Log file open, 01/16/17 20:42:36 LogInit:Display: Running engine for game: MyProject LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(2063799685) SRandInit(2063799686). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.408099 LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin LogPluginManager: Loaded Plugin Ansel, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.14-CL-3249277 LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14 LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14 LogInit: Net CL: 3195953 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Jan 6 2017 10:49:43 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.14 LogInit: Command line: LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2017.01.17-01.42.37:980][ 0]LogInit: Selected Device Profile: [Windows] [2017.01.17-01.42.37:980][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2017.01.17-01.42.38:000][ 0]LogInit: Computer: M4A79T [2017.01.17-01.42.38:000][ 0]LogInit: User: spysm [2017.01.17-01.42.38:000][ 0]LogInit: CPU Page size=65536, Cores=4 [2017.01.17-01.42.38:000][ 0]LogInit: High frequency timer resolution =3.625635 MHz [2017.01.17-01.42.38:000][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2017.01.17-01.42.38:000][ 0]LogMemory: Platform Memory Stats for Windows [2017.01.17-01.42.38:000][ 0]LogMemory: Process Physical Memory: 264.63 MB used, 264.63 MB peak [2017.01.17-01.42.38:000][ 0]LogMemory: Process Virtual Memory: 262.63 MB used, 262.63 MB peak [2017.01.17-01.42.38:000][ 0]LogMemory: Physical Memory: 4386.41 MB used, 11995.77 MB free, 16382.18 MB total [2017.01.17-01.42.38:000][ 0]LogMemory: Virtual Memory: 675.54 MB used, 11995.77 MB free, 134217728.00 MB total [2017.01.17-01.42.38:150][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. [2017.01.17-01.42.39:674][ 0]LogD3D11RHI: D3D11 adapters: [2017.01.17-01.42.39:770][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0) [2017.01.17-01.42.39:770][ 0]LogD3D11RHI: 8145/0/8191 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2017.01.17-01.42.39:775][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2017.01.17-01.42.39:775][ 0]LogD3D11RHI: 0/0/8191 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2017.01.17-01.42.39:775][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2017.01.17-01.42.39:783][ 0]LogD3D11RHI: Creating new Direct3DDevice [2017.01.17-01.42.39:783][ 0]LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id") [2017.01.17-01.42.39:783][ 0]LogWindows: EnumDisplayDevices: [2017.01.17-01.42.39:784][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1) [2017.01.17-01.42.39:785][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:1) [2017.01.17-01.42.39:786][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2017.01.17-01.42.39:787][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2017.01.17-01.42.39:788][ 0]LogWindows: DebugString: FoundDriverCount:4 [2017.01.17-01.42.39:788][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 [2017.01.17-01.42.39:788][ 0]LogD3D11RHI: Driver Version: 372.90 (internal:21.21.13.7290, unified:372.90) [2017.01.17-01.42.39:788][ 0]LogD3D11RHI: Driver Date: 9-16-2016 [2017.01.17-01.42.39:788][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2017.01.17-01.42.39:854][ 0]LogD3D11RHI: Async texture creation enabled [2017.01.17-01.42.39:869][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2017.01.17-01.42.39:869][ 0]LogShaderCompilers: Guid format shader working directory is -19 characters bigger than the processId version (../../../../../../Users/spysm/Documents/Unreal Projects/MyProject/Intermediate/Shaders/WorkingDirectory/9728/). [2017.01.17-01.42.39:869][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/spysm/AppData/Local/Temp/UnrealShaderWorkingDir/6778FD2E4929B35054910A89ABC05DA6/'. [2017.01.17-01.42.39:870][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2017.01.17-01.42.43:131][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2017.01.17-01.42.43:423][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform [2017.01.17-01.42.43:782][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform [2017.01.17-01.42.44:172][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform [2017.01.17-01.42.44:569][ 0]LogTemp:Display: Loaded TP MacTargetPlatform [2017.01.17-01.42.44:897][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2017.01.17-01.42.45:245][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2017.01.17-01.42.45:568][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2017.01.17-01.42.45:891][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2017.01.17-01.42.46:253][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2017.01.17-01.42.46:699][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2017.01.17-01.42.47:077][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2017.01.17-01.42.47:440][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2017.01.17-01.42.47:787][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2017.01.17-01.42.48:110][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2017.01.17-01.42.48:796][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2017.01.17-01.42.48:796][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2017.01.17-01.42.49:105][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2017.01.17-01.42.49:610][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2017.01.17-01.42.49:818][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2017.01.17-01.42.50:117][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2017.01.17-01.42.50:456][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2017.01.17-01.42.50:776][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2017.01.17-01.42.51:084][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2017.01.17-01.42.51:084][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2017.01.17-01.42.53:876][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2017.01.17-01.42.53:996][ 0]LogDerivedDataCache: Loaded boot cache 0.12s 50MB C:/Users/spysm/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. [2017.01.17-01.42.53:996][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/spysm/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc [2017.01.17-01.42.53:996][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/spysm/Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.01.17-01.42.53:996][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2017.01.17-01.42.53:996][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/spysm/Documents/Unreal Projects/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2017.01.17-01.42.53:996][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2017.01.17-01.42.54:023][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2017.01.17-01.42.54:037][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/spysm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2017.01.17-01.42.54:421][ 0]LogInit: Selected Device Profile: [Windows] [2017.01.17-01.42.54:426][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2017.01.17-01.42.55:259][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction [2017.01.17-01.42.56:021][ 0]LogSimplygon: Simplygon DLL not present - disabling. [2017.01.17-01.42.56:286][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging [2017.01.17-01.42.56:286][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available [2017.01.17-01.42.56:286][ 0]LogMeshUtilities: No automatic mesh merging module available [2017.01.17-01.42.58:067][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: myproject, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2754685603 [2017.01.17-01.42.58:296][ 0]LogAssetRegistry: FAssetRegistry took 0.0226 seconds to start up [2017.01.17-01.42.58:537][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.057717 seconds [2017.01.17-01.42.58:549][ 0]LogUObjectArray: 31946 objects as part of root set at end of initial load. [2017.01.17-01.42.58:549][ 0]LogUObjectAllocator: 6935848 out of 0 bytes used by permanent object pool. [2017.01.17-01.42.58:549][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2017.01.17-01.42.59:048][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2017.01.17-01.43.04:563][ 0]LogSlate: Using Freetype 2.6.0 [2017.01.17-01.43.04:565][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2017.01.17-01.43.04:565][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2017.01.17-01.43.06:899][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2017.01.17-01.43.07:111][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2017.01.17-01.43.08:499][ 0]LogMaterial: Uniform references updated for custom material expression Custom. [2017.01.17-01.43.10:408][ 0]SourceControl: Info Source control is disabled [2017.01.17-01.43.10:620][ 0]SourceControl: Info Source control is disabled [2017.01.17-01.43.10:887][ 0]SourceControl: Info Source control is disabled [2017.01.17-01.43.11:155][ 0]SourceControl: Info Source control is disabled [2017.01.17-01.43.18:881][ 0]LogEngine: Initializing Engine... [2017.01.17-01.43.18:883][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2017.01.17-01.43.19:791][ 0]LogAIModule: Creating AISystem for world Untitled [2017.01.17-01.43.19:840][ 0]LogInit: XAudio2 using 'VG248-C (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2017.01.17-01.43.19:865][ 0]LogInit: FAudioDevice initialized. [2017.01.17-01.43.19:929][ 0]LogDerivedDataCache: Saved boot cache 0.06s 50MB C:/Users/spysm/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. [2017.01.17-01.43.19:949][ 0]LogInit: Texture streaming: Enabled [2017.01.17-01.43.21:072][ 0]LogInit: Transaction tracking system initialized [2017.01.17-01.43.23:296][ 0]BlueprintLog: New page: Editor Load [2017.01.17-01.43.30:101][ 0]LocalizationService: Info Localization service is disabled [2017.01.17-01.43.34:877][ 0]LogConsoleResponse:Display: [2017.01.17-01.43.35:414][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2017.01.17-01.43.35:414][ 0]LogCook:Display: Mobile HDR setting 0 [2017.01.17-01.43.36:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/spysm/Documents/Unreal Projects/MyProject/Content/' took 0.02s [2017.01.17-01.43.41:786][ 0]SourceControl: Info Source control is disabled [2017.01.17-01.43.41:787][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/spysm/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2017.01.17-01.43.41:788][ 0]LightingResults: New page: Lighting Build [2017.01.17-01.43.42:011][ 0]MapCheck: New page: Map Check [2017.01.17-01.43.42:011][ 0]LightingResults: New page: Lighting Build [2017.01.17-01.43.43:286][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap [2017.01.17-01.43.43:359][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2017.01.17-01.43.43:360][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2017.01.17-01.43.43:536][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 176.425ms to complete. [2017.01.17-01.43.43:536][ 0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 1.750 [2017.01.17-01.43.43:613][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated. [2017.01.17-01.43.43:968][ 0]LogCollectionManager: Loaded 0 collections in 0.004580 seconds [2017.01.17-01.43.44:267][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/spysm/Documents/Unreal Projects/MyProject/Saved/Collections/' took 0.01s [2017.01.17-01.43.44:267][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/spysm/Documents/Unreal Projects/MyProject/Content/Developers/spysm/Collections/' took 0.01s [2017.01.17-01.43.44:267][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/spysm/Documents/Unreal Projects/MyProject/Content/Collections/' took 0.01s [2017.01.17-01.43.44:267][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds [2017.01.17-01.43.44:281][ 0]LogContentBrowser: Native class hierarchy populated in 0.0130 seconds. Added 2190 classes and 428 folders. [2017.01.17-01.43.44:516][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2017.01.17-01.43.44:516][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2017.01.17-01.43.44:517][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0010 seconds. Added 13 classes and 0 folders. [2017.01.17-01.43.44:895][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0009 seconds. Added 0 classes and 0 folders. [2017.01.17-01.43.45:917][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders. [2017.01.17-01.43.46:292][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 1 classes and 2 folders. [2017.01.17-01.43.46:484][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2017.01.17-01.43.46:492][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2017.01.17-01.43.46:813][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0010 seconds. Added 1 classes and 2 folders. [2017.01.17-01.43.46:814][ 0]LogLoad: (Engine Initialization) Total time: 75.02 seconds [2017.01.17-01.43.46:814][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.66 seconds [2017.01.17-01.43.46:814][ 0]LogExternalProfiler: Found external profiler: VSPerf [2017.01.17-01.43.46:814][ 0]LogExternalProfiler: Using external profiler: VSPerf [2017.01.17-01.43.46:824][ 0]LogOcInput: OculusInput pre-init called [2017.01.17-01.43.46:866][ 0]LogContentStreaming: Texture pool size now 1000 MB [2017.01.17-01.43.47:310][ 0]LogRenderer: Reallocating scene render targets to support 1208x576 NumSamples 1 (Frame:2). [2017.01.17-01.43.47:501][ 1]LogAssetRegistry: Asset discovery search completed in 49.2276 seconds [2017.01.17-01.43.47:501][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects) [2017.01.17-01.43.47:501][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000020 seconds (updated 0 objects) [2017.01.17-01.44.46:860][539]LogPlayLevel: Launcher Device ID: Android_ASTC@1115fbddddbb3504 [2017.01.17-01.44.46:942][539]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2017.01.17-01.44.46:960][539]LogCook:Display: Done creating registry. It took 0.00s. [2017.01.17-01.44.49:168][539]LogCook:Display: Sandbox cleanup took 2.209 seconds [2017.01.17-01.44.56:335][539]LogCook:Display: Sandbox cleanup took 7.167 seconds [2017.01.17-01.44.56:335][539]LogChunkManifestGenerator: bChunkHardReferencesOnly: 0 [2017.01.17-01.44.58:174][540]LogAIModule: Creating AISystem for world Entry [2017.01.17-01.44.58:174][540]LogActorComponent: RegisterComponentWithWorld: (/Engine/Maps/Entry.Entry:PersistentLevel.WorldInfo_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting. [2017.01.17-01.44.58:580][540]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/spysm/Documents/Unreal Projects/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2017.01.17-01.44.58:581][540]LogSavePackage: Save=1.45ms [2017.01.17-01.44.58:581][540]LogSavePackage: Async saving from memory to 'C:/Users/spysm/Documents/Unreal Projects/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' [2017.01.17-01.44.58:582][540]LogSavePackage:Display: Finished SavePackage C:/Users/spysm/Documents/Unreal Projects/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2017.01.17-01.44.58:807][540]LogContentBrowser: Native class hierarchy updated for 'BlueprintNativeCodeGen' in 0.0009 seconds. Added 0 classes and 0 folders.