LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1800580742) SRandInit(-1800580739). LogTaskGraph: Started task graph with 4 named threads and 7 total threads. LogStats: Stats thread started at 0.402310 LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11 LogInit: API Version: 2927265 LogInit: Compiled (64-bit): Apr 18 2016 02:18:46 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.11 LogInit: Command line: LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: CELSIUS-PC LogInit: User: CELSIUS LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =3.312794 MHz LogMemory: Memory total: Physical=7.9GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 315.78 MB used, 315.78 MB peak LogMemory: Process Virtual Memory: 314.77 MB used, 314.77 MB peak LogMemory: Physical Memory: 3034.55 MB used, 8134.32 MB total LogMemory: Virtual Memory: 653.88 MB used, 134217728.00 MB total LogTextLocalizationManager: No translations for ('de-DE') exist, falling back to 'en' for localization and internationalization data. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'ATI FirePro V3800 (FireGL V)' (Feature Level 11_0) LogD3D11RHI: 498MB of dedicated video memory, 0MB of dedicated system memory, and 3840MB of shared system memory, 1 output[s] LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 4067MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: Adapter Name: ATI FirePro V3800 (FireGL V) LogD3D11RHI: Driver Version: 15.201.2401.0 (internal 15.201.2401.0) LogD3D11RHI: Driver Date: 11-4-2015 LogRHI: Texture pool is 349 MB (70% of 498 MB) LogD3D11RHI: Async texture creation disabled: no driver support LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Intermediate/Shaders/WorkingDirectory/11880/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/CELSIUS/AppData/Local/Temp/UnrealShaderWorkingDir/0E47885545A2F1FF023B94A941559872/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.92s 51MB C:/Users/CELSIUS/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/CELSIUS/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/CELSIUS/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMaterial: Uniform references updated for custom material expression Custom. LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogUObjectArray: 27679 objects as part of root set at end of initial load. LogUObjectAllocator: 5591592 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogAssetRegistry: FAssetRegistry took 0.0219 seconds to start up SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogHMD: Failed to initialize OpenVR with code 110 LogEngine: Initializing Engine... LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Lautsprecher (2- Logitech USB Speaker)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.02s 51MB C:/Users/CELSIUS/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 8192mb LogCook:Display: Mobile HDR setting 1 LogCook:Display: Done creating registry. It took 0.00s. LogFileCache: Scanning file cache for directory 'C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/' took 0.11s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world FirstPersonExampleMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 43.708ms to complete. LogFileHelpers: Loading map 'FirstPersonExampleMap' took 4.535 LogCollectionManager: Loaded 1 collections in 0.004561 seconds LogFileCache: Scanning file cache for directory 'C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/Developers/CELSIUS/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000009 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000001 seconds LogContentBrowser: Native class hierarchy populated in 0.0131 seconds. Added 1979 classes and 343 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0007 seconds. Added 1 classes and 2 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. LogLoad: Full Startup: 31.30 seconds (BP compile: 0.09 seconds) LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 700 MB LogRenderer: Reallocating scene render targets to support 788x268 (Frame:2). LogRenderer: Reallocating scene render targets to support 788x428 (Frame:3). LogAssetRegistry: Asset discovery search completed in 20.1052 seconds LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000002 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 1 collections in 0.000021 seconds (updated 0 objects) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Floor) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall1) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) Cmd: MAP LOAD FILE="../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: NewMap1.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. LoadErrors:Error: Error /Game/BK/ARC/vorhang : Can't find file for asset. /Game/Maps/arch22_linen_bump LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. LoadErrors:Error: Error /Game/BK/ARC/vorhang : Can't find file for asset. /Game/Textures/T_MacroVariation LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. LoadErrors:Error: Error /Game/BK/ARC/chair_black : Can't find file for asset. /Game/xoio_berlinflat/Materials/wood_chair LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. LoadErrors:Error: Error /Game/BK/ARC/curtain : Can't find file for asset. /Game/xoio_berlinflat/Materials/AAA_curtain LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. LoadErrors:Error: Error /Game/BK/ARC/Table : Can't find file for asset. /Game/xoio_berlinflat/Materials/wood_chair LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LoadErrors:Error: Error /Game/BK/Mod/tree1_3ds/tree_01 : Can't find file for asset. /Game/BK/Mod/tree1_3ds/Rinde LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LoadErrors:Error: Error /Game/BK/Mod/tree1_3ds/tree_01 : Can't find file for asset. /Game/BK/Mod/tree1_3ds/Rinde_Leaf LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LoadErrors:Error: Error /Game/BK/Mod/tree1_3ds/tree_01 : Can't find file for asset. /Game/BK/Mod/tree1_3ds/Rinde_Level1 LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LoadErrors:Error: Error /Game/BK/Mod/tree1_3ds/tree_01 : Can't find file for asset. /Game/BK/Mod/tree1_3ds/Rinde_Level2 LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LoadErrors:Error: Error /Game/BK/Mod/tree1_3ds/tree_01 : Can't find file for asset. /Game/BK/Mod/tree1_3ds/Rinde_Level3 LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' LoadErrors: Info Failed to load /Game/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_1 LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' LoadErrors: Info Failed to load /Game/Maps/arch22_linen_bump.arch22_linen_bump Referenced by MaterialExpressionTextureSample_2 LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' LoadErrors: Info Failed to load /Game/BK/Mod/tree1_3ds/Rinde_Leaf.Rinde_Leaf Referenced by tree_01 LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' LoadErrors: Info Failed to load /Game/BK/Mod/tree1_3ds/Rinde.Rinde Referenced by tree_01 LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading NULL. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' LoadErrors: Info Failed to load /Game/BK/Mod/tree1_3ds/Rinde_Level1.Rinde_Level1 Referenced by tree_01 LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading NULL. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' LoadErrors: Info Failed to load /Game/BK/Mod/tree1_3ds/Rinde_Level2.Rinde_Level2 Referenced by tree_01 LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading NULL. LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' LoadErrors: Info Failed to load /Game/BK/Mod/tree1_3ds/Rinde_Level3.Rinde_Level3 Referenced by tree_01 LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading NULL. LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' LoadErrors: Info Failed to load /Game/xoio_berlinflat/Materials/wood_chair.wood_chair Referenced by Table LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' LoadErrors: Info Failed to load /Game/xoio_berlinflat/Materials/AAA_curtain.AAA_curtain Referenced by curtain LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' LoadErrors: Info Failed to load /Game/xoio_berlinflat/Materials/wood_chair.wood_chair Referenced by chair_black LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. LogAIModule: Creating AISystem for world NewMap1 LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. LogScript:Warning: Accessed None trying to read property Light BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay5 Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0111 LogScript:Warning: Accessed None trying to read property Light BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay6 Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0111 LogScript:Warning: Accessed None trying to read property Light BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay7 Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0111 LogScript:Warning: Accessed None trying to read property Light BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay8 Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0111 LogScript:Warning: Accessed None trying to read property Light BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay9 Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0111 LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 82.058ms to complete. LogFileHelpers: Loading map 'NewMap1' took 36.326 MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: 2016-05-14T19:17:51.0827121Z: Running on WindowsHostPlatform as a 64-bit process. MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/MyProject6.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/CELSIUS/Documents/Unreal Projects/My MainFrameActions: Packaging (Windows (64-bit)): Project6/MyProject6.uproject -cook -stage -archive -archivedirectory=C:/Users/CELSIUS/Desktop/WindowsNoEditor -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\CELSIUS\Documents\Unreal Projects\MyProject6\MyProject6.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\CELSIUS\Documents\Unreal Projects\MyProject6\MyProject6.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2016.05.14-21.17.52.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\CELSIUS\Documents\Unreal Projects\MyProject6\MyProject6.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -fileopenlog -abslog MainFrameActions: Packaging (Windows (64-bit)): ="C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2016.05.14-21.17.52.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(734637045) SRandInit(734637046). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.54:398][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.54:850][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:258][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/CELSIUS/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:273][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:876][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:881][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:886][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:890][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:894][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:897][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:901][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:903][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:906][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:909][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:912][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:918][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:918][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:919][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:936][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:938][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:941][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:944][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:947][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.55:947][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.56:960][ 0]LogCook:Display: Max memory allowance for cook 8192mb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.17.56:961][ 0]LogCook:Display: Mobile HDR setting 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.00:327][ 0]LogCook:Display: Done creating registry. It took 3.36s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.00:422][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.05:963][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17' is not a standard unreal filename or a long path name. Reason: Name may not contain the follo MainFrameActions: Packaging (Windows (64-bit)): wing characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.05:964][ 0]CookResults:Warning: Warning Unable to find package for cooking /Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17 PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.05:965][ 0]LogCook:Warning: Unable to find package for cooking /Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:750][ 0]LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:751][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:751][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Maps/arch22_linen_bump' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:752][ 0]LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:752][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:753][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:753][ 0]LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:754][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:754][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Pro jects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:755][ 0]LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:755][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:756][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Textures/T_MacroVariation' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:869][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:869][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:870][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Do cuments/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:871][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:871][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:872][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood MainFrameActions: Packaging (Windows (64-bit)): _chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:874][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:874][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:875][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Docum ents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:875][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:876][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:876][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curt MainFrameActions: Packaging (Windows (64-bit)): ain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:878][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:878][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:878][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:879][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:879][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:880][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:913][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:913][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:913][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:913][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:914][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:914][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:915][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:915][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Docum ents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:915][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:916][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:916][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:916][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:917][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:917][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:918][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:918][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:919][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:919][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:920][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:920][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:921][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/ Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:921][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:922][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:922][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_L MainFrameActions: Packaging (Windows (64-bit)): eaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:922][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:923][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:923][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:924][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:924][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:925][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_L MainFrameActions: Packaging (Windows (64-bit)): evel2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:925][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:926][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.06:926][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_L MainFrameActions: Packaging (Windows (64-bit)): evel3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:186][ 0]LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:187][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:187][ 0]LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:188][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:204][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:204][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:204][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:204][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:205][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:205][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:205][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:206][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:206][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:207][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:212][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:212][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:213][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:213][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:213][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:214][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:214][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:214][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:215][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:215][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:216][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:216][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:216][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:216][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:217][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:217][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.07:218][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:821][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:832][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:833][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:890][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:890][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:958][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:958][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassT MainFrameActions: Packaging (Windows (64-bit)): hrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.20:960][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:003][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:004][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Eng MainFrameActions: Packaging (Windows (64-bit)): ine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:005][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:006][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Functio MainFrameActions: Packaging (Windows (64-bit)): ns/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:007][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:008][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Materi MainFrameActions: Packaging (Windows (64-bit)): alFunctions02/ScreenResolution.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.21:009][ 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[2016.05.14-19.18.22:483][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.22:484][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.22:485][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.22:487][ 0]LogSavePackage:Display: Finished SavePackage 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UE4Editor-Cmd: [2016.05.14-19.18.24:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:148][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:202][ 0]LogCook:Display: Cooking 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Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:208][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:311][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:311][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:314][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:321][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:324][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:325][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_Clear MainFrameActions: Packaging (Windows (64-bit)): Coat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:328][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:328][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ MainFrameActions: Packaging (Windows (64-bit)): ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:332][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_Color MainFrameActions: Packaging (Windows (64-bit)): Grid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:376][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_Color MainFrameActions: Packaging (Windows (64-bit)): Grid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:486][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:486][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBa MainFrameActions: Packaging (Windows (64-bit)): ll.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:492][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTu MainFrameActions: Packaging (Windows (64-bit)): torials/TutorialAssets/Blueprint_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:523][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutori MainFrameActions: Packaging (Windows (64-bit)): al/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:540][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:551][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/T MainFrameActions: Packaging (Windows (64-bit)): utorialAssets/Paper2DSprite_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:592][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:593][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEd MainFrameActions: Packaging (Windows (64-bit)): itors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:843][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:847][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:859][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:872][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:873][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEd MainFrameActions: Packaging (Windows (64-bit)): itorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:874][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:874][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:876][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:876][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:878][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:878][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAs MainFrameActions: Packaging (Windows (64-bit)): sets/icon_tab_Levels_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:909][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:909][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:910][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:911][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.u asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:911][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:912][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial MainFrameActions: Packaging (Windows (64-bit)): /BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:933][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Blue MainFrameActions: Packaging (Windows (64-bit)): printTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:939][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:940][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Bluepr MainFrameActions: Packaging (Windows (64-bit)): intTutorials/BlueprintInterfacesEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:941][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:942][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.u asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:977][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:977][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Blu MainFrameActions: Packaging (Windows (64-bit)): eprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:978][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:979][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:980][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:980][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:981][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.24:982][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAs MainFrameActions: Packaging (Windows (64-bit)): sets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:048][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:048][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:049][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Engine/EditorMeshes/EditorCube. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:049][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditor MainFrameActions: Packaging (Windows (64-bit)): Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:050][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:051][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/Tutor MainFrameActions: Packaging (Windows (64-bit)): ialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:053][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:054][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:055][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:055][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors MainFrameActions: Packaging (Windows (64-bit)): /TutorialAssets/TutorialParticleSystem.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:237][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:238][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:259][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:470][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:484][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialA MainFrameActions: Packaging (Windows (64-bit)): ssets/T_soft_smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:591][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:592][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:593][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEdit MainFrameActions: Packaging (Windows (64-bit)): ors/TutorialAssets/Character/NewBlendSpace1D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:595][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/CELSIUS/Documents/Unreal 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0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:599][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEd MainFrameActions: Packaging (Windows (64-bit)): itors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:601][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:602][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:604][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEdit MainFrameActions: Packaging (Windows (64-bit)): 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Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:614][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors MainFrameActions: Packaging (Windows (64-bit)): /PersonaAnimBlueprintEditorWalkthrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:615][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:616][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimB lueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:627][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBluepri MainFrameActions: Packaging (Windows (64-bit)): nt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:628][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEd MainFrameActions: Packaging (Windows (64-bit)): itors/TutorialAssets/Character/TutorialCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:638][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:639][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:640][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:694][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:708][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:709][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:709][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_ MainFrameActions: Packaging (Windows (64-bit)): Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:718][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:718][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:726][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:726][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:727][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:727][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:728][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:728][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:729][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:729][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:730][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.25:749][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:114][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_Th MainFrameActions: Packaging (Windows (64-bit)): umbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:224][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Bulb9 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb9.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb9.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:320][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Bulb8 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:324][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:457][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Bulb7 -> C:/Users/CELSIUS/Documents/Unreal 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[2016.05.14-19.18.26:618][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Bulb5 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:956][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Bulb4 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Bulb4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.26:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:657][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Audio/Fire01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:659][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:660][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Audio/Explosion_Cue -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Explosion_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:661][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Explosion_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:662][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Audio/Explosion02 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Explosion MainFrameActions: Packaging (Windows (64-bit)): 02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Explosion02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:665][ 0]LogCook:Display: Cooking 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Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Collapse01 MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:732][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Audio/Collapse01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:762][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Wall_Window_400x400 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_Window_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.34:764][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:083][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Wall_Window_400x300 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_Window_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:085][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_Window_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:115][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Wall_Door_400x400 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Ar MainFrameActions: Packaging (Windows (64-bit)): chitecture/Wall_Door_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:117][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_Door_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:140][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Wall_Door_400x300 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Ar MainFrameActions: Packaging (Windows (64-bit)): chitecture/Wall_Door_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:214][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Wall_400x300 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:238][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Wall_400x200 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Archite MainFrameActions: Packaging (Windows (64-bit)): cture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:265][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Pillar_50x500 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Pillar_50x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Architecture/Pillar_50x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:425][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Architecture/Floor_400x400 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Archit MainFrameActions: Packaging (Windows (64-bit)): ecture/Floor_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:426][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:553][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Geometry/Meshes/CubeMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:616][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:618][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:637][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Geometry/Meshes/1M_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Geometry/Meshes/1M_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:686][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/Fir MainFrameActions: Packaging (Windows (64-bit)): stPersonProjectile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:739][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:748][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:758][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:849][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:851][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:852][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.35:941][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/Firs MainFrameActions: Packaging (Windows (64-bit)): tPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:000][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:001][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/FirstPersonOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:002][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:004][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/ART_Vino -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/ART_Vino.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:004][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ART_Vino. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:005][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/ART_Linien -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/ART_Linien.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:006][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ART_Linien. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:007][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/ART_Glaeser -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/ART_Glaeser.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:007][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ART_Glaeser. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:029][ 0]LogCook:Display: Cooking /Game/FirstPerson/Textures/FirstPersonCrosshair -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:031][ 0]LogCook:Display: Cooking /Game/Assets/Audio/Blueprints_TextPop01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Blueprints_TextPop01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Blueprints_TextPop01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:157][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Wood_S -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Wood_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:475][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Wood_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:631][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Tech_Panel_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): T_Tech_Panel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:633][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Tech_Panel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:682][ 0]LogCook:Display: Cooking /Game/BK/Tex/Tapeten/raufaserSeamless_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/raufaserSeamless_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:686][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/raufaserSeamless_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:719][ 0]LogCook:Display: Cooking /Game/BK/Tex/Tapeten/raufaserSeamless -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/raufaserSeamless.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:747][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/raufaserSeamless.