'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'D:\Development\Mathias\Papierboot\GameProject\Paperboat\Binaries\Win64\Paperboat-Win64-DebugGame.exe'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msvcp120.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msvcr120.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\wer.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\psapi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\wininet.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dbghelp.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\netapi32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\setupapi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dwmapi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\xinput1_3.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\Wldap32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\normaliz.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\opengl32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\X3DAudio1_7.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\XAPOFX1_5.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dsound.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\iertutil.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\userenv.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\netutils.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\srvcli.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\wkscli.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\winnsi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\glu32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ddraw.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\devobj.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dciman32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\VSPerf120.dll'. Symbols loaded. First-chance exception at 0x00007FFA96DD8B9C in Paperboat-Win64-DebugGame.exe: Microsoft C++ exception: xSharedMemoryException at memory location 0x000000F1CCB1EEA0. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\uxtheme.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'. Symbols loaded. [2015.07.07-07.52.09:125][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. [2015.07.07-07.52.09:125][ 0]LogInit:Display: No sandbox specified, assuming ../../Saved/Cooked/WindowsNoEditor [2015.07.07-07.52.09:126][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads. [2015.07.07-07.52.09:126][ 0]LogStats: Stats thread started [2015.07.07-07.52.09:126][ 0]LogInit: Version: 4.8.1-2591939+++depot+UE4-Releases+4.8 [2015.07.07-07.52.09:126][ 0]LogInit: API Version: 2579680 [2015.07.07-07.52.09:126][ 0]LogInit: Compiled (64-bit): Jun 18 2015 10:52:52 [2015.07.07-07.52.09:126][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 [2015.07.07-07.52.09:127][ 0]LogInit: Build Configuration: DebugGame [2015.07.07-07.52.09:127][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 [2015.07.07-07.52.09:127][ 0]LogInit: Command line: [2015.07.07-07.52.09:127][ 0]LogInit: Base directory: D:/Development/Mathias/Papierboot/GameProject/Paperboat/Binaries/Win64/ [2015.07.07-07.52.09:127][ 0]LogInit: Rocket: 1 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\secur32.dll'. Symbols loaded. [2015.07.07-07.52.09:131][ 0]LogInit: Using libcurl 7.41.0 [2015.07.07-07.52.09:131][ 0]LogInit: - built for x86_64-pc-win32 [2015.07.07-07.52.09:131][ 0]LogInit: - supports SSL with WinSSL [2015.07.07-07.52.09:132][ 0]LogInit: - other features: [2015.07.07-07.52.09:132][ 0]LogInit: CURL_VERSION_SSL [2015.07.07-07.52.09:132][ 0]LogInit: CURL_VERSION_IPV6 [2015.07.07-07.52.09:132][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2015.07.07-07.52.09:132][ 0]LogInit: CURL_VERSION_LARGEFILE [2015.07.07-07.52.09:133][ 0]LogInit: CURL_VERSION_IDN [2015.07.07-07.52.09:133][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2015.07.07-07.52.09:133][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2015.07.07-07.52.09:133][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2015.07.07-07.52.09:133][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2015.07.07-07.52.09:133][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2015.07.07-07.52.09:134][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemSteam' not found - its StaticallyLinkedModuleInitializers function is null. [2015.07.07-07.52.09:134][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module Steam, using NULL interface [2015.07.07-07.52.09:134][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemNull' not found - its StaticallyLinkedModuleInitializers function is null. [2015.07.07-07.52.09:136][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.07.07-07.52.09:142][ 0]LogInit: Object subsystem initialized [2015.07.07-07.52.09:143][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.07.07-07.52.09:143][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Development/Mathias/Papierboot/GameProject/Paperboat/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.07.07-07.52.09:143][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.07.07-07.52.09:143][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Development/Mathias/Papierboot/GameProject/Paperboat/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.07.07-07.52.09:143][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.07.07-07.52.09:144][ 0]LogConsoleResponse:Warning: Found in ini file 'D:/Development/Mathias/Papierboot/GameProject/Paperboat/Saved/Config/WindowsNoEditor/Engine.ini', in section '[/Script/Engine.RendererSettings]' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\wintrust.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. Symbols loaded. [2015.07.07-07.52.09:166][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2015.07.07-07.52.09:166][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2015.07.07-07.52.09:170][ 0]LogInit: Computer: GANZNEUEMOEHRE [2015.07.07-07.52.09:170][ 0]LogInit: User: Mathias [2015.07.07-07.52.09:170][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.07.07-07.52.09:171][ 0]LogInit: High frequency timer resolution =3.903986 MHz [2015.07.07-07.52.09:171][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2015.07.07-07.52.09:171][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2015.07.07-07.52.09:171][ 0]LogMemory: Process Physical Memory: 33.04 MB used, 33.04 MB peak [2015.07.07-07.52.09:171][ 0]LogMemory: Process Virtual Memory: 18.59 MB used, 18.59 MB peak [2015.07.07-07.52.09:171][ 0]LogMemory: Physical Memory: 4219.29 MB used, 8131.97 MB total [2015.07.07-07.52.09:171][ 0]LogMemory: Virtual Memory: 193.02 MB used, 134217728.00 MB total 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\clbcatq.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\gameux.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17810_none_6240b9c7ecbd0bda\comctl32.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17415_none_932b3b5547500489\GdiPlus.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\xmllite.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msxml6.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\msxml6.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\xmllite.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17415_none_932b3b5547500489\GdiPlus.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17810_none_6240b9c7ecbd0bda\comctl32.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\gameux.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\nvapi64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\WindowsCodecs.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ExplorerFrame.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\duser.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dui70.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\nvwgf2umx.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\nvspcap64.dll'. Cannot find or open the PDB file. The thread 0x2620 has exited with code 0 (0x0). The thread 0x2bec has exited with code 0 (0x0). 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\bcrypt.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\nvwgf2umx.dll' [2015.07.07-07.52.23:234][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 970 (Feature Level 11_0) [2015.07.07-07.52.23:235][ 0]LogD3D11RHI: Adapter has 3994MB of dedicated video memory, 0MB of dedicated system memory, and 4065MB of shared system memory, 2 output[s] 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\d3d10warp.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\d3d10warp.dll' [2015.07.07-07.52.23:250][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) [2015.07.07-07.52.23:251][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s] [2015.07.07-07.52.23:251][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.07.07-07.52.23:254][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\nvwgf2umx.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'. Symbols loaded. The thread 0x1fb0 has exited with code 0 (0x0). [2015.07.07-07.52.23:305][ 0]LogD3D11RHI: Async texture creation enabled [2015.07.07-07.52.23:449][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ntmarta.dll'. Symbols loaded. [2015.07.07-07.52.25:093][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\mf.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\mfplat.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\RTWorkQ.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\avrt.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\MFPlay.dll'. Symbols loaded. The thread 0x162c has exited with code 0 (0x0). 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\cryptsp.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\rsaenh.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\mfcore.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\ksuser.dll'. Symbols loaded. [2015.07.07-07.52.26:460][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../Content/Movies/Default_Startup.mp4 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\mswsock.dll'. Symbols loaded. [2015.07.07-07.52.26:501][ 0]LogObj: 21804 objects as part of root set at end of initial load. [2015.07.07-07.52.26:501][ 0]LogUObjectAllocator: 4115872 out of 0 bytes used by permanent object pool. [2015.07.07-07.52.26:522][ 0]LogEngine: Initializing Engine... [2015.07.07-07.52.26:524][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\win64\openvr_api.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msvcp100.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\msvcr100.dll'. Symbols loaded. [2015.07.07-07.52.27:732][ 0]LogHMD:Warning: SteamVR failed to initialize. Error: 110 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\msvcr100.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\msvcp100.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\win64\openvr_api.dll' 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll'. Cannot find or open the PDB file. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll'. Module was built without symbols. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll'. Module was built without symbols. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\XAudio2_7.dll'. Symbols loaded. 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\MMDevAPI.dll'. Symbols loaded. [2015.07.07-07.52.28:997][ 0]LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\AudioSes.dll'. Symbols loaded. [2015.07.07-07.52.29:019][ 0]LogInit: FAudioDevice initialized. [2015.07.07-07.52.29:019][ 0]LogInit: Texture streaming: Disabled [2015.07.07-07.52.29:020][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.07.07-07.52.29:020][ 0]LogAnalytics: [UEGame.Rocket.Release|00000000000000000000000000000000|] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.1-2591939+++depot+UE4-Releases+4.8 [2015.07.07-07.52.29:020][ 0]LogAnalytics: [UEGame.Rocket.Release|00000000000000000000000000000000|] SetUserId f151e83f4579775bec75c0b7c020ed97|f4a8040718bb407ca0fdde7732ae9d64|2b8e6bab-08b8-4f99-99b4-8fa449db7ca4 [2015.07.07-07.52.29:020][ 0]LogAnalytics: [UEGame.Rocket.Release|00000000000000000000000000000000|] AnalyticsET::StartSession 'Paperboat-Win64-DebugGame.exe' (Win32): Loaded 'C:\Windows\System32\dhcpcsvc.dll'. Symbols loaded. [2015.07.07-07.52.29:616][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:636][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:644][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:645][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:647][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:661][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:694][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:778][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:793][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.29:937][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.30:045][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:273][ 0]LogBlueprintUserMessages: SettingsSaveFilefile was not found, creates a new Game Settings file [2015.07.07-07.52.32:283][ 0]LogNet: Browse: /Game/Maps/MainMenu?Name=Player [2015.07.07-07.52.32:283][ 0]LogLoad: LoadMap: /Game/Maps/MainMenu?Name=Player [2015.07.07-07.52.32:297][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000F1DD1F14A0 [2015.07.07-07.52.32:332][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2015.07.07-07.52.32:333][ 0]LogMemory: Process Physical Memory: 151.14 MB used, 184.67 MB peak [2015.07.07-07.52.32:333][ 0]LogMemory: Process Virtual Memory: 115.84 MB used, 170.19 MB peak [2015.07.07-07.52.32:333][ 0]LogMemory: Physical Memory: 4449.23 MB used, 8131.97 MB total [2015.07.07-07.52.32:333][ 0]LogMemory: Virtual Memory: 445.68 MB used, 134217728.00 MB total [2015.07.07-07.52.32:333][ 0]LogMemory: [2015.07.07-07.52.32:334][ 0]LogMemory: Allocator Stats for binned: [2015.07.07-07.52.32:334][ 0]LogMemory: Current Memory 50.01 MB used, plus 7.10 MB waste [2015.07.07-07.52.32:335][ 0]LogMemory: Peak Memory 100.28 MB used, plus 3.83 MB waste [2015.07.07-07.52.32:335][ 0]LogMemory: Current OS Memory 57.11 MB, peak 104.11 MB [2015.07.07-07.52.32:335][ 0]LogMemory: Current Waste 1.23 MB, peak 2.15 MB [2015.07.07-07.52.32:335][ 0]LogMemory: Current Used 50.01 MB, peak 100.28 MB [2015.07.07-07.52.32:335][ 0]LogMemory: Current Slack 5.87 MB [2015.07.07-07.52.32:335][ 0]LogMemory: Allocs 114744 Current / 1536666 Total [2015.07.07-07.52.32:335][ 0]LogMemory: [2015.07.07-07.52.32:336][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2015.07.07-07.52.32:336][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2015.07.07-07.52.32:336][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00% [2015.07.07-07.52.32:336][ 0]LogMemory: 16 5 5 14206 244544 16 16 221K 99K 0K 100.00% [2015.07.07-07.52.32:336][ 0]LogMemory: 32 10 10 16564 128347 32 32 517K 123K 0K 100.00% [2015.07.07-07.52.32:336][ 0]LogMemory: 48 6 6 6407 65291 48 48 300K 84K 0K 100.00% [2015.07.07-07.52.32:337][ 0]LogMemory: 64 19 19 17808 137749 64 64 1113K 103K 0K 100.00% [2015.07.07-07.52.32:337][ 0]LogMemory: 80 8 8 5916 67674 80 80 462K 50K 0K 100.00% [2015.07.07-07.52.32:337][ 0]LogMemory: 96 5 5 3131 93747 96 96 293K 27K 0K 100.00% [2015.07.07-07.52.32:337][ 0]LogMemory: 112 5 5 2297 23953 112 112 251K 69K 0K 100.00% [2015.07.07-07.52.32:337][ 0]LogMemory: 128 40 40 20023 49966 128 128 2502K 58K 0K 100.00% [2015.07.07-07.52.32:337][ 0]LogMemory: 160 8 8 2981 70277 144 160 465K 47K 27K 94.73% [2015.07.07-07.52.32:337][ 0]LogMemory: 192 24 24 7521 122586 176 192 1410K 125K 50K 96.74% [2015.07.07-07.52.32:338][ 0]LogMemory: 224 5 5 1183 123545 208 224 258K 62K 10K 96.88% [2015.07.07-07.52.32:338][ 0]LogMemory: 256 5 5 948 112654 240 256 237K 83K 9K 97.19% [2015.07.07-07.52.32:338][ 0]LogMemory: 288 6 6 1088 98463 272 288 306K 78K 7K 98.18% [2015.07.07-07.52.32:338][ 0]LogMemory: 320 5 5 846 85550 304 320 264K 55K 8K 97.50% [2015.07.07-07.52.32:338][ 0]LogMemory: 384 17 17 2804 56366 336 384 1051K 33K 94K 91.36% [2015.07.07-07.52.32:338][ 0]LogMemory: 448 13 13 1756 11341 400 448 768K 63K 47K 94.35% [2015.07.07-07.52.32:339][ 0]LogMemory: 512 11 11 1248 10000 464 512 624K 80K 37K 94.74% [2015.07.07-07.52.32:339][ 0]LogMemory: 576 23 23 1955 3716 528 576 1099K 363K 70K 95.24% [2015.07.07-07.52.32:339][ 0]LogMemory: 640 24 24 1510 2981 592 640 943K 587K 54K 96.48% [2015.07.07-07.52.32:339][ 0]LogMemory: 704 8 8 522 1200 656 704 358K 154K 11K 97.85% [2015.07.07-07.52.32:339][ 0]LogMemory: 768 6 6 299 2836 720 768 224K 159K 5K 98.70% [2015.07.07-07.52.32:339][ 0]LogMemory: 896 6 6 371 690 784 896 324K 60K 19K 95.05% [2015.07.07-07.52.32:339][ 0]LogMemory: 1024 4 4 160 813 912 1024 160K 96K 3K 98.83% [2015.07.07-07.52.32:340][ 0]LogMemory: 1168 5 5 196 747 1040 1168 223K 97K 12K 96.25% [2015.07.07-07.52.32:340][ 0]LogMemory: 1360 14 14 373 3737 1184 1360 495K 398K 36K 95.98% [2015.07.07-07.52.32:340][ 0]LogMemory: 1632 6 6 180 823 1376 1632 286K 97K 18K 95.31% [2015.07.07-07.52.32:340][ 0]LogMemory: 2048 22 22 301 2067 1648 2048 602K 806K 60K 95.74% [2015.07.07-07.52.32:340][ 0]LogMemory: 2336 7 7 150 3730 2064 2336 342K 106K 36K 91.96% [2015.07.07-07.52.32:340][ 0]LogMemory: 2720 11 11 237 716 2352 2720 629K 73K 37K 94.74% [2015.07.07-07.52.32:341][ 0]LogMemory: 3264 15 15 225 2726 2736 3264 717K 240K 45K 95.31% [2015.07.07-07.52.32:341][ 0]LogMemory: 4096 32 33 409 1385 3280 4096 1636K 412K 124K 93.95% [2015.07.07-07.52.32:341][ 0]LogMemory: 4672 22 24 282 1786 4112 4672 1286K 120K 51K 96.38% [2015.07.07-07.52.32:341][ 0]LogMemory: 5456 26 30 284 636 4688 5456 1513K 150K 125K 92.49% [2015.07.07-07.52.32:341][ 0]LogMemory: 6544 23 24 189 506 5472 6544 1207K 263K 109K 92.60% [2015.07.07-07.52.32:341][ 0]LogMemory: 8192 11 11 64 1083 6560 8192 512K 192K 37K 94.74% [2015.07.07-07.52.32:342][ 0]LogMemory: 9360 7 7 38 110 8208 9360 347K 101K 22K 95.09% [2015.07.07-07.52.32:342][ 0]LogMemory: 10912 9 11 46 108 9376 10896 490K 86K 30K 94.79% [2015.07.07-07.52.32:342][ 0]LogMemory: 13104 7 8 28 108 10944 13104 358K 90K 27K 93.97% [2015.07.07-07.52.32:342][ 0]LogMemory: 16384 8 15 25 261 13120 16384 400K 112K 16K 96.88% [2015.07.07-07.52.32:342][ 0]LogMemory: 21840 20 21 57 190 16400 21776 1215K 65K 194K 84.84% [2015.07.07-07.52.32:342][ 0]LogMemory: 32768 15 17 27 375 21904 32128 864K 96K 163K 83.02% [2015.07.07-07.52.32:342][ 0]LogMemory: [2015.07.07-07.52.32:343][ 0]LogMemory: 33472K allocated in pools (with 6162K slack and 1593K waste). Efficiency 95.24% [2015.07.07-07.52.32:343][ 0]LogMemory: Allocations 114656 Current / 1535384 Total (in 523 pools) [2015.07.07-07.52.32:343][ 0]LogMemory: [2015.07.07-07.52.32:395][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:444][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:471][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:547][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:574][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:575][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:644][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:677][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:730][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:757][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.32:757][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.07.07-07.52.34:678][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null. [2015.07.07-07.52.34:678][ 0]LogAIModule: Creating AISystem for world MainMenu [2015.07.07-07.52.34:679][ 0]LogWorld: Game class is 'BP_GameMode_MainMenu_C' [2015.07.07-07.52.34:686][ 0]LogWorld: Bringing World /Game/Maps/MainMenu.MainMenu up for play (max tick rate 0) at 2015.07.07-09.52.34 [2015.07.07-07.52.34:687][ 0]LogWorld: Bringing up level for play took: 0.004945 [2015.07.07-07.52.34:690][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2015.07.07-07.52.34:741][ 0]r.SetRes = "1024x600w" [2015.07.07-07.52.34:742][ 0]sg.ResolutionQuality = "100" [2015.07.07-07.52.34:742][ 0]r.ViewDistanceScale = "1" [2015.07.07-07.52.34:743][ 0]sg.AntiAliasingQuality = "2" [2015.07.07-07.52.34:743][ 0]sg.PostProcessQuality = "2" [2015.07.07-07.52.34:743][ 0]sg.ShadowQuality = "2" [2015.07.07-07.52.34:744][ 0]sg.TextureQuality = "2" [2015.07.07-07.52.34:744][ 0]sg.EffectsQuality = "2" [2015.07.07-07.52.34:780][ 0]r.MotionBlur.Scale = "1" [2015.07.07-07.52.34:781][ 0]r.MaterialQualityLevel = "1" [2015.07.07-07.52.34:798][ 0]LogInit:Display: Game Engine Initialized. The thread 0x16d4 has exited with code 0 (0x0). [2015.07.07-07.52.35:138][ 0]LogAssetRegistry: FAssetRegistry took 0.1385 seconds to start up [2015.07.07-07.52.35:138][ 0]LogLoad: Full Startup: 26.71 seconds (BP compile: 0.00 seconds) [2015.07.07-07.52.35:195][ 0]LogRenderer: Reallocating scene render targets to support 128x128 (Frame:1). [2015.07.07-07.52.35:288][ 0]LogContentStreaming: Texture pool size is 700.000000MB The thread 0x29d0 has exited with code 0 (0x0). The thread 0x20e4 has exited with code 0 (0x0). [2015.07.07-07.52.35:440][ 0]LogRenderer: Reallocating scene render targets to support 1024x600 (Frame:2). [2015.07.07-07.52.44:663][421]LogPackageName: SearchForPackageOnDisk took 0.485s to resolve WaterTest.umap [2015.07.07-07.52.45:071][422]LogPackageName: SearchForPackageOnDisk took 0.407s to resolve WaterTest.umap [2015.07.07-07.52.45:072][422]LogNet: Browse: /Game/Maps/WaterTest?game=/Game/Gameplay/BP_GameMode_Game_Coins.BP_GameMode_Game_Coins_C [2015.07.07-07.52.45:072][422]LogLoad: LoadMap: /Game/Maps/WaterTest?game=/Game/Gameplay/BP_GameMode_Game_Coins.BP_GameMode_Game_Coins_C [2015.07.07-07.52.45:079][422]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000F1D3B20500 [2015.07.07-07.52.45:102][422]LogMemory: Platform Memory Stats for WindowsNoEditor [2015.07.07-07.52.45:102][422]LogMemory: Process Physical Memory: 194.07 MB used, 309.96 MB peak [2015.07.07-07.52.45:103][422]LogMemory: Process Virtual Memory: 148.22 MB used, 276.54 MB peak [2015.07.07-07.52.45:103][422]LogMemory: Physical Memory: 4473.44 MB used, 8131.97 MB total [2015.07.07-07.52.45:103][422]LogMemory: Virtual Memory: 498.47 MB used, 134217728.00 MB total [2015.07.07-07.52.45:103][422]LogMemory: [2015.07.07-07.52.45:104][422]LogMemory: Allocator Stats for binned: [2015.07.07-07.52.45:104][422]LogMemory: Current Memory 71.18 MB used, plus 11.32 MB waste [2015.07.07-07.52.45:104][422]LogMemory: Peak Memory 181.61 MB used, plus 7.39 MB waste [2015.07.07-07.52.45:105][422]LogMemory: Current OS Memory 82.50 MB, peak 189.00 MB [2015.07.07-07.52.45:105][422]LogMemory: Current Waste 1.73 MB, peak 2.15 MB [2015.07.07-07.52.45:105][422]LogMemory: Current Used 71.18 MB, peak 181.61 MB [2015.07.07-07.52.45:105][422]LogMemory: Current Slack 9.58 MB [2015.07.07-07.52.45:105][422]LogMemory: Allocs 150811 Current / 5836623 Total [2015.07.07-07.52.45:105][422]LogMemory: [2015.07.07-07.52.45:105][422]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2015.07.07-07.52.45:106][422]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2015.07.07-07.52.45:106][422]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00% [2015.07.07-07.52.45:106][422]LogMemory: 16 8 8 29007 1964709 16 16 453K 59K 0K 100.00% [2015.07.07-07.52.45:106][422]LogMemory: 32 14 14 27108 278967 32 32 847K 49K 0K 100.00% [2015.07.07-07.52.45:106][422]LogMemory: 48 7 7 8252 150752 48 48 386K 62K 0K 100.00% [2015.07.07-07.52.45:106][422]LogMemory: 64 24 24 21466 571252 64 64 1341K 195K 0K 100.00% [2015.07.07-07.52.45:106][422]LogMemory: 80 9 9 6135 104067 80 80 479K 97K 0K 100.00% [2015.07.07-07.52.45:107][422]LogMemory: 96 6 6 3323 145162 96 96 311K 73K 0K 100.00% [2015.07.07-07.52.45:107][422]LogMemory: 112 6 6 2426 95123 112 112 265K 119K 0K 100.00% [2015.07.07-07.52.45:107][422]LogMemory: 128 42 42 20231 355295 128 128 2528K 160K 0K 100.00% [2015.07.07-07.52.45:107][422]LogMemory: 160 13 13 4191 232165 144 160 654K 177K 46K 94.47% [2015.07.07-07.52.45:107][422]LogMemory: 192 26 26 8050 223800 176 192 1509K 154K 58K 96.51% [2015.07.07-07.52.45:107][422]LogMemory: 224 7 7 1662 212290 208 224 363K 85K 14K 96.88% [2015.07.07-07.52.45:108][422]LogMemory: 256 8 8 1559 515019 240 256 389K 123K 17K 96.68% [2015.07.07-07.52.45:108][422]LogMemory: 288 6 6 1178 284160 272 288 331K 53K 7K 98.18% [2015.07.07-07.52.45:108][422]LogMemory: 320 6 6 996 301531 304 320 311K 72K 10K 97.40% [2015.07.07-07.52.45:108][422]LogMemory: 384 24 24 3558 172588 336 384 1334K 196K 109K 92.90% [2015.07.07-07.52.45:108][422]LogMemory: 448 16 16 2161 85208 400 448 945K 77K 47K 95.41% [2015.07.07-07.52.45:108][422]LogMemory: 512 11 11 1247 27107 464 512 623K 81K 35K 95.03% [2015.07.07-07.52.45:108][422]LogMemory: 576 23 23 1986 12368 528 576 1117K 345K 58K 96.06% [2015.07.07-07.52.45:109][422]LogMemory: 640 24 24 1506 4195 592 640 941K 589K 50K 96.74% [2015.07.07-07.52.45:109][422]LogMemory: 704 8 8 523 1719 656 704 359K 153K 14K 97.27% [2015.07.07-07.52.45:109][422]LogMemory: 768 6 6 305 3752 720 768 228K 155K 6K 98.44% [2015.07.07-07.52.45:109][422]LogMemory: 896 7 8 371 18813 784 896 324K 124K 32K 92.86% [2015.07.07-07.52.45:109][422]LogMemory: 1024 4 4 148 5442 912 1024 148K 108K 7K 97.27% [2015.07.07-07.52.45:109][422]LogMemory: 1168 5 5 203 3009 1040 1168 231K 89K 15K 95.31% [2015.07.07-07.52.45:110][422]LogMemory: 1360 14 14 370 8203 1184 1360 491K 402K 42K 95.31% [2015.07.07-07.52.45:110][422]LogMemory: 1632 6 6 194 4373 1376 1632 309K 74K 23K 94.01% [2015.07.07-07.52.45:110][422]LogMemory: 2048 22 22 290 6484 1648 2048 580K 828K 53K 96.24% [2015.07.07-07.52.45:110][422]LogMemory: 2336 7 7 151 5334 2064 2336 344K 104K 32K 92.86% [2015.07.07-07.52.45:110][422]LogMemory: 2720 11 11 231 1635 2352 2720 613K 89K 28K 96.02% [2015.07.07-07.52.45:110][422]LogMemory: 3264 15 15 194 4895 2736 3264 618K 339K 54K 94.38% [2015.07.07-07.52.45:110][422]LogMemory: 4096 31 33 291 3073 3280 4096 1164K 820K 86K 95.67% [2015.07.07-07.52.45:111][422]LogMemory: 4672 22 24 191 2346 4112 4672 871K 535K 36K 97.44% [2015.07.07-07.52.45:111][422]LogMemory: 5456 25 30 192 903 4688 5456 1023K 576K 82K 94.88% [2015.07.07-07.52.45:111][422]LogMemory: 6544 23 24 148 1179 5472 6544 945K 525K 70K 95.24% [2015.07.07-07.52.45:111][422]LogMemory: 8192 15 20 84 18616 6560 8192 672K 288K 80K 91.67% [2015.07.07-07.52.45:111][422]LogMemory: 9360 10 10 56 487 8208 9360 511K 129K 36K 94.38% [2015.07.07-07.52.45:111][422]LogMemory: 10912 11 12 55 1094 9376 10896 586K 118K 40K 94.32% [2015.07.07-07.52.45:112][422]LogMemory: 13104 7 8 32 326 10944 13104 409K 39K 33K 92.63% [2015.07.07-07.52.45:112][422]LogMemory: 16384 15 18 39 1862 13120 16384 624K 336K 42K 95.63% [2015.07.07-07.52.45:112][422]LogMemory: 21840 43 62 118 934 16400 21776 2516K 236K 317K 88.48% [2015.07.07-07.52.45:112][422]LogMemory: 32768 20 23 36 1090 21904 32128 1152K 128K 175K 86.33% [2015.07.07-07.52.45:112][422]LogMemory: [2015.07.07-07.52.45:112][422]LogMemory: 38848K allocated in pools (with 8961K slack and 1754K waste). Efficiency 95.48% [2015.07.07-07.52.45:112][422]LogMemory: Allocations 150265 Current / 5831328 Total (in 607 pools) [2015.07.07-07.52.45:113][422]LogMemory: [2015.07.07-07.52.45:696][422]LogMaterial: Can't compile M_Water_Opaque with cooked content, will use default material instead [2015.07.07-07.52.45:696][422]LogMaterial:Warning: Failed to compile Material /Game/Meshes/Water_Plane/M_Water_Opaque.M_Water_Opaque for platform PCD3D_SM5, Default Material will be used in game. [2015.07.07-07.52.45:703][422]LogAIModule: Creating AISystem for world WaterTest [2015.07.07-07.52.45:705][422]LogWorld: Game class is 'BP_GameMode_Game_Coins_C' [2015.07.07-07.52.45:716][422]LogWorld: Bringing World /Game/Maps/WaterTest.WaterTest up for play (max tick rate 0) at 2015.07.07-09.52.45 [2015.07.07-07.52.45:717][422]LogWorld: Bringing up level for play took: 0.005029 [2015.07.07-07.52.45:788][422]LogContentStreaming: Blocking on texture streaming: 53.8 ms (24 textures updated, 0 still pending) [2015.07.07-07.52.45:789][422]LogBlueprintUserMessages: PlayerController The thread 0x1740 has exited with code 0 (0x0). The thread 0x21d0 has exited with code 0 (0x0). [2015.07.07-07.52.49:770][641]LogWindowsTextInputMethodSystem:Display: IME system now deactivated. [2015.07.07-07.52.49:772][641]LogEngine: All Windows Closed [2015.07.07-07.52.49:772][641]LogWindows: FPlatformMisc::RequestExit(0) The thread 0x1338 has exited with code 0 (0x0). The thread 0x273c has exited with code 0 (0x0). [2015.07.07-07.52.50:076][642]LogExit: Preparing to exit. The thread 0x22d0 has exited with code 0 (0x0). [2015.07.07-07.52.50:186][642]LogExit: Game engine shut down [2015.07.07-07.52.50:188][642]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000F1D9A9E6A0 [2015.07.07-07.52.50:313][642]LogExit: Object subsystem successfully closed. The thread 0x14e8 has exited with code 0 (0x0). The thread 0x1698 has exited with code 0 (0x0). The thread 0x22b4 has exited with code 0 (0x0). The thread 0x172c has exited with code 0 (0x0). The thread 0xe18 has exited with code 0 (0x0). The thread 0x2a34 has exited with code 0 (0x0). The thread 0xab8 has exited with code 0 (0x0). The thread 0x1424 has exited with code 0 (0x0). The thread 0x5d0 has exited with code 0 (0x0). The thread 0x2968 has exited with code 0 (0x0). The thread 0x1b48 has exited with code 0 (0x0). The thread 0x944 has exited with code 0 (0x0). The thread 0x468 has exited with code 0 (0x0). The thread 0xd70 has exited with code 0 (0x0). The thread 0x1ea0 has exited with code 0 (0x0). [2015.07.07-07.52.50:510][642]LogModuleManager: Shutting down and abandoning module AssetRegistry (55) [2015.07.07-07.52.50:514][642]LogModuleManager: Shutting down and abandoning module AutomationWorker (54) [2015.07.07-07.52.50:515][642]LogModuleManager: Shutting down and abandoning module CharacterAI (53) [2015.07.07-07.52.50:515][642]LogModuleManager: Shutting down and abandoning module AIModule (51) [2015.07.07-07.52.50:515][642]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (50) [2015.07.07-07.52.50:515][642]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (49) [2015.07.07-07.52.50:516][642]LogModuleManager: Shutting down and abandoning module AnalyticsET (48) [2015.07.07-07.52.50:516][642]LogModuleManager: Shutting down and abandoning module Analytics (47) [2015.07.07-07.52.50:516][642]LogModuleManager: Shutting down and abandoning module ProfilerService (46) The thread 0x868 has exited with code 0 (0x0). [2015.07.07-07.52.50:534][642]LogModuleManager: Shutting down and abandoning module TaskGraph (45) [2015.07.07-07.52.50:535][642]LogModuleManager: Shutting down and abandoning module SlateRemote (44) [2015.07.07-07.52.50:535][642]LogModuleManager: Shutting down and abandoning module SteamVRController (43) [2015.07.07-07.52.50:535][642]LogModuleManager: Shutting down and abandoning module SteamVR (42) [2015.07.07-07.52.50:535][642]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (41) [2015.07.07-07.52.50:535][642]LogModuleManager: Shutting down and abandoning module OculusRift (40) [2015.07.07-07.52.50:536][642]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (39) [2015.07.07-07.52.50:536][642]LogModuleManager: Shutting down and abandoning module CableComponent (38) [2015.07.07-07.52.50:536][642]LogModuleManager: Shutting down and abandoning module Paperboat (37) [2015.07.07-07.52.50:536][642]LogModuleManager: Shutting down and abandoning module UdpMessaging (36) [2015.07.07-07.52.50:536][642]LogModuleManager: Shutting down and abandoning module Paper2D (35) [2015.07.07-07.52.50:536][642]LogModuleManager: Shutting down and abandoning module Media (34) [2015.07.07-07.52.50:537][642]LogModuleManager: Shutting down and abandoning module WmfMedia (33) [2015.07.07-07.52.50:537][642]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (32) The thread 0x29e8 has exited with code 0 (0x0). The thread 0x1c1c has exited with code 0 (0x0). [2015.07.07-07.52.50:541][642]LogModuleManager: Shutting down and abandoning module ImageWrapper (31) The thread 0xdbc has exited with code 0 (0x0). [2015.07.07-07.52.50:542][642]LogModuleManager: Shutting down and abandoning module UMG (30) [2015.07.07-07.52.50:542][642]LogModuleManager: Shutting down and abandoning module Slate (29) [2015.07.07-07.52.50:542][642]LogModuleManager: Shutting down and abandoning module SessionServices (28) [2015.07.07-07.52.50:542][642]LogModuleManager: Shutting down and abandoning module Messaging (27) [2015.07.07-07.52.50:543][642]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (26) [2015.07.07-07.52.50:543][642]LogModuleManager: Shutting down and abandoning module XAudio2 (25) [2015.07.07-07.52.50:543][642]LogModuleManager: Shutting down and abandoning module Networking (23) [2015.07.07-07.52.50:543][642]LogModuleManager: Shutting down and abandoning module Core (22) [2015.07.07-07.52.50:543][642]LogModuleManager: Shutting down and abandoning module LeapMotionController (21) The thread 0x17dc has exited with code 0 (0x0). The thread 0x1f24 has exited with code 0 (0x0). The thread 0x2364 has exited with code 0 (0x0). The thread 0x28c0 has exited with code 0 (0x0). [2015.07.07-07.52.50:553][642]LogModuleManager: Shutting down and abandoning module InputCore (20) [2015.07.07-07.52.50:553][642]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) [2015.07.07-07.52.50:553][642]LogModuleManager: Shutting down and abandoning module HTTP (15) 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\secur32.dll' [2015.07.07-07.52.50:554][642]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) [2015.07.07-07.52.50:554][642]LogModuleManager: Shutting down and abandoning module ShaderCore (13) [2015.07.07-07.52.50:554][642]LogModuleManager: Shutting down and abandoning module Landscape (12) [2015.07.07-07.52.50:554][642]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (11) [2015.07.07-07.52.50:555][642]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10) [2015.07.07-07.52.50:555][642]LogModuleManager: Shutting down and abandoning module D3D11RHI (9) [2015.07.07-07.52.50:555][642]LogModuleManager: Shutting down and abandoning module Renderer (8) [2015.07.07-07.52.50:555][642]LogModuleManager: Shutting down and abandoning module Engine (7) [2015.07.07-07.52.50:556][642]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2015.07.07-07.52.50:556][642]LogModuleManager: Shutting down and abandoning module NetworkFile (5) [2015.07.07-07.52.50:556][642]LogModuleManager: Shutting down and abandoning module StreamingFile (4) [2015.07.07-07.52.50:556][642]LogModuleManager: Shutting down and abandoning module SandboxFile (3) [2015.07.07-07.52.50:557][642]LogModuleManager: Shutting down and abandoning module PakFile (1) The thread 0x1730 has exited with code 0 (0x0). The thread 0x2b6c has exited with code 0 (0x0). The thread 0xf84 has exited with code 0 (0x0). The thread 0x1c0c has exited with code 0 (0x0). The thread 0xe48 has exited with code 0 (0x0). [2015.07.07-07.52.50:559][642]LogExit: Exiting. 'Paperboat-Win64-DebugGame.exe' (Win32): Unloaded 'C:\Windows\System32\VSPerf120.dll' The thread 0x21a8 has exited with code 0 (0x0). The thread 0x7f8 has exited with code 0 (0x0). The thread 0x1bdc has exited with code 0 (0x0). The thread 0x1f3c has exited with code 0 (0x0). The thread 0x21ec has exited with code 0 (0x0). The thread 0x1088 has exited with code 0 (0x0). The thread 0x251c has exited with code 0 (0x0). The program '[8920] Paperboat-Win64-DebugGame.exe' has exited with code 0 (0x0).