LogSavePackage: Save=3208.40ms LogSavePackage: Moving '../../../../../../Unreal Projects/AdvRollingBallKit/Saved/UEDPCLevel01DC33D1544F840B6D410FBA99AB9E887C.tmp' to '../../../../../../Unreal Projects/AdvRollingBallKit/Saved/Autosaves/Game/AdvancedRollingBallKit/Maps/UEDPCLevel01.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Unreal Projects/AdvRollingBallKit/Saved/Autosaves/Game/AdvancedRollingBallKit/Maps/UEDPCLevel01.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="F:/Unreal Projects/AdvRollingBallKit/AdvRollingBallKit.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="F:/Unreal Projects/AdvRollingBallKit/AdvRollingBallKit.uproject" -cook -stage -archive -archivedirectory=F:/Advance dRollingBallKit/x86 -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -compressed -pak -prereqs -distribution -nodebuginfo -SpecifiedArchitecture=_xp -targetplatform=Win32 -utf8output UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for F:\Unreal Projects\AdvRollingBallKit\AdvRollingBallKit.uproject UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cleaning cooked data. UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project F:\Unreal Projects\AdvRollingBallKit\AdvRollingBallKit.uproject UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is F:\Program Files\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2017.01.06-21.20.08.txt UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "F:\Unreal Projects\AdvRollingBallKit\AdvRollingBallKit.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="F:\Program Files UATHelper: Packaging (Windows (32-bit)): \Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2017.01.06-21.20.08.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: AdvRollingBallKit UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(990435373) SRandInit(990435373). UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.10:451][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.10:869][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.10:912][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Balint3DDesign/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.10:927][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:265][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:274][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:284][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:293][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:303][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:311][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:318][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:326][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:334][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:341][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:349][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:365][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:365][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:367][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:389][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:396][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:404][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:412][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:419][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:427][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.12:427][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.13:927][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.13:927][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.14:185][ 0]LogCook:Display: Done creating registry. It took 0.26s. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.14:224][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.14:240][ 0]LogCook:Display: Sandbox cleanup took 0.055 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.15:377][ 0]LogCook:Display: Sandbox cleanup took 1.137 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:310][ 0]LogLinker:Warning: Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial': Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:311][ 0]LogLinker:Warning: Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial': Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:311][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:312][ 0]LogRedirectors:Warning: String Asset Reference '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' was not found! (Referencer 'None') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:317][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:318][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:321][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:322][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:323][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:323][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:324][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:329][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:329][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:330][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:331][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:332][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:332][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:439][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:439][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:441][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:441][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:442][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:443][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:444][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:444][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:461][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:462][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:464][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:464][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:467][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:468][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:471][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:472][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Materia UATHelper: Packaging (Windows (32-bit)): lFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:473][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:473][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:475][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:475][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:476][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:477][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:478][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:479][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:480][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:480][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:482][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:482][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:483][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:483][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:484][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:484][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:517][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:517][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:520][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:520][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:523][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:523][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:524][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:525][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:526][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:526][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:528][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:528][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:529][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:529][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:530][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:530][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:532][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:533][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:535][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:535][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:537][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:537][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:540][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:541][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:543][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:544][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:545][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:545][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:546][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:547][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:549][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:549][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:550][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:551][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:551][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:552][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:552][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:553][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:554][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.21:554][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:617][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:617][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:618][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:619][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:620][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:621][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:628][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:629][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:630][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:630][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:631][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:632][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:633][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:633][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:634][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:636][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:637][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:638][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:648][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:649][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:650][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:650][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:651][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:651][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:652][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:653][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:653][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:654][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:655][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:655][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:656][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:657][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:658][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:658][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:659][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:659][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:660][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:661][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:661][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:662][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:663][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:663][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:664][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:664][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:665][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:666][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:667][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:667][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:668][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:669][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> F:/Unreal 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(32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:671][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:672][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:673][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:674][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:674][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:675][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:675][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:677][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:677][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:693][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:693][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:694][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:694][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:697][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:697][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> F:/Unreal 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Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:707][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:708][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:709][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:710][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:711][ 0]LogCook:Display: Cooking 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Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:718][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:724][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:725][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:726][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:727][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:728][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:728][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:730][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:730][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:731][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:732][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:733][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:734][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:736][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:736][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:742][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:742][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:743][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:744][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:746][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:748][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:749][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:749][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:751][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:752][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:754][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:754][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:757][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:759][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:760][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:760][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:761][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:762][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:765][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:765][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:767][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:767][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:770][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:771][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:771][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:772][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:773][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:773][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:777][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:777][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:781][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:782][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:783][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:783][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:786][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:787][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:788][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:788][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:789][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:789][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:790][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:791][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:791][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:792][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:792][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:793][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:793][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:794][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:794][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:795][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:795][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:796][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:797][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:797][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:798][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:798][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:799][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:799][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:800][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:800][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:801][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:802][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:805][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:805][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:806][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:806][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:807][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:807][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:809][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:809][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:810][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:810][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:811][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:812][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:813][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:813][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:816][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:817][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:823][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:823][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:824][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:824][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:826][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:827][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:829][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:830][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:831][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:831][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:832][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:832][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:833][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:834][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:834][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:835][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:835][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:836][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:836][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:837][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:837][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:838][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:845][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:845][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:846][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:846][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:847][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:847][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:848][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:849][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:850][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:850][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:851][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:852][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:853][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:854][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:856][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:860][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:871][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:875][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:876][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:883][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/AntiGravityTrigger_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/AntiGravityTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:892][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/AntiGravityTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.22:893][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:162][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:164][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:168][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:168][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:191][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:191][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNo rmalRGH_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:217][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:218][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:218][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:219][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:220][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:221][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:222][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:222][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:223][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:224][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Light -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions /MF_Light.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:225][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Light.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:226][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ToonLightDirParCollection -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallK UATHelper: Packaging (Windows (32-bit)): it/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ToonLightDirParCollection.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:227][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ToonLightDirParCollection.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:227][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Toon -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ MF_Toon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:230][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Toon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:230][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:231][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:232][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRolli UATHelper: Packaging (Windows (32-bit)): ngBallKit/Meshes/Materials/CellShading/Textures/LookUP1024.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:233][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:234][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/MaterialParameterCollection/BlackHoleParCol -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/MaterialPa rameterCollection/BlackHoleParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:235][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/MaterialParameterCollection/BlackHoleParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:236][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:237][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:238][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:240][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:240][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:242][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:243][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shadow_Specular-Mask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shado w_Specular-Mask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:244][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shadow_Specular-Mask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:245][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:246][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:246][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:254][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:255][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Balls/Baseball/Materials/Baseball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:262][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:263][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:264][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:264][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:289][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:289][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:295][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:295][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Bl UATHelper: Packaging (Windows (32-bit)): ueprints/Levels/BallCameraShake_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:296][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:297][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoEjectableInterface_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoEjectableInter face_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:298][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoEjectableInterface UATHelper: Packaging (Windows (32-bit)): _BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:299][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:322][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:323][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/MaterialParameterCollection/PlayerLocParCol -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/MaterialParameterColle ction/PlayerLocParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:323][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/MaterialParameterCollection/PlayerLocParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:324][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:330][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:331][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:332][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:332][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/SFX -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:333][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:333][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/MasterClass -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/MasterClass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:334][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/MasterClass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:334][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/Music -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass UATHelper: Packaging (Windows (32-bit)): /Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:335][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:335][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/MusicMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MusicMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:336][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MusicMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:336][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/UI -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/UI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:336][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/UI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:337][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/UIMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/UIMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:337][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/UIMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:338][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/MasterMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MasterMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:338][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MasterMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:339][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/SFXMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/SFXMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:339][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/SFXMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:340][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:341][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:341][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:342][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:342][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:343][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:344][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:348][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:348][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonMAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/I nstances/ToonMAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:350][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonMAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:351][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollin UATHelper: Packaging (Windows (32-bit)): gBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:374][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:374][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:375][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:375][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:381][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.23:384][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level01.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:209][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level01.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:550][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:558][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:558][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:563][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:564][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_HDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_ HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:565][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:566][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_ LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:567][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:568][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:573][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:575][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:582][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:583][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:593][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:593][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenuButton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelec tMenuButton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:597][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenuButton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:599][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:603][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:604][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:607][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:607][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/buttonover -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonover.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:609][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonover.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:610][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:611][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:611][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSure -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouS ure.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:616][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSur UATHelper: Packaging (Windows (32-bit)): e.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:617][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMen u.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:640][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:641][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:652][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:652][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:676][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:677][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:679][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:681][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:701][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:702][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:706][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:706][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:725][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:726][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:729][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:730][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:751][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:752][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:755][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:756][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:776][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:778][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:780][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:780][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:783][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:784][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:803][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:803][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:808][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:808][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:827][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:828][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:832][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:832][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:851][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:852][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:857][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:858][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:885][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:887][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:890][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:891][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:912][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:912][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:914][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:917][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:920][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:920][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:946][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:947][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:951][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:951][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:974][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:975][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:977][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:977][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:998][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.24:999][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:001][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:001][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:019][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:019][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:021][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:022][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:040][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:040][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:042][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:043][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:045][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:046][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:064][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:069][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:070][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:071][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:089][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:090][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:092][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:093][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:112][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:114][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:116][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:118][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:136][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:136][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRol UATHelper: Packaging (Windows (32-bit)): lingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:139][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:140][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:158][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:158][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:160][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:161][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:180][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:180][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:182][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:183][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:185][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:185][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:203][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:204][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:207][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:208][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:227][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:228][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:230][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:232][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:251][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:252][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:254][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:255][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:272][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:272][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:274][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:275][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:292][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:293][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:294][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:296][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:320][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:321][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:348][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:350][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:353][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:354][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:376][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:377][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:379][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:379][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:399][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:401][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:403][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:405][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:426][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:426][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:429][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:429][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:450][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:451][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:453][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:454][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:473][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:474][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:476][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:477][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:500][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:501][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:504][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:504][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:507][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:507][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Conte UATHelper: Packaging (Windows (32-bit)): nt/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:525][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:525][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:527][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:528][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:546][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:547][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:553][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:554][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:573][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:574][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:576][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:576][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:597][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:598][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:600][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:601][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:618][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:619][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:621][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:622][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:641][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:642][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:643][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:646][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:647][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:647][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:649][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:650][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:668][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:668][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:671][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:671][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:691][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:692][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:695][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:695][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:713][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:714][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:717][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:718][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:736][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:740][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:742][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:742][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:760][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:761][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:763][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:763][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:781][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:782][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:784][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:785][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:806][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:807][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:811][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:812][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_9.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:832][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:833][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:835][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:837][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:857][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:857][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:859][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:860][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:865][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:865][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:885][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:886][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:889][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:889][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:910][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:911][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:913][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:913][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:936][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:936][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:940][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:941][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:960][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:961][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:963][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:964][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:971][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:973][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:989][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:990][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:991][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.25:992][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:000][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:000][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:005][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:006][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:008][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:009][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:020][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:022][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:027][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:028][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:029][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:030][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:038][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:039][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:045][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:046][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:047][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:052][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:058][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:058][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:068][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:069][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:071][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:071][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:073][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:073][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:083][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:084][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:090][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:090][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:091][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO.uass UATHelper: Packaging (Windows (32-bit)): et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:092][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:099][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:099][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:104][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:105][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:106][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:107][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:108][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:109][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:118][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:118][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:123][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:124][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:125][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:125][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:129][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:130][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_HDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextur eTarget_HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:131][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:132][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_LDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextur eTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:133][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:133][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:142][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:144][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:148][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:149][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:157][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:157][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:201][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:202][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBa llMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:203][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:203][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMa t.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:204][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:204][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:207][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:208][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:212][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:212][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:213][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:214][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/BlackHole_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BlackHole_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:228][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BlackHole_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:228][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Sphere_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Sp here_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:229][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Sphere_ UATHelper: Packaging (Windows (32-bit)): Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:230][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:233][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:234][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunc UATHelper: Packaging (Windows (32-bit)): tions02/Utility/VectorToRadialValue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:235][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:236][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/TrapDoor_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/TrapDoor_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:249][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/TrapDoor_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:249][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:254][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:254][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLi ghtToon_Blueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:273][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:274][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/DeathTrigger_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/DeathTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:286][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/DeathTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:287][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/DeathMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/DeathMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:293][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/DeathMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:294][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/marble_fall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/marble_fall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:295][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/marble_fall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:296][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:331][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:332][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:332][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:333][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:333][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:334][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:335][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:336][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:343][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:343][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:346][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:346][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:347][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:348][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:350][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:351][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:356][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:356][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:366][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:367][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelB ody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:379][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:379][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Mate rials/Textures/Spawner/Spawner_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:386][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:387][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Emission -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLeve l/Materials/Textures/Spawner/Spawner_Emission.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:392][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Emission.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:393][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/ Materials/Textures/Spawner/Spawner_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:397][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:398][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Specular -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLeve l/Materials/Textures/Spawner/Spawner_Specular.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:402][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Specular.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:402][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:404][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:405][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBod y.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:415][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:416][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/LandMine_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LandMine_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:426][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LandMine_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:427][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/LandMine -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/LandMine.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:429][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/LandMine.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:430][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_High -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine _High.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:436][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_High.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:437][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:439][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:440][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextur es/LandMineHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:442][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:443][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:444][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:446][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:447][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:449][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures /LandMineHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:450][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:451][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Low -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_ Low.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:458][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Low.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:459][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:460][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:461][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTexture s/LandMineLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:462][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:463][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:464][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:465][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:467][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:467][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Med -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_ Med.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:473][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Med.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:474][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:476][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:476][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTexture s/LandMineMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:478][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:479][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:481][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:481][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:483][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:483][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_Explosion -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_Explosion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:488][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_Explosion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:489][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_Burst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:495][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:495][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Burst_M -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:498][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:499][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_explosion_subUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:504][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:504][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Explosion_SubUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:507][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:507][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/m_flare_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:513][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:514][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_radial_ramp -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:522][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:522][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_smoke_subUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:537][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:538][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Smoke_SubUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:540][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:541][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Smoke_Tiled_D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:542][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:543][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/explode1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/explode1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:543][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/explode1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:544][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/LevelBalls/LevelBalls_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LevelBalls/LevelBalls_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:601][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LevelBalls/LevelBalls_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:602][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/BallPullBeam_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/BallPullBeam_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:616][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/BallPullBeam_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:617][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_PullBeam_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:618][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:619][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_PullBeam -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:623][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:623][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_BallPullBeam -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallPullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:626][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallPullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:626][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/OutsetIslandSea_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/OutsetIslandSea_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:635][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/OutsetIslandSea_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:636][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:637][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:638][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:644][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:645][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:646][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:647][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_128x128_81fd8308e41d9939_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/te x1_128x128_81fd8308e41d9939_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:649][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_128x128_81fd8308e41d9939_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:650][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandSea -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandSea.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:651][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandSea.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:653][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_WaterSplash -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:656][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:656][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EmissiveTexturedMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EmissiveTexturedMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:660][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EmissiveTexturedMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:661][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:667][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:668][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:669][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:670][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:671][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:672][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:678][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:679][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_291f0a64fad8ffca_0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_291f0a64fad8ffca_0. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:680][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_291f0a64fad8ffca_0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:680][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/ParticleCube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/ParticleCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:682][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/ParticleCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:682][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/PinballBumper_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PinballBumper_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:693][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PinballBumper_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:694][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pinb allBumperHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:700][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:701][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:703][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:703][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscT extures/PinballBumperHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:705][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:706][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:707][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:708][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:710][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:710][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTex tures/PinballBumperHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:712][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:712][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperLow -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pinba llBumperLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:718][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:720][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:721][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:721][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:723][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:723][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTe xtures/PinballBumperLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:725][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:725][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:727][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:727][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:729][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:729][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/P inballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:730][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:731][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:734][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:734][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperMed -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pinba llBumperMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:740][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:741][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:743][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:744][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTe xtures/PinballBumperMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:746][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:746][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:749][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:750][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:751][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:752][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:752][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:753][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bumperding1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bumperding1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:754][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bumperding1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:754][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/PortalBlue_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalBlue_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:766][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalBlue_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:766][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/PortalOrange_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalOrange_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:778][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalOrange_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:778][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/PortalRingBlue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingBlue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:781][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingBlue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:781][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/ParticleSparks -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/ParticleSparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:786][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/ParticleSparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:787][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:788][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:789][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Orange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalS creenCapture_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:790][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:791][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/PortalGate -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/PortalGate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:793][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/PortalGate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:793][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:806][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:806][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/InnerMask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/InnerMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:808][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/InnerMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:808][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingHard -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingHard.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:810][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingHard.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:811][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingSoft -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingSoft.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:812][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingSoft.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:813][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Blue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScr eenCapture_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:815][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:815][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Blue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGa teMat_Inst_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:826][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:827][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/PortalRingOrange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingOrange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:829][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingOrange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:829][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Orange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:839][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:839][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:845][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:845][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/SpawnerParticleGPU -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/SpawnerParticleGPU.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:848][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/SpawnerParticleGPU.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:848][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Tornado/Tornado_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/Tornado_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:860][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/Tornado_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:861][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoBase_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Ins tances/ToonRGH_TornadoBase_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:873][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoBase_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:874][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon RGH_TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:886][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:886][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:888][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:888][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoWaves_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/In stances/ToonRGH_TornadoWaves_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:907][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoWaves_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:907][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Too nRGH_TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:927][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:927][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:929][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:930][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:933][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:933][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoFollowSpline_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoFollowSpline_BP.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:946][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoFollowSpline_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:946][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/FloatingPlatform_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/FloatingPlatform_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:962][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/FloatingPlatform_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:962][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Bouncy -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Bouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:975][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Bouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:976][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Spring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:989][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:990][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Spring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRol UATHelper: Packaging (Windows (32-bit)): lingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:992][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:992][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_Spring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_S pring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:999][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.26:999][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-Spring_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLeve l/Materials/Textures/Pickups/Pickup-Spring_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:001][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-Spring_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:001][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gotpowerup -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotpowerup.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:002][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotpowerup.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:003][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pusuperjumpvoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperjumpvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:004][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperjumpvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:004][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pusuperbouncevoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperbouncevoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:005][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperbouncevoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:005][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Gyro -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprin UATHelper: Packaging (Windows (32-bit)): ts/Pickups/Pickup_Gyro.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:020][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Gyro.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:021][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:022][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:022][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleLarge_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleLarge_Nor mal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:026][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleLarge_Norma UATHelper: Packaging (Windows (32-bit)): l.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:026][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleSmall_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleSmall_Nor mal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:030][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleSmall_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:031][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Rocket -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Rocket.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:047][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Rocket.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:048][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketHigh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pick up_RocketHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:053][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:054][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Old Level/Materials/Textures/Pickups/Pickup-RocketHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:057][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:058][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/ OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:063][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:064][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Old Level/Materials/Textures/Pickups/Pickup-RocketHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:068][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:068][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Ol dLevel/Materials/Textures/Pickups/Pickup-RocketHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:071][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:072][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketLow -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Picku p_RocketLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:077][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:078][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:079][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:080][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/O ldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:081][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:082][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:083][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:083][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Old Level/Materials/Textures/Pickups/Pickup-RocketLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:085][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:086][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketMed -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Picku p_RocketMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:090][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:091][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:093][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:093][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/O ldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:095][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:096][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:097][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:098][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Old Level/Materials/Textures/Pickups/Pickup-RocketMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:099][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:100][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:102][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:102][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_RocketFire -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_RocketFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:105][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_RocketFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:105][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_Fire -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:113][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:113][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:114][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:115][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:116][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:116][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pusuperspeedvoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperspeedvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:118][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperspeedvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:118][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gravitychange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gravitychange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:119][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gravitychange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:120][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_NonBouncy -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_NonBouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:133][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_NonBouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:134][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pushockabsorbervoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pushockabsorbervoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:135][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pushockabsorbervoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:135][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Random -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Random.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:154][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Random.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:154][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/missinggems -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/missinggems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:155][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/missinggems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:156][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_SLOWSpring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_SLOWSpring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:170][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_SLOWSpring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:170][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRolli UATHelper: Packaging (Windows (32-bit)): ngBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:176][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:176][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/HGlass -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBal UATHelper: Packaging (Windows (32-bit)): lKit/Meshes/Levels/Others/OldLevel/Others/HGlass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:178][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/HGlass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:179][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:187][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:188][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel_Function -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:189][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:190][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/putimetravelvoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/putimetravelvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:191][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/putimetravelvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:191][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_UI_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:207][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:208][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/SwingBP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/SwingBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:213][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/SwingBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:213][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Bottom01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Bottom01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:215][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Bottom01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:215][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:223][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:223][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Upper01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Upper01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:259][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Upper01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:260][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWa ve_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:274][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:275][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsl andWaveMat_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:276][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:277][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWa veMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:301][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:302][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_256x64_m_0cf2d214bd86052e_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/t ex1_256x64_m_0cf2d214bd86052e_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:303][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_256x64_m_0cf2d214bd86052e_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:304][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:305][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:306][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outs etIslandWave_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:307][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:307][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIs landWave_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:308][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:308][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RandomWavePlacer -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RandomWavePlacer. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:316][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RandomWavePlacer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:316][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Ventilator/Ventilator_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Ventilator/Ventilator_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:331][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Ventilator/Ventilator_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:332][ 0]LogCookCommandlet:Display: GarbageCollection... (Exceeded packages per GC) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:332][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:332][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:332][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:333][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:514][ 0]LogCookCommandlet:Display: Full GC before 101435 available 101435 after 33320 available 101435 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:514][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:515][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:515][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:515][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:516][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:517][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:518][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:518][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:519][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:520][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:521][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:554][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:555][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:555][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:556][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:558][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Light.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:561][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:562][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:563][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Toon.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:565][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:566][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:567][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:568][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shadow_Specular-Mask.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:568][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:571][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:572][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:573][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:574][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:575][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:576][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP.uasset as reloading for cooker because it's been cooked for platforms Wind UATHelper: Packaging (Windows (32-bit)): owsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:582][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:584][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MusicMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:585][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/Music.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:586][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/SFXMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:587][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/SFX.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:588][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/UIMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:588][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/UI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:589][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MasterMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:590][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/MasterClass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:726][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/StartLevel -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/StartLevel.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:738][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/StartLevel.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:739][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/shell -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/shell.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:740][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/shell.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:741][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PressKey -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PressKey.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:746][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PressKey.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:747][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/GameModes/MenuGameMode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/MenuGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:751][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/MenuGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:752][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:753][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:753][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:754][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:754][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:755][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:759][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint.uasset as reloading for cooker because it's been cooked fo UATHelper: Packaging (Windows (32-bit)): r platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:783][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:784][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:786][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:787][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3.uasset as reloading for cooker because it's been cooked f UATHelper: Packaging (Windows (32-bit)): or platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:788][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:789][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:790][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5.uasset as reloading for cooker because it's been cooked f UATHelper: Packaging (Windows (32-bit)): or platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:792][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:793][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:794][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:795][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:796][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:797][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:798][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:800][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:801][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:802][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:803][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:805][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:805][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:807][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:808][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:808][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1.uasset as reloading for cooker because it's been cooked UATHelper: Packaging (Windows (32-bit)): for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:810][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:811][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.uasset as reloading for cooker because it's been cooked UATHelper: Packaging (Windows (32-bit)): for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:812][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:813][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:814][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:815][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:816][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:817][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:819][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:820][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:820][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.uasset as reloading for cooker because it's been co UATHelper: Packaging (Windows (32-bit)): oked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:822][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:823][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:824][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:825][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:826][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:827][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:828][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:829][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:830][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:831][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:833][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:834][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM.uasset as reloading for cooker because it's been cooked for platforms Wind UATHelper: Packaging (Windows (32-bit)): owsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:834][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:836][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:837][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:838][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:839][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:840][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:841][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:842][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:843][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:844][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:845][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:848][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:851][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:852][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1.uasset as reloading for cooker because it's been cooked f UATHelper: Packaging (Windows (32-bit)): or platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:853][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:854][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:855][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:856][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:857][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:858][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.uasset as reloading for cooker because it's been cooked f UATHelper: Packaging (Windows (32-bit)): or platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:859][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:860][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:861][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:862][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:863][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:864][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:865][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:866][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:867][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:869][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:870][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:871][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:872][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:873][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:874][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:875][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:876][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:877][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:878][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:879][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:880][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:881][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:882][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:883][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:885][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:886][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:887][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:888][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:889][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:890][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:891][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:892][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:893][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:894][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:895][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:896][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:897][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:898][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:899][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:901][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:902][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:903][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:904][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:905][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:906][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:907][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:908][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:910][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:911][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:912][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:914][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:915][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:916][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:918][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:919][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:920][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:922][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:924][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:925][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:927][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:928][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:929][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:930][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms Windo UATHelper: Packaging (Windows (32-bit)): wsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:932][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:933][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:933][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:936][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:937][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:938][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:940][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:941][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:942][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:943][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.27:968][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:019][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonover.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:020][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:021][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:029][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSure.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:043][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:046][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:048][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoEjectableInterface_BP.uasset as reloading for cooker because it's been cooked for pla UATHelper: Packaging (Windows (32-bit)): tforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:071][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:073][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:074][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:075][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:101][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:103][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonMAT_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:103][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:104][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:111][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_HDR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:112][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR.uasset as reloading for cooker because it's been cooked for platf UATHelper: Packaging (Windows (32-bit)): orms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:113][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:114][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:138][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:149][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:156][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay.uasset as reloading for cooker because it's been cooked for platforms Wind UATHelper: Packaging (Windows (32-bit)): owsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:174][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:467][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_HDR.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:468][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_LDR.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:468][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (32-bit)): dowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:616][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:617][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:644][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat.uasset as reloading for cooker because it's been cooked for plat UATHelper: Packaging (Windows (32-bit)): forms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:645][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:648][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:649][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito UATHelper: Packaging (Windows (32-bit)): r. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:650][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:830][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:832][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi UATHelper: Packaging (Windows (32-bit)): tor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.28:839][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMenu.uasset as reloading for cooker because it's been cooked for platfo UATHelper: Packaging (Windows (32-bit)): rms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.29:248][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.29:249][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenuButton.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.29:253][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:285][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/MainMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/MainMenu.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:303][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/MainMenu.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:305][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/jump -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/jump.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:306][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/jump.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:306][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:308][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:308][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:309][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:309][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:311][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:311][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:312][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:313][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/Rolling -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/Rolling.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:314][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/Rolling.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:314][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/spawn -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/spawn.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:316][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/spawn.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:317][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/go -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/go.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:318][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/go.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:319][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/set -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/set.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:320][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/set.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:320][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/ready -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/ready.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:321][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/ready.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:321][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/AlphaHUD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/AlphaHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:323][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/AlphaHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:325][ 0]LogCook:Display: Cooking /Engine/EditorResources/MatineeCam_D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:326][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:326][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:330][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:330][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:332][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:333][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GrayScale -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Mater ialFunctions/Outline/MF_GrayScale.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:334][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GrayScale.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:334][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/M aterialFunctions/Outline/MF_GetPix_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:335][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:336][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaNormal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShadin g/MaterialFunctions/Outline/MF_GetPix_LhaNormal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:337][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaNormal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:338][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaDepth -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading /MaterialFunctions/Outline/MF_GetPix_LhaDepth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:339][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaDepth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:340][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Depth -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Ma terialFunctions/Outline/MF_GetPix_Depth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:341][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Depth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:342][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_CustomDepthMask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading /MaterialFunctions/Outline/MF_CustomDepthMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:343][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_CustomDepthMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:343][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:344][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:345][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/OutlinePostP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/OutlinePost P.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:349][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/OutlinePostP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:350][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/OutlinePostP_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materi als/Instances/OutlinePostP_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:351][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/OutlinePostP_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:352][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:353][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:353][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:354][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:359][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:360][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:361][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:364][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:364][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:365][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:366][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:369][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:370][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:435][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:441][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:442][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Emission.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:442][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Normal.uasset as reloading for cooker because it's be UATHelper: Packaging (Windows (32-bit)): en cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:443][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Specular.uasset as reloading for cooker because it's UATHelper: Packaging (Windows (32-bit)): been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:444][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:447][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody.uasset as reloading for cooker because it's been cooked for platfo UATHelper: Packaging (Windows (32-bit)): rms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:447][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:448][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:462][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:463][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/ParticleSparks.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:464][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/SpawnerParticleGPU.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:466][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:594][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level04 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level04.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:611][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level04.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:613][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/classic_vibe -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/classic_vibe.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:615][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/classic_vibe.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:615][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/beach_party -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/beach_party.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:617][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/beach_party.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:618][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/groovepolice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/groovepolice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:620][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/groovepolice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:620][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/MusicCue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/MusicCue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:622][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/MusicCue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:622][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/StartLevelMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/StartLevelMenu.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:626][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/StartLevelMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:627][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:628][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:629][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level05 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level05.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:646][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level05.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:682][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level02.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:700][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level02.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:702][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/testing -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/testing.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:703][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/testing.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:704][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level03 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level03.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:720][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level03.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:723][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/sliding -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundE UATHelper: Packaging (Windows (32-bit)): ffects/sliding.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:724][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/sliding.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:725][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/platformlowering -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/platformlowering.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:726][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/platformlowering.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:727][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/movingblockloop -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/movingblockloop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:728][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/movingblockloop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:729][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gotgem -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEf UATHelper: Packaging (Windows (32-bit)): fects/gotgem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:730][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotgem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:731][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gotallgems -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotallgems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:732][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotallgems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:734][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/forcefield -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Sou UATHelper: Packaging (Windows (32-bit)): ndEffects/forcefield.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:734][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/forcefield.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:736][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/fan_loop -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/fan_loop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:737][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/fan_loop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:740][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:751][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_SmokePuff -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_SmokePuff.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:756][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_SmokePuff.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:756][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/FX_Star -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Star.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:757][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Star.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:759][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:773][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_Smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:779][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:783][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_BallRoll_Smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallRoll_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:785][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallRoll_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:788][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonRGH_MAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materia ls/Instances/ToonRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:789][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:789][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP256 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP256.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:790][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP256.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:790][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP512 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP512.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:791][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP512.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:822][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormal_MAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Mate rials/Instances/ToonNormal_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:823][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormal_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:823][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormal_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNorma l_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:847][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormal_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:849][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormalRGH_MAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/M aterials/Instances/ToonNormalRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:850][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/To UATHelper: Packaging (Windows (32-bit)): onNormalRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:851][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (32-bit)): dowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:865][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoWaves -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:869][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:870][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:883][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoBase -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:887][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:888][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/TornadoFollowSpline -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/TornadoFollowSpline.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:888][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TornadoFollowSpline. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:900][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/Materials/Material -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/Materials/Mat erial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:903][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/Materials/Material.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:914][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS06 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:915][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:915][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS07 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:916][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS07.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:917][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS00 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:917][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS00.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:918][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:919][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:919][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:920][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:920][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS04 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:921][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS04.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:921][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS05 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:922][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS05.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:922][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS06 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:923][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:924][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS07 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS07.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:924][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS07.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:925][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS08 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:926][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS08.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:927][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/WindSS00 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/WindSS0 0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:928][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/WindSS00.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:928][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PerlinNoise -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PerlinNoise.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:929][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PerlinNoise.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:963][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaterAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsla ndWaterAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:965][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaterAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:965][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:970][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:970][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Levels/Others/OutsetIsland/m3_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:977][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:977][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM0 2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:978][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:979][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM03 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM0 3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:980][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM03.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:980][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS00 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:981][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS00.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:981][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:982][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:983][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS04 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS04.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:983][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS04 UATHelper: Packaging (Windows (32-bit)): .uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:984][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS05 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:984][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS05.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.30:987][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:031][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandHouse -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandHouse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:033][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandHouse UATHelper: Packaging (Windows (32-bit)): .uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:033][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:038][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:039][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Me UATHelper: Packaging (Windows (32-bit)): shes/Levels/Others/OutsetIsland/m1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:044][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:045][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_002 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:050][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:068][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachLightAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outse tIslandBeachLightAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:069][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachLightAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:069][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:076][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:095][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachFoamAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outset IslandBeachFoamAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:097][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachFoamAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:098][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:099][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:099][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:107][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:124][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachBlueAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outset IslandBeachBlueAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:125][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachBlueAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:126][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Levels/Others/OutsetIsland/m7_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:131][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:220][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsland -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsland.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:222][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsland.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:222][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:228][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:229][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:235][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:236][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:242][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:242][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:248][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:248][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:254][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:254][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Me UATHelper: Packaging (Windows (32-bit)): shes/Levels/Others/OutsetIsland/m0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:260][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:261][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallK UATHelper: Packaging (Windows (32-bit)): it/Meshes/Levels/Others/OutsetIsland/m7_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:262][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:264][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:265][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:266][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:267][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:268][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:269][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:270][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:271][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:273][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:274][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:275][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:276][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:277][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:278][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:280][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:298][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:306][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:325][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Right -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Ri ght.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:327][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Right.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:328][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Ar rowSign_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:330][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:331][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_RGH -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Ar rowSign_RGH.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:333][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_RGH.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:334][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Arr owSign_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:336][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:337][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Adv UATHelper: Packaging (Windows (32-bit)): ancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:338][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:339][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Arr owSign_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:340][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:340][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/ArrowSign -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRoll UATHelper: Packaging (Windows (32-bit)): ingBallKit/Meshes/Levels/Others/OldLevel/Materials/ArrowSign.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:345][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/ArrowSign.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:348][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Left -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Left.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:349][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Left.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:351][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperMed_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:352][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:369][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Levels_03_SideWall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Levels_03_SideWal l.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:373][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Levels_03_SideWall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:374][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:379][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:380][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content UATHelper: Packaging (Windows (32-bit)): /AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:381][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:381][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall _NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:385][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_N UATHelper: Packaging (Windows (32-bit)): M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:385][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:386][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall _AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:412][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:433][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTopBottom -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTo pBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:441][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTopBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:442][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBott om_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:538][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:538][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:539][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopB ottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:555][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:556][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:556][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advanced UATHelper: Packaging (Windows (32-bit)): RollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:601][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:623][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:636][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:636][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_NM.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:671][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:671][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:672][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:690][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:712][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTopBottom -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTo pBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:730][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTopBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:732][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBott om_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:824][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:824][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:825][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopB ottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:841][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:843][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_NM.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:843][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBott om_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:885][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_ UATHelper: Packaging (Windows (32-bit)): NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:901][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:913][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:946][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Levels_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Levels_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:968][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Levels_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:970][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTopBottom -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTo pBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:977][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTopBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:979][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:986][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.31:986][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBott om_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:114][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:115][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:115][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopB ottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:133][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:133][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:134][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBott om_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:146][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_ UATHelper: Packaging (Windows (32-bit)): AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:191][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/MUD1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MU UATHelper: Packaging (Windows (32-bit)): D/MUD1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:193][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/MUD1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:194][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:195][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:196][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:204][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:204][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:207][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:209][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:210][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:225][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Materia l_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:235][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:238][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Flexible Wood/FlexibleWood_01_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:238][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:240][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Flex ibleWood/FlexibleWood_01_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:242][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:244][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advan UATHelper: Packaging (Windows (32-bit)): cedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:246][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:261][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material_001.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:269][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:284][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:291][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:292][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_S keleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:293][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:296][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge8 88_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:300][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:305][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:306][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888.uasse UATHelper: Packaging (Windows (32-bit)): t UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:322][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_002 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRolli UATHelper: Packaging (Windows (32-bit)): ngBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:329][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_002.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:344][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_001.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:350][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:351][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Skele ton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:352][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Skeleto UATHelper: Packaging (Windows (32-bit)): n.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:355][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_P hysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:357][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Physics UATHelper: Packaging (Windows (32-bit)): Asset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:361][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:363][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:364][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:379][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:380][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:382][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:384][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:392][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/BridgeBP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/BridgeBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:399][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/BridgeBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:402][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:415][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Flat_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Flat _Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:417][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Flat_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:417][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Flat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Flat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:421][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Flat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:438][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Environments/Grass/Instances/GrassWCollision_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advan UATHelper: Packaging (Windows (32-bit)): cedRollingBallKit/Meshes/Environments/Grass/Instances/GrassWCollision_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:440][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/Instances/GrassWCollision_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:440][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Environments/Grass/GrassWCollision -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/GrassWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:447][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/GrassWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:464][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Environments/Grass/CloudWCollision -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/CloudWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:471][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/CloudWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:473][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlick -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:482][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:483][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaJam -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaJam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:494][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaJam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:495][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaHand -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Blueprints/UserInterfaces/Fonts/KomikaHand.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:511][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaHand.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:522][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:524][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:525][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:525][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:547][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:560][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:561][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:568][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:580][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:584][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:585][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:587][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:596][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:598][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:690][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:693][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:693][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:698][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:698][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:699][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:699][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:731][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:732][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:735][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:735][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:739][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:739][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:744][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:755][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:756][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:757][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:758][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:758][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:788][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:788][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:789][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:789][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:790][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:791][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAsset UATHelper: Packaging (Windows (32-bit)): s/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:792][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:792][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:825][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:845][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:846][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:846][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:873][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:888][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBluep UATHelper: Packaging (Windows (32-bit)): rintEditorWalkthrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:889][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:890][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:895][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:896][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:903][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:903][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:906][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:906][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:913][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:914][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:916][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:923][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:924][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:925][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:925][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:926][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:929][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:931][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:932][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:939][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:940][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:941][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:949][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:967][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:968][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:968][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:969][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:973][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:973][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:974][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:975][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:976][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:977][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:977][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:978][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:978][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:983][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:984][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:986][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:990][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:991][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:991][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.32:992][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:023][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:024][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:024][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:025][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:025][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:026][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:027][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:027][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:028][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:028][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:029][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:030][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:030][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:034][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:034][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:038][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:038][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:039][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:044][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uass UATHelper: Packaging (Windows (32-bit)): et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:045][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:046][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:047][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:047][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:048][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:048][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_KHinge -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_KHinge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:049][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_KHinge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:049][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:051][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:055][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/Blue UATHelper: Packaging (Windows (32-bit)): printInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:056][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:056][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:057][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:059][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:060][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:075][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:076][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:077][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:078][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:078][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:079][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:079][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:082][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:086][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:087][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoBase_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:089][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:091][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoWaves_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:091][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:185][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_AO.uasset as reloading for cooker because it's been cooke UATHelper: Packaging (Windows (32-bit)): d for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:186][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_COLOR.uasset as reloading for cooker because it's been co UATHelper: Packaging (Windows (32-bit)): oked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:186][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_EM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:187][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_NM.uasset as reloading for cooker because it's been cooke UATHelper: Packaging (Windows (32-bit)): d for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:188][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_SPC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:189][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:191][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_AO.uasset as reloading for cooker because it's been cooked UATHelper: Packaging (Windows (32-bit)): for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:191][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_COLOR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:192][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_NM.uasset as reloading for cooker because it's been cooked UATHelper: Packaging (Windows (32-bit)): for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:193][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_SPC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:194][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperLow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:195][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:196][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_COLOR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:197][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:198][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_SPC.uasset as reloading for cooker because it's been cooke UATHelper: Packaging (Windows (32-bit)): d for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:199][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperMed.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:200][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:201][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:241][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:242][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/HGlass.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (32-bit)): dowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:263][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:264][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:265][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_NM.uasset as reloading for cooker because i UATHelper: Packaging (Windows (32-bit)): t's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:266][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_SPC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:267][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketHigh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:268][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:269][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:270][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:271][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_SPC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:272][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketLow.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:273][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:274][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:275][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:275][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_SPC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:276][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketMed.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:277][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:313][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_256x64_m_0cf2d214bd86052e_2.uasset as reloading for cooker because it's been co UATHelper: Packaging (Windows (32-bit)): oked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:313][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:315][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:315][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:316][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:342][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:343][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 5.141352 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:343][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:343][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 5.151928 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:417][ 0]LogChunkManifestGenerator:Display: Saving asset registry. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:432][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 770, size is 3235.87kb UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:440][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:630][ 0]LogCook:Display: Cook by the book total time in tick 16.623036s total time 19.703081 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:631][ 0]LogCook:Display: Peak Used virtual 1490 Peak Used phsical 1504 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:631][ 0]LogCook:Display: Hierarchy timer information UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GenerateLongPackageName: 2.532884ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: TickCookOnTheSide: 16361.940160ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ShouldCook: 0.093352ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage: 3882.649221ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 18.345393ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UnsolicitedMarkup: 34.477014ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GetObjectsWithOuter: 6.197281ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GeneratePackageNames: 27.139079ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 17.336942ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PackageCast: 0.849631ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: FullGCAssetsContains: 0.804711ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GetCachedName: 9.930708ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: AddToPackageList: 18.030379ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SavingPackages: 12419.889215ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 2.385661ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 54.252841ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SaveCookedPackage: 12315.647118ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ResolveRedirectors: 4895.557083ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage: 5.410571ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GEditorSavePackage: 6912.475139ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 13.060920ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: EnqueueUnsavedPackages: 1.549497ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SavingAssetRegistry: 287.285957ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: IntStats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage=148 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SavedPackage=794 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:632][ 0]LogCookCommandlet:Display: Misc Cook Stats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:632][ 0]LogCookCommandlet:Display: =============== UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: ShaderCompiler UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000002 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000081 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: MeshMaterial.Misc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: MaterialShader.Misc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:633][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: GlobalShader.Misc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: Package.Load UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: NumPackagesLoaded=382 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=11.084445 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: Package.Save UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: NumPackagesSaved=794 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:634][ 0]LogCookCommandlet:Display: SavePackageTimeSec=6.274392 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=2.450137 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.348777 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.038234 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.015386 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000651 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=0.858534 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=0.920990 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:635][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.324318 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.003536 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: MBWritten=259.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: Cook Profile UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: ============ UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=24.669615 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=4.964374 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=19.705223 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=2.608582 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=16.913008 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:636][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=3.886827 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=12.317218 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=4.895453 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.072057 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.017735 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.181994 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000292 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000034 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:637][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000042 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000009 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: DDC Summary Stats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: ================= UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: TotalGetHits = 2477 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: TotalGets = 2477 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: TotalHitPct = 1.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: LocalHitPct = 0.837707 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: OtherHitPct = 0.162293 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:638][ 0]LogCookCommandlet:Display: MissPct = 0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: DDC Resource Stats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: ======================================================================================================= UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: MaterialShader 1.30 1.30 0 322.13 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:639][ 0]LogCookCommandlet:Display: Texture (Streaming) 1.28 0.12 0 959.77 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:640][ 0]LogCookCommandlet:Display: Texture (Inline) 0.35 0.35 0 18.89 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:640][ 0]LogCookCommandlet:Display: StaticMesh 0.32 0.32 0 110.62 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:640][ 0]LogCookCommandlet:Display: GlobalShader 0.09 0.09 0 19.30 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:640][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.03 0.03 0 5.37 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:640][ 0]LogCookCommandlet:Display: SoundWave 0.03 0.03 0 8.03 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:641][ 0]LogCookCommandlet:Display: NavCollision 0.02 0.02 0 1.65 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:641][ 0]LogCookCommandlet:Display: ReflectionCapture 0.00 0.00 0 3.00 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:641][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:641][ 0]LogInit:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:641][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:642][ 0]LogInit:Display: ----------------------------------- UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:642][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:642][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial': Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:642][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:642][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' was not found! (Referencer 'None') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:643][ 0]LogInit:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:643][ 0]LogInit:Display: Success - 0 error(s), 6 warning(s) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:643][ 0]LogInit:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: Execution of commandlet took: 19.72 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.06-20.20.33:985][ 0]LogOnline:Display: Unloading online subsystem: NULL UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 25,4092702s to run UE4Editor-Cmd.exe, ExitCode=0 UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Stage Failed. Missing receipt 'UE4Game-Win32-Shipping_xp.target'. Check that this target has been built. UATHelper: Packaging (Windows (32-bit)): a következő helyen: Project.CreateDeploymentContext(ProjectParams Params, Boolean InDedicatedServer, Boolean DoCleanStage) UATHelper: Packaging (Windows (32-bit)): a következő helyen: Project.CopyBuildToStagingDirectory(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): a következő helyen: BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Program.Main() UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=103 (Error_MissingExecutable) UATHelper: Packaging (Windows (32-bit)): BUILD FAILED PackagingResults:Error: Error Missing UE4Game binary.You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:UE4Game