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:834][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/P_Ambient_Dust -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:892][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/quadduschkopf_shiny -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/quadduschkopf_shiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:896][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/quadduschkopf_shiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:913][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Wood_Walnut -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.36:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:035][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Wood_Pine -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M MainFrameActions: Packaging (Windows (64-bit)): _Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:042][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:116][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Wood_Oak -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_ MainFrameActions: Packaging (Windows (64-bit)): Wood_Oak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:124][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Oak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:236][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:274][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Polished.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:363][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:364][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:364][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:365][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:365][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Water_Ocean -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials MainFrameActions: Packaging (Windows (64-bit)): /M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:371][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:416][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Water_Lake -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:421][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:477][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Tech_Panel -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Panel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Panel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:495][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:539][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/M MainFrameActions: Packaging (Windows (64-bit)): aterials/M_Tech_Hex_Tile_Pulse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:544][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:734][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:833][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:917][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Rock_Slate -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.37:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:006][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Rock_Sandstone -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materi MainFrameActions: Packaging (Windows (64-bit)): als/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:085][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Marble_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:092][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Marble_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:160][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Rock_Basalt -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials MainFrameActions: Packaging (Windows (64-bit)): /M_Rock_Basalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:164][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Basalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:238][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Steel -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:344][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Rust -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:361][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Gold -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:370][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:425][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Copper -> C:/Users/CELSIUS/Documents/Unreal 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C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Moss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:740][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Ground_Gravel -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materia MainFrameActions: Packaging (Windows (64-bit)): ls/M_Ground_Gravel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:747][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Gravel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:763][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Ground_Grass -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:788][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:848][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Glassdusty2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Glassdusty2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Glassdusty2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:914][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Glassdusty -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): M_Glassdusty.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Glassdusty.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.38:921][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:111][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Glass -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Gla MainFrameActions: Packaging (Windows (64-bit)): ss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:118][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:211][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Concrete_Tiles -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:231][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Concrete_Poured -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:381][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Concrete_Panels -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:504][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Concrete_Grime -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materi MainFrameActions: Packaging (Windows (64-bit)): als/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:605][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_CobbleStone_Smooth -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Ma MainFrameActions: Packaging (Windows (64-bit)): terials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:631][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:759][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_CobbleStone_Rough -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:779][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:882][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Ma MainFrameActions: Packaging (Windows (64-bit)): terials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:980][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.39:988][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:115][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Hewn_Stone -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:157][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:249][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Cut_Stone -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:587][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Clay_Old -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:646][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:734][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Clay_New2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/M_Brick_Clay_New2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:738][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_New2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:749][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Clay_New -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materi MainFrameActions: Packaging (Windows (64-bit)): als/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:799][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:809][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Clay_Beveled -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Ma MainFrameActions: Packaging (Windows (64-bit)): terials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:821][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Basic_Wall -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:833][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/M_Basic_Floor -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:836][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:887][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHI MainFrameActions: Packaging (Windows (64-bit)): NY.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:888][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MYSHINY. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:888][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY-WOOD -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): MYSHINY-WOOD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.40:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-WOOD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:180][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY-TILE -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-TILE.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:181][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MYSHINY-TILE. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:216][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY-TILE-lgt -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materi MainFrameActions: Packaging (Windows (64-bit)): als/MYSHINY-TILE-lgt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-TILE-lgt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:346][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY-TILE-BLK3 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/MYSHINY-TILE-BLK3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-TILE-BLK3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:350][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY-TILE-BLK -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materi MainFrameActions: Packaging (Windows (64-bit)): als/MYSHINY-TILE-BLK.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-TILE-BLK.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:413][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Materials/MYSHINY-BLACK -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-BLACK.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:417][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-BLACK.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:476][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Blueprints/Blueprint_WallSconce -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/B MainFrameActions: Packaging (Windows (64-bit)): lueprints/Blueprint_WallSconce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_WallSconce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:505][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Fire_Sparks01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi MainFrameActions: Packaging (Windows (64-bit)): tor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:506][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Fire_Sparks01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:524][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:611][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterConten MainFrameActions: Packaging (Windows (64-bit)): t/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:617][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:628][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:629][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Smoke01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:644][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent MainFrameActions: Packaging (Windows (64-bit)): /Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:650][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:663][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Meshes/FirstPerson MainFrameActions: Packaging (Windows (64-bit)): ProjectileMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:665][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:665][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Meshes/FirstPe MainFrameActions: Packaging (Windows (64-bit)): rsonProjectileMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.41:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:052][ 0]LogCook:Display: Cooking /Game/BK/ARC/blackmatte -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/blackmatte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/blackmatte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:113][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_TilingNoise02_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_TilingNoise02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_TilingNoise02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:340][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw1edit -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw1edit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:411][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw1edit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:450][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Trim -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Tr MainFrameActions: Packaging (Windows (64-bit)): im.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:451][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Trim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:491][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Torus -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_T MainFrameActions: Packaging (Windows (64-bit)): orus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:524][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Sphere -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_ MainFrameActions: Packaging (Windows (64-bit)): Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:526][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:588][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_QuadPyramid -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/S MainFrameActions: Packaging (Windows (64-bit)): hape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:590][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:608][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Plane -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:610][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shap MainFrameActions: Packaging (Windows (64-bit)): e_Pipe_180.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:677][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Pipe_180.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:705][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Pipe -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Pipe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Pipe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:730][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes MainFrameActions: Packaging (Windows (64-bit)): /Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:732][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:754][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Cylinder -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shap MainFrameActions: Packaging (Windows (64-bit)): e_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:756][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:773][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Cube -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Cu MainFrameActions: Packaging (Windows (64-bit)): be.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:775][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:809][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Cone -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Co MainFrameActions: Packaging (Windows (64-bit)): ne.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:811][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:879][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_TableRound -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Prop MainFrameActions: Packaging (Windows (64-bit)): s/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.42:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:022][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_StatueGlass -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:027][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Statue -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Ma MainFrameActions: Packaging (Windows (64-bit)): terials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:240][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Shelf -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:244][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:336][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Rock -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:341][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:364][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterCo MainFrameActions: Packaging (Windows (64-bit)): ntent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:367][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:435][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_MaterialSphere -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:438][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:439][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Lamp -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:519][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Frame -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:522][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:598][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Door -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:602][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:695][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Chair -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:760][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Bush -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:829][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_WindowFrame -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Win MainFrameActions: Packaging (Windows (64-bit)): dowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:831][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:875][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_TableRound -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:877][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Statue -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:915][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Stairs -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Stairs.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:917][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Stairs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:935][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Shelf -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Shelf.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:937][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.43:991][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Rock.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:002][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Rock -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:028][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Frame.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:049][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_PillarFrame300 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_PillarFrame300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:051][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_PillarFrame300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:068][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_PillarFrame -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Pil MainFrameActions: Packaging (Windows (64-bit)): larFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:070][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_PillarFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:088][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_MaterialSphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:089][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_MaterialSphere_Plain.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:188][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): SM_MatPreviewMesh_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_MatPreviewMesh_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:193][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Lamp.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:204][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Lamp_Wall -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Lamp_ MainFrameActions: Packaging (Windows (64-bit)): Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:206][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Lamp_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:211][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Lamp_Ceiling -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_La MainFrameActions: Packaging (Windows (64-bit)): mp_Ceiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:214][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Lamp_Ceiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:215][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:227][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_GlassWindow -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_GlassWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:229][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_GlassWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:238][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_DoorFrame -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_DoorFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_DoorFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:258][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Door.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:279][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Door -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Door.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:299][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Chair.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:330][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Couch -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Couch.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:332][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:349][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_CornerFrame -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_CornerFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:350][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_CornerFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:379][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Chair -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:381][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:665][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Bush.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:775][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/SM_Bush -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:777][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/SM_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:804][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Props/MaterialSphere -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Props/MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:813][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_Spark -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Parti MainFrameActions: Packaging (Windows (64-bit)): cles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:830][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent MainFrameActions: Packaging (Windows (64-bit)): /Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:839][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:845][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_radial_ramp -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent MainFrameActions: Packaging (Windows (64-bit)): /Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:849][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.44:859][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/CELSIUS/Documents/Unreal 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/Game/BK/Mod/tuer2/wood_2a43 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/wood_2a43.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:546][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/wood_2a43.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:681][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer2/wood_243s -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/wood_243s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:683][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/wood_243s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:790][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer2/wood_243 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/wood_243.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/wood_243.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:949][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer2/Material__38 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/Material__38.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.46:951][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/Material__38.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.47:577][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer2/door_1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/door_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.47:580][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/door_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.47:581][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer2/01_-_Default -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/01_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.47:584][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer2/01_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.48:356][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor_SPEC -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx MainFrameActions: Packaging (Windows (64-bit)): /InteriorDoor_SPEC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.48:518][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor_SPEC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.48:843][ 0]LogCook:Display: Cooking /Game/BK/Mod/Pflanze1/Pflanzen_und_deko/reflection -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_d MainFrameActions: Packaging (Windows (64-bit)): eko/reflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.48:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/reflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:127][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:129][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:158][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L0 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase MainFrameActions: Packaging (Windows (64-bit)): /BoConcept_Bookcase_L0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:161][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:202][ 0]LogCook:Display: Cooking /Game/BK/Mod/Book/T_Book_1_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_1_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_1_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:244][ 0]LogCook:Display: Cooking /Game/BK/Mod/Book/T_Book_1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:375][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bodenbelag/Laminat_hell -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/Laminat_hell.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:396][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/Laminat_hell.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:399][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Tex/Lighttex/Lighttex_X2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:463][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/LIGHTTEX_1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/LIGHTTEX_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:464][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/LIGHTTEX_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:465][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/LIGHTTEX_0 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/LIGHTTEX_0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:469][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/LIGHTTEX_0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:470][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/LIGHTTEX1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/LIGHTTEX1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:471][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LIGHTTEX1. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:472][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/LIGHTTEX -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/LIGHTTEX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:473][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LIGHTTEX. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:473][ 0]LogCook:Display: Cooking /Game/ART_Objekt_2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ART_Objekt_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:474][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ART_Objekt_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:516][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:558][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Wire_plastic -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Wire_plastic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Wire_plastic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:605][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Tros -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Tros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:608][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Tros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:653][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Reflector -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Reflector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:656][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Reflector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:695][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/PLASTIC_Black -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/PLASTIC_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/PLASTIC_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:735][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Plafon_translicent -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Plafon_translicent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:738][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Plafon_translicent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:846][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Plafon02 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Plafon02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.49:849][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Plafon02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.50:273][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Material__5 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Material__5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.50:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Material__5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.50:344][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Lamp_Glass -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Lamp_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.50:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Lamp_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.50:381][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/CRN_Wire_plastic -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/CRN_Wire_plastic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.50:385][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/CRN_Wire_plastic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:000][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/woodTextureNo6967_3648x2736 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/woo MainFrameActions: Packaging (Windows (64-bit)): dTextureNo6967_3648x2736.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:559][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/woodTextureNo6967_3648x2736.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:643][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Poured_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:645][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:692][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:693][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:711][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-04b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04b': Can't find file '/Game/Models/Bett1/7418-04b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:711][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-04b' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:712][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset': Can't find file for asset '/Game/Models/Bett1/7418-04b' while loading ../../../../../../Users/CELSIUS/Documents/ Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:712][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-04b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04b': Can't find file '/Game/Models/Bett1/7418-04b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:713][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-04b' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:713][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset': Can't find file for asset '/Game/Models/Bett1/7418-04b' while loading ../../../../../../Users/CELSIUS/Documents/ Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:714][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-04b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04b': Can't find file '/Game/Models/Bett1/7418-04b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:715][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-04b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04b': Can't find file for asset '/Game/Models/Bett1/7418-04b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:729][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Bett1/7418-04b_Mat.7418-04b_Mat for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:729][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:740][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Bett1/7418-04b_Mat.7418-04b_Mat for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:740][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:741][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-04b_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:872][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-04b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.51:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:061][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:063][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:103][ 0]LogCook:Display: Cooking /Game/BK/Mod/Leuchten/Zanga_met -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Zanga_met.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:106][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Leuchten/Zanga_met.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:283][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5110-10b_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5110-10b_Mat.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:286][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5110-10b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:378][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5110-10b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5110-10b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.52:553][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5110-10b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:206][ 0]LogCook:Display: Cooking /Game/BK/Mod/toilet1/Keramica -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/toilet1/Keramica.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:209][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/toilet1/Keramica.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:377][ 0]LogCook:Display: Cooking /Game/BK/Mod/toilet1/Chroom -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/toilet1/Chroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:380][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/toilet1/Chroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:450][ 0]LogCook:Display: Cooking /Game/BK/Mod/STAR/super_nickel -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/STAR/super_nickel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/STAR/super_nickel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:647][ 0]LogCook:Display: Cooking /Game/BK/Mod/STAR/star -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/STAR/star.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/STAR/star.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:685][ 0]LogCook:Display: Cooking /Game/BK/Mod/Sektglas/glass -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:690][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:691][ 0]LogCook:Display: Cooking /Game/BK/Mod/Sektglas/glass-a04_v562_p576_Skeleton -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass-a04_v562 MainFrameActions: Packaging (Windows (64-bit)): _p576_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:692][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass-a04_v562_p576_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:694][ 0]LogCook:Display: Cooking /Game/BK/Mod/Sektglas/glass-a04_v562_p576_PhysicsAsset -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass-a04_ MainFrameActions: Packaging (Windows (64-bit)): v562_p576_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:696][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass-a04_v562_p576_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:696][ 0]LogCook:Display: Cooking /Game/BK/Mod/Sektglas/glass-a04_v562_p576 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass-a04_v562_p576.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Sektglas/glass-a04_v562_p576.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:762][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/S_p_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/S_p_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:766][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/S_p_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:809][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/S_p1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/S_p1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/S_p1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:870][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:936][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/Material__55 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__55.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.53:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__55.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:302][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/Material__54 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__54.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__54.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:367][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/Material__53 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__53.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:370][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__53.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:405][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/Material__52 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__52.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:407][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__52.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:442][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/Material__40 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__40.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__40.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:472][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/Material__38 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__38.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:475][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/Material__38.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:738][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett2/3dstylish-fbde01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/3dstylish-fbde01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett2/3dstylish-fbde01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:833][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/white -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/white.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/white.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:972][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/defaultMat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/defaultMat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.54:974][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/defaultMat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:137][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/Bed_06 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/Bed_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:198][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/Bed_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:355][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-04_Mat2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:359][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:371][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:371][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04': Can't find file '/Game/Models/Bett1/7418-04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:371][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-04' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:372][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset': Can't find file for asset '/Game/Models/Bett1/7418-04' while loading ../../../../../../Users/CELSIUS/Documents/Un real Projects/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:372][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04': Can't find file '/Game/Models/Bett1/7418-04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-04' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:373][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset': Can't find file for asset '/Game/Models/Bett1/7418-04' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:374][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04': Can't find file '/Game/Models/Bett1/7418-04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:375][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-04': Can't find file for asset '/Game/Models/Bett1/7418-04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:377][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Bett1/7418-04_Mat.7418-04_Mat for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:377][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:388][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Bett1/7418-04_Mat.7418-04_Mat for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:389][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:389][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-04_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:504][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-04b_Mat2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:507][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04b_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:594][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-04 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.56:625][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:074][ 0]LogCook:Display: Cooking /Game/BK/Tex/Duschkopf/quadduschkopf_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Duschkopf/quadduschkopf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:099][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Duschkopf/quadduschkopf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:265][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Panels_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:313][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-01b_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:319][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:399][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-01b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:437][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:576][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Ground_Gravel_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:595][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:595][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-01': Can't find file '/Game/Models/Bett1/7418-01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:596][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-01' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:596][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset': Can't find file for asset '/Game/Models/Bett1/7418-01' while loading ../../../../../../Users/CELSIUS/Documents/Un real Projects/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:597][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:597][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-01': Can't find file '/Game/Models/Bett1/7418-01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:597][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-01' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:598][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset': Can't find file for asset '/Game/Models/Bett1/7418-01' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:598][ 0]LogLinker:Warning: Can't find file '/Game/Models/Bett1/7418-01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:599][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-01': Can't find file '/Game/Models/Bett1/7418-01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:599][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Bett1/7418-01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:599][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Bett1/7418-01': Can't find file for asset '/Game/Models/Bett1/7418-01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:644][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Bett1/7418-01_Mat.7418-01_Mat for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:644][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:661][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Bett1/7418-01_Mat.7418-01_Mat for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:661][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:662][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-01_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:663][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:801][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-01b_Mat2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01b_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:804][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01b_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.57:980][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:529][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPe MainFrameActions: Packaging (Windows (64-bit)): rson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:538][ 0]LogCook:Display: Cooking /Game/BK/Mod/PflanzePalme/grass_texture -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/PflanzePalme/grass_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:539][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grass_texture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:706][ 0]LogCook:Display: Cooking /Game/BK/Mod/PflanzePalme/Grass_grass_texture_j_grass_texture_jpg -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/PflanzeP MainFrameActions: Packaging (Windows (64-bit)): alme/Grass_grass_texture_j_grass_texture_jpg.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:709][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/PflanzePalme/Grass_grass_texture_j_grass_texture_jpg.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:758][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:759][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanz MainFrameActions: Packaging (Windows (64-bit)): en_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:759][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' while loading .. /../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:760][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:760][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:761][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' while loading .. /../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:761][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:762][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:762][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex MainFrameActions: Packaging (Windows (64-bit)): /Pflanzen/Pflanzen_und_deko/Standard_7' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:763][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:763][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:764][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' while loading . ./../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:765][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:765][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:765][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:765][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' while loading .. /../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:766][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:766][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:767][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanz MainFrameActions: Packaging (Windows (64-bit)): en_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:767][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex MainFrameActions: Packaging (Windows (64-bit)): /Pflanzen/Pflanzen_und_deko/Standard_3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:768][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:768][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:768][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:769][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' while loading .. /../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:769][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:770][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:770][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset': Can't find file for asset '/Game/BK/Tex MainFrameActions: Packaging (Windows (64-bit)): /Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:772][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:772][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:773][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/VRayMtl_ss8' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:773][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:773][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:774][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:774][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:774][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:775][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:775][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:776][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7': Can't find file '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:777][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.18.58:777][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7': Can't find file for asset '/Game/BK/Tex/Pflanzen/Pflanzen_und_deko/Standard_7' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:226][ 0]LogCook:Display: Cooking /Game/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_dek MainFrameActions: Packaging (Windows (64-bit)): o/stussfbx.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:355][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/stussfbx.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:427][ 0]LogCook:Display: Cooking /Game/BK/Mod/Pflanze1/Pflanzen_und_deko/bump -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/bu MainFrameActions: Packaging (Windows (64-bit)): mp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:429][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Pflanze1/Pflanzen_und_deko/bump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:610][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:613][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wanduhr/ART_Bilder_ -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:613][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ART_Bilder_. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:731][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wallpaper/Schublade_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/Schublade_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.00:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/Schublade_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:334][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wallpaper/Schublade -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/Schublade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/Schublade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:384][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Door_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:492][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Metal_Metal03_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:584][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:634][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Fire01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:635][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Fire01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:649][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Fire.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:695][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:696][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Smoke01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:716][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Smoke.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:730][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Fire_Sparks01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi MainFrameActions: Packaging (Windows (64-bit)): tor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:731][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Fire_Sparks01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:732][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Sparks.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:738][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:739][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:739][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:742][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:742][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:743][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:744][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:747][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:748][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:830][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_CeilingLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:838][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Blueprints/Blueprint_WallSconce.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:850][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_Beveled.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:853][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_New.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:855][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Clay_Old.uasset as reloading for cooker because it's been cooked for platforms Windo MainFrameActions: Packaging (Windows (64-bit)): wsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:858][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Cut_Stone.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:860][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Brick_Hewn_Stone.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:863][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Ceramic_Tile_Checker.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:865][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_CobbleStone_Pebble.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:867][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_CobbleStone_Rough.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:870][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_CobbleStone_Smooth.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:872][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Grime.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:874][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Panels.uasset as reloading for cooker because it's been cooked for platforms Wind MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:876][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Poured.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:878][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Concrete_Tiles.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:880][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Grass.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:882][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Gravel.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:884][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Ground_Moss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:886][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:887][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Brushed_Nickel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:890][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Burnished_Steel.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:891][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Chrome.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:894][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Copper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:896][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Gold.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:898][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Rust.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:900][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Metal_Steel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:902][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Basalt.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:904][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Marble_Polished.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:906][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Sandstone.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:908][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Rock_Slate.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:935][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Checker_Dot.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:938][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:941][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:943][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Textures/T_Tech_Panel_N.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:943][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Tech_Panel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:945][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Water_Lake.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:948][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Water_Ocean.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:952][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset as reloading for cooker because it's been cooked for plat MainFrameActions: Packaging (Windows (64-bit)): forms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:954][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset as reloading for cooker because it's been cooked for platform MainFrameActions: Packaging (Windows (64-bit)): s WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:956][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Oak.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:958][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Pine.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:960][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Wood_Walnut.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:962][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:963][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Architecture/Floor_400x400.uasset as reloading for cooker because it's been cooked for platforms Windo MainFrameActions: Packaging (Windows (64-bit)): wsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:978][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:979][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Architecture/Wall_400x200.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:981][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Architecture/Wall_Door_400x300.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:982][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Architecture/Wall_Window_400x300.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:994][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Collapse01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:994][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Collapse02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.01:995][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Collapse_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:006][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Starter_Birds01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoE MainFrameActions: Packaging (Windows (64-bit)): ditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:007][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Starter_Wind05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:008][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Starter_Wind06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:008][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Starter_Background_Cue.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:011][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Starter_Music01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:011][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Audio/Starter_Music_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:030][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Particles/P_Ambient_Dust.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:035][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_Statue.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:037][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_StatueGlass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:038][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/SM_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:040][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/Materials/M_TableRound.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:041][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/SM_TableRound.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:042][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Props/SM_WindowFrame.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd MainFrameActions: Packaging (Windows (64-bit)): itor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:063][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Shapes/Shape_Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:079][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Shapes/Shape_QuadPyramid.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.02:080][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Shapes/Shape_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi MainFrameActions: Packaging (Windows (64-bit)): tor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.03:279][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.03:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.03:280][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.03:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.03:280][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.03:281][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.06:505][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Maps/StarterMap -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.06:690][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.06:934][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.06:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.06:957][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_Audi MainFrameActions: Packaging (Windows (64-bit)): oComponent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:107][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/Audi MainFrameActions: Packaging (Windows (64-bit)): oIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:224][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:256][ 0]LogCook:Display: Cooking /Game/Assets/Audio/Text_Pop -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Text_Pop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:258][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Text_Pop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:260][ 0]LogCook:Display: Cooking /Game/Assets/Audio/Blueprints_TextPop03 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Blueprints_TextPop03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Blueprints_TextPop03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:376][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Wood -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Wood.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:380][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Wood.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.07:382][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/LIGHTTEX_2 -> 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:259][ 0]LogCook:Display: Cooking /Game/Assets/Meshes/S_TextBox_Border_Corner -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/S_TextBox_Border_Corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/S_TextBox_Border_Corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:263][ 0]LogCook:Display: Cooking /Game/Assets/Meshes/S_TextBox_Border_Background -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/S_TextBox_Border_Ba MainFrameActions: Packaging (Windows (64-bit)): ckground.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/S_TextBox_Border_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:268][ 0]LogCook:Display: Cooking /Game/Assets/Meshes/SM_GodRay_Plane -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/SM_GodRay_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/SM_GodRay_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:301][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_TextMaterial_Opaque_Emissive -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextMate MainFrameActions: Packaging (Windows (64-bit)): rial_Opaque_Emissive.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextMaterial_Opaque_Emissive.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:307][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Particles/Distance_Blend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:344][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_TextBox_Icon_Info -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Icon_Info.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Icon_Info.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:349][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_TextBox_Color -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:355][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_TextBox_Background_Color_Edge_Inst -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_Te MainFrameActions: Packaging (Windows (64-bit)): xtBox_Background_Color_Edge_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:357][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Background_Color_Edge_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:358][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_TextBox_Background_Color -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Back MainFrameActions: Packaging (Windows (64-bit)): ground_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:361][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_TextBox_Background_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:362][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_Particle_Effect_Ring -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_Particle_Effect_Ring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_Particle_Effect_Ring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:369][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:420][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_GodRay_MASTER -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_GodRay_MASTER.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:426][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_GodRay_MASTER.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:458][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_GodRay_Animated -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_GodRay_Animated.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:460][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Materials/M_GodRay_Animated.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:487][ 0]LogCook:Display: Cooking /Game/Assets/Blueprints/BP_LightBeam -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Blueprints/BP_LightBeam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Blueprints/BP_LightBeam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:706][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/Assets/Audio/Blueprints_TextPop01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:711][ 0]LogCook:Display: Cooking /Game/Assets/Blueprints/BP_Commentary_Box -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Blueprints/BP_Commentary_Box.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:851][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Blueprints/BP_Commentary_Box.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:853][ 0]LogCook:Display: Cooking /Game/Assets/Audio/Text_Pop_Cue -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Text_Pop_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.08:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Audio/Text_Pop_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:144][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_RoundCeilingLight_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_RoundCeilingLight MainFrameActions: Packaging (Windows (64-bit)): _N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:168][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_RoundCeilingLight_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:198][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bo_Concept_Bookcase/White -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase/White.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:201][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase/White.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:484][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase MainFrameActions: Packaging (Windows (64-bit)): /BoConcept_Bookcase_L2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:496][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bo_Concept_Bookcase/BoConcept_Bookcase_L2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:556][ 0]LogCook:Display: Cooking /Game/BK/Mod/Book/T_Book_0_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_0_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:559][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_0_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:572][ 0]LogCook:Display: Cooking /Game/BK/Mod/Book/T_Book_0 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Book/T_Book_0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:732][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wallpaper/metal2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/metal2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/metal2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:967][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantLeaf_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantLeaf_M.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:982][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantLeaf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:992][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Vase_Set_3': Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:993][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Vase_Set_3': Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:993][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Models/Vase_set/Vase_Set_3.Vase_Set_3_FoodCard' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:993][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Models/Vase_set/Vase_Set_3.Vase_Set_3_FoodCard' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:994][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3_FoodCard_PhysicsAsset -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_FoodCard_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.09:995][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_FoodCard_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.10:704][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.10:710][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.10:819][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Stoneware_Glaze -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Stoneware_Glaze.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.10:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Stoneware_Glaze.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.10:883][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Shadow_Matte -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Shadow_Matte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.10:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Shadow_Matte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:008][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Food_Card -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Food_Card.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Food_Card.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:029][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Ceramic_Glaze' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze': Can't find file '/Game/Models/Vase_set/Ceramic_Glaze' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:029][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:030][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset': Can't find file for asset '/Game/Models/Vase_set MainFrameActions: Packaging (Windows (64-bit)): /Ceramic_Glaze' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:030][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Ceramic_Glaze' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:030][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze': Can't find file '/Game/Models/Vase_set/Ceramic_Glaze' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:031][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:031][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset': Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze' while loading ../../../../../../Users/CE LSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:032][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Ceramic_Glaze' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:032][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze': Can't find file '/Game/Models/Vase_set/Ceramic_Glaze' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:032][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze': Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:043][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Vase_set/Ceramic_Glaze_Mat.Ceramic_Glaze_Mat for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:044][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:056][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Vase_set/Ceramic_Glaze_Mat.Ceramic_Glaze_Mat for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:057][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:057][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Ceramic_Glaze_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:362][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Ceramic_Glaze -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:596][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw0__Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw0__Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:608][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw0__Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:847][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw0_ -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw0_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw0_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:928][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/bark_loo_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/bark_loo_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:931][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/bark_loo_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.11:985][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/bark_loo -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/bark_loo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:010][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/bark_loo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:059][ 0]LogCook:Display: Cooking /Game/BK/Tex/Leder/lederschwarz1280_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Leder/lederschwarz1280_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:062][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Leder/lederschwarz1280_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:088][ 0]LogCook:Display: Cooking /Game/BK/Tex/Leder/lederschwarz1280 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Leder/lederschwarz1280.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Leder/lederschwarz1280.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:133][ 0]LogCook:Display: Cooking /Game/BK/Mod/PflanzePalme/vegetable201grass_texture -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/PflanzePalme/vegetable201grass_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:144][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/PflanzePalme/vegetable201grass_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:145][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3_ShadowPlane_Skeleton -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_ MainFrameActions: Packaging (Windows (64-bit)): ShadowPlane_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_ShadowPlane_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:169][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Vase_Set_3': Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:169][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Models/Vase_set/Vase_Set_3.Vase_Set_3_ShadowPlane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:170][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Models/Vase_set/Vase_Set_3.Vase_Set_3_ShadowPlane' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:170][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3_ShadowPlane_PhysicsAsset -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_ShadowPlane_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_ShadowPlane_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:172][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3_FoodCard_Skeleton -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_Foo MainFrameActions: Packaging (Windows (64-bit)): dCard_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:173][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_FoodCard_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:186][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Ceramic_Glaze-reflection' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze-reflection': Can't find file '/Game/Models/Vase_set/Ceramic_Glaze-reflection' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze-reflection' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:187][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.uasset': Can't find file for asset '/Game/Mode MainFrameActions: Packaging (Windows (64-bit)): ls/Vase_set/Ceramic_Glaze-reflection' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:187][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Ceramic_Glaze-reflection' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze-reflection': Can't find file '/Game/Models/Vase_set/Ceramic_Glaze-reflection' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:188][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze-reflection' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Gl MainFrameActions: Packaging (Windows (64-bit)): aze-reflection_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:188][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.uasset': Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze-reflection' while loading ../. ./../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:190][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Ceramic_Glaze-reflection' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:190][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze-reflection': Can't find file '/Game/Models/Vase_set/Ceramic_Glaze-reflection' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:190][ 0]LogLinker:Warning: Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze-reflection' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:190][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Ceramic_Glaze-reflection': Can't find file for asset '/Game/Models/Vase_set/Ceramic_Glaze-reflection' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:193][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.Ceramic_Glaze-reflection_Mat for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:193][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:195][ 0]LogMaterial:Warning: Failed to compile Material /Game/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.Ceramic_Glaze-reflection_Mat for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:195][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:195][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze- MainFrameActions: Packaging (Windows (64-bit)): reflection_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:550][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Ceramic_Glaze-reflection -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:676][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-reflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:740][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wanduhr/ART_Bilder_Vino -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Vino.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:743][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Vino.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:763][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wanduhr/ART_Bilder_Objekt -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Objekt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Objekt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:801][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wanduhr/ART_Bilder_Linien -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Linien.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Linien.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:933][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wallpaper/metal2_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/metal2_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/metal2_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:981][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wallpaper/chainimage-hd-background-white-spot-black-texture-wallpaper-wallpapers-byte_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/chainimage-hd-bac kground-white-spot-black-texture-wallpaper-wallpapers-byte_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.12:985][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/chainimage-hd-background-white-spot-black-textu MainFrameActions: Packaging (Windows (64-bit)): re-wallpaper-wallpapers-byte_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:601][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wallpaper/chainimage-hd-background-white-spot-black-texture-wallpaper-wallpapers-byte -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/M MainFrameActions: Packaging (Windows (64-bit)): yProject6/Content/BK/Tex/Wallpaper/chainimage-hd-background-white-spot-black-texture-wallpaper-wallpapers-byte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wallpaper/chainimage-hd-background-white-spot-black-textu MainFrameActions: Packaging (Windows (64-bit)): re-wallpaper-wallpapers-byte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:822][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Chair_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Cha MainFrameActions: Packaging (Windows (64-bit)): ir_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:839][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/S_p -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/S_p.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/S_p.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:842][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Tex/Tapeten/raufaserSeamless.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:908][ 0]LogCook:Display: Cooking /Game/BK/Tex/Tapeten/Tapete_Raufaser_weiss_40cm_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/Tapete_Raufaser_weiss_40cm_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:912][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/Tapete_Raufaser_weiss_40cm_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:956][ 0]LogCook:Display: Cooking /Game/BK/Tex/Tapeten/Tapete_Raufaser_weiss_40cm -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/Tapete_Raufaser_we MainFrameActions: Packaging (Windows (64-bit)): iss_40cm.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.13:984][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Tapeten/Tapete_Raufaser_weiss_40cm.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:253][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Objekt_1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:311][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:312][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:312][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood MainFrameActions: Packaging (Windows (64-bit)): _chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:313][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:314][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:314][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood MainFrameActions: Packaging (Windows (64-bit)): _chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:316][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:316][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:317][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:848][ 0]LogCook:Display: Cooking /Game/BK/ARC/chair_black -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/chair_black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:852][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/chair_black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:928][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_TextBox_Icon_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_TextBox_Icon_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_TextBox_Icon_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:974][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw3_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw3_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.14:977][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw3_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:194][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw3 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:338][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/blatt1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:339][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:399][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/dark-ceramic-tiles -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dark-ceramic-tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dark-ceramic-tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:422][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Wedge_A -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape MainFrameActions: Packaging (Windows (64-bit)): _Wedge_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:423][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Wedge_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:443][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Tube -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Tu MainFrameActions: Packaging (Windows (64-bit)): be.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Tube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:457][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_TriPyramid -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Sh MainFrameActions: Packaging (Windows (64-bit)): ape_TriPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:459][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_TriPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:489][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Trim_90_Out.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:490][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Trim_90_Out.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:503][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Trim_90_In -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Sh MainFrameActions: Packaging (Windows (64-bit)): ape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:506][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:695][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/P_Smoke -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/P_Smo MainFrameActions: Packaging (Windows (64-bit)): ke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.15:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:059][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/T_CobbleStone_Rough_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:060][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Rough_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:263][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Copper_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:266][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:309][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.16:993][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor_NRM -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/ MainFrameActions: Packaging (Windows (64-bit)): InteriorDoor_NRM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.17:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.17:632][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.17:636][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.17:663][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.17:664][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonAnimBlueprint_Copy. 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[2016.05.14-19.19.18:223][ 0]LogCook:Display: Cooking /Game/BK/Tex/Wanduhr/ART_Bilder_Wine -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Wine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.18:229][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Wanduhr/ART_Bilder_Wine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.18:250][ 0]LogCook:Display: Cooking /Game/BK/Tex/Lighttex/Lighttex_X1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Lighttex/Lighttex_X1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.18:251][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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UE4Editor-Cmd: [2016.05.14-19.19.20:554][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_WideCapsule -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_WideCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.20:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_WideCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.20:573][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Shapes/Shape_Wedge_B -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Shapes/Shape_Wedge_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.20:574][ 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/Game/ArchVis/Materials/M_WallPainInterior_MAT_Inst -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_WallPainI MainFrameActions: Packaging (Windows (64-bit)): nterior_MAT_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_WallPainInterior_MAT_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:779][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_WallPainInterior_MAT -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_WallPainInteri MainFrameActions: Packaging (Windows (64-bit)): or_MAT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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/Game/ArchVis/Materials/M_RoundCeilingLight_Mat_Inst -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_RoundCei MainFrameActions: Packaging (Windows (64-bit)): lingLight_Mat_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:855][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_RoundCeilingLight_Mat_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:856][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_RoundCeilingLight_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_RoundCeilingLight_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_RoundCeilingLight_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:864][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:866][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/ArchVis/Textures/T_Wood_S.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:918][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_Door_MAT_Inst -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_Door_MAT_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_Door_MAT_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:920][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_Door_MAT -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_Door_MAT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:927][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Materials/M_Door_MAT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:983][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.21:984][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:030][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/M_Plant_Pot_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/M_Plant_Pot_Mat.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/M_Plant_Pot_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:092][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/M_PlantLeaf_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/M_PlantLeaf_Mat.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:099][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/M_PlantLeaf_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:100][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3_Vase_01_Skeleton -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_Vase MainFrameActions: Packaging (Windows (64-bit)): _01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:101][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_Vase_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:114][ 0]LogLinker:Warning: Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Models/Vase_set/Vase_Set_3': Can't find file '/Game/Models/Vase_set/Vase_Set_3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:115][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Models/Vase_set/Vase_Set_3.Vase_Set_3_Vase_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:115][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Models/Vase_set/Vase_Set_3.Vase_Set_3_Vase_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:115][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Vase_Set_3_Vase_01_PhysicsAsset -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_Vase_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:117][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Vase_Set_3_Vase_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:377][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_set/Ceramic_Glaze-bump -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-bump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.22:983][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_set/Ceramic_Glaze-bump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:126][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Door_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Door MainFrameActions: Packaging (Windows (64-bit)): _M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:127][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:146][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/LEAVE -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/LEAVE.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/LEAVE.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:190][ 0]LogCook:Display: Cooking /Game/BK/Mod/Magazine1/1ID_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/1ID_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:194][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/1ID_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:245][ 0]LogCook:Display: Cooking /Game/BK/Mod/Magazine1/1ID -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/1ID.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/1ID.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:425][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/marble-floor-tile-texture_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/marble-floor-tile MainFrameActions: Packaging (Windows (64-bit)): -texture_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:439][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/marble-floor-tile-texture_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:592][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-02 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:788][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/7418-02b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-02b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:812][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/7418-02b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:815][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny _Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:817][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_B MainFrameActions: Packaging (Windows (64-bit)): eige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:821][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Firs MainFrameActions: Packaging (Windows (64-bit)): tPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Lat MainFrameActions: Packaging (Windows (64-bit)): ex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:832][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdit MainFrameActions: Packaging (Windows (64-bit)): or. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:846][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/M_FPGun -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.23:856][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.24:669][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character MainFrameActions: Packaging (Windows (64-bit)): /Textures/UE4_Mannequin__normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.24:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.24:788][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_ground_Moss_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.24:790][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.24:911][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5109-07b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-07b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:031][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-07b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:167][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/T_Wood_Floor_Walnut_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:219][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw4_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw4_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw4_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:745][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw4 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:835][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:964][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.25:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:115][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5109-09 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-09.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:404][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-09.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:454][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:573][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textur MainFrameActions: Packaging (Windows (64-bit)): es/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:574][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:911][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Frame_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:913][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:958][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/maps/Wood-Furniture-10_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Wood-Furnit MainFrameActions: Packaging (Windows (64-bit)): ure-10_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.26:961][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Wood-Furniture-10_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.27:076][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/maps/Wood-Furniture-10 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Wood-Furniture- MainFrameActions: Packaging (Windows (64-bit)): 10.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.27:141][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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[2016.05.14-19.19.31:262][ 0]LogCook:Display: Cooking /Game/BK/Mod/Bett1/01_-_Default -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/01_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Bett1/01_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:313][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/maps/Fruit0018_1_L_vashli_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Fruit001 MainFrameActions: Packaging (Windows (64-bit)): 8_1_L_vashli_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:316][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Fruit0018_1_L_vashli_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:384][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/maps/Fruit0018_1_L_vashli -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Fruit0018_1_ MainFrameActions: Packaging (Windows (64-bit)): L_vashli.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:461][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/maps/Fruit0018_1_L_vashli.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:502][ 0]LogCook:Display: Cooking /Game/BK/ARC/white_matte -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/white_matte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:506][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/white_matte.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:509][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/3PointLevels.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:511][ 0]LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:511][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:512][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Pro jects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:512][ 0]LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:512][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:513][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:513][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:514][ 0]LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:514][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:514][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Pro jects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:515][ 0]LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:515][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:516][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:517][ 0]LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:517][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:518][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:518][ 0]LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:566][ 0]LogCook:Display: Cooking /Game/BK/ARC/vorhang -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/vorhang.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/vorhang.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:573][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:573][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:574][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:574][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:575][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:575][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:575][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:576][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Document s/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:577][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:577][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:577][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:578][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:635][ 0]LogCook:Display: Cooking /Game/BK/ARC/Table -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/Table.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:636][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/Table.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:667][ 0]LogCook:Display: Cooking /Game/BK/ARC/superwhite -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/superwhite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:672][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/superwhite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:673][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:674][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:674][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:675][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curt MainFrameActions: Packaging (Windows (64-bit)): ain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:675][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:675][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:676][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:676][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Docum ents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:678][ 0]LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:678][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:678][ 0]LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.31:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:473][ 0]LogCook:Display: Cooking /Game/BK/ARC/curtain -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/curtain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:576][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/curtain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:746][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_PaintedMetal01_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_PaintedMetal01_N.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:755][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:854][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirec MainFrameActions: Packaging (Windows (64-bit)): tionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:855][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:862][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:893][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:894][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:896][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/Meshes/BaseMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:897][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:899][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/Geometry/Meshes/CubeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.32:900][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/Geometry/Meshes/1M_Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.42:912][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.43:226][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:038][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor_Diffuce -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoor MainFrameActions: Packaging (Windows (64-bit)): Fbx/InteriorDoor_Diffuce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:159][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor_Diffuce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:361][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Frame_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:670][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:672][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/ MainFrameActions: Packaging (Windows (64-bit)): FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:676][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapo MainFrameActions: Packaging (Windows (64-bit)): n/Materials/MaterialLayers/ML_Screen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.44:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:514][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast': Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon MainFrameActions: Packaging (Windows (64-bit)): /Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:515][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset': Can't fi MainFrameActions: Packaging (Windows (64-bit)): nd file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:516][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_RoughnessAdjustment': Can't find file '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:517][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:517][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset': Can't fi MainFrameActions: Packaging (Windows (64-bit)): nd file for asset '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:518][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast': Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon MainFrameActions: Packaging (Windows (64-bit)): /Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:519][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset': Can't fi MainFrameActions: Packaging (Windows (64-bit)): nd file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:520][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_RoughnessAdjustment': Can't find file '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:520][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:521][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset': Can't fi MainFrameActions: Packaging (Windows (64-bit)): nd file for asset '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:521][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Textures/UE4_LOGO_CARD' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:522][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Textures/UE4_LOGO_CARD': Can't find file '/Game/FPWeapon/Textures/UE4_LOGO_CARD' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:522][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Textures/UE4_LOGO_CARD' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:522][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset': Can't fi MainFrameActions: Packaging (Windows (64-bit)): nd file for asset '/Game/FPWeapon/Textures/UE4_LOGO_CARD' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:523][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Textures/UE4_LOGO_CARD' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:523][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Textures/UE4_LOGO_CARD': Can't find file '/Game/FPWeapon/Textures/UE4_LOGO_CARD' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:524][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Textures/UE4_LOGO_CARD' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:524][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset': Can't fi MainFrameActions: Packaging (Windows (64-bit)): nd file for asset '/Game/FPWeapon/Textures/UE4_LOGO_CARD' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:526][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:526][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_RoughnessAdjustment': Can't find file '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:527][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_RoughnessAdjustment': Can't find file for asset '/Game/FPWeapon/Materials/MF_RoughnessAdjustment' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:527][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast': Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:528][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast': Can't find file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:529][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast': Can't find file '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:529][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast': Can't find file for asset '/Game/FPWeapon/Materials/MF_BaseColorTintAndContrast' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:530][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Textures/UE4_LOGO_CARD' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Textures/UE4_LOGO_CARD': Can't find file '/Game/FPWeapon/Textures/UE4_LOGO_CARD' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:530][ 0]LogLinker:Warning: Can't find file for asset '/Game/FPWeapon/Textures/UE4_LOGO_CARD' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:531][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Textures/UE4_LOGO_CARD': Can't find file for asset '/Game/FPWeapon/Textures/UE4_LOGO_CARD' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:532][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_ Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.45:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:198][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Characte MainFrameActions: Packaging (Windows (64-bit)): r/Textures/UE4_Mannequin_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:200][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:291][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:524][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/apple_fbx/apple -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/apple_fbx/apple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:558][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/apple_fbx/apple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:651][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/apple_fbx/01_-_Default -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/apple_fbx/01_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:655][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/apple_fbx/01_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:747][ 0]LogCook:Display: Cooking /Game/BK/ARC/white_matte2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/white_matte2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:750][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/ARC/white_matte2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:938][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_PaintedMetal01_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_PaintedMetal01_D.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.46:946][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_PaintedMetal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.47:084][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Bush_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.47:085][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.47:442][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Pine_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T MainFrameActions: Packaging (Windows (64-bit)): _Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.47:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.47:956][ 0]LogCook:Display: Cooking 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.47:968][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/PflanzePalme/Grass_trunk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.48:126][ 0]LogCook:Display: Cooking /Game/BK/Mod/moderndoorhandle/Door_Handle -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/moderndoorhandle/Door_Handle.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.48:127][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/moderndoorhandle/Door_Handle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.48:174][ 0]LogCook:Display: Cooking /Game/BK/Mod/Magazine1/RPM-Maga -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/RPM-Maga.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.48:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/RPM-Maga.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.48:294][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Poured_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.48:297][ 0]LogSavePackage:Display: Finished SavePackage 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[2016.05.14-19.19.49:493][ 0]LogCook:Display: Cooking /Game/BK/Mod/Magazine1/Material__69 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/Material__69.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.49:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/Material__69.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.49:548][ 0]LogCook:Display: Cooking /Game/BK/Mod/Magazine1/magazin1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Magazine1/magazin1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.49:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal 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(Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5110-10.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:592][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/T MainFrameActions: Packaging (Windows (64-bit)): extures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:632][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Glaeser_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Glaeser_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:635][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Glaeser_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:660][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Glaeser -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Glaeser.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:680][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Glaeser.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:917][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:920][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:921][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:922][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:922][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:922][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Docum ents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:923][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:924][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:924][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:925][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:925][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:925][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:926][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:927][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:927][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:928][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:928][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:928][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:928][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/ Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:929][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:929][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:930][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_L MainFrameActions: Packaging (Windows (64-bit)): eaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:930][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:931][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:931][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:932][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:932][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:933][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_L MainFrameActions: Packaging (Windows (64-bit)): evel2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:933][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:934][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:934][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_L MainFrameActions: Packaging (Windows (64-bit)): evel3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:935][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:936][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:937][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:937][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:938][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:938][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:939][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:939][ 0]LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:940][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.50:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:412][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/tree_01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:492][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/M_TreeLeaf_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/M_TreeLeaf_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:498][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/M_TreeLeaf_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:587][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/blatt1_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:591][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:656][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/blatt1_b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1_b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:657][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1_b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:709][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/dark-ceramic-tiles_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dark-ceramic-tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:710][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dark-ceramic-tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:726][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Anisotrophic_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Anisotrophic_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:836][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Anisotrophic_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:951][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Pine_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T MainFrameActions: Packaging (Windows (64-bit)): _Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:953][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:985][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:986][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJo MainFrameActions: Packaging (Windows (64-bit)): ystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:998][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.51:999][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:151][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_tex MainFrameActions: Packaging (Windows (64-bit)): ture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:153][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:224][ 0]LogCook:Display: Cooking /Game/BK/Tex/Geschirrspueler/g6700scued-sach_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Geschirrspueler/g6700scue MainFrameActions: Packaging (Windows (64-bit)): d-sach_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Geschirrspueler/g6700scued-sach_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:460][ 0]LogCook:Display: Cooking /Game/BK/Tex/Geschirrspueler/g6700scued-sach -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Geschirrspueler/g6700scued-sa MainFrameActions: Packaging (Windows (64-bit)): ch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Geschirrspueler/g6700scued-sach.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:517][ 0]LogCook:Display: Cooking /Game/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:523][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tuer1/InteriorDoorFbx/InteriorDoor2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:839][ 0]LogCook:Display: Cooking /Game/BK/Mod/tree1_3ds/blatt1_a -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/tree1_3ds/blatt1_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:886][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Single_Tile_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:934][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.52:935][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:019][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:143][ 0]LogCook:Display: Cooking /Game/BK/Tex/Gras/hd-grass-pattern -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Gras/hd-grass-pattern.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Gras/hd-grass-pattern.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:332][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Bush_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:333][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:545][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasse t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:597][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantBark_D_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantBark_D_M MainFrameActions: Packaging (Windows (64-bit)): at.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:619][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantBark_D_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:731][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantBark_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantBark_D.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantBark_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:934][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bodenbelag/dielenausholz_512_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512 MainFrameActions: Packaging (Windows (64-bit)): _Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.53:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:210][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bodenbelag/dielenausholz_512_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512_M MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:311][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Burst_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Bur MainFrameActions: Packaging (Windows (64-bit)): st_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Burst_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:468][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Particles/P_Explosion -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:474][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:495][ 0]LogCook:Display: Cooking /Game/BK/Tex/Dach/schindeln_schwarz -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Dach/schindeln_schwarz.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Dach/schindeln_schwarz.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:510][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/dpn-an-night-sky-sq_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dpn-an-night-sky-sq_M MainFrameActions: Packaging (Windows (64-bit)): at.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:533][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dpn-an-night-sky-sq_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:598][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/dpn-an-night-sky-sq_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dpn-an-night-sky-sq_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:599][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dpn-an-night-sky-sq_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:646][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Objekt_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:650][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.54:996][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Objekt_2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.55:016][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.55:229][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_PaintedWall_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_PaintedWall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.55:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_PaintedWall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:011][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Oak_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:201][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Tech_Panel_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:263][ 0]LogCook:Display: Cooking /Game/BK/Tex/Dach/schindeln_schwarz_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Dach/schindeln_schwarz_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:266][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Dach/schindeln_schwarz_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:267][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Tex/Braunschw/Braunschw1edit.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:321][ 0]LogCook:Display: Cooking /Game/BK/Tex/Braunschw/Braunschw1edit_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw1edit_Mat.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:340][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Braunschw/Braunschw1edit_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:413][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bodenbelag/dielenausholz_512_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512_N MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:415][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:437][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/20_-_Default -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/20_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:440][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/20_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:613][ 0]LogCook:Display: Cooking /Game/BK/Mod/Applebox/apple_fbx/Material__83 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/apple_fbx/Material__ MainFrameActions: Packaging (Windows (64-bit)): 83.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:616][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Applebox/apple_fbx/Material__83.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:904][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Metal_Metal03_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.56:924][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:127][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Grime_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:129][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:292][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantSoil_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantSoil_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:422][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantSoil_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:552][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Oak_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:554][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:587][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_Pflanze/Vase_two_flowers -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_Pflanze/Vase_two_flowers.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_Pflanze/Vase_two_flowers.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:594][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_Pflanze/19_-_Default -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_Pflanze/19_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:602][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_Pflanze/19_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:647][ 0]LogCook:Display: Cooking /Game/BK/Mod/toilet1/Toilet_FBX -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/toilet1/Toilet_FBX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/toilet1/Toilet_FBX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:685][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/Pot____Standard__ -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/Pot____Standard__.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:689][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/Pot____Standard__.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:726][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/Mud____Standard__ -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/Mud____Standard__.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:750][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/Mud____Standard__.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:810][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/Leaves____Standard__ -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/Leaves____Standard__.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:814][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/pflanze_2/Leaves____Standard__.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.57:858][ 0]LogCook:Display: Cooking /Game/BK/Mod/pflanze_2/D_Plant -> C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Mesh/SK_FPGun': Can't find file '/Game/FPWeapon/Mesh/SK_FPGun' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:251][ 0]LogLinker:Warning: Can't find file '/Game/FPWeapon/Mesh/SK_FPGun' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:251][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/FPWeapon/Mesh/SK_FPGun': Can't find file '/Game/FPWeapon/Mesh/SK_FPGun' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:251][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/FPWeapon/Mesh/SK_FPGun.SK_FPGun' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:251][ 0]LogRedirectors:Warning: String Asset Reference '/Game/FPWeapon/Mesh/SK_FPGun.SK_FPGun' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:252][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Mesh/S MainFrameActions: Packaging (Windows (64-bit)): K_FPGun_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:254][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.19.59:256][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:158][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPe MainFrameActions: Packaging (Windows (64-bit)): rson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_0 MainFrameActions: Packaging (Windows (64-bit)): 1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:264][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_RoundCeilingLight_AO -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_RoundCeilingLigh MainFrameActions: Packaging (Windows (64-bit)): t_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:288][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_RoundCeilingLight_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:411][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Wine_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Wine_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:415][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Wine_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:518][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Wine_2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Wine_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Wine_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.00:614][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> 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UE4Editor-Cmd: [2016.05.14-19.20.01:028][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Material1269.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.01:055][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/22_-_Default -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/22_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.01:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/22_-_Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.01:138][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/21_-_Default -> C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.01:754][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.01:756][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.02:296][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson MainFrameActions: Packaging (Windows (64-bit)): 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.02:491][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Checker_Noise_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textur MainFrameActions: Packaging (Windows (64-bit)): es/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.02:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.02:583][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Rock_Basalt_N -> C:/Users/CELSIUS/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): ed_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:069][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Gras/grass_grass_0124_01_tiled_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:236][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Door_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Door MainFrameActions: Packaging (Windows (64-bit)): _N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:397][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Smoke_SubUV -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:399][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:471][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Walnut_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_Wood_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:473][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:603][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:746][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_RockMesh_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_ MainFrameActions: Packaging (Windows (64-bit)): RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:748][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:784][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Pine_D_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Pine_D_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.04:788][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Pine_D_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.05:199][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.05:201][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.05:951][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.05:969][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/First MainFrameActions: Packaging (Windows (64-bit)): PersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.05:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:246][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/DefaultNormal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:264][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:273][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:282][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/blackmatte.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:284][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Karaffe/oil.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:289][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Tex/Tapeten/raufaserSeamless_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:290][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Glassdusty.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:291][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/M_Glassdusty2.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:293][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-BLACK.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:295][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-TILE-BLK.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:298][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-TILE-lgt.uasset as reloading for cooker because it's been cooked for platforms Windo MainFrameActions: Packaging (Windows (64-bit)): wsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:299][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/MYSHINY-WOOD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:301][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/MobileStarterContent/Materials/quadduschkopf_shiny.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:302][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineLightProfiles/Complex_IES.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:309][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Coutchtisch1/masa_ayak2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:309][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Coutchtisch1/Pig-Ironx.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:310][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Coutchtisch1/table.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:311][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Desklamp/ILLUM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:312][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Desklamp/Material__22.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:313][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Desklamp/MetalChrome.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:314][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Desklamp/desklamp.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:315][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Handtuchtrockner/chrome08_210.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:315][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Handtuchtrockner/Dryer_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:317][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Karaffe/glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:317][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Karaffe/rubber.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:318][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Karaffe/steel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:319][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Karaffe/mpm_vol_05_p02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:328][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.06:329][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:934][ 0]LogCook:Display: Cooking /Game/NewMap1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/NewMap1.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:937][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:937][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:938][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:938][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:938][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:938][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:950][ 0]LogScript:Warning: Accessed None trying to read property Light MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0101 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:950][ 0]LogScript:Warning: Accessed None trying to read property Light MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0101 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:951][ 0]LogScript:Warning: Accessed None trying to read property Light MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay7 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0101 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:952][ 0]LogScript:Warning: Accessed None trying to read property Light MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0101 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.16:952][ 0]LogScript:Warning: Accessed None trying to read property Light MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: BP_LightBeam_C /Game/NewMap1.NewMap1:PersistentLevel.BP_GodRay9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/Assets/Blueprints/BP_LightBeam.BP_LightBeam_C:UserConstructionScript:0101 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:244][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/NewMap1.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:246][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Sofa_collection -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Sofa_collection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Sofa_collection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:468][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:821][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Effect_Ring -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_Effect_Ring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Textures/T_Effect_Ring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:942][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Ground_Grass_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Texture MainFrameActions: Packaging (Windows (64-bit)): s/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.17:944][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.18:227][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantPot_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantPot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.18:299][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantPot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.18:760][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Texture MainFrameActions: Packaging (Windows (64-bit)): s/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.18:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.19:106][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Gradinet_01 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T MainFrameActions: Packaging (Windows (64-bit)): _Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.19:108][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.19:507][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/dark-ceramic-tiles_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dark-ceramic-tiles_N.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.19:508][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/dark-ceramic-tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.20:695][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantLeaf_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantLeaf_D.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.20:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantLeaf_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.21:024][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Water_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.21:025][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.21:581][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Lamp_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Lamp MainFrameActions: Packaging (Windows (64-bit)): _N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.21:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.21:749][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Shelf_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_She MainFrameActions: Packaging (Windows (64-bit)): lf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.21:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Shelf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:002][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Rock_Slate_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:238][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:339][ 0]LogCook:Display: Cooking /Game/BK/Mod/Vase_Pflanze/texture/fabic_12 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_Pflanze/texture/fabic_12.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Vase_Pflanze/texture/fabic_12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:734][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Statue_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_St MainFrameActions: Packaging (Windows (64-bit)): atue_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Statue_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:938][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Steel_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.22:939][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:119][ 0]LogCook:Display: Cooking /Game/BK/Tex/Fliesen/marble-floor-tile-texture -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/marble-floor-tile-t MainFrameActions: Packaging (Windows (64-bit)): exture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Fliesen/marble-floor-tile-texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:390][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Gold_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:493][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Gold_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Gold_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Gold_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:693][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Steel_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:886][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_TableRound_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): T_TableRound_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.23:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_TableRound_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.24:237][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textur MainFrameActions: Packaging (Windows (64-bit)): es/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.24:238][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.24:442][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Detail_Rocky_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Texture MainFrameActions: Packaging (Windows (64-bit)): s/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.24:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.24:796][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Objekt -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.24:896][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Objekt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:102][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5109-09b_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-09b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:172][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-09b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:255][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5109-09b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-09b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:653][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5109-09b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:932][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:933][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:933][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:939][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/Black_Cokol.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:940][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/Bolt.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:941][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/Bulb5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:942][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/Bulb6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:943][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/Bulb7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:944][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/Bulb8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:946][ 0]LogCook:Display: Marking C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/Leuchten/BB_NIMB_accent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:953][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:954][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:955][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:956][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:956][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:957][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:968][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:969][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.25:969][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/NewMap1save.umap': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Pro jects/MyProject6/Content/NewMap1save.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:066][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.AtmosphericFog_0.ArrowComponent0 and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.AtmosphericFog_0.ArrowComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:066][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.DirectionalLight2.ArrowComponent0 and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.DirectionalLig MainFrameActions: Packaging (Windows (64-bit)): ht2.ArrowComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:067][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.DirectionalLight_6.ArrowComponent0 and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.DirectionalLight_6.ArrowComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:067][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.PlayerStart_0.Arrow and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.PlayerStart_0.Arrow, which s MainFrameActions: Packaging (Windows (64-bit)): hould never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:068][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.SpotLight2_15.ArrowComponent0 and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SpotLight2_15.Arro MainFrameActions: Packaging (Windows (64-bit)): wComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:068][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.SpotLight3_17.ArrowComponent0 and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SpotLight3_17.Arro MainFrameActions: Packaging (Windows (64-bit)): wComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:069][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/NewMap1.NewMap1:PersistentLevel.SpotLight_10.ArrowComponent0 and ArrowComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SpotLight_10.ArrowComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:069][ 0]LogUObjectGlobals:Warning: Guid is in use by AtmosphericFogComponent /Game/NewMap1.NewMap1:PersistentLevel.AtmosphericFog_0.AtmosphericFogComponent0 and AtmosphericFogComponent /Game/NewMap1save.NewMap1save:PersistentLevel.AtmosphericFog_0.AtmosphericFogComponent0, w hich should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:070][ 0]LogUObjectGlobals:Warning: Guid is in use by BillboardComponent /Game/NewMap1.NewMap1:PersistentLevel.AtmosphericFog_0.Sprite and BillboardComponent /Game/NewMap1save.NewMap1save:PersistentLevel.AtmosphericFog_0.Sprite, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:070][ 0]LogUObjectGlobals:Warning: Guid is in use by BillboardComponent /Game/NewMap1.NewMap1:PersistentLevel.PlayerStart_0.Sprite and BillboardComponent /Game/NewMap1save.NewMap1save:PersistentLevel.PlayerStart_0.Sprit MainFrameActions: Packaging (Windows (64-bit)): e, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:071][ 0]LogUObjectGlobals:Warning: Guid is in use by BillboardComponent /Game/NewMap1.NewMap1:PersistentLevel.PlayerStart_0.Sprite2 and BillboardComponent /Game/NewMap1save.NewMap1save:PersistentLevel.PlayerStart_0.Sprite2, which should never happen in the editor but could h appen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:071][ 0]LogUObjectGlobals:Warning: Guid is in use by BillboardComponent /Game/NewMap1.NewMap1:PersistentLevel.SkyLight_2.Sprite and BillboardComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SkyLight_2.Sprite, whi MainFrameActions: Packaging (Windows (64-bit)): ch should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:156][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush10.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush10.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:156][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush100.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush100.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:157][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush101.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush101.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:158][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush102.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush102.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:158][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush103.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush103.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:159][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush104.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush104.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:159][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush105.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush105.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:160][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush106.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush106.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:160][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush107.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush107.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:161][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush108.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush108.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:161][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush109.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush109.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:162][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush11.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush11.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:162][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush110.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush110.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:163][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush111.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush111.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:163][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush112.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush112.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:164][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush113.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush113.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:164][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush114.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush114.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:165][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush115.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush115.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:165][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush116.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush116.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:166][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush117_70.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush117_70.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:167][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush118.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush118.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:167][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush119.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush119.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:168][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush120.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush120.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:168][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush121_67.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush121_67.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:168][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush122.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush122.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:169][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush123.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush123.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:169][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush124.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush124.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:170][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush125.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush125.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:170][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush126.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush126.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:171][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush127.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush127.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:171][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush128.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush128.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:172][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush129.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush129.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:172][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush12_31.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush12_31.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:173][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush13.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush13.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:173][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush130.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush130.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:174][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush131.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush131.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:174][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush132.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush132.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:175][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush133.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush133.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:175][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush134.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush134.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:176][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush135.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush135.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:176][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush136.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush136.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:177][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush137.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush137.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:177][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush138.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush138.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:178][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush139_13.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush139_13.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:178][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush140.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush140.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:179][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush141.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush141.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:179][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush142.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush142.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:180][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush143.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush143.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:180][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush144.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush144.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:181][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush145.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush145.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:181][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush146.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush146.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:182][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush147.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush147.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:182][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush148.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush148.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:183][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush149.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush149.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:183][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush14_48.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush14_48.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:184][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush150.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush150.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:184][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush151.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush151.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:185][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush152.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush152.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:185][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush153.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush153.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:185][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush154.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush154.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:186][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush155.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush155.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:186][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush156.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush156.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:187][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush157.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush157.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:187][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush158.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush158.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:188][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush159.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush159.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:188][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush15_20.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush15_20.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:189][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush160.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush160.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:189][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush161.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush161.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:190][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush162.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush162.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:190][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush163.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush163.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:191][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush164.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush164.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:191][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush165.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush165.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:192][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush166.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush166.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:192][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush167.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush167.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:193][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush168.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush168.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:193][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush169.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush169.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:194][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush16_22.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush16_22.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:194][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush17.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush17.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:195][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush170.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush170.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:195][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush171.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush171.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:196][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush172.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush172.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:196][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush173.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush173.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:197][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush174.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush174.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:197][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush175.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush175.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:198][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush176_30.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush176_30.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:198][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush177_35.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush177_35.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:199][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush178_36.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush178_36.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:199][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush179_37.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush179_37.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:200][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush18.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush18.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:200][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush180_38.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush180_38.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:201][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush182.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush182.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:201][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush183_220.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush183_220.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:202][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush184.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush184.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:203][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush185.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush185.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:203][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush186.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush186.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:204][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush187.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush187.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:204][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush188.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush188.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:205][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush189_15.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush189_15.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:205][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush19.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush19.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:206][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush190.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush190.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:206][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush191.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush191.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:206][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush192.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush192.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:207][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush193_133.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush193_133.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:207][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush194.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush194.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:208][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush195.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush195.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:208][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush196.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush196.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:209][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush197.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush197.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:209][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush198.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush198.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:210][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush199.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush199.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:210][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush20.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush20.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:211][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush200.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush200.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:211][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush201.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush201.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:212][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush202.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush202.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:213][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush203.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush203.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:213][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush204.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush204.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:214][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush205.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush205.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:214][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush206.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush206.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:215][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush207.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush207.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:215][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush208.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush208.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:216][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush209.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush209.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:216][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush21.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush21.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:217][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush210.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush210.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:217][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush211.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush211.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:218][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush212.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush212.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:218][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush213.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush213.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:219][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush214.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush214.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:219][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush215.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush215.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:220][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush216.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush216.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:220][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush217.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush217.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:221][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush218.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush218.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:221][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush219.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush219.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:222][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush22.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush22.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:222][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush220.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush220.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:223][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush221.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush221.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:224][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush222.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush222.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:224][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush223.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush223.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:225][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush224.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush224.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:226][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush225.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush225.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:226][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush226.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush226.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:227][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush227.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush227.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:227][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush228.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush228.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:228][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush229.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush229.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:228][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush23.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush23.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:229][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush230.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush230.BrushCom MainFrameActions: Packaging (Windows (64-bit)): ponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:229][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush231.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush231.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:230][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush232.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush232.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:230][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush24.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush24.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:231][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush25.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush25.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:231][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush26.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush26.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:232][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush27.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush27.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:232][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush28_25.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush28_25.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:233][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush29.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush29.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:234][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush2_15.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush2_15.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:234][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush30.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush30.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:235][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush31.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush31.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:235][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush32.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush32.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:236][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush33.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush33.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:236][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush34.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush34.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:236][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush35.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush35.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:237][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush36.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush36.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:237][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush37_38.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush37_38.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:238][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush38.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush38.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:238][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush39.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush39.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:239][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush3_17.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush3_17.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:239][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush40_20.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush40_20.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:240][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush41.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush41.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:240][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush42.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush42.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:241][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush43_70.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush43_70.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:241][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush44.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush44.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:242][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush45.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush45.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:242][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush46_49.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush46_49.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:243][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush47_24.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush47_24.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:243][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush48.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush48.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:244][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush49_10.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush49_10.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:245][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush4_46.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush4_46.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:245][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush50.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush50.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:246][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush51.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush51.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:246][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush52_28.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush52_28.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:247][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush53.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush53.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:247][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush54.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush54.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:248][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush55_7.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush55_7.BrushC MainFrameActions: Packaging (Windows (64-bit)): omponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:248][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush56_15.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush56_15.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:249][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush57_28.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush57_28.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:249][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush58.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush58.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:250][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush59.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush59.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:250][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush5_65.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush5_65.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:251][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush60.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush60.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:251][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush61_26.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush61_26.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:252][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush62_27.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush62_27.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:252][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush63_29.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush63_29.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:253][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush64.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush64.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:253][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush65.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush65.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:254][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush66.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush66.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:254][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush67.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush67.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:255][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush68.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush68.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:255][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush69.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush69.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:256][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush6_24.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush6_24.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:256][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush7.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush7.BrushComponent0, which should never happen in the editor but could h appen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:257][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush70.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush70.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:257][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush71.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush71.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:258][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush72.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush72.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:258][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush73.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush73.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:259][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush74.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush74.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:259][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush75.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush75.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:260][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush76.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush76.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:260][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush77.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush77.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:260][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush78.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush78.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:261][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush79.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush79.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:261][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush8.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush8.BrushComponent0, which should never happen in the editor but could h appen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:262][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush80_9.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush80_9.BrushC MainFrameActions: Packaging (Windows (64-bit)): omponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:263][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush81_10.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush81_10.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:263][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush82_11.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush82_11.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:263][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush83_12.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush83_12.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:264][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush84.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush84.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:264][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush85_13.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush85_13.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:265][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush86.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush86.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:265][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush87.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush87.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:266][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush88_14.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush88_14.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:267][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush89_16.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush89_16.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:267][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush9.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush9.BrushComponent0, which should never happen in the editor but could h appen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:268][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush90_17.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush90_17.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:268][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush91_18.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush91_18.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:269][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush92_20.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush92_20.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:269][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush93.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush93.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:270][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush94_48.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush94_48.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:270][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush95_51.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush95_51.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:271][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush96.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush96.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:271][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush97.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush97.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:272][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush98_27.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush98_27.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:272][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush99.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush99.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:273][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.BoxBrush_13.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoxBrush_13.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:273][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush.BrushComponent0, which should never happen in the editor but could h appen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:274][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush2_8.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush2_8.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:275][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush3_15.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush3_15.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:275][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush4_19.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush4_19.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:276][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush5_21.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush5_21.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:276][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush6.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:277][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.ConeBrush7.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.ConeBrush7.BrushCompo MainFrameActions: Packaging (Windows (64-bit)): nent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:277][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:278][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush10.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush10.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:278][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush100.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush10 MainFrameActions: Packaging (Windows (64-bit)): 0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:279][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush101.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush101.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:279][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush102.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush102.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:280][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush103.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush10 MainFrameActions: Packaging (Windows (64-bit)): 3.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:280][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush104.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush104.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:281][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush105.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush105.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:281][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush106.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush10 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:282][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush107.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush107.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:282][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush108.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush10 MainFrameActions: Packaging (Windows (64-bit)): 8.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:283][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush109.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush109.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:283][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush11.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush11.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:284][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush110.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush110.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:284][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush111.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush111.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:285][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush112.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush112.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:285][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush113.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush113.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:286][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush114.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush11 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:286][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush115.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush115.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:287][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush116.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush11 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:287][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush117.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush117.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:288][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush118.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush118.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:288][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush119.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush11 MainFrameActions: Packaging (Windows (64-bit)): 9.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:289][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush12.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush12. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:289][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush120.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush120.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:290][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush121.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush12 MainFrameActions: Packaging (Windows (64-bit)): 1.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:290][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush122.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush12 MainFrameActions: Packaging (Windows (64-bit)): 2.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:291][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush123.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush123.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:292][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush124.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush12 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:292][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush125.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush12 MainFrameActions: Packaging (Windows (64-bit)): 5.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:293][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush126.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush12 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:294][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush127.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush127.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:294][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush128.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush128.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:295][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush129.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush129.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:295][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush13.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush13. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:296][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush130.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush130.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:297][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush131.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush131.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:297][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush132.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush132.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:298][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush133.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush13 MainFrameActions: Packaging (Windows (64-bit)): 3.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:298][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush134.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush134.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:299][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush135.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush13 MainFrameActions: Packaging (Windows (64-bit)): 5.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:299][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush136.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush136.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:300][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush137.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush137.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:301][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush138.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush138.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:301][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush139.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush139.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:302][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush14.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush14.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:302][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush140.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush140.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:303][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush141.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush141.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:303][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush142.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush142.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:304][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush143.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush143.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:304][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush144.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush14 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:305][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush145.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush145.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:306][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush146.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush146.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:306][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush147.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush147.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:307][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush148.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush148.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:308][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush149.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush14 MainFrameActions: Packaging (Windows (64-bit)): 9.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:308][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush15.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush15.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:309][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush150.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush150.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:309][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush151.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush15 MainFrameActions: Packaging (Windows (64-bit)): 1.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:310][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush152.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush152.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:310][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush153.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush153.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:311][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush154.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush154.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:311][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush155.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush155.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:312][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush156.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush15 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:312][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush157.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush157.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:313][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush158.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush158.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:313][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush159.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush159.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:314][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush16.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:314][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush160.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:315][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush161.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush161.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:315][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush162.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 2.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:316][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush163.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 3.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:316][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush164.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:317][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush165.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 5.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:317][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush166.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:318][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush167.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush16 MainFrameActions: Packaging (Windows (64-bit)): 7.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:318][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush168.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush168.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:319][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush169.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush169.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:319][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush17.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush17.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:320][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush170.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush17 MainFrameActions: Packaging (Windows (64-bit)): 0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:320][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush171.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush171.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:321][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush172.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush172.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:321][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush173.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush17 MainFrameActions: Packaging (Windows (64-bit)): 3.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:322][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush174.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush17 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:322][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush175.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush175.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:323][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush176.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush17 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:323][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush177.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush177.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:324][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush178.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush17 MainFrameActions: Packaging (Windows (64-bit)): 8.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:324][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush179.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush179.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:325][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush18.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush18. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:326][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush180.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush180.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:326][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush181.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush181.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:327][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush182.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush182.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:328][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush183.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush183.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:328][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush184.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush184.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:329][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush185.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush185.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:329][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush186.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush186.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:329][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush187.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush187.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:330][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush188.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush18 MainFrameActions: Packaging (Windows (64-bit)): 8.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:330][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush189.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush189.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:331][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush19.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush19.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:331][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush190.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush190.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:332][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush191.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush191.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:332][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush192.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush192.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:333][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush193.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush193.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:333][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush194.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush194.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:334][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush195.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush195.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:334][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush196.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush19 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:335][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush197.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush197.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:335][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush198.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush198.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:336][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush199.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush199.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:336][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush2.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush2.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:337][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush20.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush20. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:337][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush200.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush20 MainFrameActions: Packaging (Windows (64-bit)): 0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:338][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush201.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush201.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:339][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush202.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush202.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:339][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush203.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush20 MainFrameActions: Packaging (Windows (64-bit)): 3.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:340][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush204.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush20 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:340][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush205.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush205.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:341][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush206.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush206.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:341][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush207.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush207.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:342][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush208.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush208.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:342][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush209.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush20 MainFrameActions: Packaging (Windows (64-bit)): 9.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:343][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush21.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush21. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:343][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush210.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush210.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:344][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush211.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush21 MainFrameActions: Packaging (Windows (64-bit)): 1.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:344][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush212.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush21 MainFrameActions: Packaging (Windows (64-bit)): 2.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:345][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush213.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush213.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:345][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush214.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush21 MainFrameActions: Packaging (Windows (64-bit)): 4.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:346][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush215.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush215.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:346][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush216.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush216.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:347][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush217.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush21 MainFrameActions: Packaging (Windows (64-bit)): 7.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:347][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush218.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush218.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:348][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush219.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush219.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:349][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush22.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush22.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:349][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush220.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush22 MainFrameActions: Packaging (Windows (64-bit)): 0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:350][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush221.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush221.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:350][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush222.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush22 MainFrameActions: Packaging (Windows (64-bit)): 2.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:351][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush223.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush223.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:351][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush224.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush224.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:352][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush225.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush22 MainFrameActions: Packaging (Windows (64-bit)): 5.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:352][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush226.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush226.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:353][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush227.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush22 MainFrameActions: Packaging (Windows (64-bit)): 7.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:353][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush228.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush22 MainFrameActions: Packaging (Windows (64-bit)): 8.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:354][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush229.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush229.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:354][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush23.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush23.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:355][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush230.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush23 MainFrameActions: Packaging (Windows (64-bit)): 0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:355][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush231.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush23 MainFrameActions: Packaging (Windows (64-bit)): 1.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:356][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush232.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush232.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:356][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush233.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush23 MainFrameActions: Packaging (Windows (64-bit)): 3.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:357][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush234.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush234.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:358][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush235.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush235.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:358][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush236.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush23 MainFrameActions: Packaging (Windows (64-bit)): 6.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:359][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush237.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush237.BrushComponent0, which should never happen in the edit or but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:359][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush24.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush24. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:360][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush25.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush25. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:361][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush26.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush26. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:362][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush27.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush27. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:362][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush28.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush28. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:363][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush29.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush29. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:363][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush3.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush3.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:364][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush30.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush30.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:365][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush31.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush31.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:365][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush32.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush32.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:366][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush33.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush33.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:366][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush34.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush34.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:367][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush35.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush35. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:367][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush36.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush36. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:368][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush37.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush37.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:368][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush38.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush38.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:369][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush39.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush39.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:369][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush4.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush4.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:370][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush40.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush40.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:370][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush41_62.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush41_62.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:371][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush42_66.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush42_66.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:371][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush43.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush43.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:372][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush44.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush44.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:372][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush45.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush45. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:373][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush46.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush46.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:374][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush47.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush47.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:374][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush48.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush48.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:374][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush49.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush49.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:375][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush5.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush5.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:375][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush50.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush50.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:376][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush51.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush51. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:376][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush52.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush52.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:377][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush53.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush53.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:377][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush54.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush54.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:378][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush55.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush55. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:378][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush56.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush56.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:379][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush57.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush57.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:379][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush58.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush58.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:380][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush59_13.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush59_13.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:380][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush6.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush6.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:381][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush60.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush60.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:381][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush61_8.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush6 MainFrameActions: Packaging (Windows (64-bit)): 1_8.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:382][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush62.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush62.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:382][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush63.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush63. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:383][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush64.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush64.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:383][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush65.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush65.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:384][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush66.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush66. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:384][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush67.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush67.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:385][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush68.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush68. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:385][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush69.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush69.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:386][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush7.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush7.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:387][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush70.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush70.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:387][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush71.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush71.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:387][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush72.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush72.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:388][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush73.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush73.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:388][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush74.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush74. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:389][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush75.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush75.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:389][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush76.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush76.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:390][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush77.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush77.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:390][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush78.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush78.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:391][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush79.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush79. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:391][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush8.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush8.BrushComponent0, which should never happen in the editor b ut could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:392][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush80.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush80.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:392][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush81.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush81.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:393][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush82.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush82.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:393][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush83.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush83. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:394][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush84.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush84. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:394][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush85.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush85.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:395][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush86.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush86.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:395][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush87.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush87. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:396][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush88.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush88.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:396][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush89.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush89.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:397][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush9.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush9.Br MainFrameActions: Packaging (Windows (64-bit)): ushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:397][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush90.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush90. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:398][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush91.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush91.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:398][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush92.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush92.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:399][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush93.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush93.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:399][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush94.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush94.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:400][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush95.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush95.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:400][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush96.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush96. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:401][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush97.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush97.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:401][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush98.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush98.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:402][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.CylinderBrush99.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.CylinderBrush99. MainFrameActions: Packaging (Windows (64-bit)): BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:403][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.LightmassCharacterIndirectDetailVolume_3.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.LightmassCharacterIndirectDetailVolume_3.BrushC omponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:403][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.LightmassImportanceVolume_2.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.Ligh MainFrameActions: Packaging (Windows (64-bit)): tmassImportanceVolume_2.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:404][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.PostProcessVolume_4.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.PostProcessVolume_4.BrushComponent0, which should never happen in th e editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:405][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush.BrushComponent0, which should never happen in the editor but cou ld happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:405][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush10.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush10.Brus MainFrameActions: Packaging (Windows (64-bit)): hComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:406][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush2.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush2.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:406][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush3.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush3.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:406][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush4.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush4.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:407][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush5.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush5.BrushC MainFrameActions: Packaging (Windows (64-bit)): omponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:408][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush6.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush6.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:408][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush7.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush7.BrushC MainFrameActions: Packaging (Windows (64-bit)): omponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:408][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush8.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush8.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:409][ 0]LogUObjectGlobals:Warning: Guid is in use by BrushComponent /Game/NewMap1.NewMap1:PersistentLevel.SphereBrush9.BrushComponent0 and BrushComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SphereBrush9.BrushComponent0, which should never happen in the editor but c ould happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:409][ 0]LogUObjectGlobals:Warning: Guid is in use by CapsuleComponent /Game/NewMap1.NewMap1:PersistentLevel.PlayerStart_0.CollisionCapsule and CapsuleComponent /Game/NewMap1save.NewMap1save:PersistentLevel.PlayerStart_0 MainFrameActions: Packaging (Windows (64-bit)): .CollisionCapsule, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:814][ 0]LogUObjectGlobals:Warning: Guid is in use by DirectionalLightComponent /Game/NewMap1.NewMap1:PersistentLevel.DirectionalLight2.LightComponent0 and DirectionalLightComponent /Game/NewMap1save.NewMap1save:PersistentLevel.DirectionalLight2.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.26:815][ 0]LogUObjectGlobals:Warning: Guid is in use by DirectionalLightComponent /Game/NewMap1.NewMap1:PersistentLevel.DirectionalLight_6.LightComponent0 and DirectionalLightComponent /Game/NewMap1save.NewMap1save:Persist MainFrameActions: Packaging (Windows (64-bit)): entLevel.DirectionalLight_6.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.27:465][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.27:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.27:466][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.27:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.28:176][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.28:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.28:177][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.28:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:824][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:825][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:826][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:826][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:827][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:827][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:828][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:850][ 0]LogLinker:Warning: Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file '/Game/BK/Tex/Braunschw/Braunschw2_Mat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:851][ 0]LogLinker:Warning: Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BK/Tex/Braunschw/Braunschw2_Mat': Can't find file for asset '/Game/BK/Tex/Braunschw/Braunschw2_Mat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:995][ 0]LogUObjectGlobals:Warning: Guid is in use by SkeletalMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.glass-a04_v562_p576_3.SkeletalMeshComponent0 and SkeletalMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.glass-a04_v562_p576_3.SkeletalMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:995][ 0]LogUObjectGlobals:Warning: Guid is in use by SkeletalMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.glass-a04_v562_p577.SkeletalMeshComponent0 and SkeletalMeshComponent /Game/NewMap1save.NewMap1save:Persist MainFrameActions: Packaging (Windows (64-bit)): entLevel.glass-a04_v562_p577.SkeletalMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:996][ 0]LogUObjectGlobals:Warning: Guid is in use by SkeletalMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.Vase_two_flowers_3.SkeletalMeshComponent0 and SkeletalMeshComponent /Game/NewMap1save.NewMap1save:Persiste MainFrameActions: Packaging (Windows (64-bit)): ntLevel.Vase_two_flowers_3.SkeletalMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:997][ 0]LogUObjectGlobals:Warning: Guid is in use by SkyLightComponent /Game/NewMap1.NewMap1:PersistentLevel.SkyLight_2.SkyLightComponent0 and SkyLightComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SkyLight_2.S MainFrameActions: Packaging (Windows (64-bit)): kyLightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.29:997][ 0]LogUObjectGlobals:Warning: Guid is in use by SpotLightComponent /Game/NewMap1.NewMap1:PersistentLevel.SpotLight2_15.LightComponent0 and SpotLightComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SpotLight2 MainFrameActions: Packaging (Windows (64-bit)): _15.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:106][ 0]LogUObjectGlobals:Warning: Guid is in use by SpotLightComponent /Game/NewMap1.NewMap1:PersistentLevel.SpotLight3_17.LightComponent0 and SpotLightComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SpotLight3 MainFrameActions: Packaging (Windows (64-bit)): _17.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:141][ 0]LogUObjectGlobals:Warning: Guid is in use by SpotLightComponent /Game/NewMap1.NewMap1:PersistentLevel.SpotLight_10.LightComponent0 and SpotLightComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SpotLight_1 MainFrameActions: Packaging (Windows (64-bit)): 0.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:149][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.3dstylish-fbde01_4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLeve MainFrameActions: Packaging (Windows (64-bit)): l.3dstylish-fbde01_4.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:150][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.apple_5.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.apple_5.S MainFrameActions: Packaging (Windows (64-bit)): taticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:151][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.BoConcept_Bookcase_L1_11.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.BoConcept_Bookcase_L1_11.StaticMeshComponent0, w hich should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:152][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.BoConcept_Bookcase_L2.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentL MainFrameActions: Packaging (Windows (64-bit)): evel.BoConcept_Bookcase_L2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:153][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.book_11.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.book_11.StaticMeshComponent0, which should never happen in the ed itor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:153][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.Cat_FBX_4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.Cat_FBX_4.StaticMeshComponent0, which should never happen in th e editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:154][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.chair_black2.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.chai MainFrameActions: Packaging (Windows (64-bit)): r_black2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:154][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.chair_black3.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.chai MainFrameActions: Packaging (Windows (64-bit)): r_black3.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:155][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.chair_black4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.chair_black4.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:155][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.chair_black_7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.chair_black_7.StaticMeshComponent0, which should never happ en in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:156][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain2.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:156][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain3.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain3.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:157][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain4 MainFrameActions: Packaging (Windows (64-bit)): .StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:158][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain5.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain5.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:158][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain6.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain6.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:159][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain7.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:159][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain8.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtain8.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:160][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.curtain_12.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.curtai MainFrameActions: Packaging (Windows (64-bit)): n_12.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:161][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.D_Plant_13.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.D_Plant_13.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:161][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.desklamp2.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.desklamp2.StaticMeshComponent0, which should never happen in th e editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:162][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.desklamp_18.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.desklamp_18.StaticMeshComponent0, which should never happen i n the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:162][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.InteriorDoor_13.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.I MainFrameActions: Packaging (Windows (64-bit)): nteriorDoor_13.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:163][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.magazin1_28.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.magazin1_28.StaticMeshComponent0, which should never happen i n the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:164][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.mpm_vol_05_p02_10.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): .mpm_vol_05_p02_10.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:164][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.roog2_7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.roog2_7.S MainFrameActions: Packaging (Windows (64-bit)): taticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:165][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow10.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_GlassWindow10.StaticMeshComponent0, which should neve r happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:165][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow11_22.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLev MainFrameActions: Packaging (Windows (64-bit)): el.SM_GlassWindow11_22.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:166][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow12.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_GlassWindow12.StaticMeshComponent0, which should neve r happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:167][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow2.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_GlassWindow2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:167][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow3_5.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): .SM_GlassWindow3_5.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:168][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow4_6.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): .SM_GlassWindow4_6.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:168][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow5.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_GlassWindow5.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:169][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow6.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_GlassWindow6.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:169][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.S MainFrameActions: Packaging (Windows (64-bit)): M_GlassWindow7.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:170][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow8.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.S MainFrameActions: Packaging (Windows (64-bit)): M_GlassWindow8.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:171][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow9.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_GlassWindow9.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:171][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_GlassWindow_7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel. MainFrameActions: Packaging (Windows (64-bit)): SM_GlassWindow_7.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:172][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.SM_Plant_8.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.SM_Pla MainFrameActions: Packaging (Windows (64-bit)): nt_8.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:172][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.Sofa_collection_15.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.Sofa_collection_15.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:173][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.table2_19.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.table2_19.StaticMeshComponent0, which should never happen in th e editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:174][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.Table_4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.Table_4.S MainFrameActions: Packaging (Windows (64-bit)): taticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:174][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.Toilet_FBX_4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.Toil MainFrameActions: Packaging (Windows (64-bit)): et_FBX_4.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:175][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.tree_01_7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.tree_01_7.StaticMeshComponent0, which should never happen in th e editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:175][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.TVcabinet2_7.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.TVca MainFrameActions: Packaging (Windows (64-bit)): binet2_7.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:176][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.TVcabinet3.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.TVcabinet3.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:176][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.TVcabinet4.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.TVcabi MainFrameActions: Packaging (Windows (64-bit)): net4.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.30:177][ 0]LogUObjectGlobals:Warning: Guid is in use by StaticMeshComponent /Game/NewMap1.NewMap1:PersistentLevel.TVcabinet5_15.StaticMeshComponent0 and StaticMeshComponent /Game/NewMap1save.NewMap1save:PersistentLevel.TVc MainFrameActions: Packaging (Windows (64-bit)): abinet5_15.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:802][ 0]LogCook:Display: Cooking /Game/NewMap1save -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/NewMap1save.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:805][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:805][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:806][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:806][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:806][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.32:806][ 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.33:097][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/NewMap1save.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.33:407][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Explosion_SubUV -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.33:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:237][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Concrete_Panels_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:373][ 0]LogCook:Display: Cooking /Game/BK/Tex/Backofen/h6160bp_2 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Backofen/h6160bp_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:416][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Backofen/h6160bp_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:509][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Door_AOMask -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Door_AOMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:544][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Door_AOMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.34:753][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5108-09b -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5108-09b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.35:210][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5108-09b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.35:402][ 0]LogCook:Display: Cooking /Game/BK/Mod/Couch1/Texture/K5108-09 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5108-09.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.35:587][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Couch1/Texture/K5108-09.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.35:919][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Rock_Basalt_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.35:922][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.36:436][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bodenbelag/dielenausholz_512 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.36:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bodenbelag/dielenausholz_512.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.36:747][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Rust_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.36:749][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:145][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Chair_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Cha MainFrameActions: Packaging (Windows (64-bit)): ir_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:147][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Chair_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:148][ 0]LogCook:Display: Cooking /Game/Assets/Meshes/S_TextBox_Icon_Info -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/S_TextBox_Icon_Info.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/Assets/Meshes/S_TextBox_Icon_Info.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:358][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Anisotrophic_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Anisotrophic_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:404][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/ArchVis/Textures/T_Anisotrophic_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:828][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/ART_Wine_1 -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Wine_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Bilder/ART_Wine_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:985][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Shelf_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.37:988][ 0]LogCook:Display: Cooking /Game/BK/Tex/Bilder/WHITEDOT 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[2016.05.14-19.20.42:946][ 0]LogCook:Display: Cooking /Game/BK/Mod/Zimmerpflanze/T_PlantPot_M -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantPot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.42:971][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Mod/Zimmerpflanze/T_PlantPot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.42:972][ 0]LogCook:Display: Cooking /Game/BK/Tex/Kuehlschrank/samsung_Mat -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Kuehlschrank/samsung_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.42:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/BK/Tex/Kuehlschrank/samsung_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:287][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Walnut_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:408][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:612][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:810][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_Ceramic_Tile_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Texture MainFrameActions: Packaging (Windows (64-bit)): s/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:812][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:983][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstP MainFrameActions: Packaging (Windows (64-bit)): erson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.43:992][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_ MainFrameActions: Packaging (Windows (64-bit)): 01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.44:142][ 0]LogCook:Display: Cooking /Game/MobileStarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/T MainFrameActions: Packaging (Windows (64-bit)): extures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.44:144][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/CELSIUS/Documents/Unreal Projects/MyProject6/Saved/Cooked/WindowsNoEditor/MyProject6/Content/MobileStarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.45:475][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.45:506][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 854, size is 197.16kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.45:545][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.45:929][ 0]LogCook:Display: Cook by the book total time in tick 155.314304s total time 165.562759 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.45:947][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:236][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:236][ 0]LogInit:Display: Warning/Error Summary (Unique only) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:236][ 0]LogInit:Display: ----------------------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:264][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:265][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking /Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:265][ 0]LogInit:Display: LogCook:Warning: Unable to find package for cooking /Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:265][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Maps/arch22_linen_bump' PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Neuer Ordner/Complex_IES_2016-05-13-20-35-17 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:265][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file '/Game/Maps/arch22_linen_bump' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:265][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:266][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading ../../../../../../Users/CELSIUS/Doc uments/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:266][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:266][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file '/Game/Textures/T_MacroVariation' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:267][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:267][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading ../../../../../../Users/CELSIUS/ Documents/Unreal Projects/MyProject6/Content/BK/ARC/vorhang.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:267][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:268][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file '/Game/xoio_berlinflat/Materials/wood_chair' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:268][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:268][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../.. /Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/chair_black.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:269][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:269][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file '/Game/xoio_berlinflat/Materials/AAA_curtain' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:269][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:270][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset': Can't find file for asset '/Game/xoio_berlinflat/M MainFrameActions: Packaging (Windows (64-bit)): aterials/AAA_curtain' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/curtain.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:270][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:270][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset': Can't find file for asset '/Game/xoio_berlinflat/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/wood_chair' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/ARC/Table.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:271][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:271][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:271][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:272][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde' while loading ../../../../../../Users/C ELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:272][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:272][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:272][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_ MainFrameActions: Packaging (Windows (64-bit)): 01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:273][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading ../../../../../../Us ers/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:273][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:273][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level1': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:274][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:274][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level1' while loading ../../../../../../ Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:275][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:275][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level2': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:275][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tre MainFrameActions: Packaging (Windows (64-bit)): e_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:275][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level2' while loading ../../../../../../ Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:276][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:276][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Level3': Can't find file '/Game/BK/Mod/tree1_3ds/Rinde_Level3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:276][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:277][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Level3' while loading ../../../../../../ Users/CELSIUS/Documents/Unreal Projects/MyProject6/Content/BK/Mod/tree1_3ds/tree_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:277][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:277][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Textures/T_MacroVariation': Can't find file for asset '/Game/Textures/T_MacroVariation' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:278][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:278][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Maps/arch22_linen_bump': Can't find file for asset '/Game/Maps/arch22_linen_bump' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:278][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:278][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/wood_chair': Can't find file for asset '/Game/xoio_berlinflat/Materials/wood_chair' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:279][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:279][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/xoio_berlinflat/Materials/AAA_curtain': Can't find file for asset '/Game/xoio_berlinflat/Materials/AAA_curtain' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:279][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:280][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BK/Mod/tree1_3ds/Rinde_Leaf': Can't find file for asset '/Game/BK/Mod/tree1_3ds/Rinde_Leaf' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:280][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:280][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:280][ 0]LogInit:Display: Failure - 1 error(s), 1056 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.14-19.20.46:280][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 169.34 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 179,5800895s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\CELSIUS\Documents\Unreal Projects\MyProject6\MyPro MainFrameActions: Packaging (Windows (64-bit)): ject6.uproject; see log C:\Users\CELSIUS\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.11\Cook-2016.05.14-21.20.52.txt MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): bei Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): --- Ende der internen Ausnahmestapelüberwachung --- MainFrameActions: Packaging (Windows (64-bit)): bei Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): bei BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure