LogSavePackage: Save=3176.81ms LogSavePackage: Moving '../../../../../../Unreal Projects/AdvRollingBallKit/Saved/UEDPCLevel01B9D5291C4F8140C1C0318586ED0B68F9.tmp' to '../../../../../../Unreal Projects/AdvRollingBallKit/Saved/Autosaves/Game/AdvancedRollingBallKit/Maps/UEDPCLevel01.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Unreal Projects/AdvRollingBallKit/Saved/Autosaves/Game/AdvancedRollingBallKit/Maps/UEDPCLevel01.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="F:/Unreal Projects/AdvRollingBallKit/AdvRollingBallKit.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="F:/Unreal Projects/AdvRollingBallKit/AdvRollingBallKit.uproject" -cook -stage -archive -archivedirectory=F:/Advance dRollingBallKit/x86 -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -compressed -pak -prereqs -distribution -nodebuginfo -SpecifiedArchitecture=_xp -targetplatform=Win32 -utf8output UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for F:\Unreal Projects\AdvRollingBallKit\AdvRollingBallKit.uproject UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cleaning cooked data. UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project F:\Unreal Projects\AdvRollingBallKit\AdvRollingBallKit.uproject UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is F:\Program Files\Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2017.01.05-12.43.44.txt UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\4.13\Engine\Binaries\Win64\UE4Editor-Cmd.exe "F:\Unreal Projects\AdvRollingBallKit\AdvRollingBallKit.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="F:\Program Files UATHelper: Packaging (Windows (32-bit)): \Epic Games\4.13\Engine\Programs\AutomationTool\Saved\Cook-2017.01.05-12.43.44.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: AdvRollingBallKit UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(62530134) SRandInit(62530134). UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.46:933][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.47:678][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.47:747][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Balint3DDesign/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.47:763][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:182][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:193][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:204][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:215][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:225][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:235][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:245][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:253][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:262][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:272][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:281][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:298][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:299][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:300][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:324][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:333][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:342][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:350][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:359][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:369][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.49:369][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.51:412][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.51:413][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.51:543][ 0]LogCook:Display: Done creating registry. It took 0.13s. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.51:580][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.51:597][ 0]LogCook:Display: Sandbox cleanup took 0.054 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.43.52:750][ 0]LogCook:Display: Sandbox cleanup took 1.153 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:555][ 0]LogLinker:Warning: Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:555][ 0]LogUObjectGlobals:Warning: Failed to load '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial': Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:556][ 0]LogLinker:Warning: Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:556][ 0]LogUObjectGlobals:Warning: Failed to load '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial': Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:556][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:556][ 0]LogRedirectors:Warning: String Asset Reference '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' was not found! (Referencer 'None') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:570][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:571][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:575][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:576][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:577][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:578][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:579][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:586][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:586][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:587][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:588][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:589][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:589][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:708][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:709][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:710][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:711][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:715][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:715][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:736][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:736][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:738][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:740][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:744][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:744][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:748][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:748][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:749][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:752][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:753][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:754][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:755][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:756][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:757][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:758][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:759][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:760][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:762][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:762][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:763][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:763][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:764][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:765][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:798][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:799][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:802][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:803][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:806][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:807][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:808][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:808][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:809][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:810][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:812][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:813][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:814][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:814][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:817][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:818][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:820][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:821][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:823][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:823][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:827][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:828][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:832][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:833][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:834][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:836][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:838][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.00:839][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:927][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:928][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:929][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:930][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:931][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:931][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:940][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:941][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:943][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:943][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:944][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:944][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:945][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:945][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:946][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:946][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:947][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:947][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:948][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:948][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:948][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:949][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:949][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:950][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:951][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:951][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:952][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:952][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:953][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:957][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:958][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:959][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:960][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:960][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:961][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:961][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:971][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:972][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:973][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:973][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:975][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:975][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:977][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:977][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:978][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:979][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnai UATHelper: Packaging (Windows (32-bit)): l_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:979][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:980][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:981][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:981][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:982][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:983][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:985][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:985][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:988][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:988][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:989][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:990][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:991][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:992][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:993][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:994][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:994][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:995][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:996][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:996][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:997][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:998][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:999][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.01:999][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:000][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:000][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:001][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:001][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:002][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:003][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:019][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:020][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:021][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:022][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:025][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:025][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:026][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:027][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentT UATHelper: Packaging (Windows (32-bit)): ransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:030][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:031][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:032][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:033][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:035][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:035][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:036][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:037][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:039][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:039][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:040][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:041][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:042][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:042][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:044][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:044][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:045][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:046][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:053][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:053][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:055][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:055][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:056][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:057][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:058][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:058][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:060][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:060][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:062][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:062][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:063][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:064][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:067][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:067][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:069][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:069][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:071][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:073][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:074][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:074][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:076][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:076][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:078][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:078][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:082][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:085][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:087][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:087][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:090][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:091][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:092][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:092][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:095][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:096][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:097][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:097][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:098][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:099][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:102][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:103][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:107][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:107][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:108][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:109][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:112][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:113][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:114][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:114][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:115][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:115][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:116][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:117][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:117][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:118][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:119][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:119][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:120][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:120][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:121][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:121][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:122][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:123][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:123][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:124][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:125][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:125][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:126][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:126][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:127][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:127][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:128][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:129][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:132][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:132][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:133][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:133][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:134][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:134][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:136][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:137][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:137][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:138][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:139][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:139][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:140][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:141][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:145][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:145][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:151][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:152][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:153][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:153][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:156][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:156][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:159][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:159][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:160][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:161][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:162][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:163][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:164][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:164][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:165][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:165][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:166][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:167][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:167][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:168][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:174][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:175][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:176][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:176][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:177][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:178][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:179][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:179][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:180][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:180][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:181][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:182][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:183][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:184][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:185][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:199][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:213][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:223][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:224][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:225][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:227][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:228][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/AntiGravityTrigger_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/AntiGravityTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:237][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/AntiGravityTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:238][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:540][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:541][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:545][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:545][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:568][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:569][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advan UATHelper: Packaging (Windows (32-bit)): cedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:594][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:595][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:596][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:598][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:599][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:599][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:600][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:601][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:602][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:602][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Light -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions /MF_Light.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:604][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Light.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:604][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ToonLightDirParCollection -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/ MaterialFunctions/ToonLightDirParCollection.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:605][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ToonLightDirParCollection.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:606][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Toon -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/ MF_Toon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:609][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Toon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:609][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:611][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:612][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:613][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:614][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/MaterialParameterCollection/BlackHoleParCol -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/MaterialPa rameterCollection/BlackHoleParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:617][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/MaterialParameterCollection/BlackHoleParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:620][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:630][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:630][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Balls/Baseball/Materials/Baseball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:639][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:639][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:641][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:641][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:666][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:667][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Bluepr UATHelper: Packaging (Windows (32-bit)): ints/Levels/TimeConversion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:673][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:673][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:675][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:675][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:698][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:699][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/MaterialParameterCollection/PlayerLocParCol -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/MaterialParameterColle ction/PlayerLocParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:700][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/MaterialParameterCollection/PlayerLocParCol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:700][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:707][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:708][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:709][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:709][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/SFX -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:710][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:710][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/MasterClass -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/MasterClass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:711][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/MasterClass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:711][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/Music -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass UATHelper: Packaging (Windows (32-bit)): /Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:712][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/Music.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:712][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/MusicMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MusicMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:713][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MusicMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:713][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundClass/UI -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/UI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:714][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/UI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:714][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/UIMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/UIMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:715][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/UIMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:715][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/MasterMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MasterMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:716][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MasterMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:716][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundMix/SFXMix -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/SFXMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:717][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/SFXMix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:717][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:718][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:718][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:719][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:720][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:721][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:721][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:726][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:726][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonMAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/I nstances/ToonMAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:728][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonMAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:728][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:753][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:753][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:754][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:755][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Blueprints/UserInterfaces/Gameplay/GameHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:761][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:762][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:768][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:769][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit UATHelper: Packaging (Windows (32-bit)): /Blueprints/Player/PickupUI/3DPickup_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:773][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:773][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_HDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_ HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:774][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:775][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedR UATHelper: Packaging (Windows (32-bit)): ollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:775][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:776][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBa UATHelper: Packaging (Windows (32-bit)): llKit/Blueprints/UserInterfaces/Gameplay/PauseMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:781][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:782][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:787][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:788][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:796][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.02:801][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level01.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:620][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level01.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:919][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:920][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:920][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:922][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:923][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:924][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:924][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shadow_Specular-Mask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shado w_Specular-Mask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:925][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shadow_Specular-Mask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:925][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBa UATHelper: Packaging (Windows (32-bit)): llKit/Meshes/Balls/Baseball/Textures/Baseball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:927][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:927][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenuButton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelec tMenuButton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:930][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenuButton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:931][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRol UATHelper: Packaging (Windows (32-bit)): lingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:934][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:935][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Blueprints/UserInterfaces/MainMenu/Credits.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:937][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:938][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/buttonover -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonover.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:941][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonover.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:942][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:945][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:946][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSure -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedR UATHelper: Packaging (Windows (32-bit)): ollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSure.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:950][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSure.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:951][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMen u.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:972][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:973][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:982][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.03:983][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:005][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:006][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:008][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:008][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:029][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:030][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:031][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:032][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances /BaseballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:049][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:050][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:052][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:052][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:069][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:070][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:071][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:072][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:090][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:091][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:092][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:093][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:095][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:095][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:113][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:113][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:115][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:115][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Conte UATHelper: Packaging (Windows (32-bit)): nt/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:132][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/Basketb UATHelper: Packaging (Windows (32-bit)): allMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:133][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:135][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:135][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:153][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:154][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:155][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:156][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Ins tances/BasketballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:173][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:174][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:176][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:177][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:195][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:196][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:197][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:198][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:200][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:201][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:218][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:218][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:220][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:220][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content UATHelper: Packaging (Windows (32-bit)): /AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:238][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:238][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:240][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:240][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:259][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:259][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:260][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:261][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instan ces/BeachballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:280][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:281][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:282][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:283][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Con UATHelper: Packaging (Windows (32-bit)): tent/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:302][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:303][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:325][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:326][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:328][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:329][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:347][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:348][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:349][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:349][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Con UATHelper: Packaging (Windows (32-bit)): tent/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:367][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:371][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:372][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:373][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:390][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:390][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:392][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:393][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:410][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:411][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:412][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:413][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/ Instances/BowlingballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:430][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:431][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:432][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:433][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:451][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:451][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:452][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:454][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:456][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:456][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:474][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:474][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:476][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:476][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:494][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:494][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:497][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:497][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:514][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:515][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:516][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:517][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:534][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:535][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:536][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:537][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances /GolfballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:554][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:555][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:556][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:556][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:579][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:579][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:605][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:606][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:607][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:608][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:631][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:631][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:633][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:634][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:655][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:655][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:657][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:657][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:676][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:677][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:678][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:679][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances /PoolballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:698][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:698][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:700][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:701][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:719][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:720][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:721][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:722][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Conte UATHelper: Packaging (Windows (32-bit)): nt/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:743][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:743][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:745][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:745][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:749][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:749][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:767][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:767][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:769][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:769][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:787][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:788][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:790][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:791][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:810][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:811][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:813][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:814][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:833][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:834][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:835][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:836][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Ins tances/SoccerballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:855][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:855][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:857][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:858][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:875][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/Tennisb UATHelper: Packaging (Windows (32-bit)): allMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:876][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:877][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:878][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:879][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:880][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:897][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:901][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:902][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:902][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Conte UATHelper: Packaging (Windows (32-bit)): nt/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:919][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:920][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:922][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:923][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:940][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:941][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:942][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:943][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:962][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:963][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:967][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:967][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:984][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:985][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:987][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.04:987][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:005][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:006][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:007][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:008][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Ins tances/TennisballMat_Inst_8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:025][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:026][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:028][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:028][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Conte UATHelper: Packaging (Windows (32-bit)): nt/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:045][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:046][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:047][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:048][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:066][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:067][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:068][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:069][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:070][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:071][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:088][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:089][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:091][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:091][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:109][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:110][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:112][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:114][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:131][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:132][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:133][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:134][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Ins tances/VolleyballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:151][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:152][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:153][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:154][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:161][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:161][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:172][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:172][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:173][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:174][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:179][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:180][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:184][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:184][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:185][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:186][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollin UATHelper: Packaging (Windows (32-bit)): gBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:196][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:196][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRolling UATHelper: Packaging (Windows (32-bit)): BallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:200][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:201][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:202][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:203][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:208][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:208][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:214][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:214][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:215][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:216][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:219][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:220][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:227][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:228][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:229][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:230][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:238][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:238][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:242][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:243][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:244][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:244][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:252][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:253][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:257][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:257][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:259][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:259][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:266][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:267][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:271][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:272][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:273][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:276][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:278][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:279][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:282][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:283][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_HDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextur eTarget_HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:284][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_HDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:284][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_LDR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextur eTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:285][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_LDR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:285][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:294][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:295][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:299][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:300][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:306][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:307][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:347][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:349][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advanced UATHelper: Packaging (Windows (32-bit)): RollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:349][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:350][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:350][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:351][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:353][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:354][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:358][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:359][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:360][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:360][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/BlackHole_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BlackHole_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:376][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BlackHole_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:376][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Sphere_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Sp here_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:378][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Sphere_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:378][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:382][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:382][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:384][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:384][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/TrapDoor_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/ UATHelper: Packaging (Windows (32-bit)): Blueprints/Levels/TrapDoor/TrapDoor_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:397][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/TrapDoor_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:398][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:403][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:403][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Ad UATHelper: Packaging (Windows (32-bit)): vancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:423][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:424][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/DeathTrigger_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/DeathTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:435][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/DeathTrigger_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:435][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/DeathMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/DeathMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:441][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/DeathMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:441][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/marble_fall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/marble_fall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:444][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/marble_fall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:445][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:479][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:480][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:480][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:480][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:481][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:482][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:484][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:485][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:491][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:492][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:495][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:496][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:830][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:831][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:836][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:837][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:847][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:848][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedR UATHelper: Packaging (Windows (32-bit)): ollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:859][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:859][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Mate rials/Textures/Spawner/Spawner_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:862][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:863][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Emission -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLeve l/Materials/Textures/Spawner/Spawner_Emission.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:872][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Emission.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:876][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/ Materials/Textures/Spawner/Spawner_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:880][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:880][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Specular -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLeve l/Materials/Textures/Spawner/Spawner_Specular.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:894][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Specular.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:895][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:897][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:900][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBod y.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:909][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:909][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/LandMine_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LandMine_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:919][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LandMine_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:920][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/LandMine -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/LandMine.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:922][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/LandMine.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:922][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_High -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine _High.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:978][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_High.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:978][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:980][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:980][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextur es/LandMineHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:983][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:984][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Low -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_ Low.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:990][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Low.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:991][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Med -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_ Med.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.05:999][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/LandMine_Med.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:000][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_Burst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:008][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:010][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_explosion_subUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:018][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:018][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/m_flare_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:058][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:058][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_radial_ramp -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:064][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:068][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:070][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:070][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:072][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:072][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:074][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:074][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures /LandMineHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:110][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:110][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:111][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:112][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:113][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:113][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:114][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:115][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ LandMineLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:116][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:116][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:117][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:118][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/A UATHelper: Packaging (Windows (32-bit)): dvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:119][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:119][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/L andMineMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:120][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:121][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Adv UATHelper: Packaging (Windows (32-bit)): ancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:122][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/LandMineMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:123][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_Explosion -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_Explosion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:127][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_Explosion.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:127][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Burst_M -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:128][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:129][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Explosion_SubUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Pa UATHelper: Packaging (Windows (32-bit)): rticles/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:132][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:132][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_smoke_subUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:147][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:147][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Smoke_SubUV -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:160][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:161][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/T_Smoke_Tiled_D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:162][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:163][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/explode1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Sound UATHelper: Packaging (Windows (32-bit)): Effects/explode1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:165][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/explode1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:165][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/LevelBalls/LevelBalls_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LevelBalls/LevelBalls_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:220][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/LevelBalls/LevelBalls_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:220][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/BallPullBeam_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/BallPullBeam_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:237][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/BallPullBeam_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:237][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_PullBeam_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:239][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:239][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_PullBeam -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:243][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_PullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:244][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_BallPullBeam -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallPullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:246][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallPullBeam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:247][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/OutsetIslandSea_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Bl UATHelper: Packaging (Windows (32-bit)): ueprints/Levels/OutsetIslandSea_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:256][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/OutsetIslandSea_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:256][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:258][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:258][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Levels/Others/OutsetIsland/m0_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:264][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:266][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:267][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:268][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_128x128_81fd8308e41d9939_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/te x1_128x128_81fd8308e41d9939_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:281][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_128x128_81fd8308e41d9939_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:282][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandSea -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandSea.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:284][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandSea.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:284][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_WaterSplash -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:287][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:287][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EmissiveTexturedMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EmissiveTexturedMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:289][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EmissiveTexturedMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:289][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:294][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:294][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:295][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/SphereGradient-2D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:296][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:297][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:298][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:302][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/M_WaterSplash.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:303][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_291f0a64fad8ffca_0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRol UATHelper: Packaging (Windows (32-bit)): lingBallKit/Particles/Textures/tex1_128x128_291f0a64fad8ffca_0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:304][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_291f0a64fad8ffca_0. UATHelper: Packaging (Windows (32-bit)): uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:304][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/ParticleCube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/ParticleCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:305][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/ParticleCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:306][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/PinballBumper_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PinballBumper_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:315][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PinballBumper_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:316][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Adva UATHelper: Packaging (Windows (32-bit)): ncedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:322][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:323][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:324][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:324][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscT extures/PinballBumperHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:327][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:328][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperLow -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pinba llBumperLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:336][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:339][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/P inballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:341][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:343][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:345][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/PinballBumper.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:346][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperMed -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pinba llBumperMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:352][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:353][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:354][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:355][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTe xtures/PinballBumperMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:358][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:359][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:360][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/PinballBumper.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:360][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bumperding1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bumperding1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:364][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bumperding1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:368][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:390][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:391][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:406][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:406][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTex tures/PinballBumperHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:408][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:408][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:409][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:409][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Cont UATHelper: Packaging (Windows (32-bit)): ent/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:410][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:411][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content UATHelper: Packaging (Windows (32-bit)): /AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:412][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:412][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:413][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:413][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:415][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballB UATHelper: Packaging (Windows (32-bit)): umperMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:415][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscText ures/PinballBumperMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:416][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballB UATHelper: Packaging (Windows (32-bit)): umperMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:417][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/PortalBlue_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Bluepri UATHelper: Packaging (Windows (32-bit)): nts/Levels/PortalBlue_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:427][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalBlue_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:428][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/PortalOrange_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalOrange_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:438][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/PortalOrange_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:439][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/PortalRingBlue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingBlue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:440][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingBlue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:441][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/ParticleSparks -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Part UATHelper: Packaging (Windows (32-bit)): icles/Materials/ParticleSparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:445][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/ParticleSparks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:448][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:449][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:449][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Orange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalS creenCapture_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:450][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:451][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/PortalGate -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/PortalGate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:452][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/PortalGate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:454][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:466][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:466][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/InnerMask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/InnerMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:468][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/InnerMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:468][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingHard -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingHard.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:470][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingHard.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:471][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Blue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScr eenCapture_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:472][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PortalScreenCapture_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:472][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Blue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Adv UATHelper: Packaging (Windows (32-bit)): ancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:485][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Blue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:485][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/PortalRingOrange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingOrange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:487][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/PortalRingOrange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:488][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Orange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/Portal GateMat_Inst_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:497][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Materials/PortalGateMat_Inst_Orange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:498][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:504][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:505][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/SpawnerParticleGPU -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/SpawnerParticleGPU.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:508][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/SpawnerParticleGPU.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:508][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Tornado/Tornado_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/Tornado_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:523][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/Tornado_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:524][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoBase_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Ins tances/ToonRGH_TornadoBase_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:537][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoBase_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:537][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon RGH_TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:550][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:550][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:552][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:552][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoWaves_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/In stances/ToonRGH_TornadoWaves_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:575][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoWaves_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:575][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Too nRGH_TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:594][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:594][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:596][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:596][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Levels/Tornado/Tornado_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:600][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:600][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoFollowSpline_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoFollowSpline_BP.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:613][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Tornado/TornadoFollowSpline_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:614][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/FloatingPlatform_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/FloatingPlatform_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:630][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TrapDoor/FloatingPlatform_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:633][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Bouncy -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Bouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:647][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Bouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:648][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Spring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:662][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:663][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Spring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Spring. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:665][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Spring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:665][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_Spring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_S pring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:673][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_Spri UATHelper: Packaging (Windows (32-bit)): ng.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:673][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-Spring_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-Spring_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:675][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-Spring_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:675][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gotpowerup -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotpowerup.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:678][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotpowerup.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:678][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pusuperjumpvoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperjumpvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:680][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperjumpvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:681][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pusuperbouncevoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperbouncevoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:684][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperbouncevoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:684][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Gyro -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Gyro.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:700][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Gyro.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:701][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Rocket -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Rocket.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:719][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Rocket.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:719][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketHigh -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pick up_RocketHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:725][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketHigh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:726][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Old Level/Materials/Textures/Pickups/Pickup-RocketHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:728][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:729][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/ OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:732][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:733][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketLow -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Picku p_RocketLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:738][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketLow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:740][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketMed -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Picku p_RocketMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:751][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_Rock UATHelper: Packaging (Windows (32-bit)): etMed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:755][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingSoft -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingSoft.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:756][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/OuterRingSoft.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:757][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleLarge_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleLarge_Nor mal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:760][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleLarge_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:761][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleSmall_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleSmall_Nor mal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:765][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/RippleSmall_Norma UATHelper: Packaging (Windows (32-bit)): l.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:766][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRolling UATHelper: Packaging (Windows (32-bit)): BallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:770][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:770][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketHigh_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/Ol dLevel/Materials/Textures/Pickups/Pickup-RocketHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:773][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pi UATHelper: Packaging (Windows (32-bit)): ckups/Pickup-RocketHigh_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:774][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:775][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:776][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/O ldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:777][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:777][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingB UATHelper: Packaging (Windows (32-bit)): allKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:778][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:778][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRolling UATHelper: Packaging (Windows (32-bit)): BallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:779][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketLow_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:780][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:781][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:782][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/O ldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:785][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:787][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:789][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Pickup_Rocket.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:789][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_RocketFire -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_RocketFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:791][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_RocketFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:792][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_Fire -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:800][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Fire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:801][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:802][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:802][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles UATHelper: Packaging (Windows (32-bit)): /Textures/FX_Smoke02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:803][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:803][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pusuperspeedvoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/So UATHelper: Packaging (Windows (32-bit)): und/SoundEffects/pusuperspeedvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:806][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pusuperspeedvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:806][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gravitychange -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gravitychange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:808][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gravitychange.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:809][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_NonBouncy -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_NonBouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:822][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_NonBouncy.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:823][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/pushockabsorbervoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pushockabsorbervoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:825][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/pushockabsorbervoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:826][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Random -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Random.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:847][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_Random.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:848][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/missinggems -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/missinggems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:850][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/missinggems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:853][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_SLOWSpring -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Bl UATHelper: Packaging (Windows (32-bit)): ueprints/Pickups/Pickup_SLOWSpring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:867][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Pickups/Pickup_SLOWSpring.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:868][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRolli UATHelper: Packaging (Windows (32-bit)): ngBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:872][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:873][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/HGlass -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/HGlass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:875][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/HGlass.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:875][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRoll UATHelper: Packaging (Windows (32-bit)): ingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:883][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:884][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel_Function -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:885][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:886][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/putimetravelvoice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/putimetravelvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:888][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/putimetravelvoice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:889][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_UI_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallK UATHelper: Packaging (Windows (32-bit)): it/Blueprints/Player/PickupUI/3DPickup_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:904][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_UI_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:904][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/SwingBP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/SwingBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:909][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/SwingBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:910][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Bottom01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Bottom01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:911][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Bottom01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:912][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:919][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:919][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Upper01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Upper01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:932][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Swing_Upper01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:932][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWa ve_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:946][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:946][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsl andWaveMat_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:948][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:948][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWa veMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:972][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:973][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_256x64_m_0cf2d214bd86052e_2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/t ex1_256x64_m_0cf2d214bd86052e_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:974][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_256x64_m_0cf2d214bd86052e_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:975][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:976][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:977][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outs etIslandWave_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:978][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:978][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIs landWave_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:979][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:979][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RandomWavePlacer -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RandomWavePlacer. uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:987][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RandomWavePlacer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.06:988][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Ventilator/Ventilator_BP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Ventilator/Ventilator_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:004][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Ventilator/Ventilator_BP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:004][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Environments/Grass/CloudWCollision -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/CloudWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:012][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/CloudWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:012][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:016][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:016][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTopBottom -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTo pBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:046][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTopBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:047][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Environments/Grass/Instances/GrassWCollision_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/Instances/GrassWCol lision_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:057][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/Instances/GrassWCollision_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:057][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Environments/Grass/GrassWCollision -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/GrassWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:075][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Environments/Grass/GrassWCollision.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:077][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:079][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:081][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:091][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:094][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:097][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:098][ 0]LogCookCommandlet:Display: GarbageCollection... (Exceeded packages per GC) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:100][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:101][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:102][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:102][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:343][ 0]LogCookCommandlet:Display: Full GC before 101584 available 101584 after 33320 available 101584 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:343][ 0]LogCookCommandlet:Display: Item Malloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:343][ 0]LogCookCommandlet:Display: Item Realloc calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:343][ 0]LogCookCommandlet:Display: Item Free calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:343][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:349][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:350][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:351][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:352][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:353][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:356][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:356][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:400][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:403][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:405][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:405][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:408][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Light.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:414][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP102.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:416][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP1024.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:416][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/MF_Toon.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:420][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL4.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:421][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:424][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/OpacityMask.uasset as reloading for cooker because it's been cooked for platform UATHelper: Packaging (Windows (32-bit)): s WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:426][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/Shadow_Specular-Mask.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:426][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:430][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:431][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:435][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:436][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:437][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Baseball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:438][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/SaveGame/RollingMainSaveGame_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:445][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlim.uasset as reloading for cooker because it's been cooked for platforms Wind UATHelper: Packaging (Windows (32-bit)): owsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:451][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MusicMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:451][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/Music.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:455][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/SFXMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:456][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/SFX.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:459][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/UIMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:460][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/UI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:462][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundMix/MasterMix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:463][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundClass/MasterClass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:620][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/StartLevel -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/StartLevel.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:633][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/StartLevel.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:634][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/shell -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/shell.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:637][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/shell.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:638][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PressKey -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PressKey.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:643][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PressKey.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:644][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/GameModes/MenuGameMode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/MenuGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:648][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/MenuGameMode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:648][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:649][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:650][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:650][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:651][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:652][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:657][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/DirectionalLightToon_Blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:682][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:683][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:686][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:687][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:691][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL3.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:692][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_4.uasset as reloading for cooker because it's been cooked f UATHelper: Packaging (Windows (32-bit)): or platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:694][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:697][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Textures/Baseball_COL5.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:698][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Instances/BaseballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:702][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:704][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:705][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:708][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:709][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:713][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:714][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:717][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:718][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:721][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:722][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:726][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:727][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_NM.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:728][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:732][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:733][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:736][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:737][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:740][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:741][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:744][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:745][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:749][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:751][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_NM.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:752][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:755][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:756][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:760][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:761][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:764][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL3.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:765][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:769][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:770][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:773][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:774][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:777][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL0.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:779][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:780][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:783][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:784][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:788][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL2.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:789][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:792][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:793][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:796][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:797][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:800][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:801][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:807][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:810][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:811][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:814][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:815][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:818][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:819][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:822][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:823][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:826][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:827][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5.uasset as reloading for cooker because it's been cooked f UATHelper: Packaging (Windows (32-bit)): or platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:831][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_COL5.uasset as reloading for cooker because it's been cooked for platforms Wi UATHelper: Packaging (Windows (32-bit)): ndowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:832][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:835][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:837][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:838][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:841][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL1.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:842][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:845][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:846][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_3.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:850][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL3.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:851][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:854][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL4.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:855][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:858][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:859][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:862][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:862][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:863][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:866][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:867][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:869][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:870][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:872][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:873][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:876][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL4.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:877][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5.uasset as reloading for cooker because it's been cook UATHelper: Packaging (Windows (32-bit)): ed for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:879][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:880][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:883][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:883][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:886][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:887][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:889][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_COL8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:890][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:892][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:893][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:894][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:897][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:898][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:900][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:901][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:904][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL3.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:904][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:907][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_COL4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:908][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:913][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Textures/Basketball_AO.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:914][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Basketball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:915][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Basketball/Basketball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms W UATHelper: Packaging (Windows (32-bit)): indowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:920][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Textures/BeachBall_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:921][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:921][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Beachball/Beachball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (32-bit)): dowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:927][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Textures/Bowlingball_AO.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:927][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Bowlingball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:928][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Bowlingball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:933][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Textures/Golfball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:934][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:935][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Golfball/Golfball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:942][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:945][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Textures/PoolBall_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:946][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Poolball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:947][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Poolball/Poolball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:952][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Textures/Soccerball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:953][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:954][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Soccerball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:961][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Textures/Tennisball_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:962][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:962][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Tennisball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:969][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Textures/Volleyball_AO.uasset as reloading for cooker because it's been cooked for platforms UATHelper: Packaging (Windows (32-bit)): WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:970][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:970][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Volleyball_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.07:972][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_UI_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:008][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:059][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonover.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:061][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/buttonpress.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:061][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/Credits.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:071][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/NewGameAreYouSure.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:090][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/TimeConversion.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito UATHelper: Packaging (Windows (32-bit)): r. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:095][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/BallCameraShake_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoE UATHelper: Packaging (Windows (32-bit)): ditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:119][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Rolling_Start_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito UATHelper: Packaging (Windows (32-bit)): r. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:122][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/AtBegin_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:125][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Jump_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:127][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/Bounce_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:156][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Toon_MAT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:158][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonMAT_Inst.uasset as reloading for cooker because it's been cooked UATHelper: Packaging (Windows (32-bit)): for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:159][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/BallCopter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:161][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/DefaultBallMat.uasset as reloading for cooker because it's been cooked for platform UATHelper: Packaging (Windows (32-bit)): s WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:172][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_HDR.uasset as reloading for cooker because it's been cooked for platf UATHelper: Packaging (Windows (32-bit)): orms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:174][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickupTextureTarget_LDR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:174][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PickupUI/3DPickup_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:175][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/GameHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:202][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Audio.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:215][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Controls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:223][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/Gameplay.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:241][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/VideoOptionsMenu.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:531][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_HDR.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:533][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayerTextureTarget_LDR.uasset as reloading for cooker because it's been cooked for p UATHelper: Packaging (Windows (32-bit)): latforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:533][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/PlayerSelect/3DPlayer_Mat.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (32-bit)): dowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:676][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Options/OptionsMenu.uasset as reloading for cooker because it's been cooked for platforms W UATHelper: Packaging (Windows (32-bit)): indowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:677][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/PauseMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:706][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/HyperBounceBallMat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:708][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/PhysicalMaterials/NonBounceBallMat.uasset as reloading for cooker because it's been cooked for platfo UATHelper: Packaging (Windows (32-bit)): rms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:713][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/tex1_128x128_aea3de7f57038ed7_2.uasset as reloading for cooker because it's been cooked for platfor UATHelper: Packaging (Windows (32-bit)): ms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:714][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_HitEffect.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:715][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallHit_Smoke.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:885][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/EndLevelMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:887][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Player/RollingPlayer_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.08:895][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/PlayerSelectMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.09:281][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.09:282][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/LevelSelectMenuButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.09:285][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/MainMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:402][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/MainMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/MainMenu.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:420][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/MainMenu.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:421][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/So UATHelper: Packaging (Windows (32-bit)): undEffects/bouncehard4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:424][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:424][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:427][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:427][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:429][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:430][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:432][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/bouncehard1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:432][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/spawn -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/spawn.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:434][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/spawn.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:435][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/go -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/go.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:437][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/go.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:437][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/set -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/set.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:440][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/set.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:440][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/ready -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/ready.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:442][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/ready.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:443][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/Rolling -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/Rolling.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:445][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/Rolling.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:445][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/jump -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/jump.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:447][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/jump.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:448][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/AlphaHUD -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/AlphaHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:450][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/MainMenu/AlphaHUD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:451][ 0]LogCook:Display: Cooking /Engine/EditorResources/MatineeCam_D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:452][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:452][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:456][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:456][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:457][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:458][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GrayScale -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Co UATHelper: Packaging (Windows (32-bit)): ntent/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GrayScale.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:459][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GrayScale.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:459][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Normal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/M aterialFunctions/Outline/MF_GetPix_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:460][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Normal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:460][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaNormal -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBal UATHelper: Packaging (Windows (32-bit)): lKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaNormal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:462][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaNormal.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:462][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaDepth -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaDepth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:463][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_LhaDepth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:464][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Depth -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit UATHelper: Packaging (Windows (32-bit)): /Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_GetPix_Depth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:465][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outl UATHelper: Packaging (Windows (32-bit)): ine/MF_GetPix_Depth.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:465][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_CustomDepthMask -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_CustomDepthMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:466][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/MaterialFunctions/Outline/MF_CustomDepthMask.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:466][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:467][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:468][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/OutlinePostP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Materials/CellShading/Materials/OutlinePostP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:472][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/OutlinePostP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:472][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/OutlinePostP_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materi als/Instances/OutlinePostP_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:473][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/OutlinePostP_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:474][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:475][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:476][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:476][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:485][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:487][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:489][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:493][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:495][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:497][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:498][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:502][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:503][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:565][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/GameModes/RollingGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoE UATHelper: Packaging (Windows (32-bit)): ditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:574][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:577][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Emission.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:579][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Normal.uasset as reloading for cooker because it's be UATHelper: Packaging (Windows (32-bit)): en cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:581][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Spawner/Spawner_Specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:582][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:586][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody.uasset as reloading for cooker because it's been cooked for platfo UATHelper: Packaging (Windows (32-bit)): rms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:587][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/Spawner.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:588][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/EndLevel_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:608][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:609][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/ParticleSparks.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:611][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/SpawnerParticleGPU.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:613][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/Levels/Spawner_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:805][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level04 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level04.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:822][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level04.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:823][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/classic_vibe -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/classic_vibe.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:826][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/classic_vibe.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:827][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/beach_party -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/beach_party.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:830][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/beach_party.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:831][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/Music/groovepolice -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/groovepolice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:835][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/Music/groovepolice.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:835][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundCue/MusicCue -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/MusicCue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:836][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundCue/MusicCue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:837][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/StartLevelMenu -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/StartLevelMenu.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:841][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Gameplay/StartLevelMenu.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:841][ 0]LogCook:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:842][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:843][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level05 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level05.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:861][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level05.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:863][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level03 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level03.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:879][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level03.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:907][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/testing -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/testing.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:910][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/testing.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:910][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Maps/Level02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level02.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:927][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Maps/Level02.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:933][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/sliding -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/sliding.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:936][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/sliding.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:940][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/platformlowering -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/platformlowering.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:943][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/platformlowering.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:949][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/movingblockloop -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/movingblockloop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:952][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/movingblockloop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:957][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gotgem -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotgem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:959][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotgem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:964][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/gotallgems -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotallgems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:967][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/gotallgems.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:973][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/forcefield -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/forcefield.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:975][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/forcefield.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:980][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Sound/SoundEffects/fan_loop -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/fan_loop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:983][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Sound/SoundEffects/fan_loop.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.10:990][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:007][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_SmokePuff -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Partic UATHelper: Packaging (Windows (32-bit)): les/Materials/FX_SmokePuff.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:012][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_SmokePuff.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:012][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Textures/FX_Star -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Star.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:013][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Star.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:018][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Textures/FX_Smoke02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:037][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/Materials/FX_Smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:043][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/Materials/FX_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:047][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Particles/FX_BallRoll_Smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallRoll_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:049][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Particles/FX_BallRoll_Smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:056][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonRGH_MAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materia ls/Instances/ToonRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:057][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:057][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP256 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP256.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:058][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP256.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:059][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP512 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP512.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:059][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Textures/LookUP512.uas UATHelper: Packaging (Windows (32-bit)): set UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:098][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormal_MAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Mate rials/Instances/ToonNormal_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:099][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormal_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:100][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormal_MAT -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advanced UATHelper: Packaging (Windows (32-bit)): RollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormal_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:123][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormal_MAT.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:127][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormalRGH_MAT_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/M aterials/Instances/ToonNormalRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:128][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/Instances/ToonNormalRGH_MAT_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:132][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoWaves.uasset as reloading for cooker because it's been cooked for platforms Win UATHelper: Packaging (Windows (32-bit)): dowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:151][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoWaves -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:155][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoWaves.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:159][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Textures/TornadoBase.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:177][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoBase -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBal UATHelper: Packaging (Windows (32-bit)): lKit/Meshes/Levels/Tornado/Materials/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:181][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/TornadoBase.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:184][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Tornado/TornadoFollowSpline -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/TornadoFollowSpline.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:184][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TornadoFollowSpline. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:201][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/Materials/Material -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/Materials/Mat erial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:205][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PowerUps/HyperCopter/Materials/Material.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:228][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS00 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:229][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS00.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:230][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:231][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:231][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:232][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:232][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS04 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:233][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS04.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:234][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS05 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:234][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS05.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:235][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS06 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:236][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:236][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS07 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS07.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:237][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS07.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:237][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS08 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS0 8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:238][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/Sea_SS08.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:238][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/WindSS00 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/WindSS0 0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:239][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/WindSS00.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:239][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PerlinNoise -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingB UATHelper: Packaging (Windows (32-bit)): allKit/Meshes/Levels/PortalGate/Textures/PerlinNoise.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:240][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/PortalGate/Textures/PerlinNoise.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:241][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS06 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:242][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS06.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:242][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS07.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:242][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS07 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:243][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS07.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:307][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaterAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsla ndWaterAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:309][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaterAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:309][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:313][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:314][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:320][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:320][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM02 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM0 2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:321][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM02.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:322][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM03 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM0 3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:323][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsMM03 UATHelper: Packaging (Windows (32-bit)): .uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:323][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS00 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:324][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS00 UATHelper: Packaging (Windows (32-bit)): .uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:325][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:325][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:326][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS04 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS04.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:326][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS04.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:327][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS05 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS0 5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:328][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Textures/OutsSS05.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:335][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/RimLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:401][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandHouse -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandHous e.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:403][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandHouse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:403][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:409][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:409][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:414][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:415][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_002 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKi UATHelper: Packaging (Windows (32-bit)): t/Meshes/Levels/Others/OutsetIsland/m0_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:419][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0_002.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:449][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachLightAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outse tIslandBeachLightAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:451][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachLightAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:451][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:458][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:491][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachFoamAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/Outset IslandBeachFoamAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:493][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachFoamAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:493][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:494][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:495][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:502][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:531][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachBlueAround -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/ UATHelper: Packaging (Windows (32-bit)): AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachBlueAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:533][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandBeachBlueAround.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:533][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:538][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:675][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsland -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsland.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:677][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIsland.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:678][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:683][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:683][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:689][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:689][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:695][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:695][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:701][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:701][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:707][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:707][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Me UATHelper: Packaging (Windows (32-bit)): shes/Levels/Others/OutsetIsland/m0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:713][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:716][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:717][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m7_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:720][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:721][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m6_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:723][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:724][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m5_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:727][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:728][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m4_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:731][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:732][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m3_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:734][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:735][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m2_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:738][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:739][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/m1_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:743][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:766][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRoll UATHelper: Packaging (Windows (32-bit)): ingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:774][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:809][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Right -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Ri ght.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:812][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Right.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:813][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/ArrowSign -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/ArrowSign.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:818][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/ArrowSign.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:819][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Ar rowSign_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:820][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:821][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_RGH.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:821][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_RGH -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Ar rowSign_RGH.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:823][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_RGH.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:823][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_NM.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:824][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Arr owSign_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:825][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:826][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:826][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ ArrowSign_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:828][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSig UATHelper: Packaging (Windows (32-bit)): n_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:828][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:828][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/Arr owSign_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:829][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/ArrowSign_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:838][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Left -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRo UATHelper: Packaging (Windows (32-bit)): llingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Left.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:839][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/ArrowSign_Left.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:842][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperMed_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:846][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperMed_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:885][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Levels_03_SideWall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Levels_03_SideWal l.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:888][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Levels_03_SideWall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:888][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:896][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:897][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldL evel/Materials/Textures/Pickups/Pickup-RocketMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:899][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:899][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_SPC -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRolling UATHelper: Packaging (Windows (32-bit)): BallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pickups/Pickup-RocketMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:900][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Textures/Pi UATHelper: Packaging (Windows (32-bit)): ckups/Pickup-RocketMed_SPC.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:901][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_EM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextu res/PinballBumperLow_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:902][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/MiscTextures/PinballBumperLow_EM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:902][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedR UATHelper: Packaging (Windows (32-bit)): ollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:906][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:906][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:907][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall _AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:909][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_SideWall_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:955][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTopBottom -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTo pBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:964][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTopBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.11:964][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBott om_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:069][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:070][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:070][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopB ottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:085][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:086][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:086][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advanced UATHelper: Packaging (Windows (32-bit)): RollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:107][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:134][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:152][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:154][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_NM.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:183][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_NM.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:183][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:183][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:197][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_Side_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:234][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTopBottom -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTo pBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:241][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTopBottom.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:242][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBott om_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:351][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:352][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:352][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advan UATHelper: Packaging (Windows (32-bit)): cedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:369][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:369][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_NM.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:369][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advanced UATHelper: Packaging (Windows (32-bit)): RollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:406][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:437][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRoll UATHelper: Packaging (Windows (32-bit)): ingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:442][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide.u UATHelper: Packaging (Windows (32-bit)): asset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:452][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTopBottom.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:495][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Levels_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Levels_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:497][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Levels_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:497][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide.ua sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:504][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:504][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_NM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBott om_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:658][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_NM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:659][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_COLOR.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:659][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_COLOR -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopB ottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:677][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_COLOR.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:677][ 0]LogCook:Display: Forcing save package F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_AO.uasset because requeued UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:678][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_AO -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBott om_AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:692][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_TopBottom_ UATHelper: Packaging (Windows (32-bit)): AO.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:701][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:704][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_002.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:758][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/MUD1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/MUD1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:760][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/MUD1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:761][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/L UATHelper: Packaging (Windows (32-bit)): evels/MUD/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:764][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/MUD/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:786][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/Advanced UATHelper: Packaging (Windows (32-bit)): RollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:794][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:797][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Flexible Wood/FlexibleWood_01_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:798][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWo UATHelper: Packaging (Windows (32-bit)): od_01_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:801][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Flex ibleWood/FlexibleWood_01_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:803][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:806][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/Flex ibleWood_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:808][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/FlexibleWood/FlexibleWood_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:830][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material_001.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:837][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material_001.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:859][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:865][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/Material.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:868][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_S keleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:869][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:874][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge8 88_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:877][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:883][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:884][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge2/bridge888.uasse UATHelper: Packaging (Windows (32-bit)): t UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:910][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_002 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_002.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:917][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_002.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:940][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_001 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_001.uass et UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:947][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/Material_001.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:950][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Skele ton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:951][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:955][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_P hysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:957][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:963][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBal UATHelper: Packaging (Windows (32-bit)): lKit/Meshes/Levels/HangingBridge/Bridge1/bridge5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:965][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Bridge1/bridge5.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:969][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/Material_001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:992][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.12:994][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:000][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank1 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Mesh UATHelper: Packaging (Windows (32-bit)): es/Levels/HangingBridge/plank1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:001][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/plank1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:012][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/BridgeBP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/BridgeBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:020][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/HangingBridge/BridgeBP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:027][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:047][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Flat_Inst -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Flat _Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:048][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/Instances/BlackHole_Flat_Inst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:049][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Flat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Flat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:053][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Blackhole/BlackHole_Flat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:056][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlick -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:065][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaSlick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:068][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaJam -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaJam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:079][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaJam.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:082][ 0]LogCook:Display: Cooking /Game/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaHand -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBall UATHelper: Packaging (Windows (32-bit)): Kit/Blueprints/UserInterfaces/Fonts/KomikaHand.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:098][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/AdvRollingBallKit/Content/AdvancedRollingBallKit/Blueprints/UserInterfaces/Fonts/KomikaHand.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:112][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:114][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:115][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:115][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:140][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:153][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:154][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:155][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:169][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:174][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:174][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:177][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:188][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:190][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:289][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:292][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:292][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:298][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:298][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:299][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:299][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:304][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:305][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:308][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:308][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:312][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:312][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:317][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:343][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:344][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:345][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:346][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:346][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:347][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:347][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:348][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:349][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:349][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:350][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:351][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:352][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:354][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:378][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:379][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:379][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:381][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:400][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:401][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:402][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/Tut UATHelper: Packaging (Windows (32-bit)): orialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:407][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:408][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:414][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:415][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:417][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:418][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:425][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:425][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:427][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:437][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:438][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:439][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutoria UATHelper: Packaging (Windows (32-bit)): ls/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:439][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:440][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/Tu UATHelper: Packaging (Windows (32-bit)): torialAssets/Tutorial_BP_MacroLib.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:443][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:446][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:447][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:460][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:461][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:462][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:470][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:471][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:472][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:497][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:498][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:499][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:505][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:511][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:512][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:512][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smok UATHelper: Packaging (Windows (32-bit)): e.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:513][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:513][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:514][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:515][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:517][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:517][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/P UATHelper: Packaging (Windows (32-bit)): aper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:518][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:525][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutor UATHelper: Packaging (Windows (32-bit)): ial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:526][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:526][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:527][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:570][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:571][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:572][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:572][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:573][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:574][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:574][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:575][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:575][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.ua UATHelper: Packaging (Windows (32-bit)): sset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:576][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:577][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:578][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:580][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:584][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:584][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:588][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:588][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:589][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:610][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:611][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:612][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:613][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:613][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:614][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:614][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:615][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:615][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:616][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:616][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:617][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:618][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:618][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:619][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_KHinge -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_KHinge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:620][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_KHinge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:620][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:621][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:621][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:622][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:630][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:631][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:632][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:633][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:636][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:637][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:658][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:659][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:659][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:660][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:661][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:661][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:662][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:665][ 0]LogSavePackage:Display: Finished SavePackage F:/Unreal Projects/AdvRollingBallKit/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:665][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:666][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:666][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:667][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.ToonNormalRGH_MAT:PreviewMesh ') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:667][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:667][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:667][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:668][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Baseball/Materials/Baseball.Baseball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.13:668][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:854][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:855][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:855][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4.Bowlingbal lMat_Inst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:855][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:856][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:856][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_4.Bowlingbal lMat_Inst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:857][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:858][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:858][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/B UATHelper: Packaging (Windows (32-bit)): owlingball/Materials/Instances/BowlingballMat_Inst_3.BowlingballMat_Inst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:858][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:859][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:859][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/B UATHelper: Packaging (Windows (32-bit)): owlingball/Materials/Instances/BowlingballMat_Inst_3.BowlingballMat_Inst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:859][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:860][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:860][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/B UATHelper: Packaging (Windows (32-bit)): owlingball/Materials/Instances/BowlingballMat_Inst_2.BowlingballMat_Inst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:861][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:861][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:861][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:862][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_2.Bowlingbal lMat_Inst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:862][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:862][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:863][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:863][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.Bowlingbal lMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:863][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:864][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:864][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:864][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.Bowlingbal lMat_Inst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:865][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:865][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:866][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:866][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.BeachballMat_Inst _5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:867][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:867][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:868][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.BeachballMat_Inst _5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:868][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:868][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:869][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:869][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4.BeachballMat_Inst _4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:869][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:870][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:870][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beac UATHelper: Packaging (Windows (32-bit)): hball/Materials/Instances/BeachballMat_Inst_4.BeachballMat_Inst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:871][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:871][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:872][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.BeachballMat_Inst _3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:872][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:872][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:873][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.BeachballMat_Inst _3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:873][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:874][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:874][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:874][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.BeachballMat_Inst_2: PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:875][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:875][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:876][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachba UATHelper: Packaging (Windows (32-bit)): ll/Materials/Instances/BeachballMat_Inst_2.BeachballMat_Inst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:876][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:877][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:877][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beac UATHelper: Packaging (Windows (32-bit)): hball/Materials/Instances/BeachballMat_Inst_1.BeachballMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:877][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:878][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:878][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1.BeachballMat_Inst _1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:879][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:879][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:879][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5.BasketballMat_I nst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:880][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:880][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:880][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_5.BasketballMat_I nst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:881][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:882][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:882][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4.BasketballMat_I nst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:882][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:882][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:883][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:883][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_4.BasketballMat_I nst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:884][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:884][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:884][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3.BasketballMat_I nst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:885][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:885][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:885][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_3.BasketballMat_I nst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:886][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:887][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:887][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2.BasketballMat_I nst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:887][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:887][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:888][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:888][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_2.BasketballMat_I nst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:888][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:889][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:889][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bask UATHelper: Packaging (Windows (32-bit)): etball/Materials/Instances/BasketballMat_Inst_1.BasketballMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:889][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:890][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:890][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:890][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1.BasketballMat_I nst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:891][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:891][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:892][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellSh UATHelper: Packaging (Windows (32-bit)): ading/Materials/Toon_MAT.Toon_MAT:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:892][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:892][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:893][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:893][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2.PoolballMat_Inst _2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:893][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:893][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:894][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:894][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2.PoolballMat_Inst _2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:894][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:895][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:895][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:895][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellSh UATHelper: Packaging (Windows (32-bit)): ading/Materials/ToonRGH_MAT.ToonRGH_MAT:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:896][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:896][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:896][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:896][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_1.PoolballMat_Inst _1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:897][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:897][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:897][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/P UATHelper: Packaging (Windows (32-bit)): oolball/Materials/Instances/PoolballMat_Inst_1.PoolballMat_Inst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:898][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:898][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:898][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:898][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6.GolfballMat_Inst _6:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:899][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:899][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:899][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:900][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_6.GolfballMat_Inst _6:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:900][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:900][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:901][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.GolfballMat_Inst _5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:901][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:902][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:902][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_5.GolfballMat_Inst _5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:902][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:903][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:903][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4.GolfballMat_Inst _4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:904][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:904][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:904][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_4.GolfballMat_Inst _4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:905][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:905][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:905][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3.GolfballMat_Inst _3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:906][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:906][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:906][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_3.GolfballMat_Inst _3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:907][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:907][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:907][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:908][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/G UATHelper: Packaging (Windows (32-bit)): olfball/Materials/Instances/GolfballMat_Inst_2.GolfballMat_Inst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:908][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:908][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:909][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_2.GolfballMat_Inst _2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:909][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:909][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:910][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:910][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.GolfballMat_Inst _1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:910][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:911][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:911][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Instances/GolfballMat_Inst_1.GolfballMat_Inst _1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:911][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:911][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:912][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:912][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/B UATHelper: Packaging (Windows (32-bit)): owlingball/Materials/Instances/BowlingballMat_Inst_6.BowlingballMat_Inst_6:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:912][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:913][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:913][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:913][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/B UATHelper: Packaging (Windows (32-bit)): owlingball/Materials/Instances/BowlingballMat_Inst_6.BowlingballMat_Inst_6:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:914][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:914][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:914][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:914][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5.Bowlingbal lMat_Inst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:915][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:915][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:915][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_5.Bowlingbal lMat_Inst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:916][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:916][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:916][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:917][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:917][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Volleyball.Volleyball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:917][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:918][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:918][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:919][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Tennisball.Tennisball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:919][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:919][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:920][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:920][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Soccerball.Soccerball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:920][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:921][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:921][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0.Golfball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:922][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/GOLFBALL/Golfball_Final_LOD0.Golfball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Golfball/Materials/Golfball.Golfball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:922][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:922][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:923][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Beachball.Beachball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:923][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:923][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:924][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bask UATHelper: Packaging (Windows (32-bit)): etball/Materials/Basketball.Basketball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:924][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:924][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:925][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5.VolleyballMat_I nst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:925][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:926][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:926][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_5.VolleyballMat_I nst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:927][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:927][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:927][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:927][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4.VolleyballMat_I nst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:928][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:928][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:928][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:928][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_4.VolleyballMat_I nst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:929][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:929][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:929][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:929][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3.VolleyballMat_I nst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:930][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:930][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:930][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/VOLLEYBALL/Volleyball_Final_LOD0.Volleyball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_3.VolleyballMat_I nst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:931][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:931][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:931][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:931][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2.VolleyballMat_I nst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:932][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:932][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:932][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_2.VolleyballMat_I nst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:933][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:933][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:933][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1.VolleyballMat_I nst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:934][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:934][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:935][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Volleyball/Materials/Instances/VolleyballMat_Inst_1.VolleyballMat_I nst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:935][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:935][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:936][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.TennisballMat_I nst_9:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:936][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:936][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:937][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_9.TennisballMat_I nst_9:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:937][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:938][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:938][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_8.TennisballMat_I nst_8:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:938][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:939][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:939][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tenn UATHelper: Packaging (Windows (32-bit)): isball/Materials/Instances/TennisballMat_Inst_8.TennisballMat_Inst_8:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:939][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:940][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:940][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7.TennisballMat_I nst_7:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:940][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:941][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:941][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:941][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_7.TennisballMat_I nst_7:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:942][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:942][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:942][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6.TennisballMat_I nst_6:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:943][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:943][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:943][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_6.TennisballMat_I nst_6:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:944][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:944][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:944][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:944][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5.TennisballMat_I nst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:945][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:945][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:945][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_5.TennisballMat_I nst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:946][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:946][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:946][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4.TennisballMat_I nst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:947][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:947][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:948][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_4.TennisballMat_I nst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:948][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:948][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:949][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:949][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tenn UATHelper: Packaging (Windows (32-bit)): isball/Materials/Instances/TennisballMat_Inst_3.TennisballMat_Inst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:949][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:950][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:950][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_3.TennisballMat_I nst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:950][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:951][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:951][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2.TennisballMat_I nst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:951][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:952][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:952][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:952][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_2.TennisballMat_I nst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:953][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:953][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:954][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1.TennisballMat_I nst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:954][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:954][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:954][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:955][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/TENNISBALL/Tennisball_Final_LOD0.Tennisball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Tennisball/Materials/Instances/TennisballMat_Inst_1.TennisballMat_I nst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:955][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:955][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:956][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6.SoccerballMat_I nst_6:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:956][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:956][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:957][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_6.SoccerballMat_I nst_6:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:957][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:958][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:958][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5.SoccerballMat_I nst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:958][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:958][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:959][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:959][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_5.SoccerballMat_I nst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:959][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:960][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:960][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4.SoccerballMat_I nst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:960][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:961][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:961][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_4.SoccerballMat_I nst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:962][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:962][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:962][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:962][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Socc UATHelper: Packaging (Windows (32-bit)): erball/Materials/Instances/SoccerballMat_Inst_3.SoccerballMat_Inst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:963][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:963][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:963][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Socc UATHelper: Packaging (Windows (32-bit)): erball/Materials/Instances/SoccerballMat_Inst_3.SoccerballMat_Inst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:964][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:964][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:965][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.SoccerballMat_I nst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:965][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:966][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:966][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_2.SoccerballMat_I nst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:966][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:966][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:967][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Socc UATHelper: Packaging (Windows (32-bit)): erball/Materials/Instances/SoccerballMat_Inst_1.SoccerballMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:967][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:967][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:968][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:968][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/SOCCERBALL/Soccerball_Final_LOD0.Soccerball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Soccerball/Materials/Instances/SoccerballMat_Inst_1.SoccerballMat_I nst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:968][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:969][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:969][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.PoolballMat_Inst _6:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:969][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:970][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:970][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:970][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_6.PoolballMat_Inst _6:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:971][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:971][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:971][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5.PoolballMat_Inst _5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:972][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:972][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:972][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:972][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_5.PoolballMat_Inst _5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:973][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:973][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:973][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:973][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.PoolballMat_Inst _4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:974][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:974][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:974][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:974][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_4.PoolballMat_Inst _4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:975][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:975][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:975][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:976][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3.PoolballMat_Inst _3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:976][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:976][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:976][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:977][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_3.PoolballMat_Inst _3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:977][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:977][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Spawner': Can't find file '/Game/TriDBallFrenzy/Meshes/Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:978][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:978][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Spawner': Can't find file '/Game/TriDBallFrenzy/Meshes/Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:978][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Spawner.Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:978][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Spawner.Spawner' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/SpawnerBody.SpawnerBo UATHelper: Packaging (Windows (32-bit)): dy:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:978][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:979][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Spawner': Can't find file '/Game/TriDBallFrenzy/Meshes/Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:979][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Spawner.Spawner' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:979][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Spawner.Spawner' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/EndLevelBody.EndLevelBody:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:979][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:979][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:980][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:980][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellSh UATHelper: Packaging (Windows (32-bit)): ading/Materials/ToonRGH_TornadoWaves.ToonRGH_TornadoWaves:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:987][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase.uasset as reloading for cooker because it's been cooked for UATHelper: Packaging (Windows (32-bit)): platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:988][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoBase_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:993][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:994][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Materials/Instances/ToonRGH_TornadoWaves_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.14:995][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Tornado/Tornado_Final_LOD0.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:118][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:119][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:119][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:119][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase.ToonRGH_TornadoBase:Preview Mesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:120][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/PinballBumper': Can't find file '/Game/TriDBallFrenzy/Meshes/PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:120][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/PinballBumper': Can't find file '/Game/TriDBallFrenzy/Meshes/PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:120][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/PinballBumper.PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:121][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/PinballBumper.PinballBumper' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperLow.PinballBumperLow:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:121][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/PinballBumper': Can't find file '/Game/TriDBallFrenzy/Meshes/PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:121][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/PinballBumper.PinballBumper' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:122][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/PinballBumper.PinballBumper' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/PinballBumperHigh.PinballBumperHigh:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:122][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket': Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:122][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket': Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:123][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Pickup_Rocket.Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:123][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket.Pickup_Rocket' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketHigh.Pickup_RocketHigh:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:128][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/tex1_256x64_m_0cf2d214bd86052e_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:129][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWaveMat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:132][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:134][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:134][ 0]LogCook:Display: Marking F:/Unreal Projects/AdvRollingBallKit/Content/AdvancedRollingBallKit/Meshes/Levels/Others/OutsetIsland/OutsetIslandWave.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:167][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/HGlass': Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:167][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:168][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/HGlass': Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:168][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/HGlass.HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:168][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/HGlass.HGlass' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial2.NewMaterial2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:168][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:168][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/HGlass': Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:169][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/HGlass.HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:169][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/HGlass.HGlass' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial.NewMaterial:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:169][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket': Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:170][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Pickup_Rocket.Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:170][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket.Pickup_Rocket' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_Ro UATHelper: Packaging (Windows (32-bit)): cketMed.Pickup_RocketMed:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:170][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:170][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket': Can't find file '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:171][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Pickup_Rocket.Pickup_Rocket' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:171][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Pickup_Rocket.Pickup_Rocket' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Pickup_RocketLow.Pickup_RocketLow:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:171][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:172][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:172][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:172][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:172][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainTopBottom.Level01_MainTopBottom:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:173][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right': Can't find file '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:173][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right': Can't find file '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:173][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/ArrowSign_Right.ArrowSign_Right' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:174][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/ArrowSign_Right.ArrowSign_Right' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Materials/Arrow UATHelper: Packaging (Windows (32-bit)): Sign.ArrowSign:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:174][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:175][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:175][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall.Levels_03_SideWall' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:175][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/03/Levels_03_SideWall.Levels_03_SideWall' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/ UATHelper: Packaging (Windows (32-bit)): 03/Level03_SideWall.Level03_SideWall:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:176][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:176][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:176][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/01/Level01_MainSide.Level01_MainSide:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:177][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:177][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:177][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormal_MAT.ToonNormal_MAT:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:178][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:178][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/HGlass': Can't find file '/Game/TriDBallFrenzy/Meshes/HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:178][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/HGlass.HGlass' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:178][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/HGlass.HGlass' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/Others/NewMaterial3.NewMaterial3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:179][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:179][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:179][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:179][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainTopBottom.Level03_MainTopBottom:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:180][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:180][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:180][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/03/Level03_MainSide.Level03_MainSide:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:180][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:181][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:181][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:181][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainTopBottom.Level02_MainTopBottom:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:181][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01': Can't find file '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:182][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:182][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/Level/01/Levels_01.Levels_01' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Levels/Others/OldLevel/02/Level02_MainSide.Level02_MainSide:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:182][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:183][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:183][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoBase.ToonRGH_TornadoBase:Preview Mesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:183][ 0]LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:184][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:184][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:184][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_TornadoWaves.ToonRGH_TornadoWaves:Previ ewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:185][ 0]LogCook:Display: String asset reference resolve tried 1 did 0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:185][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 8.135668 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:185][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:185][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 8.146279 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:259][ 0]LogChunkManifestGenerator:Display: Saving asset registry. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:275][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 769, size is 3234.58kb UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:367][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:552][ 0]LogCook:Display: Cook by the book total time in tick 20.842768s total time 24.139105 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:552][ 0]LogCook:Display: Peak Used virtual 1435 Peak Used phsical 1450 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:552][ 0]LogCook:Display: Hierarchy timer information UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GenerateLongPackageName: 2.574261ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: TickCookOnTheSide: 19322.904803ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ShouldCook: 0.093017ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage: 4767.127898ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 30.503321ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UnsolicitedMarkup: 37.793472ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GetObjectsWithOuter: 7.039636ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GeneratePackageNames: 29.515460ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 19.370813ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PackageCast: 0.878893ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: FullGCAssetsContains: 0.808425ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GetCachedName: 10.332916ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: AddToPackageList: 19.319132ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SavingPackages: 14480.442695ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 2.479326ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 79.938594ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SaveCookedPackage: 14351.538885ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ResolveRedirectors: 6631.098192ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage: 5.236477ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: GEditorSavePackage: 7272.878356ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 10.237053ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: EnqueueUnsavedPackages: 1.460005ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SavingAssetRegistry: 366.553027ms UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: IntStats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LoadPackage=151 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: SavedPackage=793 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:553][ 0]LogCookCommandlet:Display: Misc Cook Stats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:553][ 0]LogCookCommandlet:Display: =============== UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: ShaderCompiler UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000002 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000101 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:554][ 0]LogCookCommandlet:Display: MeshMaterial.Misc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: MaterialShader.Misc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: GlobalShader.Misc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: Package.Load UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: NumPackagesLoaded=526 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:555][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=15.293901 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: Package.Save UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: NumPackagesSaved=793 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: SavePackageTimeSec=6.675470 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=2.552188 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.336391 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.039065 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:556][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.015653 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000716 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=0.855347 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=0.880429 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.347215 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.003237 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: MBWritten=259.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:557][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: Cook Profile UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: ============ UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=31.319941 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=7.178750 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=24.141172 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=2.675638 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=21.211812 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=4.771315 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:558][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=14.353135 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=6.630988 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.110850 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.017707 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.241178 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.007340 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000034 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:559][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000041 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000012 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: DDC Summary Stats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: ================= UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: TotalGetHits = 2474 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: TotalGets = 2474 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: TotalHitPct = 1.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: LocalHitPct = 0.837510 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:560][ 0]LogCookCommandlet:Display: OtherHitPct = 0.162490 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: MissPct = 0.000000 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: DDC Resource Stats UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: ======================================================================================================= UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:561][ 0]LogCookCommandlet:Display: MaterialShader 2.18 2.18 0 312.82 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:562][ 0]LogCookCommandlet:Display: Texture (Streaming) 2.07 0.12 0 1133.12 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:562][ 0]LogCookCommandlet:Display: StaticMesh 0.39 0.39 0 109.73 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:562][ 0]LogCookCommandlet:Display: Texture (Inline) 0.34 0.34 0 18.89 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:562][ 0]LogCookCommandlet:Display: SoundWave 0.15 0.15 0 8.03 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:563][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.12 0.12 0 5.14 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:563][ 0]LogCookCommandlet:Display: NavCollision 0.09 0.09 0 1.65 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:563][ 0]LogCookCommandlet:Display: GlobalShader 0.08 0.08 0 19.30 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:563][ 0]LogCookCommandlet:Display: ReflectionCapture 0.01 0.01 0 3.00 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:563][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:564][ 0]LogInit:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:564][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:564][ 0]LogInit:Display: ----------------------------------- UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:564][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:564][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial': Can't find file '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:564][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:565][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' was not found! (Referencer 'None') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:565][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:565][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:565][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:565][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonNormalRGH_MAT.ToonNormalRG H_MAT:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:566][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes UATHelper: Packaging (Windows (32-bit)): /Balls/Baseball/Materials/Baseball.Baseball:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:566][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:566][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:567][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:567][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_4.BowlingballMat_Inst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:567][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_4.BowlingballMat_Inst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:568][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_3.BowlingballMat_Inst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:568][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_3.BowlingballMat_Inst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:568][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_2.BowlingballMat_Inst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:569][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_2.BowlingballMat_Inst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:569][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_ Inst_1.BowlingballMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:570][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallK UATHelper: Packaging (Windows (32-bit)): it/Meshes/Balls/Bowlingball/Materials/Instances/BowlingballMat_Inst_1.BowlingballMat_Inst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:570][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:570][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:571][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:571][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/ UATHelper: Packaging (Windows (32-bit)): Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5.BeachballMat_Inst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:571][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_5. BeachballMat_Inst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:572][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4. BeachballMat_Inst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:572][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_4. BeachballMat_Inst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:572][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/ UATHelper: Packaging (Windows (32-bit)): Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.BeachballMat_Inst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:573][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/ UATHelper: Packaging (Windows (32-bit)): Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_3.BeachballMat_Inst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:573][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:573][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0': Can't find file '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:574][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:574][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.Bea chballMat_Inst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:574][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BEACHBALL/Beachball_Final_LOD0.Beachball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_2.Bea chballMat_Inst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:575][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1. BeachballMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:575][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/ UATHelper: Packaging (Windows (32-bit)): Meshes/Balls/Beachball/Materials/Instances/BeachballMat_Inst_1.BeachballMat_Inst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:576][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 5.BasketballMat_Inst_5:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:576][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 5.BasketballMat_Inst_5:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:576][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 4.BasketballMat_Inst_4:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:577][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 4.BasketballMat_Inst_4:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:577][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 3.BasketballMat_Inst_3:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:577][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 3.BasketballMat_Inst_3:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:578][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 2.BasketballMat_Inst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:579][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 2.BasketballMat_Inst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:579][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/ UATHelper: Packaging (Windows (32-bit)): Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_1.BasketballMat_Inst_1:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:579][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASKETBALL/Basketball_Final_LOD0.Basketball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Basketball/Materials/Instances/BasketballMat_Inst_ 1.BasketballMat_Inst_1:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:580][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes UATHelper: Packaging (Windows (32-bit)): /Materials/CellShading/Materials/Toon_MAT.Toon_MAT:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:580][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2 .PoolballMat_Inst_2:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:581][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BOWLINGBALL/Bowlingball_Final_LOD0.Bowlingball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Balls/Poolball/Materials/Instances/PoolballMat_Inst_2 .PoolballMat_Inst_2:SceneThumbnailInfoWithPrimitive_0:PreviewMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:581][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/TriDBallFrenzy/Meshes/MESH/BASEBALL/Baseball_Final_LOD0.Baseball_Final_LOD0' was not found! (Referencer '/Game/AdvancedRollingBallKit/Meshes/Materials/CellShading/Materials/ToonRGH_MAT.ToonRGH_MAT:Previe wMesh') UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:582][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:582][ 0]LogInit:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:582][ 0]LogInit:Display: Success - 0 error(s), 552 warning(s) UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:582][ 0]LogInit:Display: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: Execution of commandlet took: 24.17 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.01.05-11.44.15:864][ 0]LogOnline:Display: Unloading online subsystem: NULL UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 31,9927461s to run UE4Editor-Cmd.exe, ExitCode=0 UATHelper: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Stage Failed. Missing receipt 'UE4Game-Win32-Shipping_xp.target'. Check that this target has been built. UATHelper: Packaging (Windows (32-bit)): a következő helyen: Project.CreateDeploymentCont UATHelper: Packaging (Windows (32-bit)): ext(ProjectParams Params, Boolean InDedicatedServer, Boolean DoCleanStage) UATHelper: Packaging (Windows (32-bit)): a következő helyen: Project.CopyBuildToStagingDirectory(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): a következő helyen: BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (32-bit)): a következő helyen: AutomationTool.Program.Main() UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=103 (Error_MissingExecutable) UATHelper: Packaging (Windows (32-bit)): BUILD FAILED PackagingResults:Error: Error Missing UE4Game binary.You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:UE4Game