Log file open, 09/04/16 04:20:33 LogInit:Display: Running engine for game: MyProject LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(1314867452) SRandInit(1314867453). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.072299 LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12 LogInit: API Version: 2992821 LogInit: Net Version: 3039270 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Jul 6 2016 09:09:46 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.12 LogInit: Command line: -EpicPortal LogInit: Base directory: C:/Epic Games/4.12/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2016.09.03-22.50.33:597][ 0]LogInit: Selected Device Profile: [Windows] [2016.09.03-22.50.33:597][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2016.09.03-22.50.33:605][ 0]LogInit: Computer: STORMHOLD [2016.09.03-22.50.33:605][ 0]LogInit: User: RAJARSHI [2016.09.03-22.50.33:605][ 0]LogInit: CPU Page size=65536, Cores=4 [2016.09.03-22.50.33:605][ 0]LogInit: High frequency timer resolution =3.417981 MHz [2016.09.03-22.50.33:605][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2016.09.03-22.50.33:605][ 0]LogMemory: Platform Memory Stats for Windows [2016.09.03-22.50.33:605][ 0]LogMemory: Process Physical Memory: 192.34 MB used, 192.34 MB peak [2016.09.03-22.50.33:605][ 0]LogMemory: Process Virtual Memory: 195.14 MB used, 195.14 MB peak [2016.09.03-22.50.33:605][ 0]LogMemory: Physical Memory: 5363.35 MB used, 16330.11 MB total [2016.09.03-22.50.33:605][ 0]LogMemory: Virtual Memory: 554.09 MB used, 134217728.00 MB total [2016.09.03-22.50.33:635][ 0]LogTextLocalizationManager: No specific translations for ('en-IN') exist, so ('en') translations will be used. [2016.09.03-22.50.33:971][ 0]LogD3D11RHI: D3D11 adapters: [2016.09.03-22.50.34:466][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 760' (Feature Level 11_0) [2016.09.03-22.50.34:466][ 0]LogD3D11RHI: 2017/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2016.09.03-22.50.34:467][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2016.09.03-22.50.34:467][ 0]LogD3D11RHI: 0/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2016.09.03-22.50.34:467][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2016.09.03-22.50.34:471][ 0]LogD3D11RHI: Creating new Direct3DDevice [2016.09.03-22.50.34:471][ 0]LogD3D11RHI: GPU DeviceId: 0x1187 (for the marketing name, search the web for "GPU Device Id") [2016.09.03-22.50.34:471][ 0]LogWindows: EnumDisplayDevices: [2016.09.03-22.50.34:471][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 760' (P:1 D:1) [2016.09.03-22.50.34:471][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 760' (P:0 D:1) [2016.09.03-22.50.34:472][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 760' (P:0 D:0) [2016.09.03-22.50.34:472][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 760' (P:0 D:0) [2016.09.03-22.50.34:472][ 0]LogWindows: DebugString: FoundDriverCount:4 [2016.09.03-22.50.34:472][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 760 [2016.09.03-22.50.34:472][ 0]LogD3D11RHI: Driver Version: 372.54 (internal:21.21.13.7254, unified:372.54) [2016.09.03-22.50.34:472][ 0]LogD3D11RHI: Driver Date: 8-11-2016 [2016.09.03-22.50.34:472][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2016.09.03-22.50.34:907][ 0]LogD3D11RHI: Async texture creation enabled [2016.09.03-22.50.34:932][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2016.09.03-22.50.34:932][ 0]LogShaderCompilers: Guid format shader working directory is 11 characters bigger than the processId version (../../../../../_UE4Projects/MyProject/Intermediate/Shaders/WorkingDirectory/12436/). [2016.09.03-22.50.34:932][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RAJARSHI/AppData/Local/Temp/UnrealShaderWorkingDir/04ECF2A14E41524F694D76A04B8BE301/'. [2016.09.03-22.50.34:932][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2016.09.03-22.50.37:608][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2016.09.03-22.50.37:616][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2016.09.03-22.50.37:625][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2016.09.03-22.50.37:633][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2016.09.03-22.50.37:640][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2016.09.03-22.50.37:647][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2016.09.03-22.50.37:653][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2016.09.03-22.50.37:660][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2016.09.03-22.50.37:666][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2016.09.03-22.50.37:672][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2016.09.03-22.50.37:679][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2016.09.03-22.50.37:692][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2016.09.03-22.50.37:692][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2016.09.03-22.50.37:693][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2016.09.03-22.50.37:713][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2016.09.03-22.50.37:719][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2016.09.03-22.50.37:725][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2016.09.03-22.50.37:732][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2016.09.03-22.50.37:738][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2016.09.03-22.50.37:738][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2016.09.03-22.50.37:798][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.09.03-22.50.37:849][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 59MB C:/Users/RAJARSHI/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. [2016.09.03-22.50.37:849][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/RAJARSHI/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc [2016.09.03-22.50.37:849][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../_UE4Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.09.03-22.50.37:849][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2016.09.03-22.50.37:849][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../_UE4Projects/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2016.09.03-22.50.37:849][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2016.09.03-22.50.37:865][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2016.09.03-22.50.37:877][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RAJARSHI/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2016.09.03-22.50.38:022][ 0]LogInit: Selected Device Profile: [Windows] [2016.09.03-22.50.38:023][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2016.09.03-22.50.38:159][ 0]LogMeshUtilities: No automatic mesh reduction module available [2016.09.03-22.50.38:159][ 0]LogMeshUtilities: No automatic mesh merging module available [2016.09.03-22.50.38:159][ 0]LogMeshUtilities: No distributed automatic mesh merging module available [2016.09.03-22.50.38:360][ 0]LogAssetRegistry: FAssetRegistry took 0.0210 seconds to start up [2016.09.03-22.50.38:386][ 0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.024278 seconds [2016.09.03-22.50.38:391][ 0]LogUObjectArray: 28739 objects as part of root set at end of initial load. [2016.09.03-22.50.38:391][ 0]LogUObjectAllocator: 5855632 out of 0 bytes used by permanent object pool. [2016.09.03-22.50.38:391][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2016.09.03-22.50.38:396][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2016.09.03-22.50.38:538][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2016.09.03-22.50.38:538][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2016.09.03-22.50.39:085][ 0]LogGameAnalyticsAnalytics:Display: FAnalyticsGameAnalytics Constructor [2016.09.03-22.50.39:115][ 0]UGameSparksModuleLog:Warning: GameSparks::StartupModule [2016.09.03-22.50.39:437][ 0]LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048 [2016.09.03-22.50.39:475][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2016.09.03-22.50.39:671][ 0]SourceControl: Info Source control is disabled [2016.09.03-22.50.39:682][ 0]SourceControl: Info Source control is disabled [2016.09.03-22.50.39:691][ 0]SourceControl: Info Source control is disabled [2016.09.03-22.50.39:700][ 0]SourceControl: Info Source control is disabled [2016.09.03-22.50.39:941][ 0]LogEngine: Initializing Engine... [2016.09.03-22.50.39:942][ 0]LogHMD: SteamVR failed to initialize. Err: 110 [2016.09.03-22.50.39:943][ 0]LogHMD: SteamVR failed to initialize. Err: 110 [2016.09.03-22.50.40:064][ 0]LogAIModule: Creating AISystem for world NewWorld [2016.09.03-22.50.40:069][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 6 channels at 48 kHz using 32 bits per sample (channel mask 0x3f) [2016.09.03-22.50.40:094][ 0]LogInit: FAudioDevice initialized. [2016.09.03-22.50.40:124][ 0]LogDerivedDataCache: Saved boot cache 0.03s 59MB C:/Users/RAJARSHI/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. [2016.09.03-22.50.40:131][ 0]LogInit: Texture streaming: Enabled [2016.09.03-22.50.40:153][ 0]LogInit: Transaction tracking system initialized [2016.09.03-22.50.40:171][ 0]BlueprintLog: New page: Editor Load [2016.09.03-22.50.40:741][ 0]LocalizationService: Info Localization service is disabled [2016.09.03-22.50.42:997][ 0]LogConsoleResponse:Display: [2016.09.03-22.50.43:077][ 0]LogCook:Display: Max memory allowance for cook 8192mb [2016.09.03-22.50.43:077][ 0]LogCook:Display: Mobile HDR setting 1 [2016.09.03-22.50.43:166][ 0]LogFileCache: Scanning file cache for directory 'C:/_UE4Projects/MyProject/Content/' took 0.01s [2016.09.03-22.50.43:166][ 0]SourceControl: Info Source control is disabled [2016.09.03-22.50.43:166][ 0]Cmd: MAP LOAD FILE="../../../../../_UE4Projects/MyProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2016.09.03-22.50.43:166][ 0]LightingResults: New page: Lighting Build [2016.09.03-22.50.43:168][ 0]MapCheck: New page: Map Check [2016.09.03-22.50.43:168][ 0]LightingResults: New page: Lighting Build [2016.09.03-22.50.47:937][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap [2016.09.03-22.50.47:982][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2016.09.03-22.50.47:982][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2016.09.03-22.50.48:023][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 40.541ms to complete. [2016.09.03-22.50.48:023][ 0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 4.857 [2016.09.03-22.50.48:149][ 0]LogCollectionManager: Loaded 0 collections in 0.001231 seconds [2016.09.03-22.50.48:204][ 0]LogFileCache: Scanning file cache for directory 'C:/_UE4Projects/MyProject/Saved/Collections/' took 0.01s [2016.09.03-22.50.48:204][ 0]LogFileCache: Scanning file cache for directory 'C:/_UE4Projects/MyProject/Content/Developers/RAJARSHI/Collections/' took 0.01s [2016.09.03-22.50.48:205][ 0]LogFileCache: Scanning file cache for directory 'C:/_UE4Projects/MyProject/Content/Collections/' took 0.01s [2016.09.03-22.50.48:205][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds [2016.09.03-22.50.48:212][ 0]LogContentBrowser: Native class hierarchy populated in 0.0071 seconds. Added 2197 classes and 409 folders. [2016.09.03-22.50.48:215][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2016.09.03-22.50.48:215][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2016.09.03-22.50.48:215][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0004 seconds. Added 12 classes and 0 folders. [2016.09.03-22.50.48:219][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2016.09.03-22.50.48:252][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. [2016.09.03-22.50.48:255][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. [2016.09.03-22.50.48:299][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2016.09.03-22.50.48:360][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated. [2016.09.03-22.50.48:368][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2016.09.03-22.50.48:395][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. [2016.09.03-22.50.48:395][ 0]LogLoad: Full Startup: 15.47 seconds (BP compile: 0.12 seconds) [2016.09.03-22.50.48:395][ 0]LogExternalProfiler: Found external profiler: VSPerf [2016.09.03-22.50.48:395][ 0]LogExternalProfiler: Using external profiler: VSPerf [2016.09.03-22.50.48:404][ 0]LogOcInput: OculusInput pre-init called [2016.09.03-22.50.48:424][ 0]LogContentStreaming: Texture pool size now 1000 MB [2016.09.03-22.50.48:562][ 0]LogRenderer: Reallocating scene render targets to support 1208x576 (Frame:2). [2016.09.03-22.51.01:584][516]LogAssetRegistry: Asset discovery search completed in 23.2454 seconds [2016.09.03-22.51.01:584][516]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects) [2016.09.03-22.51.01:584][516]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000076 seconds (updated 0 objects) [2016.09.03-22.51.05:311][748]LogSavePackage: Save=1618.30ms [2016.09.03-22.51.05:311][748]LogSavePackage: Moving '../../../../../_UE4Projects/MyProject/Saved/UEDPCFirstPersonExampleMap8E5B72BC4E9D6B6C559F77ADD1445564.tmp' to '../../../../../_UE4Projects/MyProject/Saved/Autosaves/Game/FirstPersonBP/Maps/UEDPCFirstPersonExampleMap.umap' [2016.09.03-22.51.05:312][748]LogSavePackage:Display: Finished SavePackage ../../../../../_UE4Projects/MyProject/Saved/Autosaves/Game/FirstPersonBP/Maps/UEDPCFirstPersonExampleMap.umap [2016.09.03-22.51.05:317][748]LogEditorTransaction: Undo Spawn Play From Here Start [2016.09.03-22.51.10:928][748]MainFrameActions: Packaging (Android (ASTC)): Running AutomationTool... [2016.09.03-22.51.11:142][770]MainFrameActions: Packaging (Android (ASTC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/_UE4Projects/MyProject/MyProject.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/_UE4Projects/MyProject/MyProject.uproject -cook -stage -archive -archivedirectory=C:/Users/RAJARSHI/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -CrashReporter -utf8output [2016.09.03-22.51.11:151][771]MainFrameActions: Packaging (Android (ASTC)): Automation.Process: Setting up command environment. [2016.09.03-22.51.11:349][794]MainFrameActions: Packaging (Android (ASTC)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\_UE4Projects\MyProject\MyProject.uproject [2016.09.03-22.51.11:998][872]MainFrameActions: Packaging (Android (ASTC)): Project.Build: ********** BUILD COMMAND STARTED ********** [2016.09.03-22.51.12:033][876]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: C:\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\_UE4Projects\MyProject\MyProject.uproject C:\_UE4Projects\MyProject\MyProject.uproject -remoteini="C:\_UE4Projects\MyProject" -noxge -generatemanifest -NoHotReloadFromIDE [2016.09.03-22.51.12:333][912]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Performing full C++ include scan (building a new target) [2016.09.03-22.51.12:850][974]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2016.09.03-22.51.12:850][974]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: building WITHOUT VULKAN define [2016.09.03-22.51.12:983][990]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Adding "C:\Epic Games\4.12\Engine\Plugins\Marketplace\GameSparks\Source\GameSparksBaseSDK\include" as public include path. [2016.09.03-22.51.15:241][260]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 3.2130726s to run UnrealBuildTool.exe, ExitCode=0 [2016.09.03-22.51.15:275][264]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: C:\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\_UE4Projects\MyProject\MyProject.uproject C:\_UE4Projects\MyProject\MyProject.uproject -remoteini="C:\_UE4Projects\MyProject" -noxge -NoHotReloadFromIDE -ignorejunk [2016.09.03-22.51.15:584][300]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Creating makefile for MyProject (no existing makefile) [2016.09.03-22.51.16:013][351]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Performing full C++ include scan (no include cache file) [2016.09.03-22.51.16:030][353]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2016.09.03-22.51.16:030][353]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: building WITHOUT VULKAN define [2016.09.03-22.51.16:115][363]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Adding "C:\Epic Games\4.12\Engine\Plugins\Marketplace\GameSparks\Source\GameSparksBaseSDK\include" as public include path. [2016.09.03-22.51.54:325][922]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Compiling Native code with NDK API 'android-21' [2016.09.03-22.51.55:593][ 74]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Performing 3 actions (4 in parallel) [2016.09.03-22.51.55:593][ 74]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [1/3] clang++.exe UELinkerFixupsName.h [armv7-es2] [2016.09.03-22.51.57:702][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2/3] clang++.exe UELinkerFixups.cpp [armv7-es2] [2016.09.03-22.51.58:913][468]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [3/3] clang++.exe MyProject-armv7-es2.so [2016.09.03-22.52.21:775][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Total build time: 66.46 seconds [2016.09.03-22.52.21:775][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2016.09.03-22.52.21:775][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Receipt Filename: C:\_UE4Projects\MyProject\Binaries\Android\MyProject.target [2016.09.03-22.52.21:776][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\ExtendedFacebook\Source\OnlineSubsystemExtendedFacebook\OnlineSubsystemExtendedFacebook_APL.xml [2016.09.03-22.52.21:776][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\GoogleAnalytics\Source\GoogleAnalytics\GoogleAnalytics_APL.xml [2016.09.03-22.52.21:783][208]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Marketplace\GameAnalytics\Source\GameAnalytics\GameAnalytics_APL.xml [2016.09.03-22.52.21:783][208]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml [2016.09.03-22.52.21:783][208]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:783][208]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/ExtendedFacebook/Source/OnlineSubsystemExtendedFacebook/OnlineSubsystemExtendedFacebook_APL.xml [2016.09.03-22.52.21:799][210]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:799][210]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/GoogleAnalytics/Source/GoogleAnalytics/GoogleAnalytics_APL.xml [2016.09.03-22.52.21:815][212]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:816][212]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/Marketplace/GameAnalytics/Source/GameAnalytics/GameAnalytics_APL.xml [2016.09.03-22.52.21:825][213]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:825][213]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml [2016.09.03-22.52.21:833][214]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:833][214]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:22:21 AM====PREPARING TO MAKE APK================================================================= [2016.09.03-22.52.21:833][214]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:833][214]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to OBB data file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\OBBData.java ==== [2016.09.03-22.52.21:843][215]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:843][215]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to shim file C:\_UE4Projects\MyProject\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== [2016.09.03-22.52.21:843][215]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:843][215]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\AlarmReceiver.java ==== [2016.09.03-22.52.21:850][216]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:850][216]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\DownloaderActivity.java ==== [2016.09.03-22.52.21:859][217]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.21:859][217]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\OBBDownloaderService.java ==== [2016.09.03-22.52.21:859][217]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up files based on template dir C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject [2016.09.03-22.52.22:531][296]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Building Java with SDK API level 'android-21' [2016.09.03-22.52.22:532][296]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Application display name is different than last build, forcing repackage. [2016.09.03-22.52.22:532][296]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL Init: armeabi-v7a [2016.09.03-22.52.22:564][300]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Online Subsystem Extended Facebook init [2016.09.03-22.52.22:590][303]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: GoogleAnalytics init [2016.09.03-22.52.22:590][303]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: GameAnalitics init [2016.09.03-22.52.22:590][303]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: GearVR init [2016.09.03-22.52.22:590][303]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK [2016.09.03-22.52.22:598][304]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7) [2016.09.03-22.52.22:598][304]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: bPackageDataInsideApk = False [2016.09.03-22.52.23:719][436]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.23:719][436]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:22:23 AM====PREPARING NATIVE CODE================================================================= [2016.09.03-22.52.23:719][436]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7) [2016.09.03-22.52.25:323][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.25:323][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Directory ..\Plugins\ExtendedFacebook\Source\OnlineSubsystemExtendedFacebook/../../Source/ThirdParty/Android copied to C:\_UE4Projects\MyProject\Intermediate/Android/APK [2016.09.03-22.52.25:323][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.25:323][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:22:25 AM====UPDATING BUILD CONFIGURATION FILES==================================================== [2016.09.03-22.52.26:198][727]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.52.27:835][916]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.52.29:555][111]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.52.31:056][288]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.52.31:716][366]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.31:716][366]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing new GameActivity.java file to C:\_UE4Projects\MyProject\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== [2016.09.03-22.52.31:716][366]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.31:716][366]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Copying new .so C:\_UE4Projects\MyProject\Binaries\Android\MyProject-armv7-es2.so file to jni folder... [2016.09.03-22.52.31:848][381]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Preparing native code for debugging... [2016.09.03-22.52.33:570][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.33:571][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: File ../../Engine//Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_0/Libs/armeabi-v7a/libvrapi.so copied to C:\_UE4Projects\MyProject\Intermediate/Android/APK/libs/armeabi-v7a/libvrapi.so [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: File ../../Engine//Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_0/Libs/VrApi.jar copied to C:\_UE4Projects\MyProject\Intermediate/Android/APK/libs/VrApi.jar [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: File ../../Engine//Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_0/Libs/SystemUtils.jar copied to C:\_UE4Projects\MyProject\Intermediate/Android/APK/libs/SystemUtils.jar [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:22:33 AM====PERFORMING FINAL APK PACKAGE OPERATION================================================ [2016.09.03-22.52.33:572][392]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) [2016.09.03-22.52.37:164][794]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml [2016.09.03-22.52.38:145][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.38:145][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.38:146][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.52.38:304][902]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.52.41:700][292]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml [2016.09.03-22.52.42:408][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.42:408][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.42:408][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.52.42:500][386]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.52.44:142][582]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:142][582]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: BUILD FAILED [2016.09.03-22.52.44:142][582]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line: [2016.09.03-22.52.44:142][582]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1 [2016.09.03-22.52.44:142][582]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:142][582]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Total time: 10 seconds [2016.09.03-22.52.44:159][584]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Making .apk with Ant again to show errors [2016.09.03-22.52.44:321][602]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Buildfile: C:\_UE4Projects\MyProject\Intermediate\Android\APK\build.xml [2016.09.03-22.52.44:732][646]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.44:839][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:840][657]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.52.44:847][658]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: MyProject [2016.09.03-22.52.44:872][661]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Application [2016.09.03-22.52.44:883][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:883][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.52.44:883][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:884][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.52.44:884][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:884][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.52.44:884][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.44:884][662]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.52.44:927][667]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.44:935][668]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for MyProject... [2016.09.03-22.52.44:976][673]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.52.44:976][673]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.52.44:994][674]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.44:994][674]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.52.44:994][674]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\bin\rsObj [2016.09.03-22.52.44:994][674]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\bin\rsLibs [2016.09.03-22.52.45:011][675]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:011][675]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for MyProject... [2016.09.03-22.52.45:029][676]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.52.45:039][677]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.52.45:040][677]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.52.45:040][677]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Ordered libraries: [2016.09.03-22.52.45:040][677]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.52.45:040][677]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.52.45:056][679]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:057][679]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Building Libraries with 'debug'... [2016.09.03-22.52.45:158][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:159][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_ver_7_8_0 [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:160][689]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.52.45:210][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.45:210][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_ver_7_8_0... [2016.09.03-22.52.45:260][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.52.45:260][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.52.45:260][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\rsObj [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\rsLibs [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_ver_7_8_0... [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.52.45:261][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.52.45:279][702]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:279][702]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.52.45:287][703]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.52.45:287][703]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.52.45:296][704]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.52.45:296][704]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.52.45:311][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.52.45:311][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:311][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.52.45:321][707]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:321][707]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.52.45:322][707]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.52.45:322][707]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.52.45:955][783]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.45:955][783]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.52.45:955][783]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.52.45:967][784]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:967][784]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.52.45:967][784]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.45:967][784]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.52.46:001][788]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes [2016.09.03-22.52.46:388][829]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.52.46:419][833]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:419][833]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.52.46:419][833]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:419][833]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.52.46:419][833]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:419][833]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.52.46:430][834]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.52.46:430][834]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:430][834]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.52.46:630][858]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res [2016.09.03-22.52.46:630][858]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res [2016.09.03-22.52.46:630][858]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.52.46:969][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:969][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.52.46:969][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.52.46:970][898]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.52.46:977][899]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.52.47:001][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.52.47:001][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.52.47:002][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:002][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.52.47:002][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:002][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.52.47:002][900]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml [2016.09.03-22.52.47:100][910]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.47:154][916]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:154][916]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.52.47:161][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:161][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.52.47:161][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_rev19 [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.52.47:162][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:163][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.52.47:163][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:163][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.52.47:163][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:163][917]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.52.47:212][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.47:212][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_rev19... [2016.09.03-22.52.47:242][926]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.52.47:242][926]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.52.47:282][929]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.47:282][929]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.52.47:283][929]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsObj [2016.09.03-22.52.47:283][929]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\rsLibs [2016.09.03-22.52.47:283][929]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.47:283][929]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_rev19... [2016.09.03-22.52.47:289][930]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.52.47:290][930]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.52.47:290][930]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.52.47:290][930]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.52.47:298][931]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:299][931]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.52.47:327][933]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.52.47:327][933]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.52.47:327][933]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.52.47:327][933]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.52.47:339][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.52.47:339][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.47:339][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.52.47:339][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.47:340][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.52.47:340][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.52.47:340][934]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.47:927][ 4]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.52.47:942][ 5]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes [2016.09.03-22.52.47:965][ 6]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.47:966][ 6]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.47:966][ 6]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.52.48:034][ 11]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.52.48:055][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.52.48:055][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:055][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.52.48:055][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:056][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.52.48:056][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:056][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.52.48:056][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.52.48:056][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:056][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.52.48:285][ 36]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res [2016.09.03-22.52.48:285][ 36]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res [2016.09.03-22.52.48:285][ 36]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.52.48:608][ 75]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:608][ 75]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.52.48:608][ 75]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.52.48:608][ 75]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:608][ 75]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.52.48:608][ 75]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.52.48:616][ 76]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:616][ 76]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.52.48:616][ 76]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:616][ 76]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.52.48:616][ 76]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.52.48:616][ 76]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.52.48:625][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.52.48:626][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.52.48:627][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.52.48:627][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:627][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.52.48:627][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:627][ 77]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.52.48:687][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:687][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.52.48:687][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:687][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: facebook [2016.09.03-22.52.48:688][ 84]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.52.48:695][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:696][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.52.48:751][ 91]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.48:751][ 91]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for facebook... [2016.09.03-22.52.48:787][ 95]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.52.48:787][ 95]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.52.48:787][ 95]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] WARNING: No minSdkVersion value set. Application will install on all Android versions. [2016.09.03-22.52.48:795][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\rsObj [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\rsLibs [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for facebook... [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.52.48:796][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.52.48:797][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.52.48:797][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.48:797][ 96]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.52.48:819][ 99]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.52.48:820][ 99]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.52.48:820][ 99]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.52.48:820][ 99]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.52.48:830][100]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.52.49:372][164]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 2 source files to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\classes [2016.09.03-22.52.49:472][171]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.52.49:472][171]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [jar] Building jar: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\classes.jar [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.52.49:486][172]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:493][173]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.52.49:592][185]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\res [2016.09.03-22.52.49:592][185]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\res [2016.09.03-22.52.49:592][185]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.52.49:960][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:960][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.52.49:960][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.52.49:960][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:960][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.52.49:961][229]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.52.49:972][230]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.52.49:972][230]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.52.49:972][230]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.52.49:972][230]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:972][230]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.52.49:986][231]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.49:986][231]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.52.49:986][231]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml [2016.09.03-22.52.50:109][243]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.50:197][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:197][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.52.50:197][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:197][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.52.50:197][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: downloader_library [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:198][249]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.52.50:270][257]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.52.50:271][257]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library... [2016.09.03-22.52.50:294][259]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.52.50:295][259]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.52.50:301][260]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.50:301][260]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.52.50:309][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsObj [2016.09.03-22.52.50:309][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\rsLibs [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library... [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:310][261]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.52.50:327][263]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.52.50:327][263]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.52.50:328][263]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.52.50:328][263]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.52.50:336][264]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.52.50:336][264]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.50:336][264]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.52.50:345][265]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.50:345][265]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.52.50:345][265]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.52.50:345][265]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.52.50:789][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.50:789][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.52.50:789][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.52.50:789][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:790][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.52.50:790][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:790][318]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.52.50:807][320]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes [2016.09.03-22.52.50:834][321]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.50:842][322]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.52.50:843][322]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.52.50:851][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.52.50:852][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.50:853][323]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.52.50:959][335]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\res [2016.09.03-22.52.50:959][335]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res [2016.09.03-22.52.50:959][335]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.52.51:282][374]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:282][374]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.52.51:282][374]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.52.51:282][374]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:282][374]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.52.51:292][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.52.51:293][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:293][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.52.51:293][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:293][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.52.51:293][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.52.51:293][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.52.51:308][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.52.51:308][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.52.51:308][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.52.51:308][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:308][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.52.51:309][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:309][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.52.51:309][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.51:309][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.52.51:325][378]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.52.51:325][378]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.52.51:325][378]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.52.51:336][379]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.52.51:336][379]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] Found 1 AIDL files. [2016.09.03-22.52.51:337][379]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] Compiling 1 AIDL files. [2016.09.03-22.52.51:785][433]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.51:785][433]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.52.51:794][434]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.52.51:794][434]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.52.51:794][434]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.52.52:102][471]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] C:\_UE4Projects\MyProject\Intermediate\Android\APK\bin\AndroidManifest.xml:26: error: Error: No resource found that matches the given name (at 'value' with value '@string/facebook_app_id'). [2016.09.03-22.52.52:102][471]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] [2016.09.03-22.52.52:480][516]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.52:480][516]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: BUILD FAILED [2016.09.03-22.52.52:480][516]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line: [2016.09.03-22.52.52:480][516]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1 [2016.09.03-22.52.52:480][516]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.52.52:480][516]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Total time: 8 seconds [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Could not find file 'C:\_UE4Projects\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk'. [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: File name: 'C:\_UE4Projects\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk' [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boole [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): an bIncrementalPackage, Boolean bDisallowPackagingDataInApk) [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget) [2016.09.03-22.52.52:497][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments) [2016.09.03-22.52.54:514][760]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 99.231659s to run UnrealBuildTool.exe, ExitCode=5 [2016.09.03-22.52.54:514][760]MainFrameActions: Packaging (Android (ASTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\_UE4Projects\MyProject\MyProject.uproject C:\_UE4Projects\MyProject\MyProject.uproject -remoteini="C:\_UE4Projects\MyProject" -noxge -NoHotReloadFromIDE -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.09.04-04.21.15.txt' [2016.09.03-22.52.54:514][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) [2016.09.03-22.52.54:514][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) [2016.09.03-22.52.54:514][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.BuildCommand.Execute() [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Automation.Process(String[] CommandLine) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Program.MainProc(Object Param) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Program.Main() [2016.09.03-22.52.54:515][760]MainFrameActions: Packaging (Android (ASTC)): Program.Main: AutomationTool exiting with ExitCode=5 (5) [2016.09.03-22.52.54:541][763]MainFrameActions: Packaging (Android (ASTC)): Domain_ProcessExit [2016.09.03-22.52.54:549][764]MainFrameActions: Packaging (Android (ASTC)): copying UAT log files... [2016.09.03-22.52.54:550][764]MainFrameActions: Packaging (Android (ASTC)): BUILD FAILED [2016.09.03-22.52.54:552][764]PackagingResults:Error: Error Unknown Error [2016.09.03-22.53.36:713][625]LogSavePackage: Save=1115.91ms [2016.09.03-22.53.36:714][625]LogSavePackage: Moving '../../../../../_UE4Projects/MyProject/Saved/UEDPCFirstPersonExampleMap3900A67042151B1B0F7855B24D2D04D3.tmp' to '../../../../../_UE4Projects/MyProject/Saved/Autosaves/Game/FirstPersonBP/Maps/UEDPCFirstPersonExampleMap.umap' [2016.09.03-22.53.36:717][625]LogSavePackage:Display: Finished SavePackage ../../../../../_UE4Projects/MyProject/Saved/Autosaves/Game/FirstPersonBP/Maps/UEDPCFirstPersonExampleMap.umap [2016.09.03-22.53.36:722][625]LogEditorTransaction: Undo Spawn Play From Here Start [2016.09.03-22.53.39:041][627]MainFrameActions: Packaging (Android (ASTC)): Running AutomationTool... [2016.09.03-22.53.39:285][652]MainFrameActions: Packaging (Android (ASTC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/_UE4Projects/MyProject/MyProject.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/_UE4Projects/MyProject/MyProject.uproject -cook -stage -archive -archivedirectory=C:/Users/RAJARSHI/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -CrashReporter -utf8output [2016.09.03-22.53.39:293][653]MainFrameActions: Packaging (Android (ASTC)): Automation.Process: Setting up command environment. [2016.09.03-22.53.39:513][678]MainFrameActions: Packaging (Android (ASTC)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\_UE4Projects\MyProject\MyProject.uproject [2016.09.03-22.53.40:064][744]MainFrameActions: Packaging (Android (ASTC)): Project.Build: ********** BUILD COMMAND STARTED ********** [2016.09.03-22.53.40:089][747]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: C:\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\_UE4Projects\MyProject\MyProject.uproject C:\_UE4Projects\MyProject\MyProject.uproject -remoteini="C:\_UE4Projects\MyProject" - [2016.09.03-22.53.40:090][747]MainFrameActions: Packaging (Android (ASTC)): noxge -generatemanifest -NoHotReloadFromIDE [2016.09.03-22.53.40:877][840]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2016.09.03-22.53.40:878][840]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: building WITHOUT VULKAN define [2016.09.03-22.53.40:951][849]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Adding "C:\Epic Games\4.12\Engine\Plugins\Marketplace\GameSparks\Source\GameSparksBaseSDK\include" as public include path. [2016.09.03-22.53.43:189][116]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 3.0959605s to run UnrealBuildTool.exe, ExitCode=0 [2016.09.03-22.53.43:215][119]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: C:\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\_UE4Projects\MyProject\MyProject.uproject C:\_UE4Projects\MyProject\MyProject.uproject -remoteini="C:\_UE4Projects\MyProject" -noxge -NoHotReloadFromIDE -ignorejunk [2016.09.03-22.53.43:645][169]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Creating makefile for MyProject (changes to target files) [2016.09.03-22.53.44:024][214]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2016.09.03-22.53.44:024][214]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: building WITHOUT VULKAN define [2016.09.03-22.53.44:116][225]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Adding "C:\Epic Games\4.12\Engine\Plugins\Marketplace\GameSparks\Source\GameSparksBaseSDK\include" as public include path. [2016.09.03-22.53.46:127][460]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Compiling Native code with NDK API 'android-21' [2016.09.03-22.53.46:229][472]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Target is up to date [2016.09.03-22.53.46:245][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2016.09.03-22.53.46:245][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Receipt Filename: C:\_UE4Projects\MyProject\Binaries\Android\MyProject.target [2016.09.03-22.53.46:245][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\ExtendedFacebook\Source\OnlineSubsystemExtendedFacebook\OnlineSubsystemExtendedFacebook_APL.xml [2016.09.03-22.53.46:245][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\GoogleAnalytics\Source\GoogleAnalytics\GoogleAnalytics_APL.xml [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Marketplace\GameAnalytics\Source\GameAnalytics\GameAnalytics_APL.xml [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/ExtendedFacebook/Source/OnlineSubsystemExtendedFacebook/OnlineSubsystemExtendedFacebook_APL.xml [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/GoogleAnalytics/Source/GoogleAnalytics/GoogleAnalytics_APL.xml [2016.09.03-22.53.46:246][474]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:253][475]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/Marketplace/GameAnalytics/Source/GameAnalytics/GameAnalytics_APL.xml [2016.09.03-22.53.46:253][475]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:253][475]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml [2016.09.03-22.53.46:262][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:262][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:23:46 AM====PREPARING TO MAKE APK================================================================= [2016.09.03-22.53.46:262][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:262][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to OBB data file C:\_UE4Projects\MyProject\Build\Android\src\com\playstorm\deadstormz\OBBData.java ==== [2016.09.03-22.53.46:270][477]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:270][477]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to shim file C:\_UE4Projects\MyProject\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== [2016.09.03-22.53.46:279][478]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:279][478]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file C:\_UE4Projects\MyProject\Build\Android\src\com\playstorm\deadstormz\AlarmReceiver.java ==== [2016.09.03-22.53.46:279][478]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:279][478]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file C:\_UE4Projects\MyProject\Build\Android\src\com\playstorm\deadstormz\DownloaderActivity.java ==== [2016.09.03-22.53.46:287][479]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.46:287][479]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file C:\_UE4Projects\MyProject\Build\Android\src\com\playstorm\deadstormz\OBBDownloaderService.java ==== [2016.09.03-22.53.46:295][480]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up files based on template dir C:\_UE4Projects\MyProject\Build\Android\src\com\playstorm\deadstormz [2016.09.03-22.53.46:295][480]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\AlarmReceiver.java with path C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject [2016.09.03-22.53.46:303][481]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\DownloaderActivity.java with path C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject [2016.09.03-22.53.46:303][481]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\OBBData.java with path C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject [2016.09.03-22.53.46:303][481]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up file C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject\OBBDownloaderService.java with path C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject [2016.09.03-22.53.46:304][481]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning Directory C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany\MyProject as empty. [2016.09.03-22.53.46:304][481]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning Directory C:\_UE4Projects\MyProject\Build\Android\src\com\YourCompany as empty. [2016.09.03-22.53.46:926][555]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Building Java with SDK API level 'android-21' [2016.09.03-22.53.46:926][555]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Previous .apk file(s) were made with different build settings, forcing repackage. [2016.09.03-22.53.46:926][555]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: APL Init: armeabi-v7a [2016.09.03-22.53.46:960][559]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Online Subsystem Extended Facebook init [2016.09.03-22.53.46:975][561]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: GoogleAnalytics init [2016.09.03-22.53.46:976][561]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: GameAnalitics init [2016.09.03-22.53.46:976][561]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: GearVR init [2016.09.03-22.53.46:976][561]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK [2016.09.03-22.53.46:984][562]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: bPackageDataInsideApk = False [2016.09.03-22.53.47:824][661]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.47:825][661]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:23:47 AM====PREPARING NATIVE CODE================================================================= [2016.09.03-22.53.48:034][686]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.48:034][686]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Directory ..\Plugins\ExtendedFacebook\Source\OnlineSubsystemExtendedFacebook/../../Source/ThirdParty/Android copied to C:\_UE4Projects\MyProject\Intermediate/Android/APK [2016.09.03-22.53.48:046][687]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.48:047][687]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:23:48 AM====UPDATING BUILD CONFIGURATION FILES==================================================== [2016.09.03-22.53.48:771][770]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.53.50:137][928]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.53.51:497][ 85]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.53.52:798][235]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml... [2016.09.03-22.53.53:581][324]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.53:581][324]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing new GameActivity.java file to C:\_UE4Projects\MyProject\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== [2016.09.03-22.53.53:589][325]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.53.53:589][325]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: ====04-09-2016 04:23:53 AM====PERFORMING FINAL APK PACKAGE OPERATION================================================ [2016.09.03-22.53.53:590][325]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) [2016.09.03-22.53.56:358][627]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml [2016.09.03-22.53.57:294][730]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.53.57:294][730]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.53.57:294][730]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.53.57:381][735]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.53.59:757][999]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml [2016.09.03-22.54.00:512][ 87]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.54.00:512][ 87]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.54.00:512][ 87]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.54.00:557][ 92]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.54.02:171][285]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:173][285]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: BUILD FAILED [2016.09.03-22.54.02:173][285]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line: [2016.09.03-22.54.02:173][285]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1 [2016.09.03-22.54.02:173][285]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:173][285]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Total time: 8 seconds [2016.09.03-22.54.02:198][288]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Making .apk with Ant again to show errors [2016.09.03-22.54.02:357][305]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Buildfile: C:\_UE4Projects\MyProject\Intermediate\Android\APK\build.xml [2016.09.03-22.54.02:744][345]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.02:843][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:843][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.54.02:843][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:843][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.54.02:843][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:844][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.54.02:844][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.54.02:844][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.54.02:844][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:844][355]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.54.02:850][356]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: MyProject [2016.09.03-22.54.02:889][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Application [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.02:890][360]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.54.02:949][367]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.02:949][367]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for MyProject... [2016.09.03-22.54.03:003][372]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.54.03:004][372]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.54.03:010][373]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:010][373]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.54.03:010][373]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\bin\rsObj [2016.09.03-22.54.03:011][373]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mkdir] Created dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\bin\rsLibs [2016.09.03-22.54.03:011][373]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:011][373]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for MyProject... [2016.09.03-22.54.03:041][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.54.03:042][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.54.03:042][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.54.03:042][375]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Ordered libraries: [2016.09.03-22.54.03:061][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.54.03:061][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.54.03:061][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:062][376]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Building Libraries with 'debug'... [2016.09.03-22.54.03:145][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:145][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.54.03:145][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_ver_7_8_0 [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.54.03:146][384]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:152][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.54.03:153][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:153][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.54.03:153][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:153][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.54.03:153][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:153][385]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.54.03:195][390]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.03:206][391]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_ver_7_8_0... [2016.09.03-22.54.03:245][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.54.03:245][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.54.03:245][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_ver_7_8_0... [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:246][393]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.54.03:279][397]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.54.03:279][397]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.54.03:279][397]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.54.03:280][397]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.54.03:294][399]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.54.03:295][399]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:295][399]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.54.03:312][400]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:313][400]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.54.03:313][400]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.54.03:313][400]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.54.03:963][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.03:964][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.54.03:964][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.54.03:964][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:964][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.54.03:964][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.03:964][476]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.54.03:991][479]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\classes [2016.09.03-22.54.04:363][518]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.54.04:390][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:390][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.54.04:390][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:390][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.54.04:390][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:390][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.54.04:391][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.54.04:391][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:391][521]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.54.04:600][546]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\res [2016.09.03-22.54.04:601][546]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\res [2016.09.03-22.54.04:601][546]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.54.04:951][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:951][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.54.04:951][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.54.04:951][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:951][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.54.04:951][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.54.04:952][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:952][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.54.04:952][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:952][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.54.04:952][588]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.54.04:965][589]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.54.04:965][589]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.54.04:965][589]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.54.04:973][590]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_ver_7_8_0\bin\build.prop [2016.09.03-22.54.04:973][590]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:973][590]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.54.04:973][590]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.04:973][590]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.54.04:988][591]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\custom_rules.xml [2016.09.03-22.54.05:081][602]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.05:161][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:161][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.54.05:161][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:161][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: google-play-services_lib_rev19 [2016.09.03-22.54.05:162][610]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.54.05:170][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:170][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.54.05:170][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:171][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.54.05:171][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:171][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.54.05:171][611]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:180][612]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.54.05:214][616]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.05:214][616]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for google-play-services_lib_rev19... [2016.09.03-22.54.05:231][618]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.54.05:231][618]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.54.05:259][620]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.05:260][620]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.54.05:260][620]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.05:260][620]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for google-play-services_lib_rev19... [2016.09.03-22.54.05:288][622]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.54.05:289][622]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.54.05:289][622]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.54.05:289][622]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.54.05:289][622]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:289][622]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.54.05:306][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.54.05:306][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.54.05:306][624]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.54.05:319][625]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.54.05:327][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.54.05:328][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.05:328][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.54.05:328][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.05:328][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.54.05:328][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.54.05:328][626]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.54.05:914][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.05:914][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.54.05:914][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.54.05:914][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:914][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.54.05:914][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.05:915][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.54.05:915][695]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\classes [2016.09.03-22.54.05:954][697]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.54.05:971][699]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.54.05:990][700]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.54.06:044][705]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.54.06:044][705]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.54.06:044][705]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:051][706]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.54.06:257][729]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\res [2016.09.03-22.54.06:257][729]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\res [2016.09.03-22.54.06:257][729]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.54.06:574][767]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:574][767]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.54.06:574][767]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.54.06:574][767]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:574][767]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.54.06:584][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.54.06:584][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:584][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.54.06:585][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:585][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.54.06:585][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.54.06:585][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.54.06:585][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.54.06:585][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.54.06:586][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\google-play-services_lib_rev19\bin\build.prop [2016.09.03-22.54.06:586][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:586][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.54.06:586][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:586][768]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.54.06:671][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:673][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.54.06:673][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:673][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.54.06:673][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:673][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.54.06:673][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: facebook [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:674][777]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.54.06:726][782]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.06:733][783]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for facebook... [2016.09.03-22.54.06:759][786]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.54.06:760][786]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.54.06:768][787]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] WARNING: No minSdkVersion value set. Application will install on all Android versions. [2016.09.03-22.54.06:769][787]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.06:769][787]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.54.06:769][787]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.06:769][787]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for facebook... [2016.09.03-22.54.06:775][788]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.54.06:775][788]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.54.06:775][788]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.54.06:775][788]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.54.06:784][789]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.06:784][789]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.54.06:791][790]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.54.06:792][790]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.54.06:792][790]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.54.06:803][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.54.06:804][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.54.06:805][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.06:805][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.54.06:805][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.06:805][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.54.06:805][791]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.54.06:811][792]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.54.07:330][854]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.07:393][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.54.07:394][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.54.07:394][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.07:394][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.54.07:394][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.07:394][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.54.07:394][855]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 2 source files to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\classes [2016.09.03-22.54.07:496][862]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [jar] Building jar: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\classes.jar [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.07:507][863]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.54.07:640][878]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\res [2016.09.03-22.54.07:640][878]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\res [2016.09.03-22.54.07:641][878]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.54.08:012][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.54.08:013][923]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.54.08:026][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.54.08:026][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.54.08:026][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\facebook\bin\build.prop [2016.09.03-22.54.08:026][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:026][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.54.08:026][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:027][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.54.08:027][924]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\_UE4Projects\MyProject\Intermediate\Android\APK\custom_rules.xml and again in C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\custom_rules.xml [2016.09.03-22.54.08:102][933]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: nodeps: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-mode-check: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-files: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -check-env: [2016.09.03-22.54.08:164][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -setup: [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Project Name: downloader_library [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettype] Project Type: Android Library [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:165][940]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -set-debug-mode: [2016.09.03-22.54.08:177][941]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:177][941]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -debug-obfuscation-check: [2016.09.03-22.54.08:177][941]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:177][941]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-build: [2016.09.03-22.54.08:177][941]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:177][941]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -build-setup: [2016.09.03-22.54.08:209][945]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 [2016.09.03-22.54.08:209][945]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library... [2016.09.03-22.54.08:241][948]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] Project Target: Android 5.0.1 [2016.09.03-22.54.08:242][948]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [gettarget] API level: 21 [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating output directories if needed... [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library... [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] Library dependencies: [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] No Libraries [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] [2016.09.03-22.54.08:256][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [dependency] ------------------ [2016.09.03-22.54.08:257][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:257][950]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.54.08:275][952]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.54.08:275][952]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.54.08:275][952]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.54.08:282][953]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.54.08:316][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] No AIDL files to compile. [2016.09.03-22.54.08:316][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.08:316][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.54.08:316][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.08:316][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.54.08:317][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Found Deleted Target File [2016.09.03-22.54.08:317][955]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.54.08:759][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.08:759][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling BuildConfig class... [2016.09.03-22.54.08:760][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. [2016.09.03-22.54.08:760][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:760][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -pre-compile: [2016.09.03-22.54.08:760][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:760][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -compile: [2016.09.03-22.54.08:760][ 8]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes [2016.09.03-22.54.08:766][ 9]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.54.08:766][ 9]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release [2016.09.03-22.54.08:766][ 9]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. [2016.09.03-22.54.08:797][ 12]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [javac] 3 warnings [2016.09.03-22.54.08:797][ 12]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Creating library output jar file... [2016.09.03-22.54.08:807][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:807][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-compile: [2016.09.03-22.54.08:807][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:807][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -obfuscate: [2016.09.03-22.54.08:807][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:807][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -dex: [2016.09.03-22.54.08:808][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not convert bytecode... [2016.09.03-22.54.08:808][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.08:808][ 13]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -crunch: [2016.09.03-22.54.08:913][ 26]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\res [2016.09.03-22.54.08:913][ 26]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] To destination dir: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res [2016.09.03-22.54.08:913][ 26]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache [2016.09.03-22.54.09:230][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package-resources: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package resources... [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -package: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not package apk... [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-package: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -do-debug: [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Library project: do not create apk... [2016.09.03-22.54.09:231][ 64]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.54.09:256][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.54.09:256][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.54.09:257][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [propertyfile] Updating property file: C:\_UE4Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop [2016.09.03-22.54.09:257][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:257][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -post-build: [2016.09.03-22.54.09:257][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:257][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: debug: [2016.09.03-22.54.09:258][ 66]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.09:266][ 67]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: -code-gen: [2016.09.03-22.54.09:274][ 68]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File [2016.09.03-22.54.09:287][ 69]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. [2016.09.03-22.54.09:287][ 69]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. [2016.09.03-22.54.09:287][ 69]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling aidl files... [2016.09.03-22.54.09:287][ 69]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] Found 1 AIDL files. [2016.09.03-22.54.09:287][ 69]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aidl] Compiling 1 AIDL files. [2016.09.03-22.54.09:729][122]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.09:729][122]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling RenderScript files... [2016.09.03-22.54.09:744][124]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] ---------- [2016.09.03-22.54.09:744][124]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [echo] Handling Resources... [2016.09.03-22.54.09:744][124]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] Generating resource IDs... [2016.09.03-22.54.10:046][160]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] C:\_UE4Projects\MyProject\Intermediate\Android\APK\bin\AndroidManifest.xml:26: error: Error: No resource found that matches the given name (at 'value' with value '@string/facebook_app_id'). [2016.09.03-22.54.10:046][160]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [aapt] [2016.09.03-22.54.10:439][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.10:439][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: BUILD FAILED [2016.09.03-22.54.10:439][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line: [2016.09.03-22.54.10:439][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1 [2016.09.03-22.54.10:439][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: [2016.09.03-22.54.10:439][207]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: Total time: 8 seconds [2016.09.03-22.54.10:455][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Could not find file 'C:\_UE4Projects\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk'. [2016.09.03-22.54.10:455][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: File name: 'C:\_UE4Projects\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk' [2016.09.03-22.54.10:455][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [2016.09.03-22.54.10:455][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) [2016.09.03-22.54.10:456][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk) [2016.09.03-22.54.10:456][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget) [2016.09.03-22.54.10:456][209]MainFrameActions: Packaging (Android (ASTC)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments) [2016.09.03-22.54.12:467][450]MainFrameActions: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 29.2524385s to run UnrealBuildTool.exe, ExitCode=5 [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\_UE4Projects\MyProject\MyProject.uproject C:\_UE4Projects\MyProject\MyProject.uproject -remoteini="C:\_UE4Projects\MyProject" -noxge -NoHotReloadFromIDE -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.09.04-04.23.43.txt' [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.BuildCommand.Execute() [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Automation.Process(String[] CommandLine) [2016.09.03-22.54.12:468][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Program.MainProc(Object Param) [2016.09.03-22.54.12:469][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) [2016.09.03-22.54.12:469][450]MainFrameActions: Packaging (Android (ASTC)): at AutomationTool.Program.Main() [2016.09.03-22.54.12:476][451]MainFrameActions: Packaging (Android (ASTC)): Program.Main: AutomationTool exiting with ExitCode=5 (5) [2016.09.03-22.54.12:494][453]MainFrameActions: Packaging (Android (ASTC)): Domain_ProcessExit [201