[2016.01.23-10.48.40:636][ 0]Log file open, 01/23/16 18:48:40 [2016.01.23-10.48.40:636][ 0]LogEngine:Display: Android Version Make Model Language: 4.4.2 Cherry Mobile X160 en_US [2016.01.23-10.48.40:637][ 0]LogAndroid: Case APP_CMD_START [2016.01.23-10.48.40:637][ 0]LogAndroid: Case APP_CMD_RESUME [2016.01.23-10.48.40:637][ 0]LogInit:Display: Running engine for game: Jeepnoy [2016.01.23-10.48.40:637][ 0]LogInit:Display: Project file not found: ../../../Jeepnoy/Jeepnoy.uproject [2016.01.23-10.48.40:637][ 0]LogInit:Display: Attempting to find via project info helper. [2016.01.23-10.48.40:637][ 0]LogUProjectInfo: Found projects: [2016.01.23-10.48.40:637][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED [2016.01.23-10.48.40:637][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW [2016.01.23-10.48.40:638][ 0]LogInit:Display: RandInit(334557688) SRandInit(334557690). [2016.01.23-10.48.40:638][ 0]LogTaskGraph: Started task graph with 4 named threads and 8 total threads. [2016.01.23-10.48.40:638][ 0]LogStats: Stats thread started at 0.638255 [2016.01.23-10.48.40:638][ 0]LogInit: Version: 4.10.0-2758231+++depot+UE4-Releases+4.10 [2016.01.23-10.48.40:638][ 0]LogInit: API Version: 2758231 [2016.01.23-10.48.40:638][ 0]LogInit: Compiled (32-bit): Nov 7 2015 07:13:46 [2016.01.23-10.48.40:638][ 0]LogInit: Compiled with Clang: 3.3 [2016.01.23-10.48.40:639][ 0]LogInit: Build Configuration: Development [2016.01.23-10.48.40:639][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.10 [2016.01.23-10.48.40:639][ 0]LogInit: Command line: [2016.01.23-10.48.40:639][ 0]LogInit: Base directory: [2016.01.23-10.48.40:639][ 0]LogInit: Rocket: 0 [2016.01.23-10.48.40:639][ 0]LogInit: Using libcurl 7.34.0 [2016.01.23-10.48.40:639][ 0]LogInit: - built for arm-unknown-linux-androideabi [2016.01.23-10.48.40:639][ 0]LogInit: - supports SSL with OpenSSL/1.0.1f [2016.01.23-10.48.40:640][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8 [2016.01.23-10.48.40:640][ 0]LogInit: - other features: [2016.01.23-10.48.40:640][ 0]LogInit: CURL_VERSION_SSL [2016.01.23-10.48.40:640][ 0]LogInit: CURL_VERSION_LIBZ [2016.01.23-10.48.40:640][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP [2016.01.23-10.48.40:640][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2016.01.23-10.48.40:640][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2016.01.23-10.48.40:640][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2016.01.23-10.48.40:640][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2016.01.23-10.48.40:641][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2016.01.23-10.48.40:641][ 0]LogOnline:Display: OnlineSubsystemGooglePlayModule::StartupModule() [2016.01.23-10.48.40:641][ 0]LogOnline:Warning: FOnlineSubsystemGooglePlayModule was disabled [2016.01.23-10.48.40:641][ 0]LogVoice:Warning: Failed to initialize voice interface [2016.01.23-10.48.40:641][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2016.01.23-10.48.40:641][ 0]LogInit: Object subsystem initialized [2016.01.23-10.48.40:641][ 0]LogAndroid: Requires 32BPP Encoding: no [2016.01.23-10.48.40:642][ 0]LogAndroid: Requires Mosaic: no [2016.01.23-10.48.40:642][ 0]LogAndroid: Setting Width=1280 and Height=720 (requested scale = 1.000000) [2016.01.23-10.48.40:642][ 0]LogAndroid: Checking 16 rules from DeviceProfile ini file. [2016.01.23-10.48.40:642][ 0]LogAndroid: Default profile: Android_Default [2016.01.23-10.48.40:642][ 0]LogAndroid: GpuFamily: Mali-450 MP [2016.01.23-10.48.40:642][ 0]LogAndroid: GlVersion: OpenGL ES 2.0 [2016.01.23-10.48.40:642][ 0]LogAndroid: AndroidVersion: 4.4.2 [2016.01.23-10.48.40:642][ 0]LogAndroid: DeviceMake: Cherry Mobile [2016.01.23-10.48.40:643][ 0]LogAndroid: DeviceModel: X160 [2016.01.23-10.48.40:643][ 0]LogAndroid: Selected Device Profile: [Android_Mali_4xx] [2016.01.23-10.48.40:643][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Mali_4xx] [2016.01.23-10.48.40:643][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:0.5]] [2016.01.23-10.48.40:643][ 0]LogInit: Setting Device Profile CVar: [[r.ShadowQuality:1]] [2016.01.23-10.48.40:643][ 0]LogInit: Setting Device Profile CVar: [[sg.EffectsQuality:0]] [2016.01.23-10.48.40:643][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:0]] [2016.01.23-10.48.40:644][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:0]] [2016.01.23-10.48.40:644][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:0]] [2016.01.23-10.48.40:644][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]] [2016.01.23-10.48.40:644][ 0]LogInit: Memory total: Physical=952.03MB (1GB approx) Available=952.03MB PageSize=4.0KB [2016.01.23-10.48.40:644][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. [2016.01.23-10.48.40:644][ 0]LogAndroid: Requires 32BPP Encoding: no [2016.01.23-10.48.40:644][ 0]LogAndroid: Requires Mosaic: no [2016.01.23-10.48.40:645][ 0]LogAndroid: Setting Width=640 and Height=360 (requested scale = 0.500000) [2016.01.23-10.48.40:645][ 0]LogRHI: Initializing OpenGL RHI [2016.01.23-10.48.40:645][ 0]LogRHI: GL_VENDOR: ARM [2016.01.23-10.48.40:645][ 0]LogRHI: GL_RENDERER: Mali-450 MP [2016.01.23-10.48.40:645][ 0]LogRHI: GL_VERSION: OpenGL ES 2.0 [2016.01.23-10.48.40:645][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 [2016.01.23-10.48.40:645][ 0]LogRHI: OpenGL Extensions: [2016.01.23-10.48.40:645][ 0]LogRHI: GL_EXT_debug_marker [2016.01.23-10.48.40:645][ 0]LogRHI: GL_OES_texture_npot [2016.01.23-10.48.40:646][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture [2016.01.23-10.48.40:646][ 0]LogRHI: GL_OES_standard_derivatives [2016.01.23-10.48.40:646][ 0]LogRHI: GL_OES_EGL_image [2016.01.23-10.48.40:646][ 0]LogRHI: GL_OES_depth24 [2016.01.23-10.48.40:646][ 0]LogRHI: GL_ARM_rgba8 [2016.01.23-10.48.40:646][ 0]LogRHI: GL_ARM_mali_shader_binary [2016.01.23-10.48.40:646][ 0]LogRHI: GL_OES_depth_texture [2016.01.23-10.48.40:646][ 0]LogRHI: GL_OES_packed_depth_stencil [2016.01.23-10.48.40:647][ 0]LogRHI: GL_EXT_texture_format_BGRA8888 [2016.01.23-10.48.40:647][ 0]LogRHI: GL_OES_vertex_half_float [2016.01.23-10.48.40:647][ 0]LogRHI: GL_EXT_blend_minmax [2016.01.23-10.48.40:647][ 0]LogRHI: GL_OES_EGL_image_external [2016.01.23-10.48.40:647][ 0]LogRHI: GL_OES_EGL_sync [2016.01.23-10.48.40:647][ 0]LogRHI: GL_OES_rgb8_rgba8 [2016.01.23-10.48.40:647][ 0]LogRHI: GL_EXT_multisampled_render_to_texture [2016.01.23-10.48.40:647][ 0]LogRHI: GL_EXT_discard_framebuffer [2016.01.23-10.48.40:648][ 0]LogRHI: GL_OES_get_program_binary [2016.01.23-10.48.40:648][ 0]LogRHI: GL_ARM_mali_program_binary [2016.01.23-10.48.40:648][ 0]LogRHI: GL_EXT_shader_texture_lod [2016.01.23-10.48.40:648][ 0]LogRHI: GL_EXT_robustness [2016.01.23-10.48.40:648][ 0]LogRHI: GL_OES_depth_texture_cube_map [2016.01.23-10.48.40:648][ 0]LogRHI: GL_KHR_debug [2016.01.23-10.48.40:648][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2016.01.23-10.48.40:648][ 0]LogRHI: GL_MAX_VARYING_VECTORS: 12 [2016.01.23-10.48.40:649][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 256 [2016.01.23-10.48.40:649][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 256 [2016.01.23-10.48.40:649][ 0]LogRHI: Fragment shader lowp precision: 10 [2016.01.23-10.48.40:649][ 0]LogRHI: Fragment shader mediump precision: 10 [2016.01.23-10.48.40:649][ 0]LogRHI: Fragment shader highp precision: 0 [2016.01.23-10.48.40:649][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 4096 [2016.01.23-10.48.40:649][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 [2016.01.23-10.48.40:649][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 0 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 4096 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 8 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_SAMPLES: 1 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1 [2016.01.23-10.48.40:650][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1 [2016.01.23-10.48.40:651][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 8 [2016.01.23-10.48.40:651][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2016.01.23-10.48.40:651][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2, FeatureLevel = ES2 [2016.01.23-10.48.40:651][ 0]LogRHI: PLATFORM_ANDROID [2016.01.23-10.48.40:651][ 0]LogRHI:Display: Testing for shader compiler compatibility [2016.01.23-10.48.40:651][ 0]LogRHI:Display: Shaders compile fine no need to enable hacks [2016.01.23-10.48.40:700][ 0]LogObj: 23422 objects as part of root set at end of initial load. [2016.01.23-10.48.40:700][ 0]LogUObjectAllocator: 3282828 out of 0 bytes used by permanent object pool. [2016.01.23-10.48.40:701][ 0]LogAndroid:Display: Passed PreInit() [2016.01.23-10.48.40:708][ 0]LogEngine: Initializing Engine... [2016.01.23-10.48.40:860][ 0]LogAndroidAudio:Warning: SL Entered Init HW [2016.01.23-10.48.40:861][ 0]LogAndroidAudio:Warning: OpenSLES Initializing HW [2016.01.23-10.48.40:865][ 0]LogAndroidAudio:Warning: OpenSLES Initialized [2016.01.23-10.48.40:866][ 0]LogAndroidAudio:Warning: OpenSLAudioDevice: Allocated 12 sources [2016.01.23-10.48.40:866][ 0]LogInit: FAudioDevice initialized. [2016.01.23-10.48.40:867][ 0]LogInit: Texture streaming: Disabled [2016.01.23-10.48.40:868][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2016.01.23-10.48.40:868][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|416CD1104E9F4644CE530E85EB85EB45|UE4Game] APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.10.0-2758231+++depot+UE4-Releases+4.10 [2016.01.23-10.48.40:869][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|416CD1104E9F4644CE530E85EB85EB45|UE4Game] SetUserId ANON-002991BB-1401-1614-001F-028ED6FAFE2B [2016.01.23-10.48.40:869][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|416CD1104E9F4644CE530E85EB85EB45|UE4Game] AnalyticsET::StartSession [2016.01.23-10.48.40:950][ 0]LogNet: Browse: /Game/VehicleAdvBP/Maps/MainMenu?Name=Player [2016.01.23-10.48.40:951][ 0]LogLoad: LoadMap: /Game/VehicleAdvBP/Maps/MainMenu?Name=Player [2016.01.23-10.48.41:029][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x9472d480 [2016.01.23-10.48.41:081][ 0]LogMemory: Platform Memory Stats for Android [2016.01.23-10.48.41:081][ 0]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak [2016.01.23-10.48.41:081][ 0]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak [2016.01.23-10.48.41:082][ 0]LogMemory: Physical Memory: 0.00 MB used, 952.03 MB total [2016.01.23-10.48.41:082][ 0]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total [2016.01.23-10.48.41:082][ 0]LogMemory: [2016.01.23-10.48.41:084][ 0]LogMemory: Allocator Stats for binned: [2016.01.23-10.48.41:084][ 0]LogMemory: Current Memory 32.50 MB used, plus 1.93 MB waste [2016.01.23-10.48.41:084][ 0]LogMemory: Peak Memory 34.13 MB used, plus 1.70 MB waste [2016.01.23-10.48.41:084][ 0]LogMemory: Current OS Memory 34.43 MB, peak 35.82 MB [2016.01.23-10.48.41:084][ 0]LogMemory: Current Waste 0.50 MB, peak 0.83 MB [2016.01.23-10.48.41:085][ 0]LogMemory: Current Used 32.50 MB, peak 34.13 MB [2016.01.23-10.48.41:085][ 0]LogMemory: Current Slack 0.28 MB [2016.01.23-10.48.41:085][ 0]LogMemory: Allocs 110779 Current / 731458 Total [2016.01.23-10.48.41:085][ 0]LogMemory: [2016.01.23-10.48.41:085][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2016.01.23-10.48.41:085][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2016.01.23-10.48.41:085][ 0]LogMemory: 8 1 1 1771 7105 8 8 13K 51K 0K 100.00% [2016.01.23-10.48.41:085][ 0]LogMemory: 16 6 6 21120 146691 9 16 330K 54K 5K 98.70% [2016.01.23-10.48.41:086][ 0]LogMemory: 32 3 3 4448 16488 17 32 139K 53K 26K 86.46% [2016.01.23-10.48.41:086][ 0]LogMemory: 48 11 11 13653 27539 33 48 639K 65K 32K 95.45% [2016.01.23-10.48.41:086][ 0]LogMemory: 64 10 10 9969 25276 49 64 623K 17K 41K 93.59% [2016.01.23-10.48.41:086][ 0]LogMemory: 80 7 7 5095 13891 65 80 398K 50K 24K 94.64% [2016.01.23-10.48.41:086][ 0]LogMemory: 96 30 30 19943 37915 81 96 1869K 50K 72K 96.25% [2016.01.23-10.48.41:086][ 0]LogMemory: 112 7 12 3976 33749 97 112 434K 14K 28K 93.75% [2016.01.23-10.48.41:087][ 0]LogMemory: 128 11 11 5352 25082 116 128 669K 35K 34K 95.17% [2016.01.23-10.48.41:087][ 0]LogMemory: 160 10 11 3841 42511 129 160 600K 40K 45K 92.97% [2016.01.23-10.48.41:087][ 0]LogMemory: 192 8 8 2558 27619 161 192 479K 33K 31K 93.95% [2016.01.23-10.48.41:087][ 0]LogMemory: 224 6 8 1460 21621 193 224 319K 65K 22K 94.27% [2016.01.23-10.48.41:087][ 0]LogMemory: 256 23 43 5810 45077 225 256 1452K 20K 88K 94.02% [2016.01.23-10.48.41:087][ 0]LogMemory: 288 18 18 3896 25030 257 288 1095K 55K 56K 95.14% [2016.01.23-10.48.41:087][ 0]LogMemory: 320 4 4 756 24621 290 320 236K 19K 11K 95.70% [2016.01.23-10.48.41:088][ 0]LogMemory: 384 9 9 1359 68383 322 384 509K 65K 42K 92.71% [2016.01.23-10.48.41:088][ 0]LogMemory: 448 7 7 978 66426 386 448 427K 21K 33K 92.63% [2016.01.23-10.48.41:088][ 0]LogMemory: 512 5 6 620 27946 452 512 310K 10K 21K 93.44% [2016.01.23-10.48.41:088][ 0]LogMemory: 576 10 10 1075 17376 516 576 604K 32K 35K 94.53% [2016.01.23-10.48.41:088][ 0]LogMemory: 640 7 7 653 9457 580 640 408K 39K 20K 95.54% [2016.01.23-10.48.41:088][ 0]LogMemory: 704 4 5 357 3910 644 704 245K 11K 12K 95.31% [2016.01.23-10.48.41:088][ 0]LogMemory: 768 3 3 188 1236 708 768 141K 51K 6K 96.88% [2016.01.23-10.48.41:089][ 0]LogMemory: 896 4 4 281 2465 769 896 245K 11K 18K 92.97% [2016.01.23-10.48.41:089][ 0]LogMemory: 1024 4 5 234 3103 898 1024 234K 22K 14K 94.53% [2016.01.23-10.48.41:089][ 0]LogMemory: 1168 7 7 346 895 1025 1168 394K 54K 18K 95.98% [2016.01.23-10.48.41:089][ 0]LogMemory: 1360 3 3 130 278 1172 1360 172K 20K 10K 94.79% [2016.01.23-10.48.41:089][ 0]LogMemory: 1632 5 5 126 1508 1363 1632 200K 119K 12K 96.25% [2016.01.23-10.48.41:089][ 0]LogMemory: 2048 5 5 157 406 1636 2048 314K 6K 28K 91.25% [2016.01.23-10.48.41:090][ 0]LogMemory: 2336 3 3 61 284 2049 2336 139K 53K 7K 96.35% [2016.01.23-10.48.41:090][ 0]LogMemory: 2720 3 3 51 1036 2340 2716 135K 57K 13K 93.23% [2016.01.23-10.48.41:090][ 0]LogMemory: 3264 4 4 60 935 2722 3264 191K 64K 11K 95.70% [2016.01.23-10.48.41:090][ 0]LogMemory: 4096 6 7 83 966 3276 4096 332K 52K 40K 89.58% [2016.01.23-10.48.41:090][ 0]LogMemory: 4672 2 3 22 1481 4100 4666 100K 28K 11K 91.41% [2016.01.23-10.48.41:090][ 0]LogMemory: 5456 4 4 39 457 4677 5439 207K 49K 18K 92.97% [2016.01.23-10.48.41:090][ 0]LogMemory: 6544 5 5 45 190 5477 6536 287K 33K 26K 91.88% [2016.01.23-10.48.41:091][ 0]LogMemory: 8192 9 9 65 1202 6560 8192 520K 56K 45K 92.19% [2016.01.23-10.48.41:091][ 0]LogMemory: 9360 8 8 53 98 8200 9360 484K 28K 30K 94.14% [2016.01.23-10.48.41:091][ 0]LogMemory: 10912 6 6 35 96 9405 10826 372K 12K 29K 92.45% [2016.01.23-10.48.41:091][ 0]LogMemory: 13104 3 4 12 54 10955 13068 153K 39K 12K 93.75% [2016.01.23-10.48.41:091][ 0]LogMemory: 16384 6 9 21 185 13120 16384 336K 48K 21K 94.53% [2016.01.23-10.48.41:091][ 0]LogMemory: 21840 5 8 15 82 16392 21556 319K 1K 50K 84.38% [2016.01.23-10.48.41:091][ 0]LogMemory: 32768 4 6 6 66 21904 32640 192K 64K 45K 82.42% [2016.01.23-10.48.41:091][ 0]LogMemory: [2016.01.23-10.48.41:092][ 0]LogMemory: 18944K allocated in pools (with 1666K slack and 1142K waste). Efficiency 93.97% [2016.01.23-10.48.41:092][ 0]LogMemory: Allocations 110721 Current / 730737 Total (in 296 pools) [2016.01.23-10.48.41:092][ 0]LogMemory: [2016.01.23-10.48.41:141][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.41:164][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.41:182][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.41:210][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.42:903][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null. [2016.01.23-10.48.42:903][ 0]LogAIModule: Creating AISystem for world MainMenu [2016.01.23-10.48.43:046][ 0]LogWorld: Game class is 'VehicleAdvGameMode_C' [2016.01.23-10.48.43:090][ 0]LogWorld: Bringing World /Game/VehicleAdvBP/Maps/MainMenu.MainMenu up for play (max tick rate 0) at 2016.01.23-18.48.43 [2016.01.23-10.48.43:095][ 0]LogWorld: Bringing up level for play took: 0.025520 [2016.01.23-10.48.43:101][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2016.01.23-10.48.43:145][ 0]LogOnline:Warning: NULL: Can't start an online game for session (Game) that hasn't been created [2016.01.23-10.48.43:164][ 0]LogSpawn:Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [BP_Jeepney_C] [2016.01.23-10.48.43:165][ 0]LogSpawn:Warning: SpawnActor failed because the spawned actor IsPendingKill [2016.01.23-10.48.43:165][ 0]LogGameMode:Warning: Couldn't spawn Pawn of type BP_Jeepney_C at WorldSettings_1 [2016.01.23-10.48.43:197][ 0]LogInit:Display: Game Engine Initialized. [2016.01.23-10.48.43:218][ 0]LogAndroid: Passed GEngineLoop.Init() [2016.01.23-10.48.43:228][ 0]LogAndroidEvents:Display: DequeueAppEvent : 9, 0 [2016.01.23-10.48.43:229][ 0]LogAndroidEvents:Display: DequeueAppEvent : 7, 0 [2016.01.23-10.48.43:229][ 0]LogAndroidEvents:Display: DequeueAppEvent : 0, 2097204000 [2016.01.23-10.48.43:255][ 0]LogAndroid: Case APP_CMD_GAINED_FOCUS [2016.01.23-10.48.43:255][ 0]LogAndroidEvents:Display: DequeueAppEvent : 11, 0 [2016.01.23-10.48.43:255][ 0]LogAndroidEvents:Display: ExecWindowCreated [2016.01.23-10.48.43:378][ 0]LogRenderer: Reallocating scene render targets to support 640x360 (Frame:2). [2016.01.23-10.48.45:865][ 0]LogPackageName: SearchForPackageOnDisk took 0.362s to resolve Level1.umap. [2016.01.23-10.48.46:245][ 0]LogPackageName: SearchForPackageOnDisk took 0.378s to resolve Level1.umap. [2016.01.23-10.48.46:245][ 0]LogNet: Browse: /Game/VehicleAdvBP/Maps/Level1 [2016.01.23-10.48.46:245][ 0]LogLoad: LoadMap: /Game/VehicleAdvBP/Maps/Level1 [2016.01.23-10.48.46:309][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x9472cd10 [2016.01.23-10.48.46:387][ 0]LogMemory: Platform Memory Stats for Android [2016.01.23-10.48.46:388][ 0]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak [2016.01.23-10.48.46:388][ 0]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak [2016.01.23-10.48.46:388][ 0]LogMemory: Physical Memory: 0.00 MB used, 952.03 MB total [2016.01.23-10.48.46:388][ 0]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total [2016.01.23-10.48.46:388][ 0]LogMemory: [2016.01.23-10.48.46:391][ 0]LogMemory: Allocator Stats for binned: [2016.01.23-10.48.46:391][ 0]LogMemory: Current Memory 39.70 MB used, plus 3.87 MB waste [2016.01.23-10.48.46:391][ 0]LogMemory: Peak Memory 75.32 MB used, plus 2.27 MB waste [2016.01.23-10.48.46:391][ 0]LogMemory: Current OS Memory 43.58 MB, peak 77.59 MB [2016.01.23-10.48.46:391][ 0]LogMemory: Current Waste 0.74 MB, peak 0.95 MB [2016.01.23-10.48.46:392][ 0]LogMemory: Current Used 39.71 MB, peak 75.32 MB [2016.01.23-10.48.46:392][ 0]LogMemory: Current Slack 1.74 MB [2016.01.23-10.48.46:392][ 0]LogMemory: Allocs 115899 Current / 1036215 Total [2016.01.23-10.48.46:392][ 0]LogMemory: [2016.01.23-10.48.46:392][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2016.01.23-10.48.46:392][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2016.01.23-10.48.46:392][ 0]LogMemory: 8 1 1 1879 12842 8 8 14K 50K 0K 100.00% [2016.01.23-10.48.46:393][ 0]LogMemory: 16 7 7 24056 177636 9 16 375K 73K 5K 98.88% [2016.01.23-10.48.46:393][ 0]LogMemory: 32 3 3 4790 29068 17 32 149K 43K 19K 90.10% [2016.01.23-10.48.46:393][ 0]LogMemory: 48 12 12 13789 38525 33 48 646K 122K 37K 95.18% [2016.01.23-10.48.46:393][ 0]LogMemory: 64 12 12 10114 30670 49 64 632K 136K 40K 94.79% [2016.01.23-10.48.46:393][ 0]LogMemory: 80 7 7 5197 19973 65 80 406K 42K 24K 94.64% [2016.01.23-10.48.46:393][ 0]LogMemory: 96 32 32 20070 46687 81 96 1881K 165K 74K 96.39% [2016.01.23-10.48.46:394][ 0]LogMemory: 112 8 12 4343 48153 97 112 475K 37K 32K 93.75% [2016.01.23-10.48.46:394][ 0]LogMemory: 128 12 12 5425 39761 116 128 678K 90K 34K 95.57% [2016.01.23-10.48.46:394][ 0]LogMemory: 160 10 11 3926 72102 129 160 613K 27K 44K 93.12% [2016.01.23-10.48.46:394][ 0]LogMemory: 192 8 9 2607 72876 161 192 488K 24K 38K 92.58% [2016.01.23-10.48.46:394][ 0]LogMemory: 224 6 8 1473 56858 193 224 322K 62K 22K 94.27% [2016.01.23-10.48.46:394][ 0]LogMemory: 256 24 43 5866 76370 225 256 1466K 70K 91K 94.08% [2016.01.23-10.48.46:394][ 0]LogMemory: 288 19 19 3958 40029 257 288 1113K 101K 54K 95.56% [2016.01.23-10.48.46:395][ 0]LogMemory: 320 5 5 765 31648 290 320 239K 80K 11K 96.56% [2016.01.23-10.48.46:395][ 0]LogMemory: 384 9 9 1376 75791 322 384 516K 58K 42K 92.71% [2016.01.23-10.48.46:395][ 0]LogMemory: 448 8 8 1017 73310 386 448 444K 67K 35K 93.16% [2016.01.23-10.48.46:395][ 0]LogMemory: 512 6 6 625 31477 452 512 312K 72K 21K 94.53% [2016.01.23-10.48.46:395][ 0]LogMemory: 576 12 22 1086 20871 516 576 610K 153K 37K 95.18% [2016.01.23-10.48.46:395][ 0]LogMemory: 640 8 10 656 10746 580 640 410K 100K 21K 95.90% [2016.01.23-10.48.46:395][ 0]LogMemory: 704 5 5 359 4981 644 704 246K 74K 11K 96.56% [2016.01.23-10.48.46:395][ 0]LogMemory: 768 3 3 191 1896 708 768 143K 49K 6K 96.88% [2016.01.23-10.48.46:396][ 0]LogMemory: 896 5 5 284 3275 769 896 248K 72K 18K 94.38% [2016.01.23-10.48.46:396][ 0]LogMemory: 1024 5 5 239 3390 898 1024 239K 81K 14K 95.62% [2016.01.23-10.48.46:396][ 0]LogMemory: 1168 8 8 349 1075 1025 1168 398K 113K 19K 96.29% [2016.01.23-10.48.46:396][ 0]LogMemory: 1360 5 5 145 384 1172 1360 192K 127K 13K 95.94% [2016.01.23-10.48.46:396][ 0]LogMemory: 1632 6 6 126 1956 1363 1632 200K 183K 13K 96.61% [2016.01.23-10.48.46:396][ 0]LogMemory: 2048 7 7 129 722 1636 2048 258K 190K 28K 93.75% [2016.01.23-10.48.46:396][ 0]LogMemory: 2336 3 3 67 345 2049 2336 152K 40K 8K 95.83% [2016.01.23-10.48.46:397][ 0]LogMemory: 2720 4 4 68 1279 2338 2720 180K 75K 16K 93.75% [2016.01.23-10.48.46:397][ 0]LogMemory: 3264 7 7 117 1630 2722 3264 372K 75K 29K 93.53% [2016.01.23-10.48.46:397][ 0]LogMemory: 4096 9 10 124 1310 3276 4096 496K 80K 60K 89.58% [2016.01.23-10.48.46:397][ 0]LogMemory: 4672 7 7 81 1870 4100 4666 369K 79K 38K 91.52% [2016.01.23-10.48.46:397][ 0]LogMemory: 5456 6 7 70 576 4677 5440 372K 12K 35K 90.89% [2016.01.23-10.48.46:398][ 0]LogMemory: 6544 8 8 74 392 5477 6536 472K 40K 39K 92.38% [2016.01.23-10.48.46:398][ 0]LogMemory: 8192 21 23 159 2129 6560 8192 1272K 72K 129K 90.40% [2016.01.23-10.48.46:398][ 0]LogMemory: 9360 14 14 88 209 8200 9360 804K 92K 61K 93.19% [2016.01.23-10.48.46:398][ 0]LogMemory: 10912 6 7 35 455 9405 10826 372K 12K 28K 92.71% [2016.01.23-10.48.46:398][ 0]LogMemory: 13104 4 6 13 761 10955 13068 166K 90K 13K 94.92% [2016.01.23-10.48.46:398][ 0]LogMemory: 16384 7 9 21 196 13120 16384 336K 112K 21K 95.31% [2016.01.23-10.48.46:398][ 0]LogMemory: 21840 7 9 19 96 16392 21556 405K 43K 64K 85.71% [2016.01.23-10.48.46:399][ 0]LogMemory: 32768 4 7 6 87 21904 32640 192K 64K 47K 81.64% [2016.01.23-10.48.46:399][ 0]LogMemory: [2016.01.23-10.48.46:399][ 0]LogMemory: 23040K allocated in pools (with 3347K slack and 1391K waste). Efficiency 93.96% [2016.01.23-10.48.46:399][ 0]LogMemory: Allocations 115783 Current / 1034408 Total (in 360 pools) [2016.01.23-10.48.46:399][ 0]LogMemory: [2016.01.23-10.48.46:511][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.46:531][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.46:549][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2016.01.23-10.48.46:812][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/MyAssets/Buildings/Church/храм' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: ? [2016.01.23-10.48.53:315][ 0]LogStaticMesh:Warning: [Philippine_Jeepney] Mesh has more that 65535 vertices, incompatible with mobile; forcing 16-bit (will probably cause rendering issues). [2016.01.23-10.48.53:927][ 0]LogStaticMesh:Warning: [buildingn16] Mesh has more that 65535 vertices, incompatible with mobile; forcing 16-bit (will probably cause rendering issues). [2016.01.23-10.48.54:043][ 0]LogStaticMesh:Warning: [building] Mesh has more that 65535 vertices, incompatible with mobile; forcing 16-bit (will probably cause rendering issues). [2016.01.23-10.48.54:093][ 0]LogStaticMesh:Warning: [Cafe_Outdoor_Table_Set] Mesh has more that 65535 vertices, incompatible with mobile; forcing 16-bit (will probably cause rendering issues). [2016.01.23-10.49.04:396][ 0]LogAIModule: Creating AISystem for world Level1 [2016.01.23-10.49.04:578][ 0]LogWorld: Game class is 'VehicleAdvGameMode_C' [2016.01.23-10.49.04:708][ 0]LogPrimitiveComponent: Zero scaling not supported (/Game/VehicleAdvBP/Maps/Level1.Level1:PersistentLevel.Cafe_Outdoor_Table_Set_31.StaticMeshComponent0) [2016.01.23-10.49.05:257][ 0]LogWorld: Bringing World /Game/VehicleAdvBP/Maps/Level1.Level1 up for play (max tick rate 0) at 2016.01.23-18.49.05 [2016.01.23-10.49.05:609][ 0]LogWorld: Bringing up level for play took: 1.005655 [2016.01.23-10.49.05:637][ 0]LogOnline:Warning: NULL: Can't start an online game for session (Game) that hasn't been created [2016.01.23-10.49.10:334][ 0]LogMemory:Warning: MemoryStats: AvailablePhysical 998273024 AvailableVirtual 0 UsedPhysical 0 PeakUsedPhysical 0 UsedVirtual 0 PeakUsedVirtual 0