MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/AM/Desktop/EmptyProject/MyProject3/MyProject3.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/AM/Desktop/EmptyProject/MyProject3/MyProject3.uproject -cook -stage -archive -archivedirectory=C:/User s/AM/Desktop/Space/Demo -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\AM\Desktop\EmptyProject\MyProject3\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\AM\Desktop\EmptyProject\MyProject3\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.09.08-08.45.14.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\AM\Desktop\EmptyProject\MyProject3\MyProject3.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationToo l\Saved\Cook-2016.09.08-08.45.14.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-932890159) SRandInit(-932890157). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:057][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:K2Node, Key:false): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (816077464) Localized String: (偽) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/Engine/ja/Engine.locres) Source String Hash: (816077464) Localized String: (false) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:057][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:K2Node, Key:true): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (-942328987) Localized String: (真) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/Engine/ja/Engine.locres) Source String Hash: (-942328987) Localized String: (true) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_BlendSpacePlayer:bLoop): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (2133979316) Localized String: (再生が最後まで終わった後、ロープ再生するようにしますか?) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (2133979316) Localized String: (ループが最後まで到達した時に、アニメーションのループを継続するべきか?) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_BlendSpacePlayer:X): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (2060772590) Localized String: (ブレンドスペースで値を取得するX座標) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (2060772590) Localized String: (ブレンドスペースでサンプリングするX座標) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_BlendSpacePlayer:Y): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (-1719607538) Localized String: (ブレンドスペースで値を取得するY座標) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (-1719607538) Localized String: (ブレンドスペースでサンプリングするY座標) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_BlendSpacePlayer:Z): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (1728943471) Localized String: (ブレンドスペースで値を取得するZ座標) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (1728943471) Localized String: (ブレンドスペースでサンプリングするZ座標) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_BlendSpacePlayer:BlendSpace): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (1599043277) Localized String: (再生するブレンドスペースのアセット) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (1599043277) Localized String: (再生するブレンド空間アセット) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_StateMachine:MaxTransitionsPerFrame): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (1567650430) Localized String: (このマシーンで1フレームあたりに同時に処理できるトランジションの最大数) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (1567650430) Localized String: (単一フレームでマシーンが「同時」に受け取れる遷移の最大数) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:058][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:UObjectToolTips, Key:AnimNode_BlendSpacePlayer:PlayRate): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/EditorTutorials/ja/EditorTutorials.locres) Source String Hash: (-1274923958) Localized String: (再生速度の倍率です。負の数値も使う事ができます。その場合逆再生になります。) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files (x86)/Epic Games/4.12/Engine/Content/Localization/ToolTips/ja/ToolTips.locres) Source String Hash: (-1274923958) Localized String: (再生レート乗数。アニメーションを逆再生する負の値にすることができます。) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:218][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:761][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:849][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/AM/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.16:870][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:486][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:498][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:510][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:522][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:536][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:546][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:558][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:569][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:579][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:590][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:600][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:620][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:620][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:621][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:645][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:656][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:666][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:677][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:688][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.17:688][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.19:215][ 0]LogCook:Display: Max memory allowance for cook 8192mb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.19:216][ 0]LogCook:Display: Mobile HDR setting 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.19:374][ 0]LogCook:Display: Done creating registry. It took 0.16s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.19:452][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:073][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:093][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:162][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:162][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:166][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:167][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:172][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:174][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:174][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uas set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:177][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:179][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:183][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:185][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:187][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:279][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:279][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:285][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMateri MainFrameActions: Packaging (Windows (64-bit)): al.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:294][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:295][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:299][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:303][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassTh MainFrameActions: Packaging (Windows (64-bit)): rough_Translucent_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:306][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:308][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:309][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:311][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:312][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:315][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:317][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:320][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:321][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:438][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:525][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:529][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:541][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:544][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:545][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:546][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:548][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:632][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:633][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:634][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:635][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:636][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:637][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:638][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:639][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:641][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.32:642][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/AM/Desktop/EmptyProject/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.33:935][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.33:935][ 0]LogWindows:Error: === Critical error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.08-15.45.33:935][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 44.198528s to run UE4Editor-Cmd.exe, ExitCode=3 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\AM\Desktop\EmptyProject\MyProject3\MyProject3.uproject; see log C:\Users\AM\AppData\Roaming\Unreal Engine\ AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.12\Cook-2016.09.08-08.45.59.txt MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure