LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-876314771) SRandInit(-876314769). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.115269 LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12 LogInit: API Version: 2992821 LogInit: Net Version: 3039270 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Jul 6 2016 09:09:46 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.12 LogInit: Command line: LogInit: Base directory: E:/Epic Games/4.12/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogVoice:Warning: Failed to initialize voice interface LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: DESKTOP-0IAACFM LogInit: User: emypu LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =2.533210 MHz LogMemory: Memory total: Physical=7.9GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 192.71 MB used, 192.71 MB peak LogMemory: Process Virtual Memory: 195.38 MB used, 195.38 MB peak LogMemory: Physical Memory: 3309.96 MB used, 8081.05 MB total LogMemory: Virtual Memory: 556.60 MB used, 134217728.00 MB total LogTextLocalizationManager: No translations for ('ro-RO') exist, falling back to 'en' for localization and internationalization data. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 950M' (Feature Level 11_0) LogD3D11RHI: 4064/0/4040 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0) LogD3D11RHI: 112/0/4040 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/4040 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x139a (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'Intel(R) HD Graphics 4600' (P:1 D:1) LogWindows: 1. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: 2. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 950M LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) LogD3D11RHI: Driver Date: Unknown LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogShaderCompilers: Guid format shader working directory is -13 characters bigger than the processId version (C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Intermediate/Shaders/WorkingDirectory/6112/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/emypu/AppData/Local/Temp/UnrealShaderWorkingDir/A21F73544C7A301F9B1DD98536D11E8A/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.02s 12MB C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/emypu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogAssetRegistry: FAssetRegistry took 0.0217 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.017669 seconds LogUObjectArray: 28739 objects as part of root set at end of initial load. LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: SteamVR failed to initialize. Err: 110 LogHMD: SteamVR failed to initialize. Err: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (Conexant SmartAudio HD)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.03s 53MB C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 8192mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/' took 0.02s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Maps/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. LogBlueprint:Warning: Compiler Warning [0017.97] Compile of MainChat successful, but with 1 Warning(s) [in 40 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) LogBlueprint:Warning: Compiler Warning [0017.97] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) LogBlueprint:Warning: Compiler Warning [0017.97] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint:Warning: Compiler Warning [0018.77] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 24 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) LogBlueprint:Warning: Compiler Warning [0018.77] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) LogBlueprint:Warning: Compiler Warning [0018.77] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. LogBlueprint:Warning: Compiler Warning [0020.27] Compile of MainChat successful, but with 1 Warning(s) [in 40 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) LogBlueprint:Warning: Compiler Warning [0020.27] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) LogBlueprint:Warning: Compiler Warning [0020.28] Compile of MainChat successful, but with 3 Warning(s) [in 2 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. LogBlueprint:Warning: Compiler Warning [0020.90] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 26 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) LogBlueprint:Warning: Compiler Warning [0020.90] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) LogBlueprint:Warning: Compiler Warning [0020.90] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) LogAIModule: Creating AISystem for world MainMenu LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 55.027ms to complete. LogFileHelpers: Loading map 'MainMenu' took 6.519 LogCollectionManager: Loaded 1 collections in 0.003477 seconds LogFileCache: Scanning file cache for directory 'C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Developers/emypu/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000004 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 2047 classes and 369 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0004 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. LogLoad: Full Startup: 23.38 seconds (BP compile: 2.23 seconds) LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 884x440 (Frame:2). LogAssetRegistry: Asset discovery search completed in 11.3740 seconds LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000006 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 1 collections in 0.000022 seconds (updated 0 objects) LogSavePackage: Save=103.78ms LogSavePackage: Moving 'C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/UEDPCMainMenu1742E34F4434FD6EBA89D0802E2C75C7.tmp' to 'C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Autosaves/Game/BPNetworkingProject/Maps/UEDPCMainMenu.umap' LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Autosaves/Game/BPNetworkingProject/Maps/UEDPCMainMenu.umap LogEditorTransaction: Undo Spawn Play From Here Start MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/MultiplayerSystems.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/emypu/Documents/Unreal MainFrameActions: Packaging (Windows (64-bit)): Projects/MultiplayerSystems/MultiplayerSystems.uproject -cook -stage -archive -archivedirectory=C:/Users/emypu/Desktop/TEST111 -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\emypu\Documents\Unreal Projects\MultiplayerSystems\MultiplayerSystems.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\emypu\Documents\Unreal Projects\MultiplayerSystems\MultiplayerSystems.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is E:\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.08.25-21.36.02.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: E:\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\emypu\Documents\Unreal Projects\MultiplayerSystems\MultiplayerSystems.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="E:\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2 016.08.25-21.36.02.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MultiplayerSystems MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-757253135) SRandInit(-757253134). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.04:873][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.05:612][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.05:760][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.05:797][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:672][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:687][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:697][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:712][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:727][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:737][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:745][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:757][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:768][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:782][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:789][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:813][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:813][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:814][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:840][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:850][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:862][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:870][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:878][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.06:878][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.08:212][ 0]LogCook:Display: Max memory allowance for cook 8192mb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.08:212][ 0]LogCook:Display: Mobile HDR setting 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.08:428][ 0]LogCook:Display: Done creating registry. It took 0.22s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.08:476][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.11:075][ 0]CookResults:Warning: Warning Unable to find package for cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1 PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.11:076][ 0]LogCook:Warning: Unable to find package for cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.13:530][ 0]LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.13:540][ 0]LogBlueprint:Warning: Compiler Warning [0010.49] Compile of MainChat successful, but with 1 Warning(s) [in 41 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.13:541][ 0]LogBlueprint:Warning: Compiler Warning [0010.49] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.13:541][ 0]LogBlueprint:Warning: Compiler Warning [0010.49] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.14:602][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.14:602][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.14:622][ 0]LogBlueprint:Warning: Compiler Warning [0011.57] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 35 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.14:623][ 0]LogBlueprint:Warning: Compiler Warning [0011.57] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.14:623][ 0]LogBlueprint:Warning: Compiler Warning [0011.57] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.17:171][ 0]LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.17:192][ 0]LogBlueprint:Warning: Compiler Warning [0014.14] Compile of MainChat successful, but with 1 Warning(s) [in 54 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.17:193][ 0]LogBlueprint:Warning: Compiler Warning [0014.14] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.17:199][ 0]LogBlueprint:Warning: Compiler Warning [0014.14] Compile of MainChat successful, but with 3 Warning(s) [in 5 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.18:172][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.18:173][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.18:202][ 0]LogBlueprint:Warning: Compiler Warning [0015.15] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 59 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.18:203][ 0]LogBlueprint:Warning: Compiler Warning [0015.15] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.18:203][ 0]LogBlueprint:Warning: Compiler Warning [0015.15] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.19:187][ 0]LogLinker:Warning: Can't find file '/Game/BPNetworkingProject/Maps/GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.19:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BPNetworkingProject/Maps/GamePlayLevel1': Can't find file '/Game/BPNetworkingProject/Maps/GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.19:188][ 0]LogLinker:Warning: Can't find file '/Game/BPNetworkingProject/Maps/GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.19:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/BPNetworkingProject/Maps/GamePlayLevel1': Can't find file '/Game/BPNetworkingProject/Maps/GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.19:190][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/BPNetworkingProject/Maps/GamePlayLevel1.GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.19:190][ 0]LogRedirectors:Warning: String Asset Reference '/Game/BPNetworkingProject/Maps/GamePlayLevel1.GamePlayLevel1' was not found! (Referencer 'Unknown') MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:188][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJo MainFrameActions: Packaging (Windows (64-bit)): ystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:197][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:270][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:271][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:278][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:285][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:286][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functio MainFrameActions: Packaging (Windows (64-bit)): ns/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:288][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:289][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/F MainFrameActions: Packaging (Windows (64-bit)): unctions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:294][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Com MainFrameActions: Packaging (Windows (64-bit)): ponents.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:294][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:296][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:297][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:301][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:302][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uas set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:307][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSp ec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:311][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSp MainFrameActions: Packaging (Windows (64-bit)): ec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:313][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:456][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:457][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasse t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:463][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:466][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:490][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:496][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:508][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:510][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:518][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:526][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:531][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:533][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:541][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:542][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:546][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:548][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.20:553][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_E MainFrameActions: Packaging (Windows (64-bit)): nvironmental.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:521][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:522][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:526][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:528][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMa MainFrameActions: Packaging (Windows (64-bit)): terialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:548][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:551][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:554][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:555][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:558][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:566][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:569][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:571][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_ MainFrameActions: Packaging (Windows (64-bit)): MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:574][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:576][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:580][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:609][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:611][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:615][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: 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Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSeg MainFrameActions: Packaging (Windows (64-bit)): mentCylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:737][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:738][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:742][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:763][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:775][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:777][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:781][ 0]LogSavePackage:Display: Finished 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:795][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:796][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:798][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:804][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:808][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:815][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:816][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:817][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:819][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:826][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:829][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:831][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:835][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:836][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:839][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:843][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:852][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:854][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:866][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:871][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:872][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:890][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:891][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/ MainFrameActions: Packaging (Windows (64-bit)): CompileStart_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:894][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:895][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:897][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:898][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:903][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:906][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:909][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:910][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/Com MainFrameActions: Packaging (Windows (64-bit)): pileFailed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:911][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:912][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:914][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:916][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:924][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:928][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:931][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:938][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:992][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.22:994][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/ActorMacros -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacr MainFrameActions: Packaging (Windows (64-bit)): os.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:006][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:008][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrect MainFrameActions: Packaging (Windows (64-bit)): edNormals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:010][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_AO -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:015][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:020][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:022][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Materia MainFrameActions: Packaging (Windows (64-bit)): lLayerFunctions/MatLayerBlend_Simple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:024][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:025][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:030][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:034][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:036][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeight MainFrameActions: Packaging (Windows (64-bit)): Material.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:059][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:067][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:069][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewS MainFrameActions: Packaging (Windows (64-bit)): hadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:079][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:083][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:098][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:118][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:130][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:131][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M MainFrameActions: Packaging (Windows (64-bit)): _ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:141][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:142][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:147][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:157][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ MainFrameActions: Packaging (Windows (64-bit)): GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:167][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:170][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:187][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:188][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:191][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:193][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:194][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutor MainFrameActions: Packaging (Windows (64-bit)): ial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:195][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:196][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutoria MainFrameActions: Packaging (Windows (64-bit)): l/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:203][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:204][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uas set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:206][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:207][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutori MainFrameActions: Packaging (Windows (64-bit)): al/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:212][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:216][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:216][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:221][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:222][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/Tuto MainFrameActions: Packaging (Windows (64-bit)): rialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:241][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:244][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:244][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:248][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:248][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors MainFrameActions: Packaging (Windows (64-bit)): /TutorialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:255][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:256][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:260][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:261][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Sub MainFrameActions: Packaging (Windows (64-bit)): Editors/TutorialAssets/M_smoke_subUV_blackbody.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:272][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:274][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/Pe MainFrameActions: Packaging (Windows (64-bit)): rsonaAnimEditorWalkThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:281][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:286][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasse t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:304][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:307][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:312][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:313][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutor MainFrameActions: Packaging (Windows (64-bit)): ial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:315][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial MainFrameActions: Packaging (Windows (64-bit)): /SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:322][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:324][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:333][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:334][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasse t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:351][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_ PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:355][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:356][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:358][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:359][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/ MainFrameActions: Packaging (Windows (64-bit)): Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:373][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:375][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial MainFrameActions: Packaging (Windows (64-bit)): /SubEditors/TutorialAssets/Character/TutorialCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:394][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:396][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTuto MainFrameActions: Packaging (Windows (64-bit)): rial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:399][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:400][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditor MainFrameActions: Packaging (Windows (64-bit)): Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:402][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:404][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:408][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:409][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_S MainFrameActions: Packaging (Windows (64-bit)): culpt_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:423][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:425][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape MainFrameActions: Packaging (Windows (64-bit)): _Painting_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:436][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:438][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:439][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:440][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:441][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:442][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Folia MainFrameActions: Packaging (Windows (64-bit)): ge_Using_The_Tool_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:443][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:443][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Set MainFrameActions: Packaging (Windows (64-bit)): tings_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:445][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:446][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:447][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:448][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:450][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:450][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:457][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:458][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:464][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:465][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:468][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:641][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:643][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:644][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:652][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:658][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:660][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:661][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:663][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:663][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowInd MainFrameActions: Packaging (Windows (64-bit)): icator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:674][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T MainFrameActions: Packaging (Windows (64-bit)): _ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:679][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/ MainFrameActions: Packaging (Windows (64-bit)): Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:683][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:687][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:690][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial MainFrameActions: Packaging (Windows (64-bit)): /SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:695][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:697][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:698][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:705][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/Tuto MainFrameActions: Packaging (Windows (64-bit)): rialAssets/icon_tab_Levels_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:711][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tu MainFrameActions: Packaging (Windows (64-bit)): torial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:719][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface _64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:721][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:723][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:730][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:735][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:739][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:741][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:742][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/P MainFrameActions: Packaging (Windows (64-bit)): aper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:744][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.23:745][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:732][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:772][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Blueprints/Ball -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Blueprints/Ball.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Blueprints/Ball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:817][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Tujamo_-_Drop_That_Low_When_I_Dip__Official_Music_ -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Maps/Outside/Tujamo_-_Drop_That_Low_When_I_Dip__Official_Music_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:818][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tujamo_-_Drop_That_Low_When_I_Dip__Official_Music_. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:847][ 0]LogCook:Display: Cooking /Game/Maps/Outside/1_mp3cut -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/1_mp3cut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:848][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for 1_mp3cut. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:892][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin__normals -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin MainFrameActions: Packaging (Windows (64-bit)): /Character/Textures/UE4_Mannequin__normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:911][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Textures/UE4_Mannequin__normal MainFrameActions: Packaging (Windows (64-bit)): s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:915][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/list_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPN MainFrameActions: Packaging (Windows (64-bit)): etworkingProject/Textures/Menu/BackGrounds/list_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:918][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/list MainFrameActions: Packaging (Windows (64-bit)): _normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:941][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/catb_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNe MainFrameActions: Packaging (Windows (64-bit)): tworkingProject/Textures/Menu/BackGrounds/catb_hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/catb MainFrameActions: Packaging (Windows (64-bit)): _hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:966][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDB MainFrameActions: Packaging (Windows (64-bit)): utton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:968][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:978][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Cancel___Dissolve -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetwork MainFrameActions: Packaging (Windows (64-bit)): ingProject/Textures/Menu/Cancel___Dissolve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:979][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Cancel___Dissolve. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:990][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/btn_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Textures/Menu/btn_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:991][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for btn_press. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:996][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/btn_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/btn_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.24:997][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for btn_normal. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:007][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/btn_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/btn_hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:009][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for btn_hover. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:021][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/2nd__Blank_ -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPro MainFrameActions: Packaging (Windows (64-bit)): ject/Textures/Menu/2nd__Blank_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:022][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for 2nd__Blank_. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:093][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Meshes/Shape_Trim_90_In -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Meshes/Shape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/Shape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:125][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Meshes/Shape_Torus -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:129][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:196][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Meshes/Shape_Plane -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:198][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:263][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Meshes/RightArm_StaticMesh -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPr MainFrameActions: Packaging (Windows (64-bit)): oject/Meshes/RightArm_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/RightArm_StaticMesh.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:294][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Meshes/Ramp_StaticMesh -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProjec MainFrameActions: Packaging (Windows (64-bit)): t/Meshes/Ramp_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:296][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Meshes/Ramp_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:355][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Meshes/Linear_Stair_StaticMesh -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworki MainFrameActions: Packaging (Windows (64-bit)): ngProject/Meshes/Linear_Stair_StaticMesh.uasset MainFrameActions: Packaging 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:609][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:612][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:614][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:710][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/Th MainFrameActions: Packaging (Windows (64-bit)): irdPerson_Jump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:714][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPerson_Jump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:737][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:748][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:884][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:911][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:912][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonWalk -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/Thi MainFrameActions: Packaging (Windows (64-bit)): rdPersonWalk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonWalk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:917][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonRun -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonRun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonRun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:922][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Start -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:927][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:929][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Loop -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:934][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:937][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonIdle -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonIdle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.25:943][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonIdle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.26:051][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/ActorMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.26:156][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.26:188][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.28:267][ 0]LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.28:282][ 0]LogBlueprint:Warning: Compiler Warning [0025.23] Compile of MainChat successful, but with 1 Warning(s) [in 56 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.28:284][ 0]LogBlueprint:Warning: Compiler Warning [0025.23] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.28:284][ 0]LogBlueprint:Warning: Compiler Warning [0025.23] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.29:305][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.29:307][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.29:326][ 0]LogBlueprint:Warning: Compiler Warning [0026.27] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 41 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.29:326][ 0]LogBlueprint:Warning: Compiler Warning [0026.27] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.29:327][ 0]LogBlueprint:Warning: Compiler Warning [0026.27] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.31:856][ 0]LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.31:877][ 0]LogBlueprint:Warning: Compiler Warning [0028.82] Compile of MainChat successful, but with 1 Warning(s) [in 53 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.31:878][ 0]LogBlueprint:Warning: Compiler Warning [0028.82] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.31:885][ 0]LogBlueprint:Warning: Compiler Warning [0028.83] Compile of MainChat successful, but with 3 Warning(s) [in 5 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.32:975][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.32:976][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:001][ 0]LogBlueprint:Warning: Compiler Warning [0029.95] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 46 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:001][ 0]LogBlueprint:Warning: Compiler Warning [0029.95] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:002][ 0]LogBlueprint:Warning: Compiler Warning [0029.95] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:791][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/WidgetsUsedInAllMaps/ErrorWidget -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ MainFrameActions: Packaging (Windows (64-bit)): BPNetworkingProject/Widgets/WidgetsUsedInAllMaps/ErrorWidget.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Widgets/WidgetsUsedInAllMaps/E MainFrameActions: Packaging (Windows (64-bit)): rrorWidget.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:893][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMWinningScreen -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMW inningScreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:911][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TD MainFrameActions: Packaging (Windows (64-bit)): MWinningScreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:972][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMScoreboardEntries -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/ MainFrameActions: Packaging (Windows (64-bit)): Content/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMScoreboardEntries.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.33:982][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal 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(specified on pin Value)' from S ource: /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:162][ 0]LogBlueprint:Warning: Compiler Warning [0031.11] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 0 Warning(s) [in 24 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState MainFrameActions: Packaging (Windows (64-bit)): ) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:163][ 0]LogBlueprint:Warning: Compiler Warning [0031.11] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:164][ 0]LogBlueprint:Warning: Compiler Warning [0031.11] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 2 Warning(s) [in 0 ms] 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UE4Editor-Cmd: [2016.08.25-18.36.34:499][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/MainMenu/MainMenu -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPro MainFrameActions: Packaging (Windows (64-bit)): ject/Widgets/MainMenu/MainMenu.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:502][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MainMenu. 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UE4Editor-Cmd: [2016.08.25-18.36.34:669][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/Lobby/CharacterSelectorEntry -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNe MainFrameActions: Packaging (Windows (64-bit)): tworkingProject/Widgets/Lobby/CharacterSelectorEntry.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:679][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Widgets/Lobby/CharacterSelecto MainFrameActions: Packaging (Windows (64-bit)): rEntry.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:681][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/Lobby/CharacterSelector -> C:/Users/emypu/Documents/Unreal 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NetworkingProject/Widgets/GroupInviteChat/GICPlayerEntry.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:786][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Widgets/GroupInviteChat/GICPla MainFrameActions: Packaging (Windows (64-bit)): yerEntry.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:787][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Widgets/GroupInviteChat/ChatMessageWidget -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Widgets/GroupInviteChat/ChatMessage Widget.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.34:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal 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Cooking /Game/BPNetworkingProject/Blueprints/GroupInviteChat/GICPlayerController -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Co MainFrameActions: Packaging (Windows (64-bit)): ntent/BPNetworkingProject/Blueprints/GroupInviteChat/GICPlayerController.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.36:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GroupInviteChat/GICPlayerController.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.36:329][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/GroupInviteChat/GICGameMode -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BP MainFrameActions: Packaging (Windows 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.36:632][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/GamePlayBaseClasses/GameStateBase -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GamePlayBaseClasses/G ameStateBase.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.36:702][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GamePlayBaseClasses MainFrameActions: Packaging (Windows (64-bit)): /GameStateBase.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.36:705][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/GamePlayBaseClasses/GameModeBase -> C:/Users/emypu/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:262][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/Lobby/CharacterSelectorEntry.uasset as reloading for cooker because it's been cooked for p MainFrameActions: Packaging (Windows (64-bit)): latforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:291][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Lobby/ModelViewer.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:365][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/Lobby/CharacterSelector.uasset as reloading for cooker because it's been cooked for platfo MainFrameActions: Packaging (Windows (64-bit)): rms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:368][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/Lobby/CharacterSelectionWidget.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:381][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/Lobby/PlayerEntry.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:464][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/Lobby/MainLobby.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:523][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/MainMenu/HostGame.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.38:568][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/MainMenu/MainMenuWidget.uasset as reloading for cooker because it's been cooked for platfo MainFrameActions: Packaging (Windows (64-bit)): rms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.39:695][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/GamePlayBaseWidgets/IngameMenuWidgets/PlayerListEntryWidget.uasset as reloading for cooker MainFrameActions: Packaging (Windows (64-bit)): because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.39:715][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/GamePlayBaseWidgets/IngameMenuWidgets/PlayerListWidget.uasset as reloading for cooker beca MainFrameActions: Packaging (Windows (64-bit)): use it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.39:805][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/GamePlayBaseWidgets/IngameMenuWidgets/IngameMenu.uasset as reloading for cooker because it MainFrameActions: Packaging (Windows (64-bit)): 's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.39:883][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/GroupInviteChat/GroupHUD.uasset as reloading for cooker because it's been cooked for platf MainFrameActions: Packaging (Windows (64-bit)): orms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:088][ 0]LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:108][ 0]LogBlueprint:Warning: Compiler Warning [0037.05] Compile of MainChat successful, but with 1 Warning(s) [in 62 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:110][ 0]LogBlueprint:Warning: Compiler Warning [0037.06] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:110][ 0]LogBlueprint:Warning: Compiler Warning [0037.06] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:134][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMeshes/Humanoid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:135][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Mannequin/Animations/ThirdPerson_Jump.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:137][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:140][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset as reloading for cooker because it's been cooked for platforms Wind MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:142][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonIdle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoE MainFrameActions: Packaging (Windows (64-bit)): ditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:146][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Mannequin/Animations/ThirdPersonRun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd MainFrameActions: Packaging (Windows (64-bit)): itor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:200][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Maps/Outside/Blueprints/Ball.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.40:651][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/QualityMenu/Hud/Boxk.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.41:260][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.41:261][ 0]LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.42:356][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Lobby/LobbyGameState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.42:364][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Materials/Collectable_M.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:830][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/GamePlayBaseClasses/DropOutZone -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GamePlayBaseClasses/Dro pOutZone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GamePlayBaseClasses MainFrameActions: Packaging (Windows (64-bit)): /DropOutZone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:846][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/GamePlayBaseClasses/Collectable -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Conten MainFrameActions: Packaging (Windows (64-bit)): t/BPNetworkingProject/Blueprints/GamePlayBaseClasses/Collectable.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GamePlayBaseClasses MainFrameActions: Packaging (Windows (64-bit)): /Collectable.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:871][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/Enums/EServerListState -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetwo MainFrameActions: Packaging (Windows (64-bit)): rkingProject/Blueprints/Enums/EServerListState.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Enums/EServerListSt MainFrameActions: Packaging (Windows (64-bit)): ate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:877][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/Enums/EGameStateEnum -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Enums/EGameStateEnum.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Enums/EGameStateEnum.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:880][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/Enums/EChatMode -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Enums/EChatMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/Enums/EChatMode.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.45:903][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/DeathmatchLevel/DMScoreboardEntries.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.46:153][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/DeathmatchLevel/DMGameState -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BP MainFrameActions: Packaging (Windows (64-bit)): NetworkingProject/Blueprints/DeathmatchLevel/DMGameState.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.46:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/DeathmatchLevel/DMG MainFrameActions: Packaging (Windows (64-bit)): ameState.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.46:190][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/GamePlayBaseClasses/GameModeBase.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:396][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/RedCharacter -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprint MainFrameActions: Packaging (Windows (64-bit)): s/RedCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprints/RedCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:538][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/M_UE4Man_BodyRed -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Bluep MainFrameActions: Packaging (Windows (64-bit)): rints/M_UE4Man_BodyRed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprints/M_UE4Man_BodyRed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:564][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/M_UE4Man_BodyBlue -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blue MainFrameActions: Packaging (Windows (64-bit)): prints/M_UE4Man_BodyBlue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprints/M_UE4Man_BodyBlue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:586][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/M_UE4Man_Body -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprin MainFrameActions: Packaging (Windows (64-bit)): ts/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:588][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_UE4Man_Body. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:609][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/BlueCharacter -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprin MainFrameActions: Packaging (Windows (64-bit)): ts/BlueCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:749][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ThirdPersonBP/Blueprints/BlueCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:789][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:809][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Start_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Start_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:811][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Start_on. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:858][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/SAO_Login_Tech-Circle_v1_000 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Conten MainFrameActions: Packaging (Windows (64-bit)): t/BPNetworkingProject/Textures/Menu/SAO_Login_Tech-Circle_v1_000.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/SAO_Login_Tech-C MainFrameActions: Packaging (Windows (64-bit)): ircle_v1_000.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.47:924][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/emypu/Documents/Unreal 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0]LogCook:Display: Cooking /Game/Maps/Outside/Materials/Green_Grass2 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Materials/Green_Grass2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:450][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Materials/Green_Grass2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:481][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Materials/Becuri_zi -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Materials/Becuri_zi.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:485][ 0]LogSavePackage:Display: Finished SavePackage 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/Game/Maps/Outside/Textures/1 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:777][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content MainFrameActions: Packaging (Windows (64-bit)): /Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:780][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:782][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSyst MainFrameActions: Packaging (Windows (64-bit)): ems/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/ML_Pl MainFrameActions: Packaging (Windows (64-bit)): astic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:785][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/C MainFrameActions: Packaging (Windows (64-bit)): ontent/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/ML_Pl MainFrameActions: Packaging (Windows (64-bit)): astic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:788][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/ML _GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:792][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:794][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Ch MainFrameActions: Packaging (Windows (64-bit)): aracter/Materials/M_UE4Man_ChestLogo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:830][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Charact MainFrameActions: Packaging (Windows (64-bit)): er/Materials/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:882][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Lifebar/_Blank_ -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Lifebar/_Blank_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:889][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Lifebar/_Blank_. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:927][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Config_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkin MainFrameActions: Packaging (Windows (64-bit)): gProject/Textures/Menu/Icons/Config_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:945][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Config_on. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:968][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Maps/Outside/Blueprints/Terenmiddlepoint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.48:978][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Maps/Outside/Blueprints/Goal1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:031][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMScoreboardEntries.uasset as reloading for cooker because it's been MainFrameActions: Packaging (Windows (64-bit)): cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:068][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMScoreboard.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:187][ 0]LogBlueprint:Error: Compiler Error Default value '/Game/ThirdPersonBP/Blueprints/BlueCharacter.BlueCharacter_C' for False is invalid: '/Game/ThirdPersonBP/Blueprints/BlueCharacter.BlueCharacter_C isn't a valid MainFrameActions: Packaging (Windows (64-bit)): subclass of BaseCharacter_C (specified on pin Value)' from Source: /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:188][ 0]LogBlueprint:Error: Compiler Error Default value '/Game/ThirdPersonBP/Blueprints/RedCharacter.RedCharacter_C' for True is invalid: '/Game/ThirdPersonBP/Blueprints/RedCharacter.RedCharacter_C isn't a valid subc MainFrameActions: Packaging (Windows (64-bit)): lass of BaseCharacter_C (specified on pin Value)' from Source: /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:196][ 0]LogBlueprint:Warning: Compiler Warning [0046.14] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 0 Warning(s) [in 17 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:197][ 0]LogBlueprint:Warning: Compiler Warning [0046.14] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:198][ 0]LogBlueprint:Warning: Compiler Warning [0046.14] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:209][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Widgets/TeamDeathmatchLevel/TDMWinningScreen.uasset as reloading for cooker because it's been cook MainFrameActions: Packaging (Windows (64-bit)): ed for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:414][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMGameState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:416][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMGameMode.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.49:474][ 0]LogCook:Display: Marking C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Content/Maps/Outside/Materials/Becuri.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:193][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Day/GamePlayLevel1 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Day/GamePlayLevel1.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:515][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Day/GamePlayLevel1.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:527][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Sun_Cloudy_Color -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Ma MainFrameActions: Packaging (Windows (64-bit)): terials/Sun_Cloudy_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:529][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Sun_Cloudy_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:531][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:727][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:728][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResource MainFrameActions: Packaging (Windows (64-bit)): s/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:731][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:733][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Stars_Intensity -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Stars_Intensity.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Stars_Intensity.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:738][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Shine_Intensity -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Shine_Intensity.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Shine_Intensity.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:743][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Scale_Radial_Gradient_Around_White -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Scale_Radial_Gradient_Around_W hite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:746][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Scale_Radial_Gradient_Around_White.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:747][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Moon_Position -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Moon_Position.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:749][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Moon_Position.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:750][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Moon -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Moon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:754][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Moon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:756][ 0]LogCook:Display: Cooking 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UE4Editor-Cmd: [2016.08.25-18.36.51:822][ 0]LogCook:Display: Cooking /Game/QualityMenu/Blueprints/util/GameSettingsMacros -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/util/GameSettingsMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/util/GameSettingsMacros.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:849][ 0]LogCook:Display: Cooking /Game/QualityMenu/Blueprints/util/GameSettingsInterface -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/util/GameSettingsInterface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/util/GameSettingsInterface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:855][ 0]LogCook:Display: Cooking /Game/QualityMenu/Blueprints/util/AudioUpdateStruct -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/util/AudioUpdateStruct.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:857][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/util/AudioUpdateStruct.uasset MainFrameActions: Packaging (Windows 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meSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.51:994][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Blueprints/GameSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:010][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Textures/Untitled-1 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/Untitl MainFrameActions: Packaging (Windows (64-bit)): ed-1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/Untitled-1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:203][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Textures/football_terrain -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/ MainFrameActions: Packaging (Windows (64-bit)): football_terrain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:322][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/football_terrain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:373][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Men_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPr MainFrameActions: Packaging (Windows (64-bit)): oject/Textures/Menu/Icons/Men_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:396][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Men_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:408][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Option_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Option_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:410][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Option_on. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:433][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/No_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/T MainFrameActions: Packaging (Windows (64-bit)): extures/Menu/No_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:435][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for No_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:441][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/No -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Menu/No.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:443][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for No. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:451][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Minus_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Minus_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:452][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Minus_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:457][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Minus -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Minus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:458][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Minus. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:465][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/message -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/message.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:466][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for message. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:474][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Men_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Menu/Men_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:476][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Men_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:485][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Men -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Menu/Men.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:486][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Men. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:495][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Man_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Menu/Man_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:497][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Man_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:505][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Man -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Man.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:505][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Man. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:515][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Logout_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Textures/Menu/Logout_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:515][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Logout_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:523][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Logout -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Menu/Logout.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:524][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Logout. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:535][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/list_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/list_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:536][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for list_press. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:546][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/list_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/list_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:547][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for list_normal. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:559][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/list_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/list_hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:560][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for list_hover. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:564][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/indicator -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/indicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:565][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for indicator. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:569][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Friend_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Friend_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:570][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Friend_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:575][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Friend -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Friend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:576][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Friend. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:739][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Duel_blank -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/Duel_blank.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:854][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Duel_blank.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:867][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1_2 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject MainFrameActions: Packaging (Windows (64-bit)): /Maps/GamePlayLevel1_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:869][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for GamePlayLevel1_2. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:884][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Font/SAOWelcome-Regular -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Font/SAOWelcome-Regular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:896][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Font/SAOWelcome-Regular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:907][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Font/SAOWelcome-Bold -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Font/SAOWelcome-Bold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Font/SAOWelcome-Bold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:918][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Font/SAOUI-Regular -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Fo MainFrameActions: Packaging (Windows (64-bit)): nt/SAOUI-Regular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.52:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal 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Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:183][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/catb_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNe MainFrameActions: Packaging (Windows (64-bit)): tworkingProject/Textures/Menu/BackGrounds/catb_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/catb MainFrameActions: Packaging (Windows (64-bit)): _press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:221][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Friend -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Friend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Friend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:238][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Sounds/footsteps/F4 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Sounds/footstep MainFrameActions: Packaging (Windows (64-bit)): s/F4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:244][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Sounds/footsteps/F4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:299][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:302][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_ MainFrameActions: Packaging (Windows (64-bit)): Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:319][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/cata_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPN MainFrameActions: Packaging (Windows (64-bit)): etworkingProject/Textures/Menu/BackGrounds/cata_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:323][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/cata MainFrameActions: Packaging (Windows (64-bit)): _normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:348][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Plus_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingP MainFrameActions: Packaging (Windows (64-bit)): roject/Textures/Menu/Icons/Plus_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:364][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Plus_on.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:393][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/cata_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNe MainFrameActions: Packaging (Windows (64-bit)): tworkingProject/Textures/Menu/BackGrounds/cata_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:396][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/cata MainFrameActions: Packaging (Windows (64-bit)): _press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:400][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Con MainFrameActions: Packaging (Windows (64-bit)): tent/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/TeamDeathmatchLevel MainFrameActions: Packaging (Windows (64-bit)): /TDMPlayerState.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:437][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerController -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystem MainFrameActions: Packaging (Windows (64-bit)): s/Content/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerController.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:454][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerController.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:458][ 0]LogCook:Display: Cooking /Game/Afisare/Score_bord -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Afisare/Score_bord.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:461][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Afisare/Score_bord.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:488][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:493][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/btn_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNe MainFrameActions: Packaging (Windows (64-bit)): tworkingProject/Textures/Menu/BackGrounds/btn_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:496][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/btn_ MainFrameActions: Packaging (Windows (64-bit)): normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:527][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/vs -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Menu/vs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:540][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/vs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:581][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Cancel___Dissolve -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Cancel___Dissolve.u asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Cancel___D MainFrameActions: Packaging (Windows (64-bit)): issolve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:601][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Player_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Player_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:602][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Player_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:611][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Player -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Menu/Player.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:612][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Player. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:620][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Details_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/Details_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:621][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Details_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:630][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Details -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject MainFrameActions: Packaging (Windows (64-bit)): /Textures/Menu/Details.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:631][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Details. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:639][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Config_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Textures/Menu/Config_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:640][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Config_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:650][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Config -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Menu/Config.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:651][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Config. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:660][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/catb_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/catb_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:661][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for catb_press. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:670][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/catb_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPro MainFrameActions: Packaging (Windows (64-bit)): ject/Textures/Menu/catb_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:671][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for catb_normal. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:677][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/catb_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/catb_hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:679][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for catb_hover. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:687][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/cata_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/cata_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:689][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for cata_press. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:693][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/cata_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPro MainFrameActions: Packaging (Windows (64-bit)): ject/Textures/Menu/cata_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:694][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for cata_normal. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:699][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/cata_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/cata_hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:700][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for cata_hover. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:704][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Cancel___Dissolve_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetw MainFrameActions: Packaging (Windows (64-bit)): orkingProject/Textures/Menu/Cancel___Dissolve_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:706][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Cancel___Dissolve_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:725][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Conten MainFrameActions: Packaging (Windows (64-bit)): t/BPNetworkingProject/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:730][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Textures/UE4_Mannequ MainFrameActions: Packaging (Windows (64-bit)): in_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:751][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Cas MainFrameActions: Packaging (Windows (64-bit)): tle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:753][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:757][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/radioBoxUndetermined -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Texture MainFrameActions: Packaging (Windows (64-bit)): s/radioBoxUndetermined.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:760][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/radioBoxUndetermined.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:762][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Textures/Strike -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/Strike.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:775][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/Strike.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:843][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Textures/ball -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/ball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:903][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/ball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:942][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Plus -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/Icons/Plus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Plus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:987][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileContro MainFrameActions: Packaging (Windows (64-bit)): ls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.55:990][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:003][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:008][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVir MainFrameActions: Packaging (Windows (64-bit)): tualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:009][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:011][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Default MainFrameActions: Packaging (Windows (64-bit)): VirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:026][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:028][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:033][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:050][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Zenith_Base_Color -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/M MainFrameActions: Packaging (Windows (64-bit)): aterials/Zenith_Base_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:052][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Zenith_Base_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:055][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Ultra_Dynamic_Sky_Mat -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicS MainFrameActions: Packaging (Windows (64-bit)): ky/Materials/Ultra_Dynamic_Sky_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:082][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Ultra_Dynamic_Sky_Mat.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:083][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Sun_Highlight_Radius -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSk MainFrameActions: Packaging (Windows (64-bit)): y/Materials/Sun_Highlight_Radius.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Materials/Sun_Highlight_Radius.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:085][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Materials/Sun_Color -> C:/Users/emypu/Documents/Unreal 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C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:171][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/ML_BasicTestMaterial -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/M aterialLayers/ML_BasicTestMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/ML_BasicTestMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:177][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/M_UE4Man_ChestLogo -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/M_UE4Man_ChestLogo .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:198][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/M_UE4Man_C MainFrameActions: Packaging (Windows (64-bit)): hestLogo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:199][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/M_UE4Man_Body -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:227][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/M_UE4Man_B MainFrameActions: Packaging (Windows (64-bit)): ody.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:230][ 0]LogCook:Display: Cooking /Game/Afisare/Nume -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Afisare/Nume.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Afisare/Nume.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:245][ 0]LogCook:Display: Cooking /Game/Afisare/Aparitie -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Afisare/Aparitie.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:269][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Afisare/Aparitie.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:279][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:281][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:297][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/No_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPro MainFrameActions: Packaging (Windows (64-bit)): ject/Textures/Menu/Icons/No_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:312][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/No_on.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:321][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Ringed_Man_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingP MainFrameActions: Packaging (Windows (64-bit)): roject/Textures/Menu/Ringed_Man_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:322][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ringed_Man_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:332][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Ringed_Man -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/Ringed_Man.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:334][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ringed_Man. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:340][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Ringed_Config_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworki MainFrameActions: Packaging (Windows (64-bit)): ngProject/Textures/Menu/Ringed_Config_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:341][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ringed_Config_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:349][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Ringed_Config -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingP MainFrameActions: Packaging (Windows (64-bit)): roject/Textures/Menu/Ringed_Config.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:350][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ringed_Config. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:357][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Plus_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Plus_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:359][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Plus_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:369][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Plus -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/Menu/Plus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:370][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Plus. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:374][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Textures/UE4_LOGO_CARD -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Textures/UE4_LOGO_CARD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Textures/UE4_LOGO_CA MainFrameActions: Packaging (Windows (64-bit)): RD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:477][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:544][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:548][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSyste MainFrameActions: Packaging (Windows (64-bit)): ms/Content/BPNetworkingProject/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:553][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:555][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Multi MainFrameActions: Packaging (Windows (64-bit)): playerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:559][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:561][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials /MaterialLayers/ML_Plastic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:575][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Multipla MainFrameActions: Packaging (Windows (64-bit)): yerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:592][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:631][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Ringed_Men -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworki MainFrameActions: Packaging (Windows (64-bit)): ngProject/Textures/Menu/Icons/Ringed_Men.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:653][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Ringed_Men MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:657][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/list_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/list_hover.uas set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:660][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/list MainFrameActions: Packaging (Windows (64-bit)): _hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:675][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/catb_press_mirror -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/BPNetworkingProject/Textures/Menu/BackGrounds/catb_press_mirror.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:677][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/catb MainFrameActions: Packaging (Windows (64-bit)): _press_mirror.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:679][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Mesh/UE4_Mannequin_Skeleton -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Mesh/UE4_Mannequin_Skeleton.u asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Mesh/UE4_Mannequin_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:695][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin': Can't find file '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:696][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin': Can't find file '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:697][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ThirdPersonBP/Character/Mesh/SK_Mannequin.SK_Mannequin' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:698][ 0]LogRedirectors:Warning: String Asset Reference '/Game/ThirdPersonBP/Character/Mesh/SK_Mannequin.SK_Mannequin' was not found! (Referencer '/Game/BPNetworkingProject/Character/Mesh/SK_Mannequin_PhysicsAsset.SK_Mannequin_PhysicsAsset:PreviewSkeletalMesh') MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:700][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Mesh/SK_Mannequin_PhysicsAsset -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ MainFrameActions: Packaging (Windows (64-bit)): BPNetworkingProject/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:706][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:708][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Mesh/SK_Mannequin -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingP MainFrameActions: Packaging (Windows (64-bit)): roject/Character/Mesh/SK_Mannequin.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:719][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Mesh/SK_Mannequin.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:744][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Multiplayer MainFrameActions: Packaging (Windows (64-bit)): Systems/Content/BPNetworkingProject/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:747][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:766][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButto MainFrameActions: Packaging (Windows (64-bit)): n3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:767][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:771][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:784][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:788][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/radioBoxUnchecked -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/r MainFrameActions: Packaging (Windows (64-bit)): adioBoxUnchecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/radioBoxUnchecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:831][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Minus -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPro MainFrameActions: Packaging (Windows (64-bit)): ject/Textures/Menu/Icons/Minus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Minus.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:848][ 0]LogCook:Display: Cooking /Game/QualityMenu/Hud/SettingsMenuMyCustomConfig -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/Se MainFrameActions: Packaging (Windows (64-bit)): ttingsMenuMyCustomConfig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:878][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/SettingsMenuMyCustomConfig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:886][ 0]LogCook:Display: Cooking /Game/QualityMenu/Hud/SettingsMenuMouseConfig -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/Setti MainFrameActions: Packaging (Windows (64-bit)): ngsMenuMouseConfig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/SettingsMenuMouseConfig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:914][ 0]LogCook:Display: Cooking /Game/QualityMenu/Hud/Box -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/Box.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/Box.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:937][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/catb_normal -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPN MainFrameActions: Packaging (Windows (64-bit)): etworkingProject/Textures/Menu/BackGrounds/catb_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:940][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/catb MainFrameActions: Packaging (Windows (64-bit)): _normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:967][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/cata_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/cata_hover.uas set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:969][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/cata MainFrameActions: Packaging (Windows (64-bit)): _hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:971][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Sounds/mUSIC/Tujamo_-_Drop_That_Low_When_I_Dip__Official_Music_ -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Multiplayer MainFrameActions: Packaging (Windows (64-bit)): Systems/Content/Maps/Outside/Sounds/mUSIC/Tujamo_-_Drop_That_Low_When_I_Dip__Official_Music_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.56:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Sounds/mUSIC/Tujamo_-_Drop_That_Low_When_I_Dip__Official_Music_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:011][ 0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/ MainFrameActions: Packaging (Windows (64-bit)): Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:016][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:058][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Ringed_Men_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Ringed_Men_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Ringed_Men_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:118][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Logout -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPr MainFrameActions: Packaging (Windows (64-bit)): oject/Textures/Menu/Icons/Logout.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:134][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Logout.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:138][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/buttonUp -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/buttonUp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/buttonUp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:182][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Start -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Start.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:193][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Start.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:217][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDB MainFrameActions: Packaging (Windows (64-bit)): utton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:218][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:258][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Player -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPr MainFrameActions: Packaging (Windows (64-bit)): oject/Textures/Menu/Icons/Player.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:268][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Player.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:313][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:372][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Option_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkin MainFrameActions: Packaging (Windows (64-bit)): gProject/Textures/Menu/Icons/Option_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Option_on. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:387][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/editBoxBorder -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/editB MainFrameActions: Packaging (Windows (64-bit)): oxBorder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/editBoxBorder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:411][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Lifebar/2nd__Blank_ -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetwo MainFrameActions: Packaging (Windows (64-bit)): rkingProject/Textures/Menu/Lifebar/2nd__Blank_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:415][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Lifebar/2nd__Blank_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:424][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/_Blank__2 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Textures/Menu/_Blank__2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:427][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for _Blank__2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:431][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Yes_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Menu/Yes_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:433][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Yes_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:443][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Yes -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Yes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:444][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Yes. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:452][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Ringed_Men_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingP MainFrameActions: Packaging (Windows (64-bit)): roject/Textures/Menu/Ringed_Men_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:453][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ringed_Men_on. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:464][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Ringed_Men -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProj MainFrameActions: Packaging (Windows (64-bit)): ect/Textures/Menu/Ringed_Men.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:465][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Ringed_Men. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:515][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Textures/UE4Man_Logo_N -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetwor MainFrameActions: Packaging (Windows (64-bit)): kingProject/Character/Textures/UE4Man_Logo_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Textures/UE4Man_Logo MainFrameActions: Packaging (Windows (64-bit)): _N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:555][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Friend_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkin MainFrameActions: Packaging (Windows (64-bit)): gProject/Textures/Menu/Icons/Friend_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:565][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Friend_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:583][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Man -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProje MainFrameActions: Packaging (Windows (64-bit)): ct/Textures/Menu/Icons/Man.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:596][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Man.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:604][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/checkBoxChecked -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/checkBoxChecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:607][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/checkBoxChecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:644][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Details_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworki MainFrameActions: Packaging (Windows (64-bit)): ngProject/Textures/Menu/Icons/Details_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Details_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:730][ 0]LogCook:Display: Cooking /Game/Maps/Outside/Textures/2709425696_fd417e29fa_o -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/2709425696_fd417e29fa_o.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:780][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/Maps/Outside/Textures/2709425696_fd417e29fa_o.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:801][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Man_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPr MainFrameActions: Packaging (Windows (64-bit)): oject/Textures/Menu/Icons/Man_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:812][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Man_on.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:853][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:901][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:917][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:944][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/message -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/message.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/mess MainFrameActions: Packaging (Windows (64-bit)): age.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:976][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Config -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Config.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.57:990][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Config.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:029][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Logout_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Logout_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:039][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Logout_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:045][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/checkBoxUndetermined -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Texture MainFrameActions: Packaging (Windows (64-bit)): s/checkBoxUndetermined.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:051][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/checkBoxUndetermined.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:073][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/btn_hover -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNet MainFrameActions: Packaging (Windows (64-bit)): workingProject/Textures/Menu/BackGrounds/btn_hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/btn_ MainFrameActions: Packaging (Windows (64-bit)): hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:147][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSyst MainFrameActions: Packaging (Windows (64-bit)): ems/Content/BPNetworkingProject/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/T_ML_Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:170][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterC MainFrameActions: Packaging (Windows (64-bit)): ontent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:174][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Concrete_Tiles_Variation MainFrameActions: Packaging (Windows (64-bit)): _M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:191][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDBu MainFrameActions: Packaging (Windows (64-bit)): ttonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:192][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:220][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Minus_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Minus_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Minus_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:269][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:282][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/list_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/list_press.uas set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:287][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/list_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:309][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/Materi alLayers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:311][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:327][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/indicator -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNet MainFrameActions: Packaging (Windows (64-bit)): workingProject/Textures/Menu/BackGrounds/indicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:329][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/indi MainFrameActions: Packaging (Windows (64-bit)): cator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:333][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/checkBoxUnchecked -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/checkBoxUnchecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/checkBoxUnchecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:355][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:359][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:361][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/buttonDown -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/buttonDown.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/buttonDown.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:398][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Player_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkin MainFrameActions: Packaging (Windows (64-bit)): gProject/Textures/Menu/Icons/Player_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Player_on. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:414][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/btn_press -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNet MainFrameActions: Packaging (Windows (64-bit)): workingProject/Textures/Menu/BackGrounds/btn_press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:417][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/btn_ MainFrameActions: Packaging (Windows (64-bit)): press.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:419][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:450][ 0]LogCook:Display: Cooking /Game/QualityMenu/Textures/radioBoxChecked -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/radioBoxChecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Textures/radioBoxChecked.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:493][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Details -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingP MainFrameActions: Packaging (Windows (64-bit)): roject/Textures/Menu/Icons/Details.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:503][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Details.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:527][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Yes -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Yes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:539][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Yes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:577][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Textures/wisps+stars+moonsprites -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamic MainFrameActions: Packaging (Windows (64-bit)): Sky/Textures/wisps+stars+moonsprites.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:586][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Textures/wisps+stars+moonsprites.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:619][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Blueprints/BlueprintsUsedInAllMaps/MyGameInstance -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems MainFrameActions: Packaging (Windows (64-bit)): /Content/BPNetworkingProject/Blueprints/BlueprintsUsedInAllMaps/MyGameInstance.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:766][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Blueprints/BlueprintsUsedInAllMaps/MyGameInstance.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:839][ 0]LogCook:Display: Cooking /Game/UltraDynamicSky/Textures/RGB_Clouds -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Textures/ MainFrameActions: Packaging (Windows (64-bit)): RGB_Clouds.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/UltraDynamicSky/Textures/RGB_Clouds.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:979][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Ringed_Man -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworki MainFrameActions: Packaging (Windows (64-bit)): ngProject/Textures/Menu/Icons/Ringed_Man.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.58:995][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Ringed_Man MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:028][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Ringed_Config -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetwo MainFrameActions: Packaging (Windows (64-bit)): rkingProject/Textures/Menu/Icons/Ringed_Config.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:040][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Ringed_Config.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:082][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:087][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:107][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/No -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProjec MainFrameActions: Packaging (Windows (64-bit)): t/Textures/Menu/Icons/No.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:120][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/No.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:137][ 0]LogCook:Display: Cooking /Game/QualityMenu/Hud/SettingsMenuVideoConfig -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/Setti MainFrameActions: Packaging (Windows (64-bit)): ngsMenuVideoConfig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/QualityMenu/Hud/SettingsMenuVideoConfig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:246][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Ringed_Man_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetwo MainFrameActions: Packaging (Windows (64-bit)): rkingProject/Textures/Menu/Icons/Ringed_Man_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Ringed_Man_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:296][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Cancel___Dissolve_on -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Cancel___Dissolv e_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:301][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Cancel___D MainFrameActions: Packaging (Windows (64-bit)): issolve_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:416][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/ MaterialLayers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Character/Materials/MaterialLa MainFrameActions: Packaging (Windows (64-bit)): yers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:437][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/BackGrounds/catb_normal_mirror -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/catb_n ormal_mirror.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:441][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/BackGrounds/catb MainFrameActions: Packaging (Windows (64-bit)): _normal_mirror.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:478][ 0]LogCook:Display: Cooking /Game/BPNetworkingProject/Textures/Menu/Icons/Option -> C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingPr MainFrameActions: Packaging (Windows (64-bit)): oject/Textures/Menu/Icons/Option.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/emypu/Documents/Unreal Projects/MultiplayerSystems/Saved/Cooked/WindowsNoEditor/MultiplayerSystems/Content/BPNetworkingProject/Textures/Menu/Icons/Option.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:646][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:676][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 506, size is 4280.39kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.36.59:709][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.00:093][ 0]LogCook:Display: Cook by the book total time in tick 46.233983s total time 51.880795 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.00:094][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:157][ 0]LogCookCommandlet:Display: CookStats MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:157][ 0]LogCookCommandlet:Display: --------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:157][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=483,TimeSec=1.401611,MB=174.584195,MB/s=124.559699,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:157][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=447,TimeSec=6.076863,MB=326.394760,MB/s=53.711058,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=204,TimeSec=0.034440,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=483,TimeSec=1.365009,MB=176.590038,MB/s=129.369118,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=447,TimeSec=6.064224,MB=326.502211,MB/s=53.840720,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:159][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=204,TimeSec=0.030056,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:159][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=483,TimeSec=1.363684,MB=176.590038,MB/s=129.494873,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:160][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=447,TimeSec=6.062548,MB=326.502211,MB/s=53.855609,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:160][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=204,TimeSec=0.029416,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:161][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=110,TimeSec=0.009653,MB=12.075774,MB/s=1251.041712,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/emypu/AppData/Local/UnrealEn MainFrameActions: Packaging (Windows (64-bit)): gine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:163][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=110,TimeSec=0.000392,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:163][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=577,TimeSec=0.000154,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:164][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=447,TimeSec=0.000105,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/emypu/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:165][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=148,TimeSec=0.099948,MB=4.849041,MB/s=48.515499,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:165][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=258,TimeSec=0.000989,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:166][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=429,TimeSec=0.001905,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed MainFrameActions: Packaging (Windows (64-bit)): .ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:167][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=447,TimeSec=0.002237,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed MainFrameActions: Packaging (Windows (64-bit)): .ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:168][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=225,TimeSec=1.107030,MB=140.638844,MB/s=127.041560,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:169][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=447,TimeSec=5.995020,MB=326.502211,MB/s=54.462237,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:169][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=429,TimeSec=0.062230,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:170][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=447,TimeSec=0.062632,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:171][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=225,TimeSec=0.957560,MB=140.642278,MB/s=146.875655,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/emypu/AppData/Local/UnrealEngine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:172][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=447,TimeSec=5.637890,MB=326.509031,MB/s=57.913336,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/emypu/AppData/Local/UnrealEng MainFrameActions: Packaging (Windows (64-bit)): ine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:173][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=429,TimeSec=0.061905,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/emypu/AppData/Local/UnrealEng MainFrameActions: Packaging (Windows (64-bit)): ine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:173][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=447,TimeSec=0.062336,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/emypu/AppData/Local/UnrealEng MainFrameActions: Packaging (Windows (64-bit)): ine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:174][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=483,TimeSec=0.000647,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:175][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=447,TimeSec=0.001020,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:175][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=204,TimeSec=0.000293,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:175][ 0]LogCookCommandlet:Display: DDC.Summary,TotalGetHits=930,TotalGets=930,TotalHitPct=1.000000,LocalHitPct=0.722581,SharedHitPct=0.000000,OtherHitPct=0.277419,MissPct=0.000000 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:176][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0,CookWallTimeSec=58.102353 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:176][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0,StartupWallTimeSec=5.157812 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:176][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0,NewCookTimeSec=52.944508 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:177][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 0,StartCookByTheBookTimeSec=2.880076 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:177][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1,TickCookOnTheSideTimeSec=46.845698 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:178][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 0,TickCookOnTheSideLoadPackagesTimeSec=23.674188 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:178][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 1,TickCookOnTheSideResolveRedirectorsTimeSec=9.214324 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:178][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 2,TickCookOnTheSideSaveCookedPackageTimeSec=10.257915 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:179][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 3,TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.174180 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:179][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 4,TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=1.905101 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:180][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 2,TickLoopGCTimeSec=2.795599 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:180][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 3,TickLoopRecompileShaderRequestsTimeSec=0.175347 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:180][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 4,TickLoopShaderProcessAsyncResultsTimeSec=0.022622 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:181][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 5,TickLoopProcessDeferredCommandsTimeSec=0.023861 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:181][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 6,TickLoopTickCommandletStatsTimeSec=0.006845 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:182][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:182][ 0]LogInit:Display: Warning/Error Summary (Unique only) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:182][ 0]LogInit:Display: ----------------------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:183][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error Default value '/Game/ThirdPersonBP/Blueprints/BlueCharacter.BlueCharacter_C' for False is invalid: '/Game/ThirdPersonBP/Blueprints/BlueCharacter.BlueCharacter_C isn't a valid subclass of BaseCharacter_C (specified on pin Value)' from Source: /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:183][ 0]LogInit:Display: LogBlueprint:Error: Compiler Error Default value '/Game/ThirdPersonBP/Blueprints/RedCharacter.RedCharacter_C' for True is invalid: '/Game/ThirdPersonBP/Blueprints/RedCharacter.RedCharacter_C i MainFrameActions: Packaging (Windows (64-bit)): sn't a valid subclass of BaseCharacter_C (specified on pin Value)' from Source: /Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:184][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:185][ 0]LogInit:Display: LogCook:Warning: Unable to find package for cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:186][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning Selected Background Color - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:187][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0010.49] Compile of MainChat successful, but with 1 Warning(s) [in 41 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:187][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0010.49] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/BPNetworkingProject/Maps/GamePlayLevel1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:188][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0010.49] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:189][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning Event Reply Return Value should not be empty. Return a reply such as Handled or Unhandled. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:190][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.57] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 35 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:190][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.57] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:191][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0011.57] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:192][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0014.14] Compile of MainChat successful, but with 1 Warning(s) [in 54 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:192][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0014.14] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:192][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0014.14] Compile of MainChat successful, but with 3 Warning(s) [in 5 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:193][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0015.15] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 59 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:194][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0015.15] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:195][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0015.15] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:195][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BPNetworkingProject/Maps/GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:196][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BPNetworkingProject/Maps/GamePlayLevel1': Can't find file '/Game/BPNetworkingProject/Maps/GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:196][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/BPNetworkingProject/Maps/GamePlayLevel1.GamePlayLevel1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:197][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/BPNetworkingProject/Maps/GamePlayLevel1.GamePlayLevel1' was not found! (Referencer 'Unknown') MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:198][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0025.23] Compile of MainChat successful, but with 1 Warning(s) [in 56 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:199][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0025.23] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:200][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0025.23] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:200][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.27] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 41 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:201][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.27] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:201][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0026.27] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:203][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0028.82] Compile of MainChat successful, but with 1 Warning(s) [in 53 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:204][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0028.82] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:205][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0028.83] Compile of MainChat successful, but with 3 Warning(s) [in 5 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:206][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0029.95] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 46 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:206][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0029.95] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:207][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0029.95] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:207][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0031.11] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 0 Warning(s) [in 24 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:208][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0031.11] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:209][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0031.11] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:210][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0037.05] Compile of MainChat successful, but with 1 Warning(s) [in 62 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:210][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0037.06] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:211][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0037.06] Compile of MainChat successful, but with 3 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:212][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0038.24] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 51 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:213][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0038.24] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:213][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0038.24] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:214][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0041.12] Compile of MainChat successful, but with 1 Warning(s) [in 58 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:214][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0041.12] Compile of MainChat successful, but with 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:215][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0041.13] Compile of MainChat successful, but with 3 Warning(s) [in 6 ms] (/Game/BPNetworkingProject/Widgets/GroupInviteChat/MainChat.MainChat) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:215][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0042.12] Compile of SettingsMenuMain successful, but with 2 Warning(s) [in 41 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:216][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0042.12] Compile of SettingsMenuMain successful, but with 3 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:216][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0042.12] Compile of SettingsMenuMain successful, but with 4 Warning(s) [in 0 ms] (/Game/QualityMenu/Hud/SettingsMenuMain.SettingsMenuMain) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:217][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0046.14] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 0 Warning(s) [in 17 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerSta MainFrameActions: Packaging (Windows (64-bit)): te.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:218][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0046.14] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerStat MainFrameActions: Packaging (Windows (64-bit)): e.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:218][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0046.14] Compile of TDMPlayerState failed. 2 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/BPNetworkingProject/Blueprints/TeamDeathmatchLevel/TDMPlayerState.TDMPlayerState) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:219][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:219][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:219][ 0]LogInit:Display: Failure - 4 error(s), 74 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.25-18.37.01:219][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 53.01 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 59,2039661s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\emypu\Documents\Unreal Projects\MultiplayerSystems MainFrameActions: Packaging (Windows (64-bit)): \MultiplayerSystems.uproject; see log C:\Users\emypu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Epic+Games+4.12\Cook-2016.08.25-21.37.02.txt MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure