference to 'acos' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbis.a(lsp.o):lib/lsp.c:function vorbis_lpc_to_lsp: error: undefined reference to 'acos' UnrealBuildTool: jni/../../../Src/Kernel/OVR_Std.h:142: error: undefined reference to 'strlcpy' UnrealBuildTool: jni/../../../Src/Kernel/OVR_Std.h:200: error: undefined reference to 'strlcat' UnrealBuildTool: jni/../../../Src/Kernel/OVR_Std.h:200: error: undefined reference to 'strlcat' UnrealBuildTool: jni/../../../Src/Kernel/OVR_Std.cpp:125: error: undefined reference to 'wcscmp' UnrealBuildTool: jni/../../../Src/Kernel/OVR_LogUtils.cpp:55: error: undefined reference to 'syscall' UnrealBuildTool: jni/../../../Src/Kernel/OVR_LogUtils.cpp:75: error: undefined reference to '__android_log_vprint' UnrealBuildTool: jni/../../../Src/Kernel/OVR_LogUtils.cpp:133: error: undefined reference to '__android_log_vprint' UnrealBuildTool: jni/../../../Src/Android/JniUtils.cpp:45: error: undefined reference to 'pthread_setname_np' UnrealBuildTool: jni/../../../Src/Kernel/OVR_GlUtils.cpp:442: error: undefined reference to 'eglGetConfigs' UnrealBuildTool: jni/../../../Src/Kernel/OVR_GlUtils.cpp:487: error: undefined reference to 'eglGetCurrentDisplay' UnrealBuildTool: jni/../../../Src/Kernel/OVR_GlUtils.cpp:487: error: undefined reference to 'eglGetCurrentDisplay' UnrealBuildTool: jni/../../../Src/Kernel/OVR_GlUtils.cpp:487: error: undefined reference to 'eglGetCurrentDisplay' UnrealBuildTool: jni/../../../Src/Kernel/OVR_FileFILE.cpp:229: error: undefined reference to 'rewind' UnrealBuildTool: jni/../../../Src/Kernel/OVR_FileFILE.cpp:229: error: undefined reference to 'rewind' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.5_of_8.cpp-armv7-es2.o):function FDefaultValueHelper::IsStringValidInteger(wchar_t const*, wchar_t const*, int&): error: undefined reference to 'iswxdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Android/UE4-Core-armv7-es2.a(Module.Core.5_of_8.cpp-armv7-es2.o):function FGuid::ParseExact(FString const&, EGuidFormats, FGuid&): error: undefined reference to 'iswxdigit' UnrealBuildTool: D:/Program Files (x86)/Epic Games/4.12/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/Lib/Android/ARMv7/libvorbisfile.a(vorbisfile.o):lib/vorbisfile.c:function ov_bitrate: error: undefined reference to 'rintf' UnrealBuildTool: clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation) UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: D:\Unreal projelerim\Parasite\Binaries\Android\Parasite-armv7-es2.so UnrealBuildTool: Total build time: 348,66 seconds CommandUtils.Run: Run: Took 348,8309032s to run UnrealBuildTool.exe, ExitCode=5 Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe Parasite Android Development -Project="D:\Unreal projelerim\Parasite\Parasite.uproject" "D:\Unreal projelerim\Parasite\Parasite.uproject" -remoteini="D:\Unreal projelerim\Parasite" -noxge -NoHotReloadFromIDE -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.08.10-16.25.21.txt' konum: AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) konum: AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) konum: AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) konum: Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) konum: BuildCookRun.DoBuildCookRun(ProjectParams Params) konum: AutomationTool.BuildCommand.Execute() konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) konum: AutomationTool.Automation.Process(String[] CommandLine) konum: AutomationTool.Program.MainProc(Object Param) konum: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) konum: AutomationTool.Program.Main() ProcessManager.KillAll: Trying to kill 0 spawned processes. Program.Main: AutomationTool exiting with ExitCode=5 (5)